Difference between revisions of "Commodities"

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'''Commodities''' (''abbreviated'' '''commods''') are the backbone of commerce in Star Sonata. Commodities always take up 1 hull space each but their weight can vary drastically.
 
'''Commodities''' (''abbreviated'' '''commods''') are the backbone of commerce in Star Sonata. Commodities always take up 1 hull space each but their weight can vary drastically.
  
Also see [[Industrial Commodities]].
+
Also see [[Industrial Commodities]], [[Prospectable Commodities]], [[Mineable Commodities]].
  
 
= Common Commodities =
 
= Common Commodities =
Line 27: Line 27:
 
!Notes
 
!Notes
 
|- align="center"
 
|- align="center"
| [[Crack Whores]]
+
| [[Entertainers]]
 
| 600-1400
 
| 600-1400
 
| Crack House, Den or Palace  
 
| Crack House, Den or Palace  
Line 189: Line 189:
 
|- align="center"
 
|- align="center"
 
! Name
 
! Name
 +
! Type
 
! Suggested Price
 
! Suggested Price
 
! Half-life
 
! Half-life
Line 197: Line 198:
 
! Description
 
! Description
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|A Billion}}
+
| [[A Billion]]
 +
| Commodity
 
|  100
 
|  100
 
| No
 
| No
 
| 1
 
| 1
 +
|  [[Christmas]] Drop
 
|  
 
|  
 
|  
 
|  
 
| Merry Christmas!
 
| Merry Christmas!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|A Dozen Eggs}}
+
| [[A Dozen Eggs]]
 +
| Commodity
 
|  200
 
|  200
 
| No
 
| No
 
| 12
 
| 12
 +
|  [[Halloween]] Drop
 
|  [[Halloween Missions]]
 
|  [[Halloween Missions]]
 
|  
 
|  
 
| They didn't give you any treats? Go get the Star Sonata offices!
 
| They didn't give you any treats? Go get the Star Sonata offices!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|A Fun Size Snickers}}
+
| [[A Fun Size Snickers]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  [[Astro-Grinch]] Drop,<br>[[Halloween Missions]]
 
|  [[Halloween Missions]]
 
|  [[Halloween Missions]]
 
|  
 
|  
 
| Collect and win
 
| Collect and win
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ablution Crystals}}
+
| [[Ablution Crystals]]
 +
| Commodity
 
|  1000
 
|  1000
| 55 hours, 33 minutes, 20 seconds
+
| No
 
| 30,000
 
| 30,000
 +
|  Extract using [[Base Items#Extractors|Ablution Extractor]]
 
|  [[Equipment]]
 
|  [[Equipment]]
 
|  
 
|  
 
| How to cleanse the soul?
 
| How to cleanse the soul?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Academy Freighter Module}}
+
| [[Academy Freighter Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 7,000
 
| 7,000
| [[Academy Freighter Module]]
+
| [[Academy Freighter Module Blueprint]]
 
|  
 
|  
 
| [Neurobound]
 
| [Neurobound]
 
| Learning to build a big ship.
 
| Learning to build a big ship.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ace Pest Control Crate}}
+
| [[Ace in a Pill I Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
| 1,000
+
| 10,000
|
 
| , Requires 25 free space
 
| A crate of 5 Ace Pest Controls
 
|- align="center"
 
| {{Linkable Entry|Ace in a Pill I Crate}}
 
 
|  
 
|  
| No
 
| 10,000
 
 
|  
 
|  
| , Requires 5 free space
+
| Contains 5 Ace in a Pill I, Requires 5 free space
 
| Crate of 5 Ace in a Pill Is.
 
| Crate of 5 Ace in a Pill Is.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ace in a Pill II Crate}}
+
| [[Ace in a Pill II Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Contains 5 Ace in a Pill II, Requires 10 free space
 
| Crate of 5 Ace in a Pill IIs.
 
| Crate of 5 Ace in a Pill IIs.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ace in a Pill III Crate}}
+
| [[Ace in a Pill III Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 15 free space
+
|  
 +
| Contains 5 Ace in a Pill III, Requires 15 free space
 
| Crate of 5 Ace in a Pill IIIs.
 
| Crate of 5 Ace in a Pill IIIs.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ace in a Pill IV Crate}}
+
| [[Ace in a Pill IV Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 20 free space
+
|  
 +
| Contains 5 Ace in a Pill IV, Requires 20 free space
 
| Crate of 5 Ace in a Pill IVs.
 
| Crate of 5 Ace in a Pill IVs.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Achilles Crest}}
+
| [[Ace Pest Control Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Breaks into 5 Ace Pest Control, Requires 25 free space
 +
| A crate of 5 Ace Pest Controls
 +
|- align="center"
 +
| [[Achilles Crest]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000,000
 
| 10,000,000
| [[Achilles Crest]]
+
| [[Achilles Crest Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Symbol of Achilles
 
| Symbol of Achilles
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Achilles Thrusters in Containers}}
+
| [[Achilles Thrusters in Containers]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
| [[Achilles Thrusters in Containers]]
+
| [[Achilles Thruster Container Blueprint]]
 
|  
 
|  
| , Requires 90000 free space
+
| Decays at universe reset., Contains 1 Station Thruster Manual and 1 Achilles North Thruster and 1 Achilles South Thruster and 1 Achilles East Thruster and 1 Achilles West Thruster, Requires 90000 free space
 
| Its a set of Achilles Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
 
| Its a set of Achilles Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium}}
+
| [[Adamantium]]
 +
| Commodity
 
|  50,000,000
 
|  50,000,000
 
| No
 
| No
 
| 4,000
 
| 4,000
 +
|  Extract using [[Base Items#Extractors|Adamantium Extractor]]
 
|  build Adamantium Sheets
 
|  build Adamantium Sheets
 
|  
 
|  
 
| Iron-based alloy, malleable in its molten state but is virtually indestructible once cooled.
 
| Iron-based alloy, malleable in its molten state but is virtually indestructible once cooled.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Aggravation Module}}
+
| [[Adamantium Aggravation Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Aggravation Module]]
+
| [[Adamantium Aggravation Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase hostiliy.
 
| Increase hostiliy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Agility Module}}
+
| [[Adamantium Agility Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Agility Module]]
+
| [[Adamantium Agility Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase turning.
 
| Increase turning.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Capacity Module}}
+
| [[Adamantium Capacity Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Capacity Module]]
+
| [[Adamantium Capacity Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase storage capacity.
 
| Increase storage capacity.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Damage Module}}
+
| [[Adamantium Damage Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Damage Module]]
+
| [[Adamantium Damage Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase weapon damage.
 
| Increase weapon damage.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Dust}}
+
| [[Adamantium Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 45,000
 
| 45,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Adamantium, Requires 5 free space
 
| Adamantium from a comet in dusty form
 
| Adamantium from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Electric Module}}
+
| [[Adamantium Electric Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Electric Module]]
+
| [[Adamantium Electric Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase electric regeneration.
 
| Increase electric regeneration.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Energy Module}}
+
| [[Adamantium Energy Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Energy Module]]
+
| [[Adamantium Energy Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase energy maximum.
 
| Increase energy maximum.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Fading Module}}
+
| [[Adamantium Fading Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Fading Module]]
+
| [[Adamantium Fading Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Decrease hostiliy.
 
| Decrease hostiliy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Firing Module}}
+
| [[Adamantium Firing Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Firing Module]]
+
| [[Adamantium Firing Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase attack speed.
 
| Increase attack speed.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Nimbleness Module}}
+
| [[Adamantium Nimbleness Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Nimbleness Module]]
+
| [[Adamantium Nimbleness Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase nimbleness.
 
| Increase nimbleness.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Plate}}
+
| [[Adamantium Plate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 30 free space
+
|  
 +
| Breaks into 10 to 30 Adamantium, Requires 30 free space
 
| A plate of adamantium... Which breaks, somehow...
 
| A plate of adamantium... Which breaks, somehow...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Plating Crate}}
+
| [[Adamantium Plating Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 150 free space
+
|  
 +
| Contains 5 Adamantium Plating, Requires 150 free space
 
| Crate of 5 Adamantium Platings.
 
| Crate of 5 Adamantium Platings.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Proximity Module}}
+
| [[Adamantium Proximity Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Proximity Module]]
+
| [[Adamantium Proximity Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Hopefully detect stuff that is close by.
 
| Hopefully detect stuff that is close by.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Radar Module}}
+
| [[Adamantium Radar Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Radar Module]]
+
| [[Adamantium Radar Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase radar range and strength.
 
| Increase radar range and strength.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Range Module}}
+
| [[Adamantium Range Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Range Module]]
+
| [[Adamantium Range Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase firing range.
 
| Increase firing range.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Recovery Module}}
+
| [[Adamantium Recovery Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Recovery Module]]
+
| [[Adamantium Recovery Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase shield recovery speed.
 
| Increase shield recovery speed.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Reinforced Girders}}
+
| [[Adamantium Reinforced Girders]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 4,000,000
 
| 4,000,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| Adamantium-reinforced structural support.
 
| Adamantium-reinforced structural support.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Sheet}}
+
| [[Adamantium Sheet]]
 +
| Commodity
 
|  50,000,000
 
|  50,000,000
 
| No
 
| No
 
| 1,000,000
 
| 1,000,000
 +
|  Built from Adamantium
 
|  build Adamantianized [[List of base gear|Base Gear]] and [[Armada Family|UZ ships]]
 
|  build Adamantianized [[List of base gear|Base Gear]] and [[Armada Family|UZ ships]]
 
|  
 
|  
 
| Iron-based alloy, malleable in its molten state but is virtually indestructible once cooled.
 
| Iron-based alloy, malleable in its molten state but is virtually indestructible once cooled.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Shield Module}}
+
| [[Adamantium Shield Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Shield Module]]
+
| [[Adamantium Shield Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase shield resilience.
 
| Increase shield resilience.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Speed Module}}
+
| [[Adamantium Speed Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Speed Module]]
+
| [[Adamantium Speed Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase ship speed.
 
| Increase ship speed.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Stealth Module}}
+
| [[Adamantium Stealth Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Stealth Module]]
+
| [[Adamantium Stealth Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Allow for more undectability.
 
| Allow for more undectability.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Thrust Module}}
+
| [[Adamantium Thrust Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Thrust Module]]
+
| [[Adamantium Thrust Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase engine thrust strength.
 
| Increase engine thrust strength.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Tracking Module}}
+
| [[Adamantium Tracking Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Tracking Module]]
+
| [[Adamantium Tracking Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Track fast moving space objects.
 
| Track fast moving space objects.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adamantium Traction Module}}
+
| [[Adamantium Traction Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Adamantium Traction Module]]
+
| [[Adamantium Traction Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase tractor strength.
 
| Increase tractor strength.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adonis Crest}}
+
| [[Adonis Crest]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
| Built from Adonis Augmenters [[Adonis Crest]]
+
| [[Adonis Crest Blueprint]]
 
|  [[Station Tweaking]], [[Station Research]]
 
|  [[Station Tweaking]], [[Station Research]]
 
|  
 
|  
 
| Symbol of the Adonis
 
| Symbol of the Adonis
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adonis Thrusters in Containers}}
+
| [[Adonis Thrusters in Containers]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
| [[Adonis Thrusters in Containers]]
+
| [[Adonis Thruster Container Blueprint]]
 
|  
 
|  
| , Requires 50000 free space
+
| Decays at universe reset., Contains 1 Station Thruster Manual and 1 Adonis North Thruster and 1 Adonis South Thruster and 1 Adonis East Thruster and 1 Adonis West Thruster, Requires 50000 free space
 
| Its a set of Adonis Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
 
| Its a set of Adonis Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adv. Class Augmenter Token}}
+
| [[Adv. Class Augmenter Token]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|  [[DG Drop]]
 
|  [[The Acropolis Missions|Trade in]] for [[Augmenters#Tech_15_Prowess_Augs|Prowress Augmenters]]
 
|  [[The Acropolis Missions|Trade in]] for [[Augmenters#Tech_15_Prowess_Augs|Prowress Augmenters]]
 
|  
 
|  
 
| Can be redeemed for a Prowess class Augmenter.
 
| Can be redeemed for a Prowess class Augmenter.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Adv. Drone Augmenter Token}}
+
| [[Adv. Drone Augmenter Token]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Can be redeemed for a Prowess class Drone Augmenter.
 
| Can be redeemed for a Prowess class Drone Augmenter.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Advanced Admixium}}
+
| [[Advanced Admixium]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000,000
 
| 1,000,000
| [[Advanced Admixium]]
+
| [[Advanced Admixium Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| The core of all madness
 
| The core of all madness
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Advanced Blocker Crate}}
+
| [[Advanced Blocker Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Contains 5 to 10 Advanced Blocker, Requires 10 free space
 
| Crate of 5 Advanced Blockers.
 
| Crate of 5 Advanced Blockers.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Alien Bacteria}}
+
| [[Alien Bacteria]]
 +
| Commodity
 
|  5,000,000
 
|  5,000,000
 
| No
 
| No
 
| 1
 
| 1
 +
|  Extract using [[Base Items#Extractors|Alien Bacteria Extractor]]
 
|  build high level things
 
|  build high level things
 
|  
 
|  
 
| You probably don't want to know what left those there.
 
| You probably don't want to know what left those there.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Alien Bacteria Canister}}
+
| [[Alien Bacteria Canister]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 60 free space
+
|  
 +
| Breaks into 30 to 60 Alien Bacteria, Requires 60 free space
 
| A canister full of alien bacteria, whatever that is.
 
| A canister full of alien bacteria, whatever that is.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Alien Bacterium Dust}}
+
| [[Alien Bacterium Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 25,005
 
| 25,005
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Alien Bacteria, Requires 5 free space
 
| Alien Bacteria from a comet in dusty form
 
| Alien Bacteria from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Alien Husk}}
+
| [[Alien Husk]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 7,500
 
| 7,500
 
|  
 
|  
| , Requires 33 free space
+
|  
 +
| Contains 10 to 30 Alien Husk Fragments and 1 to 3 Irradiated Tumors, Requires 33 free space
 
| The husk of a dead alien.
 
| The husk of a dead alien.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Alien Husk Fragments}}
+
| [[Alien Husk Fragments]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 300
 
| 300
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Extremely useless bits of dead aliens.
 
| Extremely useless bits of dead aliens.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Allied Medal of Valor}}
+
| [[Allied Medal of Valor]]
 +
| Mission Item
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Proof you've help defeat the Gurujana Ekam.
 
| Proof you've help defeat the Gurujana Ekam.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Aluminum Sheet}}
+
| [[Aluminum Sheet]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Pure durability.
 
| Pure durability.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ambrosia Crest}}
+
| [[Ambrosia Crest]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
| Built from Ambrosia Augmenters [[Ambrosia Crest]]
+
| [[Ambrosia Crest Blueprint]]
 
|  [[Station Tweaking]], [[Station Research]]
 
|  [[Station Tweaking]], [[Station Research]]
 
|  
 
|  
 
| Symbol of the Ambrosia
 
| Symbol of the Ambrosia
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ambrosia Thrusters in Containers}}
+
| [[Ambrosia Thrusters in Containers]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
| [[Ambrosia Thrusters in Containers]]
+
| [[Ambrosia Thruster Container Blueprint]]
 
|  
 
|  
| , Requires 70000 free space
+
| Decays at universe reset., Contains 1 Station Thruster Manual and 1 Ambrosia North Thruster and 1 Ambrosia South Thruster and 1 Ambrosia East Thruster and 1 Ambrosia West Thruster, Requires 70000 free space
 
| Its a set of Ambrosia Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
 
| Its a set of Ambrosia Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ambush Crate}}
+
| [[Ambush Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 15 free space
+
|  
 +
| Contains 5 Ambush, Requires 15 free space
 
| Crate of 5 Ambushs.
 
| Crate of 5 Ambushs.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Large AP Type I}}
+
| [[Ammo Crate - Large AP Type I]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Large AP Production Mk I]]
 
|  
 
|  
| , Requires 10 free space
+
| Contains 10 Large Armor Piercing Missile, Requires 10 free space
 
| Nano technology makes 'em on the fly. T16 Mining Missile.
 
| Nano technology makes 'em on the fly. T16 Mining Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Large AP Type II}}
+
| [[Ammo Crate - Large AP Type II]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Large AP Production Mk II]]
 
|  
 
|  
| , Requires 25 free space
+
| Contains 25 Large Armor Piercing Missile, Requires 25 free space
 
| Nano technology makes 'em on the fly. T16 Mining Missile.
 
| Nano technology makes 'em on the fly. T16 Mining Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Large AP Type III}}
+
| [[Ammo Crate - Large AP Type III]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 3,000
 
| 3,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Large AP Production Mk III]]
 
|  
 
|  
| , Requires 50 free space
+
| Contains 50 Large Armor Piercing Missile, Requires 50 free space
 
| Nano technology makes 'em on the fly. T16 Mining Missile.
 
| Nano technology makes 'em on the fly. T16 Mining Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Large Blue Photon Stock Missile}}
+
| [[Ammo Crate - Large Blue Photon Stock Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 25 free space
+
|  
 +
| Contains 25 Large Blue Photon Stock Missile, Requires 25 free space
 
| Nano technology makes 'em on the fly. T20 Energy Missile.
 
| Nano technology makes 'em on the fly. T20 Energy Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Large Bunkerbuster Torpedo}}
+
| [[Ammo Crate - Large Bunkerbuster Torpedo]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 15 free space
+
|  
 +
| Contains 15 Large Bunkerbuster Torpedo, Requires 15 free space
 
| Nano technology makes 'em on the fly. T20 Physical Missile.
 
| Nano technology makes 'em on the fly. T20 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Large Burst Missile}}
+
| [[Ammo Crate - Large Burst Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 60 free space
+
|  
 +
| Contains 20 Large Burst Missile, Requires 60 free space
 
| Nano technology makes 'em on the fly. T20 Mining Missile.
 
| Nano technology makes 'em on the fly. T20 Mining Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Large Disintegrator Missile}}
+
| [[Ammo Crate - Large Disintegrator Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 25 free space
+
|  
 +
| Contains 25 Large Disintegrator Missile, Requires 25 free space
 
| Nano technology makes 'em on the fly. T19 Radiation Missile.
 
| Nano technology makes 'em on the fly. T19 Radiation Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Large Incendiary Type III}}
+
| [[Ammo Crate - Large Incendiary Type III]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 3,000
 
| 3,000
 
|  
 
|  
| , Requires 50 free space
+
|  
 +
| Contains 50 Large Incendiary Missile, Requires 50 free space
 
| Nano technology makes 'em on the fly. T17 Heat Missile.
 
| Nano technology makes 'em on the fly. T17 Heat Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Large Kinetic Type I}}
+
| [[Ammo Crate - Large Kinetic Type I]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Large Kinetic Production Mk I]]
 
|  
 
|  
| , Requires 10 free space
+
| Contains 10 Large Kinetic Missile, Requires 10 free space
 
| Nano technology makes 'em on the fly. T15 Physical Missile.
 
| Nano technology makes 'em on the fly. T15 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Large Kinetic Type II}}
+
| [[Ammo Crate - Large Kinetic Type II]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Large Kinetic Production Mk II]]
 
|  
 
|  
| , Requires 25 free space
+
| Contains 25 Large Kinetic Missile, Requires 25 free space
 
| Nano technology makes 'em on the fly. T15 Physical Missile.
 
| Nano technology makes 'em on the fly. T15 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Large Kinetic Type III}}
+
| [[Ammo Crate - Large Kinetic Type III]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 3,000
 
| 3,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Large Kinetic Production Mk III]]
 
|  
 
|  
| , Requires 50 free space
+
| Contains 50 Large Kinetic Missile, Requires 50 free space
 
| Nano technology makes 'em on the fly. T15 Physical Missile.
 
| Nano technology makes 'em on the fly. T15 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Large Lancer Missile}}
+
| [[Ammo Crate - Large Lancer Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 12 free space
+
|  
 +
| Contains 12 Large Lancer Missile, Requires 12 free space
 
| Nano technology makes 'em on the fly. T20 Heat Missile.
 
| Nano technology makes 'em on the fly. T20 Heat Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Large MIRV Rocket}}
+
| [[Ammo Crate - Large MIRV Rocket]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 15 free space
+
|  
 +
| Contains 15 Large MIRV Rocket, Requires 15 free space
 
| Nano technology makes 'em on the fly. T20 Mining Missile.
 
| Nano technology makes 'em on the fly. T20 Mining Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Large Paxian Missile}}
+
| [[Ammo Crate - Large Paxian Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 100 free space
+
|  
 +
| Contains 100 Large Paxian Missile, Requires 100 free space
 
| A large Paxian arsenal. T20 Energy Missile.
 
| A large Paxian arsenal. T20 Energy Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Large Surgical Strike Type III}}
+
| [[Ammo Crate - Large Surgical Strike Type III]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 3,000
 
| 3,000
 
|  
 
|  
| , Requires 50 free space
+
|  
 +
| Contains 50 Large Surgical Strike Missile, Requires 50 free space
 
| Nano technology makes 'em on the fly. T17 Surgical Missile.
 
| Nano technology makes 'em on the fly. T17 Surgical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Large Vortex Torpedo}}
+
| [[Ammo Crate - Large Vortex Torpedo]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 25 free space
+
|  
 +
| Contains 25 Large Vortex Torpedo, Requires 25 free space
 
| Nano technology makes 'em on the fly. T19 Physical Missile.
 
| Nano technology makes 'em on the fly. T19 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Medium AP Type I}}
+
| [[Ammo Crate - Medium AP Type I]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Medium AP Production Mk I]]
 
|  
 
|  
| , Requires 10 free space
+
| Contains 10 Medium Armor Piercing Missile, Requires 10 free space
 
| Nano technology makes 'em on the fly. T11 Mining Missile.
 
| Nano technology makes 'em on the fly. T11 Mining Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Medium AP Type II}}
+
| [[Ammo Crate - Medium AP Type II]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Medium AP Production Mk II]]
 
|  
 
|  
| , Requires 25 free space
+
| Contains 25 Medium Armor Piercing Missile, Requires 25 free space
 
| Nano technology makes 'em on the fly. T11 Mining Missile.
 
| Nano technology makes 'em on the fly. T11 Mining Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Medium AP Type III}}
+
| [[Ammo Crate - Medium AP Type III]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 3,000
 
| 3,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Medium AP Production Mk III]]
 
|  
 
|  
| , Requires 50 free space
+
| Contains 50 Medium Armor Piercing Missile, Requires 50 free space
 
| Nano technology makes 'em on the fly. T11 Mining Missile.
 
| Nano technology makes 'em on the fly. T11 Mining Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Medium Blue Photon Stock Missile}}
+
| [[Ammo Crate - Medium Blue Photon Stock Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 25 free space
+
|  
 +
| Contains 25 Medium Blue Photon Stock Missile, Requires 25 free space
 
| Nano technology makes 'em on the fly. T15 Energy Missile.
 
| Nano technology makes 'em on the fly. T15 Energy Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Medium Bunkerbuster Torpedo}}
+
| [[Ammo Crate - Medium Bunkerbuster Torpedo]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 15 free space
+
|  
 +
| Contains 15 Medium Bunkerbuster Torpedo, Requires 15 free space
 
| Nano technology makes 'em on the fly. T15 Physical Missile.
 
| Nano technology makes 'em on the fly. T15 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Medium Disintegrator Missile}}
+
| [[Ammo Crate - Medium Disintegrator Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 25 free space
+
|  
 +
| Contains 25 Medium Disintegrator Missile, Requires 25 free space
 
| Nano technology makes 'em on the fly. T14 Radiation Missile.
 
| Nano technology makes 'em on the fly. T14 Radiation Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Medium Entanglement Missile}}
+
| [[Ammo Crate - Medium Entanglement Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 25 free space
+
|  
 +
| Contains 25 Medium Entanglement Missile, Requires 25 free space
 
| Nano technology makes 'em on the fly. T12 Energy Missile.
 
| Nano technology makes 'em on the fly. T12 Energy Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Medium Incendiary Type III}}
+
| [[Ammo Crate - Medium Incendiary Type III]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 3,000
 
| 3,000
 
|  
 
|  
| , Requires 50 free space
+
|  
 +
| Contains 50 Medium Incendiary Missile, Requires 50 free space
 
| Nano technology makes 'em on the fly. T12 Heat Missile.
 
| Nano technology makes 'em on the fly. T12 Heat Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Medium Kinetic Type I}}
+
| [[Ammo Crate - Medium Kinetic Type I]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Medium Kinetic Production Mk I]]
 
|  
 
|  
| , Requires 10 free space
+
| Contains 10 Medium Kinetic Missile, Requires 10 free space
 
| Nano technology makes 'em on the fly. T10 Physical Missile.
 
| Nano technology makes 'em on the fly. T10 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Medium Kinetic Type II}}
+
| [[Ammo Crate - Medium Kinetic Type II]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Medium Kinetic Production Mk II]]
 
|  
 
|  
| , Requires 25 free space
+
| Contains 25 Medium Kinetic Missile, Requires 25 free space
 
| Nano technology makes 'em on the fly. T10 Physical Missile.
 
| Nano technology makes 'em on the fly. T10 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Medium Kinetic Type III}}
+
| [[Ammo Crate - Medium Kinetic Type III]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 3,000
 
| 3,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Medium Kinetic Production Mk III]]
 
|  
 
|  
| , Requires 50 free space
+
| Contains 50 Medium Kinetic Missile, Requires 50 free space
 
| Nano technology makes 'em on the fly. T10 Physical Missile.
 
| Nano technology makes 'em on the fly. T10 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Medium Lancer Missile}}
+
| [[Ammo Crate - Medium Lancer Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 12 free space
+
|  
 +
| Contains 12 Medium Lancer Missile, Requires 12 free space
 
| Nano technology makes 'em on the fly. T17 Heat Missile.
 
| Nano technology makes 'em on the fly. T17 Heat Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Medium MIRV Rocket}}
+
| [[Ammo Crate - Medium MIRV Rocket]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 15 free space
+
|  
 +
| Contains 15 Medium MIRV Rocket, Requires 15 free space
 
| Nano technology makes 'em on the fly. T17 Mining Missile.
 
| Nano technology makes 'em on the fly. T17 Mining Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Medium Paxian Missile}}
+
| [[Ammo Crate - Medium Paxian Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 100 free space
+
|  
 +
| Contains 100 Medium Paxian Missile, Requires 100 free space
 
| A medium Paxian arsenal. T15 Energy Missile.
 
| A medium Paxian arsenal. T15 Energy Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Medium Surgical Strike Type III}}
+
| [[Ammo Crate - Medium Surgical Strike Type III]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 3,000
 
| 3,000
 
|  
 
|  
| , Requires 50 free space
+
|  
 +
| Contains 50 Medium Surgical Strike Missile, Requires 50 free space
 
| Nano technology makes 'em on the fly. T12 Surgical Missile.
 
| Nano technology makes 'em on the fly. T12 Surgical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Medium Vortex Torpedo}}
+
| [[Ammo Crate - Medium Vortex Torpedo]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 25 free space
+
|  
 +
| Contains 25 Medium Vortex Torpedo, Requires 25 free space
 
| Nano technology makes 'em on the fly. T16 Physical Missile.
 
| Nano technology makes 'em on the fly. T16 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Prototype Blue Photon Stock Missile}}
+
| [[Ammo Crate - Prototype Blue Photon Stock Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 25 free space
+
|  
 +
| Contains 25 Prototype Blue Photon Stock Missile, Requires 25 free space
 
| Nano technology makes 'em on the fly. T0 Energy Missile.
 
| Nano technology makes 'em on the fly. T0 Energy Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Queen's Hive Missile}}
+
| [[Ammo Crate - Queen's Hive Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 0 free space
+
|  
 +
| Contains 5 Queen's Hive Missile, Requires 0 free space
 
| ~The Queen Hive's finest. T21 Physical Missile.
 
| ~The Queen Hive's finest. T21 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Red Photon Plasma Missile}}
+
| [[Ammo Crate - Red Photon Plasma Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 3,000
 
| 3,000
 
|  
 
|  
| , Requires 50 free space
+
|  
 +
| Contains 50 Red Photon Plasma Missile, Requires 50 free space
 
| Nano technology makes 'em on the fly. T20 Heat Missile.
 
| Nano technology makes 'em on the fly. T20 Heat Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small AP Type I}}
+
| [[Ammo Crate - Small AP Type I]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Small AP Production Mk I]]
 
|  
 
|  
| , Requires 10 free space
+
| Contains 10 Small Armor Piercing Missile, Requires 10 free space
 
| Nano technology makes 'em on the fly. T5 Mining Missile.
 
| Nano technology makes 'em on the fly. T5 Mining Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small AP Type II}}
+
| [[Ammo Crate - Small AP Type II]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Small AP Production Mk II]]
 
|  
 
|  
| , Requires 25 free space
+
| Contains 25 Small Armor Piercing Missile, Requires 25 free space
 
| Nano technology makes 'em on the fly. T5 Mining Missile.
 
| Nano technology makes 'em on the fly. T5 Mining Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small AP Type III}}
+
| [[Ammo Crate - Small AP Type III]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 3,000
 
| 3,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Small AP Production Mk III]]
 
|  
 
|  
| , Requires 50 free space
+
| Contains 50 Small Armor Piercing Missile, Requires 50 free space
 
| Nano technology makes 'em on the fly. T5 Mining Missile.
 
| Nano technology makes 'em on the fly. T5 Mining Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small Blue Photon Stock Missile}}
+
| [[Ammo Crate - Small Blue Photon Stock Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 25 free space
+
|  
 +
| Contains 25 Small Blue Photon Stock Missile, Requires 25 free space
 
| Nano technology makes 'em on the fly. T10 Energy Missile.
 
| Nano technology makes 'em on the fly. T10 Energy Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small Bunkerbuster Torpedo}}
+
| [[Ammo Crate - Small Bunkerbuster Torpedo]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 15 free space
+
|  
 +
| Contains 15 Small Bunkerbuster Torpedo, Requires 15 free space
 
| Nano technology makes 'em on the fly. T10 Physical Missile.
 
| Nano technology makes 'em on the fly. T10 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small Disintegrator Missile}}
+
| [[Ammo Crate - Small Disintegrator Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 25 free space
+
|  
 +
| Contains 25 Small Disintegrator Missile, Requires 25 free space
 
| Nano technology makes 'em on the fly. T9 Radiation Missile.
 
| Nano technology makes 'em on the fly. T9 Radiation Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small Entanglement Missile}}
+
| [[Ammo Crate - Small Entanglement Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 25 free space
+
|  
 +
| Contains 25 Small Entanglement Missile, Requires 25 free space
 
| Nano technology makes 'em on the fly. T7 Energy Missile.
 
| Nano technology makes 'em on the fly. T7 Energy Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small Flare Missile}}
+
| [[Ammo Crate - Small Flare Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 25 free space
+
|  
 +
| Contains 25 Small Flare Missile, Requires 25 free space
 
| Nano technology makes 'em on the fly. T6 Energy Missile.
 
| Nano technology makes 'em on the fly. T6 Energy Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small Incendiary Type I}}
+
| [[Ammo Crate - Small Incendiary Type I]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Contains 10 Small Incendiary Missile, Requires 10 free space
 
| Nano technology makes 'em on the fly. T7 Heat Missile.
 
| Nano technology makes 'em on the fly. T7 Heat Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small Incendiary Type III}}
+
| [[Ammo Crate - Small Incendiary Type III]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 3,000
 
| 3,000
 
|  
 
|  
| , Requires 50 free space
+
|  
 +
| Contains 50 Small Incendiary Missile, Requires 50 free space
 
| Nano technology makes 'em on the fly. T7 Heat Missile.
 
| Nano technology makes 'em on the fly. T7 Heat Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small Kinetic Type I}}
+
| [[Ammo Crate - Small Kinetic Type I]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Small Kinetic Production Mk I]]
 
|  
 
|  
| , Requires 10 free space
+
| Contains 10 Small Kinetic Missile, Requires 10 free space
 
| Nano technology makes 'em on the fly. T5 Physical Missile.
 
| Nano technology makes 'em on the fly. T5 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small Kinetic Type II}}
+
| [[Ammo Crate - Small Kinetic Type II]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Small Kinetic Production Mk II]]
 
|  
 
|  
| , Requires 25 free space
+
| Contains 25 Small Kinetic Missile, Requires 25 free space
 
| Nano technology makes 'em on the fly. T5 Physical Missile.
 
| Nano technology makes 'em on the fly. T5 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small Kinetic Type III}}
+
| [[Ammo Crate - Small Kinetic Type III]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 3,000
 
| 3,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Small Kinetic Production Mk III]]
 
|  
 
|  
| , Requires 50 free space
+
| Contains 50 Small Kinetic Missile, Requires 50 free space
 
| Nano technology makes 'em on the fly. T5 Physical Missile.
 
| Nano technology makes 'em on the fly. T5 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small Lancer Missile}}
+
| [[Ammo Crate - Small Lancer Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 12 free space
+
|  
 +
| Contains 12 Small Lancer Missile, Requires 12 free space
 
| Nano technology makes 'em on the fly. T12 Heat Missile.
 
| Nano technology makes 'em on the fly. T12 Heat Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small MIRV Rocket}}
+
| [[Ammo Crate - Small MIRV Rocket]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 15 free space
+
|  
 +
| Contains 15 Small MIRV Rocket, Requires 15 free space
 
| Nano technology makes 'em on the fly. T12 Mining Missile.
 
| Nano technology makes 'em on the fly. T12 Mining Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small Paxian Missile}}
+
| [[Ammo Crate - Small Paxian Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 100 free space
+
|  
 +
| Contains 100 Small Paxian Missile, Requires 100 free space
 
| A small Paxian arsenal. T9 Energy Missile.
 
| A small Paxian arsenal. T9 Energy Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small Surgical Strike Type I}}
+
| [[Ammo Crate - Small Surgical Strike Type I]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Contains 10 Small Surgical Strike Missile, Requires 10 free space
 
| Nano technology makes 'em on the fly. T7 Surgical Missile.
 
| Nano technology makes 'em on the fly. T7 Surgical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small Surgical Strike Type III}}
+
| [[Ammo Crate - Small Surgical Strike Type III]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 3,000
 
| 3,000
 
|  
 
|  
| , Requires 50 free space
+
|  
 +
| Contains 50 Small Surgical Strike Missile, Requires 50 free space
 
| Nano technology makes 'em on the fly. T7 Surgical Missile.
 
| Nano technology makes 'em on the fly. T7 Surgical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Small Vortex Torpedo}}
+
| [[Ammo Crate - Small Vortex Torpedo]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 25 free space
+
|  
 +
| Contains 25 Small Vortex Torpedo, Requires 25 free space
 
| Nano technology makes 'em on the fly. T11 Physical Missile.
 
| Nano technology makes 'em on the fly. T11 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Tiger Missile}}
+
| [[Ammo Crate - Tiger Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 25 free space
+
|  
 +
| Contains 25 Tiger Missile, Requires 25 free space
 
| They're grrrrrrrreat! T12 Heat Missile.
 
| They're grrrrrrrreat! T12 Heat Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Vulcaroid Missile}}
+
| [[Ammo Crate - Vulcaroid Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Contains 10 Vulcaroid Missile, Requires 10 free space
 
| It's just a box of rocks. T3 Physical Missile.
 
| It's just a box of rocks. T3 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ammo Crate - Zaphragi Cheetah Missile}}
+
| [[Ammo Crate - Zaphragi Cheetah Missile]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 3,000
 
| 3,000
 
|  
 
|  
| , Requires 50 free space
+
|  
 +
| Contains 50 Zaphragi Cheetah Missile, Requires 50 free space
 
| Nano technology makes 'em on the fly. T16 Surgical Missile.
 
| Nano technology makes 'em on the fly. T16 Surgical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ampage Specialized Trade Goods}}
+
| [[Ampage Specialized Trade Goods]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  [[Ampage]] Drop
 
|  Pirating Mission
 
|  Pirating Mission
 
|  
 
|  
 
| Special Ampage Trade Goods.
 
| Special Ampage Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Anaconda Scales}}
+
| [[Anaconda Scales]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|  [[Anaconda]] Drop in [[Snake Hole]]
 
|  [[Shielding]] 20 in [[Emphatic Biology]]
 
|  [[Shielding]] 20 in [[Emphatic Biology]]
 
|  
 
|  
 
| Slimy but protective.
 
| Slimy but protective.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ancient Pax Emblem}}
+
| [[Ancient Pax Emblem]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Feel even prouder.
 
| Feel even prouder.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ancient Pax Medal}}
+
| [[Ancient Pax Medal]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10
 
| 10
 +
|  [[Paxius Missions]] Reward
 
|  [[Warp Navigation]] in [[Paxius]]
 
|  [[Warp Navigation]] in [[Paxius]]
 
|  
 
|  
 
| Feel proud.
 
| Feel proud.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Andaman Crest}}
+
| [[Andaman Crest]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000,000
 
| 1,000,000
| Built from Andaman Augmenters [[Andaman Crest]]
+
| [[Andaman Crest Blueprint]]
 
|  [[Station Research]], [[Station Research]]
 
|  [[Station Research]], [[Station Research]]
 
|  
 
|  
 
| Symbol of the Andaman
 
| Symbol of the Andaman
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Andaman Thrusters in Containers}}
+
| [[Andaman Thrusters in Containers]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
| [[Andaman Thrusters in Containers]]
+
| [[Andaman Thruster Container Blueprint]]
 
|  
 
|  
| , Requires 80000 free space
+
| Decays at universe reset., Contains 1 Station Thruster Manual and 1 Andaman North Thruster and 1 Andaman South Thruster and 1 Andaman East Thruster and 1 Andaman West Thruster, Requires 80000 free space
 
| Its a set of Andaman Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
 
| Its a set of Andaman Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Annihilator Thrusters in Containers}}
+
| [[Annihilator Thrusters in Containers]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
| [[Annihilator Thrusters in Containers]]
+
| [[Annihilator Thruster Container Blueprint]]
 
|  
 
|  
| , Requires 100000 free space
+
| Decays at universe reset., Contains 1 Station Thruster Manual and 1 Annihilator North Thruster and 1 Annihilator South Thruster and 1 Annihilator East Thruster and 1 Annihilator West Thruster, Requires 100000 free space
 
| Its a set of Annihilator Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
 
| Its a set of Annihilator Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Anti-Friction Jelly Coating}}
+
| [[Anti-Friction Jelly Coating]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Anti-Friction Jelly Coating]]
+
| [[Anti-Friction Jelly Coating Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Warp 9 jolly jumptastic
 
| Warp 9 jolly jumptastic
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Antimatter Egg}}
+
| [[Antimatter Egg]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 250,000
 
| 250,000
| [[Antimatter Egg]]
+
| [[Antimatter Egg Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| What came first the antimatter or the antimatter egg?
 
| What came first the antimatter or the antimatter egg?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Antu DNA}}
+
| [[Antu DNA]]
 +
| Commodity
 
|  
 
|  
 
| 12 hours
 
| 12 hours
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Gooey strands of genetic material.
 
| Gooey strands of genetic material.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Apollo Thrusters in Containers}}
+
| [[Apollo Thrusters in Containers]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
| [[Apollo Thrusters in Containers]]
+
| [[Apollo Thruster Container Blueprint]]
 
|  
 
|  
| , Requires 40000 free space
+
| Decays at universe reset., Contains 1 Station Thruster Manual and 1 Apollo North Thruster and 1 Apollo South Thruster and 1 Apollo East Thruster and 1 Apollo West Thruster, Requires 40000 free space
 
| Its a set of Apollo Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
 
| Its a set of Apollo Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Apollo's Rebirth Crate}}
+
| [[Apollo's Rebirth Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Apollo's Rebirth, Requires 5 free space
 
| Crate of 5 Apollo's Rebirths.
 
| Crate of 5 Apollo's Rebirths.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Apollo's Warmth Crate}}
+
| [[Apollo's Warmth Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Apollo's Warmth, Requires 5 free space
 
| Crate of 5 Apollo's Warmths.
 
| Crate of 5 Apollo's Warmths.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Aqua Essence}}
+
| [[Aqua Essence]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 5,000
 
| 5,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| the essence of aqua...
 
| the essence of aqua...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Arcadian Crest}}
+
| [[Aqua Mirror]]
 +
| Item
 +
|
 +
| No
 +
| 80,000
 +
|
 +
|
 +
| Electricity: 250
 +
| who are you, really?
 +
|- align="center"
 +
| [[Arcadian Crest]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
| Built from Arcadian Augmenters [[Arcadian Crest]]
+
| [[Arcadian Crest Blueprint]]
 
|  [[Station Tweaking]]
 
|  [[Station Tweaking]]
 
|  
 
|  
 
| Symbol of the Arcadian
 
| Symbol of the Arcadian
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Arena Robot Workers}}
+
| [[Arena Robot Workers]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 250
 
| 250
 
|  
 
|  
| , Decays at universe reset.
+
|  
 +
| Can't remove from bases, Can't be put into locker, Prevents jumping to other galaxies, Decays at universe reset.
 
| Worker Robots
 
| Worker Robots
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ares Fragments}}
+
| [[Ares Fragments]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Fragments of Pretender Ares Ship
 
| Fragments of Pretender Ares Ship
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ares Powercore}}
+
| [[Ares Powercore]]
|  
+
| Commodity
 +
| Warriors in Olympus
 
| No
 
| No
 
| 500
 
| 500
 +
|
 
|  
 
|  
 
|  
 
|  
 
| The unique energy signature could be useful.
 
| The unique energy signature could be useful.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ares Research Module}}
+
| [[Ares Research Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
| [[Ares Research Module]]
+
| [[Ares Research Module Blueprint]]
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
|  [[Ares Research Module]]
 
[[Ares Research Module]]
 
 
|  
 
|  
 
|  
 
|  
 
| The result of lots of hard research
 
| The result of lots of hard research
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Argonaut Crest}}
+
| [[Argonaut Crest]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
| Built from Argonaut Augmenters [[Argonaut Crest]]
+
| [[Argonaut Crest Blueprint]]
 
|  [[Station Tweaking]], [[Station Research]]
 
|  [[Station Tweaking]], [[Station Research]]
 
|  
 
|  
 
| Symbol of the Argonaut
 
| Symbol of the Argonaut
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Argonaut Thrusters in Containers}}
+
| [[Argonaut Thrusters in Containers]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
| [[Argonaut Thrusters in Containers]]
+
| [[Argonaut Thruster Container Blueprint]]
 
|  
 
|  
| , Requires 60000 free space
+
| Decays at universe reset., Contains 1 Station Thruster Manual and 1 Argonaut North Thruster and 1 Argonaut South Thruster and 1 Argonaut East Thruster and 1 Argonaut West Thruster, Requires 60000 free space
 
| Its a set of Argonaut Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
 
| Its a set of Argonaut Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ariadnites}}
+
| [[Ariadnites]]
 +
| Commodity
 
|  
 
|  
 
| 2 hours, 46 minutes, 40 seconds
 
| 2 hours, 46 minutes, 40 seconds
 
| 15,000
 
| 15,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Free yourself from twisted paths.
 
| Free yourself from twisted paths.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Assassination Crate}}
+
| [[Assassination Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 20 free space
+
|  
 +
| Contains 5 Assassination, Requires 20 free space
 
| Crate of 5 Assassinations.
 
| Crate of 5 Assassinations.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Astral Silk}}
+
| [[Astral Silk]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|  [[Colony]] Extract
 
|  sell to [[Colonies]]
 
|  sell to [[Colonies]]
 
|  
 
|  
 
| The finest and strongest silk in the universe, clothes made of this precious material are affordable by only the wealthiest colonists.
 
| The finest and strongest silk in the universe, clothes made of this precious material are affordable by only the wealthiest colonists.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Astro Santa's Good Deed}}
+
| [[Astro Santa's Good Deed]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  [[Christmas Missions#12 Good Deed Tokens -> 1 Astro Santa's Good Deed|Christmas Mission]] reward
 
|  [[Christmas Missions#Mystery Rewards|Christmas Missions]]
 
|  [[Christmas Missions#Mystery Rewards|Christmas Missions]]
 
|  
 
|  
 
| One Good Deed deserves another
 
| One Good Deed deserves another
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Astronomica Boomerangs}}
+
| [[Astronomica Boomerangs]]
 +
| Commodity
 
|  1000
 
|  1000
 
| 50 hours
 
| 50 hours
 
| 10,000
 
| 10,000
 +
|  [[Marco Columbus]] Drop
 
|  build a [[Pax Astronomica]]
 
|  build a [[Pax Astronomica]]
 
|  
 
|  
 
| Always comes back around...
 
| Always comes back around...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Aveksaka Plasma}}
+
| [[Aveksaka Plasma]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A very volitile alien fluid.
 
| A very volitile alien fluid.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Aveksaka Xenobiology Research}}
+
| [[Aveksaka Xenobiology Research]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
| [[Aveksaka Xenobiology Research]]
+
| [[Alien Xenobiology Research Blueprint]]
|  [[Aveksaka Xenobiology Research]]
 
|  [[Aveksaka Xenobiology Research]]
 
|  [[Aveksaka Xenobiology Research]]
 
|  [[Aveksaka Xenobiology Research]]
 
|  [[Aveksaka Xenobiology Research]]
 
|  [[Aveksaka Xenobiology Research]]
 
|  [[Aveksaka Xenobiology Research]]
 
|  [[Aveksaka Xenobiology Research]]
 
|  [[Aveksaka Xenobiology Research]]
 
|  [[Aveksaka Xenobiology Research]]
 
|  [[Aveksaka Xenobiology Research]]
 
|  [[Aveksaka Xenobiology Research]]
 
|  [[Aveksaka Xenobiology Research]]
 
 
|  
 
|  
 
|  
 
|  
 
| Proof that you REALLY understand alien biology!
 
| Proof that you REALLY understand alien biology!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ayudhin DNA}}
+
| [[Ayudhin DNA]]
 +
| Commodity
 
|  
 
|  
 
| 12 hours
 
| 12 hours
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Gooey strands of genetic material.
 
| Gooey strands of genetic material.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Azure Essence}}
+
| [[Azure Essence]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 5,000
 
| 5,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| the essence of azure...
 
| the essence of azure...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Backstab Crate}}
+
| [[Backstab Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Contains 5 Backstab, Requires 10 free space
 
| Crate of 5 Backstabs.
 
| Crate of 5 Backstabs.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Bacta}}
+
| [[Bacta]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 +
|  Extract using [[Base Items#Extractors|Bacta Extractor]]
 
|  build high level things
 
|  build high level things
 
|  
 
|  
 
| Bacta is a combination of gelatinous, translucent red alazhi and kavam bacterial particles and a colorless liquid called ambori.
 
| Bacta is a combination of gelatinous, translucent red alazhi and kavam bacterial particles and a colorless liquid called ambori.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Bacta Dust}}
+
| [[Bacta Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 25,500
 
| 25,500
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Bacta, Requires 5 free space
 
| Bacta from a comet in dusty form
 
| Bacta from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Bacta Tank}}
+
| [[Bacta Tank]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 30 free space
+
|  
 +
| Breaks into 10 to 30 Bacta, Requires 30 free space
 
| It's a tank... full of Bacta... what else would it be?
 
| It's a tank... full of Bacta... what else would it be?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Baobabs}}
+
| [[Baobabs]]
 +
| Commodity
 
|  800
 
|  800
 
| No
 
| No
 
| 300
 
| 300
 +
|  Extract using [[Base Items#Extractors|Tree Cutter]]
 
|  Sellable to Colony
 
|  Sellable to Colony
 
|  
 
|  
 
| Luxury wood
 
| Luxury wood
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Barbe Noire}}
+
| [[Barbe Noire]]
 +
| Commodity
 
|  
 
|  
 
| 50 hours
 
| 50 hours
 
| 100,000
 
| 100,000
 +
|  [[Barbe Noire]] Drop
 
|  build [[Rosmarinus]]
 
|  build [[Rosmarinus]]
 
|  
 
|  
 
| Ce qu'il reste du fameux pirate.
 
| Ce qu'il reste du fameux pirate.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Barbe Rouge's Hidden Stash}}
+
| [[Barbe Rouge's Hidden Stash]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 50 free space
+
|  
 +
| Contains 5 Barbe Rouge Wrath, Requires 50 free space
 
| A crate of 5 Barge Rouge Wrath tweaks
 
| A crate of 5 Barge Rouge Wrath tweaks
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Barbe Rouge's Letter of Recommendation}}
+
| [[Barbe Rouge's Letter of Recommendation]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
| [[Barbe Rouge]] Drop
 
| Used in [[Tortuga]] Missions
 
| Used in [[Tortuga]] Missions
 
|  
 
|  
 
| From Barbe Rouge, with love.
 
| From Barbe Rouge, with love.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Basic Class Augmenter Token}}
+
| [[Basic Class Augmenter Token]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Can be redeemed for a Proficiency class Augmenter.
 
| Can be redeemed for a Proficiency class Augmenter.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Basil Bouquet}}
+
| [[Basil Bouquet]]
 +
| Commodity
 
|  
 
|  
 
| 25 minutes
 
| 25 minutes
 
| 100
 
| 100
 +
|  [[Basil]] Drop
 
|  get out of [[Bonnet]] and to build [[Basil]]
 
|  get out of [[Bonnet]] and to build [[Basil]]
 
|  
 
|  
 
| Great for salads.
 
| Great for salads.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Basil Salad}}
+
| [[Basil Salad]]
 +
| Commodity
 
|  
 
|  
 
| 50 hours
 
| 50 hours
 
| 100
 
| 100
 +
|  Drops from [[Stede Bonnet]]
 
|  Commod needed to build [[Basil]]
 
|  Commod needed to build [[Basil]]
 
|  
 
|  
 
| Made with Bouquet.
 
| Made with Bouquet.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Bauxite}}
+
| [[Bauxite]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 +
|
 
|  
 
|  
 
|  
 
|  
 
| The main ingredient of aluminium.
 
| The main ingredient of aluminium.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Bauxite Dust}}
+
| [[Bauxite Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 25,500
 
| 25,500
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Bauxite, Requires 5 free space
 
| Bauxite from a comet in dusty form
 
| Bauxite from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Bhisaj DNA}}
+
| [[Bhisaj DNA]]
 +
| Commodity
 
|  
 
|  
 
| 12 hours
 
| 12 hours
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Gooey strands of genetic material.
 
| Gooey strands of genetic material.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Bhisaj Kavaca Vessel}}
+
| [[Bhisaj Kavaca Vessel]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 
|  
 
|  
| , Requires 712 free space
+
|  
 +
| Contains 1 Bhisaj Kavaca, Requires 712 free space
 
| A strange shield composed of organic matter. In a vessel.
 
| A strange shield composed of organic matter. In a vessel.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Bindomite}}
+
| [[Bindomite]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 200
 
| 200
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A strange crystalline material with the ability to store neural imprints.
 
| A strange crystalline material with the ability to store neural imprints.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Biogenic Plasma Conduits}}
+
| [[Biogenic Plasma Conduits]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
| [[Biogenic Plasma Conduits]]
+
| [[Biogenic Plasma Conduit Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| The next step in organic energy technology!
 
| The next step in organic energy technology!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Black Crate}}
+
| [[Black Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 2600 free space
+
|  
 +
| Contains 50 Judicators Overloader, Requires 2600 free space
 
| A black crate
 
| A black crate
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Black Nightfury Soul}}
+
| [[Black Nightfury Soul]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| The soul of a Black Nightfury.
 
| The soul of a Black Nightfury.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Black Pearl Mobile Drone Crate}}
+
| [[Black Pearl Mobile Drone Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 300,000
 
| 300,000
 
|  
 
|  
| , Requires 24 free space
+
|  
 +
| Contains 3 Black Pearl Mobile Drone, Requires 24 free space
 
| A crate of 3 Black Pearl Mobile Drones
 
| A crate of 3 Black Pearl Mobile Drones
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Blitz Turbo Crate}}
+
| [[Blitz Turbo Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Contains 5 Blitz Turbo, Requires 10 free space
 
| Crate of 5 Blitz Turbos.
 
| Crate of 5 Blitz Turbos.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Blobular Cooling Systems}}
+
| [[Blobular Cooling Systems]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Blobular Cooling Systems]]
+
| [[Blobular Cooling Systems Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Your fingers are a blur, Tommy-boy
 
| Your fingers are a blur, Tommy-boy
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Blocker Crate}}
+
| [[Blocker Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Blocker, Requires 5 free space
 
| Crate of 5 Blockers.
 
| Crate of 5 Blockers.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Blue Aether}}
+
| [[Blue Aether]]
 +
| Commodity
 
|  1000
 
|  1000
 
| 10 minutes
 
| 10 minutes
 
| 5,000
 
| 5,000
 +
|  Drops from [[Space Blue Alpha]]
 
|  train [[Warp Navigation]] 1 in Sol
 
|  train [[Warp Navigation]] 1 in Sol
 
|  
 
|  
 
| capture it before it's gone...
 
| capture it before it's gone...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Blue Dust}}
+
| [[Blue Dust]]
 +
| Commodity
 
|  
 
|  
 
| 20 minutes
 
| 20 minutes
 
| 1,000
 
| 1,000
 +
|  Drops from [[Space Blue Gamma]]
 
|  train [[Tractoring]] and [[Remote Control]]
 
|  train [[Tractoring]] and [[Remote Control]]
 
|  
 
|  
 
| capture it before it disappears...
 
| capture it before it disappears...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Blue Vapor}}
+
| [[Blue Vapor]]
 +
| Commodity
 
|  
 
|  
 
| 20 minutes
 
| 20 minutes
 
| 1,000
 
| 1,000
 +
|  Drops from [[Space Blue Beta]]
 
|  train [[Weaponry]] and [[Remote Control]], and to build a Vortex Pellet
 
|  train [[Weaponry]] and [[Remote Control]], and to build a Vortex Pellet
 
|  
 
|  
 
| capture it before it's vaporized...
 
| capture it before it's vaporized...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Blue Whisper}}
+
| [[Blue Whisper]]
 +
| Commodity
 
|  
 
|  
 
| 32 minutes
 
| 32 minutes
 
| 5,000
 
| 5,000
 +
|  Drops from [[Space Blue Alpha Scout]]
 
|  train [[Piracy]] and [[Remote Control
 
|  train [[Piracy]] and [[Remote Control
 
|  
 
|  
 
| A Whisper of a Blue
 
| A Whisper of a Blue
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Boson Blower Container}}
+
| [[Boson Blower Container]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 
|  
 
|  
| , Requires 421 free space
+
|  
 +
| Contains 1 Boson Blower, Requires 421 free space
 
| Raw power! In a container.
 
| Raw power! In a container.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Broken Bottle}}
+
| [[Broken Bottle]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|  Mined near Whiskey Outpost in [[Cadet Oupost]]
 
|  none
 
|  none
 
|  
 
|  
 
| Orbital Space Waste
 
| Orbital Space Waste
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Bronze}}
+
| [[Bronze]]
 +
| Commodity
 
|  2,000,000
 
|  2,000,000
 
| No
 
| No
 
| 625
 
| 625
 +
|  Convert from Tin and Copper using [[Base Items#Converters/Manufacturing Items|Bronze Furnace]], or mined in [[Arena Lobby]]
 
|  make Bronze Bars
 
|  make Bronze Bars
 
|  
 
|  
 
| Made from a fair amount of Tin and Copper.
 
| Made from a fair amount of Tin and Copper.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Bronze Bar}}
+
| [[Bronze Bar]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Built from Bronze or Cyanure and metals, or converted using [[Mobile Converters|Mobile Bronze Forge]]
 
|  [[Station Tweaking]]
 
|  [[Station Tweaking]]
 
|  
 
|  
 
| 1 ton of Bronze
 
| 1 ton of Bronze
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Bronze Fistful of Dollas}}
+
| [[Bronze Fistful of Dollas]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| For a few dollas more...
 
| For a few dollas more...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Bronze Sensor}}
+
| [[Bronze Sensor]]
 +
| Commodity
 
|  1000
 
|  1000
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  made with a factory using 1 Bronze and 1 Vitalized Microchips
 
|  Used in making high-end and fine-tuned gear
 
|  Used in making high-end and fine-tuned gear
 
|  
 
|  
 
| Detect stuff.
 
| Detect stuff.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Bule Red Orb}}
+
| [[Bule Red Orb]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  Ruin -- ?
 
|  build [[Drones|Orb Drone]]
 
|  build [[Drones|Orb Drone]]
 
|  
 
|  
 
| what is this good for?
 
| what is this good for?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Bulk Trader II Specialized Trade Goods}}
+
| [[Bulk Trader II Specialized Trade Goods]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  [[Goldenboy Ingot]] Drop
 
|  Pirating Mission
 
|  Pirating Mission
 
|  
 
|  
 
| Special Bulk Trader II Trade Goods.
 
| Special Bulk Trader II Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Bunny Chocolatier}}
+
| [[Bunny Chocolatier]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A hard working bunny, a master chocolatier for nearly 170 earth years!
 
| A hard working bunny, a master chocolatier for nearly 170 earth years!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Burnt-out Plasma Vent}}
+
| [[Burnt-out Plasma Vent]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Mangled remains of destroyed ships.
 
| Mangled remains of destroyed ships.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Cadet Rank}}
+
| [[Cadet Rank]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|  [[Cadet Academy Missions#Cadet Gear|Gaining Rank! Mission]]
 
|  Cadet Gear missions.
 
|  Cadet Gear missions.
 
|  
 
|  
 
| Mark of Rank.
 
| Mark of Rank.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Captain Bling Drone Crate}}
+
| [[Captain Bling Drone Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
| [[Captain Bling Drone Crate]]
+
| [[Captain Bling Drone Crate Blueprint]]
 
|  
 
|  
| , Requires 300 free space
+
| Breaks into 5 Captain Bling Drone, Requires 300 free space
 
| Contains five Captain Bling Drones.
 
| Contains five Captain Bling Drones.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Carbon Hearts}}
+
| [[Carbon Hearts]]
 +
| Commodity
 
|  
 
|  
 
| 55 hours, 33 minutes, 20 seconds
 
| 55 hours, 33 minutes, 20 seconds
 
| 4,000
 
| 4,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Hearts and carbon: the foundations of life.
 
| Hearts and carbon: the foundations of life.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Carcass}}
+
| [[Carcass]]
 +
| Commodity
 
|  
 
|  
 
| 48 hours
 
| 48 hours
 
| 10,000
 
| 10,000
 +
|  Dropped by [[Vulture]]s
 
|  make [[Vulture]]
 
|  make [[Vulture]]
 
|  
 
|  
 
| Fine quality meat
 
| Fine quality meat
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Carum petroselinum BENTH}}
+
| [[Carum petroselinum BENTH]]
 +
| Commodity
 
|  1000
 
|  1000
 
| 50 hours
 
| 50 hours
 
| 100
 
| 100
 +
|  Dropped by [[Leonard McCoy]] in [[Bonnet]]
 
|  make [[Parsley]]
 
|  make [[Parsley]]
 
|  
 
|  
 
| Some plant with a complicated name.
 
| Some plant with a complicated name.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Christmas Tree}}
+
| [[Christmas Tree]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 +
|  [[Christmas]] Drop
 
|  _
 
|  _
 
|  
 
|  
 
| It's full of stars! Err lights!
 
| It's full of stars! Err lights!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Chrome Knobs}}
+
| [[Chrome Knobs]]
 +
| Commodity
 
|  
 
|  
 
| 32 minutes
 
| 32 minutes
 
| 10
 
| 10
 +
|  Dropped by [[Rumble 3]] AI
 
|  train [[Piloting]] 17-19 in [[Rumble 3]]
 
|  train [[Piloting]] 17-19 in [[Rumble 3]]
 
|  
 
|  
 
| pathetic trophies
 
| pathetic trophies
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Chronoton Radiation}}
+
| [[Chronoton Radiation]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|  Dropped by [[Temporal Rift]]s
 
|  Converted to Temporal Flux using<br>[[Mobile Converters|Temporal Generator]]<br> to enter [[Enigmatic Sector]]
 
|  Converted to Temporal Flux using<br>[[Mobile Converters|Temporal Generator]]<br> to enter [[Enigmatic Sector]]
 
|  
 
|  
 
| What's this? Quantum particles of time? Oh my!
 
| What's this? Quantum particles of time? Oh my!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Class Augmenter Token}}
+
| [[Class Augmenter Token]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Can be redeemed for an Aptitude class Augmenter.
 
| Can be redeemed for an Aptitude class Augmenter.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Cloud Mercury}}
+
| [[Cloud Mercury]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 300,000
 
| 300,000
 +
|  Mined in [[XYZ]] or [[Lunacy]]
 
|  make [[Porpoise]]
 
|  make [[Porpoise]]
 
|  
 
|  
 
| vaporous mercury you'll go mad for
 
| vaporous mercury you'll go mad for
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Coesite}}
+
| [[Coesite]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 30 free space
+
|  
 +
| Breaks into 10 to 30 Quartz Crystals, Requires 30 free space
 
| Opaque crystals created by meteor impacts.
 
| Opaque crystals created by meteor impacts.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Cold Orange Crate}}
+
| [[Cold Orange Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 1950 free space
+
|  
 +
| Contains 50 Emergency Core Cooling System, Requires 1950 free space
 
| Looks Toxic
 
| Looks Toxic
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Colonial Marine}}
+
| [[Colonial Marine]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|  Built with [[Base Items#Misc._Factories|Colonial Marine Training Module]]
 
|  make [[Fighters|Assault Dropships]]
 
|  make [[Fighters|Assault Dropships]]
 
|  
 
|  
 
| Bad ass, alien stomping grunts with attitude
 
| Bad ass, alien stomping grunts with attitude
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Combo Weapon Blueprint Crate}}
+
| [[Combo Weapon Blueprint Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 210,000
 
| 210,000
 
|  
 
|  
| , Requires 140 free space
+
|  
 +
| Breaks into 1 Mass Lipo Driver Blueprint and 1 Rackham's Bigger MagCannon Blueprint and 1 Open Heart Excommunication Blueprint and 1 Prometheus' Thorax Blueprint and 1 Neutron Point Defense Blueprint and 1 Warm Death Catapult Blueprint and 1 Great Uu Quu Blueprint and 1 Neutronia Big MagCannon Blueprint and 1 Capital Light of Peace Blueprint and 1 Great Open Uu Quu Excommunicator Blueprint and 1 Great Uu Quu Station Big Cannon Blueprint and 1 Prometheus' Death Trebuchet Blueprint and 1 Capital Lipo Driver Blueprint and 1 Capital Death Trebuchet Driver Blueprint, Requires 140 free space
 
| Contains combonite using weapon blueprints
 
| Contains combonite using weapon blueprints
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Combonite}}
+
| [[Combonite]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 200
 
| 200
 +
|
 
|  
 
|  
 
|  
 
|  
 
| An ore well suited for creating composite alloys.
 
| An ore well suited for creating composite alloys.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Complicated Factory Parts}}
+
| [[Complicated Factory Parts]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 500,000
 
| 500,000
| Built [[Complicated Factory Parts]]
+
| [[Complicated Factory Parts Blueprint]]
|  Built [[Complicated Factory Parts]]
 
|  Built [[Complicated Factory Parts]]
 
|  Built [[Complicated Factory Parts]]
 
|  Built [[Complicated Factory Parts]]
 
|  Built [[Complicated Factory Parts]]
 
|  Built [[Complicated Factory Parts]]
 
|  Built [[Complicated Factory Parts]]
 
|  Built [[Complicated Factory Parts]]
 
|  Built [[Complicated Factory Parts]]
 
 
|  Used in building complicated factories
 
|  Used in building complicated factories
 
|  
 
|  
 
| Not quite so fabulous, since they are quite complicated.
 
| Not quite so fabulous, since they are quite complicated.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Complicated Factory Parts Bundle}}
+
| [[Complicated Factory Parts Bundle]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 40 free space
+
|  
 +
| Breaks into 40 Complicated Factory Parts, Requires 40 free space
 
|  
 
|  
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Conclusion Icicle}}
+
| [[Conclusion Icicle]]
 +
| Commodity
 
|  
 
|  
 
| 2 hours, 46 minutes, 40 seconds
 
| 2 hours, 46 minutes, 40 seconds
 
| 100
 
| 100
 +
|  [[Forgone]] Drop
 
|  Needed for training [[Electrical Engineering]]
 
|  Needed for training [[Electrical Engineering]]
 
|  
 
|  
 
| Cold clarity.
 
| Cold clarity.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Constable Rank}}
+
| [[Constable Rank]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|  Mission Reward
 
|  Used in Constable Missions
 
|  Used in Constable Missions
 
|  
 
|  
 
| Mark of Rank.
 
| Mark of Rank.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Copper}}
+
| [[Copper]]
 +
| Commodity
 
|  500,000
 
|  500,000
 
| No
 
| No
 
| 675
 
| 675
 +
|  Extract using [[Base Items#Extractors|Copper Extractor]]
 
|  make Bronze
 
|  make Bronze
 
|  
 
|  
 
| A ductile malleable reddish-brown corrosion-resistant diamagnetic metallic element; occurs in various minerals but is the only metal that occurs abundantly in large masses; used as an electrical and thermal conductor.
 
| A ductile malleable reddish-brown corrosion-resistant diamagnetic metallic element; occurs in various minerals but is the only metal that occurs abundantly in large masses; used as an electrical and thermal conductor.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Copper Chunks}}
+
| [[Copper Chunks]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 +
|  Mined in [[Blue Outpost]]
 
| ?
 
| ?
| , Requires 100 free space
+
| Breaks into 75 to 100 Copper, Requires 100 free space
 
| A big chunk of copper
 
| A big chunk of copper
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Copper Dust}}
+
| [[Copper Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 28,375
 
| 28,375
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Copper, Requires 5 free space
 
| Copper from a comet in dusty form
 
| Copper from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Copper Heart}}
+
| [[Copper Heart]]
 +
| Commodity
 
|  
 
|  
 
| 150 hours
 
| 150 hours
 
| 1,000,000
 
| 1,000,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A heart made of copper
 
| A heart made of copper
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Copper Ingot}}
+
| [[Copper Ingot]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| 1 ton of Copper
 
| 1 ton of Copper
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Corrupted Locker}}
+
| [[Corrupted Locker]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Corrupted Punch, Requires 5 free space
 
| The corruption is apparent.
 
| The corruption is apparent.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Crack Whore's Spirit}}
+
| [[Crack Whore's Spirit]]
 +
| Commodity
 
|  200
 
|  200
 
| No
 
| No
 
| 10
 
| 10
 +
|  [[Halloween]] Drop
 
|  Used in [[Graveyard]] Missions
 
|  Used in [[Graveyard]] Missions
 
|  
 
|  
 
| How'd she die? She'd rather not say... it's just that she regrets it.
 
| How'd she die? She'd rather not say... it's just that she regrets it.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Crack Whores}}
+
| [[Crack Whores]]
 +
| Commodity
 
|  620
 
|  620
 
| No
 
| No
 
| 450
 
| 450
 +
|  Convert from Peasants and Silicon using [[Base Items#Converters/Manufacturing Items|Crack House]]
 
|  Sellable to Colony
 
|  Sellable to Colony
 
|  
 
|  
 
| Popular on every deep space station
 
| Popular on every deep space station
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Cracked Engine Casing}}
+
| [[Cracked Engine Casing]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Mangled remains of destroyed ships.
 
| Mangled remains of destroyed ships.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Cracked UrQa Shield Matrix}}
+
| [[Cracked UrQa Shield Matrix]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| This apparently aided the UrQa ship's shields, although it is now broken beyond repair. Might make a nice table top though.
 
| This apparently aided the UrQa ship's shields, although it is now broken beyond repair. Might make a nice table top though.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Crystallized Enriched Nuclear Material}}
+
| [[Crystallized Enriched Nuclear Material]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 150 free space
+
|  
 +
| Breaks into 75 to 150 Enriched Nuclear Material, Requires 150 free space
 
| A stabilized crystal of enriched nuclear materials.
 
| A stabilized crystal of enriched nuclear materials.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Cyanure}}
+
| [[Cyanure]]
 +
| Commodity
 
|  1500
 
|  1500
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Converts from Peasant and Silicon using Cyanure Lab costing 750 credits every 15 Seconds
 
|  make Bars
 
|  make Bars
 
|  
 
|  
 
| 1 ton of one of the most toxic material ever. Don't try this at home.
 
| 1 ton of one of the most toxic material ever. Don't try this at home.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Cybernetic Bartholomew Remains}}
+
| [[Cybernetic Bartholomew Remains]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000,000
 
| 1,000,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| This collection of Bartholomew's cybernetic remains will help you construct things! Somehow?
 
| This collection of Bartholomew's cybernetic remains will help you construct things! Somehow?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Cyborg}}
+
| [[Cyborg]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 5,000
 
| 5,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Expensive parts make household servants just that much more effective.
 
| Expensive parts make household servants just that much more effective.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Cyborg Brigade}}
+
| [[Cyborg Brigade]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 200,000
 
| 200,000
 
|  
 
|  
| , Requires 900 free space
+
|  
 +
| Decays at universe reset., Always drops, Contains 500 Metals and 150 Nuclear Waste and 250 Silicon, Requires 900 free space
 
| By your command.
 
| By your command.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Cyborg Eye}}
+
| [[Cyborg Eye]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 250,000
 
| 250,000
| [[Cyborg Eye]]
+
| [[Cyborg Eye Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Ripped directly from the T-303 head.
 
| Ripped directly from the T-303 head.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Dark Barrel}}
+
| [[Dark Barrel]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Dark Remains, Requires 5 free space
 
| A barrel that contains 5 Dark Remains
 
| A barrel that contains 5 Dark Remains
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Dark Cell}}
+
| [[Dark Cell]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A dark cell from Infernal Darkness
 
| A dark cell from Infernal Darkness
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Dark Curse Helmet}}
+
| [[Dark Curse Helmet]]
 +
| Commodity
 
|  
 
|  
 
| 50 hours
 
| 50 hours
 
| 100,000
 
| 100,000
 +
|  Dropped by [[Dark Curse]]
 
|  make [[Death Striker]]
 
|  make [[Death Striker]]
 
|  
 
|  
 
| In her helmet you will find her secret to dog fighting. Guaranteed.
 
| In her helmet you will find her secret to dog fighting. Guaranteed.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Dark Freighter Remains}}
+
| [[Dark Freighter Remains]]
 +
| Commodity
 
|  
 
|  
 
| 50 hours
 
| 50 hours
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Some more wreckage.
 
| Some more wreckage.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Dark Isotope}}
+
| [[Dark Isotope]]
 +
| Commodity
 
|  
 
|  
 
| 45 minutes
 
| 45 minutes
 
| 2,000
 
| 2,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| What is this dark stuff?
 
| What is this dark stuff?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Dark Jungle Key}}
+
| [[Dark Jungle Key]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used to access the Dark Jungle.
 
| Used to access the Dark Jungle.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Dark Matter}}
+
| [[Dark Matter]]
 +
| Commodity
 
|  50,000,000
 
|  50,000,000
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Extract using [[Base Items#Extractors|Dark Matter Extractor]]
 
|  make high level gear
 
|  make high level gear
 
|  
 
|  
 
| Unseen matter. As the name implies, dark matter does not interact with light or other electromagnetic radiation, so it cannot be seen directly.
 
| Unseen matter. As the name implies, dark matter does not interact with light or other electromagnetic radiation, so it cannot be seen directly.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Dark Matter Cluster}}
+
| [[Dark Matter Cluster]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 30 free space
+
|  
 +
| Breaks into 10 to 30 Dark Matter, Requires 30 free space
 
| Clustered unseen matter... detected!
 
| Clustered unseen matter... detected!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Dark Matter Dust}}
+
| [[Dark Matter Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Dark Matter, Requires 5 free space
 
| Dark Matter from a comet in dusty form
 
| Dark Matter from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Dark Neutron Rod}}
+
| [[Dark Neutron Rod]]
 +
| Commodity
 
|  
 
|  
 
| 45 minutes
 
| 45 minutes
 
| 2,000
 
| 2,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Eating this is a bad idea, in fact you probably shouldn't be touching it.
 
| Eating this is a bad idea, in fact you probably shouldn't be touching it.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Dark Remains}}
+
| [[Dark Remains]]
 +
| Commodity
 
|  1,000
 
|  1,000
 
| 48 hours
 
| 48 hours
 
| 100,000
 
| 100,000
 +
|  [[Dark Transport]] Drop
 
|  build [[Dark Freighter]], and to train [[Astral Injection]]
 
|  build [[Dark Freighter]], and to train [[Astral Injection]]
 
|  
 
|  
 
| Some wreckage.
 
| Some wreckage.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Dark Scorch's Remains}}
+
| [[Dark Scorch's Remains]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| The remains of Dark Scorch
 
| The remains of Dark Scorch
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Darkened Microchips}}
+
| [[Darkened Microchips]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50
 
| 50
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Microchips infused with energy.
 
| Microchips infused with energy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Darkness Missile Crate}}
+
| [[Darkness Missile Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 300,000
 
| 300,000
 
|  
 
|  
| , Requires 75 free space
+
|  
 +
| Breaks into 25 Darkness Missile, Requires 75 free space
 
| A crate of 25 Darkness Missiles. T14 Energy Missile.
 
| A crate of 25 Darkness Missiles. T14 Energy Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Death of First Born Fighter Pack}}
+
| [[Death of First Born Fighter Pack]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 300,000
 
| 300,000
 
|  
 
|  
| , Requires 80 free space
+
|  
 +
| Breaks into 5 Death of First Born Fighter, Requires 80 free space
 
| Death of First Born Fighter's
 
| Death of First Born Fighter's
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Deep Jungle Key}}
+
| [[Deep Jungle Key]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used to access the Deep Jungle.
 
| Used to access the Deep Jungle.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Aggravation Module}}
+
| [[Demented Aggravation Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Aggravation Module]]
+
| [[Demented Aggravation Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase hostiliy.
 
| Increase hostiliy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Agility Module}}
+
| [[Demented Agility Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Agility Module]]
+
| [[Demented Agility Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase turning.
 
| Increase turning.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Capacity Module}}
+
| [[Demented Capacity Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Capacity Module]]
+
| [[Demented Capacity Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase storage capacity.
 
| Increase storage capacity.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Damage Module}}
+
| [[Demented Damage Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Damage Module]]
+
| [[Demented Damage Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase weapon damage.
 
| Increase weapon damage.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Electric Module}}
+
| [[Demented Electric Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Electric Module]]
+
| [[Demented Electric Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase electric regeneration.
 
| Increase electric regeneration.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Energy Module}}
+
| [[Demented Energy Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Energy Module]]
+
| [[Demented Energy Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase energy maximum.
 
| Increase energy maximum.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Fading Module}}
+
| [[Demented Fading Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Fading Module]]
+
| [[Demented Fading Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Decrease hostiliy.
 
| Decrease hostiliy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Firing Module}}
+
| [[Demented Firing Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Firing Module]]
+
| [[Demented Firing Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase attack speed.
 
| Increase attack speed.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Nimbleness Module}}
+
| [[Demented Nimbleness Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Nimbleness Module]]
+
| [[Demented Nimbleness Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase nimbleness.
 
| Increase nimbleness.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Proximity Module}}
+
| [[Demented Proximity Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Proximity Module]]
+
| [[Demented Proximity Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Hopefully detect stuff that is close by.
 
| Hopefully detect stuff that is close by.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Radar Module}}
+
| [[Demented Radar Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Radar Module]]
+
| [[Demented Radar Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase radar range and strength.
 
| Increase radar range and strength.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Range Module}}
+
| [[Demented Range Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Range Module]]
+
| [[Demented Range Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase firing range.
 
| Increase firing range.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Recovery Module}}
+
| [[Demented Recovery Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Recovery Module]]
+
| [[Demented Recovery Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase shield recovery speed.
 
| Increase shield recovery speed.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Shield Module}}
+
| [[Demented Shield Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Shield Module]]
+
| [[Demented Shield Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase shield resilience.
 
| Increase shield resilience.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Speed Module}}
+
| [[Demented Speed Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Speed Module]]
+
| [[Demented Speed Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase ship speed.
 
| Increase ship speed.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Stealth Module}}
+
| [[Demented Stealth Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Stealth Module]]
+
| [[Demented Stealth Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Allow for more undectability.
 
| Allow for more undectability.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Thrust Module}}
+
| [[Demented Thrust Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Thrust Module]]
+
| [[Demented Thrust Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase engine thrust strength.
 
| Increase engine thrust strength.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Tracking Module}}
+
| [[Demented Tracking Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Tracking Module]]
+
| [[Demented Tracking Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Track fast moving space objects.
 
| Track fast moving space objects.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Demented Traction Module}}
+
| [[Demented Traction Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Demented Traction Module]]
+
| [[Demented Traction Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase traction strength.
 
| Increase traction strength.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Dementium}}
+
| [[Dementium]]
 +
| Commodity
 
|  10,000
 
|  10,000
 
| No
 
| No
 
| 100,000
 
| 100,000
 +
| [[Dementium Blueprint]]
 
|  [[Engine]] 19 in [[Lunacy]]<br>Also build Demented things
 
|  [[Engine]] 19 in [[Lunacy]]<br>Also build Demented things
 
|  
 
|  
 
| Stable and Glowy Material
 
| Stable and Glowy Material
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Dementium Fragments}}
+
| [[Dementium Fragments]]
 +
| Commodity
 
|  1,000
 
|  1,000
 
| 50 hours
 
| 50 hours
 
| 10,000
 
| 10,000
 +
|  Rare Drop
 
|  build Dementium
 
|  build Dementium
 
|  
 
|  
 
| Unstable Rare and Glowy Material
 
| Unstable Rare and Glowy Material
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Dementium Locker}}
+
| [[Dementium Locker]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 1 to 5 Dementium Fragments, Requires 5 free space
 
| Stabilized Instability.
 
| Stabilized Instability.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Destroyed Dark Cloak}}
+
| [[Destroyed Dark Cloak]]
 +
| Commodity
 
|  
 
|  
 
| 50 hours
 
| 50 hours
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| In her cloak you will find secrets you didn't want to. Guaranteed.
 
| In her cloak you will find secrets you didn't want to. Guaranteed.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Dhatri DNA}}
+
| [[Dhatri DNA]]
 +
| Commodity
 
|  
 
|  
 
| 12 hours
 
| 12 hours
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Gooey strands of genetic material.
 
| Gooey strands of genetic material.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Diamond}}
+
| [[Diamond]]
 +
| Commodity
 
|  5,000,000
 
|  5,000,000
 
| No
 
| No
 
| 100
 
| 100
 +
|  Extract using [[Base Items#Extractors|Diamond Extractor]]
 
|  build high level things
 
|  build high level things
 
|  
 
|  
 
| Very hard native crystalline carbon valued as a gem.
 
| Very hard native crystalline carbon valued as a gem.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Diamond Dust}}
+
| [[Diamond Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 25,500
 
| 25,500
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Diamond, Requires 5 free space
 
| Diamond fragments from a comet in dusty form
 
| Diamond fragments from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Diamond Shard}}
+
| [[Diamond Shard]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 60 free space
+
|  
 +
| Breaks into 30 to 60 Diamond, Requires 60 free space
 
| A shard of diamond. The light shines in random directions from the glistening surface
 
| A shard of diamond. The light shines in random directions from the glistening surface
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Distilled Life Force}}
+
| [[Distilled Life Force]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 300
 
| 300
 +
|
 
|  
 
|  
 
| [Neurobound]
 
| [Neurobound]
 
| The distilled life force, or 'blood' of a vampyre
 
| The distilled life force, or 'blood' of a vampyre
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Divine Station Solar Panel in a Golden Chest}}
+
| [[Divine Station Solar Panel in a Golden Chest]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 1000 free space
+
|  
 +
| Contains 1 Divine Station Solar Panel, Requires 1000 free space
 
| For the divine of stations.
 
| For the divine of stations.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Doctor L's Cure-All Life Tonic}}
+
| [[Doctor L's Cure-All Life Tonic]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 3,200,000
 
| 3,200,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| Healing properties of bacta prevent the hangover, if you can stomach it.
 
| Healing properties of bacta prevent the hangover, if you can stomach it.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Domesticated Space Rat}}
+
| [[Domesticated Space Rat]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 300
 
| 300
 +
|
 
|  
 
|  
 
|  
 
|  
 
| No longer feral but still covered in dung.
 
| No longer feral but still covered in dung.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Double Sub Space Anchor Crate}}
+
| [[Double Sub Space Anchor Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 20 free space
+
|  
 +
| Contains 5 to 10 Double Sub Space Anchor, Requires 20 free space
 
| Crate of 5 Double Sub Space Anchors.
 
| Crate of 5 Double Sub Space Anchors.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Dragon Egg}}
+
| [[Dragon Egg]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 250
 
| 250
 +
|
 
|  
 
|  
 
|  
 
|  
 
| The eggs of these ferocious fire breathing beasts are considered a delicacy by all but the poor souls sent to harvest them.
 
| The eggs of these ferocious fire breathing beasts are considered a delicacy by all but the poor souls sent to harvest them.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Drone Augmenter Token}}
+
| [[Drone Augmenter Token]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Can be redeemed for an Aptitude class Drone Augmenter.
 
| Can be redeemed for an Aptitude class Drone Augmenter.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|ENM Cube}}
+
| [[ENM Cube]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
| [[ENM Cube]]
+
| [[ENM Cube Blueprint]]
 
|  
 
|  
| , Requires 75 free space
+
| Breaks into 75 Enriched Nuclear Material, Requires 75 free space
 
| Contains 75 Enriched Nuclear Material.
 
| Contains 75 Enriched Nuclear Material.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Earthforce Cargo Crates}}
+
| [[Earthforce Cargo Crates]]
 +
| Mission Item
 
|  
 
|  
 
| No
 
| No
 
| 2,500
 
| 2,500
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Crates containing Enforcer Rank weaponry.
 
| Crates containing Enforcer Rank weaponry.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Earthforce Defence Token}}
+
| [[Earthforce Defence Token]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A token from Earthforce, given to you for destroying outposts of enemy groups.
 
| A token from Earthforce, given to you for destroying outposts of enemy groups.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Easter Mention}}
+
| [[Easter Mention]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 500
 
| 500
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A special mention from the Easter Warren!
 
| A special mention from the Easter Warren!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Egg Chunk}}
+
| [[Egg Chunk]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A chunk of an egg, hopefully you can put this back together
 
| A chunk of an egg, hopefully you can put this back together
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Egg Hunting Ticket}}
+
| [[Egg Hunting Ticket]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A ticket rewarded for participating in the Easter egg hunt.
 
| A ticket rewarded for participating in the Easter egg hunt.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Eggbox Crate}}
+
| [[Eggbox Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 100 free space
+
|  
 +
| Breaks into 15 to 50 Eggsile, Requires 100 free space
 
| A crate of eggsboxes? Hope I don't drop them.
 
| A crate of eggsboxes? Hope I don't drop them.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Elf Hostage}}
+
| [[Elf Hostage]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Crying elf inside.
 
| Crying elf inside.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Emperor's Launch Tubes}}
+
| [[Emperor's Launch Tubes]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| You presume you could use these to launch things from.. at the moment, highly useless though
 
| You presume you could use these to launch things from.. at the moment, highly useless though
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Enchromas}}
+
| [[Enchromas]]
 +
| Commodity
 
|  
 
|  
 
| 20 minutes
 
| 20 minutes
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Add a shine to your life...
 
| Add a shine to your life...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Enchromas Crate}}
+
| [[Enchromas Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 3 to 5 Enchromas, Requires 5 free space
 
| All the souls in a crate.
 
| All the souls in a crate.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Encrypted Transcoder Data Transmitter}}
+
| [[Encrypted Transcoder Data Transmitter]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Strange communications
 
| Strange communications
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Energized Fusion Cells}}
+
| [[Energized Fusion Cells]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 5,600,000
 
| 5,600,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| Energized energy?
 
| Energized energy?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Energized Microchips}}
+
| [[Energized Microchips]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 40
 
| 40
 +
|  Convert from Microchips using [[Base Items#Converters/Manufacturing Items| ?]]
 
|  Used in building high level gear.
 
|  Used in building high level gear.
 
|  
 
|  
 
| Microchips infused with energy.
 
| Microchips infused with energy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Energon}}
+
| [[Energon]]
 +
| Commodity
 
|  50,000,000
 
|  50,000,000
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Extract using [[Base Items#Extractors|Energon Extractor]]
 
|  build high level things
 
|  build high level things
 
|  
 
|  
 
| The father of everything and the originator of all life.
 
| The father of everything and the originator of all life.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Energon Ball}}
+
| [[Energon Ball]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 30 free space
+
|  
 +
| Breaks into 10 to 30 Energon, Requires 30 free space
 
| A ball of energy, in the form of energon
 
| A ball of energy, in the form of energon
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Energon Dust}}
+
| [[Energon Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Energon, Requires 5 free space
 
| Energon from a comet in dusty form
 
| Energon from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Energon Globes}}
+
| [[Energon Globes]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Energon Globes]]
+
| [[Energon Globes Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Big n bouncy balls of energy
 
| Big n bouncy balls of energy
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Energy Globule}}
+
| [[Energy Globule]]
 +
| Commodity
 
|  
 
|  
 
| 13 hours, 53 minutes, 20 seconds
 
| 13 hours, 53 minutes, 20 seconds
 
| 50,000
 
| 50,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A glob of energy.
 
| A glob of energy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Enforcer Rank}}
+
| [[Enforcer Rank]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|  [[Sol]] Mission Reward
 
|  get Mission Rewards in [[Sol]]
 
|  get Mission Rewards in [[Sol]]
 
|  
 
|  
 
| Mark of Rank.
 
| Mark of Rank.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Enriched Nuclear Material}}
+
| [[Enriched Nuclear Material]]
 +
| Commodity
 
|  100
 
|  100
 
| 1 hour, 15 minutes
 
| 1 hour, 15 minutes
 
| 3,000
 
| 3,000
 +
|  Convert from Nuclear Waste using [[Base Items#Converters/Manufacturing Items|Enrichment Plant]] or mined from an [[Asteroids|asteroid]] [[Sun]].
 
|  fuel high tech [[Energy|energies]]
 
|  fuel high tech [[Energy|energies]]
 
|  
 
|  
 
| U-243 at it's best.
 
| U-243 at it's best.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Enriched Space Oats}}
+
| [[Enriched Space Oats]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 300
 
| 300
 +
|
 
|  
 
|  
 
| Zone bound
 
| Zone bound
 
| enriched agricultural space tragedy fodder
 
| enriched agricultural space tragedy fodder
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Entertainer's Spirit}}
+
| [[Entertainer's Spirit]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| How'd she die? She'd rather not say... it's just that she regrets it.
 
| How'd she die? She'd rather not say... it's just that she regrets it.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Entertainers}}
+
| [[Entertainers]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 450
 
| 450
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Popular on every deep space station
 
| Popular on every deep space station
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Entertainment Station Suite}}
+
| [[Entertainment Station Suite]]
 +
| Mission Item
 
|  
 
|  
 
| No
 
| No
 
| 70,000
 
| 70,000
| [[Entertainment Station Suite]]
+
| [[Entertainment Station Suite Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Guarantee strike free workers!
 
| Guarantee strike free workers!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Eridium}}
+
| [[Eridium]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 15,000
 
| 15,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A strange metallic ore with unique properties.
 
| A strange metallic ore with unique properties.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Eridium Core}}
+
| [[Eridium Core]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 150,000
 
| 150,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A vortex of high-energy plasma contained in an Eridium casing.
 
| A vortex of high-energy plasma contained in an Eridium casing.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Eridium Dust}}
+
| [[Eridium Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Eridium, Requires 5 free space
 
| Eridium from a comet in dusty form
 
| Eridium from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Eridium Fragment}}
+
| [[Eridium Fragment]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 15,000
 
| 15,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A small chunk of strange metallic ore with unique properties.
 
| A small chunk of strange metallic ore with unique properties.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Eridium Ore}}
+
| [[Eridium Ore]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Breaks into 5 to 10 Eridium, Requires 10 free space
 
| A large cluster of Eridium, a mineral often used in advanced Paxian constructions.
 
| A large cluster of Eridium, a mineral often used in advanced Paxian constructions.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Exc. Aggravation Device}}
+
| [[Exc. Aggravation Device]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building an aggravation device.
 
| Used in building an aggravation device.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Exc. Agility Balancer}}
+
| [[Exc. Agility Balancer]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building an agility balancer.
 
| Used in building an agility balancer.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Exc. Capacity Equipment}}
+
| [[Exc. Capacity Equipment]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a capacity equipment.
 
| Used in building a capacity equipment.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Exc. Damage Materiel}}
+
| [[Exc. Damage Materiel]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a damage materiel.
 
| Used in building a damage materiel.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Exc. Electric Gadget}}
+
| [[Exc. Electric Gadget]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a electric gadget.
 
| Used in building a electric gadget.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Exc. Energy Rigging}}
+
| [[Exc. Energy Rigging]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building an energy rigging.
 
| Used in building an energy rigging.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Exc. Fading Apparatus}}
+
| [[Exc. Fading Apparatus]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a fading apparatus.
 
| Used in building a fading apparatus.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Exc. Firing Harness}}
+
| [[Exc. Firing Harness]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a firing harness.
 
| Used in building a firing harness.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Exc. Nimbleness Rig}}
+
| [[Exc. Nimbleness Rig]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a nimbleness rig.
 
| Used in building a nimbleness rig.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Exc. Proximity Sensor}}
+
| [[Exc. Proximity Sensor]]
 +
| Commodity
 
|  1,000,000
 
|  1,000,000
 
| No
 
| No
 
| 30,000
 
| 30,000
 +
|  BP
 
|  build some Proximity Module
 
|  build some Proximity Module
 
|  
 
|  
 
| Used in building a proximity module.
 
| Used in building a proximity module.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Exc. Radar Equipage}}
+
| [[Exc. Radar Equipage]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a radar equipage.
 
| Used in building a radar equipage.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Exc. Recovery Implements}}
+
| [[Exc. Recovery Implements]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a recovery implements.
 
| Used in building a recovery implements.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Exc. Shield Booster}}
+
| [[Exc. Shield Booster]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a shield module.
 
| Used in building a shield module.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Exc. Speed Fittings}}
+
| [[Exc. Speed Fittings]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a speed fittings.
 
| Used in building a speed fittings.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Exc. Stealth Mechanism}}
+
| [[Exc. Stealth Mechanism]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a stealth mechanism.
 
| Used in building a stealth mechanism.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Exc. Thrust Fixtures}}
+
| [[Exc. Thrust Fixtures]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a thrust fixtures.
 
| Used in building a thrust fixtures.
 
|- align="center"
 
|- align="center"
|  Exc. Tracking Gizmo
+
[[Exc. Tracking Gizmo]]
 +
|  Commodity
 
|  1,000,000
 
|  1,000,000
 
|  none
 
|  none
Line 2,790: Line 3,298:
 
|  
 
|  
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Exc. Traction Appendice}}
+
| [[Exc. Traction Appendice]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a traction appendice.
 
| Used in building a traction appendice.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Expedition Team}}
+
| [[Expedition Team]]
 +
| Base Item
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
| [[Expedition Team]]
+
| [[Pre-Fabricated Expedition Team Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Send out a team to explore this place.
 
| Send out a team to explore this place.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Expert Admixium}}
+
| [[Expert Admixium]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000,000
 
| 10,000,000
| [[Expert Admixium]]
+
| [[Expert Admixium Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| The core of all madness
 
| The core of all madness
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|F Cell}}
+
| [[F Cell]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| When the double A's just don't cut it.
 
| When the double A's just don't cut it.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Fabulous Factory Parts}}
+
| [[Fabulous Factory Parts]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Fabulous Factory Parts]]
+
| [[Fabulous Factory Parts Blueprint]]
|  [[Fabulous Factory Parts]]
 
|  [[Fabulous Factory Parts]]
 
[[Fabulous Factory Parts]]
 
 
|  
 
|  
 
|  
 
|  
 
| Core parts for any assembly line.
 
| Core parts for any assembly line.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Fabulous Factory Parts Bundle}}
+
| [[Fabulous Factory Parts Bundle]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 40 free space
+
|  
 +
| Breaks into 40 Fabulous Factory Parts, Requires 40 free space
 
|  
 
|  
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Faranji Debris}}
+
| [[Faranji Debris]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|  Mined in [[Enigmatic Sector]] DG
 
|  Used in [[Enigmatic Sector]] Mission
 
|  Used in [[Enigmatic Sector]] Mission
 
|  
 
|  
 
| Faranji space debris
 
| Faranji space debris
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Faranji Luscious East}}
+
| [[Faranji Luscious East]]
 +
| Commodity
 
|  10 mil
 
|  10 mil
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  Ruin -- ?
 
|  build Luscious West
 
|  build Luscious West
 
|  
 
|  
 
| Luscious greed, north
 
| Luscious greed, north
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Faranji Wreckage}}
+
| [[Faranji Wreckage]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|  Mined in [[Enigmatic Sector]] DG
 
|  _
 
|  _
 
|  
 
|  
 
| Blaster marks still fresh!
 
| Blaster marks still fresh!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Fembot}}
+
| [[Fembot]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 175
 
| 175
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Cyber-upgrade
 
| Cyber-upgrade
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Fermium}}
+
| [[Fermium]]
 +
| Commodity
 
|  90,000
 
|  90,000
 
| 30 seconds
 
| 30 seconds
 
| 1,000
 
| 1,000
 +
|  Mined from [[Asteroids]], or Extract using [[Base Items#Extractors|Fermium Extractor]]
 
|  converted to Promethium
 
|  converted to Promethium
 
|  
 
|  
 
| Don't blink, or it's gone
 
| Don't blink, or it's gone
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Festivus Pole}}
+
| [[Festivus Pole]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| I find tinsel distracting.
 
| I find tinsel distracting.
 
|- align="center"
 
|- align="center"
| Fine Space Whiskey
+
| [[Fine Space Whisky]]
|  1200
+
| Commodity
|  None
 
|  300
 
|  Convert from Space Whiskey using [[Base Items#Converters/Manufacturing Items|Giant Space Still]]
 
|  
 
|
 
|  Smooth
 
|- align="center"
 
| {{Linkable Entry|Fine Space Whisky}}
 
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 
|  
 
|  
| , Requires 175 free space
+
|  
 +
| Decays at universe reset., Always drops, Contains 175 Space Oats, Requires 175 free space
 
| Smooth
 
| Smooth
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Fixed Trobble}}
+
| [[Fixed Trobble]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 6
 
| 6
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Known for multiplying even faster than the mythical rabbit, when relocated outside their predator rich environments Trobbles have been known to destroy entire planetary ecosystems within months. They do, however, make excellent pets when neutered.
 
| Known for multiplying even faster than the mythical rabbit, when relocated outside their predator rich environments Trobbles have been known to destroy entire planetary ecosystems within months. They do, however, make excellent pets when neutered.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Flaming Snowball}}
+
| [[Flaming Snowball]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A flaming snowball... Interneting.
 
| A flaming snowball... Interneting.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Fly Fighter Pack}}
+
| [[Fly Fighter Pack]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 300,000
 
| 300,000
 
|  
 
|  
| , Requires 55 free space
+
|  
 +
| Breaks into 5 Fly Fighter, Requires 55 free space
 
| Fly Fighter's
 
| Fly Fighter's
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Fly Wings}}
+
| [[Fly Wings]]
 +
| Commodity
 
|  
 
|  
 
| 32 minutes
 
| 32 minutes
 
| 10
 
| 10
 +
|  [[Rumble]] Drop
 
|  [[Piloting]] 12 in [[Rumble]]
 
|  [[Piloting]] 12 in [[Rumble]]
 
|  
 
|  
 
| Glorious, yet grotesque trophy
 
| Glorious, yet grotesque trophy
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Fool's Gold}}
+
| [[Fool's Gold]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,460
 
| 1,460
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A fool's dream of riches.
 
| A fool's dream of riches.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Fortified Green Ore}}
+
| [[Fortified Green Ore]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,400
 
| 1,400
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Fortified green globs.
 
| Fortified green globs.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Fractured Aveksaka Carapace}}
+
| [[Fractured Aveksaka Carapace]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
 
|  
 
|  
| , Requires 155 free space
+
|  
 +
| Contains 75 to 125 Alien Husk Fragments and 10 to 20 Irradiated Tumors and 5 to 10 Aveksaka Plasma, Requires 155 free space
 
| The husk of a dead alien.
 
| The husk of a dead alien.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Frozen Blob}}
+
| [[Frozen Blob]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 +
|  Extract using [[Base Items#Extractors|Frozen Blob Extractor]]
 
|  build high level things
 
|  build high level things
 
|  
 
|  
 
| Someday, someone will find it and it will be awakened again!
 
| Someday, someone will find it and it will be awakened again!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Frozen Blob Dust}}
+
| [[Frozen Blob Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 525,000
 
| 525,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Frozen Blob, Requires 5 free space
 
| Frozen Blobs from a comet in dusty form
 
| Frozen Blobs from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Frozen Blob Freezer}}
+
| [[Frozen Blob Freezer]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 30 free space
+
|  
 +
| Breaks into 10 to 30 Frozen Blob, Requires 30 free space
 
| As long as you don't open it...
 
| As long as you don't open it...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Frozen Cyborgs}}
+
| [[Frozen Cyborgs]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 4,000,000
 
| 4,000,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| Frozen, not frigid.
 
| Frozen, not frigid.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Frozen Metals}}
+
| [[Frozen Metals]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| So cold!
 
| So cold!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Frozen Nuclear Waste}}
+
| [[Frozen Nuclear Waste]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| So cold!
 
| So cold!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Frozen Silicon}}
+
| [[Frozen Silicon]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| So cold!
 
| So cold!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Fuel Injectors}}
+
| [[Fuel Injectors]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Fuel Injectors]]
+
| [[Fuel Injectors Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Delta V + (n*10)
 
| Delta V + (n*10)
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Functioning UrQa AI core}}
+
| [[Functioning UrQa AI core]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| This is a highly sought after and rare UrQa AI core. Totally Alien, and probably built on a homicidal mindset, but improbably powerful.
 
| This is a highly sought after and rare UrQa AI core. Totally Alien, and probably built on a homicidal mindset, but improbably powerful.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Funky Furniture}}
+
| [[Funky Furniture]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Convert from ?  using [[Base Items#Converters/Manufacturing Items|Iquea Workshop]]
 
|  
 
|  
 
|  
 
|  
 
| Household furniture at its best.
 
| Household furniture at its best.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Fused UrQa Energy Modulator}}
+
| [[Fused UrQa Energy Modulator]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| This might have given you insights into how the UrQa made such small, powerful energy sources, but it is now fused into a solid lump. Probably worth a lot as modern art.
 
| This might have given you insights into how the UrQa made such small, powerful energy sources, but it is now fused into a solid lump. Probably worth a lot as modern art.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Fusion Cells}}
+
| [[Fusion Cells]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 40,000
 
| 40,000
 
|  
 
|  
| , Requires 150 free space
+
|  
 +
| Decays at universe reset., Always drops, Contains 150 Nuclear Waste, Requires 150 free space
 
| Power your TV remote for millenia.
 
| Power your TV remote for millenia.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Gabriel's Neurolich}}
+
| [[Gabriel's Neurolich]]
 +
| Commodity
 
|  1000
 
|  1000
 
| 20 minutes
 
| 20 minutes
 
| 100
 
| 100
 +
|  Drops from [[Seraph]]s
 
|  train [[Astral Injection]] and [[Cloaking]], and to enter [[Penance]]
 
|  train [[Astral Injection]] and [[Cloaking]], and to enter [[Penance]]
 
|  
 
|  
 
| Angelic neuralconnectors
 
| Angelic neuralconnectors
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Gargantuan Goblets}}
+
| [[Gargantuan Goblets]]
 +
| Commodity
 
|  
 
|  
 
| 5 hours
 
| 5 hours
 
| 100,000
 
| 100,000
 +
|  [[Green Battleship]] Drop
 
|  train [[Remote Control]] 17 in [[Beta Antares]]
 
|  train [[Remote Control]] 17 in [[Beta Antares]]
 
|  
 
|  
 
| Hug the cup.
 
| Hug the cup.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ghostly Worker}}
+
| [[Ghostly Worker]]
 +
| Commodity
 
|  200
 
|  200
 
| No
 
| No
 
| 10
 
| 10
 +
|  [[Halloween]] Drop
 
|  used in [[Graveyard]] missions
 
|  used in [[Graveyard]] missions
 
|  
 
|  
 
| This worker died during a ration strike, now he regrets leaving his post!
 
| This worker died during a ration strike, now he regrets leaving his post!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ghosts}}
+
| [[Ghosts]]
 +
| Commodity
 
|  13000
 
|  13000
 
| No
 
| No
 
| 10
 
| 10
 +
|  Random Drop
 
|  used in [[Graveyard]] missions
 
|  used in [[Graveyard]] missions
 
|  
 
|  
 
| Captured ghosts of the dead!
 
| Captured ghosts of the dead!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Giant Goblets}}
+
| [[Giant Goblets]]
 +
| Commodity
 
|  
 
|  
 
| 5 hours
 
| 5 hours
 
| 100,000
 
| 100,000
 +
|  [[Big Green]] Drop
 
|  train [[Remote Control]] 16 in [[The End of the Universe]]
 
|  train [[Remote Control]] 16 in [[The End of the Universe]]
 
|  
 
|  
 
| Kiss the cup.
 
| Kiss the cup.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Gigantic Crate of Spaceship Parts}}
+
| [[Gigantic Crate of Spaceship Parts]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,400,000
 
| 1,400,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Barely enough for a single capital ship.
 
| Barely enough for a single capital ship.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Gilded Privies}}
+
| [[Gilded Privies]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000,000
 
| 2,000,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| Really improves the experience.
 
| Really improves the experience.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Gloopy Organic Webbing}}
+
| [[Gloopy Organic Webbing]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 200,000
 
| 200,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Ewww... It's Gloopy alright
 
| Ewww... It's Gloopy alright
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Glowing Hull Fragment}}
+
| [[Glowing Hull Fragment]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Its radioactive, but not with an isotope from your universe
 
| Its radioactive, but not with an isotope from your universe
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Gluon Amplifiers}}
+
| [[Gluon Amplifiers]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Gluon Amplifiers]]
+
| [[Gluon Amplifiers Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Unhooking them from the Planck attraction.
 
| Unhooking them from the Planck attraction.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Goblets}}
+
| [[Goblets]]
 +
| Commodity
 
|  
 
|  
 
| 30 minutes
 
| 30 minutes
 
| 1,000
 
| 1,000
 +
|  Goblin Drop
 
|  train [[Warp Navigation]] 2 in [[Lavanite]], and for [[Astral Injection]]
 
|  train [[Warp Navigation]] 2 in [[Lavanite]], and for [[Astral Injection]]
 
|  
 
|  
 
| Kiss the cup.
 
| Kiss the cup.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Gold}}
+
| [[Gold]]
 +
| Commodity
 
|  5,000,000
 
|  5,000,000
 
| No
 
| No
 
| 1,460
 
| 1,460
 +
|  Extract using [[Base Items#Extractors|Gold Extractor]]
 
|  build Gold Bars
 
|  build Gold Bars
 
|  
 
|  
 
| A soft, shiny, yellow, heavy, malleable, ductile transition metal, gold does not react with most chemicals.
 
| A soft, shiny, yellow, heavy, malleable, ductile transition metal, gold does not react with most chemicals.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Gold Bar}}
+
| [[Gold Bar]]
 +
| Commodity
 
|  1,000,000
 
|  1,000,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  Built from Gold or Cyanure
 
|  various [[:Category:Bar Skills|Bar Skillls]]
 
|  various [[:Category:Bar Skills|Bar Skillls]]
 
|  
 
|  
 
| 1 ton of Gold
 
| 1 ton of Gold
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Gold Dubloon}}
+
| [[Gold Dubloon]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 1
 
| 1
 +
|  [[Tortuga Missions]] and [[Plunder Missions]] Reward
 
|  Used in [[Tortuga Missions]]
 
|  Used in [[Tortuga Missions]]
 
|  
 
|  
 
| To trade for stuff on the black market.
 
| To trade for stuff on the black market.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Gold Fistful of Dollas}}
+
| [[Gold Fistful of Dollas]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| For a few dollas more...
 
| For a few dollas more...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Gold Nuggets}}
+
| [[Gold Nuggets]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 60 free space
+
|  
 +
| Breaks into 30 to 60 Gold, Requires 60 free space
 
| A big chunk of gold
 
| A big chunk of gold
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Gold Sensor}}
+
| [[Gold Sensor]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Detect stuff.
 
| Detect stuff.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Goldenboy Coin Specialized Trade Goods}}
+
| [[Goldenboy Coin Specialized Trade Goods]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  [[Goldenboy Ingot]] Drop
 
|  Pirating Mission
 
|  Pirating Mission
 
|  
 
|  
 
| Special Goldenboy Coin Trade Goods.
 
| Special Goldenboy Coin Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Goldenboy Ingot Specialized Trade Goods}}
+
| [[Goldenboy Ingot Specialized Trade Goods]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  [[Goldenboy Ingot]] Drop
 
|  Pirating Mission
 
|  Pirating Mission
 
|  
 
|  
 
| Special Goldenboy Ingot Trade Goods.
 
| Special Goldenboy Ingot Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Goldenboy Nugget Specialized Trade Goods}}
+
| [[Goldenboy Nugget Specialized Trade Goods]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  [[Goldenboy Nugget]] Drop
 
|  Pirating Mission
 
|  Pirating Mission
 
|  
 
|  
 
| Special Goldenboy Nugget Trade Goods.
 
| Special Goldenboy Nugget Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Goldenboy Pyrite Specialized Trade Goods}}
+
| [[Goldenboy Pyrite Specialized Trade Goods]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  [[Goldenboy Pyrite]] Drop
 
|  Pirating Mission
 
|  Pirating Mission
 
|  
 
|  
 
| Special Goldenboy Pyrite Trade Goods.
 
| Special Goldenboy Pyrite Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Goldenboy Statue Specialized Trade Goods}}
+
| [[Goldenboy Statue Specialized Trade Goods]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  [[Goldenboy Statue]] Drop
 
|  Pirating Mission
 
|  Pirating Mission
 
|  
 
|  
 
| Special Goldenboy Statue Trade Goods.
 
| Special Goldenboy Statue Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Aggravation Device}}
+
| [[Good Aggravation Device]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building an aggravation device.
 
| Used in building an aggravation device.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Agility Balancer}}
+
| [[Good Agility Balancer]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building an agility balancer.
 
| Used in building an agility balancer.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Capacity Equipment}}
+
| [[Good Capacity Equipment]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a capacity equipment.
 
| Used in building a capacity equipment.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Damage Materiel}}
+
| [[Good Damage Materiel]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a damage materiel.
 
| Used in building a damage materiel.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Deed Token}}
+
| [[Good Deed Token]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  [[Christmas_Missions#Letter for Token|Christmas Mission]] reward
 
|  [[Christmas Missions#12 Good Deed Tokens -> 1 Astro Santa's Good Deed|Christmas Missions]]
 
|  [[Christmas Missions#12 Good Deed Tokens -> 1 Astro Santa's Good Deed|Christmas Missions]]
 
|  
 
|  
 
| A token of the Christmas Spirit
 
| A token of the Christmas Spirit
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Electric Gadget}}
+
| [[Good Electric Gadget]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a electric gadget.
 
| Used in building a electric gadget.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Energy Rigging}}
+
| [[Good Energy Rigging]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building an energy rigging.
 
| Used in building an energy rigging.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Fading Apparatus}}
+
| [[Good Fading Apparatus]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a fading apparatus.
 
| Used in building a fading apparatus.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Firing Harness}}
+
| [[Good Firing Harness]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a firing harness.
 
| Used in building a firing harness.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Nimbleness Rig}}
+
| [[Good Nimbleness Rig]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a nimbleness rig.
 
| Used in building a nimbleness rig.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Proximity Sensor}}
+
| [[Good Proximity Sensor]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|  BP
 
|  build some Proximity Module
 
|  build some Proximity Module
 
|  
 
|  
 
| Used in building a proximity module.
 
| Used in building a proximity module.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Radar Equipage}}
+
| [[Good Radar Equipage]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a radar equipage.
 
| Used in building a radar equipage.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Recovery Implements}}
+
| [[Good Recovery Implements]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a recovery implements.
 
| Used in building a recovery implements.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Shield Booster}}
+
| [[Good Shield Booster]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|  BP
 
|  build some Shield Module
 
|  build some Shield Module
 
|  
 
|  
 
| Used in building a shield module.
 
| Used in building a shield module.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Speed Fittings}}
+
| [[Good Speed Fittings]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a speed fittings.
 
| Used in building a speed fittings.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Stealth Mechanism}}
+
| [[Good Stealth Mechanism]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a stealth mechanism.
 
| Used in building a stealth mechanism.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Thrust Fixtures}}
+
| [[Good Thrust Fixtures]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a thrust fixtures.
 
| Used in building a thrust fixtures.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Tracking Gizmo}}
+
| [[Good Tracking Gizmo]]
 +
| Commodity
 
|  1,000,000
 
|  1,000,000
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|  BP
 
|  build some Tracking Module
 
|  build some Tracking Module
 
|  
 
|  
 
| Used in building a tracking module.
 
| Used in building a tracking module.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Good Traction Appendice}}
+
| [[Good Traction Appendice]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a traction appendice.
 
| Used in building a traction appendice.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Googly Eyes Crate}}
+
| [[Googly Eyes Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 5,000
 
| 5,000
 
|  
 
|  
| , [Neurobound]
+
|  
 +
| SpacePoints cost: 10, Contains 1 Googly Eyes, Requires 1 free space, [Neurobound]
 
| Opens into a permanent Googly Eyes holoprojector which is Neurobound.
 
| Opens into a permanent Googly Eyes holoprojector which is Neurobound.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Grammies}}
+
| [[Grammies]]
 +
| Commodity
 
|  
 
|  
 
| 32 minutes
 
| 32 minutes
 
| 10
 
| 10
 +
|  [[Rumble 2]] Drop
 
|  [[Piloting]] 16 in [[Rumble 2]]
 
|  [[Piloting]] 16 in [[Rumble 2]]
 
|  
 
|  
 
| Not-so-glorious trophies
 
| Not-so-glorious trophies
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Gravity Controller}}
+
| [[Gravity Controller]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 500
 
| 500
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Crucial parts for any large vessel.
 
| Crucial parts for any large vessel.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Gravity Impulse Core}}
+
| [[Gravity Impulse Core]]
 +
| Commodity
 
|  
 
|  
 
| 150 hours
 
| 150 hours
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Mother's Core
 
| Mother's Core
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Great Pumpkin}}
+
| [[Great Pumpkin]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Halloween 2009 [[Undead Tobal]] drop and [[Halloween Missions]] reward
 
|  Used in [[Halloween Missions]]
 
|  Used in [[Halloween Missions]]
 
|  
 
|  
 
| Rare mythical gourd of Halloween :-O
 
| Rare mythical gourd of Halloween :-O
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Green Ingot}}
+
| [[Green Ingot]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,400
 
| 1,400
 +
|
 
|  
 
|  
 
|  
 
|  
 
| slightly chewed green ore globs.
 
| slightly chewed green ore globs.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Green Meanie Base Wreckage}}
+
| [[Green Meanie Base Wreckage]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| The remains of Meanie Green Base
 
| The remains of Meanie Green Base
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Green Ore}}
+
| [[Green Ore]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,400
 
| 1,400
 +
|
 
|  
 
|  
 
|  
 
|  
 
| should this be...pulsing?
 
| should this be...pulsing?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Gunky Organic Webbing}}
+
| [[Gunky Organic Webbing]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 400,000
 
| 400,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Ewww... It's Gunky alright
 
| Ewww... It's Gunky alright
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Hanukkah Menorah}}
+
| [[Hanukkah Menorah]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Perhaps this belonged to Mr. Universe? Maybe you could ask Lenore.
 
| Perhaps this belonged to Mr. Universe? Maybe you could ask Lenore.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Harmonic Shield Focusers}}
+
| [[Harmonic Shield Focusers]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Nanite regeneration
 
| Nanite regeneration
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Hawk Remains}}
+
| [[Hawk Remains]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Remains of a bird
 
| Remains of a bird
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Heated Metals}}
+
| [[Heated Metals]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Warm, glowing metal.
 
| Warm, glowing metal.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Heavy Kidd Drone Crate}}
+
| [[Heavy Kidd Drone Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
| [[Heavy Kidd Drone Crate]]
+
| [[Heavy Kidd Drone Crate Blueprint]]
 
|  
 
|  
| , Requires 105 free space
+
| Breaks into 5 Heavy Kidd Drone, Requires 105 free space
 
| Contains three Heavy Kidd Drones.
 
| Contains three Heavy Kidd Drones.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Heavy Metals}}
+
| [[Heavy Metals]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 550
 
| 550
 +
|
 
|  
 
|  
 
| Zone bound
 
| Zone bound
 
| make the universe go 'round with some effort
 
| make the universe go 'round with some effort
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Hell Fire Remains}}
+
| [[Hell Fire Remains]]
 +
| Commodity
 
|  1,000,000
 
|  1,000,000
 
| 2 hours, 30 minutes
 
| 2 hours, 30 minutes
 
| 5
 
| 5
 +
|  [[Cleft Thorn]] Drop
 
|  build [[Weapons#Heat Weapons|Scorch's Immolation]]
 
|  build [[Weapons#Heat Weapons|Scorch's Immolation]]
 
|  
 
|  
 
| Still hot hot hot!
 
| Still hot hot hot!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Hephaestus Fragments}}
+
| [[Hephaestus Fragments]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Fragments of Pretender Hephaestus Ship
 
| Fragments of Pretender Hephaestus Ship
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Hephaestus Research Module}}
+
| [[Hephaestus Research Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
| [[Hephaestus Research Module]]
+
| [[Hephaestus Research Module Blueprint]]
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
|  [[Hephaestus Research Module]]
 
[[Hephaestus Research Module]]
 
 
|  
 
|  
 
|  
 
|  
 
| The result of lots of hard research
 
| The result of lots of hard research
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Hermes Delirium Tremens Crate}}
+
| [[Hermes Delirium Tremens Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 
|  
 
|  
| , Requires 335 free space
+
|  
 +
| Contains 5 Hermes Delirium Tremens, Requires 335 free space
 
| A crate of Hermes Delirium Tremens Overloaders
 
| A crate of Hermes Delirium Tremens Overloaders
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Hermes Fragments}}
+
| [[Hermes Fragments]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Fragments of Pretender Hermes Ship
 
| Fragments of Pretender Hermes Ship
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Hermes Power Punch Crate}}
+
| [[Hermes Power Punch Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 
|  
 
|  
| , Requires 335 free space
+
|  
 +
| Contains 5 Hermes Power Punch, Requires 335 free space
 
| A crate of Hermes Power Punch Overloaders
 
| A crate of Hermes Power Punch Overloaders
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Hermes Research Module}}
+
| [[Hermes Research Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
| [[Hermes Research Module]]
+
| [[Hermes Research Module Blueprint]]
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
|  [[Hermes Research Module]]
 
[[Hermes Research Module]]
 
 
|  
 
|  
 
|  
 
|  
 
| The result of lots of hard research
 
| The result of lots of hard research
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|High Priest's Blessing}}
+
| [[High Priest's Blessing]]
 +
| Commodity
 
|  
 
|  
 
| 10 minutes
 
| 10 minutes
 
| 2,000
 
| 2,000
 +
|
 
|  
 
|  
 
| [Neurobound]
 
| [Neurobound]
 
| Proof that you have completed the Trials of adum.
 
| Proof that you have completed the Trials of adum.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Holochart Fragment Alpha}}
+
| [[Holochart Fragment Alpha]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 1
 
| 1
 +
|  Mined in [[Tortuga]]
 
|  build Holochart
 
|  build Holochart
 
|  
 
|  
 
| Part of an old map.
 
| Part of an old map.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Holochart Fragment Beta}}
+
| [[Holochart Fragment Beta]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 1
 
| 1
 +
|  Mined in [[Tortuga]]
 
|  build Holochart
 
|  build Holochart
 
|  
 
|  
 
| Part of an old map.
 
| Part of an old map.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Holochart Fragment Delta}}
+
| [[Holochart Fragment Delta]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 1
 
| 1
 +
|  [[Tortuga]] AI Drop
 
|  build Holochart
 
|  build Holochart
 
|  
 
|  
Line 3,669: Line 4,289:
 
|- align="center"
 
|- align="center"
 
|  Holochart Fragment Epsilon
 
|  Holochart Fragment Epsilon
 +
|  Commodity
 
|  50,000
 
|  50,000
 
|  None
 
|  None
Line 3,677: Line 4,298:
 
|  Part of an old map
 
|  Part of an old map
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Holochart Fragment Gamma}}
+
| [[Holochart Fragment Gamma]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 1
 
| 1
 +
|  [[Tortuga]] AI drop
 
|  build Holochart
 
|  build Holochart
 
|  
 
|  
 
| Part of an old map.
 
| Part of an old map.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Holy Rat Flesh}}
+
| [[Holy Rat Flesh]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| You call this holy?!
 
| You call this holy?!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Honey}}
+
| [[Honey]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 200
 
| 200
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A sweet yellow liquid produced by bees
 
| A sweet yellow liquid produced by bees
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Honey Pot}}
+
| [[Honey Pot]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Breaks into 5 to 10 Honey, Requires 10 free space
 
| A pot of royal honey that contains honey!!
 
| A pot of royal honey that contains honey!!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Honorary Diploma}}
+
| [[Honorary Diploma]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10
 
| 10
 +
|  [[Lyceum]] Mission Reward
 
|  [[Infinite Knowledge]] in [[Platonic Academy]]
 
|  [[Infinite Knowledge]] in [[Platonic Academy]]
 
|  
 
|  
 
| Not exactly the same, but at least it's something!
 
| Not exactly the same, but at least it's something!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Honorary Mention}}
+
| [[Honorary Mention]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10
 
| 10
 +
|  [[Lyceum]] Mission Reward
 
|  [[Infinite Knowledge]] in [[Platonic Academy]]
 
|  [[Infinite Knowledge]] in [[Platonic Academy]]
 
|  
 
|  
 
| They recognized that you did... something.
 
| They recognized that you did... something.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Hot Nuclear Waste}}
+
| [[Hot Nuclear Waste]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,400
 
| 1,400
 +
|
 
|  
 
|  
 
| Zone bound
 
| Zone bound
 
| emphatically not in my back yard!
 
| emphatically not in my back yard!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Hot Pumpkin Crate}}
+
| [[Hot Pumpkin Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 60 free space
+
|  
 +
| Breaks into 5 to 30 Flaming Lantern Missile, Requires 60 free space
 
| Smells like Cinnamon. T16 Heat Missile.
 
| Smells like Cinnamon. T16 Heat Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Hovering Crate}}
+
| [[Hovering Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 20 free space
+
|  
 +
| Contains 10 Graviton Immunizer, Requires 20 free space
 
| This crate seems to defy the laws of gravity
 
| This crate seems to defy the laws of gravity
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Huge Launching Tube}}
+
| [[Huge Launching Tube]]
 +
| Commodity
 
|  50,000,000
 
|  50,000,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  DG Drop
 
|  Used in Streamlined [[Fighter Bay Blueprints]]
 
|  Used in Streamlined [[Fighter Bay Blueprints]]
 
|  
 
|  
Line 3,758: Line 4,399:
 
|- align="center"
 
|- align="center"
 
|  Immature Rat Kitten
 
|  Immature Rat Kitten
 +
|  Commodity
 
|  
 
|  
 
|  None
 
|  None
Line 3,766: Line 4,408:
 
|  Too young for even you to toss out the airlock.
 
|  Too young for even you to toss out the airlock.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Imperial Chest}}
+
| [[Imperial Chest]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  Reward for reporting an exploitable [[Bugs|bug]]
 
|  
 
|  
| , Requires 1 free space
+
| Contains 1 Imperial Seal, Requires 1 free space
 
| A golden chest, this must contain something valuable. Item is character-bound once open
 
| A golden chest, this must contain something valuable. Item is character-bound once open
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Imperial Seal}}
+
| [[Imperial Seal]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Cleaned with Imperial Cleaning Machine from Unclean Imperial Seal
 
|  Neuro-Bound<br>various [[:Category:Imperial Seal Skills|Imperial Seal Skills]]
 
|  Neuro-Bound<br>various [[:Category:Imperial Seal Skills|Imperial Seal Skills]]
| , [Neurobound]
+
| Can't be put into locker, [Neurobound]
 
| Approved by the Emperor Himself
 
| Approved by the Emperor Himself
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Indium}}
+
| [[Indium]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 114,818
 
| 114,818
 +
|
 
|  
 
|  
 
|  
 
|  
 
| The 68th most abundant element in Earth's crust, however also obtainable from planetary mining!
 
| The 68th most abundant element in Earth's crust, however also obtainable from planetary mining!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Industrial Promethium Crystals}}
+
| [[Industrial Promethium Crystals]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000,000
 
| 2,000,000
 
|  
 
|  
| , Requires 3000 free space
+
|  
 +
| Breaks into 1500 to 3000 Promethium, Requires 3000 free space
 
| Crystalized Promethium
 
| Crystalized Promethium
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Infernal Cell}}
+
| [[Infernal Cell]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  [[Infernal Tempest Mission]] Reward, 5 in return for 3 Xeno Isotope, 3 Neutron Rod, and 7 Solar Radiation
 
|  turned in at Alpha Research Station, [[Infernal Tempest]] for [[Infernal Tempest Missions]].
 
|  turned in at Alpha Research Station, [[Infernal Tempest]] for [[Infernal Tempest Missions]].
 
|  
 
|  
 
| Store of untapped energy!
 
| Store of untapped energy!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Insto Shield Tweak 2 Crate}}
+
| [[Insto Shield Tweak 2 Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Insto Shield Tweak 2, Requires 5 free space
 
| Crate of 5 Insto Shield Tweak 2s.
 
| Crate of 5 Insto Shield Tweak 2s.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Insto Shield Tweak 3 Crate}}
+
| [[Insto Shield Tweak 3 Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Insto Shield Tweak 3, Requires 5 free space
 
| Crate of 5 Insto Shield Tweak 3s.
 
| Crate of 5 Insto Shield Tweak 3s.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Insto Shield Tweak Crate}}
+
| [[Insto Shield Tweak Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Insto Shield Tweak, Requires 5 free space
 
| Crate of 5 Insto Shield Tweaks.
 
| Crate of 5 Insto Shield Tweaks.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ion Caipirinha Crate}}
+
| [[Ion Caipirinha Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Ion Caipirinha, Requires 5 free space
 
| Crate of 5 Ion Caipirinhas.
 
| Crate of 5 Ion Caipirinhas.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ion Rebirth Crate}}
+
| [[Ion Rebirth Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Ion Rebirth, Requires 5 free space
 
| Crate of 5 Ion Rebirths.
 
| Crate of 5 Ion Rebirths.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ion Salvation Crate}}
+
| [[Ion Salvation Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Ion Salvation, Requires 5 free space
 
| Crate of 5 Ion Salvations.
 
| Crate of 5 Ion Salvations.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Irradiated Tumors}}
+
| [[Irradiated Tumors]]
 +
| Commodity
 
|  
 
|  
 
| 12 hours
 
| 12 hours
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
| Decays to: Alien Husk Fragments
 
| Decays to: Alien Husk Fragments
 
| A glowing mass of alien flesh.
 
| A glowing mass of alien flesh.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Isvasa DNA}}
+
| [[Isvasa DNA]]
 +
| Commodity
 
|  
 
|  
 
| 12 hours
 
| 12 hours
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Gooey strands of genetic material.
 
| Gooey strands of genetic material.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Jello Shots}}
+
| [[Jello Shots]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 620,000
 
| 620,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| Packed with the most elastic and powerful jelly, which sticks the buzz with you for days!
 
| Packed with the most elastic and powerful jelly, which sticks the buzz with you for days!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Jelly Bean Dust}}
+
| [[Jelly Bean Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 25,050
 
| 25,050
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Jelly Beans, Requires 5 free space
 
| Jelly Beans from a comet in dusty form
 
| Jelly Beans from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Jelly Bean Jug}}
+
| [[Jelly Bean Jug]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 75 free space
+
|  
 +
| Breaks into 50 to 75 Jelly Beans, Requires 75 free space
 
| A jug of... jelly beans? What the hell...
 
| A jug of... jelly beans? What the hell...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Jelly Beans}}
+
| [[Jelly Beans]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|  Extract using [[Base Items#Extractors|Jelly Bean Extractor]]
 
|  10 Jelly Beans building [[Extractor_Blueprints|Alien Bactery Extractor]](initial cost)
 
|  10 Jelly Beans building [[Extractor_Blueprints|Alien Bactery Extractor]](initial cost)
 
|  
 
|  
 
| Jelly beans are a type of confectionery that comes in many different (primarily fruit) flavors.
 
| Jelly beans are a type of confectionery that comes in many different (primarily fruit) flavors.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|John's Token}}
+
| [[John's Token]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A special token from John, a man at the Easter Warren.
 
| A special token from John, a man at the Easter Warren.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Jungle Armada Crest}}
+
| [[Jungle Armada Crest]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| This clearly used to belong to some Zaphragi ship.
 
| This clearly used to belong to some Zaphragi ship.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Junkyard Scrap}}
+
| [[Junkyard Scrap]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| This is definetely what Creaky wanted. What a piece of scrap.
 
| This is definetely what Creaky wanted. What a piece of scrap.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Junkyard Scrapnote}}
+
| [[Junkyard Scrapnote]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| This note can be turned in for disposable items and other space-environmental-friendly objects!
 
| This note can be turned in for disposable items and other space-environmental-friendly objects!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Jury Rigging of Hephaestus Crate}}
+
| [[Jury Rigging of Hephaestus Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 
|  
 
|  
| , Requires 335 free space
+
|  
 +
| Contains 5 Jury Rigging of Hephaestus, Requires 335 free space
 
| A crate of Jury Rigging of Hephaestus Overloaders
 
| A crate of Jury Rigging of Hephaestus Overloaders
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Kalthi Depths Wreckage}}
+
| [[Kalthi Depths Wreckage]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A wreck from Kalthi Depths. Maybe there's UrQa technology in there...
 
| A wreck from Kalthi Depths. Maybe there's UrQa technology in there...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Kalthi Depths Wreckage Chest}}
+
| [[Kalthi Depths Wreckage Chest]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 2 free space
+
|  
 +
| Breaks into 2 Kalthi Depths Wreckage Crate, Requires 2 free space
 
| A crate containing crates of 10 Kalthi Depths Wreckage
 
| A crate containing crates of 10 Kalthi Depths Wreckage
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Kalthi Depths Wreckage Crate}}
+
| [[Kalthi Depths Wreckage Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Kalthi Depths Wreckage, Requires 5 free space
 
| A crate of 5 Kalthi Depths Wreckage
 
| A crate of 5 Kalthi Depths Wreckage
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Kalthi Depths Wreckage Trove}}
+
| [[Kalthi Depths Wreckage Trove]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Breaks into 10 Kalthi Depths Wreckage Chest, Requires 10 free space
 
| A crate of crates, containing crates of 100 Kalthi Depths Wreckage
 
| A crate of crates, containing crates of 100 Kalthi Depths Wreckage
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Kalthi Essence}}
+
| [[Kalthi Essence]]
 +
| Commodity
 
|  
 
|  
 
| 12 hours
 
| 12 hours
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| The very lifeforce of Kalthi, slowly fading away
 
| The very lifeforce of Kalthi, slowly fading away
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Kalthi Manufacturing Parts}}
+
| [[Kalthi Manufacturing Parts]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Kalthi parts, useful for producing Kalthi technology
 
| Kalthi parts, useful for producing Kalthi technology
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Kalthi Ship Plating}}
+
| [[Kalthi Ship Plating]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000,000
 
| 1,000,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| The remains of a Kalthi spaceship, quite impressive
 
| The remains of a Kalthi spaceship, quite impressive
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Kendalite}}
+
| [[Kendalite]]
 +
| Commodity
 
|  10,000,000
 
|  10,000,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  Mined from asteroids in [[Contracosta]]
 
|  Used as a mission item to get a key for the rest of the [[Contracosta]] chain.
 
|  Used as a mission item to get a key for the rest of the [[Contracosta]] chain.
 
|  
 
|  
 
| Used most commonly for ganglinite research
 
| Used most commonly for ganglinite research
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Kidd's Volatile Wrath Crate}}
+
| [[Kidd's Volatile Wrath Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 210,000
 
| 210,000
 
|  
 
|  
| , Requires 1340 free space
+
|  
 +
| Contains 20 Kidd's Volatile Wrath, Requires 1340 free space
 
| 20 very angry overloaders.
 
| 20 very angry overloaders.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Kromatico}}
+
| [[Kromatico]]
 +
| Commodity
 
|  
 
|  
 
| 30 minutes
 
| 30 minutes
 
| 15,000
 
| 15,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Gray is the color of life.
 
| Gray is the color of life.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Kromatico Crate}}
+
| [[Kromatico Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 3 to 5 Kromatico, Requires 5 free space
 
| All the souls in a crate.
 
| All the souls in a crate.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Kromelite}}
+
| [[Kromelite]]
 +
| Commodity
 
|  
 
|  
 
| 30 minutes
 
| 30 minutes
 
| 15,000
 
| 15,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| The universe is in black and white.
 
| The universe is in black and white.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Kromelite Crate}}
+
| [[Kromelite Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 3 to 5 Kromelite, Requires 5 free space
 
| All the shades of grey in a crate.
 
| All the shades of grey in a crate.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ksaravis'ayu Pod}}
+
| [[Ksaravis'ayu Pod]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 25 free space
+
|  
 +
| Contains 25 Ksaravis'ayu, Requires 25 free space
 
| This organic pod is filled genetically engineered Aveksaka. T22 Physical Missile.
 
| This organic pod is filled genetically engineered Aveksaka. T22 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia}}
+
| [[Laconia]]
 +
| Commodity
 
|  5,000,000
 
|  5,000,000
 
| No
 
| No
 
| 400
 
| 400
 +
|  Extract using [[Base Items#Extractors|Laconia Extractor]]
 
|  make Laconia Sheets
 
|  make Laconia Sheets
 
|  
 
|  
 
| A rare and nearly magical metal.
 
| A rare and nearly magical metal.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Aggravation Module}}
+
| [[Laconia Aggravation Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Aggravation Module]]
+
| [[Laconia Aggravation Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase hostiliy.
 
| Increase hostiliy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Agility Module}}
+
| [[Laconia Agility Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Agility Module]]
+
| [[Laconia Agility Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase turning.
 
| Increase turning.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Capacity Module}}
+
| [[Laconia Capacity Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Capacity Module]]
+
| [[Laconia Capacity Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase storage capacity.
 
| Increase storage capacity.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Damage Module}}
+
| [[Laconia Damage Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Damage Module]]
+
| [[Laconia Damage Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase weapon damage.
 
| Increase weapon damage.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Dust}}
+
| [[Laconia Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 27,000
 
| 27,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Laconia, Requires 5 free space
 
| Laconia from a comet in dusty form
 
| Laconia from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Electric Module}}
+
| [[Laconia Electric Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Electric Module]]
+
| [[Laconia Electric Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase electric regeneration.
 
| Increase electric regeneration.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Energy Module}}
+
| [[Laconia Energy Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Energy Module]]
+
| [[Laconia Energy Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase energy maximum.
 
| Increase energy maximum.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Fading Module}}
+
| [[Laconia Fading Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Fading Module]]
+
| [[Laconia Fading Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Decrease hostiliy.
 
| Decrease hostiliy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Firing Module}}
+
| [[Laconia Firing Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Firing Module]]
+
| [[Laconia Firing Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase attack speed.
 
| Increase attack speed.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Nimbleness Module}}
+
| [[Laconia Nimbleness Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Nimbleness Module]]
+
| [[Laconia Nimbleness Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase nimbleness.
 
| Increase nimbleness.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Plate}}
+
| [[Laconia Plate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 60 free space
+
|  
 +
| Breaks into 30 to 60 Laconia, Requires 60 free space
 
| A plate of laconia.
 
| A plate of laconia.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Proximity Module}}
+
| [[Laconia Proximity Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Proximity Module]]
+
| [[Laconia Proximity Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Hopefully detect stuff that is close by.
 
| Hopefully detect stuff that is close by.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Radar Module}}
+
| [[Laconia Radar Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Radar Module]]
+
| [[Laconia Radar Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase radar range and strength.
 
| Increase radar range and strength.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Range Module}}
+
| [[Laconia Range Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Range Module]]
+
| [[Laconia Range Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase firing range.
 
| Increase firing range.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Recovery Module}}
+
| [[Laconia Recovery Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Recovery Module]]
+
| [[Laconia Recovery Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase shield recovery speed.
 
| Increase shield recovery speed.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Reinforced Girders}}
+
| [[Laconia Reinforced Girders]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000,000
 
| 2,000,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| Laconia-reinforced structural support.
 
| Laconia-reinforced structural support.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Sheet}}
+
| [[Laconia Sheet]]
 +
| Commodity
 
|  5,000,000
 
|  5,000,000
 
| No
 
| No
 
| 100,000
 
| 100,000
| Built from Laconia [[Laconia Sheet]]
+
| [[Laconia Sheet Blueprint]]
 
|  fortify things
 
|  fortify things
 
|  
 
|  
 
| Laconia, one of the most durable substance known to man.
 
| Laconia, one of the most durable substance known to man.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Shield Module}}
+
| [[Laconia Shield Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Shield Module]]
+
| [[Laconia Shield Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase shield resilience.
 
| Increase shield resilience.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Shielding Crate}}
+
| [[Laconia Shielding Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 100 free space
+
|  
 +
| Contains 5 Laconia Shielding, Requires 100 free space
 
| Crate of 5 Laconia Shieldings.
 
| Crate of 5 Laconia Shieldings.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Speed Module}}
+
| [[Laconia Speed Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Speed Module]]
+
| [[Laconia Speed Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase ship speed.
 
| Increase ship speed.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Stealth Module}}
+
| [[Laconia Stealth Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Stealth Module]]
+
| [[Laconia Stealth Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Allow for more undectability.
 
| Allow for more undectability.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Thrust Module}}
+
| [[Laconia Thrust Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Thrust Module]]
+
| [[Laconia Thrust Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase engine thrust strength.
 
| Increase engine thrust strength.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Tracking Module}}
+
| [[Laconia Tracking Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Tracking Module]]
+
| [[Laconia Tracking Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Track fast moving space objects.
 
| Track fast moving space objects.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Laconia Traction Module}}
+
| [[Laconia Traction Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 60,000
 
| 60,000
| [[Laconia Traction Module]]
+
| [[Laconia Traction Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase traction strength.
 
| Increase traction strength.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Large Launching Tube}}
+
| [[Large Launching Tube]]
 +
| Commodity
 
|  25,000,000
 
|  25,000,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  DG Drop
 
|  Used in Streamlined [[Fighter Bay Blueprints]]
 
|  Used in Streamlined [[Fighter Bay Blueprints]]
 
|  
 
|  
 
| Used in upgrading to a more advanced launcher
 
| Used in upgrading to a more advanced launcher
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Large Paxian Subspace Supply Crate}}
+
| [[Large Paxian Subspace Supply Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 210,000
 
| 210,000
 
|  
 
|  
| , Requires 28 free space
+
|  
 +
| Contains 1 to 3 Eridium and 10 to 15 Allied Commendation and 3 to 10 Ammo Crate - Large Paxian Missile, Requires 28 free space
 
| A small collection of Paxian goods.
 
| A small collection of Paxian goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Large Station Gear Token Crate}}
+
| [[Large Station Gear Token Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 
|  
 
|  
| , Requires 20 free space
+
|  
 +
| Contains 20 Station Gear Token, Requires 20 free space
 
| Compacted Station Gear Tokens
 
| Compacted Station Gear Tokens
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Last Stand Crate}}
+
| [[Last Stand Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Contains 5 Last Stand, Requires 10 free space
 
| Crate of 5 Last Stands.
 
| Crate of 5 Last Stands.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Lasting Resources Crate}}
+
| [[Lasting Resources Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Lasting Resources, Requires 5 free space
 
| Crate of 5 Lasting Resources'.
 
| Crate of 5 Lasting Resources'.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Lice Fighter Pack}}
+
| [[Lice Fighter Pack]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 300,000
 
| 300,000
 
|  
 
|  
| , Requires 65 free space
+
|  
 +
| Breaks into 5 Lice Fighter, Requires 65 free space
 
| Lice Fighter's
 
| Lice Fighter's
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Lion Heart Key}}
+
| [[Lion Heart Key]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Drop
 
|  enter Lion galaxy in [[The Serengeti]]
 
|  enter Lion galaxy in [[The Serengeti]]
 
|  
 
|  
 
| The key to the lion heart
 
| The key to the lion heart
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Locust Fighter Pack}}
+
| [[Locust Fighter Pack]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 300,000
 
| 300,000
 
|  
 
|  
| , Requires 70 free space
+
|  
 +
| Breaks into 5 Locust Fighter, Requires 70 free space
 
| Locust Fighter's
 
| Locust Fighter's
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Love Cylinder Remains}}
+
| [[Love Cylinder Remains]]
 +
| Commodity
 
|  
 
|  
 
| 2 hours, 30 minutes
 
| 2 hours, 30 minutes
 
| 5
 
| 5
 +
|  [[Rosemary]] Drop
 
|  build various surgical things
 
|  build various surgical things
 
|  
 
|  
 
| Seem less intimidating that way.
 
| Seem less intimidating that way.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Lubricated Cyborgs}}
+
| [[Lubricated Cyborgs]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000,000
 
| 2,000,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| Dancing without friction.
 
| Dancing without friction.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Lunarium}}
+
| [[Lunarium]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000,000
 
| 1,000,000
| [[Lunarium]]
+
| [[Lunarium Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| The dark side of the moon.
 
| The dark side of the moon.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Lunarium Shard}}
+
| [[Lunarium Shard]]
 +
| Commodity
 
|  
 
|  
 
| 24 hours
 
| 24 hours
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A shard of the dark side of the moon.
 
| A shard of the dark side of the moon.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Luscious North}}
+
| [[Luscious North]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
| [[Commodity Blueprints|Built from orbs]] [[Luscious North]]
+
| [[Luscious North Blueprint]]
 
|  build Luscious West
 
|  build Luscious West
 
|  
 
|  
 
| Luscious greed, west
 
| Luscious greed, west
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Luscious South}}
+
| [[Luscious South]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  Spawns as green debris in [[The Neutral Zone]]
 
|  
 
|  
 
|  
 
|  
 
| Luscious greed, east
 
| Luscious greed, east
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Luscious West}}
+
| [[Luscious West]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
| [[Commodity Blueprints|Built from other Luscious]] [[Luscious West]]
+
| [[Luscious West Blueprint]]
 
|  [[Bot Research]]
 
|  [[Bot Research]]
 
|  
 
|  
 
| Luscious greed, south
 
| Luscious greed, south
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Luxurious Station Suite}}
+
| [[Luxurious Station Suite]]
 +
| Mission Item
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Luxurious Station Suite]]
+
| [[Luxurious Station Suite Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Guarantee strike free workers!
 
| Guarantee strike free workers!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Lyceum Diploma}}
+
| [[Lyceum Diploma]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A citation worth part of an Honorary Diploma.
 
| A citation worth part of an Honorary Diploma.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Lyceum Mention}}
+
| [[Lyceum Mention]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A citation worth part of an Honorary Mention.
 
| A citation worth part of an Honorary Mention.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Mad Scientist's Brain}}
+
| [[Mad Scientist's Brain]]
 +
| Commodity
 
|  
 
|  
 
| 150 hours
 
| 150 hours
 
| 100,000
 
| 100,000
 +
|  Drops from [[Mad Scientist]]
 
|  [[Electrical Engineering]] 20 in [[Lunacy]]
 
|  [[Electrical Engineering]] 20 in [[Lunacy]]
 
|  
 
|  
 
| Even dead this thing is probably more intelligent than you.
 
| Even dead this thing is probably more intelligent than you.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Mad Scientist's Other Brain}}
+
| [[Mad Scientist's Other Brain]]
 +
| Commodity
 
|  
 
|  
 
| 150 hours
 
| 150 hours
 
| 100,000
 
| 100,000
 +
|  Drops from [[Mad Scientist]]
 
|  [[Remote Control]] 18 in [[Lunacy]]
 
|  [[Remote Control]] 18 in [[Lunacy]]
 
|  
 
|  
 
| Even dead this thing is probably more intelligent than you.
 
| Even dead this thing is probably more intelligent than you.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Master Pirate Crest}}
+
| [[Master Pirate Crest]]
 +
| Commodity
 
|  10,000
 
|  10,000
 
| No
 
| No
 
| 100
 
| 100
 +
|  Drops from W2 and W3 Pirate [[AI]]
 
|  
 
|  
 
|  
 
|  
 
| Mark from a pirate
 
| Mark from a pirate
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Master Pirate Strongbox}}
+
| [[Master Pirate Strongbox]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 
|  
 
|  
| , Requires 6 free space
+
|  
 +
| Contains 4 to 6 Master Pirate Crest, Requires 6 free space
 
| A strong chest of Master Pirate Crests
 
| A strong chest of Master Pirate Crests
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Matra Markata Prahetiayu Pod}}
+
| [[Matra Markata Prahetiayu Pod]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 25 free space
+
|  
 +
| Contains 25 Matra Markata Prahetiayu, Requires 25 free space
 
| This organic pod is filled genetically engineered Aveksaka. T22 Radiation Missile.
 
| This organic pod is filled genetically engineered Aveksaka. T22 Radiation Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Medium Launching Tube}}
+
| [[Medium Launching Tube]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  DGs
 
|  [[Fighter Bay Blueprints]]
 
|  [[Fighter Bay Blueprints]]
 
|  
 
|  
 
| Used in upgrading to a more advanced launcher
 
| Used in upgrading to a more advanced launcher
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Medium Paxian Subspace Supply Crate}}
+
| [[Medium Paxian Subspace Supply Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 210,000
 
| 210,000
 
|  
 
|  
| , Requires 15 free space
+
|  
 +
| Contains 3 to 5 Allied Commendation and 3 to 10 Ammo Crate - Medium Paxian Missile, Requires 15 free space
 
| A small collection of Paxian goods.
 
| A small collection of Paxian goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Mega Warmth Crate}}
+
| [[Mega Warmth Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Mega Warmth, Requires 5 free space
 
| Crate of 5 Mega Warmths.
 
| Crate of 5 Mega Warmths.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Mercurial Docking Clamps}}
+
| [[Mercurial Docking Clamps]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Mercurial Docking Clamps]]
+
| [[Mercurial Docking Clamps Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| It doesn't use sensors, it feels the void
 
| It doesn't use sensors, it feels the void
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Mercury}}
+
| [[Mercury]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 7,500
 
| 7,500
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Usually liquid, but frozen from the depths of space.
 
| Usually liquid, but frozen from the depths of space.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Metallic Shard}}
+
| [[Metallic Shard]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Remains of a Delquadrakimdan
 
| Remains of a Delquadrakimdan
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Metals}}
+
| [[Metals]]
 +
| Commodity
 
|  90
 
|  90
 
| No
 
| No
 
| 550
 
| 550
 +
|  Extract using [[Base Items#Extractors|Metal Drill]]
 
|  build just about everything
 
|  build just about everything
 
|  
 
|  
 
| Make the universe go 'round
 
| Make the universe go 'round
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Micro Scrap Part}}
+
| [[Micro Scrap Part]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A few things to recycle in there (worth about 1,000 credits in repair).
 
| A few things to recycle in there (worth about 1,000 credits in repair).
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Microbes Amoureuses}}
+
| [[Microbes Amoureuses]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
| Built from Microbes Noirs, [[Commodity Blueprints]] [[Microbes Amoureuses]]
+
| [[Microbes Amoureuses Blueprint]]
 
|  tuition for [[Warp Navigation]] 4 in [[Emphatic Biology]] and [[Station Management]] 20 in [[Biologique]]
 
|  tuition for [[Warp Navigation]] 4 in [[Emphatic Biology]] and [[Station Management]] 20 in [[Biologique]]
| , Decays at universe reset.
+
| Prevents jumping to other galaxies, Decays at universe reset.
 
| Tout le monde aiment les microbes amoureuses. Careful! These microbes adapt to your brain pattern when they come into contact with you and will die if you disconnect for too long or leave in a ship
 
| Tout le monde aiment les microbes amoureuses. Careful! These microbes adapt to your brain pattern when they come into contact with you and will die if you disconnect for too long or leave in a ship
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Microbes Blancs}}
+
| [[Microbes Blancs]]
 +
| Commodity
 
|  
 
|  
 
| 33 minutes, 20 seconds
 
| 33 minutes, 20 seconds
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
Line 4,545: Line 5,349:
 
|- align="center"
 
|- align="center"
 
|  Microbes Noirs
 
|  Microbes Noirs
 +
|  Commodity
 
|  
 
|  
 
|  33 minutes, 20 seconds
 
|  33 minutes, 20 seconds
Line 4,553: Line 5,358:
 
|  Microves Noirs, pas pour les marches noirs.
 
|  Microves Noirs, pas pour les marches noirs.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Microbes Warp}}
+
| [[Microbes Warp]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
| [[Microbes Warp]]
+
| [[Microbes Warp Blueprint]]
 
|  
 
|  
| , Decays at universe reset.
+
| Can't be put into locker, Prevents jumping to other galaxies, Decays at universe reset.
 
| Tout le monde aiment les microbes warp. Careful! These microbes adapt to your brain pattern when they come into contact with you and will die if you disconnect for too long or leave in a ship
 
| Tout le monde aiment les microbes warp. Careful! These microbes adapt to your brain pattern when they come into contact with you and will die if you disconnect for too long or leave in a ship
 
|- align="center"
 
|- align="center"
 
|  Microchips
 
|  Microchips
 +
|  Commodity
 
|  150
 
|  150
 
|  None
 
|  None
Line 4,571: Line 5,378:
 
|  Pentium LVX's
 
|  Pentium LVX's
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Middling Admixium}}
+
| [[Middling Admixium]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
| [[Middling Admixium]]
+
| [[Middling Admixium Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| The core of all madness
 
| The core of all madness
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Milli's Burger}}
+
| [[Milli's Burger]]
 +
| Commodity
 
|  
 
|  
 
| 55 hours, 33 minutes, 20 seconds
 
| 55 hours, 33 minutes, 20 seconds
 
| 5
 
| 5
 +
|  [[The End of the Universe]] -- 500 million
 
|  Used in [[Apprentice's Ward Missions]]
 
|  Used in [[Apprentice's Ward Missions]]
 
|  
 
|  
 
| The composite interests over the last few trillion years should be enough to cover the cost of that meal right?
 
| The composite interests over the last few trillion years should be enough to cover the cost of that meal right?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Mining Token}}
+
| [[Mining Token]]
 +
| Commodity
 
|  5
 
|  5
 
| No
 
| No
 
| 100
 
| 100
 +
|  Mined from [[Asteroids]] in [[Arena Lobby]]
 
|  Used in [[Arena Lobby]] Missions
 
|  Used in [[Arena Lobby]] Missions
 
|  
 
|  
 
| Great for making any good miner proud!
 
| Great for making any good miner proud!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Monochrome Hue Specialized Trade Goods}}
+
| [[Monochrome Hue Specialized Trade Goods]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  [[Monochrome Hue]] Drop
 
|  Pirate Mission
 
|  Pirate Mission
 
|  
 
|  
 
| Special Monochrome Hue Trade Goods.
 
| Special Monochrome Hue Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Monochrome Tint Specialized Trade Goods}}
+
| [[Monochrome Tint Specialized Trade Goods]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  [[Monochrome Tint]] Drop
 
|  Pirate Mission
 
|  Pirate Mission
 
|  
 
|  
 
| Special Monochrome Tint Trade Goods.
 
| Special Monochrome Tint Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Mustard Yellow Crate}}
+
| [[Mustard Yellow Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 2950 free space
+
|  
 +
| Contains 50 Particle Acceleration Overloader, Requires 2950 free space
 
| A mysterious crate
 
| A mysterious crate
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Mysterious Cyborgs}}
+
| [[Mysterious Cyborgs]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 8,000,000
 
| 8,000,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| Probably best not to know.
 
| Probably best not to know.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Mzungu Green Orb}}
+
| [[Mzungu Green Orb]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  Ruin -- ?
 
|  build [[Drones|Orb Drone]]
 
|  build [[Drones|Orb Drone]]
 
|  
 
|  
 
| what is this good for?
 
| what is this good for?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|NCC-Bulk Specialized Trade Goods}}
+
| [[NCC-Bulk Specialized Trade Goods]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  [[NCC-Bulk]] Drop
 
|  Pirate Mission
 
|  Pirate Mission
 
|  
 
|  
 
| Special NCC-Bulk Trade Goods.
 
| Special NCC-Bulk Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Nanite}}
+
| [[Nanite]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
| [[Nanite]]
+
| [[Nanite Fabrication Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Infinitesimally small robot.
 
| Infinitesimally small robot.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Nano Scrap Part}}
+
| [[Nano Scrap Part]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A few things to recycle in there (worth about 100 credits in repair).
 
| A few things to recycle in there (worth about 100 credits in repair).
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Nanochips}}
+
| [[Nanochips]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Where do I stick the qubits again?
 
| Where do I stick the qubits again?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Nanosilicon}}
+
| [[Nanosilicon]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 400
 
| 400
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Useful for making extremely compact circuitry.
 
| Useful for making extremely compact circuitry.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Nathaniel's Emblem}}
+
| [[Nathaniel's Emblem]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|  [[Nathaniel Courthope]] and [[Captain Albatross]] Drop
 
|  [[Piracy]] 20  
 
|  [[Piracy]] 20  
 
|  
 
|  
 
| Token of your pirating.
 
| Token of your pirating.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Neural Keysyncs}}
+
| [[Neural Keysyncs]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|  Drop from all [[DG]] AI
 
|  key get through locked warps in [[DG]]s,<br> decays upon warping and on relogging.
 
|  key get through locked warps in [[DG]]s,<br> decays upon warping and on relogging.
 
|  
 
|  
 
| Delicate membrane allows intergalactic travel through locked gates.
 
| Delicate membrane allows intergalactic travel through locked gates.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Neutrinon}}
+
| [[Neutrinon]]
 +
| Commodity
 
|  _
 
|  _
 
| 50 hours
 
| 50 hours
 
| 1
 
| 1
 +
|  Drop from [[Speedy Gonzales]] in [[Micron]].
 
|  contruct various items.
 
|  contruct various items.
 
|  
 
|  
 
| Quantum of radiation.
 
| Quantum of radiation.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Neutron Rod}}
+
| [[Neutron Rod]]
 +
| Commodity
 
|  _
 
|  _
 
| 45 minutes
 
| 45 minutes
 
| 2,000
 
| 2,000
 +
|  mined from [[Asteroids]] in [[Infernal Tempest]] near the Alpha sun
 
|  [[Infernal Tempest Missions|missions]] in [[Infernal Tempest]]
 
|  [[Infernal Tempest Missions|missions]] in [[Infernal Tempest]]
 
|  
 
|  
 
| Eating this is a bad idea, in fact you probably shouldn't be touching it.
 
| Eating this is a bad idea, in fact you probably shouldn't be touching it.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ngorongoro key}}
+
| [[Ngorongoro key]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in accessing Ngorongoro Crater
 
| Used in accessing Ngorongoro Crater
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Nightfury's Burst Crate}}
+
| [[Nightfury's Burst Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 3,000
 
| 3,000
 
|  
 
|  
| , Requires 25 free space
+
|  
 +
| Breaks into 25 Nightfury's Burst, Requires 25 free space
 
| Contains 25 Nightfury's Burst tweaks
 
| Contains 25 Nightfury's Burst tweaks
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Nitinol}}
+
| [[Nitinol]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 5,000
 
| 5,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| An elastic alloy that remembers its shape.
 
| An elastic alloy that remembers its shape.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Nitro Crate}}
+
| [[Nitro Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 15 free space
+
|  
 +
| Contains 5 Nitro, Requires 15 free space
 
| Crate of 5 Nitros.
 
| Crate of 5 Nitros.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Not Too Badly Damaged Positronic Brain}}
+
| [[Not Too Badly Damaged Positronic Brain]]
 +
| Mission Item
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Not too badly damaged.
 
| Not too badly damaged.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Nuclear Waste}}
+
| [[Nuclear Waste]]
 +
| Commodity
 
|  500
 
|  500
 
| No
 
| No
 
| 1,400
 
| 1,400
 +
|  Extract using [[Base Items#Extractors|Nuclear Waste Collector]]
 
|  fuel energies
 
|  fuel energies
 
|  
 
|  
 
| Not in my back yard!
 
| Not in my back yard!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Nutter Sputters}}
+
| [[Nutter Sputters]]
 +
| Commodity
 
|  
 
|  
 
| 50 hours
 
| 50 hours
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Nut-rific!
 
| Nut-rific!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Oilheart's Afterburner Crate}}
+
| [[Oilheart's Afterburner Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Contains 5 Oilheart's Afterburner, Requires 10 free space
 
| Crate of 5 Oilheart's Afterburners.
 
| Crate of 5 Oilheart's Afterburners.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Oilheart's Best Afterburner Crate}}
+
| [[Oilheart's Best Afterburner Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Contains 5 Oilheart's Best Afterburner, Requires 10 free space
 
| Crate of 5 Oilheart's Best Afterburners.
 
| Crate of 5 Oilheart's Best Afterburners.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Oilheart's Better Afterburner Crate}}
+
| [[Oilheart's Better Afterburner Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Contains 5 Oilheart's Better Afterburner, Requires 10 free space
 
| Crate of 5 Oilheart's Better Afterburners.
 
| Crate of 5 Oilheart's Better Afterburners.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Olduvai Gorge key}}
+
| [[Olduvai Gorge key]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  Key to [[Olduvai Gorge]]
 
|  Key to [[Olduvai Gorge]]
 
|  
 
|  
 
| Used in accessing Olduvai Gorge
 
| Used in accessing Olduvai Gorge
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Osmium}}
+
| [[Osmium]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 19,023
 
| 19,023
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Osmium is the densest naturally occurring element
 
| Osmium is the densest naturally occurring element
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Overclocked Chatbots}}
+
| [[Overclocked Chatbots]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,600,000
 
| 1,600,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| Hey, hey, hey, so this one time Bzzz and after that the microwave went bzzzzz.
 
| Hey, hey, hey, so this one time Bzzz and after that the microwave went bzzzzz.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Oversized Helga Specialized Trade Goods}}
+
| [[Oversized Helga Specialized Trade Goods]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Special Oversized Helga Trade Goods.
 
| Special Oversized Helga Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Oversized Rosburst Specialized Trade Goods}}
+
| [[Oversized Rosburst Specialized Trade Goods]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Special Oversized Rosburst Trade Goods.
 
| Special Oversized Rosburst Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Oversized Zebucart Specialized Trade Goods}}
+
| [[Oversized Zebucart Specialized Trade Goods]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Special Oversized Zebucart Trade Goods.
 
| Special Oversized Zebucart Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pallet of Eggbox Crates}}
+
| [[Pallet of Eggbox Crates]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 300,000
 
| 300,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Breaks into 4 to 10 Eggbox Crate, Requires 10 free space
 
| A full pallet? Wow! Don't drop 'em!
 
| A full pallet? Wow! Don't drop 'em!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Paranormal Research Diploma}}
+
| [[Paranormal Research Diploma]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 +
|  [[Graveyard]] Mission Reward
 
|  missions in [[Graveyard]]
 
|  missions in [[Graveyard]]
 
|  
 
|  
 
| Proof that you believe in ghosts!
 
| Proof that you believe in ghosts!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pax Astralogica Specialized Trade Goods}}
+
| [[Pax Astralogica Specialized Trade Goods]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  [[Pax Astralogica]] Drop
 
|  Pirate Mission
 
|  Pirate Mission
 
|  
 
|  
 
| Special Pax Astralogica Trade Goods.
 
| Special Pax Astralogica Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pax Cosmologica Fighter Generator Crate}}
+
| [[Pax Cosmologica Fighter Generator Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 210,000
 
| 210,000
 
|  
 
|  
| , Requires 0 free space
+
|  
 +
| Contains 1 Small Pax Cosmologica Fighter Generator, Requires 0 free space
 
| A compacted Paxian fighter generator.
 
| A compacted Paxian fighter generator.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Paxian Alloy Plating}}
+
| [[Paxian Alloy Plating]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 25,000
 
| 25,000
| [[Paxian Alloy Plating]]
+
| [[Paxian Alloy Plating Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| An alloy plate made from an extremely strange mixture of metals.
 
| An alloy plate made from an extremely strange mixture of metals.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Paxian Figurines}}
+
| [[Paxian Figurines]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 
|  
 
|  
| , Requires 125 free space
+
|  
 +
| Decays at universe reset., Always drops, Contains 125 Baobabs, Requires 125 free space
 
| Paxian figurines, paint them yourself!
 
| Paxian figurines, paint them yourself!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Paxian Medallion}}
+
| [[Paxian Medallion]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
Line 4,895: Line 5,779:
 
|- align="center"
 
|- align="center"
 
|  Paxian Research Medal
 
|  Paxian Research Medal
 +
| Commodity
 
|  
 
|  
 
|  None
 
|  None
Line 4,903: Line 5,788:
 
|  Learn something.
 
|  Learn something.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Paxian Space Suit}}
+
| [[Paxian Space Suit]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
| Fun, fun, fun, in the sun, sun, sun...
 
| Fun, fun, fun, in the sun, sun, sun...
 
| It's cold outside, there's no kind of atmosphere, I'm all alone, more or less, Let me fly, far away from here,
 
| It's cold outside, there's no kind of atmosphere, I'm all alone, more or less, Let me fly, far away from here,
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Peasants}}
+
| [[Peasants]]
 +
| Commodity
 
|  200
 
|  200
 
| No
 
| No
 
| 200
 
| 200
 +
|  Bought from colonies or AI base.
 
|  population of colonies
 
|  population of colonies
 
|  
 
|  
 
| Genetically engineered for compliance. Resistance is feudal.
 
| Genetically engineered for compliance. Resistance is feudal.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Perilium}}
+
| [[Perilium]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000,000
 
| 1,000,000
| [[Perilium]]
+
| [[Perilium Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| The core of all madness
 
| The core of all madness
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Perilium Piece}}
+
| [[Perilium Piece]]
 +
| Commodity
 
|  
 
|  
 
| 24 hours
 
| 24 hours
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| The core of all madness, in pieces
 
| The core of all madness, in pieces
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Perilous Blocker Crate}}
+
| [[Perilous Blocker Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Perilous Blocker, Requires 5 free space
 
| A crate of 5 Perilous Blockers
 
| A crate of 5 Perilous Blockers
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Perilous Burst Crate}}
+
| [[Perilous Burst Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Perilous Burst, Requires 5 free space
 
| A crate of 5 Perilous Bursts
 
| A crate of 5 Perilous Bursts
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Perilous Movement Crate}}
+
| [[Perilous Movement Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Perilous Movement, Requires 5 free space
 
| A crate of 5 Perilous Movements
 
| A crate of 5 Perilous Movements
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Perilous Scope Crate}}
+
| [[Perilous Scope Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Perilous Scope, Requires 5 free space
 
| A crate of 5 Perilous Scopes
 
| A crate of 5 Perilous Scopes
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Perilous Shield Booster Crate}}
+
| [[Perilous Shield Booster Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Perilous Shield Booster, Requires 5 free space
 
| A crate of 5 Perilous Shield Boosters
 
| A crate of 5 Perilous Shield Boosters
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Perilous Strength Crate}}
+
| [[Perilous Strength Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Perilous Strength, Requires 5 free space
 
| A crate of 5 Perilous Strengths
 
| A crate of 5 Perilous Strengths
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Permission of the Prophet}}
+
| [[Permission of the Prophet]]
 +
| Commodity
 
|  
 
|  
 
| 50 hours
 
| 50 hours
 
| 2,000
 
| 2,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| You are now allowed to create ships in the likeness of the prophet himself!
 
| You are now allowed to create ships in the likeness of the prophet himself!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Personal Computers}}
+
| [[Personal Computers]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 400
 
| 400
 +
|  Convert from ? using [[Base Items#Converters/Manufacturing Items|Dall Computer Assembly Plant]]
 
|  
 
|  
 
|  
 
|  
 
| Making world's go round all across the universe.
 
| Making world's go round all across the universe.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Petroleum}}
+
| [[Petroleum]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Extract using [[Base Items#Extractors|Petroleum Extractor]]
 
|  build high level things
 
|  build high level things
 
|  
 
|  
 
| A generic term applied to oil and oil products in all forms.
 
| A generic term applied to oil and oil products in all forms.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Petroleum Dust}}
+
| [[Petroleum Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 30,000
 
| 30,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Petroleum, Requires 5 free space
 
| Frozen Petroleum from a comet in dusty form
 
| Frozen Petroleum from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Petroleum Pit}}
+
| [[Petroleum Pit]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 75 free space
+
|  
 +
| Breaks into 50 to 75 Petroleum, Requires 75 free space
 
| Seriously? A pit of petroleum? In space?
 
| Seriously? A pit of petroleum? In space?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Phantom Peasant}}
+
| [[Phantom Peasant]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|  [[Halloween]] Drop
 
|  Used in [[Graveyard]] Missions
 
|  Used in [[Graveyard]] Missions
 
|  
 
|  
 
| A disgruntled dead Peasant... how suprising.
 
| A disgruntled dead Peasant... how suprising.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Phased Metals}}
+
| [[Phased Metals]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 450
 
| 450
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Strong, durable alloys found only in Subspace.
 
| Strong, durable alloys found only in Subspace.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Photon Dissipators}}
+
| [[Photon Dissipators]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Photon Dissipators]]
+
| [[Photon Dissipators Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| The past had ninjas. The future has you.
 
| The past had ninjas. The future has you.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pieces o' Eight}}
+
| [[Pieces o' Eight]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|  [[Brigand's Stronghold]] missions
 
|  none
 
|  none
 
|  
 
|  
 
| To trade for stuff on the black market.
 
| To trade for stuff on the black market.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pilot's Renevant}}
+
| [[Pilot's Renevant]]
 +
| Commodity
 
|  200
 
|  200
 
| No
 
| No
 
| 10
 
| 10
 +
|  Halloween Drop
 
|  Used in [[Graveyard]] Missions
 
|  Used in [[Graveyard]] Missions
 
|  
 
|  
 
| He found out that sometimes a Hotrod can go too fast. Coincidentally, he forgot his pressure suit.
 
| He found out that sometimes a Hotrod can go too fast. Coincidentally, he forgot his pressure suit.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pirate Crest}}
+
| [[Pirate Crest]]
 +
| Commodity
 
|  10,000
 
|  10,000
 
| No
 
| No
 
| 100
 
| 100
 +
|  Drops from pirating [[AI]]
 
|  Used in [[Sol]] Missions
 
|  Used in [[Sol]] Missions
 
|  
 
|  
 
| Mark from a pirate
 
| Mark from a pirate
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pirate Strongbox}}
+
| [[Pirate Strongbox]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 
|  
 
|  
| , Requires 6 free space
+
|  
 +
| Contains 4 to 6 Pirate Crest, Requires 6 free space
 
| A strong chest of Pirate Crests
 
| A strong chest of Pirate Crests
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pirated Lyceum Research Module I}}
+
| [[Pirated Lyceum Research Module I]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| This is why we can't have nice things.
 
| This is why we can't have nice things.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pirated Lyceum Research Module II}}
+
| [[Pirated Lyceum Research Module II]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| They should really invest in DRM.
 
| They should really invest in DRM.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pirated Lyceum Research Module III}}
+
| [[Pirated Lyceum Research Module III]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| They never learn, do they?
 
| They never learn, do they?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pirated Lyceum Research Module IV}}
+
| [[Pirated Lyceum Research Module IV]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Seriously, this is getting ridiculous.
 
| Seriously, this is getting ridiculous.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pirated Lyceum Research Module V}}
+
| [[Pirated Lyceum Research Module V]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| They've got a leak, that's the only way...
 
| They've got a leak, that's the only way...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pirated Lyceum Research Module VI}}
+
| [[Pirated Lyceum Research Module VI]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| At this point, I don't feel sorry for them.
 
| At this point, I don't feel sorry for them.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pirated Lyceum Research Module VII}}
+
| [[Pirated Lyceum Research Module VII]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| How do you pirate something that isn't released yet!?
 
| How do you pirate something that isn't released yet!?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Plasma Crystal Dust}}
+
| [[Plasma Crystal Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 75,000
 
| 75,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Plasma Crystals, Requires 5 free space
 
| Tiny Plasma Crystals from a comet in dusty form
 
| Tiny Plasma Crystals from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Plasma Crystals}}
+
| [[Plasma Crystals]]
 +
| Commodity
 
|  1,000,000
 
|  1,000,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  Extracted from [[Hyper]] using [[Base Items#Extractors|Plasma Extractor]]
 
|  build [[Drones|Plasmite Drone]]
 
|  build [[Drones|Plasmite Drone]]
 
|  
 
|  
 
| Enigmatic crystal ball, sadly there's no star in it ...
 
| Enigmatic crystal ball, sadly there's no star in it ...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Platinum}}
+
| [[Platinum]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,617
 
| 1,617
 +
|  Extracted using [[Base Items#Extractors|Platinum Extractor]]
 
|  build Platinum Bars
 
|  build Platinum Bars
 
|  
 
|  
 
| A dense (heavy) silvery grey metal, atomic number 78, atomic weight 195.078.
 
| A dense (heavy) silvery grey metal, atomic number 78, atomic weight 195.078.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Platinum Bar}}
+
| [[Platinum Bar]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 +
|  Built from Platinum or Cyanure
 
|  various [[:Category:Bar Skills|Bar Skills]]
 
|  various [[:Category:Bar Skills|Bar Skills]]
 
|  
 
|  
 
| 1 ton of Platinum
 
| 1 ton of Platinum
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Platinum Fistful of Dollas}}
+
| [[Platinum Fistful of Dollas]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| For a few dollas more...
 
| For a few dollas more...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Platinum Piece}}
+
| [[Platinum Piece]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 30 free space
+
|  
 +
| Breaks into 10 to 30 Platinum, Requires 30 free space
 
| A big piece of platinum
 
| A big piece of platinum
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Platinum Sensor}}
+
| [[Platinum Sensor]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Detect stuff.
 
| Detect stuff.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Portable Lavatory}}
+
| [[Portable Lavatory]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,500
 
| 2,500
 +
|
 
|  
 
|  
 
|  
 
|  
 
| When running back home just isn't possible.
 
| When running back home just isn't possible.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Poseidon Fragments}}
+
| [[Poseidon Fragments]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Fragments of Pretender Poseidon Ship
 
| Fragments of Pretender Poseidon Ship
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Poseidon Research Module}}
+
| [[Poseidon Research Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
| [[Poseidon Research Module]]
+
| [[Poseidon Research Module Blueprint]]
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
|  [[Poseidon Research Module]]
 
[[Poseidon Research Module]]
 
 
|  
 
|  
 
|  
 
|  
 
| The result of lots of hard research
 
| The result of lots of hard research
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Power Doughnut Crate}}
+
| [[Power Doughnut Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Power Doughnut, Requires 5 free space
 
| Crate of 5 Power Doughnuts.
 
| Crate of 5 Power Doughnuts.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Power Punch Crate}}
+
| [[Power Punch Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Power Punch, Requires 5 free space
 
| Crate of 5 Power Punchs.
 
| Crate of 5 Power Punchs.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Power Punch GT Crate}}
+
| [[Power Punch GT Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Contains 5 to 10 Power Punch GT, Requires 10 free space
 
| Crate of 5 Power Punch GTs.
 
| Crate of 5 Power Punch GTs.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Power Punch Z Crate}}
+
| [[Power Punch Z Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Power Punch Z, Requires 5 free space
 
| Crate of 5 Power Punch Zs.
 
| Crate of 5 Power Punch Zs.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Praheti DNA}}
+
| [[Praheti DNA]]
 +
| Commodity
 
|  
 
|  
 
| 12 hours
 
| 12 hours
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Gooey strands of genetic material.
 
| Gooey strands of genetic material.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Prawn Piece}}
+
| [[Prawn Piece]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| This seems to be a piece that belongs to something bigger, I wonder what happens if we put them all together
 
| This seems to be a piece that belongs to something bigger, I wonder what happens if we put them all together
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Precision Crystal Crate}}
+
| [[Precision Crystal Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 20 free space
+
|  
 +
| Contains 5 Precision Crystal, Requires 20 free space
 
| Crate of 5 Precision Crystals.
 
| Crate of 5 Precision Crystals.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Precision Juice Crate}}
+
| [[Precision Juice Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 15 free space
+
|  
 +
| Contains 5 Precision Juice, Requires 15 free space
 
| Crate of 5 Precision Juices.
 
| Crate of 5 Precision Juices.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Precision Pantacosms}}
+
| [[Precision Pantacosms]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 4,000,000
 
| 4,000,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| They fly straight on.
 
| They fly straight on.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Precision Pill Crate}}
+
| [[Precision Pill Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Precision Pill, Requires 5 free space
 
| Crate of 5 Precision Pills.
 
| Crate of 5 Precision Pills.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Precision Shot Crate}}
+
| [[Precision Shot Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Contains 5 Precision Shot, Requires 10 free space
 
| Crate of 5 Precision Shots.
 
| Crate of 5 Precision Shots.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Primal Jungle Powercore}}
+
| [[Primal Jungle Powercore]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 25,000
 
| 25,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Still flickers with primal energy.
 
| Still flickers with primal energy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Primal Lion Powercore}}
+
| [[Primal Lion Powercore]]
 +
| Commodity
 
|  50,000,000
 
|  50,000,000
 
| No
 
| No
 
| 250,000
 
| 250,000
 +
|  [[The Serengeti|UZ]] Drop
 
|  build [[Lion]]
 
|  build [[Lion]]
 
|  
 
|  
 
| Still flicker with energy.
 
| Still flicker with energy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Primal Lion Ship Remains}}
+
| [[Primal Lion Ship Remains]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 500,000
 
| 500,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Remains of a Lion class ship.
 
| Remains of a Lion class ship.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Primal Panther Powercore}}
+
| [[Primal Panther Powercore]]
 +
| Commodity
 
|  1,000,000
 
|  1,000,000
 
| No
 
| No
 
| 250,000
 
| 250,000
 +
|  [[The Serengeti|UZ]] Drop
 
|  build [[Panther]]
 
|  build [[Panther]]
 
|  
 
|  
 
| Still flicker with energy.
 
| Still flicker with energy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Primal Panther Ship Remains}}
+
| [[Primal Panther Ship Remains]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Remains of a Panther class ship.
 
| Remains of a Panther class ship.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Primal Rhino Powercore}}
+
| [[Primal Rhino Powercore]]
 +
| Commodity
 
|  1,000,000
 
|  1,000,000
 
| No
 
| No
 
| 250,000
 
| 250,000
 +
|  [[The Serengeti|UZ]] Drop
 
|  build [[Rhino]]
 
|  build [[Rhino]]
 
|  
 
|  
 
| Still flicker with energy.
 
| Still flicker with energy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Primal Rhino Ship Remains}}
+
| [[Primal Rhino Ship Remains]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 500,000
 
| 500,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Remains of a Rhino class ship.
 
| Remains of a Rhino class ship.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Primal Zebra Powercore}}
+
| [[Primal Zebra Powercore]]
 +
| Commodity
 
|  1,000,000
 
|  1,000,000
 
| No
 
| No
 
| 250,000
 
| 250,000
 +
|  [[The Serengeti|UZ]] Drop
 
|  build [[Zebra]]
 
|  build [[Zebra]]
 
|  
 
|  
 
| Still flicker with energy.
 
| Still flicker with energy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Primal Zebra Ship Remains}}
+
| [[Primal Zebra Ship Remains]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 500,000
 
| 500,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Remains of a Zebra class ship.
 
| Remains of a Zebra class ship.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pristine Alien Egg}}
+
| [[Pristine Alien Egg]]
 +
| Commodity
 
|  
 
|  
 
| 5 hours
 
| 5 hours
 
| 5
 
| 5
| [[Pristine Alien Egg]]
+
| [[Alien Xenobiology Research Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| An entirely undamaged alien egg.
 
| An entirely undamaged alien egg.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Prized Egg}}
+
| [[Prized Egg]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| An egg successfully put back together from its parts
 
| An egg successfully put back together from its parts
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Promethium}}
+
| [[Promethium]]
 +
| Commodity
 
|  18,000
 
|  18,000
 
| 25 minutes
 
| 25 minutes
 
| 2,000
 
| 2,000
 +
|  converted from Fermium using [[Base Items#Converters/Manufacturing Items|Nuclear Convotronic]]
 
|  build just about everything
 
|  build just about everything
 
|  
 
|  
 
| Stealing fire from the Gods of Space
 
| Stealing fire from the Gods of Space
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Promethium Crystals}}
+
| [[Promethium Crystals]]
 +
| Commodity
 
|  _
 
|  _
 
| No
 
| No
 
| 100,000
 
| 100,000
 +
|  DG Drop
 
|  
 
|  
| , Requires 150 free space
+
| Breaks into 75 to 150 Promethium, Requires 150 free space
 
| Crystalized Promethium
 
| Crystalized Promethium
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Promethium Cube}}
+
| [[Promethium Cube]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
| [[Promethium Cube]]
+
| [[Promethium Cube Blueprint]]
 
|  
 
|  
| , Requires 75 free space
+
| Breaks into 75 Promethium, Requires 75 free space
 
| Contains 75 Promethium.
 
| Contains 75 Promethium.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Promethium Matrix Crystal}}
+
| [[Promethium Matrix Crystal]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 3 to 5 Promethium Crystals, Requires 5 free space
 
| Crystception.
 
| Crystception.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Psion Icicles}}
+
| [[Psion Icicles]]
 +
| Commodity
 
|  13,000
 
|  13,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  bought in [[Absolution (Galaxy)|Absolution]]
 
|  build [[Base Weapon Blueprints|Base Weapons]] and [[Porpoise]]s
 
|  build [[Base Weapon Blueprints|Base Weapons]] and [[Porpoise]]s
 
|  
 
|  
 
| frozen brilliance, rather valuable to some
 
| frozen brilliance, rather valuable to some
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pumpkin Shard}}
+
| [[Pumpkin Shard]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Halloween 2009 Drop
 
|  Used in [[Halloween Missions]]
 
|  Used in [[Halloween Missions]]
 
|  
 
|  
 
| a glowing piece of a gourd
 
| a glowing piece of a gourd
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pumpkins}}
+
| [[Pumpkins]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Make a Jack 'o Lantern and eat the seeds!
 
| Make a Jack 'o Lantern and eat the seeds!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Putrid Rat Membrane}}
+
| [[Putrid Rat Membrane]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 200
 
| 200
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Covering your hull in this stuff might be gross, but it's sure to get you deeper into Plaguespace.
 
| Covering your hull in this stuff might be gross, but it's sure to get you deeper into Plaguespace.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pyrite}}
+
| [[Pyrite]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 450
 
| 450
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Fool's gold.
 
| Fool's gold.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pyrite Dust}}
+
| [[Pyrite Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 26,000
 
| 26,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Pyrite, Requires 5 free space
 
| Pyrite from a comet in dusty form
 
| Pyrite from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Pyritic Radiation}}
+
| [[Pyritic Radiation]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 700
 
| 700
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Mildly dangerous radiation created by Subspace anomalies.
 
| Mildly dangerous radiation created by Subspace anomalies.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Qa Quuu Drone Container}}
+
| [[Qa Quuu Drone Container]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 
|  
 
|  
| , Requires 5000 free space
+
|  
 +
| Contains 1 Qa Quuu Drone, Requires 5000 free space
 
| Advanced Alien Technology. In a container.
 
| Advanced Alien Technology. In a container.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Quantitative Shielding Ore Fragment}}
+
| [[Quantitative Shielding Ore Fragment]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 250,000
 
| 250,000
| [[Quantitative Shielding Ore Fragment]]
+
| [[Quantitative Shielding Ore Fragment Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Ore that has multiphasic shielding bubble around it!
 
| Ore that has multiphasic shielding bubble around it!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Quantumum}}
+
| [[Quantumum]]
 +
| Commodity
 
|  5,000,000
 
|  5,000,000
 
| No
 
| No
 
| 100
 
| 100
 +
|  Extract using [[Base Items#Extractors|Quantumum Extractor]]
 
|  build high level things
 
|  build high level things
 
|  
 
|  
 
| Powerful energy particles that sometimes stay in a stable state.
 
| Powerful energy particles that sometimes stay in a stable state.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Quantumum Dust}}
+
| [[Quantumum Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 25,500
 
| 25,500
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Quantumum, Requires 5 free space
 
| Quantumum from a comet in dusty form
 
| Quantumum from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Quantumum Sphere}}
+
| [[Quantumum Sphere]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 60 free space
+
|  
 +
| Breaks into 30 to 60 Quantumum, Requires 60 free space
 
| A sphere of energetic, but stable, quantumum.
 
| A sphere of energetic, but stable, quantumum.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Quantumum Trackers}}
+
| [[Quantumum Trackers]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Quantumum Trackers]]
+
| [[Quantumum Trackers Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Predictive 4-D imaging.
 
| Predictive 4-D imaging.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Quartz Crystals}}
+
| [[Quartz Crystals]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 700
 
| 700
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Silicon-Oxygen Tetrahedra
 
| Silicon-Oxygen Tetrahedra
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Quick Attack Crate}}
+
| [[Quick Attack Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Quick Attack, Requires 5 free space
 
| Crate of 5 Quick Attacks.
 
| Crate of 5 Quick Attacks.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Quickened Fusion Cells}}
+
| [[Quickened Fusion Cells]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,800,000
 
| 2,800,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| Burns twice as fast.
 
| Burns twice as fast.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Quickened Microchips}}
+
| [[Quickened Microchips]]
 +
| Commodity
 
|  5000000
 
|  5000000
 
| No
 
| No
 
| 30
 
| 30
 +
|  Made with a Built from silicon using [[Base Items#Converters/Manufacturing Items| ?]]using 1 Quantumum and 1 Microchip
 
|  building modules for high-end gear
 
|  building modules for high-end gear
 
|  
 
|  
 
| Microchips infused with energy.
 
| Microchips infused with energy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Quu Drone Container}}
+
| [[Quu Drone Container]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 
|  
 
|  
| , Requires 560 free space
+
|  
 +
| Contains 1 Quu Drone, Requires 560 free space
 
| Alien Technology. In a container.
 
| Alien Technology. In a container.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Rackham's Remains}}
+
| [[Rackham's Remains]]
 +
| Commodity
 
|  
 
|  
 
| 50 hours
 
| 50 hours
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Once a great pirate
 
| Once a great pirate
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Rage of Ares Crate}}
+
| [[Rage of Ares Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 
|  
 
|  
| , Requires 335 free space
+
|  
 +
| Contains 5 Rage of Ares, Requires 335 free space
 
| A crate of Rage of Ares Overloaders
 
| A crate of Rage of Ares Overloaders
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Rahnti DNA}}
+
| [[Rahnti DNA]]
 +
| Commodity
 
|  
 
|  
 
| 12 hours
 
| 12 hours
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Gooey strands of genetic material.
 
| Gooey strands of genetic material.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Rajanicara DNA}}
+
| [[Rajanicara DNA]]
 +
| Commodity
 
|  
 
|  
 
| 12 hours
 
| 12 hours
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Gooey strands of genetic material.
 
| Gooey strands of genetic material.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Range Crystallizers}}
+
| [[Range Crystallizers]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Range Crystallizers]]
+
| [[Range Crystallizers Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| To infinity, and beyond!
 
| To infinity, and beyond!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Rapid Attack Crate}}
+
| [[Rapid Attack Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Rapid Attack, Requires 5 free space
 
| Crate of 5 Rapid Attacks.
 
| Crate of 5 Rapid Attacks.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Rations}}
+
| [[Rations]]
 +
| Commodity
 
|  80
 
|  80
 
| No
 
| No
 
| 200
 
| 200
 +
|  converted from Space Oats using [[Base Items#Converters/Manufacturing Items|MRE Factory]]
 
|  feed Workers
 
|  feed Workers
 
|  
 
|  
 
| K-rations, grits, and more
 
| K-rations, grits, and more
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ravings}}
+
| [[Ravings]]
 +
| Commodity
 
|  
 
|  
 
| 50 minutes
 
| 50 minutes
 
| 1
 
| 1
 +
|  [[Wingship II Plus|Wingship II+]] drop in [[Fraternity]]
 
|  train [[Bot Tweaking]]
 
|  train [[Bot Tweaking]]
 
|  
 
|  
 
| Rabble, Rabble RABBLE!
 
| Rabble, Rabble RABBLE!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Raw Energy Core}}
+
| [[Raw Energy Core]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Handle with extreme care.
 
| Handle with extreme care.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Reaver Corpse}}
+
| [[Reaver Corpse]]
 +
| Commodity
 
|  
 
|  
 
| 50 hours
 
| 50 hours
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Remains of a Reaver
 
| Remains of a Reaver
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Red Cross Crate}}
+
| [[Red Cross Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 2250 free space
+
|  
 +
| Contains 50 Emergency Shield Reconstructor, Requires 2250 free space
 
| The red cross is everwhere......
 
| The red cross is everwhere......
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Red Photon Keycard}}
+
| [[Red Photon Keycard]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|  [[Red Photon Oversized Turret]] drop
 
|  enter [[Red Photon Research Complex]]
 
|  enter [[Red Photon Research Complex]]
 
|  
 
|  
 
| Can't go on without it
 
| Can't go on without it
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Red Photon Prototype Blueprint}}
+
| [[Red Photon Prototype Blueprint]]
 +
| Commodity
 
|  
 
|  
 
| 150 hours
 
| 150 hours
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| In the event they fall into the wrong hands, these blueprints are equipped with a self-destruct mechanism!
 
| In the event they fall into the wrong hands, these blueprints are equipped with a self-destruct mechanism!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Red Photon Unfinished Blueprint}}
+
| [[Red Photon Unfinished Blueprint]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Unfinished? Maybe someone can finish it...
 
| Unfinished? Maybe someone can finish it...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Reinforced Kalthi Essence}}
+
| [[Reinforced Kalthi Essence]]
 +
| Commodity
 
|  
 
|  
 
| 24 hours
 
| 24 hours
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| The very lifeforce of Kalthi, slowly fading away
 
| The very lifeforce of Kalthi, slowly fading away
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Reversed Baobabs}}
+
| [[Reversed Baobabs]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 300
 
| 300
 +
|
 
|  
 
|  
 
| Zone bound
 
| Zone bound
 
| This way up!
 
| This way up!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Rhenium}}
+
| [[Rhenium]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 186,207
 
| 186,207
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Rhenium is one of the rarest elements in the Earth's crust, however also obtainable from planetary mining!
 
| Rhenium is one of the rarest elements in the Earth's crust, however also obtainable from planetary mining!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Rosemary Sprig}}
+
| [[Rosemary Sprig]]
 +
| Commodity
 
|  
 
|  
 
| 25 minutes
 
| 25 minutes
 
| 100
 
| 100
 +
|  [[Rosemary]] Drop
 
|  [[Piracy]] 14 at [[Bipolar]]
 
|  [[Piracy]] 14 at [[Bipolar]]
 
|  
 
|  
 
| Great for potatoes.
 
| Great for potatoes.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Rosfire Specialized Trade Goods}}
+
| [[Rosfire Specialized Trade Goods]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  [[Rosfire]] Drop
 
|  Pirate Mission
 
|  Pirate Mission
 
|  
 
|  
 
| Special Rosfire Trade Goods.
 
| Special Rosfire Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Rotting Rat Hide}}
+
| [[Rotting Rat Hide]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Why anyone would want this is beyond you...
 
| Why anyone would want this is beyond you...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Rotting Remains}}
+
| [[Rotting Remains]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Dropped by [[Undead Tobal]] during the [[Halloween]] season
 
|  build [[Rotting Equanimizer]]
 
|  build [[Rotting Equanimizer]]
 
|  
 
|  
 
| Nasty! Why do zombies have to be so gross?
 
| Nasty! Why do zombies have to be so gross?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Rousings}}
+
| [[Rousings]]
 +
| Commodity
 
|  
 
|  
 
| 50 minutes
 
| 50 minutes
 
| 1
 
| 1
 +
|  [[Zebucart Plus|Zebucart+]] drop in [[Equality]]
 
|  train [[Bot Tweaking]]
 
|  train [[Bot Tweaking]]
 
|  
 
|  
 
| Rabble, Rabble Rabble!
 
| Rabble, Rabble Rabble!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Royal Kilrathi Key}}
+
| [[Royal Kilrathi Key]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Open the royal chamber
 
| Open the royal chamber
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Royal Rat Gland}}
+
| [[Royal Rat Gland]]
 +
| Commodity
 
|  
 
|  
 
| 72 hours
 
| 72 hours
 
| 200
 
| 200
 +
|  Dropped by [[Royal Undead Rat]] during the Halloween season
 
|  Used as a key to enter [[Undead Broodmother Nest]]
 
|  Used as a key to enter [[Undead Broodmother Nest]]
 
|  
 
|  
 
| Despite how gross these are, they're actually useful.
 
| Despite how gross these are, they're actually useful.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Rubicite}}
+
| [[Rubicite]]
 +
| Commodity
 
|  50,000,000
 
|  50,000,000
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Extract using [[Base Items#Extractors|Rubicite Extractor]]
 
|  build high level things
 
|  build high level things
 
|  
 
|  
 
| Crystalline and somewhat metallic red alloy used to make some interesting materials.
 
| Crystalline and somewhat metallic red alloy used to make some interesting materials.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Rubicite Crystal}}
+
| [[Rubicite Crystal]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 30 free space
+
|  
 +
| Breaks into 10 to 30 Rubicite, Requires 30 free space
 
| A crystal of the red alloy, Rubicite
 
| A crystal of the red alloy, Rubicite
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Rubicite Lattice}}
+
| [[Rubicite Lattice]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000,000
 
| 1,000,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Scarlet crystalline lattice with a Mohs rating of 73 and properties of a zero resistance superconductor.
 
| Scarlet crystalline lattice with a Mohs rating of 73 and properties of a zero resistance superconductor.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Rubicite Matrix Sheath}}
+
| [[Rubicite Matrix Sheath]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Rubicite Matrix Sheath]]
+
| [[Rubicite Matrix Sheath Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Peeling back the layers
 
| Peeling back the layers
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Rudimentary Admixium}}
+
| [[Rudimentary Admixium]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
| [[Rudimentary Admixium]]
+
| [[Rudimentary Admixium Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| The core of all madness
 
| The core of all madness
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sacrificial Rebirth Crate}}
+
| [[Sacrificial Rebirth Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Sacrificial Rebirth, Requires 5 free space
 
| Crate of 5 Sacrificial Rebirths.
 
| Crate of 5 Sacrificial Rebirths.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sacrificial Renewal Crate}}
+
| [[Sacrificial Renewal Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Sacrificial Renewal, Requires 5 free space
 
| Crate of 5 Sacrificial Renewals.
 
| Crate of 5 Sacrificial Renewals.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sacrificial Salvation Crate}}
+
| [[Sacrificial Salvation Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Sacrificial Salvation, Requires 5 free space
 
| Crate of 5 Sacrificial Salvations.
 
| Crate of 5 Sacrificial Salvations.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sahvitra DNA}}
+
| [[Sahvitra DNA]]
 +
| Commodity
 
|  
 
|  
 
| 12 hours
 
| 12 hours
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Gooey strands of genetic material.
 
| Gooey strands of genetic material.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Salt}}
+
| [[Salt]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 5,000
 
| 5,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| All these flavours and you chose to be salty.
 
| All these flavours and you chose to be salty.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Samgrahaka DNA}}
+
| [[Samgrahaka DNA]]
 +
| Commodity
 
|  
 
|  
 
| 12 hours
 
| 12 hours
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
Line 5,892: Line 6,969:
 
|- align="center"
 
|- align="center"
 
|  Santa Letter
 
|  Santa Letter
 +
|  Commodity
 
|  
 
|  
 
|  None
 
|  None
Line 5,900: Line 6,978:
 
|  Dear Santa, this year i want 15 bil and 1 izer with good augs. Signed: saiyan-24.
 
|  Dear Santa, this year i want 15 bil and 1 izer with good augs. Signed: saiyan-24.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Santa's Elves}}
+
| [[Santa's Elves]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 +
|
 
|  
 
|  
 
|  
 
|  
 
| They work tirelessly, but only at Christmas time...
 
| They work tirelessly, but only at Christmas time...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Satanic Rebirth Crate}}
+
| [[Satanic Rebirth Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Satanic Rebirth, Requires 5 free space
 
| Crate of 5 Satanic Rebirths.
 
| Crate of 5 Satanic Rebirths.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Satanic Renewal Crate}}
+
| [[Satanic Renewal Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Satanic Renewal, Requires 5 free space
 
| Crate of 5 Satanic Renewals.
 
| Crate of 5 Satanic Renewals.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Satanic Salvation Crate}}
+
| [[Satanic Salvation Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Satanic Salvation, Requires 5 free space
 
| Crate of 5 Satanic Salvations.
 
| Crate of 5 Satanic Salvations.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Scorch's Remains}}
+
| [[Scorch's Remains]]
 +
| Commodity
 
|  
 
|  
 
| 50 hours
 
| 50 hours
 
| 100,000
 
| 100,000
 +
|  [[Scorch]] Drop
 
|  build [[Weapons#Heat_Weapons|Scorch's Immolation]]
 
|  build [[Weapons#Heat_Weapons|Scorch's Immolation]]
 
|  
 
|  
 
| Still burning hot
 
| Still burning hot
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Scorched Trader Badge}}
+
| [[Scorched Trader Badge]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10
 
| 10
 +
|  High Level Trader AI Drop
 
|  Used in Pirate Missions
 
|  Used in Pirate Missions
 
|  
 
|  
 
| Proof that BIG guns don't mean safety in this universe.
 
| Proof that BIG guns don't mean safety in this universe.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Scorched Trader Insignia}}
+
| [[Scorched Trader Insignia]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10
 
| 10
 +
|  Mid Level Trader AI Drop
 
|  Used in Pirate Missions
 
|  Used in Pirate Missions
 
|  
 
|  
 
| Proof that you can loot something that shoots back.
 
| Proof that you can loot something that shoots back.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Scorched Trader Signet}}
+
| [[Scorched Trader Signet]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10
 
| 10
 +
|  Low Level Trader AI Drop
 
|  Used in Pirate Missions
 
|  Used in Pirate Missions
 
|  
 
|  
 
| Proof that the undefended merchant isn't safe.
 
| Proof that the undefended merchant isn't safe.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Scrap Metal}}
+
| [[Scrap Metal]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Mangled remains of destroyed ships.
 
| Mangled remains of destroyed ships.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Scrap Parts}}
+
| [[Scrap Parts]]
 +
| Commodity
 
|  50
 
|  50
 
| No
 
| No
 
| 100
 
| 100
 +
|  Mined from [[Asteroids]] around Janitor Outpost in [[Nexus]]
 
|  Used in [[Nexus]] Missions
 
|  Used in [[Nexus]] Missions
 
|  
 
|  
 
| Not really useful for anything I'm afraid.
 
| Not really useful for anything I'm afraid.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Selenium}}
+
| [[Selenium]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000,000
 
| 1,000,000
| [[Selenium]]
+
| [[Selenium Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| The bright side of the moon.
 
| The bright side of the moon.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Self-Censoring Chatbots}}
+
| [[Self-Censoring Chatbots]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 3,200,000
 
| 3,200,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| Think of the children.
 
| Think of the children.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sentient Chatbots}}
+
| [[Sentient Chatbots]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
 
|  
 
|  
| , Requires 250 free space
+
|  
 +
| Decays at universe reset., Always drops, Contains 250 Silicon, Requires 250 free space
 
| Three laws included.
 
| Three laws included.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Serengeti Nebula key}}
+
| [[Serengeti Nebula key]]
 +
| Commodity
 
|  1,000,000
 
|  1,000,000
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  Used in accessing [[Serengeti Nebula]]
 
|  Used in accessing [[Serengeti Nebula]]
 
|  
 
|  
 
| Used in accessing Serengeti Nebula
 
| Used in accessing Serengeti Nebula
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Serenity Specialized Trade Goods}}
+
| [[Serenity Specialized Trade Goods]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  [[Serenity]] Drop
 
|  Pirating Mission
 
|  Pirating Mission
 
|  
 
|  
 
| Special Serenity Trade Goods.
 
| Special Serenity Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Shadow Shield Tweak Crate}}
+
| [[Shadow Shield Tweak Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Shadow Shield Tweak, Requires 5 free space
 
| A crate of 5 Shadow Shield Tweaks
 
| A crate of 5 Shadow Shield Tweaks
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Shakespeare's Work}}
+
| [[Shakespeare's Work]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| To be or not to be,--that is the question...
 
| To be or not to be,--that is the question...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Shard Dust}}
+
| [[Shard Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Easily Found if you hang around Olympus Enough.
 
| Easily Found if you hang around Olympus Enough.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Shattered Iceprick Wreckage}}
+
| [[Shattered Iceprick Wreckage]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Debris from a shattered Iceprick Redoubt
 
| Debris from a shattered Iceprick Redoubt
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Shield Cerate Crate}}
+
| [[Shield Cerate Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Shield Cerate, Requires 5 free space
 
| Crate of 5 Shield Cerates.
 
| Crate of 5 Shield Cerates.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Shield Lattice Intensifiers}}
+
| [[Shield Lattice Intensifiers]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Shield Lattice Intensifiers]]
+
| [[Shield Lattice Intensifiers Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Mohs factor 73, bitch.
 
| Mohs factor 73, bitch.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Shield Magic Crate}}
+
| [[Shield Magic Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Shield Magic, Requires 5 free space
 
| Crate of 5 Shield Magics.
 
| Crate of 5 Shield Magics.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Shield Modulator Unit}}
+
| [[Shield Modulator Unit]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Shielding need adjustments? This will do it!
 
| Shielding need adjustments? This will do it!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Shield Poltice Crate}}
+
| [[Shield Poltice Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Shield Poltice, Requires 5 free space
 
| Crate of 5 Shield Poltices.
 
| Crate of 5 Shield Poltices.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Shield Salvation Crate}}
+
| [[Shield Salvation Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Shield Salvation, Requires 5 free space
 
| Crate of 5 Shield Salvations.
 
| Crate of 5 Shield Salvations.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Shield Salve Crate}}
+
| [[Shield Salve Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Shield Salve, Requires 5 free space
 
| Crate of 5 Shield Salves.
 
| Crate of 5 Shield Salves.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Shield Soother Crate}}
+
| [[Shield Soother Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Shield Soother, Requires 5 free space
 
| Crate of 5 Shield Soothers.
 
| Crate of 5 Shield Soothers.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Shrinkonium}}
+
| [[Shrinkonium]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| An unstable element that combines with and shrinks things
 
| An unstable element that combines with and shrinks things
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Siege Catapult Remains}}
+
| [[Siege Catapult Remains]]
 +
| Commodity
 
|  
 
|  
 
| 50 hours
 
| 50 hours
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Wreck of a great weapon
 
| Wreck of a great weapon
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Silicon}}
+
| [[Silicon]]
 +
| Commodity
 
|  50
 
|  50
 
| No
 
| No
 
| 800
 
| 800
 +
|  Extract using [[Base Items#Extractors|Silicon Extractor]]
 
|  Used build Microchips, Crack Whores, and [[List of base gear#Weapons|base Transference weapons]]
 
|  Used build Microchips, Crack Whores, and [[List of base gear#Weapons|base Transference weapons]]
 
|  
 
|  
 
| Basic element in electronics and bodily augmentations
 
| Basic element in electronics and bodily augmentations
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Silicon Oxide}}
+
| [[Silicon Oxide]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 800
 
| 800
 +
|
 
|  
 
|  
 
| Zone bound
 
| Zone bound
 
| Oxidized element in electronics and bodily augmentations
 
| Oxidized element in electronics and bodily augmentations
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Silver}}
+
| [[Silver]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 792
 
| 792
 +
|  Extract using [[Base Items#Extractors|Silver Extractor]]
 
|  build Silver Bars
 
|  build Silver Bars
 
|  
 
|  
 
| A soft white lustrous transition metal, silver has the highest electrical and thermal conductivity of any metal. It also occurs in minerals and in free form.
 
| A soft white lustrous transition metal, silver has the highest electrical and thermal conductivity of any metal. It also occurs in minerals and in free form.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Silver Bar}}
+
| [[Silver Bar]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Built from Silver or Cyanure
 
|  various [[:Category:Bar Skills|Bar Skills]]
 
|  various [[:Category:Bar Skills|Bar Skills]]
 
|  
 
|  
 
| 1 ton of Silver
 
| 1 ton of Silver
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Silver Dust}}
+
| [[Silver Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 28,960
 
| 28,960
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Silver, Requires 5 free space
 
| Silver from a comet in dusty form
 
| Silver from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Silver Fistful of Dollas}}
+
| [[Silver Fistful of Dollas]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| For a few dollas more...
 
| For a few dollas more...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Silver Ore}}
+
| [[Silver Ore]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 75 free space
+
|  
 +
| Breaks into 50 to 75 Silver, Requires 75 free space
 
| A big chunk of unprocessed silver
 
| A big chunk of unprocessed silver
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Silver Sensor}}
+
| [[Silver Sensor]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Detect stuff.
 
| Detect stuff.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Silver Sporfs}}
+
| [[Silver Sporfs]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000,000
 
| 1,000,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| What the hell is a sporf?
 
| What the hell is a sporf?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Simple Blocker Crate}}
+
| [[Simple Blocker Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Simple Blocker, Requires 5 free space
 
| Crate of 5 Simple Blockers.
 
| Crate of 5 Simple Blockers.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sivar's Cache}}
+
| [[Sivar's Cache]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Contains 5 to 10 Sivar's Focus, Requires 10 free space
 
| A crate of 5 to 10 Sivar's Focus tweaks
 
| A crate of 5 to 10 Sivar's Focus tweaks
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Slagged UrQa Targeting Computer}}
+
| [[Slagged UrQa Targeting Computer]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A semi-sentient slaved AI core that aided the UrQa's targeting. However, it is now senile and can only ask in UrQa "Would you like some toast".
 
| A semi-sentient slaved AI core that aided the UrQa's targeting. However, it is now senile and can only ask in UrQa "Would you like some toast".
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Small Launching Tube}}
+
| [[Small Launching Tube]]
 +
| Commodity
 
|  1,000,000
 
|  1,000,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  DG Drop
 
|  [[Fighter Bay Blueprints]]
 
|  [[Fighter Bay Blueprints]]
 
|  
 
|  
 
| Used in upgrading to a more advanced launcher
 
| Used in upgrading to a more advanced launcher
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Small Paxian Subspace Supply Crate}}
+
| [[Small Paxian Subspace Supply Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 210,000
 
| 210,000
 
|  
 
|  
| , Requires 12 free space
+
|  
 +
| Contains 1 to 2 Allied Commendation and 3 to 10 Ammo Crate - Small Paxian Missile, Requires 12 free space
 
| A small collection of Paxian goods.
 
| A small collection of Paxian goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Small Power Punch Crate}}
+
| [[Small Power Punch Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Small Power Punch, Requires 5 free space
 
| Crate of 5 Small Power Punchs.
 
| Crate of 5 Small Power Punchs.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Small Station Gear Token Crate}}
+
| [[Small Station Gear Token Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Contains 10 Station Gear Token, Requires 10 free space
 
| Compacted Station Gear Tokens
 
| Compacted Station Gear Tokens
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Snowball}}
+
| [[Snowball]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|  Christmas Drop
 
|  _
 
|  _
 
|  
 
|  
 
| Melting...
 
| Melting...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Solar Cleansings}}
+
| [[Solar Cleansings]]
 +
| Commodity
 
|  
 
|  
 
| 30 minutes
 
| 30 minutes
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Cleanse the soul.
 
| Cleanse the soul.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Solar Prisms}}
+
| [[Solar Prisms]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 300
 
| 300
 +
|  Mined in Prism
 
|  build [[Porpoise]] and [[Weapons#Energy Weapons|Prismatic Conversion]]
 
|  build [[Porpoise]] and [[Weapons#Energy Weapons|Prismatic Conversion]]
 
|  
 
|  
 
| a perfect refraction
 
| a perfect refraction
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Solar Radiation}}
+
| [[Solar Radiation]]
 +
| Commodity
 
|  
 
|  
 
| 12 minutes, 30 seconds
 
| 12 minutes, 30 seconds
 
| 2,000
 
| 2,000
 +
|  Produced by [[Energies|Infernal Battery]]
 
|  Used in [[Infernal Tempest Missions]]
 
|  Used in [[Infernal Tempest Missions]]
 
|  
 
|  
 
| Strange radiations
 
| Strange radiations
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Somewhat Defragmented Holochart}}
+
| [[Somewhat Defragmented Holochart]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|  [[Tortuga Missions#Chum the Navigator|Tortuga mission reward]]
 
|  Converted to Treasure Holochart using [[Mobile Converters|Holochart Defragmenter]]
 
|  Converted to Treasure Holochart using [[Mobile Converters|Holochart Defragmenter]]
 
|  
 
|  
 
| Nearly readable.
 
| Nearly readable.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Souls}}
+
| [[Souls]]
 +
| Commodity
 
|  13,000
 
|  13,000
 
| No
 
| No
 
| 10
 
| 10
 +
|  Random Drop
 
|  used in [[Graveyard]] missions
 
|  used in [[Graveyard]] missions
 
|  
 
|  
 
| Captured soul of the dead!
 
| Captured soul of the dead!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Source of Quantumum Crate}}
+
| [[Source of Quantumum Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Contains 5 Source of Quantumum, Requires 10 free space
 
| Crate of 5 Source of Quantumums.
 
| Crate of 5 Source of Quantumums.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Source of Vis Crate}}
+
| [[Source of Vis Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Source of Vis, Requires 5 free space
 
| Crate of 5 Source of Vis'.
 
| Crate of 5 Source of Vis'.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Space Algae Whisky}}
+
| [[Space Algae Whisky]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,400,000
 
| 1,400,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| A vile shade of green, disgustingly delicious!
 
| A vile shade of green, disgustingly delicious!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Space Blue Missile Crate}}
+
| [[Space Blue Missile Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 500 free space
+
|  
 +
| Breaks into 25 Space Blue Missile, Requires 500 free space
 
| A crate of Space Blue Missiles. T13 Energy Missile.
 
| A crate of Space Blue Missiles. T13 Energy Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Space Boomerangs}}
+
| [[Space Boomerangs]]
 +
| Commodity
 
|  1,000
 
|  1,000
 
| 48 hours
 
| 48 hours
 
| 10,000
 
| 10,000
 +
|  [[Pax Astralogica]] Drop
 
|  build [[Pax Astronomica]] and for [[Engine]] 18 in [[Nihilite]]
 
|  build [[Pax Astronomica]] and for [[Engine]] 18 in [[Nihilite]]
 
|  
 
|  
 
| Always comes back around...
 
| Always comes back around...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Space Oats}}
+
| [[Space Oats]]
 +
| Commodity
 
|  35
 
|  35
 
| No
 
| No
 
| 300
 
| 300
 +
|  Extract using [[Base Items#Extractors|Harvester]]
 
|  make Rations and Space Whiskey
 
|  make Rations and Space Whiskey
 
|  
 
|  
 
| Agricultural space tragedy fodder
 
| Agricultural space tragedy fodder
 
|- align="center"
 
|- align="center"
| Space Whiskey
+
| [[Space Whisky]]
|  120
+
| Commodity
|  None
 
|  300
 
|  Convert from Space Oats using [[Base Items#Converters/Manufacturing Items|Space Still]]
 
| Fuels some energies
 
|
 
|  Take the edge off
 
|- align="center"
 
| {{Linkable Entry|Space Whisky}}
 
 
|  
 
|  
 
| No
 
| No
 
| 300
 
| 300
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Take the edge off
 
| Take the edge off
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Spacetime Surfing Scales}}
+
| [[Spacetime Surfing Scales]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Spacetime Surfing Scales]]
+
| [[Spacetime Surfing Scales Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Planck links? Sliiiide baby, sliiiide
 
| Planck links? Sliiiide baby, sliiiide
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Specialized Trade Goods}}
+
| [[Specialized Trade Goods]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  [[Goldenboy Bar]] Drop
 
|  Pirating Mission
 
|  Pirating Mission
 
|  
 
|  
 
| Special Goldenboy Bars Trade Goods.
 
| Special Goldenboy Bars Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Spectral Energies}}
+
| [[Spectral Energies]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Embodied in the disembodied!
 
| Embodied in the disembodied!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Spirits}}
+
| [[Spirits]]
 +
| Commodity
 
|  13,000
 
|  13,000
 
| No
 
| No
 
| 10
 
| 10
 +
|  Random Drop
 
|  used in [[Graveyard]] missions
 
|  used in [[Graveyard]] missions
 
|  
 
|  
 
| Captured spirit of the dead!
 
| Captured spirit of the dead!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Spoiled Rat Flesh}}
+
| [[Spoiled Rat Flesh]]
 +
| Commodity
 
|  2,000
 
|  2,000
 
| No
 
| No
 
| 100
 
| 100
 +
|  [[Undead Rat]] Drop
 
|  Used in [[Graveyard]] Missions and to build a [[Rotting Equanimizer]]
 
|  Used in [[Graveyard]] Missions and to build a [[Rotting Equanimizer]]
 
|  
 
|  
 
| Ewww! The decaying flesh of the undead!
 
| Ewww! The decaying flesh of the undead!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Spoiled Rations}}
+
| [[Spoiled Rations]]
 +
| Commodity
 
|  2,000
 
|  2,000
 
| No
 
| No
 
| 100
 
| 100
 +
|  [[Undead Rat]] Drop
 
|  Used in [[Graveyard]] Missions
 
|  Used in [[Graveyard]] Missions
 
|  
 
|  
 
| Yuck! I'm not eating those!
 
| Yuck! I'm not eating those!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sputter Nutters}}
+
| [[Sputter Nutters]]
 +
| Commodity
 
|  1,000
 
|  1,000
 
| 48 hours
 
| 48 hours
 
| 10,000
 
| 10,000
 +
|  [[Equanimity]] Drop
 
|  [[Electrical Engineering]] 18 in [[Nihilite]]
 
|  [[Electrical Engineering]] 18 in [[Nihilite]]
 
|  
 
|  
 
| Nut-rific!
 
| Nut-rific!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Stabilized Plasma Fusion Core}}
+
| [[Stabilized Plasma Fusion Core]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 +
|  [[Lyceum Missions#Unstablized Core, Honorary Diploma, Gold Bar -> Stabilized Core|Lyceum Mission]] Reward
 
|  build [[Commodity Blueprints|Adamantium Sheets]]
 
|  build [[Commodity Blueprints|Adamantium Sheets]]
 
|  
 
|  
 
| Very powerful core.
 
| Very powerful core.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Stabilized Thalaron Particles}}
+
| [[Stabilized Thalaron Particles]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Slightly less dangerous.
 
| Slightly less dangerous.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Station Gear Token}}
+
| [[Station Gear Token]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Turn in for station gear at The Junkyard
 
| Turn in for station gear at The Junkyard
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Station Manager's Spectre}}
+
| [[Station Manager's Spectre]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|  [[Halloween]] Drop
 
|  Used in [[Graveyard]] Missions
 
|  Used in [[Graveyard]] Missions
 
|  
 
|  
 
| Died during a ration strike, now he wishes he would have fed the workers.
 
| Died during a ration strike, now he wishes he would have fed the workers.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Aggravation Device}}
+
| [[Std. Aggravation Device]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building an aggravation device.
 
| Used in building an aggravation device.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Agility Balancer}}
+
| [[Std. Agility Balancer]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building an agility balancer.
 
| Used in building an agility balancer.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Capacity Equipment}}
+
| [[Std. Capacity Equipment]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a capacity equipment.
 
| Used in building a capacity equipment.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Damage Materiel}}
+
| [[Std. Damage Materiel]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a damage materiel.
 
| Used in building a damage materiel.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Electric Gadget}}
+
| [[Std. Electric Gadget]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a electric gadget.
 
| Used in building a electric gadget.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Energy Rigging}}
+
| [[Std. Energy Rigging]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building an energy rigging.
 
| Used in building an energy rigging.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Fading Apparatus}}
+
| [[Std. Fading Apparatus]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a fading apparatus.
 
| Used in building a fading apparatus.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Firing Harness}}
+
| [[Std. Firing Harness]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a firing harness.
 
| Used in building a firing harness.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Nimbleness Rig}}
+
| [[Std. Nimbleness Rig]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a nimbleness rig.
 
| Used in building a nimbleness rig.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Proximity Sensor}}
+
| [[Std. Proximity Sensor]]
 +
| Commodity
 
|  100,000
 
|  100,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  BP
 
|  build some Proximity Module
 
|  build some Proximity Module
 
|  
 
|  
 
| Used in building a proximity module.
 
| Used in building a proximity module.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Radar Equipage}}
+
| [[Std. Radar Equipage]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a radar equipage.
 
| Used in building a radar equipage.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Range Instrument}}
+
| [[Std. Range Instrument]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a range instrument.
 
| Used in building a range instrument.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Recovery Implements}}
+
| [[Std. Recovery Implements]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a recovery implements.
 
| Used in building a recovery implements.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Shield Booster}}
+
| [[Std. Shield Booster]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a shield module.
 
| Used in building a shield module.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Speed Fittings}}
+
| [[Std. Speed Fittings]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a speed fittings.
 
| Used in building a speed fittings.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Stealth Mechanism}}
+
| [[Std. Stealth Mechanism]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a stealth mechanism.
 
| Used in building a stealth mechanism.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Thrust Fixtures}}
+
| [[Std. Thrust Fixtures]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a thrust fixtures.
 
| Used in building a thrust fixtures.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Tracking Gizmo}}
+
| [[Std. Tracking Gizmo]]
 +
| Commodity
 
|  100,000
 
|  100,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  BP
 
|  build some Tracking Module
 
|  build some Tracking Module
 
|  
 
|  
 
| Used in building a tracking module.
 
| Used in building a tracking module.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Std. Traction Appendice}}
+
| [[Std. Traction Appendice]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a traction appendice.
 
| Used in building a traction appendice.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Steel Girders}}
+
| [[Steel Girders]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 500 free space
+
|  
 +
| Decays at universe reset., Always drops, Contains 500 Metals, Requires 500 free space
 
| Basic structural support.
 
| Basic structural support.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sticky Organic Webbing}}
+
| [[Sticky Organic Webbing]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
Line 6,633: Line 7,879:
 
|- align="center"
 
|- align="center"
 
|  Storm Crystals
 
|  Storm Crystals
 +
|  Commodity
 
|  6900
 
|  6900
 
|  none
 
|  none
Line 6,641: Line 7,888:
 
|  Formed naturally as hail in gigantic storms in the atmospheres of some of the largest gas giants, these crystals are both the rarest and most beautiful in the universe.
 
|  Formed naturally as hail in gigantic storms in the atmospheres of some of the largest gas giants, these crystals are both the rarest and most beautiful in the universe.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Stormcloud Fighter Pack}}
+
| [[Stormcloud Fighter Pack]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 300,000
 
| 300,000
 
|  
 
|  
| , Requires 80 free space
+
|  
 +
| Breaks into 5 Stormcloud Fighter, Requires 80 free space
 
| Stormcloud Fighter
 
| Stormcloud Fighter
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Strength of Poseidon Crate}}
+
| [[Strength of Poseidon Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 
|  
 
|  
| , Requires 335 free space
+
|  
 +
| Contains 5 Strength of Poseidon, Requires 335 free space
 
| A crate of Strength of Poseidon Overloaders
 
| A crate of Strength of Poseidon Overloaders
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sub Space Anchor Crate}}
+
| [[Sub Space Anchor Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Sub Space Anchor, Requires 5 free space
 
| Crate of 5 Sub Space Anchors.
 
| Crate of 5 Sub Space Anchors.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sub-Shield Buffers}}
+
| [[Sub-Shield Buffers]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 200,000
 
| 200,000
 
|  
 
|  
| , Requires 900 free space
+
|  
 +
| Decays at universe reset., Always drops, Contains 500 Metals and 150 Nuclear Waste and 250 Silicon, Requires 900 free space
 
| Buffering your construction projects.
 
| Buffering your construction projects.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sub-Shield Lattices}}
+
| [[Sub-Shield Lattices]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 8,000,000
 
| 8,000,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| Binding your construction projects.
 
| Binding your construction projects.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sub-Shield Matrices}}
+
| [[Sub-Shield Matrices]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 4,000,000
 
| 4,000,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| Connecting your construction projects.
 
| Connecting your construction projects.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sub-Shield Reactors}}
+
| [[Sub-Shield Reactors]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 200,000
 
| 200,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| Powering your construction projects.
 
| Powering your construction projects.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Subhatta DNA}}
+
| [[Subhatta DNA]]
 +
| Commodity
 
|  
 
|  
 
| 12 hours
 
| 12 hours
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Gooey strands of genetic material.
 
| Gooey strands of genetic material.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sup. Aggravation Device}}
+
| [[Sup. Aggravation Device]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 40,000
 
| 40,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building an aggravation device.
 
| Used in building an aggravation device.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sup. Agility Balancer}}
+
| [[Sup. Agility Balancer]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 40,000
 
| 40,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building an agility balancer.
 
| Used in building an agility balancer.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sup. Capacity Equipment}}
+
| [[Sup. Capacity Equipment]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 40,000
 
| 40,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a capacity equipment.
 
| Used in building a capacity equipment.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sup. Class Augmenter Token}}
+
| [[Sup. Class Augmenter Token]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|  Mission Reward for returning an Expertise augmenter to Parthenon in [[The Acropolis]]
 
|  Redeemed at Augmenter Labs in [[The Acropolis]] for a [[Augmenters|Mastery Augmenter]]
 
|  Redeemed at Augmenter Labs in [[The Acropolis]] for a [[Augmenters|Mastery Augmenter]]
 
|  
 
|  
 
| Can be redeemed for a Mastery class Augmenter.
 
| Can be redeemed for a Mastery class Augmenter.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sup. Damage Materiel}}
+
| [[Sup. Damage Materiel]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 40,000
 
| 40,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a damage materiel.
 
| Used in building a damage materiel.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sup. Drone Augmenter Token}}
+
| [[Sup. Drone Augmenter Token]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Can be redeemed for a Mastery class Drone Augmenter.
 
| Can be redeemed for a Mastery class Drone Augmenter.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sup. Electric Gadget}}
+
| [[Sup. Electric Gadget]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 40,000
 
| 40,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a electric gadget.
 
| Used in building a electric gadget.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sup. Energy Rigging}}
+
| [[Sup. Energy Rigging]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 40,000
 
| 40,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building an energy rigging.
 
| Used in building an energy rigging.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sup. Fading Apparatus}}
+
| [[Sup. Fading Apparatus]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 40,000
 
| 40,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a fading apparatus.
 
| Used in building a fading apparatus.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sup. Firing Harness}}
+
| [[Sup. Firing Harness]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 40,000
 
| 40,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a firing harness.
 
| Used in building a firing harness.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sup. Nimbleness Rig}}
+
| [[Sup. Nimbleness Rig]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 40,000
 
| 40,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a nimbleness rig.
 
| Used in building a nimbleness rig.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sup. Proximity Sensor}}
+
| [[Sup. Proximity Sensor]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 40,000
 
| 40,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a proximity module.
 
| Used in building a proximity module.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sup. Radar Equipage}}
+
| [[Sup. Radar Equipage]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 40,000
 
| 40,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a radar equipage.
 
| Used in building a radar equipage.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sup. Range Instrument}}
+
| [[Sup. Range Instrument]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 40,000
 
| 40,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a range instrument.
 
| Used in building a range instrument.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sup. Shield Booster}}
+
| [[Sup. Shield Booster]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 40,000
 
| 40,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a shield module.
 
| Used in building a shield module.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sup. Speed Fittings}}
+
| [[Sup. Speed Fittings]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 40,000
 
| 40,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a speed fittings.
 
| Used in building a speed fittings.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sup. Stealth Mechanism}}
+
| [[Sup. Stealth Mechanism]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 40,000
 
| 40,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Used in building a stealth mechanism.
 
| Used in building a stealth mechanism.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sup. Tracking Gizmo}}
+
| [[Sup. Tracking Gizmo]]
 +
| Commodity
 
|  1,000,000
 
|  1,000,000
 
| No
 
| No
 
| 40,000
 
| 40,000
 +
|  BP
 
|  build some Tracking Module
 
|  build some Tracking Module
 
|  
 
|  
 
| Used in building a tracking module.
 
| Used in building a tracking module.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Super Shield Soother Crate}}
+
| [[Super Shield Soother Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Contains 5 to 10 Super Shield Soother, Requires 10 free space
 
| Crate of Super Shield Soothers.
 
| Crate of Super Shield Soothers.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Super Special Coal}}
+
| [[Super Special Coal]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Not just any piece of coal, but SUPER SPECIAL COAL! For SUPER SPECIAL PEOPLE only!
 
| Not just any piece of coal, but SUPER SPECIAL COAL! For SUPER SPECIAL PEOPLE only!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Superconducting Plasma Conduits}}
+
| [[Superconducting Plasma Conduits]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
| [[Superconducting Plasma Conduits]]
+
| [[Superconducting Plasma Conduits Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Big Bang Theory - harnessed
 
| Big Bang Theory - harnessed
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Superconductive Alloy}}
+
| [[Superconductive Alloy]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| An alloy of no resistance.
 
| An alloy of no resistance.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Supercooled Chatbots}}
+
| [[Supercooled Chatbots]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 920,000
 
| 920,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| A chilly personality.
 
| A chilly personality.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Sutaatiguru DNA}}
+
| [[Sutaatiguru DNA]]
 +
| Commodity
 
|  
 
|  
 
| 12 hours
 
| 12 hours
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Gooey strands of genetic material.
 
| Gooey strands of genetic material.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Swifty-Spry Attack Crate}}
+
| [[Swifty-Spry Attack Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Contains 5 to 10 Swifty-Spry Attack, Requires 10 free space
 
| Crate of 5 Swifty-Spry Attacks.
 
| Crate of 5 Swifty-Spry Attacks.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Tanza Essence}}
+
| [[Tanza Essence]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 5,000
 
| 5,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| the essence of tanza...
 
| the essence of tanza...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Tardis in a Box}}
+
| [[Tardis in a Box]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 1000 free space
+
|  
 +
| Contains 1 Tardis Station Extension, Requires 1000 free space
 
| It's a Tardis, inside a quantum dimensional wave distortion storage device that we can't even comprehend.
 
| It's a Tardis, inside a quantum dimensional wave distortion storage device that we can't even comprehend.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Tarnished Imperial Chest}}
+
| [[Tarnished Imperial Chest]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 1 free space
+
|  
 +
| Contains 1 Unclean Imperial Seal, Requires 1 free space
 
| A slightly tarnished golden chest, this must contain something valuable. Object is character-bound once open.
 
| A slightly tarnished golden chest, this must contain something valuable. Object is character-bound once open.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Tektite}}
+
| [[Tektite]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 3,000
 
| 3,000
 
|  
 
|  
| , Requires 3 free space
+
|  
 +
| Breaks into 2 to 3 Coesite, Requires 3 free space
 
| Super-cooled molten material from deep space collisions.
 
| Super-cooled molten material from deep space collisions.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Tektite Heatsink}}
+
| [[Tektite Heatsink]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
| [[Tektite Heatsink]]
+
| [[Tektite Firing Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| A very conductive ceramic heatsink.
 
| A very conductive ceramic heatsink.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Telendo Overloader Crate}}
+
| [[Telendo Overloader Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 130,000
 
| 130,000
 
|  
 
|  
| , Requires 1340 free space
+
|  
 +
| Contains 20 Telendo Overloader, Requires 1340 free space
 
| 20 Telendo Overloaders
 
| 20 Telendo Overloaders
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Thalaron Radiation}}
+
| [[Temporal Quirk]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
| [[Red Rogue]] drop
 +
|
 +
|
 +
| Spacetime is a complicated phenomena, you've found something whose chronitons have been rearranged in a curious way
 +
|- align="center"
 +
| [[Thalaron Radiation]]
 +
| Commodity
 
|  
 
|  
 
| 23 hours, 30 minutes
 
| 23 hours, 30 minutes
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
| Decays to: Pyritic Radiation
 
| Decays to: Pyritic Radiation
 
| Extremely dangerous radiation created by Subspace anomalies.
 
| Extremely dangerous radiation created by Subspace anomalies.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|The Spice}}
+
| [[The Spice]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 4
 
| 4
 +
|
 
|  
 
|  
 
|  
 
|  
 
| An addictive drug that grants longer lifespan, greater vitality, heightened awareness, and in some rare cases, even precognitive abilities.
 
| An addictive drug that grants longer lifespan, greater vitality, heightened awareness, and in some rare cases, even precognitive abilities.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Time Phased Ore}}
+
| [[Time Phased Ore]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 250,000
 
| 250,000
| [[Time Phased Ore]]
+
| [[Time Phased Ore Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Passing in and out of time at the same time.
 
| Passing in and out of time at the same time.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Tin}}
+
| [[Tin]]
 +
| Commodity
 
|  500,000
 
|  500,000
 
| No
 
| No
 
| 550
 
| 550
 +
|  Extract using [[Base Items#Extractors|Tin Extractor]]
 
|  make Bronze
 
|  make Bronze
 
|  
 
|  
 
| This silvery, malleable poor metal that is not easily oxidized in air and resists corrosion is found in many alloys and is used to coat other metals to prevent corrosion.
 
| This silvery, malleable poor metal that is not easily oxidized in air and resists corrosion is found in many alloys and is used to coat other metals to prevent corrosion.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Tin Dust}}
+
| [[Tin Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 27,750
 
| 27,750
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Tin, Requires 5 free space
 
| Tin from a comet in dusty form
 
| Tin from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Tin Granules}}
+
| [[Tin Granules]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 75 free space
+
|  
 +
| Breaks into 50 to 75 Tin, Requires 75 free space
 
| Granulated tin.
 
| Granulated tin.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Tiny Power Punch Crate}}
+
| [[Tiny Power Punch Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Tiny Power Punch, Requires 5 free space
 
| Crate of 5 Tiny Power Punchs.
 
| Crate of 5 Tiny Power Punchs.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium}}
+
| [[Titanium]]
 +
| Commodity
 
|  500,000
 
|  500,000
 
| No
 
| No
 
| 340
 
| 340
 +
|  Extract using [[Base Items#Extractors|Titanium Extractor]]
 
|  make Titanium Sheets
 
|  make Titanium Sheets
 
|  
 
|  
 
| A type of metal alloy that is very strong.
 
| A type of metal alloy that is very strong.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Aggravation Module}}
+
| [[Titanium Aggravation Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Aggravation Module]]
+
| [[Titanium Aggravation Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase hostiliy.
 
| Increase hostiliy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Agility Module}}
+
| [[Titanium Agility Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Agility Module]]
+
| [[Titanium Agility Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase turning.
 
| Increase turning.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Capacity Module}}
+
| [[Titanium Capacity Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Capacity Module]]
+
| [[Titanium Capacity Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase storage capacity.
 
| Increase storage capacity.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Damage Module}}
+
| [[Titanium Damage Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Damage Module]]
+
| [[Titanium Damage Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase weapon damage.
 
| Increase weapon damage.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Electric Module}}
+
| [[Titanium Electric Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Electric Module]]
+
| [[Titanium Electric Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase electric regeneration.
 
| Increase electric regeneration.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Energy Module}}
+
| [[Titanium Energy Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Energy Module]]
+
| [[Titanium Energy Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase energy maximum.
 
| Increase energy maximum.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Fading Module}}
+
| [[Titanium Fading Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Fading Module]]
+
| [[Titanium Fading Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Decrease hostiliy.
 
| Decrease hostiliy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Firing Module}}
+
| [[Titanium Firing Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Firing Module]]
+
| [[Titanium Firing Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase attack speed.
 
| Increase attack speed.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Nimbleness Module}}
+
| [[Titanium Nimbleness Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Nimbleness Module]]
+
| [[Titanium Nimbleness Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase nimbleness.
 
| Increase nimbleness.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Plate}}
+
| [[Titanium Plate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 75 free space
+
|  
 +
| Breaks into 50 to 75 Titanium, Requires 75 free space
 
| A plate of titanium.
 
| A plate of titanium.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Plating Crate}}
+
| [[Titanium Plating Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 50 free space
+
|  
 +
| Contains 5 Titanium Plating, Requires 50 free space
 
| Crate of 5 Titanium Platings.
 
| Crate of 5 Titanium Platings.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Proximity Module}}
+
| [[Titanium Proximity Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Proximity Module]]
+
| [[Titanium Proximity Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Hopefully detect stuff that is close by.
 
| Hopefully detect stuff that is close by.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Radar Module}}
+
| [[Titanium Radar Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Radar Module]]
+
| [[Titanium Radar Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase radar range and strength.
 
| Increase radar range and strength.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Range Module}}
+
| [[Titanium Range Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Range Module]]
+
| [[Titanium Range Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase firing range.
 
| Increase firing range.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Recovery Module}}
+
| [[Titanium Recovery Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Recovery Module]]
+
| [[Titanium Recovery Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase shield recovery speed.
 
| Increase shield recovery speed.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Reinforced Girders}}
+
| [[Titanium Reinforced Girders]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000,000
 
| 1,000,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| Titanium-reinforced structural support.
 
| Titanium-reinforced structural support.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Sheet}}
+
| [[Titanium Sheet]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10,000
 
| 10,000
| Built from Titanium [[Titanium Sheet]]
+
| [[Titanium Sheet Blueprint]]
 
|  fortify things and for building [[Augmenters]]
 
|  fortify things and for building [[Augmenters]]
 
|  
 
|  
 
| Pure durability.
 
| Pure durability.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Shield Module}}
+
| [[Titanium Shield Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Shield Module]]
+
| [[Titanium Shield Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase shield resilience.
 
| Increase shield resilience.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Shielding Crate}}
+
| [[Titanium Shielding Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 50 free space
+
|  
 +
| Contains 5 Titanium Shielding, Requires 50 free space
 
| Crate of 5 Titanium Shieldings.
 
| Crate of 5 Titanium Shieldings.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Speed Module}}
+
| [[Titanium Speed Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Speed Module]]
+
| [[Titanium Speed Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase ship speed.
 
| Increase ship speed.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Stealth Module}}
+
| [[Titanium Stealth Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Stealth Module]]
+
| [[Titanium Stealth Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Allow for more undectability.
 
| Allow for more undectability.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Thrust Module}}
+
| [[Titanium Thrust Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Thrust Module]]
+
| [[Titanium Thrust Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase engine thrust strength.
 
| Increase engine thrust strength.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Tracking Module}}
+
| [[Titanium Tracking Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Tracking Module]]
+
| [[Titanium Tracking Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Track fast moving space objects.
 
| Track fast moving space objects.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Titanium Traction Module}}
+
| [[Titanium Traction Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
| [[Titanium Traction Module]]
+
| [[Titanium Traction Module Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Increase traction strength.
 
| Increase traction strength.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Tortugan Pirate Grog}}
+
| [[Tortugan Pirate Grog]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 300
 
| 300
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Smooth
 
| Smooth
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Towel}}
+
| [[Towel]]
 +
| Commodity
 
|  100
 
|  100
 
| No
 
| No
 
| 1
 
| 1
 +
|  comes on captured [[Zebucart]]s in [[The End of the Universe]]
 
|  build an [[Engines|Infinite Improbability Drive]]
 
|  build an [[Engines|Infinite Improbability Drive]]
 
|  
 
|  
 
| More useful than you could ever imagine.
 
| More useful than you could ever imagine.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Trader Badge}}
+
| [[Trader Badge]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|  Merchant Mission Reward.
 
|  [[Gargan]] Missions.
 
|  [[Gargan]] Missions.
 
|  
 
|  
 
| This shows that you can move A LOT of EXPENSIVE things around FAST! You rock!
 
| This shows that you can move A LOT of EXPENSIVE things around FAST! You rock!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Trader Emblem}}
+
| [[Trader Emblem]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10
 
| 10
 +
|  Drops from trader [[AI]]
 
|  [[Piracy]] levels in [[Handel's Cove]]
 
|  [[Piracy]] levels in [[Handel's Cove]]
 
|  
 
|  
 
| Token of your pirating.
 
| Token of your pirating.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Trader Insignia}}
+
| [[Trader Insignia]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|  Merchant Mission Reward.
 
|  [[Gargan]] Missions.
 
|  [[Gargan]] Missions.
 
|  
 
|  
 
| This shows that you can move A LOT of things around.
 
| This shows that you can move A LOT of things around.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Trader Signet}}
+
| [[Trader Signet]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10
 
| 10
 +
|  Merchant Mission Reward.
 
|  [[Gargan]] Missions.
 
|  [[Gargan]] Missions.
 
|  
 
|  
 
| This shows that you can move things around.
 
| This shows that you can move things around.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Traginium}}
+
| [[Traginium]]
 +
| Commodity
 
|  10,000
 
|  10,000
 
| No
 
| No
 
| 100,000
 
| 100,000
 +
|  Mined from asteroids in [[Bonnet]] or [[Arena Lobby]]
 
|  [[Piracy]]
 
|  [[Piracy]]
 
|  
 
|  
Line 7,289: Line 8,679:
 
|- align="center"
 
|- align="center"
 
|  Transformed Impossibly Dark Matter
 
|  Transformed Impossibly Dark Matter
 +
|  Commodity
 
|  
 
|  
 
|  None
 
|  None
Line 7,298: Line 8,689:
 
|- align="center"
 
|- align="center"
 
|  Transformed Very Dark Matter
 
|  Transformed Very Dark Matter
 +
|  Commodity
 
|  
 
|  
 
|  None
 
|  None
Line 7,306: Line 8,698:
 
|  Still impossible to see, but less so.
 
|  Still impossible to see, but less so.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Translator Droid}}
+
| [[Translator Droid]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 200
 
| 200
 +
|  [[Nexus Missions|Nexus mission]] reward
 
|  [[Enigmatic Sector Missions]]
 
|  [[Enigmatic Sector Missions]]
 
|  
 
|  
 
| Is fluent in up to 6 different forms of communication!
 
| Is fluent in up to 6 different forms of communication!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Transwarp Coil}}
+
| [[Transwarp Coil]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
| [[Transwarp Coil]]
+
| [[Transwarp Coil Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| A very unstable component that needs to be immediately installed!
 
| A very unstable component that needs to be immediately installed!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Treasure Holochart}}
+
| [[Treasure Holochart]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|  Converted from Holochart Fragments using [[Mobile Converters|Holochart Defragmenter]]
 
|  find location of secret base in [[Tortuga]]
 
|  find location of secret base in [[Tortuga]]
 
|  
 
|  
 
| Northernmost Point of Spyglass Hill, 5000 E by 1850 N.
 
| Northernmost Point of Spyglass Hill, 5000 E by 1850 N.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Troll Tooth}}
+
| [[Troll Tooth]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 12
 
| 12
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Trolls have sweet tooths too
 
| Trolls have sweet tooths too
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Turbo Crate}}
+
| [[Turbo Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Turbo, Requires 5 free space
 
| Crate of 5 Turbos.
 
| Crate of 5 Turbos.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Twisted Dark Fluid Canister}}
+
| [[Twisted Dark Fluid Canister]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 60 free space
+
|  
 +
| Contains 3 to 5 Twisted Dark Fluid Bomblet, Requires 60 free space
 
| A crate of 3-5 Twisted Dark Fluid Bomblet tweaks
 
| A crate of 3-5 Twisted Dark Fluid Bomblet tweaks
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Twisted Death Key}}
+
| [[Twisted Death Key]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| The key to Twisted Fate of Death. You ready to die?
 
| The key to Twisted Fate of Death. You ready to die?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Twisted Death Remains}}
+
| [[Twisted Death Remains]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000,000
 
| 1,000,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Twisted Death Remains. Possibly to build something?
 
| Twisted Death Remains. Possibly to build something?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Twisted Eye Key}}
+
| [[Twisted Eye Key]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| The key to Twisted Dragon Eye. Always watching...
 
| The key to Twisted Dragon Eye. Always watching...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Twisted Honey Remains}}
+
| [[Twisted Honey Remains]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000,000
 
| 1,000,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Twisted Honey Remains. Possibly to build something?
 
| Twisted Honey Remains. Possibly to build something?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Twisted Light Fluid Canister}}
+
| [[Twisted Light Fluid Canister]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 60 free space
+
|  
 +
| Contains 3 to 5 Twisted Light Fluid Bomblet, Requires 60 free space
 
| A crate of 3-5 Twisted Light Fluid Bomblet tweaks
 
| A crate of 3-5 Twisted Light Fluid Bomblet tweaks
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Twisted Nikola Key}}
+
| [[Twisted Nikola Key]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| The key to Twisted Nikola. Ready to be electrified?
 
| The key to Twisted Nikola. Ready to be electrified?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Twisted Nikola Remains}}
+
| [[Twisted Nikola Remains]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000,000
 
| 1,000,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Twisted Nikola Remains. Possibly to build something?
 
| Twisted Nikola Remains. Possibly to build something?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Twisted Token}}
+
| [[Twisted Token]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
| [Neurobound]
 
| [Neurobound]
 
| This token is all twisted in a weird shape.
 
| This token is all twisted in a weird shape.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Twisted Token Crate}}
+
| [[Twisted Token Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 2 free space
+
|  
 +
| Breaks into 1 to 2 Twisted Token, Requires 2 free space
 
| This token crate is all twisted in a weird shape.
 
| This token crate is all twisted in a weird shape.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Two Front Teeth}}
+
| [[Two Front Teeth]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| You don't know whose they are, but someone clearly wants them.
 
| You don't know whose they are, but someone clearly wants them.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Uber Kills}}
+
| [[Uber Kills]]
 +
| Commodity
 
|  
 
|  
 
| 1 second
 
| 1 second
 
| 1,000
 
| 1,000
 +
|  Uber Drop
 
|  [[Uber Kills|Temp Uni Contest]]
 
|  [[Uber Kills|Temp Uni Contest]]
 
|  
 
|  
 
| nice - you killed an uber!
 
| nice - you killed an uber!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ultimate Hazard Dissipator Crate}}
+
| [[Ultimate Hazard Dissipator Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 85 free space
+
|  
 +
| Breaks into 5 Ultimate Hazard Dissipator, Requires 85 free space
 
| A crate of 5 Ultimate Hazard Dissipator
 
| A crate of 5 Ultimate Hazard Dissipator
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ultimate MicroFragment Dissipator Crate}}
+
| [[Ultimate MicroFragment Dissipator Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 85 free space
+
|  
 +
| Breaks into 5 Ultimate MicroFragment Dissipator, Requires 85 free space
 
| A crate of 5 Ultimate MicroFragment Dissipator
 
| A crate of 5 Ultimate MicroFragment Dissipator
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Ultimate TecTonic Dissipator Crate}}
+
| [[Ultimate TecTonic Dissipator Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 85 free space
+
|  
 +
| Breaks into 5 Ultimate TecTonic Dissipator, Requires 85 free space
 
| A crate of 5 Ultimate TecTonic Dissipator
 
| A crate of 5 Ultimate TecTonic Dissipator
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Umbra}}
+
| [[Umbra]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A dark gas that seems to absorb light.
 
| A dark gas that seems to absorb light.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Unclean Imperial Seal}}
+
| [[Unclean Imperial Seal]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  [[King Midas]] Drop, [[Emperor]] Reward, Reward for reporting exploitable bugs.
 
|  build Imperial Seal
 
|  build Imperial Seal
| , [Neurobound]
+
| Can't be put into locker, [Neurobound]
 
| Not yet Approved
 
| Not yet Approved
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Undamaged Aveksaka Cortex}}
+
| [[Undamaged Aveksaka Cortex]]
 +
| Commodity
 
|  
 
|  
 
| 150 hours
 
| 150 hours
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| An apparently undamaged part of an alien brain stem!
 
| An apparently undamaged part of an alien brain stem!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Unstable Offensive Overloader Crate}}
+
| [[Unstable Offensive Overloader Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 568 free space
+
|  
 +
| Breaks into 4 to 8 Unstable Offensive Overloader, Requires 568 free space
 
| A crate of Unstable Offensive Overloaders
 
| A crate of Unstable Offensive Overloaders
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Unstable Quickened Overloader Crate}}
+
| [[Unstable Quickened Overloader Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 568 free space
+
|  
 +
| Breaks into 4 to 8 Unstable Quickened Overloader, Requires 568 free space
 
| A crate of Unstable Quickened Overloaders
 
| A crate of Unstable Quickened Overloaders
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Unstable Supportive Overloader Crate}}
+
| [[Unstable Supportive Overloader Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 
|  
 
|  
| , Requires 568 free space
+
|  
 +
| Breaks into 4 to 8 Unstable Supportive Overloader, Requires 568 free space
 
| A crate of Unstable Supportive Overloaders
 
| A crate of Unstable Supportive Overloaders
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Upahata Sammurchitakrmikosa}}
+
| [[Upahata Sammurchitakrmikosa]]
 +
| Commodity
 
|  
 
|  
 
| 5 hours
 
| 5 hours
 
| 5
 
| 5
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A damaged fragment of resistance-modulating hull plating.
 
| A damaged fragment of resistance-modulating hull plating.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|UrQa Cubic Tablet}}
+
| [[UrQa Cubic Tablet]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 250,000
 
| 250,000
| [[UrQa Cubic Tablet]]
+
| [[UrQa Cubic Tablet Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Hours of enjoyment!
 
| Hours of enjoyment!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|UrQa Kasa Akuk'oj Ukoq Container}}
+
| [[UrQa Kasa Akuk'oj Ukoq Container]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 
|  
 
|  
| , Requires 500 free space
+
|  
 +
| Contains 1 UrQa Kasa Akuk'oj Ukoq, Requires 500 free space
 
| UrQa Kasa Akuk'oj Ukoq
 
| UrQa Kasa Akuk'oj Ukoq
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Urk' Aku' Qua}}
+
| [[Urk' Aku' Qua]]
 +
| Commodity
 
|  
 
|  
 
| 2 hours, 30 minutes
 
| 2 hours, 30 minutes
 
| 5
 
| 5
 +
|  Drop from [[Jujuso'qi]]
 
|  build ?
 
|  build ?
 
|  
 
|  
 
| Urko what?
 
| Urko what?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Urk' Qokujiii Qa'ik}}
+
| [[Urk' Qokujiii Qa'ik]]
 +
| Commodity
 
|  
 
|  
 
| 150 hours
 
| 150 hours
 
| 5
 
| 5
 +
|  Drop from [[Qokujiii Qa'ik]]
 
|  train [[Weaponry]] 20
 
|  train [[Weaponry]] 20
 
|  
 
|  
 
| Urko what?
 
| Urko what?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Urk' Ukukuu Qu}}
+
| [[Urk' Ukukuu Qu]]
 +
| Commodity
 
|  1,000,000
 
|  1,000,000
 
| 2 hours, 30 minutes
 
| 2 hours, 30 minutes
 
| 5
 
| 5
|  [[Drone Blueprints|build Qa Quuu Drone]]
+
Drop from [[Qokuji'qi]]
 +
|  [[Drones#Qa Quuu Drone|Qa Quuu Drone]]
 
|  
 
|  
 
| Urko what?
 
| Urko what?
 
|- align="center"
 
|- align="center"
 
|  Urk'Ududuu Qu
 
|  Urk'Ududuu Qu
 +
|  Commodity
 
|  
 
|  
 
|  2 Hours, 30 Mins
 
|  2 Hours, 30 Mins
Line 7,573: Line 9,028:
 
|  Urko what?
 
|  Urko what?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Urko Ka' Qur}}
+
| [[Urko Ka' Qur]]
 +
| Commodity
 
|  
 
|  
 
| 2 hours, 30 minutes
 
| 2 hours, 30 minutes
 
| 5
 
| 5
 +
|  Drop from [[Suqqa Uj'Qi]]
 
|  build ?
 
|  build ?
 
|  
 
|  
 
| Urko what?
 
| Urko what?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Urko Q}}
+
| [[Urko Q]]
 +
| Commodity
 
|  10,000
 
|  10,000
 
| No
 
| No
 
| 100
 
| 100
 +
|  Drop from [[Suqqa Uj'Qi]]
 
|  build ?
 
|  build ?
 
|  
 
|  
 
| Uj'qi Q
 
| Uj'qi Q
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Urko Qa}}
+
| [[Urko Qa]]
 +
| Commodity
 
|  10,000
 
|  10,000
 
| No
 
| No
 
| 100,000
 
| 100,000
 +
|  Drop from [[Qokujiii Qa'ik]]
 
|  build [[Energy|Aku Qa]] and [[Drones#Permanent_Drones|Kasa Quu]]  
 
|  build [[Energy|Aku Qa]] and [[Drones#Permanent_Drones|Kasa Quu]]  
 
|  
 
|  
 
| Qokujii Qa
 
| Qokujii Qa
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Urko Qu}}
+
| [[Urko Qu]]
 +
| Commodity
 
|  10,000
 
|  10,000
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|  Drop from [[Suqqa Uj'Qi]]
 
|  build ?
 
|  build ?
 
|  
 
|  
 
| Uj'qii Qu
 
| Uj'qii Qu
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Urko Quu}}
+
| [[Urko Quu]]
 +
| Commodity
 
|  10,000
 
|  10,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  Drop from [[Jujuso'qi]]
 
|  build ?
 
|  build ?
 
|  
 
|  
 
| Qokuji Qi
 
| Qokuji Qi
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Urko UrQa'qa}}
+
| [[Urko UrQa'qa]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| UrQa'qa
 
| UrQa'qa
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Vacohara DNA}}
+
| [[Vacohara DNA]]
 +
| Commodity
 
|  
 
|  
 
| 12 hours
 
| 12 hours
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Gooey strands of genetic material.
 
| Gooey strands of genetic material.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Vampire}}
+
| [[Vampire]]
 +
| Commodity
 
|  2000
 
|  2000
 
| No
 
| No
 
| 200
 
| 200
 +
|  Halloween Drop
 
|  Used in [[Graveyard]] Missions
 
|  Used in [[Graveyard]] Missions
 
|  
 
|  
 
| Wooden Stakes, Sunlight and Garlic sold seperately.
 
| Wooden Stakes, Sunlight and Garlic sold seperately.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Vampyre Life Force}}
+
| [[Vampyre Life Force]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 300
 
| 300
 
|  
 
|  
| , Requires 10 free space
+
|  
 +
| Distill 10 Distilled Life Force, Requires 10 free space
 
| The life force, or 'blood' of a vampyre
 
| The life force, or 'blood' of a vampyre
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Vapid Attack Crate}}
+
| [[Vapid Attack Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Vapid Attack, Requires 5 free space
 
| Crate of 5 Vapid Attacks.
 
| Crate of 5 Vapid Attacks.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Vazaha Blue Orb}}
+
| [[Vazaha Blue Orb]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  Ruin -- ?
 
|  build [[Drones|Orb Drone]]
 
|  build [[Drones|Orb Drone]]
 
|  
 
|  
 
| what is this good for?
 
| what is this good for?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Vazi DNA}}
+
| [[Vazi DNA]]
 +
| Commodity
 
|  
 
|  
 
| 12 hours
 
| 12 hours
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Gooey strands of genetic material.
 
| Gooey strands of genetic material.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Very Suspicious Package}}
+
| [[Very Suspicious Package]]
 +
| Commodity
 
|  
 
|  
 
| 25 minutes
 
| 25 minutes
 
| 200,000
 
| 200,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Don't even ask.
 
| Don't even ask.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Veteran Pirate Crest}}
+
| [[Veteran Pirate Crest]]
 +
| Commodity
 
|  10,000
 
|  10,000
 
| No
 
| No
 
| 100
 
| 100
 +
|  Drops from piratey AI
 
|  various missions
 
|  various missions
 
|  
 
|  
 
| Mark from a pirate
 
| Mark from a pirate
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Veteran Pirate Strongbox}}
+
| [[Veteran Pirate Strongbox]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 
|  
 
|  
| , Requires 6 free space
+
|  
 +
| Contains 4 to 6 Veteran Pirate Crest, Requires 6 free space
 
| A strong chest of Veteran Pirate Crests
 
| A strong chest of Veteran Pirate Crests
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Vicar's Robes}}
+
| [[Vicar's Robes]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100
 
| 100
 +
|  Obtained from [[Sol Missions#Galileo.27s_Note|Sol Missions]]
 
|  build a [[Vicar]]
 
|  build a [[Vicar]]
 
|  
 
|  
 
| The Exact Same Robe the Vicar was wearing the day you got excommunicated!
 
| The Exact Same Robe the Vicar was wearing the day you got excommunicated!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Vimala Sahvitr'aveksaka}}
+
| [[Vimala Sahvitr'aveksaka]]
 +
| Commodity
 
|  
 
|  
 
| 5 hours
 
| 5 hours
 
| 5
 
| 5
 +
|
 
|  
 
|  
 
|  
 
|  
 
| An entirely undamaged alien egg.
 
| An entirely undamaged alien egg.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Virus Transmission Laser Parts}}
+
| [[Virus Transmission Laser Parts]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 5,000
 
| 5,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Parts to build a laser that can upload viruses.
 
| Parts to build a laser that can upload viruses.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Vis}}
+
| [[Vis]]
 +
| Commodity
 
|  500,000
 
|  500,000
 
| No
 
| No
 
| 10
 
| 10
 +
|  Extract using [[Base Items#Extractors|Vis Extractor]]
 
|  build high level things
 
|  build high level things
 
|  
 
|  
 
| Basic source energy sometimes found in nature.
 
| Basic source energy sometimes found in nature.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Vis Disc}}
+
| [[Vis Disc]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 100,000
 
| 100,000
 
|  
 
|  
| , Requires 75 free space
+
|  
 +
| Breaks into 50 to 75 Vis, Requires 75 free space
 
| A disc of vis.
 
| A disc of vis.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Vis Dust}}
+
| [[Vis Dust]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 25,050
 
| 25,050
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Breaks into 5 Vis, Requires 5 free space
 
| Vis from a comet in dusty form
 
| Vis from a comet in dusty form
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Vis Injection Crate}}
+
| [[Vis Injection Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Vis Injection, Requires 5 free space
 
| Crate of 5 Vis Injections.
 
| Crate of 5 Vis Injections.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Vis Vision Suites}}
+
| [[Vis Vision Suites]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 80,000
 
| 80,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| The undetectable... found
 
| The undetectable... found
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Visphotakapad Ksaravis'ayu Pod}}
+
| [[Visphotakapad Ksaravis'ayu Pod]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 2,000
 
| 2,000
 
|  
 
|  
| , Requires 15 free space
+
|  
 +
| Contains 15 Visphotakapad Ksaravis'ayu, Requires 15 free space
 
| This organic pod is filled genetically engineered Aveksaka. T22 Physical Missile.
 
| This organic pod is filled genetically engineered Aveksaka. T22 Physical Missile.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Vitalized Fusion Cells}}
+
| [[Vitalized Fusion Cells]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,400,000
 
| 1,400,000
 
|  
 
|  
| , Always drops
+
|  
 +
| Decays at universe reset., Always drops
 
| Redefines what vitalized really means.
 
| Redefines what vitalized really means.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Vitalized Microchips}}
+
| [[Vitalized Microchips]]
 +
| Commodity
 
|  1000
 
|  1000
 
| No
 
| No
 
| 20
 
| 20
 +
|  Made with a factory using 1 Vis and 1 Microchips
 
|  Used in building modules in high-end and fine-tuned gear.
 
|  Used in building modules in high-end and fine-tuned gear.
 
|  
 
|  
 
| Microchips infused with energy.
 
| Microchips infused with energy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Voltage Specialized Trade Goods}}
+
| [[Voltage Specialized Trade Goods]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  [[Voltage]] Drop
 
|  Pirating Mission
 
|  Pirating Mission
 
|  
 
|  
 
| Special Voltage Trade Goods.
 
| Special Voltage Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Vortex Pellets}}
+
| [[Vortex Pellets]]
 +
| Commodity
 
|  
 
|  
 
| 30 minutes
 
| 30 minutes
 
| 1,000,000
 
| 1,000,000
 +
|  Made with a Built from silicon using [[Base Items#Converters/Manufacturing Items|Vortex Converters]]using 1 Kromelite and 1 Blue Vapor
 
|  [[Warp Navigation]] 2 and [[Crazy Glue]] 10
 
|  [[Warp Navigation]] 2 and [[Crazy Glue]] 10
 
|  
 
|  
 
| Quasi-dimensional mumbo-jumbo.
 
| Quasi-dimensional mumbo-jumbo.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Warmalicious Warmth Crate}}
+
| [[Warmalicious Warmth Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Warmalicious Warmth, Requires 5 free space
 
| Crate of 5 Warmalicious Warmths.
 
| Crate of 5 Warmalicious Warmths.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Warmer Warmth Crate}}
+
| [[Warmer Warmth Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Warmer Warmth, Requires 5 free space
 
| Crate of 5 Warmer Warmths.
 
| Crate of 5 Warmer Warmths.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Warmth Crate}}
+
| [[Warmth Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Warmth, Requires 5 free space
 
| Crate of 5 Warmths.
 
| Crate of 5 Warmths.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Warmy Warmth Crate}}
+
| [[Warmy Warmth Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 
|  
 
|  
| , Requires 5 free space
+
|  
 +
| Contains 5 Warmy Warmth, Requires 5 free space
 
| Crate of 5 Warmy Warmths.
 
| Crate of 5 Warmy Warmths.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Warpwnium}}
+
| [[Warpwnium]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 200
 
| 200
 +
|
 
|  
 
|  
 
|  
 
|  
 
| An alloy capable of storing and unleashing enormous amounts of energy.
 
| An alloy capable of storing and unleashing enormous amounts of energy.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Wasp Larva}}
+
| [[Wasp Larva]]
 +
| Commodity
 
|  
 
|  
 
| 50 hours
 
| 50 hours
 
| 100,000
 
| 100,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| A larva from the Queen's Hive.
 
| A larva from the Queen's Hive.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Wattage Remains}}
+
| [[Wattage Remains]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 50,000
 
| 50,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Remains of a Wattage
 
| Remains of a Wattage
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Wattage Specialized Trade Goods}}
+
| [[Wattage Specialized Trade Goods]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Special Wattage Trade Goods.
 
| Special Wattage Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Weaponized Thalaron Particles}}
+
| [[Weaponized Thalaron Particles]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
| [[Weaponized Thalaron Particles]]
+
| [[Thalaron Processing Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Radioactive warfare.
 
| Radioactive warfare.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Werewolves}}
+
| [[Werewolves]]
 +
| Commodity
 
|  2000
 
|  2000
 
| No
 
| No
 
| 550
 
| 550
 +
|  [[Halloween]] Drop
 
|  Used in [[Graveyard]] Missions
 
|  Used in [[Graveyard]] Missions
 
|  
 
|  
Line 7,879: Line 9,409:
 
|- align="center"
 
|- align="center"
 
|  Wernher von Bleu
 
|  Wernher von Bleu
 +
|  Commodity
 
|  
 
|  
 
|  None
 
|  None
Line 7,887: Line 9,418:
 
|  Chief Spacecraft engineer by day and janitor extraordinaire by night!
 
|  Chief Spacecraft engineer by day and janitor extraordinaire by night!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Workers}}
+
| [[Workers]]
 +
| Commodity
 
|  400
 
|  400
 
| No
 
| No
 
| 250
 
| 250
 +
|  Convert from Microchips and Peasants using [[Base Items#Converters/Manufacturing Items|Galactic Training Module]]
 
|  provide Manhours in [[Bases]]
 
|  provide Manhours in [[Bases]]
 
|  
 
|  
 
| 9 to 5'ers
 
| 9 to 5'ers
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Wormhole Paper}}
+
| [[Wormhole Paper]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 250,000
 
| 250,000
| [[Wormhole Paper]]
+
| [[Wormhole Paper Blueprint]]
 
|  
 
|  
 
|  
 
|  
 
| Wonder where this leads when folded.
 
| Wonder where this leads when folded.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Wrath of Zeus Crate}}
+
| [[Wrath of Zeus Crate]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 
|  
 
|  
| , Requires 335 free space
+
|  
 +
| Contains 5 Wrath of Zeus, Requires 335 free space
 
| A crate of Wrath of Zeus Overloaders
 
| A crate of Wrath of Zeus Overloaders
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|XFH1231K Nano Factory}}
+
| [[XFH1231K Nano Factory]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 20,000
 
| 20,000
 
|  
 
|  
| , Requires 247 free space
+
|  
 +
| Breaks into 1 Infernal Battery, Requires 247 free space
 
| You hope this makes an Infernal Battery.
 
| You hope this makes an Infernal Battery.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Xeno Energy Remains}}
+
| [[Xeno Energy Remains]]
 +
| Commodity
 
|  
 
|  
 
| 2 hours, 30 minutes
 
| 2 hours, 30 minutes
 
| 5
 
| 5
 +
|  [[Icepick]] Drop
 
|  Needed for building various stuff, missions
 
|  Needed for building various stuff, missions
 
|  
 
|  
 
| What is this Xeno stuff?
 
| What is this Xeno stuff?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Xeno Isotope}}
+
| [[Xeno Isotope]]
 +
| Commodity
 
|  _
 
|  _
 
| 45 minutes
 
| 45 minutes
 
| 2,000
 
| 2,000
 +
|  mined from [[Asteroids]] in [[Infernal Tempest]] near the Beta sun
 
|  [[Infernal Tempest Missions|missions]] in [[Infernal Tempest]]
 
|  [[Infernal Tempest Missions|missions]] in [[Infernal Tempest]]
 
|  
 
|  
 
| What is this xeno stuff?
 
| What is this xeno stuff?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Xeno Shield Remains}}
+
| [[Xeno Shield Remains]]
 +
| Commodity
 
|  
 
|  
 
| 2 hours, 30 minutes
 
| 2 hours, 30 minutes
 
| 5
 
| 5
 +
|  [[Forgone]] Drop
 
|  Needed for building various stuff
 
|  Needed for building various stuff
 
|  
 
|  
 
| What is this Xeno stuff?
 
| What is this Xeno stuff?
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|XiiStation 3500}}
+
| [[XiiStation 3500]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Model 3500, 'Elite Edition'
 
| Model 3500, 'Elite Edition'
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Yang}}
+
| [[Yang]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| One dark side of the equation
 
| One dark side of the equation
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Yantraksetriy'atikaya}}
+
| [[Yantraksetriy'atikaya]]
 +
| Commodity
 
|  
 
|  
 
| 5 hours
 
| 5 hours
 
| 5
 
| 5
 +
|
 
|  
 
|  
 
|  
 
|  
 
| An extremely large organic jet propulsion system.
 
| An extremely large organic jet propulsion system.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Yin}}
+
| [[Yin]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 10
 
| 10
 +
|
 
|  
 
|  
 
|  
 
|  
 
| One light side of the equation
 
| One light side of the equation
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Zaphragi Research Diploma}}
+
| [[Zaphragi Research Diploma]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1
 
| 1
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Blowing stuff up is an important part of the research process!
 
| Blowing stuff up is an important part of the research process!
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Zebra Armada Crest}}
+
| [[Zebra Armada Crest]]
 +
| Commodity
 
|  1,000,000
 
|  1,000,000
 
| No
 
| No
 
| 1
 
| 1
 +
|  [[UZ]] Drop
 
|  
 
|  
 
|  
 
|  
 
| This clearly used to belong to some ship from the Zebra Armada
 
| This clearly used to belong to some ship from the Zebra Armada
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Zebucart Specialized Trade Goods}}
+
| [[Zebucart Specialized Trade Goods]]
 +
| Commodity
 
|  50,000
 
|  50,000
 
| No
 
| No
 
| 10,000
 
| 10,000
 +
|  [[Zebucart]] Drop
 
|  Pirating Mission
 
|  Pirating Mission
 
|  
 
|  
 
| Special Zebucart Trade Goods.
 
| Special Zebucart Trade Goods.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Zebucarton}}
+
| [[Zebucarton]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 42,000
 
| 42,000
 
|  
 
|  
| , Requires 12 free space
+
|  
 +
| Breaks into 12 Zebucite, Requires 12 free space
 
| One dozen zebucite crystals.
 
| One dozen zebucite crystals.
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Zeus Fragments}}
+
| [[Zeus Fragments]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| Fragments of Pretender Zeus Ship
 
| Fragments of Pretender Zeus Ship
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Zeus Research Module}}
+
| [[Zeus Research Module]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 1,000
 
| 1,000
| [[Zeus Research Module]]
+
| [[Zeus Research Module Blueprint]]
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
|  [[Zeus Research Module]]
 
[[Zeus Research Module]]
 
 
|  
 
|  
 
|  
 
|  
 
| The result of lots of hard research
 
| The result of lots of hard research
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Zircon Essence}}
+
| [[Zircon Essence]]
 +
| Commodity
 
|  
 
|  
 
| No
 
| No
 
| 5,000
 
| 5,000
 +
|
 
|  
 
|  
 
|  
 
|  
 
| the essence of zircon...
 
| the essence of zircon...
 
|- align="center"
 
|- align="center"
| {{Linkable Entry|Zombies}}
+
| [[Zombies]]
 +
| Commodity
 
|  400
 
|  400
 
| No
 
| No
 
| 250
 
| 250
 +
|  [[Halloween]] Drop
 
|  Used in [[Graveyard]] Missions
 
|  Used in [[Graveyard]] Missions
 
|  
 
|  
 
| Works tirelessly... for brains of course!
 
| Works tirelessly... for brains of course!
|- align="center"
 
| {{Linkable Entry|Aqua Mirror}}
 
|
 
| No
 
| 80,000
 
|
 
| Electricity: 250
 
| who are you, really?
 
|- align="center"
 
| {{Linkable Entry|Twisted Rage Resurgence}}
 
|
 
| No
 
| 2,500
 
|  [[Twisted Rage Resurgence]]
 
|
 
| ,  Hostility +40%
 
| Resurging Rage across the universe.
 
 
|}
 
|}
  
 
[[Category: Commodities]]
 
[[Category: Commodities]]

Latest revision as of 14:01, 1 August 2024

Commodity.jpg

Commodities (abbreviated commods) are the backbone of commerce in Star Sonata. Commodities always take up 1 hull space each but their weight can vary drastically.

Also see Industrial Commodities, Prospectable Commodities, Mineable Commodities.

Common Commodities

These commodities are easily found throughout the universe. Most AI bases stock them and most can be extracted from planets and moons, or mined from asteroids.

Built Commodities

Some commodities are built from other commodities. The following are the most common ones:

Name Value Made With Requires Notes
Entertainers 600-1400 Crack House, Den or Palace Peasants and Silicon  
Fine Space Whisky 1000-2000 Giant Space Still Space Whisky and Baobabs Not sell-able to colonies.
Microchips 100-150 Micro-fab Silicon  
Rations 30-150 MRE Factory or Cannery Space Oats or Peasants Required for workers on bases.
Space Whisky 200-600 Space Still Made from Space Oats Not sell-able to colonies. Also produced as waste from Whisky Outpost Generator

Some are a bit more expensive to build:

Name Value Made With Requires Notes
Titanium Sheets Market Titanium Sheet BP Microchips, Nuclear Waste and Metal.  
Bars: Bronze, Silver, Gold and Platinum Market Bar BP Cyanure and metal Each kind has it's own special metal that can be used.
Promethium 18,000-36,000 Nuclear Convo-Tronics Fermium Half Life 25 minutes

Rare Extracted commodities

There are a number of rare extractable commodities. Often these are quite valuable and are required for some high-end construction.

Typically these are loosely categorized into three "tiers" based on what quantities they appear in: Tier 3 appear only as smidgen (1-2 extractors), Tier 2 occur in as much as "a bit" (5-8), and Tier 1 occur up to "lots" (up to 32).

Tier 3: Energon, Dark Matter, Frozen Blobs, Adamantium, Rubicite, Platinum, Ablution Crystals, and Bacta

Tier 2: Diamonds, Quantumum, Alien Bacteria, Enriched Nuclear Material, Fermium, Laconia, Plasma Crystals and Gold.

Tier 1: Petroleum, Vis, Jelly Beans, Copper, Tin, Silver, Titanium, and Psion Icicles.

Uncommon Dropped Commodities

Many AI drop commods used in training skills or building.

Name Dropped By Used for
Space Boomerangs Pax Astralogica Building Pax Astronomicas and training shielding
Sputter Nutters Equanimities Building Equanimities and training weapons
Dark Remains Dark Transport and Dark Guard drop Used to build the Dark Freighter(+), or training skills
Blue Whisper Space Blue Alpha Scout, or mined Used in production, or training skills
Blue Aether Space Blue Alpha, Space Blue Alpha Interceptor Used in production, training skills, or as a key in Blue Outpost
Blue Vapor Space Blue Beta or mined Used in production, training skills, or as a key to Blue Research
Blue Dust Space Blue Gamma Used in production, or training skills

Rare "Uber" Commodities

Uber AI drop commods used in the highest end construction projects. These commods can be extremely rare and valuable.

Name Dropped By Used for
Nutter Sputters Sputty Nutty Required to build an Equanimizer
Astronomica Boomerang Marco Columbus Required to build a Pax Astronomica
Dark Helmet Dark Curse Required to build a Death Striker
Reaver Corpse Reavers and Grim Reaver Required to build a Reaver
Dark Freighter Remains Captain Bartholomew Roberts Required to build a Dark Freighter
Scorch's Remains Scorch Required to build Scorch's Immolation
Rackham's Remains Rackham Required to build a Rackham's Bigger Pulse
Barbe Noire Barbe Noire Required to build a Rosmarinus
Gravity Impulse Core Mother Required Tractoring 20

Complete Sortable Listing

Add Trade Good Suggested Price refers to the price given at a user base when one goes to place the item in the trade bay.

Name Type Suggested Price Half-life Weight Source Used for Comments Description
A Billion Commodity 100 No 1 Christmas Drop Merry Christmas!
A Dozen Eggs Commodity 200 No 12 Halloween Drop Halloween Missions They didn't give you any treats? Go get the Star Sonata offices!
A Fun Size Snickers Commodity No 1,000 Astro-Grinch Drop,
Halloween Missions
Halloween Missions Collect and win
Ablution Crystals Commodity 1000 No 30,000 Extract using Ablution Extractor Equipment How to cleanse the soul?
Academy Freighter Module Commodity No 7,000 Academy Freighter Module Blueprint [Neurobound] Learning to build a big ship.
Ace in a Pill I Crate Commodity No 10,000 Contains 5 Ace in a Pill I, Requires 5 free space Crate of 5 Ace in a Pill Is.
Ace in a Pill II Crate Commodity No 10,000 Contains 5 Ace in a Pill II, Requires 10 free space Crate of 5 Ace in a Pill IIs.
Ace in a Pill III Crate Commodity No 10,000 Contains 5 Ace in a Pill III, Requires 15 free space Crate of 5 Ace in a Pill IIIs.
Ace in a Pill IV Crate Commodity No 10,000 Contains 5 Ace in a Pill IV, Requires 20 free space Crate of 5 Ace in a Pill IVs.
Ace Pest Control Crate Commodity No 1,000 Breaks into 5 Ace Pest Control, Requires 25 free space A crate of 5 Ace Pest Controls
Achilles Crest Commodity No 10,000,000 Achilles Crest Blueprint Symbol of Achilles
Achilles Thrusters in Containers Commodity No 1,000 Achilles Thruster Container Blueprint Decays at universe reset., Contains 1 Station Thruster Manual and 1 Achilles North Thruster and 1 Achilles South Thruster and 1 Achilles East Thruster and 1 Achilles West Thruster, Requires 90000 free space Its a set of Achilles Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
Adamantium Commodity 50,000,000 No 4,000 Extract using Adamantium Extractor build Adamantium Sheets Iron-based alloy, malleable in its molten state but is virtually indestructible once cooled.
Adamantium Aggravation Module Commodity No 80,000 Adamantium Aggravation Module Blueprint Increase hostiliy.
Adamantium Agility Module Commodity No 80,000 Adamantium Agility Module Blueprint Increase turning.
Adamantium Capacity Module Commodity No 80,000 Adamantium Capacity Module Blueprint Increase storage capacity.
Adamantium Damage Module Commodity No 80,000 Adamantium Damage Module Blueprint Increase weapon damage.
Adamantium Dust Commodity No 45,000 Breaks into 5 Adamantium, Requires 5 free space Adamantium from a comet in dusty form
Adamantium Electric Module Commodity No 80,000 Adamantium Electric Module Blueprint Increase electric regeneration.
Adamantium Energy Module Commodity No 80,000 Adamantium Energy Module Blueprint Increase energy maximum.
Adamantium Fading Module Commodity No 80,000 Adamantium Fading Module Blueprint Decrease hostiliy.
Adamantium Firing Module Commodity No 80,000 Adamantium Firing Module Blueprint Increase attack speed.
Adamantium Nimbleness Module Commodity No 80,000 Adamantium Nimbleness Module Blueprint Increase nimbleness.
Adamantium Plate Commodity No 100,000 Breaks into 10 to 30 Adamantium, Requires 30 free space A plate of adamantium... Which breaks, somehow...
Adamantium Plating Crate Commodity No 10,000 Contains 5 Adamantium Plating, Requires 150 free space Crate of 5 Adamantium Platings.
Adamantium Proximity Module Commodity No 80,000 Adamantium Proximity Module Blueprint Hopefully detect stuff that is close by.
Adamantium Radar Module Commodity No 80,000 Adamantium Radar Module Blueprint Increase radar range and strength.
Adamantium Range Module Commodity No 80,000 Adamantium Range Module Blueprint Increase firing range.
Adamantium Recovery Module Commodity No 80,000 Adamantium Recovery Module Blueprint Increase shield recovery speed.
Adamantium Reinforced Girders Commodity No 4,000,000 Decays at universe reset., Always drops Adamantium-reinforced structural support.
Adamantium Sheet Commodity 50,000,000 No 1,000,000 Built from Adamantium build Adamantianized Base Gear and UZ ships Iron-based alloy, malleable in its molten state but is virtually indestructible once cooled.
Adamantium Shield Module Commodity No 80,000 Adamantium Shield Module Blueprint Increase shield resilience.
Adamantium Speed Module Commodity No 80,000 Adamantium Speed Module Blueprint Increase ship speed.
Adamantium Stealth Module Commodity No 80,000 Adamantium Stealth Module Blueprint Allow for more undectability.
Adamantium Thrust Module Commodity No 80,000 Adamantium Thrust Module Blueprint Increase engine thrust strength.
Adamantium Tracking Module Commodity No 80,000 Adamantium Tracking Module Blueprint Track fast moving space objects.
Adamantium Traction Module Commodity No 80,000 Adamantium Traction Module Blueprint Increase tractor strength.
Adonis Crest Commodity No 1,000 Adonis Crest Blueprint Station Tweaking, Station Research Symbol of the Adonis
Adonis Thrusters in Containers Commodity No 1,000 Adonis Thruster Container Blueprint Decays at universe reset., Contains 1 Station Thruster Manual and 1 Adonis North Thruster and 1 Adonis South Thruster and 1 Adonis East Thruster and 1 Adonis West Thruster, Requires 50000 free space Its a set of Adonis Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
Adv. Class Augmenter Token Commodity No 10 DG Drop Trade in for Prowress Augmenters Can be redeemed for a Prowess class Augmenter.
Adv. Drone Augmenter Token Commodity No 10 Can be redeemed for a Prowess class Drone Augmenter.
Advanced Admixium Commodity No 1,000,000 Advanced Admixium Blueprint The core of all madness
Advanced Blocker Crate Commodity No 10,000 Contains 5 to 10 Advanced Blocker, Requires 10 free space Crate of 5 Advanced Blockers.
Alien Bacteria Commodity 5,000,000 No 1 Extract using Alien Bacteria Extractor build high level things You probably don't want to know what left those there.
Alien Bacteria Canister Commodity No 100,000 Breaks into 30 to 60 Alien Bacteria, Requires 60 free space A canister full of alien bacteria, whatever that is.
Alien Bacterium Dust Commodity No 25,005 Breaks into 5 Alien Bacteria, Requires 5 free space Alien Bacteria from a comet in dusty form
Alien Husk Commodity No 7,500 Contains 10 to 30 Alien Husk Fragments and 1 to 3 Irradiated Tumors, Requires 33 free space The husk of a dead alien.
Alien Husk Fragments Commodity No 300 Extremely useless bits of dead aliens.
Allied Medal of Valor Mission Item No 10 Proof you've help defeat the Gurujana Ekam.
Aluminum Sheet Commodity No 10,000 Pure durability.
Ambrosia Crest Commodity No 100,000 Ambrosia Crest Blueprint Station Tweaking, Station Research Symbol of the Ambrosia
Ambrosia Thrusters in Containers Commodity No 1,000 Ambrosia Thruster Container Blueprint Decays at universe reset., Contains 1 Station Thruster Manual and 1 Ambrosia North Thruster and 1 Ambrosia South Thruster and 1 Ambrosia East Thruster and 1 Ambrosia West Thruster, Requires 70000 free space Its a set of Ambrosia Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
Ambush Crate Commodity No 10,000 Contains 5 Ambush, Requires 15 free space Crate of 5 Ambushs.
Ammo Crate - Large AP Type I Commodity No 1,000 Built by Large AP Production Mk I Contains 10 Large Armor Piercing Missile, Requires 10 free space Nano technology makes 'em on the fly. T16 Mining Missile.
Ammo Crate - Large AP Type II Commodity No 2,000 Built by Large AP Production Mk II Contains 25 Large Armor Piercing Missile, Requires 25 free space Nano technology makes 'em on the fly. T16 Mining Missile.
Ammo Crate - Large AP Type III Commodity No 3,000 Built by Large AP Production Mk III Contains 50 Large Armor Piercing Missile, Requires 50 free space Nano technology makes 'em on the fly. T16 Mining Missile.
Ammo Crate - Large Blue Photon Stock Missile Commodity No 1,000 Contains 25 Large Blue Photon Stock Missile, Requires 25 free space Nano technology makes 'em on the fly. T20 Energy Missile.
Ammo Crate - Large Bunkerbuster Torpedo Commodity No 2,000 Contains 15 Large Bunkerbuster Torpedo, Requires 15 free space Nano technology makes 'em on the fly. T20 Physical Missile.
Ammo Crate - Large Burst Missile Commodity No 2,000 Contains 20 Large Burst Missile, Requires 60 free space Nano technology makes 'em on the fly. T20 Mining Missile.
Ammo Crate - Large Disintegrator Missile Commodity No 2,000 Contains 25 Large Disintegrator Missile, Requires 25 free space Nano technology makes 'em on the fly. T19 Radiation Missile.
Ammo Crate - Large Incendiary Type III Commodity No 3,000 Contains 50 Large Incendiary Missile, Requires 50 free space Nano technology makes 'em on the fly. T17 Heat Missile.
Ammo Crate - Large Kinetic Type I Commodity No 1,000 Built by Large Kinetic Production Mk I Contains 10 Large Kinetic Missile, Requires 10 free space Nano technology makes 'em on the fly. T15 Physical Missile.
Ammo Crate - Large Kinetic Type II Commodity No 2,000 Built by Large Kinetic Production Mk II Contains 25 Large Kinetic Missile, Requires 25 free space Nano technology makes 'em on the fly. T15 Physical Missile.
Ammo Crate - Large Kinetic Type III Commodity No 3,000 Built by Large Kinetic Production Mk III Contains 50 Large Kinetic Missile, Requires 50 free space Nano technology makes 'em on the fly. T15 Physical Missile.
Ammo Crate - Large Lancer Missile Commodity No 2,000 Contains 12 Large Lancer Missile, Requires 12 free space Nano technology makes 'em on the fly. T20 Heat Missile.
Ammo Crate - Large MIRV Rocket Commodity No 2,000 Contains 15 Large MIRV Rocket, Requires 15 free space Nano technology makes 'em on the fly. T20 Mining Missile.
Ammo Crate - Large Paxian Missile Commodity No 1,000 Contains 100 Large Paxian Missile, Requires 100 free space A large Paxian arsenal. T20 Energy Missile.
Ammo Crate - Large Surgical Strike Type III Commodity No 3,000 Contains 50 Large Surgical Strike Missile, Requires 50 free space Nano technology makes 'em on the fly. T17 Surgical Missile.
Ammo Crate - Large Vortex Torpedo Commodity No 2,000 Contains 25 Large Vortex Torpedo, Requires 25 free space Nano technology makes 'em on the fly. T19 Physical Missile.
Ammo Crate - Medium AP Type I Commodity No 1,000 Built by Medium AP Production Mk I Contains 10 Medium Armor Piercing Missile, Requires 10 free space Nano technology makes 'em on the fly. T11 Mining Missile.
Ammo Crate - Medium AP Type II Commodity No 2,000 Built by Medium AP Production Mk II Contains 25 Medium Armor Piercing Missile, Requires 25 free space Nano technology makes 'em on the fly. T11 Mining Missile.
Ammo Crate - Medium AP Type III Commodity No 3,000 Built by Medium AP Production Mk III Contains 50 Medium Armor Piercing Missile, Requires 50 free space Nano technology makes 'em on the fly. T11 Mining Missile.
Ammo Crate - Medium Blue Photon Stock Missile Commodity No 1,000 Contains 25 Medium Blue Photon Stock Missile, Requires 25 free space Nano technology makes 'em on the fly. T15 Energy Missile.
Ammo Crate - Medium Bunkerbuster Torpedo Commodity No 2,000 Contains 15 Medium Bunkerbuster Torpedo, Requires 15 free space Nano technology makes 'em on the fly. T15 Physical Missile.
Ammo Crate - Medium Disintegrator Missile Commodity No 2,000 Contains 25 Medium Disintegrator Missile, Requires 25 free space Nano technology makes 'em on the fly. T14 Radiation Missile.
Ammo Crate - Medium Entanglement Missile Commodity No 2,000 Contains 25 Medium Entanglement Missile, Requires 25 free space Nano technology makes 'em on the fly. T12 Energy Missile.
Ammo Crate - Medium Incendiary Type III Commodity No 3,000 Contains 50 Medium Incendiary Missile, Requires 50 free space Nano technology makes 'em on the fly. T12 Heat Missile.
Ammo Crate - Medium Kinetic Type I Commodity No 1,000 Built by Medium Kinetic Production Mk I Contains 10 Medium Kinetic Missile, Requires 10 free space Nano technology makes 'em on the fly. T10 Physical Missile.
Ammo Crate - Medium Kinetic Type II Commodity No 2,000 Built by Medium Kinetic Production Mk II Contains 25 Medium Kinetic Missile, Requires 25 free space Nano technology makes 'em on the fly. T10 Physical Missile.
Ammo Crate - Medium Kinetic Type III Commodity No 3,000 Built by Medium Kinetic Production Mk III Contains 50 Medium Kinetic Missile, Requires 50 free space Nano technology makes 'em on the fly. T10 Physical Missile.
Ammo Crate - Medium Lancer Missile Commodity No 2,000 Contains 12 Medium Lancer Missile, Requires 12 free space Nano technology makes 'em on the fly. T17 Heat Missile.
Ammo Crate - Medium MIRV Rocket Commodity No 2,000 Contains 15 Medium MIRV Rocket, Requires 15 free space Nano technology makes 'em on the fly. T17 Mining Missile.
Ammo Crate - Medium Paxian Missile Commodity No 1,000 Contains 100 Medium Paxian Missile, Requires 100 free space A medium Paxian arsenal. T15 Energy Missile.
Ammo Crate - Medium Surgical Strike Type III Commodity No 3,000 Contains 50 Medium Surgical Strike Missile, Requires 50 free space Nano technology makes 'em on the fly. T12 Surgical Missile.
Ammo Crate - Medium Vortex Torpedo Commodity No 2,000 Contains 25 Medium Vortex Torpedo, Requires 25 free space Nano technology makes 'em on the fly. T16 Physical Missile.
Ammo Crate - Prototype Blue Photon Stock Missile Commodity No 1,000 Contains 25 Prototype Blue Photon Stock Missile, Requires 25 free space Nano technology makes 'em on the fly. T0 Energy Missile.
Ammo Crate - Queen's Hive Missile Commodity No 1,000 Contains 5 Queen's Hive Missile, Requires 0 free space ~The Queen Hive's finest. T21 Physical Missile.
Ammo Crate - Red Photon Plasma Missile Commodity No 3,000 Contains 50 Red Photon Plasma Missile, Requires 50 free space Nano technology makes 'em on the fly. T20 Heat Missile.
Ammo Crate - Small AP Type I Commodity No 1,000 Built by Small AP Production Mk I Contains 10 Small Armor Piercing Missile, Requires 10 free space Nano technology makes 'em on the fly. T5 Mining Missile.
Ammo Crate - Small AP Type II Commodity No 2,000 Built by Small AP Production Mk II Contains 25 Small Armor Piercing Missile, Requires 25 free space Nano technology makes 'em on the fly. T5 Mining Missile.
Ammo Crate - Small AP Type III Commodity No 3,000 Built by Small AP Production Mk III Contains 50 Small Armor Piercing Missile, Requires 50 free space Nano technology makes 'em on the fly. T5 Mining Missile.
Ammo Crate - Small Blue Photon Stock Missile Commodity No 1,000 Contains 25 Small Blue Photon Stock Missile, Requires 25 free space Nano technology makes 'em on the fly. T10 Energy Missile.
Ammo Crate - Small Bunkerbuster Torpedo Commodity No 2,000 Contains 15 Small Bunkerbuster Torpedo, Requires 15 free space Nano technology makes 'em on the fly. T10 Physical Missile.
Ammo Crate - Small Disintegrator Missile Commodity No 2,000 Contains 25 Small Disintegrator Missile, Requires 25 free space Nano technology makes 'em on the fly. T9 Radiation Missile.
Ammo Crate - Small Entanglement Missile Commodity No 2,000 Contains 25 Small Entanglement Missile, Requires 25 free space Nano technology makes 'em on the fly. T7 Energy Missile.
Ammo Crate - Small Flare Missile Commodity No 2,000 Contains 25 Small Flare Missile, Requires 25 free space Nano technology makes 'em on the fly. T6 Energy Missile.
Ammo Crate - Small Incendiary Type I Commodity No 1,000 Contains 10 Small Incendiary Missile, Requires 10 free space Nano technology makes 'em on the fly. T7 Heat Missile.
Ammo Crate - Small Incendiary Type III Commodity No 3,000 Contains 50 Small Incendiary Missile, Requires 50 free space Nano technology makes 'em on the fly. T7 Heat Missile.
Ammo Crate - Small Kinetic Type I Commodity No 1,000 Built by Small Kinetic Production Mk I Contains 10 Small Kinetic Missile, Requires 10 free space Nano technology makes 'em on the fly. T5 Physical Missile.
Ammo Crate - Small Kinetic Type II Commodity No 2,000 Built by Small Kinetic Production Mk II Contains 25 Small Kinetic Missile, Requires 25 free space Nano technology makes 'em on the fly. T5 Physical Missile.
Ammo Crate - Small Kinetic Type III Commodity No 3,000 Built by Small Kinetic Production Mk III Contains 50 Small Kinetic Missile, Requires 50 free space Nano technology makes 'em on the fly. T5 Physical Missile.
Ammo Crate - Small Lancer Missile Commodity No 2,000 Contains 12 Small Lancer Missile, Requires 12 free space Nano technology makes 'em on the fly. T12 Heat Missile.
Ammo Crate - Small MIRV Rocket Commodity No 2,000 Contains 15 Small MIRV Rocket, Requires 15 free space Nano technology makes 'em on the fly. T12 Mining Missile.
Ammo Crate - Small Paxian Missile Commodity No 1,000 Contains 100 Small Paxian Missile, Requires 100 free space A small Paxian arsenal. T9 Energy Missile.
Ammo Crate - Small Surgical Strike Type I Commodity No 1,000 Contains 10 Small Surgical Strike Missile, Requires 10 free space Nano technology makes 'em on the fly. T7 Surgical Missile.
Ammo Crate - Small Surgical Strike Type III Commodity No 3,000 Contains 50 Small Surgical Strike Missile, Requires 50 free space Nano technology makes 'em on the fly. T7 Surgical Missile.
Ammo Crate - Small Vortex Torpedo Commodity No 2,000 Contains 25 Small Vortex Torpedo, Requires 25 free space Nano technology makes 'em on the fly. T11 Physical Missile.
Ammo Crate - Tiger Missile Commodity No 1,000 Contains 25 Tiger Missile, Requires 25 free space They're grrrrrrrreat! T12 Heat Missile.
Ammo Crate - Vulcaroid Missile Commodity No 1,000 Contains 10 Vulcaroid Missile, Requires 10 free space It's just a box of rocks. T3 Physical Missile.
Ammo Crate - Zaphragi Cheetah Missile Commodity No 3,000 Contains 50 Zaphragi Cheetah Missile, Requires 50 free space Nano technology makes 'em on the fly. T16 Surgical Missile.
Ampage Specialized Trade Goods Commodity 50,000 No 10,000 Ampage Drop Pirating Mission Special Ampage Trade Goods.
Anaconda Scales Commodity No 1 Anaconda Drop in Snake Hole Shielding 20 in Emphatic Biology Slimy but protective.
Ancient Pax Emblem Commodity No 10 Feel even prouder.
Ancient Pax Medal Commodity 50,000 No 10 Paxius Missions Reward Warp Navigation in Paxius Feel proud.
Andaman Crest Commodity No 1,000,000 Andaman Crest Blueprint Station Research, Station Research Symbol of the Andaman
Andaman Thrusters in Containers Commodity No 1,000 Andaman Thruster Container Blueprint Decays at universe reset., Contains 1 Station Thruster Manual and 1 Andaman North Thruster and 1 Andaman South Thruster and 1 Andaman East Thruster and 1 Andaman West Thruster, Requires 80000 free space Its a set of Andaman Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
Annihilator Thrusters in Containers Commodity No 1,000 Annihilator Thruster Container Blueprint Decays at universe reset., Contains 1 Station Thruster Manual and 1 Annihilator North Thruster and 1 Annihilator South Thruster and 1 Annihilator East Thruster and 1 Annihilator West Thruster, Requires 100000 free space Its a set of Annihilator Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
Anti-Friction Jelly Coating Commodity No 80,000 Anti-Friction Jelly Coating Blueprint Warp 9 jolly jumptastic
Antimatter Egg Commodity No 250,000 Antimatter Egg Blueprint What came first the antimatter or the antimatter egg?
Antu DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Apollo Thrusters in Containers Commodity No 1,000 Apollo Thruster Container Blueprint Decays at universe reset., Contains 1 Station Thruster Manual and 1 Apollo North Thruster and 1 Apollo South Thruster and 1 Apollo East Thruster and 1 Apollo West Thruster, Requires 40000 free space Its a set of Apollo Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
Apollo's Rebirth Crate Commodity No 10,000 Contains 5 Apollo's Rebirth, Requires 5 free space Crate of 5 Apollo's Rebirths.
Apollo's Warmth Crate Commodity No 10,000 Contains 5 Apollo's Warmth, Requires 5 free space Crate of 5 Apollo's Warmths.
Aqua Essence Commodity No 5,000 the essence of aqua...
Aqua Mirror Item No 80,000 Electricity: 250 who are you, really?
Arcadian Crest Commodity No 100 Arcadian Crest Blueprint Station Tweaking Symbol of the Arcadian
Arena Robot Workers Commodity No 250 Can't remove from bases, Can't be put into locker, Prevents jumping to other galaxies, Decays at universe reset. Worker Robots
Ares Fragments Commodity No 1,000 Fragments of Pretender Ares Ship
Ares Powercore Commodity Warriors in Olympus No 500 The unique energy signature could be useful.
Ares Research Module Commodity No 1,000 Ares Research Module Blueprint The result of lots of hard research
Argonaut Crest Commodity No 10,000 Argonaut Crest Blueprint Station Tweaking, Station Research Symbol of the Argonaut
Argonaut Thrusters in Containers Commodity No 1,000 Argonaut Thruster Container Blueprint Decays at universe reset., Contains 1 Station Thruster Manual and 1 Argonaut North Thruster and 1 Argonaut South Thruster and 1 Argonaut East Thruster and 1 Argonaut West Thruster, Requires 60000 free space Its a set of Argonaut Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
Ariadnites Commodity 2 hours, 46 minutes, 40 seconds 15,000 Free yourself from twisted paths.
Assassination Crate Commodity No 10,000 Contains 5 Assassination, Requires 20 free space Crate of 5 Assassinations.
Astral Silk Commodity No 1 Colony Extract sell to Colonies The finest and strongest silk in the universe, clothes made of this precious material are affordable by only the wealthiest colonists.
Astro Santa's Good Deed Commodity No 1,000 Christmas Mission reward Christmas Missions One Good Deed deserves another
Astronomica Boomerangs Commodity 1000 50 hours 10,000 Marco Columbus Drop build a Pax Astronomica Always comes back around...
Aveksaka Plasma Commodity No 1,000 A very volitile alien fluid.
Aveksaka Xenobiology Research Commodity No 10 Alien Xenobiology Research Blueprint Proof that you REALLY understand alien biology!
Ayudhin DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Azure Essence Commodity No 5,000 the essence of azure...
Backstab Crate Commodity No 10,000 Contains 5 Backstab, Requires 10 free space Crate of 5 Backstabs.
Bacta Commodity No 100 Extract using Bacta Extractor build high level things Bacta is a combination of gelatinous, translucent red alazhi and kavam bacterial particles and a colorless liquid called ambori.
Bacta Dust Commodity No 25,500 Breaks into 5 Bacta, Requires 5 free space Bacta from a comet in dusty form
Bacta Tank Commodity No 100,000 Breaks into 10 to 30 Bacta, Requires 30 free space It's a tank... full of Bacta... what else would it be?
Baobabs Commodity 800 No 300 Extract using Tree Cutter Sellable to Colony Luxury wood
Barbe Noire Commodity 50 hours 100,000 Barbe Noire Drop build Rosmarinus Ce qu'il reste du fameux pirate.
Barbe Rouge's Hidden Stash Commodity No 1,000 Contains 5 Barbe Rouge Wrath, Requires 50 free space A crate of 5 Barge Rouge Wrath tweaks
Barbe Rouge's Letter of Recommendation Commodity No 1 Barbe Rouge Drop Used in Tortuga Missions From Barbe Rouge, with love.
Basic Class Augmenter Token Commodity No 10 Can be redeemed for a Proficiency class Augmenter.
Basil Bouquet Commodity 25 minutes 100 Basil Drop get out of Bonnet and to build Basil Great for salads.
Basil Salad Commodity 50 hours 100 Drops from Stede Bonnet Commod needed to build Basil Made with Bouquet.
Bauxite Commodity No 100 The main ingredient of aluminium.
Bauxite Dust Commodity No 25,500 Breaks into 5 Bauxite, Requires 5 free space Bauxite from a comet in dusty form
Bhisaj DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Bhisaj Kavaca Vessel Commodity No 100 Contains 1 Bhisaj Kavaca, Requires 712 free space A strange shield composed of organic matter. In a vessel.
Bindomite Commodity No 200 A strange crystalline material with the ability to store neural imprints.
Biogenic Plasma Conduits Commodity No 1 Biogenic Plasma Conduit Blueprint The next step in organic energy technology!
Black Crate Commodity No 100,000 Contains 50 Judicators Overloader, Requires 2600 free space A black crate
Black Nightfury Soul Commodity No 100,000 The soul of a Black Nightfury.
Black Pearl Mobile Drone Crate Commodity No 300,000 Contains 3 Black Pearl Mobile Drone, Requires 24 free space A crate of 3 Black Pearl Mobile Drones
Blitz Turbo Crate Commodity No 10,000 Contains 5 Blitz Turbo, Requires 10 free space Crate of 5 Blitz Turbos.
Blobular Cooling Systems Commodity No 80,000 Blobular Cooling Systems Blueprint Your fingers are a blur, Tommy-boy
Blocker Crate Commodity No 10,000 Contains 5 Blocker, Requires 5 free space Crate of 5 Blockers.
Blue Aether Commodity 1000 10 minutes 5,000 Drops from Space Blue Alpha train Warp Navigation 1 in Sol capture it before it's gone...
Blue Dust Commodity 20 minutes 1,000 Drops from Space Blue Gamma train Tractoring and Remote Control capture it before it disappears...
Blue Vapor Commodity 20 minutes 1,000 Drops from Space Blue Beta train Weaponry and Remote Control, and to build a Vortex Pellet capture it before it's vaporized...
Blue Whisper Commodity 32 minutes 5,000 Drops from Space Blue Alpha Scout train Piracy and [[Remote Control A Whisper of a Blue
Boson Blower Container Commodity No 100 Contains 1 Boson Blower, Requires 421 free space Raw power! In a container.
Broken Bottle Commodity No 1 Mined near Whiskey Outpost in Cadet Oupost none Orbital Space Waste
Bronze Commodity 2,000,000 No 625 Convert from Tin and Copper using Bronze Furnace, or mined in Arena Lobby make Bronze Bars Made from a fair amount of Tin and Copper.
Bronze Bar Commodity No 1,000 Built from Bronze or Cyanure and metals, or converted using Mobile Bronze Forge Station Tweaking 1 ton of Bronze
Bronze Fistful of Dollas Commodity No 10 For a few dollas more...
Bronze Sensor Commodity 1000 No 1,000 made with a factory using 1 Bronze and 1 Vitalized Microchips Used in making high-end and fine-tuned gear Detect stuff.
Bule Red Orb Commodity No 10,000 Ruin -- ? build Orb Drone what is this good for?
Bulk Trader II Specialized Trade Goods Commodity 50,000 No 10,000 Goldenboy Ingot Drop Pirating Mission Special Bulk Trader II Trade Goods.
Bunny Chocolatier Commodity No 10 A hard working bunny, a master chocolatier for nearly 170 earth years!
Burnt-out Plasma Vent Commodity No 100 Mangled remains of destroyed ships.
Cadet Rank Commodity No 10 Gaining Rank! Mission Cadet Gear missions. Mark of Rank.
Captain Bling Drone Crate Commodity No 1,000 Captain Bling Drone Crate Blueprint Breaks into 5 Captain Bling Drone, Requires 300 free space Contains five Captain Bling Drones.
Carbon Hearts Commodity 55 hours, 33 minutes, 20 seconds 4,000 Hearts and carbon: the foundations of life.
Carcass Commodity 48 hours 10,000 Dropped by Vultures make Vulture Fine quality meat
Carum petroselinum BENTH Commodity 1000 50 hours 100 Dropped by Leonard McCoy in Bonnet make Parsley Some plant with a complicated name.
Christmas Tree Commodity No 100 Christmas Drop _ It's full of stars! Err lights!
Chrome Knobs Commodity 32 minutes 10 Dropped by Rumble 3 AI train Piloting 17-19 in Rumble 3 pathetic trophies
Chronoton Radiation Commodity No 1 Dropped by Temporal Rifts Converted to Temporal Flux using
Temporal Generator
to enter Enigmatic Sector
What's this? Quantum particles of time? Oh my!
Class Augmenter Token Commodity No 10 Can be redeemed for an Aptitude class Augmenter.
Cloud Mercury Commodity No 300,000 Mined in XYZ or Lunacy make Porpoise vaporous mercury you'll go mad for
Coesite Commodity No 1,000 Breaks into 10 to 30 Quartz Crystals, Requires 30 free space Opaque crystals created by meteor impacts.
Cold Orange Crate Commodity No 100,000 Contains 50 Emergency Core Cooling System, Requires 1950 free space Looks Toxic
Colonial Marine Commodity No 10 Built with Colonial Marine Training Module make Assault Dropships Bad ass, alien stomping grunts with attitude
Combo Weapon Blueprint Crate Commodity No 210,000 Breaks into 1 Mass Lipo Driver Blueprint and 1 Rackham's Bigger MagCannon Blueprint and 1 Open Heart Excommunication Blueprint and 1 Prometheus' Thorax Blueprint and 1 Neutron Point Defense Blueprint and 1 Warm Death Catapult Blueprint and 1 Great Uu Quu Blueprint and 1 Neutronia Big MagCannon Blueprint and 1 Capital Light of Peace Blueprint and 1 Great Open Uu Quu Excommunicator Blueprint and 1 Great Uu Quu Station Big Cannon Blueprint and 1 Prometheus' Death Trebuchet Blueprint and 1 Capital Lipo Driver Blueprint and 1 Capital Death Trebuchet Driver Blueprint, Requires 140 free space Contains combonite using weapon blueprints
Combonite Commodity No 200 An ore well suited for creating composite alloys.
Complicated Factory Parts Commodity No 500,000 Complicated Factory Parts Blueprint Used in building complicated factories Not quite so fabulous, since they are quite complicated.
Complicated Factory Parts Bundle Commodity No 100,000 Breaks into 40 Complicated Factory Parts, Requires 40 free space
Conclusion Icicle Commodity 2 hours, 46 minutes, 40 seconds 100 Forgone Drop Needed for training Electrical Engineering Cold clarity.
Constable Rank Commodity No 10 Mission Reward Used in Constable Missions Mark of Rank.
Copper Commodity 500,000 No 675 Extract using Copper Extractor make Bronze A ductile malleable reddish-brown corrosion-resistant diamagnetic metallic element; occurs in various minerals but is the only metal that occurs abundantly in large masses; used as an electrical and thermal conductor.
Copper Chunks Commodity No 100,000 Mined in Blue Outpost  ? Breaks into 75 to 100 Copper, Requires 100 free space A big chunk of copper
Copper Dust Commodity No 28,375 Breaks into 5 Copper, Requires 5 free space Copper from a comet in dusty form
Copper Heart Commodity 150 hours 1,000,000 A heart made of copper
Copper Ingot Commodity No 10,000 1 ton of Copper
Corrupted Locker Commodity No 50,000 Breaks into 5 Corrupted Punch, Requires 5 free space The corruption is apparent.
Crack Whore's Spirit Commodity 200 No 10 Halloween Drop Used in Graveyard Missions How'd she die? She'd rather not say... it's just that she regrets it.
Crack Whores Commodity 620 No 450 Convert from Peasants and Silicon using Crack House Sellable to Colony Popular on every deep space station
Cracked Engine Casing Commodity No 100 Mangled remains of destroyed ships.
Cracked UrQa Shield Matrix Commodity No 10 This apparently aided the UrQa ship's shields, although it is now broken beyond repair. Might make a nice table top though.
Crystallized Enriched Nuclear Material Commodity No 100,000 Breaks into 75 to 150 Enriched Nuclear Material, Requires 150 free space A stabilized crystal of enriched nuclear materials.
Cyanure Commodity 1500 No 1,000 Converts from Peasant and Silicon using Cyanure Lab costing 750 credits every 15 Seconds make Bars 1 ton of one of the most toxic material ever. Don't try this at home.
Cybernetic Bartholomew Remains Commodity No 1,000,000 This collection of Bartholomew's cybernetic remains will help you construct things! Somehow?
Cyborg Commodity No 5,000 Expensive parts make household servants just that much more effective.
Cyborg Brigade Commodity No 200,000 Decays at universe reset., Always drops, Contains 500 Metals and 150 Nuclear Waste and 250 Silicon, Requires 900 free space By your command.
Cyborg Eye Commodity No 250,000 Cyborg Eye Blueprint Ripped directly from the T-303 head.
Dark Barrel Commodity No 1,000 Breaks into 5 Dark Remains, Requires 5 free space A barrel that contains 5 Dark Remains
Dark Cell Commodity No 10 A dark cell from Infernal Darkness
Dark Curse Helmet Commodity 50 hours 100,000 Dropped by Dark Curse make Death Striker In her helmet you will find her secret to dog fighting. Guaranteed.
Dark Freighter Remains Commodity 50 hours 100,000 Some more wreckage.
Dark Isotope Commodity 45 minutes 2,000 What is this dark stuff?
Dark Jungle Key Commodity No 1,000 Used to access the Dark Jungle.
Dark Matter Commodity 50,000,000 No 1,000 Extract using Dark Matter Extractor make high level gear Unseen matter. As the name implies, dark matter does not interact with light or other electromagnetic radiation, so it cannot be seen directly.
Dark Matter Cluster Commodity No 100,000 Breaks into 10 to 30 Dark Matter, Requires 30 free space Clustered unseen matter... detected!
Dark Matter Dust Commodity No 30,000 Breaks into 5 Dark Matter, Requires 5 free space Dark Matter from a comet in dusty form
Dark Neutron Rod Commodity 45 minutes 2,000 Eating this is a bad idea, in fact you probably shouldn't be touching it.
Dark Remains Commodity 1,000 48 hours 100,000 Dark Transport Drop build Dark Freighter, and to train Astral Injection Some wreckage.
Dark Scorch's Remains Commodity No 10 The remains of Dark Scorch
Darkened Microchips Commodity No 50 Microchips infused with energy.
Darkness Missile Crate Commodity No 300,000 Breaks into 25 Darkness Missile, Requires 75 free space A crate of 25 Darkness Missiles. T14 Energy Missile.
Death of First Born Fighter Pack Commodity No 300,000 Breaks into 5 Death of First Born Fighter, Requires 80 free space Death of First Born Fighter's
Deep Jungle Key Commodity No 1,000 Used to access the Deep Jungle.
Demented Aggravation Module Commodity No 70,000 Demented Aggravation Module Blueprint Increase hostiliy.
Demented Agility Module Commodity No 70,000 Demented Agility Module Blueprint Increase turning.
Demented Capacity Module Commodity No 70,000 Demented Capacity Module Blueprint Increase storage capacity.
Demented Damage Module Commodity No 70,000 Demented Damage Module Blueprint Increase weapon damage.
Demented Electric Module Commodity No 70,000 Demented Electric Module Blueprint Increase electric regeneration.
Demented Energy Module Commodity No 70,000 Demented Energy Module Blueprint Increase energy maximum.
Demented Fading Module Commodity No 70,000 Demented Fading Module Blueprint Decrease hostiliy.
Demented Firing Module Commodity No 70,000 Demented Firing Module Blueprint Increase attack speed.
Demented Nimbleness Module Commodity No 70,000 Demented Nimbleness Module Blueprint Increase nimbleness.
Demented Proximity Module Commodity No 70,000 Demented Proximity Module Blueprint Hopefully detect stuff that is close by.
Demented Radar Module Commodity No 70,000 Demented Radar Module Blueprint Increase radar range and strength.
Demented Range Module Commodity No 70,000 Demented Range Module Blueprint Increase firing range.
Demented Recovery Module Commodity No 70,000 Demented Recovery Module Blueprint Increase shield recovery speed.
Demented Shield Module Commodity No 70,000 Demented Shield Module Blueprint Increase shield resilience.
Demented Speed Module Commodity No 70,000 Demented Speed Module Blueprint Increase ship speed.
Demented Stealth Module Commodity No 70,000 Demented Stealth Module Blueprint Allow for more undectability.
Demented Thrust Module Commodity No 70,000 Demented Thrust Module Blueprint Increase engine thrust strength.
Demented Tracking Module Commodity No 70,000 Demented Tracking Module Blueprint Track fast moving space objects.
Demented Traction Module Commodity No 70,000 Demented Traction Module Blueprint Increase traction strength.
Dementium Commodity 10,000 No 100,000 Dementium Blueprint Engine 19 in Lunacy
Also build Demented things
Stable and Glowy Material
Dementium Fragments Commodity 1,000 50 hours 10,000 Rare Drop build Dementium Unstable Rare and Glowy Material
Dementium Locker Commodity No 50,000 Breaks into 1 to 5 Dementium Fragments, Requires 5 free space Stabilized Instability.
Destroyed Dark Cloak Commodity 50 hours 100,000 In her cloak you will find secrets you didn't want to. Guaranteed.
Dhatri DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Diamond Commodity 5,000,000 No 100 Extract using Diamond Extractor build high level things Very hard native crystalline carbon valued as a gem.
Diamond Dust Commodity No 25,500 Breaks into 5 Diamond, Requires 5 free space Diamond fragments from a comet in dusty form
Diamond Shard Commodity No 100,000 Breaks into 30 to 60 Diamond, Requires 60 free space A shard of diamond. The light shines in random directions from the glistening surface
Distilled Life Force Commodity No 300 [Neurobound] The distilled life force, or 'blood' of a vampyre
Divine Station Solar Panel in a Golden Chest Commodity No 1,000 Contains 1 Divine Station Solar Panel, Requires 1000 free space For the divine of stations.
Doctor L's Cure-All Life Tonic Commodity No 3,200,000 Decays at universe reset., Always drops Healing properties of bacta prevent the hangover, if you can stomach it.
Domesticated Space Rat Commodity No 300 No longer feral but still covered in dung.
Double Sub Space Anchor Crate Commodity No 10,000 Contains 5 to 10 Double Sub Space Anchor, Requires 20 free space Crate of 5 Double Sub Space Anchors.
Dragon Egg Commodity No 250 The eggs of these ferocious fire breathing beasts are considered a delicacy by all but the poor souls sent to harvest them.
Drone Augmenter Token Commodity No 10 Can be redeemed for an Aptitude class Drone Augmenter.
ENM Cube Commodity No 1,000 ENM Cube Blueprint Breaks into 75 Enriched Nuclear Material, Requires 75 free space Contains 75 Enriched Nuclear Material.
Earthforce Cargo Crates Mission Item No 2,500 Crates containing Enforcer Rank weaponry.
Earthforce Defence Token Commodity No 1 A token from Earthforce, given to you for destroying outposts of enemy groups.
Easter Mention Commodity No 500 A special mention from the Easter Warren!
Egg Chunk Commodity No 1 A chunk of an egg, hopefully you can put this back together
Egg Hunting Ticket Commodity No 10 A ticket rewarded for participating in the Easter egg hunt.
Eggbox Crate Commodity No 100,000 Breaks into 15 to 50 Eggsile, Requires 100 free space A crate of eggsboxes? Hope I don't drop them.
Elf Hostage Commodity No 10,000 Crying elf inside.
Emperor's Launch Tubes Commodity No 10 You presume you could use these to launch things from.. at the moment, highly useless though
Enchromas Commodity 20 minutes 10,000 Add a shine to your life...
Enchromas Crate Commodity No 1 Contains 3 to 5 Enchromas, Requires 5 free space All the souls in a crate.
Encrypted Transcoder Data Transmitter Commodity No 100,000 Strange communications
Energized Fusion Cells Commodity No 5,600,000 Decays at universe reset., Always drops Energized energy?
Energized Microchips Commodity No 40 Convert from Microchips using  ? Used in building high level gear. Microchips infused with energy.
Energon Commodity 50,000,000 No 1,000 Extract using Energon Extractor build high level things The father of everything and the originator of all life.
Energon Ball Commodity No 100,000 Breaks into 10 to 30 Energon, Requires 30 free space A ball of energy, in the form of energon
Energon Dust Commodity No 30,000 Breaks into 5 Energon, Requires 5 free space Energon from a comet in dusty form
Energon Globes Commodity No 80,000 Energon Globes Blueprint Big n bouncy balls of energy
Energy Globule Commodity 13 hours, 53 minutes, 20 seconds 50,000 A glob of energy.
Enforcer Rank Commodity No 10 Sol Mission Reward get Mission Rewards in Sol Mark of Rank.
Enriched Nuclear Material Commodity 100 1 hour, 15 minutes 3,000 Convert from Nuclear Waste using Enrichment Plant or mined from an asteroid Sun. fuel high tech energies U-243 at it's best.
Enriched Space Oats Commodity No 300 Zone bound enriched agricultural space tragedy fodder
Entertainer's Spirit Commodity No 10 How'd she die? She'd rather not say... it's just that she regrets it.
Entertainers Commodity No 450 Popular on every deep space station
Entertainment Station Suite Mission Item No 70,000 Entertainment Station Suite Blueprint Guarantee strike free workers!
Eridium Commodity No 15,000 A strange metallic ore with unique properties.
Eridium Core Commodity No 150,000 A vortex of high-energy plasma contained in an Eridium casing.
Eridium Dust Commodity No 100,000 Breaks into 5 Eridium, Requires 5 free space Eridium from a comet in dusty form
Eridium Fragment Commodity No 15,000 A small chunk of strange metallic ore with unique properties.
Eridium Ore Commodity No 100,000 Breaks into 5 to 10 Eridium, Requires 10 free space A large cluster of Eridium, a mineral often used in advanced Paxian constructions.
Exc. Aggravation Device Commodity No 30,000 Used in building an aggravation device.
Exc. Agility Balancer Commodity No 30,000 Used in building an agility balancer.
Exc. Capacity Equipment Commodity No 30,000 Used in building a capacity equipment.
Exc. Damage Materiel Commodity No 30,000 Used in building a damage materiel.
Exc. Electric Gadget Commodity No 30,000 Used in building a electric gadget.
Exc. Energy Rigging Commodity No 30,000 Used in building an energy rigging.
Exc. Fading Apparatus Commodity No 30,000 Used in building a fading apparatus.
Exc. Firing Harness Commodity No 30,000 Used in building a firing harness.
Exc. Nimbleness Rig Commodity No 30,000 Used in building a nimbleness rig.
Exc. Proximity Sensor Commodity 1,000,000 No 30,000 BP build some Proximity Module Used in building a proximity module.
Exc. Radar Equipage Commodity No 30,000 Used in building a radar equipage.
Exc. Recovery Implements Commodity No 30,000 Used in building a recovery implements.
Exc. Shield Booster Commodity No 30,000 Used in building a shield module.
Exc. Speed Fittings Commodity No 30,000 Used in building a speed fittings.
Exc. Stealth Mechanism Commodity No 30,000 Used in building a stealth mechanism.
Exc. Thrust Fixtures Commodity No 30,000 Used in building a thrust fixtures.
Exc. Tracking Gizmo Commodity 1,000,000 none 30,000 BP build some Tracking Module
Exc. Traction Appendice Commodity No 30,000 Used in building a traction appendice.
Expedition Team Base Item No 1,000 Pre-Fabricated Expedition Team Blueprint Send out a team to explore this place.
Expert Admixium Commodity No 10,000,000 Expert Admixium Blueprint The core of all madness
F Cell Commodity No 50,000 When the double A's just don't cut it.
Fabulous Factory Parts Commodity No 50,000 Fabulous Factory Parts Blueprint Core parts for any assembly line.
Fabulous Factory Parts Bundle Commodity No 100,000 Breaks into 40 Fabulous Factory Parts, Requires 40 free space
Faranji Debris Commodity No 1 Mined in Enigmatic Sector DG Used in Enigmatic Sector Mission Faranji space debris
Faranji Luscious East Commodity 10 mil No 10,000 Ruin -- ? build Luscious West Luscious greed, north
Faranji Wreckage Commodity No 1 Mined in Enigmatic Sector DG _ Blaster marks still fresh!
Fembot Commodity No 175 Cyber-upgrade
Fermium Commodity 90,000 30 seconds 1,000 Mined from Asteroids, or Extract using Fermium Extractor converted to Promethium Don't blink, or it's gone
Festivus Pole Commodity No 1 I find tinsel distracting.
Fine Space Whisky Commodity No 30,000 Decays at universe reset., Always drops, Contains 175 Space Oats, Requires 175 free space Smooth
Fixed Trobble Commodity No 6 Known for multiplying even faster than the mythical rabbit, when relocated outside their predator rich environments Trobbles have been known to destroy entire planetary ecosystems within months. They do, however, make excellent pets when neutered.
Flaming Snowball Commodity No 1,000 A flaming snowball... Interneting.
Fly Fighter Pack Commodity No 300,000 Breaks into 5 Fly Fighter, Requires 55 free space Fly Fighter's
Fly Wings Commodity 32 minutes 10 Rumble Drop Piloting 12 in Rumble Glorious, yet grotesque trophy
Fool's Gold Commodity No 1,460 A fool's dream of riches.
Fortified Green Ore Commodity No 1,400 Fortified green globs.
Fractured Aveksaka Carapace Commodity No 50,000 Contains 75 to 125 Alien Husk Fragments and 10 to 20 Irradiated Tumors and 5 to 10 Aveksaka Plasma, Requires 155 free space The husk of a dead alien.
Frozen Blob Commodity No 100,000 Extract using Frozen Blob Extractor build high level things Someday, someone will find it and it will be awakened again!
Frozen Blob Dust Commodity No 525,000 Breaks into 5 Frozen Blob, Requires 5 free space Frozen Blobs from a comet in dusty form
Frozen Blob Freezer Commodity No 100,000 Breaks into 10 to 30 Frozen Blob, Requires 30 free space As long as you don't open it...
Frozen Cyborgs Commodity No 4,000,000 Decays at universe reset., Always drops Frozen, not frigid.
Frozen Metals Commodity No 1 So cold!
Frozen Nuclear Waste Commodity No 1 So cold!
Frozen Silicon Commodity No 1 So cold!
Fuel Injectors Commodity No 80,000 Fuel Injectors Blueprint Delta V + (n*10)
Functioning UrQa AI core Commodity No 10 This is a highly sought after and rare UrQa AI core. Totally Alien, and probably built on a homicidal mindset, but improbably powerful.
Funky Furniture Commodity No 1,000 Convert from ? using Iquea Workshop Household furniture at its best.
Fused UrQa Energy Modulator Commodity No 10 This might have given you insights into how the UrQa made such small, powerful energy sources, but it is now fused into a solid lump. Probably worth a lot as modern art.
Fusion Cells Commodity No 40,000 Decays at universe reset., Always drops, Contains 150 Nuclear Waste, Requires 150 free space Power your TV remote for millenia.
Gabriel's Neurolich Commodity 1000 20 minutes 100 Drops from Seraphs train Astral Injection and Cloaking, and to enter Penance Angelic neuralconnectors
Gargantuan Goblets Commodity 5 hours 100,000 Green Battleship Drop train Remote Control 17 in Beta Antares Hug the cup.
Ghostly Worker Commodity 200 No 10 Halloween Drop used in Graveyard missions This worker died during a ration strike, now he regrets leaving his post!
Ghosts Commodity 13000 No 10 Random Drop used in Graveyard missions Captured ghosts of the dead!
Giant Goblets Commodity 5 hours 100,000 Big Green Drop train Remote Control 16 in The End of the Universe Kiss the cup.
Gigantic Crate of Spaceship Parts Commodity No 1,400,000 Barely enough for a single capital ship.
Gilded Privies Commodity No 2,000,000 Decays at universe reset., Always drops Really improves the experience.
Gloopy Organic Webbing Commodity No 200,000 Ewww... It's Gloopy alright
Glowing Hull Fragment Commodity No 100,000 Its radioactive, but not with an isotope from your universe
Gluon Amplifiers Commodity No 80,000 Gluon Amplifiers Blueprint Unhooking them from the Planck attraction.
Goblets Commodity 30 minutes 1,000 Goblin Drop train Warp Navigation 2 in Lavanite, and for Astral Injection Kiss the cup.
Gold Commodity 5,000,000 No 1,460 Extract using Gold Extractor build Gold Bars A soft, shiny, yellow, heavy, malleable, ductile transition metal, gold does not react with most chemicals.
Gold Bar Commodity 1,000,000 No 10,000 Built from Gold or Cyanure various Bar Skillls 1 ton of Gold
Gold Dubloon Commodity 50,000 No 1 Tortuga Missions and Plunder Missions Reward Used in Tortuga Missions To trade for stuff on the black market.
Gold Fistful of Dollas Commodity No 10 For a few dollas more...
Gold Nuggets Commodity No 100,000 Breaks into 30 to 60 Gold, Requires 60 free space A big chunk of gold
Gold Sensor Commodity No 20,000 Detect stuff.
Goldenboy Coin Specialized Trade Goods Commodity 50,000 No 10,000 Goldenboy Ingot Drop Pirating Mission Special Goldenboy Coin Trade Goods.
Goldenboy Ingot Specialized Trade Goods Commodity 50,000 No 10,000 Goldenboy Ingot Drop Pirating Mission Special Goldenboy Ingot Trade Goods.
Goldenboy Nugget Specialized Trade Goods Commodity 50,000 No 10,000 Goldenboy Nugget Drop Pirating Mission Special Goldenboy Nugget Trade Goods.
Goldenboy Pyrite Specialized Trade Goods Commodity 50,000 No 10,000 Goldenboy Pyrite Drop Pirating Mission Special Goldenboy Pyrite Trade Goods.
Goldenboy Statue Specialized Trade Goods Commodity 50,000 No 10,000 Goldenboy Statue Drop Pirating Mission Special Goldenboy Statue Trade Goods.
Good Aggravation Device Commodity No 20,000 Used in building an aggravation device.
Good Agility Balancer Commodity No 20,000 Used in building an agility balancer.
Good Capacity Equipment Commodity No 20,000 Used in building a capacity equipment.
Good Damage Materiel Commodity No 20,000 Used in building a damage materiel.
Good Deed Token Commodity No 1,000 Christmas Mission reward Christmas Missions A token of the Christmas Spirit
Good Electric Gadget Commodity No 20,000 Used in building a electric gadget.
Good Energy Rigging Commodity No 20,000 Used in building an energy rigging.
Good Fading Apparatus Commodity No 20,000 Used in building a fading apparatus.
Good Firing Harness Commodity No 20,000 Used in building a firing harness.
Good Nimbleness Rig Commodity No 20,000 Used in building a nimbleness rig.
Good Proximity Sensor Commodity No 20,000 BP build some Proximity Module Used in building a proximity module.
Good Radar Equipage Commodity No 20,000 Used in building a radar equipage.
Good Recovery Implements Commodity No 20,000 Used in building a recovery implements.
Good Shield Booster Commodity No 20,000 BP build some Shield Module Used in building a shield module.
Good Speed Fittings Commodity No 20,000 Used in building a speed fittings.
Good Stealth Mechanism Commodity No 20,000 Used in building a stealth mechanism.
Good Thrust Fixtures Commodity No 20,000 Used in building a thrust fixtures.
Good Tracking Gizmo Commodity 1,000,000 No 20,000 BP build some Tracking Module Used in building a tracking module.
Good Traction Appendice Commodity No 20,000 Used in building a traction appendice.
Googly Eyes Crate Commodity No 5,000 SpacePoints cost: 10, Contains 1 Googly Eyes, Requires 1 free space, [Neurobound] Opens into a permanent Googly Eyes holoprojector which is Neurobound.
Grammies Commodity 32 minutes 10 Rumble 2 Drop Piloting 16 in Rumble 2 Not-so-glorious trophies
Gravity Controller Commodity No 500 Crucial parts for any large vessel.
Gravity Impulse Core Commodity 150 hours 10,000 Mother's Core
Great Pumpkin Commodity No 1,000 Halloween 2009 Undead Tobal drop and Halloween Missions reward Used in Halloween Missions Rare mythical gourd of Halloween :-O
Green Ingot Commodity No 1,400 slightly chewed green ore globs.
Green Meanie Base Wreckage Commodity No 10 The remains of Meanie Green Base
Green Ore Commodity No 1,400 should this be...pulsing?
Gunky Organic Webbing Commodity No 400,000 Ewww... It's Gunky alright
Hanukkah Menorah Commodity No 1 Perhaps this belonged to Mr. Universe? Maybe you could ask Lenore.
Harmonic Shield Focusers Commodity No 80,000 Nanite regeneration
Hawk Remains Commodity No 10,000 Remains of a bird
Heated Metals Commodity No 1 Warm, glowing metal.
Heavy Kidd Drone Crate Commodity No 1,000 Heavy Kidd Drone Crate Blueprint Breaks into 5 Heavy Kidd Drone, Requires 105 free space Contains three Heavy Kidd Drones.
Heavy Metals Commodity No 550 Zone bound make the universe go 'round with some effort
Hell Fire Remains Commodity 1,000,000 2 hours, 30 minutes 5 Cleft Thorn Drop build Scorch's Immolation Still hot hot hot!
Hephaestus Fragments Commodity No 1,000 Fragments of Pretender Hephaestus Ship
Hephaestus Research Module Commodity No 1,000 Hephaestus Research Module Blueprint The result of lots of hard research
Hermes Delirium Tremens Crate Commodity No 20,000 Contains 5 Hermes Delirium Tremens, Requires 335 free space A crate of Hermes Delirium Tremens Overloaders
Hermes Fragments Commodity No 1,000 Fragments of Pretender Hermes Ship
Hermes Power Punch Crate Commodity No 20,000 Contains 5 Hermes Power Punch, Requires 335 free space A crate of Hermes Power Punch Overloaders
Hermes Research Module Commodity No 1,000 Hermes Research Module Blueprint The result of lots of hard research
High Priest's Blessing Commodity 10 minutes 2,000 [Neurobound] Proof that you have completed the Trials of adum.
Holochart Fragment Alpha Commodity 50,000 No 1 Mined in Tortuga build Holochart Part of an old map.
Holochart Fragment Beta Commodity 50,000 No 1 Mined in Tortuga build Holochart Part of an old map.
Holochart Fragment Delta Commodity 50,000 No 1 Tortuga AI Drop build Holochart Part of an old map.
Holochart Fragment Epsilon Commodity 50,000 None 1 Spawns in Tortuga as green debris build Holochart Part of an old map
Holochart Fragment Gamma Commodity 50,000 No 1 Tortuga AI drop build Holochart Part of an old map.
Holy Rat Flesh Commodity No 1,000 You call this holy?!
Honey Commodity No 200 A sweet yellow liquid produced by bees
Honey Pot Commodity No 100,000 Breaks into 5 to 10 Honey, Requires 10 free space A pot of royal honey that contains honey!!
Honorary Diploma Commodity 50,000 No 10 Lyceum Mission Reward Infinite Knowledge in Platonic Academy Not exactly the same, but at least it's something!
Honorary Mention Commodity 50,000 No 10 Lyceum Mission Reward Infinite Knowledge in Platonic Academy They recognized that you did... something.
Hot Nuclear Waste Commodity No 1,400 Zone bound emphatically not in my back yard!
Hot Pumpkin Crate Commodity No 100,000 Breaks into 5 to 30 Flaming Lantern Missile, Requires 60 free space Smells like Cinnamon. T16 Heat Missile.
Hovering Crate Commodity No 100,000 Contains 10 Graviton Immunizer, Requires 20 free space This crate seems to defy the laws of gravity
Huge Launching Tube Commodity 50,000,000 No 10,000 DG Drop Used in Streamlined Fighter Bay Blueprints Used in upgrading to a more advanced launcher
Immature Rat Kitten Commodity None 100 Convert from Rat Flesh and Rations using Rat Hatchery used in Graveyard mission to make Rat Kitten Too young for even you to toss out the airlock.
Imperial Chest Commodity No 10,000 Reward for reporting an exploitable bug Contains 1 Imperial Seal, Requires 1 free space A golden chest, this must contain something valuable. Item is character-bound once open
Imperial Seal Commodity No 1,000 Cleaned with Imperial Cleaning Machine from Unclean Imperial Seal Neuro-Bound
various Imperial Seal Skills
Can't be put into locker, [Neurobound] Approved by the Emperor Himself
Indium Commodity No 114,818 The 68th most abundant element in Earth's crust, however also obtainable from planetary mining!
Industrial Promethium Crystals Commodity No 2,000,000 Breaks into 1500 to 3000 Promethium, Requires 3000 free space Crystalized Promethium
Infernal Cell Commodity No 1,000 Infernal Tempest Mission Reward, 5 in return for 3 Xeno Isotope, 3 Neutron Rod, and 7 Solar Radiation turned in at Alpha Research Station, Infernal Tempest for Infernal Tempest Missions. Store of untapped energy!
Insto Shield Tweak 2 Crate Commodity No 10,000 Contains 5 Insto Shield Tweak 2, Requires 5 free space Crate of 5 Insto Shield Tweak 2s.
Insto Shield Tweak 3 Crate Commodity No 10,000 Contains 5 Insto Shield Tweak 3, Requires 5 free space Crate of 5 Insto Shield Tweak 3s.
Insto Shield Tweak Crate Commodity No 10,000 Contains 5 Insto Shield Tweak, Requires 5 free space Crate of 5 Insto Shield Tweaks.
Ion Caipirinha Crate Commodity No 10,000 Contains 5 Ion Caipirinha, Requires 5 free space Crate of 5 Ion Caipirinhas.
Ion Rebirth Crate Commodity No 10,000 Contains 5 Ion Rebirth, Requires 5 free space Crate of 5 Ion Rebirths.
Ion Salvation Crate Commodity No 10,000 Contains 5 Ion Salvation, Requires 5 free space Crate of 5 Ion Salvations.
Irradiated Tumors Commodity 12 hours 1,000 Decays to: Alien Husk Fragments A glowing mass of alien flesh.
Isvasa DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Jello Shots Commodity No 620,000 Decays at universe reset., Always drops Packed with the most elastic and powerful jelly, which sticks the buzz with you for days!
Jelly Bean Dust Commodity No 25,050 Breaks into 5 Jelly Beans, Requires 5 free space Jelly Beans from a comet in dusty form
Jelly Bean Jug Commodity No 100,000 Breaks into 50 to 75 Jelly Beans, Requires 75 free space A jug of... jelly beans? What the hell...
Jelly Beans Commodity No 10 Extract using Jelly Bean Extractor 10 Jelly Beans building Alien Bactery Extractor(initial cost) Jelly beans are a type of confectionery that comes in many different (primarily fruit) flavors.
John's Token Commodity No 10 A special token from John, a man at the Easter Warren.
Jungle Armada Crest Commodity No 1 This clearly used to belong to some Zaphragi ship.
Junkyard Scrap Commodity No 1 This is definetely what Creaky wanted. What a piece of scrap.
Junkyard Scrapnote Commodity No 1 This note can be turned in for disposable items and other space-environmental-friendly objects!
Jury Rigging of Hephaestus Crate Commodity No 20,000 Contains 5 Jury Rigging of Hephaestus, Requires 335 free space A crate of Jury Rigging of Hephaestus Overloaders
Kalthi Depths Wreckage Commodity No 2,000 A wreck from Kalthi Depths. Maybe there's UrQa technology in there...
Kalthi Depths Wreckage Chest Commodity No 1,000 Breaks into 2 Kalthi Depths Wreckage Crate, Requires 2 free space A crate containing crates of 10 Kalthi Depths Wreckage
Kalthi Depths Wreckage Crate Commodity No 10,000 Breaks into 5 Kalthi Depths Wreckage, Requires 5 free space A crate of 5 Kalthi Depths Wreckage
Kalthi Depths Wreckage Trove Commodity No 1,000 Breaks into 10 Kalthi Depths Wreckage Chest, Requires 10 free space A crate of crates, containing crates of 100 Kalthi Depths Wreckage
Kalthi Essence Commodity 12 hours 100,000 The very lifeforce of Kalthi, slowly fading away
Kalthi Manufacturing Parts Commodity No 10,000 Kalthi parts, useful for producing Kalthi technology
Kalthi Ship Plating Commodity No 1,000,000 The remains of a Kalthi spaceship, quite impressive
Kendalite Commodity 10,000,000 No 10,000 Mined from asteroids in Contracosta Used as a mission item to get a key for the rest of the Contracosta chain. Used most commonly for ganglinite research
Kidd's Volatile Wrath Crate Commodity No 210,000 Contains 20 Kidd's Volatile Wrath, Requires 1340 free space 20 very angry overloaders.
Kromatico Commodity 30 minutes 15,000 Gray is the color of life.
Kromatico Crate Commodity No 1 Contains 3 to 5 Kromatico, Requires 5 free space All the souls in a crate.
Kromelite Commodity 30 minutes 15,000 The universe is in black and white.
Kromelite Crate Commodity No 1 Contains 3 to 5 Kromelite, Requires 5 free space All the shades of grey in a crate.
Ksaravis'ayu Pod Commodity No 2,000 Contains 25 Ksaravis'ayu, Requires 25 free space This organic pod is filled genetically engineered Aveksaka. T22 Physical Missile.
Laconia Commodity 5,000,000 No 400 Extract using Laconia Extractor make Laconia Sheets A rare and nearly magical metal.
Laconia Aggravation Module Commodity No 60,000 Laconia Aggravation Module Blueprint Increase hostiliy.
Laconia Agility Module Commodity No 60,000 Laconia Agility Module Blueprint Increase turning.
Laconia Capacity Module Commodity No 60,000 Laconia Capacity Module Blueprint Increase storage capacity.
Laconia Damage Module Commodity No 60,000 Laconia Damage Module Blueprint Increase weapon damage.
Laconia Dust Commodity No 27,000 Breaks into 5 Laconia, Requires 5 free space Laconia from a comet in dusty form
Laconia Electric Module Commodity No 60,000 Laconia Electric Module Blueprint Increase electric regeneration.
Laconia Energy Module Commodity No 60,000 Laconia Energy Module Blueprint Increase energy maximum.
Laconia Fading Module Commodity No 60,000 Laconia Fading Module Blueprint Decrease hostiliy.
Laconia Firing Module Commodity No 60,000 Laconia Firing Module Blueprint Increase attack speed.
Laconia Nimbleness Module Commodity No 60,000 Laconia Nimbleness Module Blueprint Increase nimbleness.
Laconia Plate Commodity No 100,000 Breaks into 30 to 60 Laconia, Requires 60 free space A plate of laconia.
Laconia Proximity Module Commodity No 60,000 Laconia Proximity Module Blueprint Hopefully detect stuff that is close by.
Laconia Radar Module Commodity No 60,000 Laconia Radar Module Blueprint Increase radar range and strength.
Laconia Range Module Commodity No 60,000 Laconia Range Module Blueprint Increase firing range.
Laconia Recovery Module Commodity No 60,000 Laconia Recovery Module Blueprint Increase shield recovery speed.
Laconia Reinforced Girders Commodity No 2,000,000 Decays at universe reset., Always drops Laconia-reinforced structural support.
Laconia Sheet Commodity 5,000,000 No 100,000 Laconia Sheet Blueprint fortify things Laconia, one of the most durable substance known to man.
Laconia Shield Module Commodity No 60,000 Laconia Shield Module Blueprint Increase shield resilience.
Laconia Shielding Crate Commodity No 10,000 Contains 5 Laconia Shielding, Requires 100 free space Crate of 5 Laconia Shieldings.
Laconia Speed Module Commodity No 60,000 Laconia Speed Module Blueprint Increase ship speed.
Laconia Stealth Module Commodity No 60,000 Laconia Stealth Module Blueprint Allow for more undectability.
Laconia Thrust Module Commodity No 60,000 Laconia Thrust Module Blueprint Increase engine thrust strength.
Laconia Tracking Module Commodity No 60,000 Laconia Tracking Module Blueprint Track fast moving space objects.
Laconia Traction Module Commodity No 60,000 Laconia Traction Module Blueprint Increase traction strength.
Large Launching Tube Commodity 25,000,000 No 10,000 DG Drop Used in Streamlined Fighter Bay Blueprints Used in upgrading to a more advanced launcher
Large Paxian Subspace Supply Crate Commodity No 210,000 Contains 1 to 3 Eridium and 10 to 15 Allied Commendation and 3 to 10 Ammo Crate - Large Paxian Missile, Requires 28 free space A small collection of Paxian goods.
Large Station Gear Token Crate Commodity No 100 Contains 20 Station Gear Token, Requires 20 free space Compacted Station Gear Tokens
Last Stand Crate Commodity No 10,000 Contains 5 Last Stand, Requires 10 free space Crate of 5 Last Stands.
Lasting Resources Crate Commodity No 10,000 Contains 5 Lasting Resources, Requires 5 free space Crate of 5 Lasting Resources'.
Lice Fighter Pack Commodity No 300,000 Breaks into 5 Lice Fighter, Requires 65 free space Lice Fighter's
Lion Heart Key Commodity No 1,000 Drop enter Lion galaxy in The Serengeti The key to the lion heart
Locust Fighter Pack Commodity No 300,000 Breaks into 5 Locust Fighter, Requires 70 free space Locust Fighter's
Love Cylinder Remains Commodity 2 hours, 30 minutes 5 Rosemary Drop build various surgical things Seem less intimidating that way.
Lubricated Cyborgs Commodity No 2,000,000 Decays at universe reset., Always drops Dancing without friction.
Lunarium Commodity No 1,000,000 Lunarium Blueprint The dark side of the moon.
Lunarium Shard Commodity 24 hours 100,000 A shard of the dark side of the moon.
Luscious North Commodity No 10,000 Luscious North Blueprint build Luscious West Luscious greed, west
Luscious South Commodity No 10,000 Spawns as green debris in The Neutral Zone Luscious greed, east
Luscious West Commodity No 10,000 Luscious West Blueprint Bot Research Luscious greed, south
Luxurious Station Suite Mission Item No 50,000 Luxurious Station Suite Blueprint Guarantee strike free workers!
Lyceum Diploma Commodity No 100,000 A citation worth part of an Honorary Diploma.
Lyceum Mention Commodity No 100,000 A citation worth part of an Honorary Mention.
Mad Scientist's Brain Commodity 150 hours 100,000 Drops from Mad Scientist Electrical Engineering 20 in Lunacy Even dead this thing is probably more intelligent than you.
Mad Scientist's Other Brain Commodity 150 hours 100,000 Drops from Mad Scientist Remote Control 18 in Lunacy Even dead this thing is probably more intelligent than you.
Master Pirate Crest Commodity 10,000 No 100 Drops from W2 and W3 Pirate AI Mark from a pirate
Master Pirate Strongbox Commodity No 100 Contains 4 to 6 Master Pirate Crest, Requires 6 free space A strong chest of Master Pirate Crests
Matra Markata Prahetiayu Pod Commodity No 2,000 Contains 25 Matra Markata Prahetiayu, Requires 25 free space This organic pod is filled genetically engineered Aveksaka. T22 Radiation Missile.
Medium Launching Tube Commodity No 10,000 DGs Fighter Bay Blueprints Used in upgrading to a more advanced launcher
Medium Paxian Subspace Supply Crate Commodity No 210,000 Contains 3 to 5 Allied Commendation and 3 to 10 Ammo Crate - Medium Paxian Missile, Requires 15 free space A small collection of Paxian goods.
Mega Warmth Crate Commodity No 10,000 Contains 5 Mega Warmth, Requires 5 free space Crate of 5 Mega Warmths.
Mercurial Docking Clamps Commodity No 80,000 Mercurial Docking Clamps Blueprint It doesn't use sensors, it feels the void
Mercury Commodity No 7,500 Usually liquid, but frozen from the depths of space.
Metallic Shard Commodity No 50,000 Remains of a Delquadrakimdan
Metals Commodity 90 No 550 Extract using Metal Drill build just about everything Make the universe go 'round
Micro Scrap Part Commodity No 1 A few things to recycle in there (worth about 1,000 credits in repair).
Microbes Amoureuses Commodity No 1 Microbes Amoureuses Blueprint tuition for Warp Navigation 4 in Emphatic Biology and Station Management 20 in Biologique Prevents jumping to other galaxies, Decays at universe reset. Tout le monde aiment les microbes amoureuses. Careful! These microbes adapt to your brain pattern when they come into contact with you and will die if you disconnect for too long or leave in a ship
Microbes Blancs Commodity 33 minutes, 20 seconds 1 Microbes Blancs, pas pour les marches blancs.
Microbes Noirs Commodity 33 minutes, 20 seconds 1 Mined in Emphatic Biology build Microbes Amoureuses Microves Noirs, pas pour les marches noirs.
Microbes Warp Commodity No 1 Microbes Warp Blueprint Can't be put into locker, Prevents jumping to other galaxies, Decays at universe reset. Tout le monde aiment les microbes warp. Careful! These microbes adapt to your brain pattern when they come into contact with you and will die if you disconnect for too long or leave in a ship
Microchips Commodity 150 None 10 Built from silicon using MicroFab build many things Pentium LVX's
Middling Admixium Commodity No 100,000 Middling Admixium Blueprint The core of all madness
Milli's Burger Commodity 55 hours, 33 minutes, 20 seconds 5 The End of the Universe -- 500 million Used in Apprentice's Ward Missions The composite interests over the last few trillion years should be enough to cover the cost of that meal right?
Mining Token Commodity 5 No 100 Mined from Asteroids in Arena Lobby Used in Arena Lobby Missions Great for making any good miner proud!
Monochrome Hue Specialized Trade Goods Commodity 50,000 No 10,000 Monochrome Hue Drop Pirate Mission Special Monochrome Hue Trade Goods.
Monochrome Tint Specialized Trade Goods Commodity 50,000 No 10,000 Monochrome Tint Drop Pirate Mission Special Monochrome Tint Trade Goods.
Mustard Yellow Crate Commodity No 100,000 Contains 50 Particle Acceleration Overloader, Requires 2950 free space A mysterious crate
Mysterious Cyborgs Commodity No 8,000,000 Decays at universe reset., Always drops Probably best not to know.
Mzungu Green Orb Commodity No 10,000 Ruin -- ? build Orb Drone what is this good for?
NCC-Bulk Specialized Trade Goods Commodity 50,000 No 10,000 NCC-Bulk Drop Pirate Mission Special NCC-Bulk Trade Goods.
Nanite Commodity No 1 Nanite Fabrication Blueprint Infinitesimally small robot.
Nano Scrap Part Commodity No 1 A few things to recycle in there (worth about 100 credits in repair).
Nanochips Commodity No 10 Where do I stick the qubits again?
Nanosilicon Commodity No 400 Useful for making extremely compact circuitry.
Nathaniel's Emblem Commodity No 10 Nathaniel Courthope and Captain Albatross Drop Piracy 20 Token of your pirating.
Neural Keysyncs Commodity No 1 Drop from all DG AI key get through locked warps in DGs,
decays upon warping and on relogging.
Delicate membrane allows intergalactic travel through locked gates.
Neutrinon Commodity _ 50 hours 1 Drop from Speedy Gonzales in Micron. contruct various items. Quantum of radiation.
Neutron Rod Commodity _ 45 minutes 2,000 mined from Asteroids in Infernal Tempest near the Alpha sun missions in Infernal Tempest Eating this is a bad idea, in fact you probably shouldn't be touching it.
Ngorongoro key Commodity No 1,000 Used in accessing Ngorongoro Crater
Nightfury's Burst Crate Commodity No 3,000 Breaks into 25 Nightfury's Burst, Requires 25 free space Contains 25 Nightfury's Burst tweaks
Nitinol Commodity No 5,000 An elastic alloy that remembers its shape.
Nitro Crate Commodity No 10,000 Contains 5 Nitro, Requires 15 free space Crate of 5 Nitros.
Not Too Badly Damaged Positronic Brain Mission Item No 10 Not too badly damaged.
Nuclear Waste Commodity 500 No 1,400 Extract using Nuclear Waste Collector fuel energies Not in my back yard!
Nutter Sputters Commodity 50 hours 10,000 Nut-rific!
Oilheart's Afterburner Crate Commodity No 10,000 Contains 5 Oilheart's Afterburner, Requires 10 free space Crate of 5 Oilheart's Afterburners.
Oilheart's Best Afterburner Crate Commodity No 10,000 Contains 5 Oilheart's Best Afterburner, Requires 10 free space Crate of 5 Oilheart's Best Afterburners.
Oilheart's Better Afterburner Crate Commodity No 10,000 Contains 5 Oilheart's Better Afterburner, Requires 10 free space Crate of 5 Oilheart's Better Afterburners.
Olduvai Gorge key Commodity No 1,000 Key to Olduvai Gorge Used in accessing Olduvai Gorge
Osmium Commodity No 19,023 Osmium is the densest naturally occurring element
Overclocked Chatbots Commodity No 1,600,000 Decays at universe reset., Always drops Hey, hey, hey, so this one time Bzzz and after that the microwave went bzzzzz.
Oversized Helga Specialized Trade Goods Commodity No 10,000 Special Oversized Helga Trade Goods.
Oversized Rosburst Specialized Trade Goods Commodity No 10,000 Special Oversized Rosburst Trade Goods.
Oversized Zebucart Specialized Trade Goods Commodity No 10,000 Special Oversized Zebucart Trade Goods.
Pallet of Eggbox Crates Commodity No 300,000 Breaks into 4 to 10 Eggbox Crate, Requires 10 free space A full pallet? Wow! Don't drop 'em!
Paranormal Research Diploma Commodity No 100 Graveyard Mission Reward missions in Graveyard Proof that you believe in ghosts!
Pax Astralogica Specialized Trade Goods Commodity 50,000 No 10,000 Pax Astralogica Drop Pirate Mission Special Pax Astralogica Trade Goods.
Pax Cosmologica Fighter Generator Crate Commodity No 210,000 Contains 1 Small Pax Cosmologica Fighter Generator, Requires 0 free space A compacted Paxian fighter generator.
Paxian Alloy Plating Commodity No 25,000 Paxian Alloy Plating Blueprint An alloy plate made from an extremely strange mixture of metals.
Paxian Figurines Commodity No 30,000 Decays at universe reset., Always drops, Contains 125 Baobabs, Requires 125 free space Paxian figurines, paint them yourself!
Paxian Medallion Commodity No 10 A small coin rewarded for service to the Paxians.
Paxian Research Medal Commodity None 10 Enigmatic Sector Missions Reward train Knowledge Skills
in Enigmatic Sector
Learn something.
Paxian Space Suit Commodity No 10 Fun, fun, fun, in the sun, sun, sun... It's cold outside, there's no kind of atmosphere, I'm all alone, more or less, Let me fly, far away from here,
Peasants Commodity 200 No 200 Bought from colonies or AI base. population of colonies Genetically engineered for compliance. Resistance is feudal.
Perilium Commodity No 1,000,000 Perilium Blueprint The core of all madness
Perilium Piece Commodity 24 hours 10,000 The core of all madness, in pieces
Perilous Blocker Crate Commodity No 1,000 Breaks into 5 Perilous Blocker, Requires 5 free space A crate of 5 Perilous Blockers
Perilous Burst Crate Commodity No 1,000 Breaks into 5 Perilous Burst, Requires 5 free space A crate of 5 Perilous Bursts
Perilous Movement Crate Commodity No 1,000 Breaks into 5 Perilous Movement, Requires 5 free space A crate of 5 Perilous Movements
Perilous Scope Crate Commodity No 1,000 Breaks into 5 Perilous Scope, Requires 5 free space A crate of 5 Perilous Scopes
Perilous Shield Booster Crate Commodity No 1,000 Breaks into 5 Perilous Shield Booster, Requires 5 free space A crate of 5 Perilous Shield Boosters
Perilous Strength Crate Commodity No 1,000 Breaks into 5 Perilous Strength, Requires 5 free space A crate of 5 Perilous Strengths
Permission of the Prophet Commodity 50 hours 2,000 You are now allowed to create ships in the likeness of the prophet himself!
Personal Computers Commodity No 400 Convert from ? using Dall Computer Assembly Plant Making world's go round all across the universe.
Petroleum Commodity No 1,000 Extract using Petroleum Extractor build high level things A generic term applied to oil and oil products in all forms.
Petroleum Dust Commodity No 30,000 Breaks into 5 Petroleum, Requires 5 free space Frozen Petroleum from a comet in dusty form
Petroleum Pit Commodity No 100,000 Breaks into 50 to 75 Petroleum, Requires 75 free space Seriously? A pit of petroleum? In space?
Phantom Peasant Commodity No 10 Halloween Drop Used in Graveyard Missions A disgruntled dead Peasant... how suprising.
Phased Metals Commodity No 450 Strong, durable alloys found only in Subspace.
Photon Dissipators Commodity No 80,000 Photon Dissipators Blueprint The past had ninjas. The future has you.
Pieces o' Eight Commodity No 1 Brigand's Stronghold missions none To trade for stuff on the black market.
Pilot's Renevant Commodity 200 No 10 Halloween Drop Used in Graveyard Missions He found out that sometimes a Hotrod can go too fast. Coincidentally, he forgot his pressure suit.
Pirate Crest Commodity 10,000 No 100 Drops from pirating AI Used in Sol Missions Mark from a pirate
Pirate Strongbox Commodity No 100 Contains 4 to 6 Pirate Crest, Requires 6 free space A strong chest of Pirate Crests
Pirated Lyceum Research Module I Commodity No 10,000 This is why we can't have nice things.
Pirated Lyceum Research Module II Commodity No 10,000 They should really invest in DRM.
Pirated Lyceum Research Module III Commodity No 10,000 They never learn, do they?
Pirated Lyceum Research Module IV Commodity No 10,000 Seriously, this is getting ridiculous.
Pirated Lyceum Research Module V Commodity No 10,000 They've got a leak, that's the only way...
Pirated Lyceum Research Module VI Commodity No 10,000 At this point, I don't feel sorry for them.
Pirated Lyceum Research Module VII Commodity No 10,000 How do you pirate something that isn't released yet!?
Plasma Crystal Dust Commodity No 75,000 Breaks into 5 Plasma Crystals, Requires 5 free space Tiny Plasma Crystals from a comet in dusty form
Plasma Crystals Commodity 1,000,000 No 10,000 Extracted from Hyper using Plasma Extractor build Plasmite Drone Enigmatic crystal ball, sadly there's no star in it ...
Platinum Commodity No 1,617 Extracted using Platinum Extractor build Platinum Bars A dense (heavy) silvery grey metal, atomic number 78, atomic weight 195.078.
Platinum Bar Commodity No 20,000 Built from Platinum or Cyanure various Bar Skills 1 ton of Platinum
Platinum Fistful of Dollas Commodity No 10 For a few dollas more...
Platinum Piece Commodity No 100,000 Breaks into 10 to 30 Platinum, Requires 30 free space A big piece of platinum
Platinum Sensor Commodity No 10,000 Detect stuff.
Portable Lavatory Commodity No 2,500 When running back home just isn't possible.
Poseidon Fragments Commodity No 1,000 Fragments of Pretender Poseidon Ship
Poseidon Research Module Commodity No 1,000 Poseidon Research Module Blueprint The result of lots of hard research
Power Doughnut Crate Commodity No 10,000 Contains 5 Power Doughnut, Requires 5 free space Crate of 5 Power Doughnuts.
Power Punch Crate Commodity No 10,000 Contains 5 Power Punch, Requires 5 free space Crate of 5 Power Punchs.
Power Punch GT Crate Commodity No 10,000 Contains 5 to 10 Power Punch GT, Requires 10 free space Crate of 5 Power Punch GTs.
Power Punch Z Crate Commodity No 10,000 Contains 5 Power Punch Z, Requires 5 free space Crate of 5 Power Punch Zs.
Praheti DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Prawn Piece Commodity No 10 This seems to be a piece that belongs to something bigger, I wonder what happens if we put them all together
Precision Crystal Crate Commodity No 10,000 Contains 5 Precision Crystal, Requires 20 free space Crate of 5 Precision Crystals.
Precision Juice Crate Commodity No 10,000 Contains 5 Precision Juice, Requires 15 free space Crate of 5 Precision Juices.
Precision Pantacosms Commodity No 4,000,000 Decays at universe reset., Always drops They fly straight on.
Precision Pill Crate Commodity No 10,000 Contains 5 Precision Pill, Requires 5 free space Crate of 5 Precision Pills.
Precision Shot Crate Commodity No 10,000 Contains 5 Precision Shot, Requires 10 free space Crate of 5 Precision Shots.
Primal Jungle Powercore Commodity No 25,000 Still flickers with primal energy.
Primal Lion Powercore Commodity 50,000,000 No 250,000 UZ Drop build Lion Still flicker with energy.
Primal Lion Ship Remains Commodity No 500,000 Remains of a Lion class ship.
Primal Panther Powercore Commodity 1,000,000 No 250,000 UZ Drop build Panther Still flicker with energy.
Primal Panther Ship Remains Commodity No 50,000 Remains of a Panther class ship.
Primal Rhino Powercore Commodity 1,000,000 No 250,000 UZ Drop build Rhino Still flicker with energy.
Primal Rhino Ship Remains Commodity No 500,000 Remains of a Rhino class ship.
Primal Zebra Powercore Commodity 1,000,000 No 250,000 UZ Drop build Zebra Still flicker with energy.
Primal Zebra Ship Remains Commodity No 500,000 Remains of a Zebra class ship.
Pristine Alien Egg Commodity 5 hours 5 Alien Xenobiology Research Blueprint An entirely undamaged alien egg.
Prized Egg Commodity No 1 An egg successfully put back together from its parts
Promethium Commodity 18,000 25 minutes 2,000 converted from Fermium using Nuclear Convotronic build just about everything Stealing fire from the Gods of Space
Promethium Crystals Commodity _ No 100,000 DG Drop Breaks into 75 to 150 Promethium, Requires 150 free space Crystalized Promethium
Promethium Cube Commodity No 1,000 Promethium Cube Blueprint Breaks into 75 Promethium, Requires 75 free space Contains 75 Promethium.
Promethium Matrix Crystal Commodity No 100,000 Breaks into 3 to 5 Promethium Crystals, Requires 5 free space Crystception.
Psion Icicles Commodity 13,000 No 10,000 bought in Absolution build Base Weapons and Porpoises frozen brilliance, rather valuable to some
Pumpkin Shard Commodity No 1,000 Halloween 2009 Drop Used in Halloween Missions a glowing piece of a gourd
Pumpkins Commodity No 100 Make a Jack 'o Lantern and eat the seeds!
Putrid Rat Membrane Commodity No 200 Covering your hull in this stuff might be gross, but it's sure to get you deeper into Plaguespace.
Pyrite Commodity No 450 Fool's gold.
Pyrite Dust Commodity No 26,000 Breaks into 5 Pyrite, Requires 5 free space Pyrite from a comet in dusty form
Pyritic Radiation Commodity No 700 Mildly dangerous radiation created by Subspace anomalies.
Qa Quuu Drone Container Commodity No 100 Contains 1 Qa Quuu Drone, Requires 5000 free space Advanced Alien Technology. In a container.
Quantitative Shielding Ore Fragment Commodity No 250,000 Quantitative Shielding Ore Fragment Blueprint Ore that has multiphasic shielding bubble around it!
Quantumum Commodity 5,000,000 No 100 Extract using Quantumum Extractor build high level things Powerful energy particles that sometimes stay in a stable state.
Quantumum Dust Commodity No 25,500 Breaks into 5 Quantumum, Requires 5 free space Quantumum from a comet in dusty form
Quantumum Sphere Commodity No 100,000 Breaks into 30 to 60 Quantumum, Requires 60 free space A sphere of energetic, but stable, quantumum.
Quantumum Trackers Commodity No 80,000 Quantumum Trackers Blueprint Predictive 4-D imaging.
Quartz Crystals Commodity No 700 Silicon-Oxygen Tetrahedra
Quick Attack Crate Commodity No 10,000 Contains 5 Quick Attack, Requires 5 free space Crate of 5 Quick Attacks.
Quickened Fusion Cells Commodity No 2,800,000 Decays at universe reset., Always drops Burns twice as fast.
Quickened Microchips Commodity 5000000 No 30 Made with a Built from silicon using ?using 1 Quantumum and 1 Microchip building modules for high-end gear Microchips infused with energy.
Quu Drone Container Commodity No 100 Contains 1 Quu Drone, Requires 560 free space Alien Technology. In a container.
Rackham's Remains Commodity 50 hours 100,000 Once a great pirate
Rage of Ares Crate Commodity No 20,000 Contains 5 Rage of Ares, Requires 335 free space A crate of Rage of Ares Overloaders
Rahnti DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Rajanicara DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Range Crystallizers Commodity No 80,000 Range Crystallizers Blueprint To infinity, and beyond!
Rapid Attack Crate Commodity No 10,000 Contains 5 Rapid Attack, Requires 5 free space Crate of 5 Rapid Attacks.
Rations Commodity 80 No 200 converted from Space Oats using MRE Factory feed Workers K-rations, grits, and more
Ravings Commodity 50 minutes 1 Wingship II+ drop in Fraternity train Bot Tweaking Rabble, Rabble RABBLE!
Raw Energy Core Commodity No 10,000 Handle with extreme care.
Reaver Corpse Commodity 50 hours 100,000 Remains of a Reaver
Red Cross Crate Commodity No 100,000 Contains 50 Emergency Shield Reconstructor, Requires 2250 free space The red cross is everwhere......
Red Photon Keycard Commodity No 1 Red Photon Oversized Turret drop enter Red Photon Research Complex Can't go on without it
Red Photon Prototype Blueprint Commodity 150 hours 100,000 In the event they fall into the wrong hands, these blueprints are equipped with a self-destruct mechanism!
Red Photon Unfinished Blueprint Commodity No 1 Unfinished? Maybe someone can finish it...
Reinforced Kalthi Essence Commodity 24 hours 100,000 The very lifeforce of Kalthi, slowly fading away
Reversed Baobabs Commodity No 300 Zone bound This way up!
Rhenium Commodity No 186,207 Rhenium is one of the rarest elements in the Earth's crust, however also obtainable from planetary mining!
Rosemary Sprig Commodity 25 minutes 100 Rosemary Drop Piracy 14 at Bipolar Great for potatoes.
Rosfire Specialized Trade Goods Commodity 50,000 No 10,000 Rosfire Drop Pirate Mission Special Rosfire Trade Goods.
Rotting Rat Hide Commodity No 1,000 Why anyone would want this is beyond you...
Rotting Remains Commodity No 1,000 Dropped by Undead Tobal during the Halloween season build Rotting Equanimizer Nasty! Why do zombies have to be so gross?
Rousings Commodity 50 minutes 1 Zebucart+ drop in Equality train Bot Tweaking Rabble, Rabble Rabble!
Royal Kilrathi Key Commodity No 1 Open the royal chamber
Royal Rat Gland Commodity 72 hours 200 Dropped by Royal Undead Rat during the Halloween season Used as a key to enter Undead Broodmother Nest Despite how gross these are, they're actually useful.
Rubicite Commodity 50,000,000 No 1,000 Extract using Rubicite Extractor build high level things Crystalline and somewhat metallic red alloy used to make some interesting materials.
Rubicite Crystal Commodity No 100,000 Breaks into 10 to 30 Rubicite, Requires 30 free space A crystal of the red alloy, Rubicite
Rubicite Lattice Commodity No 1,000,000 Scarlet crystalline lattice with a Mohs rating of 73 and properties of a zero resistance superconductor.
Rubicite Matrix Sheath Commodity No 80,000 Rubicite Matrix Sheath Blueprint Peeling back the layers
Rudimentary Admixium Commodity No 10,000 Rudimentary Admixium Blueprint The core of all madness
Sacrificial Rebirth Crate Commodity No 10,000 Contains 5 Sacrificial Rebirth, Requires 5 free space Crate of 5 Sacrificial Rebirths.
Sacrificial Renewal Crate Commodity No 10,000 Contains 5 Sacrificial Renewal, Requires 5 free space Crate of 5 Sacrificial Renewals.
Sacrificial Salvation Crate Commodity No 10,000 Contains 5 Sacrificial Salvation, Requires 5 free space Crate of 5 Sacrificial Salvations.
Sahvitra DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Salt Commodity No 5,000 All these flavours and you chose to be salty.
Samgrahaka DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Santa Letter Commodity None 1 Christmas Drop _ Dear Santa, this year i want 15 bil and 1 izer with good augs. Signed: saiyan-24.
Santa's Elves Commodity No 100 They work tirelessly, but only at Christmas time...
Satanic Rebirth Crate Commodity No 10,000 Contains 5 Satanic Rebirth, Requires 5 free space Crate of 5 Satanic Rebirths.
Satanic Renewal Crate Commodity No 10,000 Contains 5 Satanic Renewal, Requires 5 free space Crate of 5 Satanic Renewals.
Satanic Salvation Crate Commodity No 10,000 Contains 5 Satanic Salvation, Requires 5 free space Crate of 5 Satanic Salvations.
Scorch's Remains Commodity 50 hours 100,000 Scorch Drop build Scorch's Immolation Still burning hot
Scorched Trader Badge Commodity 50,000 No 10 High Level Trader AI Drop Used in Pirate Missions Proof that BIG guns don't mean safety in this universe.
Scorched Trader Insignia Commodity 50,000 No 10 Mid Level Trader AI Drop Used in Pirate Missions Proof that you can loot something that shoots back.
Scorched Trader Signet Commodity 50,000 No 10 Low Level Trader AI Drop Used in Pirate Missions Proof that the undefended merchant isn't safe.
Scrap Metal Commodity No 100 Mangled remains of destroyed ships.
Scrap Parts Commodity 50 No 100 Mined from Asteroids around Janitor Outpost in Nexus Used in Nexus Missions Not really useful for anything I'm afraid.
Selenium Commodity No 1,000,000 Selenium Blueprint The bright side of the moon.
Self-Censoring Chatbots Commodity No 3,200,000 Decays at universe reset., Always drops Think of the children.
Sentient Chatbots Commodity No 50,000 Decays at universe reset., Always drops, Contains 250 Silicon, Requires 250 free space Three laws included.
Serengeti Nebula key Commodity 1,000,000 No 1,000 Used in accessing Serengeti Nebula Used in accessing Serengeti Nebula
Serenity Specialized Trade Goods Commodity 50,000 No 10,000 Serenity Drop Pirating Mission Special Serenity Trade Goods.
Shadow Shield Tweak Crate Commodity No 1,000 Breaks into 5 Shadow Shield Tweak, Requires 5 free space A crate of 5 Shadow Shield Tweaks
Shakespeare's Work Commodity No 1 To be or not to be,--that is the question...
Shard Dust Commodity No 1,000 Easily Found if you hang around Olympus Enough.
Shattered Iceprick Wreckage Commodity No 10 Debris from a shattered Iceprick Redoubt
Shield Cerate Crate Commodity No 10,000 Contains 5 Shield Cerate, Requires 5 free space Crate of 5 Shield Cerates.
Shield Lattice Intensifiers Commodity No 80,000 Shield Lattice Intensifiers Blueprint Mohs factor 73, bitch.
Shield Magic Crate Commodity No 10,000 Contains 5 Shield Magic, Requires 5 free space Crate of 5 Shield Magics.
Shield Modulator Unit Commodity No 10,000 Shielding need adjustments? This will do it!
Shield Poltice Crate Commodity No 10,000 Contains 5 Shield Poltice, Requires 5 free space Crate of 5 Shield Poltices.
Shield Salvation Crate Commodity No 10,000 Contains 5 Shield Salvation, Requires 5 free space Crate of 5 Shield Salvations.
Shield Salve Crate Commodity No 10,000 Contains 5 Shield Salve, Requires 5 free space Crate of 5 Shield Salves.
Shield Soother Crate Commodity No 10,000 Contains 5 Shield Soother, Requires 5 free space Crate of 5 Shield Soothers.
Shrinkonium Commodity No 100,000 An unstable element that combines with and shrinks things
Siege Catapult Remains Commodity 50 hours 100,000 Wreck of a great weapon
Silicon Commodity 50 No 800 Extract using Silicon Extractor Used build Microchips, Crack Whores, and base Transference weapons Basic element in electronics and bodily augmentations
Silicon Oxide Commodity No 800 Zone bound Oxidized element in electronics and bodily augmentations
Silver Commodity No 792 Extract using Silver Extractor build Silver Bars A soft white lustrous transition metal, silver has the highest electrical and thermal conductivity of any metal. It also occurs in minerals and in free form.
Silver Bar Commodity No 1,000 Built from Silver or Cyanure various Bar Skills 1 ton of Silver
Silver Dust Commodity No 28,960 Breaks into 5 Silver, Requires 5 free space Silver from a comet in dusty form
Silver Fistful of Dollas Commodity No 10 For a few dollas more...
Silver Ore Commodity No 100,000 Breaks into 50 to 75 Silver, Requires 75 free space A big chunk of unprocessed silver
Silver Sensor Commodity No 1,000 Detect stuff.
Silver Sporfs Commodity No 1,000,000 Decays at universe reset., Always drops What the hell is a sporf?
Simple Blocker Crate Commodity No 10,000 Contains 5 Simple Blocker, Requires 5 free space Crate of 5 Simple Blockers.
Sivar's Cache Commodity No 1,000 Contains 5 to 10 Sivar's Focus, Requires 10 free space A crate of 5 to 10 Sivar's Focus tweaks
Slagged UrQa Targeting Computer Commodity No 10 A semi-sentient slaved AI core that aided the UrQa's targeting. However, it is now senile and can only ask in UrQa "Would you like some toast".
Small Launching Tube Commodity 1,000,000 No 10,000 DG Drop Fighter Bay Blueprints Used in upgrading to a more advanced launcher
Small Paxian Subspace Supply Crate Commodity No 210,000 Contains 1 to 2 Allied Commendation and 3 to 10 Ammo Crate - Small Paxian Missile, Requires 12 free space A small collection of Paxian goods.
Small Power Punch Crate Commodity No 10,000 Contains 5 Small Power Punch, Requires 5 free space Crate of 5 Small Power Punchs.
Small Station Gear Token Crate Commodity No 100 Contains 10 Station Gear Token, Requires 10 free space Compacted Station Gear Tokens
Snowball Commodity No 1 Christmas Drop _ Melting...
Solar Cleansings Commodity 30 minutes 10,000 Cleanse the soul.
Solar Prisms Commodity No 300 Mined in Prism build Porpoise and Prismatic Conversion a perfect refraction
Solar Radiation Commodity 12 minutes, 30 seconds 2,000 Produced by Infernal Battery Used in Infernal Tempest Missions Strange radiations
Somewhat Defragmented Holochart Commodity No 1 Tortuga mission reward Converted to Treasure Holochart using Holochart Defragmenter Nearly readable.
Souls Commodity 13,000 No 10 Random Drop used in Graveyard missions Captured soul of the dead!
Source of Quantumum Crate Commodity No 10,000 Contains 5 Source of Quantumum, Requires 10 free space Crate of 5 Source of Quantumums.
Source of Vis Crate Commodity No 10,000 Contains 5 Source of Vis, Requires 5 free space Crate of 5 Source of Vis'.
Space Algae Whisky Commodity No 1,400,000 Decays at universe reset., Always drops A vile shade of green, disgustingly delicious!
Space Blue Missile Crate Commodity No 10,000 Breaks into 25 Space Blue Missile, Requires 500 free space A crate of Space Blue Missiles. T13 Energy Missile.
Space Boomerangs Commodity 1,000 48 hours 10,000 Pax Astralogica Drop build Pax Astronomica and for Engine 18 in Nihilite Always comes back around...
Space Oats Commodity 35 No 300 Extract using Harvester make Rations and Space Whiskey Agricultural space tragedy fodder
Space Whisky Commodity No 300 Take the edge off
Spacetime Surfing Scales Commodity No 80,000 Spacetime Surfing Scales Blueprint Planck links? Sliiiide baby, sliiiide
Specialized Trade Goods Commodity 50,000 No 10,000 Goldenboy Bar Drop Pirating Mission Special Goldenboy Bars Trade Goods.
Spectral Energies Commodity No 10 Embodied in the disembodied!
Spirits Commodity 13,000 No 10 Random Drop used in Graveyard missions Captured spirit of the dead!
Spoiled Rat Flesh Commodity 2,000 No 100 Undead Rat Drop Used in Graveyard Missions and to build a Rotting Equanimizer Ewww! The decaying flesh of the undead!
Spoiled Rations Commodity 2,000 No 100 Undead Rat Drop Used in Graveyard Missions Yuck! I'm not eating those!
Sputter Nutters Commodity 1,000 48 hours 10,000 Equanimity Drop Electrical Engineering 18 in Nihilite Nut-rific!
Stabilized Plasma Fusion Core Commodity No 100,000 Lyceum Mission Reward build Adamantium Sheets Very powerful core.
Stabilized Thalaron Particles Commodity No 1 Slightly less dangerous.
Station Gear Token Commodity No 10,000 Turn in for station gear at The Junkyard
Station Manager's Spectre Commodity No 10 Halloween Drop Used in Graveyard Missions Died during a ration strike, now he wishes he would have fed the workers.
Std. Aggravation Device Commodity No 10,000 Used in building an aggravation device.
Std. Agility Balancer Commodity No 10,000 Used in building an agility balancer.
Std. Capacity Equipment Commodity No 10,000 Used in building a capacity equipment.
Std. Damage Materiel Commodity No 10,000 Used in building a damage materiel.
Std. Electric Gadget Commodity No 10,000 Used in building a electric gadget.
Std. Energy Rigging Commodity No 10,000 Used in building an energy rigging.
Std. Fading Apparatus Commodity No 10,000 Used in building a fading apparatus.
Std. Firing Harness Commodity No 10,000 Used in building a firing harness.
Std. Nimbleness Rig Commodity No 10,000 Used in building a nimbleness rig.
Std. Proximity Sensor Commodity 100,000 No 10,000 BP build some Proximity Module Used in building a proximity module.
Std. Radar Equipage Commodity No 10,000 Used in building a radar equipage.
Std. Range Instrument Commodity No 10,000 Used in building a range instrument.
Std. Recovery Implements Commodity No 10,000 Used in building a recovery implements.
Std. Shield Booster Commodity No 10,000 Used in building a shield module.
Std. Speed Fittings Commodity No 10,000 Used in building a speed fittings.
Std. Stealth Mechanism Commodity No 10,000 Used in building a stealth mechanism.
Std. Thrust Fixtures Commodity No 10,000 Used in building a thrust fixtures.
Std. Tracking Gizmo Commodity 100,000 No 10,000 BP build some Tracking Module Used in building a tracking module.
Std. Traction Appendice Commodity No 10,000 Used in building a traction appendice.
Steel Girders Commodity No 100,000 Decays at universe reset., Always drops, Contains 500 Metals, Requires 500 free space Basic structural support.
Sticky Organic Webbing Commodity No 100,000 Ewww... It's sticky alright
Storm Crystals Commodity 6900 none 250 Bought from Colonies _ Formed naturally as hail in gigantic storms in the atmospheres of some of the largest gas giants, these crystals are both the rarest and most beautiful in the universe.
Stormcloud Fighter Pack Commodity No 300,000 Breaks into 5 Stormcloud Fighter, Requires 80 free space Stormcloud Fighter
Strength of Poseidon Crate Commodity No 20,000 Contains 5 Strength of Poseidon, Requires 335 free space A crate of Strength of Poseidon Overloaders
Sub Space Anchor Crate Commodity No 10,000 Contains 5 Sub Space Anchor, Requires 5 free space Crate of 5 Sub Space Anchors.
Sub-Shield Buffers Commodity No 200,000 Decays at universe reset., Always drops, Contains 500 Metals and 150 Nuclear Waste and 250 Silicon, Requires 900 free space Buffering your construction projects.
Sub-Shield Lattices Commodity No 8,000,000 Decays at universe reset., Always drops Binding your construction projects.
Sub-Shield Matrices Commodity No 4,000,000 Decays at universe reset., Always drops Connecting your construction projects.
Sub-Shield Reactors Commodity No 200,000 Decays at universe reset., Always drops Powering your construction projects.
Subhatta DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Sup. Aggravation Device Commodity No 40,000 Used in building an aggravation device.
Sup. Agility Balancer Commodity No 40,000 Used in building an agility balancer.
Sup. Capacity Equipment Commodity No 40,000 Used in building a capacity equipment.
Sup. Class Augmenter Token Commodity No 10 Mission Reward for returning an Expertise augmenter to Parthenon in The Acropolis Redeemed at Augmenter Labs in The Acropolis for a Mastery Augmenter Can be redeemed for a Mastery class Augmenter.
Sup. Damage Materiel Commodity No 40,000 Used in building a damage materiel.
Sup. Drone Augmenter Token Commodity No 10 Can be redeemed for a Mastery class Drone Augmenter.
Sup. Electric Gadget Commodity No 40,000 Used in building a electric gadget.
Sup. Energy Rigging Commodity No 40,000 Used in building an energy rigging.
Sup. Fading Apparatus Commodity No 40,000 Used in building a fading apparatus.
Sup. Firing Harness Commodity No 40,000 Used in building a firing harness.
Sup. Nimbleness Rig Commodity No 40,000 Used in building a nimbleness rig.
Sup. Proximity Sensor Commodity No 40,000 Used in building a proximity module.
Sup. Radar Equipage Commodity No 40,000 Used in building a radar equipage.
Sup. Range Instrument Commodity No 40,000 Used in building a range instrument.
Sup. Shield Booster Commodity No 40,000 Used in building a shield module.
Sup. Speed Fittings Commodity No 40,000 Used in building a speed fittings.
Sup. Stealth Mechanism Commodity No 40,000 Used in building a stealth mechanism.
Sup. Tracking Gizmo Commodity 1,000,000 No 40,000 BP build some Tracking Module Used in building a tracking module.
Super Shield Soother Crate Commodity No 10,000 Contains 5 to 10 Super Shield Soother, Requires 10 free space Crate of Super Shield Soothers.
Super Special Coal Commodity No 10 Not just any piece of coal, but SUPER SPECIAL COAL! For SUPER SPECIAL PEOPLE only!
Superconducting Plasma Conduits Commodity No 80,000 Superconducting Plasma Conduits Blueprint Big Bang Theory - harnessed
Superconductive Alloy Commodity No 50,000 An alloy of no resistance.
Supercooled Chatbots Commodity No 920,000 Decays at universe reset., Always drops A chilly personality.
Sutaatiguru DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Swifty-Spry Attack Crate Commodity No 10,000 Contains 5 to 10 Swifty-Spry Attack, Requires 10 free space Crate of 5 Swifty-Spry Attacks.
Tanza Essence Commodity No 5,000 the essence of tanza...
Tardis in a Box Commodity No 1,000 Contains 1 Tardis Station Extension, Requires 1000 free space It's a Tardis, inside a quantum dimensional wave distortion storage device that we can't even comprehend.
Tarnished Imperial Chest Commodity No 10,000 Contains 1 Unclean Imperial Seal, Requires 1 free space A slightly tarnished golden chest, this must contain something valuable. Object is character-bound once open.
Tektite Commodity No 3,000 Breaks into 2 to 3 Coesite, Requires 3 free space Super-cooled molten material from deep space collisions.
Tektite Heatsink Commodity No 1 Tektite Firing Blueprint A very conductive ceramic heatsink.
Telendo Overloader Crate Commodity No 130,000 Contains 20 Telendo Overloader, Requires 1340 free space 20 Telendo Overloaders
Temporal Quirk Commodity No 1 Red Rogue drop Spacetime is a complicated phenomena, you've found something whose chronitons have been rearranged in a curious way
Thalaron Radiation Commodity 23 hours, 30 minutes 1,000 Decays to: Pyritic Radiation Extremely dangerous radiation created by Subspace anomalies.
The Spice Commodity No 4 An addictive drug that grants longer lifespan, greater vitality, heightened awareness, and in some rare cases, even precognitive abilities.
Time Phased Ore Commodity No 250,000 Time Phased Ore Blueprint Passing in and out of time at the same time.
Tin Commodity 500,000 No 550 Extract using Tin Extractor make Bronze This silvery, malleable poor metal that is not easily oxidized in air and resists corrosion is found in many alloys and is used to coat other metals to prevent corrosion.
Tin Dust Commodity No 27,750 Breaks into 5 Tin, Requires 5 free space Tin from a comet in dusty form
Tin Granules Commodity No 100,000 Breaks into 50 to 75 Tin, Requires 75 free space Granulated tin.
Tiny Power Punch Crate Commodity No 10,000 Contains 5 Tiny Power Punch, Requires 5 free space Crate of 5 Tiny Power Punchs.
Titanium Commodity 500,000 No 340 Extract using Titanium Extractor make Titanium Sheets A type of metal alloy that is very strong.
Titanium Aggravation Module Commodity No 50,000 Titanium Aggravation Module Blueprint Increase hostiliy.
Titanium Agility Module Commodity No 50,000 Titanium Agility Module Blueprint Increase turning.
Titanium Capacity Module Commodity No 50,000 Titanium Capacity Module Blueprint Increase storage capacity.
Titanium Damage Module Commodity No 50,000 Titanium Damage Module Blueprint Increase weapon damage.
Titanium Electric Module Commodity No 50,000 Titanium Electric Module Blueprint Increase electric regeneration.
Titanium Energy Module Commodity No 50,000 Titanium Energy Module Blueprint Increase energy maximum.
Titanium Fading Module Commodity No 50,000 Titanium Fading Module Blueprint Decrease hostiliy.
Titanium Firing Module Commodity No 50,000 Titanium Firing Module Blueprint Increase attack speed.
Titanium Nimbleness Module Commodity No 50,000 Titanium Nimbleness Module Blueprint Increase nimbleness.
Titanium Plate Commodity No 100,000 Breaks into 50 to 75 Titanium, Requires 75 free space A plate of titanium.
Titanium Plating Crate Commodity No 10,000 Contains 5 Titanium Plating, Requires 50 free space Crate of 5 Titanium Platings.
Titanium Proximity Module Commodity No 50,000 Titanium Proximity Module Blueprint Hopefully detect stuff that is close by.
Titanium Radar Module Commodity No 50,000 Titanium Radar Module Blueprint Increase radar range and strength.
Titanium Range Module Commodity No 50,000 Titanium Range Module Blueprint Increase firing range.
Titanium Recovery Module Commodity No 50,000 Titanium Recovery Module Blueprint Increase shield recovery speed.
Titanium Reinforced Girders Commodity No 1,000,000 Decays at universe reset., Always drops Titanium-reinforced structural support.
Titanium Sheet Commodity 50,000 No 10,000 Titanium Sheet Blueprint fortify things and for building Augmenters Pure durability.
Titanium Shield Module Commodity No 50,000 Titanium Shield Module Blueprint Increase shield resilience.
Titanium Shielding Crate Commodity No 10,000 Contains 5 Titanium Shielding, Requires 50 free space Crate of 5 Titanium Shieldings.
Titanium Speed Module Commodity No 50,000 Titanium Speed Module Blueprint Increase ship speed.
Titanium Stealth Module Commodity No 50,000 Titanium Stealth Module Blueprint Allow for more undectability.
Titanium Thrust Module Commodity No 50,000 Titanium Thrust Module Blueprint Increase engine thrust strength.
Titanium Tracking Module Commodity No 50,000 Titanium Tracking Module Blueprint Track fast moving space objects.
Titanium Traction Module Commodity No 50,000 Titanium Traction Module Blueprint Increase traction strength.
Tortugan Pirate Grog Commodity No 300 Smooth
Towel Commodity 100 No 1 comes on captured Zebucarts in The End of the Universe build an Infinite Improbability Drive More useful than you could ever imagine.
Trader Badge Commodity No 10 Merchant Mission Reward. Gargan Missions. This shows that you can move A LOT of EXPENSIVE things around FAST! You rock!
Trader Emblem Commodity 50,000 No 10 Drops from trader AI Piracy levels in Handel's Cove Token of your pirating.
Trader Insignia Commodity No 10 Merchant Mission Reward. Gargan Missions. This shows that you can move A LOT of things around.
Trader Signet Commodity 50,000 No 10 Merchant Mission Reward. Gargan Missions. This shows that you can move things around.
Traginium Commodity 10,000 No 100,000 Mined from asteroids in Bonnet or Arena Lobby Piracy Condensed and stabilized promethium
Transformed Impossibly Dark Matter Commodity None 1,200,000 Radar 20 Mission reward from The Dark train Radar 20 in The Dark Still impossible to see, but less so.
Transformed Very Dark Matter Commodity None 120,000 Radar 19 Mission reward from The Dark train Radar 19 in The Dark Still impossible to see, but less so.
Translator Droid Commodity No 200 Nexus mission reward Enigmatic Sector Missions Is fluent in up to 6 different forms of communication!
Transwarp Coil Commodity No 10,000 Transwarp Coil Blueprint A very unstable component that needs to be immediately installed!
Treasure Holochart Commodity No 1 Converted from Holochart Fragments using Holochart Defragmenter find location of secret base in Tortuga Northernmost Point of Spyglass Hill, 5000 E by 1850 N.
Troll Tooth Commodity No 12 Trolls have sweet tooths too
Turbo Crate Commodity No 10,000 Contains 5 Turbo, Requires 5 free space Crate of 5 Turbos.
Twisted Dark Fluid Canister Commodity No 1,000 Contains 3 to 5 Twisted Dark Fluid Bomblet, Requires 60 free space A crate of 3-5 Twisted Dark Fluid Bomblet tweaks
Twisted Death Key Commodity No 1,000 The key to Twisted Fate of Death. You ready to die?
Twisted Death Remains Commodity No 1,000,000 Twisted Death Remains. Possibly to build something?
Twisted Eye Key Commodity No 1,000 The key to Twisted Dragon Eye. Always watching...
Twisted Honey Remains Commodity No 1,000,000 Twisted Honey Remains. Possibly to build something?
Twisted Light Fluid Canister Commodity No 1,000 Contains 3 to 5 Twisted Light Fluid Bomblet, Requires 60 free space A crate of 3-5 Twisted Light Fluid Bomblet tweaks
Twisted Nikola Key Commodity No 1,000 The key to Twisted Nikola. Ready to be electrified?
Twisted Nikola Remains Commodity No 1,000,000 Twisted Nikola Remains. Possibly to build something?
Twisted Token Commodity No 1,000 [Neurobound] This token is all twisted in a weird shape.
Twisted Token Crate Commodity No 1,000 Breaks into 1 to 2 Twisted Token, Requires 2 free space This token crate is all twisted in a weird shape.
Two Front Teeth Commodity No 1 You don't know whose they are, but someone clearly wants them.
Uber Kills Commodity 1 second 1,000 Uber Drop Temp Uni Contest nice - you killed an uber!
Ultimate Hazard Dissipator Crate Commodity No 1,000 Breaks into 5 Ultimate Hazard Dissipator, Requires 85 free space A crate of 5 Ultimate Hazard Dissipator
Ultimate MicroFragment Dissipator Crate Commodity No 1,000 Breaks into 5 Ultimate MicroFragment Dissipator, Requires 85 free space A crate of 5 Ultimate MicroFragment Dissipator
Ultimate TecTonic Dissipator Crate Commodity No 1,000 Breaks into 5 Ultimate TecTonic Dissipator, Requires 85 free space A crate of 5 Ultimate TecTonic Dissipator
Umbra Commodity No 100 A dark gas that seems to absorb light.
Unclean Imperial Seal Commodity No 1,000 King Midas Drop, Emperor Reward, Reward for reporting exploitable bugs. build Imperial Seal Can't be put into locker, [Neurobound] Not yet Approved
Undamaged Aveksaka Cortex Commodity 150 hours 100,000 An apparently undamaged part of an alien brain stem!
Unstable Offensive Overloader Crate Commodity No 1,000 Breaks into 4 to 8 Unstable Offensive Overloader, Requires 568 free space A crate of Unstable Offensive Overloaders
Unstable Quickened Overloader Crate Commodity No 1,000 Breaks into 4 to 8 Unstable Quickened Overloader, Requires 568 free space A crate of Unstable Quickened Overloaders
Unstable Supportive Overloader Crate Commodity No 1,000 Breaks into 4 to 8 Unstable Supportive Overloader, Requires 568 free space A crate of Unstable Supportive Overloaders
Upahata Sammurchitakrmikosa Commodity 5 hours 5 A damaged fragment of resistance-modulating hull plating.
UrQa Cubic Tablet Commodity No 250,000 UrQa Cubic Tablet Blueprint Hours of enjoyment!
UrQa Kasa Akuk'oj Ukoq Container Commodity No 100 Contains 1 UrQa Kasa Akuk'oj Ukoq, Requires 500 free space UrQa Kasa Akuk'oj Ukoq
Urk' Aku' Qua Commodity 2 hours, 30 minutes 5 Drop from Jujuso'qi build ? Urko what?
Urk' Qokujiii Qa'ik Commodity 150 hours 5 Drop from Qokujiii Qa'ik train Weaponry 20 Urko what?
Urk' Ukukuu Qu Commodity 1,000,000 2 hours, 30 minutes 5 Drop from Qokuji'qi Qa Quuu Drone Urko what?
Urk'Ududuu Qu Commodity 2 Hours, 30 Mins 5 Drop from Roaming level 1k Bana AI build ? Urko what?
Urko Ka' Qur Commodity 2 hours, 30 minutes 5 Drop from Suqqa Uj'Qi build ? Urko what?
Urko Q Commodity 10,000 No 100 Drop from Suqqa Uj'Qi build ? Uj'qi Q
Urko Qa Commodity 10,000 No 100,000 Drop from Qokujiii Qa'ik build Aku Qa and Kasa Quu Qokujii Qa
Urko Qu Commodity 10,000 No 1,000 Drop from Suqqa Uj'Qi build ? Uj'qii Qu
Urko Quu Commodity 10,000 No 10,000 Drop from Jujuso'qi build ? Qokuji Qi
Urko UrQa'qa Commodity No 100,000 UrQa'qa
Vacohara DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Vampire Commodity 2000 No 200 Halloween Drop Used in Graveyard Missions Wooden Stakes, Sunlight and Garlic sold seperately.
Vampyre Life Force Commodity No 300 Distill 10 Distilled Life Force, Requires 10 free space The life force, or 'blood' of a vampyre
Vapid Attack Crate Commodity No 10,000 Contains 5 Vapid Attack, Requires 5 free space Crate of 5 Vapid Attacks.
Vazaha Blue Orb Commodity No 10,000 Ruin -- ? build Orb Drone what is this good for?
Vazi DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Very Suspicious Package Commodity 25 minutes 200,000 Don't even ask.
Veteran Pirate Crest Commodity 10,000 No 100 Drops from piratey AI various missions Mark from a pirate
Veteran Pirate Strongbox Commodity No 100 Contains 4 to 6 Veteran Pirate Crest, Requires 6 free space A strong chest of Veteran Pirate Crests
Vicar's Robes Commodity No 100 Obtained from Sol Missions build a Vicar The Exact Same Robe the Vicar was wearing the day you got excommunicated!
Vimala Sahvitr'aveksaka Commodity 5 hours 5 An entirely undamaged alien egg.
Virus Transmission Laser Parts Commodity No 5,000 Parts to build a laser that can upload viruses.
Vis Commodity 500,000 No 10 Extract using Vis Extractor build high level things Basic source energy sometimes found in nature.
Vis Disc Commodity No 100,000 Breaks into 50 to 75 Vis, Requires 75 free space A disc of vis.
Vis Dust Commodity No 25,050 Breaks into 5 Vis, Requires 5 free space Vis from a comet in dusty form
Vis Injection Crate Commodity No 10,000 Contains 5 Vis Injection, Requires 5 free space Crate of 5 Vis Injections.
Vis Vision Suites Commodity No 80,000 The undetectable... found
Visphotakapad Ksaravis'ayu Pod Commodity No 2,000 Contains 15 Visphotakapad Ksaravis'ayu, Requires 15 free space This organic pod is filled genetically engineered Aveksaka. T22 Physical Missile.
Vitalized Fusion Cells Commodity No 1,400,000 Decays at universe reset., Always drops Redefines what vitalized really means.
Vitalized Microchips Commodity 1000 No 20 Made with a factory using 1 Vis and 1 Microchips Used in building modules in high-end and fine-tuned gear. Microchips infused with energy.
Voltage Specialized Trade Goods Commodity 50,000 No 10,000 Voltage Drop Pirating Mission Special Voltage Trade Goods.
Vortex Pellets Commodity 30 minutes 1,000,000 Made with a Built from silicon using Vortex Convertersusing 1 Kromelite and 1 Blue Vapor Warp Navigation 2 and Crazy Glue 10 Quasi-dimensional mumbo-jumbo.
Warmalicious Warmth Crate Commodity No 10,000 Contains 5 Warmalicious Warmth, Requires 5 free space Crate of 5 Warmalicious Warmths.
Warmer Warmth Crate Commodity No 10,000 Contains 5 Warmer Warmth, Requires 5 free space Crate of 5 Warmer Warmths.
Warmth Crate Commodity No 10,000 Contains 5 Warmth, Requires 5 free space Crate of 5 Warmths.
Warmy Warmth Crate Commodity No 10,000 Contains 5 Warmy Warmth, Requires 5 free space Crate of 5 Warmy Warmths.
Warpwnium Commodity No 200 An alloy capable of storing and unleashing enormous amounts of energy.
Wasp Larva Commodity 50 hours 100,000 A larva from the Queen's Hive.
Wattage Remains Commodity No 50,000 Remains of a Wattage
Wattage Specialized Trade Goods Commodity No 10,000 Special Wattage Trade Goods.
Weaponized Thalaron Particles Commodity No 1 Thalaron Processing Blueprint Radioactive warfare.
Werewolves Commodity 2000 No 550 Halloween Drop Used in Graveyard Missions The warning label on the crate says "KEEP AWAY FROM FULL MOON".
Wernher von Bleu Commodity None 10,000 Space Blue Fighter Mission
reward from The End of the Universe
Turned in at Earthforce Headquarter, Sol Chief Spacecraft engineer by day and janitor extraordinaire by night!
Workers Commodity 400 No 250 Convert from Microchips and Peasants using Galactic Training Module provide Manhours in Bases 9 to 5'ers
Wormhole Paper Commodity No 250,000 Wormhole Paper Blueprint Wonder where this leads when folded.
Wrath of Zeus Crate Commodity No 20,000 Contains 5 Wrath of Zeus, Requires 335 free space A crate of Wrath of Zeus Overloaders
XFH1231K Nano Factory Commodity No 20,000 Breaks into 1 Infernal Battery, Requires 247 free space You hope this makes an Infernal Battery.
Xeno Energy Remains Commodity 2 hours, 30 minutes 5 Icepick Drop Needed for building various stuff, missions What is this Xeno stuff?
Xeno Isotope Commodity _ 45 minutes 2,000 mined from Asteroids in Infernal Tempest near the Beta sun missions in Infernal Tempest What is this xeno stuff?
Xeno Shield Remains Commodity 2 hours, 30 minutes 5 Forgone Drop Needed for building various stuff What is this Xeno stuff?
XiiStation 3500 Commodity No 10 Model 3500, 'Elite Edition'
Yang Commodity No 10 One dark side of the equation
Yantraksetriy'atikaya Commodity 5 hours 5 An extremely large organic jet propulsion system.
Yin Commodity No 10 One light side of the equation
Zaphragi Research Diploma Commodity No 1 Blowing stuff up is an important part of the research process!
Zebra Armada Crest Commodity 1,000,000 No 1 UZ Drop This clearly used to belong to some ship from the Zebra Armada
Zebucart Specialized Trade Goods Commodity 50,000 No 10,000 Zebucart Drop Pirating Mission Special Zebucart Trade Goods.
Zebucarton Commodity No 42,000 Breaks into 12 Zebucite, Requires 12 free space One dozen zebucite crystals.
Zeus Fragments Commodity No 1,000 Fragments of Pretender Zeus Ship
Zeus Research Module Commodity No 1,000 Zeus Research Module Blueprint The result of lots of hard research
Zircon Essence Commodity No 5,000 the essence of zircon...
Zombies Commodity 400 No 250 Halloween Drop Used in Graveyard Missions Works tirelessly... for brains of course!