Difference between revisions of "Commodities"
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[[Image:Commodity.jpg|right]] | [[Image:Commodity.jpg|right]] | ||
'''Commodities''' (''abbreviated'' '''commods''') are the backbone of commerce in Star Sonata. Commodities always take up 1 hull space each but their weight can vary drastically. | '''Commodities''' (''abbreviated'' '''commods''') are the backbone of commerce in Star Sonata. Commodities always take up 1 hull space each but their weight can vary drastically. | ||
+ | |||
+ | Also see [[Industrial Commodities]], [[Prospectable Commodities]], [[Mineable Commodities]]. | ||
= Common Commodities = | = Common Commodities = | ||
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* [[Baobabs]] | * [[Baobabs]] | ||
* [[Fermium]] | * [[Fermium]] | ||
− | * [[ | + | * [[Metals]] |
* [[Nuclear Waste]] | * [[Nuclear Waste]] | ||
* [[Silicon]] | * [[Silicon]] | ||
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= Built Commodities = | = Built Commodities = | ||
Some commodities are built from other commodities. The following are the most common ones: | Some commodities are built from other commodities. The following are the most common ones: | ||
− | + | <!-- Time to get all these linked, I'll be doing it tommorrow ~ProjectRay12~ --> | |
{|border="5" cellspacing="0" cellpadding="4" width="100%" | {|border="5" cellspacing="0" cellpadding="4" width="100%" | ||
− | |- | + | |- align="center" |
!Name | !Name | ||
!Value | !Value | ||
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!Requires | !Requires | ||
!Notes | !Notes | ||
− | |- | + | |- align="center" |
− | | | + | | [[Entertainers]] |
− | |600-1400 | + | | 600-1400 |
− | |Crack House, Den or Palace | + | | Crack House, Den or Palace |
− | |Peasants and Silicon | + | | Peasants and Silicon |
− | | | + | | |
− | |- | + | |- align="center" |
− | |Fine Space Whisky | + | | Fine Space Whisky |
− | |1000-2000 | + | | 1000-2000 |
− | | | + | | [[Base_Items#Misc._Factories|Giant Space Still]] |
− | |Space Whisky and Baobabs | + | | Space Whisky and Baobabs |
− | |Not sell-able to [[colony|colonies]]. | + | | Not sell-able to [[colony|colonies]]. |
− | |- | + | |- align="center" |
− | |Microchips | + | | Microchips |
− | |100-150 | + | | 100-150 |
− | |Micro-fab | + | | Micro-fab |
− | |Silicon | + | | Silicon |
− | | | + | | |
− | |- | + | |- align="center" |
− | |Rations | + | | Rations |
− | |30-150 | + | | 30-150 |
− | |MRE Factory or Cannery | + | | MRE Factory or Cannery |
− | |Space Oats or Peasants | + | | Space Oats or Peasants |
− | |Required for workers on [[bases]]. | + | | Required for workers on [[bases]]. |
− | |- | + | |- align="center" |
− | |Space Whisky | + | | Space Whisky |
− | |200-600 | + | | 200-600 |
− | | | + | | [[Base_Items#Misc._Factories|Space Still]] |
− | |Made from Space Oats | + | | Made from Space Oats |
− | |Not sell-able to colonies. Also produced as waste from Whisky Outpost Generator | + | | Not sell-able to colonies. Also produced as waste from Whisky Outpost Generator |
|} | |} | ||
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{|border="5" cellspacing="0" cellpadding="4" width="100%" | {|border="5" cellspacing="0" cellpadding="4" width="100%" | ||
− | |- | + | |- align="center" |
!Name | !Name | ||
!Value | !Value | ||
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!Requires | !Requires | ||
!Notes | !Notes | ||
− | |- | + | |- align="center" |
− | |Titanium Sheets | + | | Titanium Sheets |
− | |Market | + | | Market |
− | |Titanium Sheet BP | + | | Titanium Sheet BP |
− | |Microchips, Nuclear Waste and Metal. | + | | Microchips, Nuclear Waste and Metal. |
− | | | + | | |
− | |- | + | |- align="center" |
− | |Bars: Bronze, Silver, Gold and Platinum | + | | Bars: Bronze, Silver, Gold and Platinum |
− | |Market | + | | Market |
− | |Bar BP | + | | Bar BP |
− | |Cyanure and metal | + | | Cyanure and metal |
− | |Each kind has it's own special metal that can be used. | + | | Each kind has it's own special metal that can be used. |
− | |- | + | |- align="center" |
− | |Promethium | + | | Promethium |
− | |18,000-36,000 | + | | 18,000-36,000 |
− | |Nuclear Convo-Tronics | + | | Nuclear Convo-Tronics |
− | |Fermium | + | | Fermium |
− | |[[Half Life]] 25 minutes | + | | [[Half Life]] 25 minutes |
|} | |} | ||
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There are a number of rare extractable commodities. Often these are quite valuable and are required for some high-end construction. | There are a number of rare extractable commodities. Often these are quite valuable and are required for some high-end construction. | ||
− | + | Typically these are loosely categorized into three "tiers" based on what quantities they appear in: Tier 3 appear only as smidgen (1-2 extractors), Tier 2 occur in as much as "a bit" (5-8), and Tier 1 occur up to "lots" (up to 32). | |
− | + | ||
− | + | Tier 3: [[Energon]], [[Dark Matter]], [[Frozen Blob]]s, [[Adamantium]], [[Rubicite]], [[Platinum]], [[Ablution Crystals]], and [[Bacta]] | |
− | + | ||
− | + | Tier 2: [[Diamonds]], [[Quantumum]], [[Alien Bacteria]], [[Enriched Nuclear Material]], [[Fermium]], [[Laconia]], [[Plasma Crystals]] and [[Gold]]. | |
− | + | ||
− | + | Tier 1: [[Petroleum]], [[Vis]], [[Jelly Beans]], [[Copper]], [[Tin]], [[Silver]], [[Titanium]], and [[Psion Icicles]]. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
= Uncommon Dropped Commodities = | = Uncommon Dropped Commodities = | ||
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{|border="5" cellspacing="0" cellpadding="4" width="100%" | {|border="5" cellspacing="0" cellpadding="4" width="100%" | ||
− | |- | + | |- align="center" |
!Name | !Name | ||
!Dropped By | !Dropped By | ||
!Used for | !Used for | ||
− | |- | + | |- align="center" |
− | |Space Boomerangs | + | | Space Boomerangs |
− | |Pax Astralogica | + | | Pax Astralogica |
− | |Building [[Pax Astronomica]]s and training [[shielding]] | + | | Building [[Pax Astronomica]]s and training [[shielding]] |
− | |- | + | |- align="center" |
− | |Sputter Nutters | + | | Sputter Nutters |
− | |Equanimities | + | | Equanimities |
− | |Building [[Equanimities]] and training [[weapons]] | + | | Building [[Equanimities]] and training [[weapons]] |
− | |- | + | |- align="center" |
− | |Dark Remains | + | | Dark Remains |
− | |Dark | + | | [[Dark Transport]] and [[Dark Guard]] drop |
− | |Used to build [[Dark Freighter]] | + | | Used to build the [[Dark Freighter]][[Dark Freighter+|(+)]], or training skills |
− | |- | + | |- align="center" |
− | |Blue Whisper | + | | Blue Whisper |
− | |Space Blue Alpha Scout, or [[Blue Outpost|mined]] | + | | Space Blue Alpha Scout, or [[Blue Outpost|mined]] |
− | |Used in production, or training skills | + | | Used in production, or training skills |
− | |- | + | |- align="center" |
− | |Blue Aether | + | | Blue Aether |
− | |Space Blue Alpha, Space Blue Alpha Interceptor | + | | Space Blue Alpha, Space Blue Alpha Interceptor |
− | |Used in production, training skills, or as a key in [[Blue Outpost]] | + | | Used in production, training skills, or as a key in [[Blue Outpost]] |
− | |- | + | |- align="center" |
− | |Blue Vapor | + | | Blue Vapor |
− | |Space Blue Beta or [[Blue Outpost|mined]] | + | | Space Blue Beta or [[Blue Outpost|mined]] |
− | |Used in production, training skills, or as a key to [[Blue Research]] | + | | Used in production, training skills, or as a key to [[Blue Research]] |
− | |- | + | |- align="center" |
− | |Blue Dust | + | | Blue Dust |
− | |Space Blue Gamma | + | | Space Blue Gamma |
− | |Used in production, or training skills | + | | Used in production, or training skills |
− | |- | + | |- align="center" |
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
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{|border="5" cellspacing="0" cellpadding="4" width="100%" | {|border="5" cellspacing="0" cellpadding="4" width="100%" | ||
− | |- | + | |- align="center" |
!Name | !Name | ||
!Dropped By | !Dropped By | ||
!Used for | !Used for | ||
− | |- | + | |- align="center" |
− | |Nutter Sputters | + | | Nutter Sputters |
− | |[[Sputty Nutty]] | + | | [[Sputty Nutty]] |
− | |Required to build an [[Equanimizer]] | + | | Required to build an [[Equanimizer]] |
− | |- | + | |- align="center" |
− | |Astronomica Boomerang | + | | Astronomica Boomerang |
− | |[[Marco Columbus]] | + | | [[Marco Columbus]] |
− | |Required to build a [[Pax Astronomica]] | + | | Required to build a [[Pax Astronomica]] |
− | |- | + | |- align="center" |
− | |Dark Helmet | + | | Dark Helmet |
− | |[[Dark Curse]] | + | | [[Dark Curse]] |
− | |Required to build a [[Death Striker]] | + | | Required to build a [[Death Striker]] |
− | |- | + | |- align="center" |
− | |Reaver Corpse | + | | Reaver Corpse |
− | |Reavers and [[Grim Reaver]] | + | | Reavers and [[Grim Reaver]] |
− | |Required to build a [[Reaver]] | + | | Required to build a [[Reaver]] |
− | |- | + | |- align="center" |
− | |Dark Freighter Remains | + | | Dark Freighter Remains |
− | |[[Captain Bartholomew Roberts]] | + | | [[Captain Bartholomew Roberts]] |
− | |Required to build a [[Dark Freighter]] | + | | Required to build a [[Dark Freighter]] |
− | |- | + | |- align="center" |
− | |Scorch's Remains | + | | Scorch's Remains |
− | |[[Scorch]] | + | | [[Scorch]] |
− | |Required to build [[Weapons#Heat Weapons|Scorch's Immolation]] | + | | Required to build [[Weapons#Heat Weapons|Scorch's Immolation]] |
− | |- | + | |- align="center" |
− | |Rackham's Remains | + | | Rackham's Remains |
− | |[[Rackham]] | + | | [[Rackham]] |
− | |Required to build a [[Weapons#Energy Weapons|Rackham's Bigger Pulse]] | + | | Required to build a [[Weapons#Energy Weapons|Rackham's Bigger Pulse]] |
− | |- | + | |- align="center" |
− | |Barbe Noire | + | | Barbe Noire |
− | |[[Barbe Noire]] | + | | [[Barbe Noire]] |
− | |Required to build a [[Rosmarinus]] | + | | Required to build a [[Rosmarinus]] |
+ | |- align="center" | ||
+ | | Gravity Impulse Core | ||
+ | | [[Mother]] | ||
+ | | Required [[Tractoring|Tractoring 20]] | ||
|} | |} | ||
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{|border="5" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable" | {|border="5" cellspacing="0" cellpadding="4" width="100%" class="wikitable sortable" | ||
− | | | + | |- align="center" |
− | + | ! Name | |
− | + | ! Type | |
− | + | ! Suggested Price | |
− | + | ! Half-life | |
− | + | ! Weight | |
− | + | ! Source | |
− | |- | + | ! Used for |
− | |A Billion | + | ! Comments |
− | | | + | ! Description |
− | | | + | |- align="center" |
− | |1 | + | | [[A Billion]] |
− | |[[Christmas]] Drop | + | | Commodity |
− | | | + | | 100 |
− | |Merry Christmas! | + | | No |
− | |- | + | | 1 |
− | | | + | | [[Christmas]] Drop |
− | | | + | | |
− | | | + | | |
− | | | + | | Merry Christmas! |
− | | | + | |- align="center" |
− | | | + | | [[A Dozen Eggs]] |
− | | | + | | Commodity |
− | |- | + | | 200 |
− | | | + | | No |
− | | | + | | 12 |
− | | | + | | [[Halloween]] Drop |
− | | | + | | [[Halloween Missions]] |
− | | | + | | |
− | | | + | | They didn't give you any treats? Go get the Star Sonata offices! |
− | | | + | |- align="center" |
− | |- | + | | [[A Fun Size Snickers]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 1,000 |
− | | | + | | [[Astro-Grinch]] Drop,<br>[[Halloween Missions]] |
− | | | + | | [[Halloween Missions]] |
− | | | + | | |
− | |- | + | | Collect and win |
− | | | + | |- align="center" |
− | | | + | | [[Ablution Crystals]] |
− | | | + | | Commodity |
− | | | + | | 1000 |
− | | | + | | No |
− | | | + | | 30,000 |
− | | | + | | Extract using [[Base Items#Extractors|Ablution Extractor]] |
− | | | + | | [[Equipment]] |
− | | | + | | |
− | | | + | | How to cleanse the soul? |
− | + | |- align="center" | |
− | + | | [[Academy Freighter Module]] | |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 7,000 |
− | | | + | | [[Academy Freighter Module Blueprint]] |
− | | | + | | |
− | | | + | | [Neurobound] |
− | | | + | | Learning to build a big ship. |
− | | | + | |- align="center" |
− | | | + | | [[Ace in a Pill I Crate]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 10,000 |
− | | | + | | |
− | | | + | | |
− | |[ | + | | Contains 5 Ace in a Pill I, Requires 5 free space |
− | | | + | | Crate of 5 Ace in a Pill Is. |
− | | | + | |- align="center" |
− | | | + | | [[Ace in a Pill II Crate]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 10,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Contains 5 Ace in a Pill II, Requires 10 free space |
− | | | + | | Crate of 5 Ace in a Pill IIs. |
− | | | + | |- align="center" |
− | | | + | | [[Ace in a Pill III Crate]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 10,000 |
− | | | + | | |
− | + | | | |
− | + | | Contains 5 Ace in a Pill III, Requires 15 free space | |
− | | | + | | Crate of 5 Ace in a Pill IIIs. |
− | | | + | |- align="center" |
− | |1 | + | | [[Ace in a Pill IV Crate]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | |- | + | | 10,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Contains 5 Ace in a Pill IV, Requires 20 free space |
− | | | + | | Crate of 5 Ace in a Pill IVs. |
− | | | + | |- align="center" |
− | | | + | | [[Ace Pest Control Crate]] |
− | |Symbol of | + | | Commodity |
− | |- | + | | |
− | | | + | | No |
− | | | + | | 1,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Breaks into 5 Ace Pest Control, Requires 25 free space |
− | | | + | | A crate of 5 Ace Pest Controls |
− | | | + | |- align="center" |
− | |- | + | | [[Achilles Crest]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 10,000,000 |
− | |[[ | + | | [[Achilles Crest Blueprint]] |
− | | | + | | |
− | | | + | | |
− | |- | + | | Symbol of Achilles |
− | | | + | |- align="center" |
− | | | + | | [[Achilles Thrusters in Containers]] |
− | | | + | | Commodity |
− | | | + | | |
− | |[[ | + | | No |
− | | | + | | 1,000 |
− | | | + | | [[Achilles Thruster Container Blueprint]] |
− | |- | + | | |
− | |[[ | + | | Decays at universe reset., Contains 1 Station Thruster Manual and 1 Achilles North Thruster and 1 Achilles South Thruster and 1 Achilles East Thruster and 1 Achilles West Thruster, Requires 90000 free space |
− | | | + | | Its a set of Achilles Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack. |
− | | | + | |- align="center" |
− | | | + | | [[Adamantium]] |
− | | | + | | Commodity |
− | | | + | | 50,000,000 |
− | | | + | | No |
− | |- | + | | 4,000 |
− | | | + | | Extract using [[Base Items#Extractors|Adamantium Extractor]] |
− | | | + | | build Adamantium Sheets |
− | | | + | | |
− | | | + | | Iron-based alloy, malleable in its molten state but is virtually indestructible once cooled. |
− | | | + | |- align="center" |
− | | | + | | [[Adamantium Aggravation Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 80,000 |
− | | | + | | [[Adamantium Aggravation Module Blueprint]] |
− | | | + | | |
− | |[[ | + | | |
− | | | + | | Increase hostiliy. |
− | | | + | |- align="center" |
− | | | + | | [[Adamantium Agility Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 80,000 |
− | | | + | | [[Adamantium Agility Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase turning. |
− | | | + | |- align="center" |
− | | | + | | [[Adamantium Capacity Module]] |
− | + | | Commodity | |
− | + | | | |
− | |[ | + | | No |
− | | | + | | 80,000 |
− | | | + | | [[Adamantium Capacity Module Blueprint]] |
− | |- | + | | |
− | | | + | | |
− | | | + | | Increase storage capacity. |
− | | | + | |- align="center" |
− | | | + | | [[Adamantium Damage Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | |- | + | | 80,000 |
− | | | + | | [[Adamantium Damage Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase weapon damage. |
− | | | + | |- align="center" |
− | | | + | | [[Adamantium Dust]] |
− | | | + | | Commodity |
− | |- | + | | |
− | | | + | | No |
− | | | + | | 45,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Breaks into 5 Adamantium, Requires 5 free space |
− | | | + | | Adamantium from a comet in dusty form |
− | | | + | |- align="center" |
− | |- | + | | [[Adamantium Electric Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 80,000 |
− | | | + | | [[Adamantium Electric Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase electric regeneration. |
− | | | + | |- align="center" |
− | | | + | | [[Adamantium Energy Module]] |
− | + | | Commodity | |
− | + | | | |
− | | | + | | No |
− | | | + | | 80,000 |
− | | | + | | [[Adamantium Energy Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | + | | Increase energy maximum. | |
− | | | + | |- align="center" |
− | | | + | | [[Adamantium Fading Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 80,000 |
− | | | + | | [[Adamantium Fading Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Decrease hostiliy. |
− | | | + | |- align="center" |
− | | | + | | [[Adamantium Firing Module]] |
− | | | + | | Commodity |
− | |- | + | | |
− | | | + | | No |
− | | | + | | 80,000 |
− | | | + | | [[Adamantium Firing Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase attack speed. |
− | | | + | |- align="center" |
− | |- | + | | [[Adamantium Nimbleness Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 80,000 |
− | | | + | | [[Adamantium Nimbleness Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | |- | + | | Increase nimbleness. |
− | | | + | |- align="center" |
− | | | + | | [[Adamantium Plate]] |
− | | | + | | Commodity |
− | | | + | | |
− | |[[ | + | | No |
− | | | + | | 100,000 |
− | | | + | | |
− | |- | + | | |
− | | | + | | Breaks into 10 to 30 Adamantium, Requires 30 free space |
− | | | + | | A plate of adamantium... Which breaks, somehow... |
− | | | + | |- align="center" |
− | | | + | | [[Adamantium Plating Crate]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | |- | + | | 10,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Contains 5 Adamantium Plating, Requires 150 free space |
− | | | + | | Crate of 5 Adamantium Platings. |
− | | | + | |- align="center" |
− | | | + | | [[Adamantium Proximity Module]] |
− | | | + | | Commodity |
− | |- | + | | |
− | | | + | | No |
− | | | + | | 80,000 |
− | | | + | | [[Adamantium Proximity Module Blueprint]] |
− | | | + | | |
− | |[[ | + | | |
− | | | + | | Hopefully detect stuff that is close by. |
− | | | + | |- align="center" |
− | |- | + | | [[Adamantium Radar Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 80,000 |
− | | | + | | [[Adamantium Radar Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase radar range and strength. |
− | | | + | |- align="center" |
− | | | + | | [[Adamantium Range Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 80,000 |
− | | | + | | [[Adamantium Range Module Blueprint]] |
− | + | | | |
− | + | | | |
− | | | + | | Increase firing range. |
− | | | + | |- align="center" |
− | | | + | | [[Adamantium Recovery Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 80,000 |
− | | | + | | [[Adamantium Recovery Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase shield recovery speed. |
− | | | + | |- align="center" |
− | | | + | | [[Adamantium Reinforced Girders]] |
− | | | + | | Commodity |
− | + | | | |
− | + | | No | |
− | + | | 4,000,000 | |
− | + | | | |
− | + | | | |
− | + | | Decays at universe reset., Always drops | |
− | | | + | | Adamantium-reinforced structural support. |
− | + | |- align="center" | |
− | + | | [[Adamantium Sheet]] | |
− | | | + | | Commodity |
− | + | | 50,000,000 | |
− | | | + | | No |
− | |10 | + | | 1,000,000 |
− | |Mission Reward | + | | Built from Adamantium |
− | |Used in Constable Missions | + | | build Adamantianized [[List of base gear|Base Gear]] and [[Armada Family|UZ ships]] |
− | |Mark of Rank. | + | | |
− | |- | + | | Iron-based alloy, malleable in its molten state but is virtually indestructible once cooled. |
− | |Copper | + | |- align="center" |
− | |500,000 | + | | [[Adamantium Shield Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | |Extract using [[Base Items#Extractors|Copper Extractor]] | + | | No |
− | | | + | | 80,000 |
− | |A ductile malleable reddish-brown corrosion-resistant diamagnetic metallic element; occurs in various minerals but is the only metal that occurs abundantly in large masses; used as an electrical and thermal conductor. | + | | [[Adamantium Shield Module Blueprint]] |
− | |- | + | | |
− | + | | | |
− | | | + | | Increase shield resilience. |
− | | | + | |- align="center" |
− | | | + | | [[Adamantium Speed Module]] |
− | | | + | | Commodity |
− | |100,000 | + | | |
− | |Mined in [[Blue Outpost]] | + | | No |
+ | | 80,000 | ||
+ | | [[Adamantium Speed Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Increase ship speed. | ||
+ | |- align="center" | ||
+ | | [[Adamantium Stealth Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | [[Adamantium Stealth Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Allow for more undectability. | ||
+ | |- align="center" | ||
+ | | [[Adamantium Thrust Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | [[Adamantium Thrust Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Increase engine thrust strength. | ||
+ | |- align="center" | ||
+ | | [[Adamantium Tracking Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | [[Adamantium Tracking Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Track fast moving space objects. | ||
+ | |- align="center" | ||
+ | | [[Adamantium Traction Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | [[Adamantium Traction Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Increase tractor strength. | ||
+ | |- align="center" | ||
+ | | [[Adonis Crest]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Adonis Crest Blueprint]] | ||
+ | | [[Station Tweaking]], [[Station Research]] | ||
+ | | | ||
+ | | Symbol of the Adonis | ||
+ | |- align="center" | ||
+ | | [[Adonis Thrusters in Containers]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Adonis Thruster Container Blueprint]] | ||
+ | | | ||
+ | | Decays at universe reset., Contains 1 Station Thruster Manual and 1 Adonis North Thruster and 1 Adonis South Thruster and 1 Adonis East Thruster and 1 Adonis West Thruster, Requires 50000 free space | ||
+ | | Its a set of Adonis Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack. | ||
+ | |- align="center" | ||
+ | | [[Adv. Class Augmenter Token]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | [[DG Drop]] | ||
+ | | [[The Acropolis Missions|Trade in]] for [[Augmenters#Tech_15_Prowess_Augs|Prowress Augmenters]] | ||
+ | | | ||
+ | | Can be redeemed for a Prowess class Augmenter. | ||
+ | |- align="center" | ||
+ | | [[Adv. Drone Augmenter Token]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Can be redeemed for a Prowess class Drone Augmenter. | ||
+ | |- align="center" | ||
+ | | [[Advanced Admixium]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000,000 | ||
+ | | [[Advanced Admixium Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | The core of all madness | ||
+ | |- align="center" | ||
+ | | [[Advanced Blocker Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 to 10 Advanced Blocker, Requires 10 free space | ||
+ | | Crate of 5 Advanced Blockers. | ||
+ | |- align="center" | ||
+ | | [[Alien Bacteria]] | ||
+ | | Commodity | ||
+ | | 5,000,000 | ||
+ | | No | ||
+ | | 1 | ||
+ | | Extract using [[Base Items#Extractors|Alien Bacteria Extractor]] | ||
+ | | build high level things | ||
+ | | | ||
+ | | You probably don't want to know what left those there. | ||
+ | |- align="center" | ||
+ | | [[Alien Bacteria Canister]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 30 to 60 Alien Bacteria, Requires 60 free space | ||
+ | | A canister full of alien bacteria, whatever that is. | ||
+ | |- align="center" | ||
+ | | [[Alien Bacterium Dust]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 25,005 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Alien Bacteria, Requires 5 free space | ||
+ | | Alien Bacteria from a comet in dusty form | ||
+ | |- align="center" | ||
+ | | [[Alien Husk]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 7,500 | ||
+ | | | ||
+ | | | ||
+ | | Contains 10 to 30 Alien Husk Fragments and 1 to 3 Irradiated Tumors, Requires 33 free space | ||
+ | | The husk of a dead alien. | ||
+ | |- align="center" | ||
+ | | [[Alien Husk Fragments]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 300 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Extremely useless bits of dead aliens. | ||
+ | |- align="center" | ||
+ | | [[Allied Medal of Valor]] | ||
+ | | Mission Item | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Proof you've help defeat the Gurujana Ekam. | ||
+ | |- align="center" | ||
+ | | [[Aluminum Sheet]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Pure durability. | ||
+ | |- align="center" | ||
+ | | [[Ambrosia Crest]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | [[Ambrosia Crest Blueprint]] | ||
+ | | [[Station Tweaking]], [[Station Research]] | ||
+ | | | ||
+ | | Symbol of the Ambrosia | ||
+ | |- align="center" | ||
+ | | [[Ambrosia Thrusters in Containers]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Ambrosia Thruster Container Blueprint]] | ||
+ | | | ||
+ | | Decays at universe reset., Contains 1 Station Thruster Manual and 1 Ambrosia North Thruster and 1 Ambrosia South Thruster and 1 Ambrosia East Thruster and 1 Ambrosia West Thruster, Requires 70000 free space | ||
+ | | Its a set of Ambrosia Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack. | ||
+ | |- align="center" | ||
+ | | [[Ambush Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Ambush, Requires 15 free space | ||
+ | | Crate of 5 Ambushs. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Large AP Type I]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | Built by [[Base Items#Converters/Manufacturing_Items|Large AP Production Mk I]] | ||
+ | | | ||
+ | | Contains 10 Large Armor Piercing Missile, Requires 10 free space | ||
+ | | Nano technology makes 'em on the fly. T16 Mining Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Large AP Type II]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | Built by [[Base Items#Converters/Manufacturing_Items|Large AP Production Mk II]] | ||
+ | | | ||
+ | | Contains 25 Large Armor Piercing Missile, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T16 Mining Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Large AP Type III]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 3,000 | ||
+ | | Built by [[Base Items#Converters/Manufacturing_Items|Large AP Production Mk III]] | ||
+ | | | ||
+ | | Contains 50 Large Armor Piercing Missile, Requires 50 free space | ||
+ | | Nano technology makes 'em on the fly. T16 Mining Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Large Blue Photon Stock Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 25 Large Blue Photon Stock Missile, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T20 Energy Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Large Bunkerbuster Torpedo]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 15 Large Bunkerbuster Torpedo, Requires 15 free space | ||
+ | | Nano technology makes 'em on the fly. T20 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Large Burst Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 20 Large Burst Missile, Requires 60 free space | ||
+ | | Nano technology makes 'em on the fly. T20 Mining Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Large Disintegrator Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 25 Large Disintegrator Missile, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T19 Radiation Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Large Incendiary Type III]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 3,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 50 Large Incendiary Missile, Requires 50 free space | ||
+ | | Nano technology makes 'em on the fly. T17 Heat Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Large Kinetic Type I]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | Built by [[Base Items#Converters/Manufacturing_Items|Large Kinetic Production Mk I]] | ||
+ | | | ||
+ | | Contains 10 Large Kinetic Missile, Requires 10 free space | ||
+ | | Nano technology makes 'em on the fly. T15 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Large Kinetic Type II]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | Built by [[Base Items#Converters/Manufacturing_Items|Large Kinetic Production Mk II]] | ||
+ | | | ||
+ | | Contains 25 Large Kinetic Missile, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T15 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Large Kinetic Type III]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 3,000 | ||
+ | | Built by [[Base Items#Converters/Manufacturing_Items|Large Kinetic Production Mk III]] | ||
+ | | | ||
+ | | Contains 50 Large Kinetic Missile, Requires 50 free space | ||
+ | | Nano technology makes 'em on the fly. T15 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Large Lancer Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 12 Large Lancer Missile, Requires 12 free space | ||
+ | | Nano technology makes 'em on the fly. T20 Heat Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Large MIRV Rocket]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 15 Large MIRV Rocket, Requires 15 free space | ||
+ | | Nano technology makes 'em on the fly. T20 Mining Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Large Paxian Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 100 Large Paxian Missile, Requires 100 free space | ||
+ | | A large Paxian arsenal. T20 Energy Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Large Surgical Strike Type III]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 3,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 50 Large Surgical Strike Missile, Requires 50 free space | ||
+ | | Nano technology makes 'em on the fly. T17 Surgical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Large Vortex Torpedo]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 25 Large Vortex Torpedo, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T19 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Medium AP Type I]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | Built by [[Base Items#Converters/Manufacturing_Items|Medium AP Production Mk I]] | ||
+ | | | ||
+ | | Contains 10 Medium Armor Piercing Missile, Requires 10 free space | ||
+ | | Nano technology makes 'em on the fly. T11 Mining Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Medium AP Type II]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | Built by [[Base Items#Converters/Manufacturing_Items|Medium AP Production Mk II]] | ||
+ | | | ||
+ | | Contains 25 Medium Armor Piercing Missile, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T11 Mining Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Medium AP Type III]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 3,000 | ||
+ | | Built by [[Base Items#Converters/Manufacturing_Items|Medium AP Production Mk III]] | ||
+ | | | ||
+ | | Contains 50 Medium Armor Piercing Missile, Requires 50 free space | ||
+ | | Nano technology makes 'em on the fly. T11 Mining Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Medium Blue Photon Stock Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 25 Medium Blue Photon Stock Missile, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T15 Energy Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Medium Bunkerbuster Torpedo]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 15 Medium Bunkerbuster Torpedo, Requires 15 free space | ||
+ | | Nano technology makes 'em on the fly. T15 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Medium Disintegrator Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 25 Medium Disintegrator Missile, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T14 Radiation Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Medium Entanglement Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 25 Medium Entanglement Missile, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T12 Energy Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Medium Incendiary Type III]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 3,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 50 Medium Incendiary Missile, Requires 50 free space | ||
+ | | Nano technology makes 'em on the fly. T12 Heat Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Medium Kinetic Type I]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | Built by [[Base Items#Converters/Manufacturing_Items|Medium Kinetic Production Mk I]] | ||
+ | | | ||
+ | | Contains 10 Medium Kinetic Missile, Requires 10 free space | ||
+ | | Nano technology makes 'em on the fly. T10 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Medium Kinetic Type II]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | Built by [[Base Items#Converters/Manufacturing_Items|Medium Kinetic Production Mk II]] | ||
+ | | | ||
+ | | Contains 25 Medium Kinetic Missile, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T10 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Medium Kinetic Type III]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 3,000 | ||
+ | | Built by [[Base Items#Converters/Manufacturing_Items|Medium Kinetic Production Mk III]] | ||
+ | | | ||
+ | | Contains 50 Medium Kinetic Missile, Requires 50 free space | ||
+ | | Nano technology makes 'em on the fly. T10 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Medium Lancer Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 12 Medium Lancer Missile, Requires 12 free space | ||
+ | | Nano technology makes 'em on the fly. T17 Heat Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Medium MIRV Rocket]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 15 Medium MIRV Rocket, Requires 15 free space | ||
+ | | Nano technology makes 'em on the fly. T17 Mining Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Medium Paxian Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 100 Medium Paxian Missile, Requires 100 free space | ||
+ | | A medium Paxian arsenal. T15 Energy Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Medium Surgical Strike Type III]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 3,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 50 Medium Surgical Strike Missile, Requires 50 free space | ||
+ | | Nano technology makes 'em on the fly. T12 Surgical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Medium Vortex Torpedo]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 25 Medium Vortex Torpedo, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T16 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Prototype Blue Photon Stock Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 25 Prototype Blue Photon Stock Missile, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T0 Energy Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Queen's Hive Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Queen's Hive Missile, Requires 0 free space | ||
+ | | ~The Queen Hive's finest. T21 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Red Photon Plasma Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 3,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 50 Red Photon Plasma Missile, Requires 50 free space | ||
+ | | Nano technology makes 'em on the fly. T20 Heat Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small AP Type I]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | Built by [[Base Items#Converters/Manufacturing_Items|Small AP Production Mk I]] | ||
+ | | | ||
+ | | Contains 10 Small Armor Piercing Missile, Requires 10 free space | ||
+ | | Nano technology makes 'em on the fly. T5 Mining Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small AP Type II]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | Built by [[Base Items#Converters/Manufacturing_Items|Small AP Production Mk II]] | ||
+ | | | ||
+ | | Contains 25 Small Armor Piercing Missile, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T5 Mining Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small AP Type III]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 3,000 | ||
+ | | Built by [[Base Items#Converters/Manufacturing_Items|Small AP Production Mk III]] | ||
+ | | | ||
+ | | Contains 50 Small Armor Piercing Missile, Requires 50 free space | ||
+ | | Nano technology makes 'em on the fly. T5 Mining Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small Blue Photon Stock Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 25 Small Blue Photon Stock Missile, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T10 Energy Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small Bunkerbuster Torpedo]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 15 Small Bunkerbuster Torpedo, Requires 15 free space | ||
+ | | Nano technology makes 'em on the fly. T10 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small Disintegrator Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 25 Small Disintegrator Missile, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T9 Radiation Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small Entanglement Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 25 Small Entanglement Missile, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T7 Energy Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small Flare Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 25 Small Flare Missile, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T6 Energy Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small Incendiary Type I]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 10 Small Incendiary Missile, Requires 10 free space | ||
+ | | Nano technology makes 'em on the fly. T7 Heat Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small Incendiary Type III]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 3,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 50 Small Incendiary Missile, Requires 50 free space | ||
+ | | Nano technology makes 'em on the fly. T7 Heat Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small Kinetic Type I]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | Built by [[Base Items#Converters/Manufacturing_Items|Small Kinetic Production Mk I]] | ||
+ | | | ||
+ | | Contains 10 Small Kinetic Missile, Requires 10 free space | ||
+ | | Nano technology makes 'em on the fly. T5 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small Kinetic Type II]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | Built by [[Base Items#Converters/Manufacturing_Items|Small Kinetic Production Mk II]] | ||
+ | | | ||
+ | | Contains 25 Small Kinetic Missile, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T5 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small Kinetic Type III]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 3,000 | ||
+ | | Built by [[Base Items#Converters/Manufacturing_Items|Small Kinetic Production Mk III]] | ||
+ | | | ||
+ | | Contains 50 Small Kinetic Missile, Requires 50 free space | ||
+ | | Nano technology makes 'em on the fly. T5 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small Lancer Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 12 Small Lancer Missile, Requires 12 free space | ||
+ | | Nano technology makes 'em on the fly. T12 Heat Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small MIRV Rocket]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 15 Small MIRV Rocket, Requires 15 free space | ||
+ | | Nano technology makes 'em on the fly. T12 Mining Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small Paxian Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 100 Small Paxian Missile, Requires 100 free space | ||
+ | | A small Paxian arsenal. T9 Energy Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small Surgical Strike Type I]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 10 Small Surgical Strike Missile, Requires 10 free space | ||
+ | | Nano technology makes 'em on the fly. T7 Surgical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small Surgical Strike Type III]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 3,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 50 Small Surgical Strike Missile, Requires 50 free space | ||
+ | | Nano technology makes 'em on the fly. T7 Surgical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Small Vortex Torpedo]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 25 Small Vortex Torpedo, Requires 25 free space | ||
+ | | Nano technology makes 'em on the fly. T11 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Tiger Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 25 Tiger Missile, Requires 25 free space | ||
+ | | They're grrrrrrrreat! T12 Heat Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Vulcaroid Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 10 Vulcaroid Missile, Requires 10 free space | ||
+ | | It's just a box of rocks. T3 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ammo Crate - Zaphragi Cheetah Missile]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 3,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 50 Zaphragi Cheetah Missile, Requires 50 free space | ||
+ | | Nano technology makes 'em on the fly. T16 Surgical Missile. | ||
+ | |- align="center" | ||
+ | | [[Ampage Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Ampage]] Drop | ||
+ | | Pirating Mission | ||
+ | | | ||
+ | | Special Ampage Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Anaconda Scales]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | [[Anaconda]] Drop in [[Snake Hole]] | ||
+ | | [[Shielding]] 20 in [[Emphatic Biology]] | ||
+ | | | ||
+ | | Slimy but protective. | ||
+ | |- align="center" | ||
+ | | [[Ancient Pax Emblem]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Feel even prouder. | ||
+ | |- align="center" | ||
+ | | [[Ancient Pax Medal]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10 | ||
+ | | [[Paxius Missions]] Reward | ||
+ | | [[Warp Navigation]] in [[Paxius]] | ||
+ | | | ||
+ | | Feel proud. | ||
+ | |- align="center" | ||
+ | | [[Andaman Crest]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000,000 | ||
+ | | [[Andaman Crest Blueprint]] | ||
+ | | [[Station Research]], [[Station Research]] | ||
+ | | | ||
+ | | Symbol of the Andaman | ||
+ | |- align="center" | ||
+ | | [[Andaman Thrusters in Containers]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Andaman Thruster Container Blueprint]] | ||
+ | | | ||
+ | | Decays at universe reset., Contains 1 Station Thruster Manual and 1 Andaman North Thruster and 1 Andaman South Thruster and 1 Andaman East Thruster and 1 Andaman West Thruster, Requires 80000 free space | ||
+ | | Its a set of Andaman Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack. | ||
+ | |- align="center" | ||
+ | | [[Annihilator Thrusters in Containers]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Annihilator Thruster Container Blueprint]] | ||
+ | | | ||
+ | | Decays at universe reset., Contains 1 Station Thruster Manual and 1 Annihilator North Thruster and 1 Annihilator South Thruster and 1 Annihilator East Thruster and 1 Annihilator West Thruster, Requires 100000 free space | ||
+ | | Its a set of Annihilator Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack. | ||
+ | |- align="center" | ||
+ | | [[Anti-Friction Jelly Coating]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | [[Anti-Friction Jelly Coating Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Warp 9 jolly jumptastic | ||
+ | |- align="center" | ||
+ | | [[Antimatter Egg]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 250,000 | ||
+ | | [[Antimatter Egg Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | What came first the antimatter or the antimatter egg? | ||
+ | |- align="center" | ||
+ | | [[Antu DNA]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 12 hours | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Gooey strands of genetic material. | ||
+ | |- align="center" | ||
+ | | [[Apollo Thrusters in Containers]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Apollo Thruster Container Blueprint]] | ||
+ | | | ||
+ | | Decays at universe reset., Contains 1 Station Thruster Manual and 1 Apollo North Thruster and 1 Apollo South Thruster and 1 Apollo East Thruster and 1 Apollo West Thruster, Requires 40000 free space | ||
+ | | Its a set of Apollo Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack. | ||
+ | |- align="center" | ||
+ | | [[Apollo's Rebirth Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Apollo's Rebirth, Requires 5 free space | ||
+ | | Crate of 5 Apollo's Rebirths. | ||
+ | |- align="center" | ||
+ | | [[Apollo's Warmth Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Apollo's Warmth, Requires 5 free space | ||
+ | | Crate of 5 Apollo's Warmths. | ||
+ | |- align="center" | ||
+ | | [[Aqua Essence]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 5,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | the essence of aqua... | ||
+ | |- align="center" | ||
+ | | [[Aqua Mirror]] | ||
+ | | Item | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | | ||
+ | | | ||
+ | | Electricity: 250 | ||
+ | | who are you, really? | ||
+ | |- align="center" | ||
+ | | [[Arcadian Crest]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100 | ||
+ | | [[Arcadian Crest Blueprint]] | ||
+ | | [[Station Tweaking]] | ||
+ | | | ||
+ | | Symbol of the Arcadian | ||
+ | |- align="center" | ||
+ | | [[Arena Robot Workers]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 250 | ||
+ | | | ||
+ | | | ||
+ | | Can't remove from bases, Can't be put into locker, Prevents jumping to other galaxies, Decays at universe reset. | ||
+ | | Worker Robots | ||
+ | |- align="center" | ||
+ | | [[Ares Fragments]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Fragments of Pretender Ares Ship | ||
+ | |- align="center" | ||
+ | | [[Ares Powercore]] | ||
+ | | Commodity | ||
+ | | Warriors in Olympus | ||
+ | | No | ||
+ | | 500 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | The unique energy signature could be useful. | ||
+ | |- align="center" | ||
+ | | [[Ares Research Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Ares Research Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | The result of lots of hard research | ||
+ | |- align="center" | ||
+ | | [[Argonaut Crest]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Argonaut Crest Blueprint]] | ||
+ | | [[Station Tweaking]], [[Station Research]] | ||
+ | | | ||
+ | | Symbol of the Argonaut | ||
+ | |- align="center" | ||
+ | | [[Argonaut Thrusters in Containers]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Argonaut Thruster Container Blueprint]] | ||
+ | | | ||
+ | | Decays at universe reset., Contains 1 Station Thruster Manual and 1 Argonaut North Thruster and 1 Argonaut South Thruster and 1 Argonaut East Thruster and 1 Argonaut West Thruster, Requires 60000 free space | ||
+ | | Its a set of Argonaut Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack. | ||
+ | |- align="center" | ||
+ | | [[Ariadnites]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 2 hours, 46 minutes, 40 seconds | ||
+ | | 15,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Free yourself from twisted paths. | ||
+ | |- align="center" | ||
+ | | [[Assassination Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Assassination, Requires 20 free space | ||
+ | | Crate of 5 Assassinations. | ||
+ | |- align="center" | ||
+ | | [[Astral Silk]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | [[Colony]] Extract | ||
+ | | sell to [[Colonies]] | ||
+ | | | ||
+ | | The finest and strongest silk in the universe, clothes made of this precious material are affordable by only the wealthiest colonists. | ||
+ | |- align="center" | ||
+ | | [[Astro Santa's Good Deed]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Christmas Missions#12 Good Deed Tokens -> 1 Astro Santa's Good Deed|Christmas Mission]] reward | ||
+ | | [[Christmas Missions#Mystery Rewards|Christmas Missions]] | ||
+ | | | ||
+ | | One Good Deed deserves another | ||
+ | |- align="center" | ||
+ | | [[Astronomica Boomerangs]] | ||
+ | | Commodity | ||
+ | | 1000 | ||
+ | | 50 hours | ||
+ | | 10,000 | ||
+ | | [[Marco Columbus]] Drop | ||
+ | | build a [[Pax Astronomica]] | ||
+ | | | ||
+ | | Always comes back around... | ||
+ | |- align="center" | ||
+ | | [[Aveksaka Plasma]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A very volitile alien fluid. | ||
+ | |- align="center" | ||
+ | | [[Aveksaka Xenobiology Research]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | [[Alien Xenobiology Research Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Proof that you REALLY understand alien biology! | ||
+ | |- align="center" | ||
+ | | [[Ayudhin DNA]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 12 hours | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Gooey strands of genetic material. | ||
+ | |- align="center" | ||
+ | | [[Azure Essence]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 5,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | the essence of azure... | ||
+ | |- align="center" | ||
+ | | [[Backstab Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Backstab, Requires 10 free space | ||
+ | | Crate of 5 Backstabs. | ||
+ | |- align="center" | ||
+ | | [[Bacta]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100 | ||
+ | | Extract using [[Base Items#Extractors|Bacta Extractor]] | ||
+ | | build high level things | ||
+ | | | ||
+ | | Bacta is a combination of gelatinous, translucent red alazhi and kavam bacterial particles and a colorless liquid called ambori. | ||
+ | |- align="center" | ||
+ | | [[Bacta Dust]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 25,500 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Bacta, Requires 5 free space | ||
+ | | Bacta from a comet in dusty form | ||
+ | |- align="center" | ||
+ | | [[Bacta Tank]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 10 to 30 Bacta, Requires 30 free space | ||
+ | | It's a tank... full of Bacta... what else would it be? | ||
+ | |- align="center" | ||
+ | | [[Baobabs]] | ||
+ | | Commodity | ||
+ | | 800 | ||
+ | | No | ||
+ | | 300 | ||
+ | | Extract using [[Base Items#Extractors|Tree Cutter]] | ||
+ | | Sellable to Colony | ||
+ | | | ||
+ | | Luxury wood | ||
+ | |- align="center" | ||
+ | | [[Barbe Noire]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 50 hours | ||
+ | | 100,000 | ||
+ | | [[Barbe Noire]] Drop | ||
+ | | build [[Rosmarinus]] | ||
+ | | | ||
+ | | Ce qu'il reste du fameux pirate. | ||
+ | |- align="center" | ||
+ | | [[Barbe Rouge's Hidden Stash]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Barbe Rouge Wrath, Requires 50 free space | ||
+ | | A crate of 5 Barge Rouge Wrath tweaks | ||
+ | |- align="center" | ||
+ | | [[Barbe Rouge's Letter of Recommendation]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | [[Barbe Rouge]] Drop | ||
+ | | Used in [[Tortuga]] Missions | ||
+ | | | ||
+ | | From Barbe Rouge, with love. | ||
+ | |- align="center" | ||
+ | | [[Basic Class Augmenter Token]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Can be redeemed for a Proficiency class Augmenter. | ||
+ | |- align="center" | ||
+ | | [[Basil Bouquet]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 25 minutes | ||
+ | | 100 | ||
+ | | [[Basil]] Drop | ||
+ | | get out of [[Bonnet]] and to build [[Basil]] | ||
+ | | | ||
+ | | Great for salads. | ||
+ | |- align="center" | ||
+ | | [[Basil Salad]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 50 hours | ||
+ | | 100 | ||
+ | | Drops from [[Stede Bonnet]] | ||
+ | | Commod needed to build [[Basil]] | ||
+ | | | ||
+ | | Made with Bouquet. | ||
+ | |- align="center" | ||
+ | | [[Bauxite]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | The main ingredient of aluminium. | ||
+ | |- align="center" | ||
+ | | [[Bauxite Dust]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 25,500 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Bauxite, Requires 5 free space | ||
+ | | Bauxite from a comet in dusty form | ||
+ | |- align="center" | ||
+ | | [[Bhisaj DNA]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 12 hours | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Gooey strands of genetic material. | ||
+ | |- align="center" | ||
+ | | [[Bhisaj Kavaca Vessel]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100 | ||
+ | | | ||
+ | | | ||
+ | | Contains 1 Bhisaj Kavaca, Requires 712 free space | ||
+ | | A strange shield composed of organic matter. In a vessel. | ||
+ | |- align="center" | ||
+ | | [[Bindomite]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 200 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A strange crystalline material with the ability to store neural imprints. | ||
+ | |- align="center" | ||
+ | | [[Biogenic Plasma Conduits]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | [[Biogenic Plasma Conduit Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | The next step in organic energy technology! | ||
+ | |- align="center" | ||
+ | | [[Black Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 50 Judicators Overloader, Requires 2600 free space | ||
+ | | A black crate | ||
+ | |- align="center" | ||
+ | | [[Black Nightfury Soul]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | The soul of a Black Nightfury. | ||
+ | |- align="center" | ||
+ | | [[Black Pearl Mobile Drone Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 300,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 3 Black Pearl Mobile Drone, Requires 24 free space | ||
+ | | A crate of 3 Black Pearl Mobile Drones | ||
+ | |- align="center" | ||
+ | | [[Blitz Turbo Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Blitz Turbo, Requires 10 free space | ||
+ | | Crate of 5 Blitz Turbos. | ||
+ | |- align="center" | ||
+ | | [[Blobular Cooling Systems]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | [[Blobular Cooling Systems Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Your fingers are a blur, Tommy-boy | ||
+ | |- align="center" | ||
+ | | [[Blocker Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Blocker, Requires 5 free space | ||
+ | | Crate of 5 Blockers. | ||
+ | |- align="center" | ||
+ | | [[Blue Aether]] | ||
+ | | Commodity | ||
+ | | 1000 | ||
+ | | 10 minutes | ||
+ | | 5,000 | ||
+ | | Drops from [[Space Blue Alpha]] | ||
+ | | train [[Warp Navigation]] 1 in Sol | ||
+ | | | ||
+ | | capture it before it's gone... | ||
+ | |- align="center" | ||
+ | | [[Blue Dust]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 20 minutes | ||
+ | | 1,000 | ||
+ | | Drops from [[Space Blue Gamma]] | ||
+ | | train [[Tractoring]] and [[Remote Control]] | ||
+ | | | ||
+ | | capture it before it disappears... | ||
+ | |- align="center" | ||
+ | | [[Blue Vapor]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 20 minutes | ||
+ | | 1,000 | ||
+ | | Drops from [[Space Blue Beta]] | ||
+ | | train [[Weaponry]] and [[Remote Control]], and to build a Vortex Pellet | ||
+ | | | ||
+ | | capture it before it's vaporized... | ||
+ | |- align="center" | ||
+ | | [[Blue Whisper]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 32 minutes | ||
+ | | 5,000 | ||
+ | | Drops from [[Space Blue Alpha Scout]] | ||
+ | | train [[Piracy]] and [[Remote Control | ||
+ | | | ||
+ | | A Whisper of a Blue | ||
+ | |- align="center" | ||
+ | | [[Boson Blower Container]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100 | ||
+ | | | ||
+ | | | ||
+ | | Contains 1 Boson Blower, Requires 421 free space | ||
+ | | Raw power! In a container. | ||
+ | |- align="center" | ||
+ | | [[Broken Bottle]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | Mined near Whiskey Outpost in [[Cadet Oupost]] | ||
+ | | none | ||
+ | | | ||
+ | | Orbital Space Waste | ||
+ | |- align="center" | ||
+ | | [[Bronze]] | ||
+ | | Commodity | ||
+ | | 2,000,000 | ||
+ | | No | ||
+ | | 625 | ||
+ | | Convert from Tin and Copper using [[Base Items#Converters/Manufacturing Items|Bronze Furnace]], or mined in [[Arena Lobby]] | ||
+ | | make Bronze Bars | ||
+ | | | ||
+ | | Made from a fair amount of Tin and Copper. | ||
+ | |- align="center" | ||
+ | | [[Bronze Bar]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | Built from Bronze or Cyanure and metals, or converted using [[Mobile Converters|Mobile Bronze Forge]] | ||
+ | | [[Station Tweaking]] | ||
+ | | | ||
+ | | 1 ton of Bronze | ||
+ | |- align="center" | ||
+ | | [[Bronze Fistful of Dollas]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | For a few dollas more... | ||
+ | |- align="center" | ||
+ | | [[Bronze Sensor]] | ||
+ | | Commodity | ||
+ | | 1000 | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | made with a factory using 1 Bronze and 1 Vitalized Microchips | ||
+ | | Used in making high-end and fine-tuned gear | ||
+ | | | ||
+ | | Detect stuff. | ||
+ | |- align="center" | ||
+ | | [[Bule Red Orb]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | Ruin -- ? | ||
+ | | build [[Drones|Orb Drone]] | ||
+ | | | ||
+ | | what is this good for? | ||
+ | |- align="center" | ||
+ | | [[Bulk Trader II Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Goldenboy Ingot]] Drop | ||
+ | | Pirating Mission | ||
+ | | | ||
+ | | Special Bulk Trader II Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Bunny Chocolatier]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A hard working bunny, a master chocolatier for nearly 170 earth years! | ||
+ | |- align="center" | ||
+ | | [[Burnt-out Plasma Vent]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Mangled remains of destroyed ships. | ||
+ | |- align="center" | ||
+ | | [[Cadet Rank]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | [[Cadet Academy Missions#Cadet Gear|Gaining Rank! Mission]] | ||
+ | | Cadet Gear missions. | ||
+ | | | ||
+ | | Mark of Rank. | ||
+ | |- align="center" | ||
+ | | [[Captain Bling Drone Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Captain Bling Drone Crate Blueprint]] | ||
+ | | | ||
+ | | Breaks into 5 Captain Bling Drone, Requires 300 free space | ||
+ | | Contains five Captain Bling Drones. | ||
+ | |- align="center" | ||
+ | | [[Carbon Hearts]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 55 hours, 33 minutes, 20 seconds | ||
+ | | 4,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Hearts and carbon: the foundations of life. | ||
+ | |- align="center" | ||
+ | | [[Carcass]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 48 hours | ||
+ | | 10,000 | ||
+ | | Dropped by [[Vulture]]s | ||
+ | | make [[Vulture]] | ||
+ | | | ||
+ | | Fine quality meat | ||
+ | |- align="center" | ||
+ | | [[Carum petroselinum BENTH]] | ||
+ | | Commodity | ||
+ | | 1000 | ||
+ | | 50 hours | ||
+ | | 100 | ||
+ | | Dropped by [[Leonard McCoy]] in [[Bonnet]] | ||
+ | | make [[Parsley]] | ||
+ | | | ||
+ | | Some plant with a complicated name. | ||
+ | |- align="center" | ||
+ | | [[Christmas Tree]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100 | ||
+ | | [[Christmas]] Drop | ||
+ | | _ | ||
+ | | | ||
+ | | It's full of stars! Err lights! | ||
+ | |- align="center" | ||
+ | | [[Chrome Knobs]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 32 minutes | ||
+ | | 10 | ||
+ | | Dropped by [[Rumble 3]] AI | ||
+ | | train [[Piloting]] 17-19 in [[Rumble 3]] | ||
+ | | | ||
+ | | pathetic trophies | ||
+ | |- align="center" | ||
+ | | [[Chronoton Radiation]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | Dropped by [[Temporal Rift]]s | ||
+ | | Converted to Temporal Flux using<br>[[Mobile Converters|Temporal Generator]]<br> to enter [[Enigmatic Sector]] | ||
+ | | | ||
+ | | What's this? Quantum particles of time? Oh my! | ||
+ | |- align="center" | ||
+ | | [[Class Augmenter Token]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Can be redeemed for an Aptitude class Augmenter. | ||
+ | |- align="center" | ||
+ | | [[Cloud Mercury]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 300,000 | ||
+ | | Mined in [[XYZ]] or [[Lunacy]] | ||
+ | | make [[Porpoise]] | ||
+ | | | ||
+ | | vaporous mercury you'll go mad for | ||
+ | |- align="center" | ||
+ | | [[Coesite]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 10 to 30 Quartz Crystals, Requires 30 free space | ||
+ | | Opaque crystals created by meteor impacts. | ||
+ | |- align="center" | ||
+ | | [[Cold Orange Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 50 Emergency Core Cooling System, Requires 1950 free space | ||
+ | | Looks Toxic | ||
+ | |- align="center" | ||
+ | | [[Colonial Marine]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | Built with [[Base Items#Misc._Factories|Colonial Marine Training Module]] | ||
+ | | make [[Fighters|Assault Dropships]] | ||
+ | | | ||
+ | | Bad ass, alien stomping grunts with attitude | ||
+ | |- align="center" | ||
+ | | [[Combo Weapon Blueprint Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 210,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 1 Mass Lipo Driver Blueprint and 1 Rackham's Bigger MagCannon Blueprint and 1 Open Heart Excommunication Blueprint and 1 Prometheus' Thorax Blueprint and 1 Neutron Point Defense Blueprint and 1 Warm Death Catapult Blueprint and 1 Great Uu Quu Blueprint and 1 Neutronia Big MagCannon Blueprint and 1 Capital Light of Peace Blueprint and 1 Great Open Uu Quu Excommunicator Blueprint and 1 Great Uu Quu Station Big Cannon Blueprint and 1 Prometheus' Death Trebuchet Blueprint and 1 Capital Lipo Driver Blueprint and 1 Capital Death Trebuchet Driver Blueprint, Requires 140 free space | ||
+ | | Contains combonite using weapon blueprints | ||
+ | |- align="center" | ||
+ | | [[Combonite]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 200 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | An ore well suited for creating composite alloys. | ||
+ | |- align="center" | ||
+ | | [[Complicated Factory Parts]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 500,000 | ||
+ | | [[Complicated Factory Parts Blueprint]] | ||
+ | | Used in building complicated factories | ||
+ | | | ||
+ | | Not quite so fabulous, since they are quite complicated. | ||
+ | |- align="center" | ||
+ | | [[Complicated Factory Parts Bundle]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 40 Complicated Factory Parts, Requires 40 free space | ||
+ | | | ||
+ | |- align="center" | ||
+ | | [[Conclusion Icicle]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 2 hours, 46 minutes, 40 seconds | ||
+ | | 100 | ||
+ | | [[Forgone]] Drop | ||
+ | | Needed for training [[Electrical Engineering]] | ||
+ | | | ||
+ | | Cold clarity. | ||
+ | |- align="center" | ||
+ | | [[Constable Rank]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | Mission Reward | ||
+ | | Used in Constable Missions | ||
+ | | | ||
+ | | Mark of Rank. | ||
+ | |- align="center" | ||
+ | | [[Copper]] | ||
+ | | Commodity | ||
+ | | 500,000 | ||
+ | | No | ||
+ | | 675 | ||
+ | | Extract using [[Base Items#Extractors|Copper Extractor]] | ||
+ | | make Bronze | ||
+ | | | ||
+ | | A ductile malleable reddish-brown corrosion-resistant diamagnetic metallic element; occurs in various minerals but is the only metal that occurs abundantly in large masses; used as an electrical and thermal conductor. | ||
+ | |- align="center" | ||
+ | | [[Copper Chunks]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | Mined in [[Blue Outpost]] | ||
| ? | | ? | ||
− | | A big | + | | Breaks into 75 to 100 Copper, Requires 100 free space |
− | |- | + | | A big chunk of copper |
− | + | |- align="center" | |
− | | | + | | [[Copper Dust]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 28,375 |
− | | | + | | |
− | | | + | | |
− | | | + | | Breaks into 5 Copper, Requires 5 free space |
− | | | + | | Copper from a comet in dusty form |
− | | | + | |- align="center" |
− | | | + | | [[Copper Heart]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | 150 hours |
− | | | + | | 1,000,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | + | | A heart made of copper | |
− | | | + | |- align="center" |
− | | | + | | [[Copper Ingot]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 10,000 |
− | | | + | | |
− | | | + | | |
− | |50 | + | | |
− | | | + | | 1 ton of Copper |
− | | | + | |- align="center" |
− | | | + | | [[Corrupted Locker]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 50,000 |
− | | | + | | |
− | | | + | | |
− | + | | Breaks into 5 Corrupted Punch, Requires 5 free space | |
− | | | + | | The corruption is apparent. |
− | | | + | |- align="center" |
− | |- | + | | [[Crack Whore's Spirit]] |
− | | | + | | Commodity |
− | | | + | | 200 |
− | | | + | | No |
− | | | + | | 10 |
− | | | + | | [[Halloween]] Drop |
− | | | + | | Used in [[Graveyard]] Missions |
− | | | + | | |
− | | | + | | How'd she die? She'd rather not say... it's just that she regrets it. |
− | | | + | |- align="center" |
− | | | + | | [[Crack Whores]] |
− | + | | Commodity | |
− | + | | 620 | |
− | + | | No | |
− | | | + | | 450 |
− | | | + | | Convert from Peasants and Silicon using [[Base Items#Converters/Manufacturing Items|Crack House]] |
− | | | + | | Sellable to Colony |
− | | | + | | |
− | | | + | | Popular on every deep space station |
− | | | + | |- align="center" |
− | | | + | | [[Cracked Engine Casing]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 100 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | Mangled remains of destroyed ships. |
− | | | + | |- align="center" |
− | | | + | | [[Cracked UrQa Shield Matrix]] |
− | | | + | | Commodity |
− | |- | + | | |
− | | | + | | No |
− | | | + | | 10 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | This apparently aided the UrQa ship's shields, although it is now broken beyond repair. Might make a nice table top though. |
− | | | + | |- align="center" |
− | |- | + | | [[Crystallized Enriched Nuclear Material]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 100,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Breaks into 75 to 150 Enriched Nuclear Material, Requires 150 free space |
− | |- | + | | A stabilized crystal of enriched nuclear materials. |
− | | | + | |- align="center" |
− | | | + | | [[Cyanure]] |
− | | | + | | Commodity |
− | | | + | | 1500 |
− | | | + | | No |
− | | | + | | 1,000 |
− | | | + | | Converts from Peasant and Silicon using Cyanure Lab costing 750 credits every 15 Seconds |
− | | | + | | make Bars |
− | | | + | | |
− | | | + | | 1 ton of one of the most toxic material ever. Don't try this at home. |
− | | | + | |- align="center" |
− | | | + | | [[Cybernetic Bartholomew Remains]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | |- | + | | 1,000,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | This collection of Bartholomew's cybernetic remains will help you construct things! Somehow? |
− | | | + | |- align="center" |
− | | | + | | [[Cyborg]] |
− | | | + | | Commodity |
− | |- | + | | |
− | + | | No | |
− | | | + | | 5,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | Expensive parts make household servants just that much more effective. |
− | | | + | |- align="center" |
− | | | + | | [[Cyborg Brigade]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 200,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Decays at universe reset., Always drops, Contains 500 Metals and 150 Nuclear Waste and 250 Silicon, Requires 900 free space |
− | | | + | | By your command. |
− | + | |- align="center" | |
− | |10 | + | | [[Cyborg Eye]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 250,000 |
− | | | + | | [[Cyborg Eye Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Ripped directly from the T-303 head. |
− | | | + | |- align="center" |
− | | | + | | [[Dark Barrel]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | |- | + | | 1,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Breaks into 5 Dark Remains, Requires 5 free space |
− | | | + | | A barrel that contains 5 Dark Remains |
− | | | + | |- align="center" |
− | | | + | | [[Dark Cell]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 10 |
− | + | | | |
− | + | | | |
− | | | + | | |
− | | | + | | A dark cell from Infernal Darkness |
− | | | + | |- align="center" |
− | | | + | | [[Dark Curse Helmet]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | 50 hours |
− | | | + | | 100,000 |
− | | | + | | Dropped by [[Dark Curse]] |
− | | | + | | make [[Death Striker]] |
− | | | + | | |
− | | | + | | In her helmet you will find her secret to dog fighting. Guaranteed. |
− | | | + | |- align="center" |
− | | | + | | [[Dark Freighter Remains]] |
− | + | | Commodity | |
− | + | | | |
− | |Extract using [[Base Items#Extractors| | + | | 50 hours |
− | | | + | | 100,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | + | | Some more wreckage. | |
− | + | |- align="center" | |
− | + | | [[Dark Isotope]] | |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | 45 minutes |
− | | | + | | 2,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | What is this dark stuff? |
− | | | + | |- align="center" |
− | | | + | | [[Dark Jungle Key]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 1,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | Used to access the Dark Jungle. |
− | | | + | |- align="center" |
− | | | + | | [[Dark Matter]] |
− | | | + | | Commodity |
− | | | + | | 50,000,000 |
− | | | + | | No |
− | | | + | | 1,000 |
− | | | + | | Extract using [[Base Items#Extractors|Dark Matter Extractor]] |
− | | | + | | make high level gear |
− | | | + | | |
− | | | + | | Unseen matter. As the name implies, dark matter does not interact with light or other electromagnetic radiation, so it cannot be seen directly. |
− | | | + | |- align="center" |
− | | | + | | [[Dark Matter Cluster]] |
− | | | + | | Commodity |
− | + | | | |
− | + | | No | |
− | | | + | | 100,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Breaks into 10 to 30 Dark Matter, Requires 30 free space |
− | | | + | | Clustered unseen matter... detected! |
− | | | + | |- align="center" |
− | | | + | | [[Dark Matter Dust]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 30,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Breaks into 5 Dark Matter, Requires 5 free space |
− | | | + | | Dark Matter from a comet in dusty form |
− | | | + | |- align="center" |
− | | | + | | [[Dark Neutron Rod]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | 45 minutes |
− | | | + | | 2,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | Eating this is a bad idea, in fact you probably shouldn't be touching it. |
− | | | + | |- align="center" |
− | | | + | | [[Dark Remains]] |
− | | | + | | Commodity |
− | | | + | | 1,000 |
− | | | + | | 48 hours |
− | | | + | | 100,000 |
− | | | + | | [[Dark Transport]] Drop |
− | + | | build [[Dark Freighter]], and to train [[Astral Injection]] | |
− | | | + | | |
− | | | + | | Some wreckage. |
− | | | + | |- align="center" |
− | | | + | | [[Dark Scorch's Remains]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | |Used | + | | 10 |
− | + | | | |
− | |- | + | | |
− | | | + | | |
− | | | + | | The remains of Dark Scorch |
− | | | + | |- align="center" |
− | | | + | | [[Darkened Microchips]] |
− | |[[ | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | |- | + | | 50 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | Microchips infused with energy. |
− | |[[ | + | |- align="center" |
− | | | + | | [[Darkness Missile Crate]] |
− | | | + | | Commodity |
− | |- | + | | |
− | | | + | | No |
− | | | + | | 300,000 |
− | | | + | | |
− | | | + | | |
− | |[[ | + | | Breaks into 25 Darkness Missile, Requires 75 free space |
− | | | + | | A crate of 25 Darkness Missiles. T14 Energy Missile. |
− | | | + | |- align="center" |
− | |- | + | | [[Death of First Born Fighter Pack]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 300,000 |
− | |[[ | + | | |
− | | | + | | |
− | | | + | | Breaks into 5 Death of First Born Fighter, Requires 80 free space |
− | |- | + | | Death of First Born Fighter's |
− | | | + | |- align="center" |
− | | | + | | [[Deep Jungle Key]] |
− | | | + | | Commodity |
− | | | + | | |
− | |[[ | + | | No |
− | | | + | | 1,000 |
− | | | + | | |
− | |- | + | | |
− | | | + | | |
− | | | + | | Used to access the Deep Jungle. |
− | | | + | |- align="center" |
− | | | + | | [[Demented Aggravation Module]] |
− | |[[ | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | |- | + | | 70,000 |
− | | | + | | [[Demented Aggravation Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase hostiliy. |
− | | | + | |- align="center" |
− | | | + | | [[Demented Agility Module]] |
− | | | + | | Commodity |
− | |- | + | | |
− | | | + | | No |
− | | | + | | 70,000 |
− | | | + | | [[Demented Agility Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase turning. |
− | | | + | |- align="center" |
− | |- | + | | [[Demented Capacity Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 70,000 |
− | | | + | | [[Demented Capacity Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | |- | + | | Increase storage capacity. |
− | | | + | |- align="center" |
− | | | + | | [[Demented Damage Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | |[[ | + | | No |
− | | | + | | 70,000 |
− | | | + | | [[Demented Damage Module Blueprint]] |
− | |- | + | | |
− | | | + | | |
− | | | + | | Increase weapon damage. |
− | | | + | |- align="center" |
− | | | + | | [[Demented Electric Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 70,000 |
− | | | + | | [[Demented Electric Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase electric regeneration. |
− | |[[ | + | |- align="center" |
− | | | + | | [[Demented Energy Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 70,000 |
− | | | + | | [[Demented Energy Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase energy maximum. |
− | | | + | |- align="center" |
− | | | + | | [[Demented Fading Module]] |
− | + | | Commodity | |
− | | | + | | |
− | | | + | | No |
− | + | | 70,000 | |
− | + | | [[Demented Fading Module Blueprint]] | |
− | | | + | | |
− | | | + | | |
− | |- | + | | Decrease hostiliy. |
− | | | + | |- align="center" |
− | | | + | | [[Demented Firing Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | |[[ | + | | No |
− | | | + | | 70,000 |
− | | | + | | [[Demented Firing Module Blueprint]] |
− | |- | + | | |
− | | | + | | |
− | | | + | | Increase attack speed. |
− | | | + | |- align="center" |
− | | | + | | [[Demented Nimbleness Module]] |
− | |[[ | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | |- | + | | 70,000 |
− | | | + | | [[Demented Nimbleness Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase nimbleness. |
− | | | + | |- align="center" |
− | | | + | | [[Demented Proximity Module]] |
− | | | + | | Commodity |
− | |- | + | | |
− | | | + | | No |
− | | | + | | 70,000 |
− | | | + | | [[Demented Proximity Module Blueprint]] |
− | | | + | | |
− | |[[ | + | | |
− | | | + | | Hopefully detect stuff that is close by. |
− | | | + | |- align="center" |
− | | | + | | [[Demented Radar Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 70,000 |
− | |[[ | + | | [[Demented Radar Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase radar range and strength. |
− | | | + | |- align="center" |
− | | | + | | [[Demented Range Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 70,000 |
− | | | + | | [[Demented Range Module Blueprint]] |
− | |- | + | | |
− | |[[ | + | | |
− | | | + | | Increase firing range. |
− | | | + | |- align="center" |
− | | | + | | [[Demented Recovery Module]] |
− | | | + | | Commodity |
− | |Breaks into 1 | + | | |
− | + | | No | |
− | |- | + | | 70,000 |
− | |[[ | + | | [[Demented Recovery Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase shield recovery speed. |
− | | | + | |- align="center" |
− | | | + | | [[Demented Shield Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 70,000 |
− | | | + | | [[Demented Shield Module Blueprint]] |
− | + | | | |
− | + | | | |
− | | | + | | Increase shield resilience. |
− | | | + | |- align="center" |
− | | | + | | [[Demented Speed Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 70,000 |
− | | | + | | [[Demented Speed Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase ship speed. |
− | | | + | |- align="center" |
− | | | + | | [[Demented Stealth Module]] |
− | + | | Commodity | |
− | + | | | |
− | |Extract using [[Base Items#Extractors| | + | | No |
− | | | + | | 70,000 |
− | | | + | | [[Demented Stealth Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Allow for more undectability. |
− | | | + | |- align="center" |
− | | | + | | [[Demented Thrust Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 70,000 |
− | | | + | | [[Demented Thrust Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase engine thrust strength. |
− | | | + | |- align="center" |
− | | | + | | [[Demented Tracking Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 70,000 |
− | | | + | | [[Demented Tracking Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Track fast moving space objects. |
− | | | + | |- align="center" |
− | | | + | | [[Demented Traction Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 70,000 |
− | | | + | | [[Demented Traction Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase traction strength. |
− | | | + | |- align="center" |
− | | | + | | [[Dementium]] |
− | | | + | | Commodity |
− | | | + | | 10,000 |
− | | | + | | No |
− | | | + | | 100,000 |
− | | | + | | [[Dementium Blueprint]] |
− | | | + | | [[Engine]] 19 in [[Lunacy]]<br>Also build Demented things |
− | | | + | | |
− | | | + | | Stable and Glowy Material |
− | | | + | |- align="center" |
− | | | + | | [[Dementium Fragments]] |
− | |[[ | + | | Commodity |
− | | | + | | 1,000 |
− | | | + | | 50 hours |
− | | | + | | 10,000 |
− | | | + | | Rare Drop |
− | | | + | | build Dementium |
− | | | + | | |
− | |10, | + | | Unstable Rare and Glowy Material |
− | |[[ | + | |- align="center" |
− | | | + | | [[Dementium Locker]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 50,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Breaks into 1 to 5 Dementium Fragments, Requires 5 free space |
− | | | + | | Stabilized Instability. |
− | | | + | |- align="center" |
− | | | + | | [[Destroyed Dark Cloak]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | 50 hours |
− | | | + | | 100,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | In her cloak you will find secrets you didn't want to. Guaranteed. |
− | | | + | |- align="center" |
− | | | + | | [[Dhatri DNA]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | 12 hours |
− | | | + | | 1,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | Gooey strands of genetic material. |
− | | | + | |- align="center" |
− | | | + | | [[Diamond]] |
− | | | + | | Commodity |
− | | | + | | 5,000,000 |
− | | | + | | No |
− | | | + | | 100 |
− | | | + | | Extract using [[Base Items#Extractors|Diamond Extractor]] |
− | | | + | | build high level things |
− | | | + | | |
− | | | + | | Very hard native crystalline carbon valued as a gem. |
− | | | + | |- align="center" |
+ | | [[Diamond Dust]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 25,500 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Diamond, Requires 5 free space | ||
+ | | Diamond fragments from a comet in dusty form | ||
+ | |- align="center" | ||
+ | | [[Diamond Shard]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 30 to 60 Diamond, Requires 60 free space | ||
+ | | A shard of diamond. The light shines in random directions from the glistening surface | ||
+ | |- align="center" | ||
+ | | [[Distilled Life Force]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 300 | ||
+ | | | ||
+ | | | ||
+ | | [Neurobound] | ||
+ | | The distilled life force, or 'blood' of a vampyre | ||
+ | |- align="center" | ||
+ | | [[Divine Station Solar Panel in a Golden Chest]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 1 Divine Station Solar Panel, Requires 1000 free space | ||
+ | | For the divine of stations. | ||
+ | |- align="center" | ||
+ | | [[Doctor L's Cure-All Life Tonic]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 3,200,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | Healing properties of bacta prevent the hangover, if you can stomach it. | ||
+ | |- align="center" | ||
+ | | [[Domesticated Space Rat]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 300 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | No longer feral but still covered in dung. | ||
+ | |- align="center" | ||
+ | | [[Double Sub Space Anchor Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 to 10 Double Sub Space Anchor, Requires 20 free space | ||
+ | | Crate of 5 Double Sub Space Anchors. | ||
+ | |- align="center" | ||
+ | | [[Dragon Egg]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 250 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | The eggs of these ferocious fire breathing beasts are considered a delicacy by all but the poor souls sent to harvest them. | ||
+ | |- align="center" | ||
+ | | [[Drone Augmenter Token]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Can be redeemed for an Aptitude class Drone Augmenter. | ||
+ | |- align="center" | ||
+ | | [[ENM Cube]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[ENM Cube Blueprint]] | ||
+ | | | ||
+ | | Breaks into 75 Enriched Nuclear Material, Requires 75 free space | ||
+ | | Contains 75 Enriched Nuclear Material. | ||
+ | |- align="center" | ||
+ | | [[Earthforce Cargo Crates]] | ||
+ | | Mission Item | ||
+ | | | ||
+ | | No | ||
+ | | 2,500 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Crates containing Enforcer Rank weaponry. | ||
+ | |- align="center" | ||
+ | | [[Earthforce Defence Token]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A token from Earthforce, given to you for destroying outposts of enemy groups. | ||
+ | |- align="center" | ||
+ | | [[Easter Mention]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 500 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A special mention from the Easter Warren! | ||
+ | |- align="center" | ||
+ | | [[Egg Chunk]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A chunk of an egg, hopefully you can put this back together | ||
+ | |- align="center" | ||
+ | | [[Egg Hunting Ticket]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A ticket rewarded for participating in the Easter egg hunt. | ||
+ | |- align="center" | ||
+ | | [[Eggbox Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 15 to 50 Eggsile, Requires 100 free space | ||
+ | | A crate of eggsboxes? Hope I don't drop them. | ||
+ | |- align="center" | ||
+ | | [[Elf Hostage]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Crying elf inside. | ||
+ | |- align="center" | ||
+ | | [[Emperor's Launch Tubes]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | You presume you could use these to launch things from.. at the moment, highly useless though | ||
+ | |- align="center" | ||
+ | | [[Enchromas]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 20 minutes | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Add a shine to your life... | ||
+ | |- align="center" | ||
+ | | [[Enchromas Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | Contains 3 to 5 Enchromas, Requires 5 free space | ||
+ | | All the souls in a crate. | ||
+ | |- align="center" | ||
+ | | [[Encrypted Transcoder Data Transmitter]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Strange communications | ||
+ | |- align="center" | ||
+ | | [[Energized Fusion Cells]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 5,600,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | Energized energy? | ||
+ | |- align="center" | ||
+ | | [[Energized Microchips]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 40 | ||
+ | | Convert from Microchips using [[Base Items#Converters/Manufacturing Items| ?]] | ||
+ | | Used in building high level gear. | ||
+ | | | ||
+ | | Microchips infused with energy. | ||
+ | |- align="center" | ||
+ | | [[Energon]] | ||
+ | | Commodity | ||
+ | | 50,000,000 | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | Extract using [[Base Items#Extractors|Energon Extractor]] | ||
+ | | build high level things | ||
+ | | | ||
+ | | The father of everything and the originator of all life. | ||
+ | |- align="center" | ||
+ | | [[Energon Ball]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 10 to 30 Energon, Requires 30 free space | ||
+ | | A ball of energy, in the form of energon | ||
+ | |- align="center" | ||
+ | | [[Energon Dust]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Energon, Requires 5 free space | ||
+ | | Energon from a comet in dusty form | ||
+ | |- align="center" | ||
+ | | [[Energon Globes]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | [[Energon Globes Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Big n bouncy balls of energy | ||
+ | |- align="center" | ||
+ | | [[Energy Globule]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 13 hours, 53 minutes, 20 seconds | ||
+ | | 50,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A glob of energy. | ||
+ | |- align="center" | ||
+ | | [[Enforcer Rank]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | [[Sol]] Mission Reward | ||
+ | | get Mission Rewards in [[Sol]] | ||
+ | | | ||
+ | | Mark of Rank. | ||
+ | |- align="center" | ||
+ | | [[Enriched Nuclear Material]] | ||
+ | | Commodity | ||
+ | | 100 | ||
+ | | 1 hour, 15 minutes | ||
+ | | 3,000 | ||
+ | | Convert from Nuclear Waste using [[Base Items#Converters/Manufacturing Items|Enrichment Plant]] or mined from an [[Asteroids|asteroid]] [[Sun]]. | ||
+ | | fuel high tech [[Energy|energies]] | ||
+ | | | ||
+ | | U-243 at it's best. | ||
+ | |- align="center" | ||
+ | | [[Enriched Space Oats]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 300 | ||
+ | | | ||
+ | | | ||
+ | | Zone bound | ||
+ | | enriched agricultural space tragedy fodder | ||
+ | |- align="center" | ||
+ | | [[Entertainer's Spirit]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | How'd she die? She'd rather not say... it's just that she regrets it. | ||
+ | |- align="center" | ||
+ | | [[Entertainers]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 450 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Popular on every deep space station | ||
+ | |- align="center" | ||
+ | | [[Entertainment Station Suite]] | ||
+ | | Mission Item | ||
+ | | | ||
+ | | No | ||
+ | | 70,000 | ||
+ | | [[Entertainment Station Suite Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Guarantee strike free workers! | ||
+ | |- align="center" | ||
+ | | [[Eridium]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 15,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A strange metallic ore with unique properties. | ||
+ | |- align="center" | ||
+ | | [[Eridium Core]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 150,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A vortex of high-energy plasma contained in an Eridium casing. | ||
+ | |- align="center" | ||
+ | | [[Eridium Dust]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Eridium, Requires 5 free space | ||
+ | | Eridium from a comet in dusty form | ||
+ | |- align="center" | ||
+ | | [[Eridium Fragment]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 15,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A small chunk of strange metallic ore with unique properties. | ||
+ | |- align="center" | ||
+ | | [[Eridium Ore]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 to 10 Eridium, Requires 10 free space | ||
+ | | A large cluster of Eridium, a mineral often used in advanced Paxian constructions. | ||
+ | |- align="center" | ||
+ | | [[Exc. Aggravation Device]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building an aggravation device. | ||
+ | |- align="center" | ||
+ | | [[Exc. Agility Balancer]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building an agility balancer. | ||
+ | |- align="center" | ||
+ | | [[Exc. Capacity Equipment]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a capacity equipment. | ||
+ | |- align="center" | ||
+ | | [[Exc. Damage Materiel]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a damage materiel. | ||
+ | |- align="center" | ||
+ | | [[Exc. Electric Gadget]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a electric gadget. | ||
+ | |- align="center" | ||
+ | | [[Exc. Energy Rigging]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building an energy rigging. | ||
+ | |- align="center" | ||
+ | | [[Exc. Fading Apparatus]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a fading apparatus. | ||
+ | |- align="center" | ||
+ | | [[Exc. Firing Harness]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a firing harness. | ||
+ | |- align="center" | ||
+ | | [[Exc. Nimbleness Rig]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a nimbleness rig. | ||
+ | |- align="center" | ||
+ | | [[Exc. Proximity Sensor]] | ||
+ | | Commodity | ||
+ | | 1,000,000 | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | BP | ||
+ | | build some Proximity Module | ||
+ | | | ||
+ | | Used in building a proximity module. | ||
+ | |- align="center" | ||
+ | | [[Exc. Radar Equipage]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a radar equipage. | ||
+ | |- align="center" | ||
+ | | [[Exc. Recovery Implements]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a recovery implements. | ||
+ | |- align="center" | ||
+ | | [[Exc. Shield Booster]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a shield module. | ||
+ | |- align="center" | ||
+ | | [[Exc. Speed Fittings]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a speed fittings. | ||
+ | |- align="center" | ||
+ | | [[Exc. Stealth Mechanism]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a stealth mechanism. | ||
+ | |- align="center" | ||
+ | | [[Exc. Thrust Fixtures]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a thrust fixtures. | ||
+ | |- align="center" | ||
+ | | [[Exc. Tracking Gizmo]] | ||
+ | | Commodity | ||
+ | | 1,000,000 | ||
+ | | none | ||
+ | | 30,000 | ||
+ | | BP | ||
+ | | build some Tracking Module | ||
+ | | | ||
+ | | | ||
+ | |- align="center" | ||
+ | | [[Exc. Traction Appendice]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a traction appendice. | ||
+ | |- align="center" | ||
+ | | [[Expedition Team]] | ||
+ | | Base Item | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Pre-Fabricated Expedition Team Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Send out a team to explore this place. | ||
+ | |- align="center" | ||
+ | | [[Expert Admixium]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000,000 | ||
+ | | [[Expert Admixium Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | The core of all madness | ||
+ | |- align="center" | ||
+ | | [[F Cell]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 50,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | When the double A's just don't cut it. | ||
+ | |- align="center" | ||
+ | | [[Fabulous Factory Parts]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 50,000 | ||
+ | | [[Fabulous Factory Parts Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Core parts for any assembly line. | ||
+ | |- align="center" | ||
+ | | [[Fabulous Factory Parts Bundle]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 40 Fabulous Factory Parts, Requires 40 free space | ||
+ | | | ||
+ | |- align="center" | ||
+ | | [[Faranji Debris]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | Mined in [[Enigmatic Sector]] DG | ||
+ | | Used in [[Enigmatic Sector]] Mission | ||
+ | | | ||
+ | | Faranji space debris | ||
+ | |- align="center" | ||
+ | | [[Faranji Luscious East]] | ||
+ | | Commodity | ||
+ | | 10 mil | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | Ruin -- ? | ||
+ | | build Luscious West | ||
+ | | | ||
+ | | Luscious greed, north | ||
+ | |- align="center" | ||
+ | | [[Faranji Wreckage]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | Mined in [[Enigmatic Sector]] DG | ||
+ | | _ | ||
+ | | | ||
+ | | Blaster marks still fresh! | ||
+ | |- align="center" | ||
+ | | [[Fembot]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 175 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Cyber-upgrade | ||
+ | |- align="center" | ||
+ | | [[Fermium]] | ||
+ | | Commodity | ||
+ | | 90,000 | ||
+ | | 30 seconds | ||
+ | | 1,000 | ||
+ | | Mined from [[Asteroids]], or Extract using [[Base Items#Extractors|Fermium Extractor]] | ||
+ | | converted to Promethium | ||
+ | | | ||
+ | | Don't blink, or it's gone | ||
+ | |- align="center" | ||
+ | | [[Festivus Pole]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | I find tinsel distracting. | ||
+ | |- align="center" | ||
+ | | [[Fine Space Whisky]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops, Contains 175 Space Oats, Requires 175 free space | ||
+ | | Smooth | ||
+ | |- align="center" | ||
+ | | [[Fixed Trobble]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 6 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Known for multiplying even faster than the mythical rabbit, when relocated outside their predator rich environments Trobbles have been known to destroy entire planetary ecosystems within months. They do, however, make excellent pets when neutered. | ||
+ | |- align="center" | ||
+ | | [[Flaming Snowball]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A flaming snowball... Interneting. | ||
+ | |- align="center" | ||
+ | | [[Fly Fighter Pack]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 300,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Fly Fighter, Requires 55 free space | ||
+ | | Fly Fighter's | ||
+ | |- align="center" | ||
+ | | [[Fly Wings]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 32 minutes | ||
+ | | 10 | ||
+ | | [[Rumble]] Drop | ||
+ | | [[Piloting]] 12 in [[Rumble]] | ||
+ | | | ||
+ | | Glorious, yet grotesque trophy | ||
+ | |- align="center" | ||
+ | | [[Fool's Gold]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,460 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A fool's dream of riches. | ||
+ | |- align="center" | ||
+ | | [[Fortified Green Ore]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,400 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Fortified green globs. | ||
+ | |- align="center" | ||
+ | | [[Fractured Aveksaka Carapace]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 50,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 75 to 125 Alien Husk Fragments and 10 to 20 Irradiated Tumors and 5 to 10 Aveksaka Plasma, Requires 155 free space | ||
+ | | The husk of a dead alien. | ||
+ | |- align="center" | ||
+ | | [[Frozen Blob]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | Extract using [[Base Items#Extractors|Frozen Blob Extractor]] | ||
+ | | build high level things | ||
+ | | | ||
+ | | Someday, someone will find it and it will be awakened again! | ||
+ | |- align="center" | ||
+ | | [[Frozen Blob Dust]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 525,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Frozen Blob, Requires 5 free space | ||
+ | | Frozen Blobs from a comet in dusty form | ||
+ | |- align="center" | ||
+ | | [[Frozen Blob Freezer]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 10 to 30 Frozen Blob, Requires 30 free space | ||
+ | | As long as you don't open it... | ||
+ | |- align="center" | ||
+ | | [[Frozen Cyborgs]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 4,000,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | Frozen, not frigid. | ||
+ | |- align="center" | ||
+ | | [[Frozen Metals]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | So cold! | ||
+ | |- align="center" | ||
+ | | [[Frozen Nuclear Waste]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | So cold! | ||
+ | |- align="center" | ||
+ | | [[Frozen Silicon]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | So cold! | ||
+ | |- align="center" | ||
+ | | [[Fuel Injectors]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | [[Fuel Injectors Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Delta V + (n*10) | ||
+ | |- align="center" | ||
+ | | [[Functioning UrQa AI core]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | This is a highly sought after and rare UrQa AI core. Totally Alien, and probably built on a homicidal mindset, but improbably powerful. | ||
+ | |- align="center" | ||
+ | | [[Funky Furniture]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | Convert from ? using [[Base Items#Converters/Manufacturing Items|Iquea Workshop]] | ||
+ | | | ||
+ | | | ||
+ | | Household furniture at its best. | ||
+ | |- align="center" | ||
+ | | [[Fused UrQa Energy Modulator]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | This might have given you insights into how the UrQa made such small, powerful energy sources, but it is now fused into a solid lump. Probably worth a lot as modern art. | ||
+ | |- align="center" | ||
+ | | [[Fusion Cells]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 40,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops, Contains 150 Nuclear Waste, Requires 150 free space | ||
+ | | Power your TV remote for millenia. | ||
+ | |- align="center" | ||
+ | | [[Gabriel's Neurolich]] | ||
+ | | Commodity | ||
+ | | 1000 | ||
+ | | 20 minutes | ||
+ | | 100 | ||
+ | | Drops from [[Seraph]]s | ||
+ | | train [[Astral Injection]] and [[Cloaking]], and to enter [[Penance]] | ||
+ | | | ||
+ | | Angelic neuralconnectors | ||
+ | |- align="center" | ||
+ | | [[Gargantuan Goblets]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 5 hours | ||
+ | | 100,000 | ||
+ | | [[Green Battleship]] Drop | ||
+ | | train [[Remote Control]] 17 in [[Beta Antares]] | ||
+ | | | ||
+ | | Hug the cup. | ||
+ | |- align="center" | ||
+ | | [[Ghostly Worker]] | ||
+ | | Commodity | ||
+ | | 200 | ||
+ | | No | ||
+ | | 10 | ||
+ | | [[Halloween]] Drop | ||
+ | | used in [[Graveyard]] missions | ||
+ | | | ||
+ | | This worker died during a ration strike, now he regrets leaving his post! | ||
+ | |- align="center" | ||
+ | | [[Ghosts]] | ||
+ | | Commodity | ||
+ | | 13000 | ||
+ | | No | ||
+ | | 10 | ||
+ | | Random Drop | ||
+ | | used in [[Graveyard]] missions | ||
+ | | | ||
+ | | Captured ghosts of the dead! | ||
+ | |- align="center" | ||
+ | | [[Giant Goblets]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 5 hours | ||
+ | | 100,000 | ||
+ | | [[Big Green]] Drop | ||
+ | | train [[Remote Control]] 16 in [[The End of the Universe]] | ||
+ | | | ||
+ | | Kiss the cup. | ||
+ | |- align="center" | ||
+ | | [[Gigantic Crate of Spaceship Parts]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,400,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Barely enough for a single capital ship. | ||
+ | |- align="center" | ||
+ | | [[Gilded Privies]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | Really improves the experience. | ||
+ | |- align="center" | ||
+ | | [[Gloopy Organic Webbing]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 200,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Ewww... It's Gloopy alright | ||
+ | |- align="center" | ||
+ | | [[Glowing Hull Fragment]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Its radioactive, but not with an isotope from your universe | ||
+ | |- align="center" | ||
+ | | [[Gluon Amplifiers]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | [[Gluon Amplifiers Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Unhooking them from the Planck attraction. | ||
+ | |- align="center" | ||
+ | | [[Goblets]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 30 minutes | ||
+ | | 1,000 | ||
+ | | Goblin Drop | ||
+ | | train [[Warp Navigation]] 2 in [[Lavanite]], and for [[Astral Injection]] | ||
+ | | | ||
+ | | Kiss the cup. | ||
+ | |- align="center" | ||
+ | | [[Gold]] | ||
+ | | Commodity | ||
+ | | 5,000,000 | ||
+ | | No | ||
+ | | 1,460 | ||
+ | | Extract using [[Base Items#Extractors|Gold Extractor]] | ||
+ | | build Gold Bars | ||
+ | | | ||
+ | | A soft, shiny, yellow, heavy, malleable, ductile transition metal, gold does not react with most chemicals. | ||
+ | |- align="center" | ||
+ | | [[Gold Bar]] | ||
+ | | Commodity | ||
+ | | 1,000,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | Built from Gold or Cyanure | ||
+ | | various [[:Category:Bar Skills|Bar Skillls]] | ||
+ | | | ||
+ | | 1 ton of Gold | ||
+ | |- align="center" | ||
+ | | [[Gold Dubloon]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 1 | ||
+ | | [[Tortuga Missions]] and [[Plunder Missions]] Reward | ||
+ | | Used in [[Tortuga Missions]] | ||
+ | | | ||
+ | | To trade for stuff on the black market. | ||
+ | |- align="center" | ||
+ | | [[Gold Fistful of Dollas]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | For a few dollas more... | ||
+ | |- align="center" | ||
+ | | [[Gold Nuggets]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 30 to 60 Gold, Requires 60 free space | ||
+ | | A big chunk of gold | ||
+ | |- align="center" | ||
+ | | [[Gold Sensor]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Detect stuff. | ||
+ | |- align="center" | ||
+ | | [[Goldenboy Coin Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Goldenboy Ingot]] Drop | ||
+ | | Pirating Mission | ||
+ | | | ||
+ | | Special Goldenboy Coin Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Goldenboy Ingot Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Goldenboy Ingot]] Drop | ||
+ | | Pirating Mission | ||
+ | | | ||
+ | | Special Goldenboy Ingot Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Goldenboy Nugget Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Goldenboy Nugget]] Drop | ||
+ | | Pirating Mission | ||
+ | | | ||
+ | | Special Goldenboy Nugget Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Goldenboy Pyrite Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Goldenboy Pyrite]] Drop | ||
+ | | Pirating Mission | ||
+ | | | ||
+ | | Special Goldenboy Pyrite Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Goldenboy Statue Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Goldenboy Statue]] Drop | ||
+ | | Pirating Mission | ||
+ | | | ||
+ | | Special Goldenboy Statue Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Good Aggravation Device]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building an aggravation device. | ||
+ | |- align="center" | ||
+ | | [[Good Agility Balancer]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building an agility balancer. | ||
+ | |- align="center" | ||
+ | | [[Good Capacity Equipment]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a capacity equipment. | ||
+ | |- align="center" | ||
+ | | [[Good Damage Materiel]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a damage materiel. | ||
+ | |- align="center" | ||
+ | | [[Good Deed Token]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Christmas_Missions#Letter for Token|Christmas Mission]] reward | ||
+ | | [[Christmas Missions#12 Good Deed Tokens -> 1 Astro Santa's Good Deed|Christmas Missions]] | ||
+ | | | ||
+ | | A token of the Christmas Spirit | ||
+ | |- align="center" | ||
+ | | [[Good Electric Gadget]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a electric gadget. | ||
+ | |- align="center" | ||
+ | | [[Good Energy Rigging]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building an energy rigging. | ||
+ | |- align="center" | ||
+ | | [[Good Fading Apparatus]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a fading apparatus. | ||
+ | |- align="center" | ||
+ | | [[Good Firing Harness]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a firing harness. | ||
+ | |- align="center" | ||
+ | | [[Good Nimbleness Rig]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a nimbleness rig. | ||
+ | |- align="center" | ||
+ | | [[Good Proximity Sensor]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | BP | ||
+ | | build some Proximity Module | ||
+ | | | ||
+ | | Used in building a proximity module. | ||
+ | |- align="center" | ||
+ | | [[Good Radar Equipage]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a radar equipage. | ||
+ | |- align="center" | ||
+ | | [[Good Recovery Implements]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a recovery implements. | ||
+ | |- align="center" | ||
+ | | [[Good Shield Booster]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | BP | ||
+ | | build some Shield Module | ||
+ | | | ||
+ | | Used in building a shield module. | ||
+ | |- align="center" | ||
+ | | [[Good Speed Fittings]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a speed fittings. | ||
+ | |- align="center" | ||
+ | | [[Good Stealth Mechanism]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a stealth mechanism. | ||
+ | |- align="center" | ||
+ | | [[Good Thrust Fixtures]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a thrust fixtures. | ||
+ | |- align="center" | ||
+ | | [[Good Tracking Gizmo]] | ||
+ | | Commodity | ||
+ | | 1,000,000 | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | BP | ||
+ | | build some Tracking Module | ||
+ | | | ||
+ | | Used in building a tracking module. | ||
+ | |- align="center" | ||
+ | | [[Good Traction Appendice]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a traction appendice. | ||
+ | |- align="center" | ||
+ | | [[Googly Eyes Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 5,000 | ||
+ | | | ||
+ | | | ||
+ | | SpacePoints cost: 10, Contains 1 Googly Eyes, Requires 1 free space, [Neurobound] | ||
+ | | Opens into a permanent Googly Eyes holoprojector which is Neurobound. | ||
+ | |- align="center" | ||
+ | | [[Grammies]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 32 minutes | ||
+ | | 10 | ||
+ | | [[Rumble 2]] Drop | ||
+ | | [[Piloting]] 16 in [[Rumble 2]] | ||
+ | | | ||
+ | | Not-so-glorious trophies | ||
+ | |- align="center" | ||
+ | | [[Gravity Controller]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 500 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Crucial parts for any large vessel. | ||
+ | |- align="center" | ||
+ | | [[Gravity Impulse Core]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 150 hours | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Mother's Core | ||
+ | |- align="center" | ||
+ | | [[Great Pumpkin]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | Halloween 2009 [[Undead Tobal]] drop and [[Halloween Missions]] reward | ||
+ | | Used in [[Halloween Missions]] | ||
+ | | | ||
+ | | Rare mythical gourd of Halloween :-O | ||
+ | |- align="center" | ||
+ | | [[Green Ingot]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,400 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | slightly chewed green ore globs. | ||
+ | |- align="center" | ||
+ | | [[Green Meanie Base Wreckage]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | The remains of Meanie Green Base | ||
+ | |- align="center" | ||
+ | | [[Green Ore]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,400 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | should this be...pulsing? | ||
+ | |- align="center" | ||
+ | | [[Gunky Organic Webbing]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 400,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Ewww... It's Gunky alright | ||
+ | |- align="center" | ||
+ | | [[Hanukkah Menorah]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Perhaps this belonged to Mr. Universe? Maybe you could ask Lenore. | ||
+ | |- align="center" | ||
+ | | [[Harmonic Shield Focusers]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Nanite regeneration | ||
+ | |- align="center" | ||
+ | | [[Hawk Remains]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Remains of a bird | ||
+ | |- align="center" | ||
+ | | [[Heated Metals]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Warm, glowing metal. | ||
+ | |- align="center" | ||
+ | | [[Heavy Kidd Drone Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Heavy Kidd Drone Crate Blueprint]] | ||
+ | | | ||
+ | | Breaks into 5 Heavy Kidd Drone, Requires 105 free space | ||
+ | | Contains three Heavy Kidd Drones. | ||
+ | |- align="center" | ||
+ | | [[Heavy Metals]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 550 | ||
+ | | | ||
+ | | | ||
+ | | Zone bound | ||
+ | | make the universe go 'round with some effort | ||
+ | |- align="center" | ||
+ | | [[Hell Fire Remains]] | ||
+ | | Commodity | ||
+ | | 1,000,000 | ||
+ | | 2 hours, 30 minutes | ||
+ | | 5 | ||
+ | | [[Cleft Thorn]] Drop | ||
+ | | build [[Weapons#Heat Weapons|Scorch's Immolation]] | ||
+ | | | ||
+ | | Still hot hot hot! | ||
+ | |- align="center" | ||
+ | | [[Hephaestus Fragments]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Fragments of Pretender Hephaestus Ship | ||
+ | |- align="center" | ||
+ | | [[Hephaestus Research Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Hephaestus Research Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | The result of lots of hard research | ||
+ | |- align="center" | ||
+ | | [[Hermes Delirium Tremens Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Hermes Delirium Tremens, Requires 335 free space | ||
+ | | A crate of Hermes Delirium Tremens Overloaders | ||
+ | |- align="center" | ||
+ | | [[Hermes Fragments]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Fragments of Pretender Hermes Ship | ||
+ | |- align="center" | ||
+ | | [[Hermes Power Punch Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Hermes Power Punch, Requires 335 free space | ||
+ | | A crate of Hermes Power Punch Overloaders | ||
+ | |- align="center" | ||
+ | | [[Hermes Research Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Hermes Research Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | The result of lots of hard research | ||
+ | |- align="center" | ||
+ | | [[High Priest's Blessing]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 10 minutes | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | [Neurobound] | ||
+ | | Proof that you have completed the Trials of adum. | ||
+ | |- align="center" | ||
+ | | [[Holochart Fragment Alpha]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 1 | ||
+ | | Mined in [[Tortuga]] | ||
+ | | build Holochart | ||
+ | | | ||
+ | | Part of an old map. | ||
+ | |- align="center" | ||
+ | | [[Holochart Fragment Beta]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 1 | ||
+ | | Mined in [[Tortuga]] | ||
+ | | build Holochart | ||
+ | | | ||
+ | | Part of an old map. | ||
+ | |- align="center" | ||
+ | | [[Holochart Fragment Delta]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 1 | ||
+ | | [[Tortuga]] AI Drop | ||
+ | | build Holochart | ||
+ | | | ||
+ | | Part of an old map. | ||
+ | |- align="center" | ||
+ | | Holochart Fragment Epsilon | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | None | ||
+ | | 1 | ||
+ | | Spawns in [[Tortuga]] as green debris | ||
+ | | build Holochart | ||
+ | | | ||
+ | | Part of an old map | ||
+ | |- align="center" | ||
+ | | [[Holochart Fragment Gamma]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 1 | ||
+ | | [[Tortuga]] AI drop | ||
+ | | build Holochart | ||
+ | | | ||
+ | | Part of an old map. | ||
+ | |- align="center" | ||
+ | | [[Holy Rat Flesh]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | You call this holy?! | ||
+ | |- align="center" | ||
+ | | [[Honey]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 200 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A sweet yellow liquid produced by bees | ||
+ | |- align="center" | ||
+ | | [[Honey Pot]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 to 10 Honey, Requires 10 free space | ||
+ | | A pot of royal honey that contains honey!! | ||
+ | |- align="center" | ||
+ | | [[Honorary Diploma]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10 | ||
+ | | [[Lyceum]] Mission Reward | ||
+ | | [[Infinite Knowledge]] in [[Platonic Academy]] | ||
+ | | | ||
+ | | Not exactly the same, but at least it's something! | ||
+ | |- align="center" | ||
+ | | [[Honorary Mention]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10 | ||
+ | | [[Lyceum]] Mission Reward | ||
+ | | [[Infinite Knowledge]] in [[Platonic Academy]] | ||
+ | | | ||
+ | | They recognized that you did... something. | ||
+ | |- align="center" | ||
+ | | [[Hot Nuclear Waste]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,400 | ||
+ | | | ||
+ | | | ||
+ | | Zone bound | ||
+ | | emphatically not in my back yard! | ||
+ | |- align="center" | ||
+ | | [[Hot Pumpkin Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 to 30 Flaming Lantern Missile, Requires 60 free space | ||
+ | | Smells like Cinnamon. T16 Heat Missile. | ||
+ | |- align="center" | ||
+ | | [[Hovering Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 10 Graviton Immunizer, Requires 20 free space | ||
+ | | This crate seems to defy the laws of gravity | ||
+ | |- align="center" | ||
+ | | [[Huge Launching Tube]] | ||
+ | | Commodity | ||
+ | | 50,000,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | DG Drop | ||
+ | | Used in Streamlined [[Fighter Bay Blueprints]] | ||
+ | | | ||
+ | | Used in upgrading to a more advanced launcher | ||
+ | |- align="center" | ||
+ | | Immature Rat Kitten | ||
+ | | Commodity | ||
+ | | | ||
+ | | None | ||
+ | | 100 | ||
+ | | Convert from Rat Flesh and Rations using [[Base Items#Converters/Manufacturing Items|Rat Hatchery]] | ||
+ | | used in [[Graveyard]] mission to make [[Fighters|Rat Kitten]] | ||
+ | | | ||
+ | | Too young for even you to toss out the airlock. | ||
+ | |- align="center" | ||
+ | | [[Imperial Chest]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | Reward for reporting an exploitable [[Bugs|bug]] | ||
+ | | | ||
+ | | Contains 1 Imperial Seal, Requires 1 free space | ||
+ | | A golden chest, this must contain something valuable. Item is character-bound once open | ||
+ | |- align="center" | ||
+ | | [[Imperial Seal]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | Cleaned with Imperial Cleaning Machine from Unclean Imperial Seal | ||
+ | | Neuro-Bound<br>various [[:Category:Imperial Seal Skills|Imperial Seal Skills]] | ||
+ | | Can't be put into locker, [Neurobound] | ||
+ | | Approved by the Emperor Himself | ||
+ | |- align="center" | ||
+ | | [[Indium]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 114,818 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | The 68th most abundant element in Earth's crust, however also obtainable from planetary mining! | ||
+ | |- align="center" | ||
+ | | [[Industrial Promethium Crystals]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 1500 to 3000 Promethium, Requires 3000 free space | ||
+ | | Crystalized Promethium | ||
+ | |- align="center" | ||
+ | | [[Infernal Cell]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Infernal Tempest Mission]] Reward, 5 in return for 3 Xeno Isotope, 3 Neutron Rod, and 7 Solar Radiation | ||
+ | | turned in at Alpha Research Station, [[Infernal Tempest]] for [[Infernal Tempest Missions]]. | ||
+ | | | ||
+ | | Store of untapped energy! | ||
+ | |- align="center" | ||
+ | | [[Insto Shield Tweak 2 Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Insto Shield Tweak 2, Requires 5 free space | ||
+ | | Crate of 5 Insto Shield Tweak 2s. | ||
+ | |- align="center" | ||
+ | | [[Insto Shield Tweak 3 Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Insto Shield Tweak 3, Requires 5 free space | ||
+ | | Crate of 5 Insto Shield Tweak 3s. | ||
+ | |- align="center" | ||
+ | | [[Insto Shield Tweak Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Insto Shield Tweak, Requires 5 free space | ||
+ | | Crate of 5 Insto Shield Tweaks. | ||
+ | |- align="center" | ||
+ | | [[Ion Caipirinha Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Ion Caipirinha, Requires 5 free space | ||
+ | | Crate of 5 Ion Caipirinhas. | ||
+ | |- align="center" | ||
+ | | [[Ion Rebirth Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Ion Rebirth, Requires 5 free space | ||
+ | | Crate of 5 Ion Rebirths. | ||
+ | |- align="center" | ||
+ | | [[Ion Salvation Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Ion Salvation, Requires 5 free space | ||
+ | | Crate of 5 Ion Salvations. | ||
+ | |- align="center" | ||
+ | | [[Irradiated Tumors]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 12 hours | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays to: Alien Husk Fragments | ||
+ | | A glowing mass of alien flesh. | ||
+ | |- align="center" | ||
+ | | [[Isvasa DNA]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 12 hours | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Gooey strands of genetic material. | ||
+ | |- align="center" | ||
+ | | [[Jello Shots]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 620,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | Packed with the most elastic and powerful jelly, which sticks the buzz with you for days! | ||
+ | |- align="center" | ||
+ | | [[Jelly Bean Dust]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 25,050 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Jelly Beans, Requires 5 free space | ||
+ | | Jelly Beans from a comet in dusty form | ||
+ | |- align="center" | ||
+ | | [[Jelly Bean Jug]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 50 to 75 Jelly Beans, Requires 75 free space | ||
+ | | A jug of... jelly beans? What the hell... | ||
+ | |- align="center" | ||
+ | | [[Jelly Beans]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | Extract using [[Base Items#Extractors|Jelly Bean Extractor]] | ||
+ | | 10 Jelly Beans building [[Extractor_Blueprints|Alien Bactery Extractor]](initial cost) | ||
+ | | | ||
+ | | Jelly beans are a type of confectionery that comes in many different (primarily fruit) flavors. | ||
+ | |- align="center" | ||
+ | | [[John's Token]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A special token from John, a man at the Easter Warren. | ||
+ | |- align="center" | ||
+ | | [[Jungle Armada Crest]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | This clearly used to belong to some Zaphragi ship. | ||
+ | |- align="center" | ||
+ | | [[Junkyard Scrap]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | This is definetely what Creaky wanted. What a piece of scrap. | ||
+ | |- align="center" | ||
+ | | [[Junkyard Scrapnote]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | This note can be turned in for disposable items and other space-environmental-friendly objects! | ||
+ | |- align="center" | ||
+ | | [[Jury Rigging of Hephaestus Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Jury Rigging of Hephaestus, Requires 335 free space | ||
+ | | A crate of Jury Rigging of Hephaestus Overloaders | ||
+ | |- align="center" | ||
+ | | [[Kalthi Depths Wreckage]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A wreck from Kalthi Depths. Maybe there's UrQa technology in there... | ||
+ | |- align="center" | ||
+ | | [[Kalthi Depths Wreckage Chest]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 2 Kalthi Depths Wreckage Crate, Requires 2 free space | ||
+ | | A crate containing crates of 10 Kalthi Depths Wreckage | ||
+ | |- align="center" | ||
+ | | [[Kalthi Depths Wreckage Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Kalthi Depths Wreckage, Requires 5 free space | ||
+ | | A crate of 5 Kalthi Depths Wreckage | ||
+ | |- align="center" | ||
+ | | [[Kalthi Depths Wreckage Trove]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 10 Kalthi Depths Wreckage Chest, Requires 10 free space | ||
+ | | A crate of crates, containing crates of 100 Kalthi Depths Wreckage | ||
+ | |- align="center" | ||
+ | | [[Kalthi Essence]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 12 hours | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | The very lifeforce of Kalthi, slowly fading away | ||
+ | |- align="center" | ||
+ | | [[Kalthi Manufacturing Parts]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Kalthi parts, useful for producing Kalthi technology | ||
+ | |- align="center" | ||
+ | | [[Kalthi Ship Plating]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | The remains of a Kalthi spaceship, quite impressive | ||
+ | |- align="center" | ||
+ | | [[Kendalite]] | ||
+ | | Commodity | ||
+ | | 10,000,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | Mined from asteroids in [[Contracosta]] | ||
+ | | Used as a mission item to get a key for the rest of the [[Contracosta]] chain. | ||
+ | | | ||
+ | | Used most commonly for ganglinite research | ||
+ | |- align="center" | ||
+ | | [[Kidd's Volatile Wrath Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 210,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 20 Kidd's Volatile Wrath, Requires 1340 free space | ||
+ | | 20 very angry overloaders. | ||
+ | |- align="center" | ||
+ | | [[Kromatico]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 30 minutes | ||
+ | | 15,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Gray is the color of life. | ||
+ | |- align="center" | ||
+ | | [[Kromatico Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | Contains 3 to 5 Kromatico, Requires 5 free space | ||
+ | | All the souls in a crate. | ||
+ | |- align="center" | ||
+ | | [[Kromelite]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 30 minutes | ||
+ | | 15,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | The universe is in black and white. | ||
+ | |- align="center" | ||
+ | | [[Kromelite Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | Contains 3 to 5 Kromelite, Requires 5 free space | ||
+ | | All the shades of grey in a crate. | ||
+ | |- align="center" | ||
+ | | [[Ksaravis'ayu Pod]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 25 Ksaravis'ayu, Requires 25 free space | ||
+ | | This organic pod is filled genetically engineered Aveksaka. T22 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Laconia]] | ||
+ | | Commodity | ||
+ | | 5,000,000 | ||
+ | | No | ||
+ | | 400 | ||
+ | | Extract using [[Base Items#Extractors|Laconia Extractor]] | ||
+ | | make Laconia Sheets | ||
+ | | | ||
+ | | A rare and nearly magical metal. | ||
+ | |- align="center" | ||
+ | | [[Laconia Aggravation Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Aggravation Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Increase hostiliy. | ||
+ | |- align="center" | ||
+ | | [[Laconia Agility Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Agility Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Increase turning. | ||
+ | |- align="center" | ||
+ | | [[Laconia Capacity Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Capacity Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Increase storage capacity. | ||
+ | |- align="center" | ||
+ | | [[Laconia Damage Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Damage Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Increase weapon damage. | ||
+ | |- align="center" | ||
+ | | [[Laconia Dust]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 27,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Laconia, Requires 5 free space | ||
+ | | Laconia from a comet in dusty form | ||
+ | |- align="center" | ||
+ | | [[Laconia Electric Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Electric Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Increase electric regeneration. | ||
+ | |- align="center" | ||
+ | | [[Laconia Energy Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Energy Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Increase energy maximum. | ||
+ | |- align="center" | ||
+ | | [[Laconia Fading Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Fading Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Decrease hostiliy. | ||
+ | |- align="center" | ||
+ | | [[Laconia Firing Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Firing Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Increase attack speed. | ||
+ | |- align="center" | ||
+ | | [[Laconia Nimbleness Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Nimbleness Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Increase nimbleness. | ||
+ | |- align="center" | ||
+ | | [[Laconia Plate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 30 to 60 Laconia, Requires 60 free space | ||
+ | | A plate of laconia. | ||
+ | |- align="center" | ||
+ | | [[Laconia Proximity Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Proximity Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Hopefully detect stuff that is close by. | ||
+ | |- align="center" | ||
+ | | [[Laconia Radar Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Radar Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Increase radar range and strength. | ||
+ | |- align="center" | ||
+ | | [[Laconia Range Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Range Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Increase firing range. | ||
+ | |- align="center" | ||
+ | | [[Laconia Recovery Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Recovery Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Increase shield recovery speed. | ||
+ | |- align="center" | ||
+ | | [[Laconia Reinforced Girders]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | Laconia-reinforced structural support. | ||
+ | |- align="center" | ||
+ | | [[Laconia Sheet]] | ||
+ | | Commodity | ||
+ | | 5,000,000 | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | [[Laconia Sheet Blueprint]] | ||
+ | | fortify things | ||
+ | | | ||
+ | | Laconia, one of the most durable substance known to man. | ||
+ | |- align="center" | ||
+ | | [[Laconia Shield Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Shield Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Increase shield resilience. | ||
+ | |- align="center" | ||
+ | | [[Laconia Shielding Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Laconia Shielding, Requires 100 free space | ||
+ | | Crate of 5 Laconia Shieldings. | ||
+ | |- align="center" | ||
+ | | [[Laconia Speed Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Speed Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Increase ship speed. | ||
+ | |- align="center" | ||
+ | | [[Laconia Stealth Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Stealth Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Allow for more undectability. | ||
+ | |- align="center" | ||
+ | | [[Laconia Thrust Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Thrust Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Increase engine thrust strength. | ||
+ | |- align="center" | ||
+ | | [[Laconia Tracking Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Tracking Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Track fast moving space objects. | ||
+ | |- align="center" | ||
+ | | [[Laconia Traction Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 60,000 | ||
+ | | [[Laconia Traction Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Increase traction strength. | ||
+ | |- align="center" | ||
+ | | [[Large Launching Tube]] | ||
+ | | Commodity | ||
+ | | 25,000,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | DG Drop | ||
+ | | Used in Streamlined [[Fighter Bay Blueprints]] | ||
+ | | | ||
+ | | Used in upgrading to a more advanced launcher | ||
+ | |- align="center" | ||
+ | | [[Large Paxian Subspace Supply Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 210,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 1 to 3 Eridium and 10 to 15 Allied Commendation and 3 to 10 Ammo Crate - Large Paxian Missile, Requires 28 free space | ||
+ | | A small collection of Paxian goods. | ||
+ | |- align="center" | ||
+ | | [[Large Station Gear Token Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100 | ||
+ | | | ||
+ | | | ||
+ | | Contains 20 Station Gear Token, Requires 20 free space | ||
+ | | Compacted Station Gear Tokens | ||
+ | |- align="center" | ||
+ | | [[Last Stand Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Last Stand, Requires 10 free space | ||
+ | | Crate of 5 Last Stands. | ||
+ | |- align="center" | ||
+ | | [[Lasting Resources Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Lasting Resources, Requires 5 free space | ||
+ | | Crate of 5 Lasting Resources'. | ||
+ | |- align="center" | ||
+ | | [[Lice Fighter Pack]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 300,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Lice Fighter, Requires 65 free space | ||
+ | | Lice Fighter's | ||
+ | |- align="center" | ||
+ | | [[Lion Heart Key]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | Drop | ||
+ | | enter Lion galaxy in [[The Serengeti]] | ||
+ | | | ||
+ | | The key to the lion heart | ||
+ | |- align="center" | ||
+ | | [[Locust Fighter Pack]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 300,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Locust Fighter, Requires 70 free space | ||
+ | | Locust Fighter's | ||
+ | |- align="center" | ||
+ | | [[Love Cylinder Remains]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 2 hours, 30 minutes | ||
+ | | 5 | ||
+ | | [[Rosemary]] Drop | ||
+ | | build various surgical things | ||
+ | | | ||
+ | | Seem less intimidating that way. | ||
+ | |- align="center" | ||
+ | | [[Lubricated Cyborgs]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | Dancing without friction. | ||
+ | |- align="center" | ||
+ | | [[Lunarium]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000,000 | ||
+ | | [[Lunarium Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | The dark side of the moon. | ||
+ | |- align="center" | ||
+ | | [[Lunarium Shard]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 24 hours | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A shard of the dark side of the moon. | ||
+ | |- align="center" | ||
+ | | [[Luscious North]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Luscious North Blueprint]] | ||
+ | | build Luscious West | ||
+ | | | ||
+ | | Luscious greed, west | ||
+ | |- align="center" | ||
+ | | [[Luscious South]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | Spawns as green debris in [[The Neutral Zone]] | ||
+ | | | ||
+ | | | ||
+ | | Luscious greed, east | ||
+ | |- align="center" | ||
+ | | [[Luscious West]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Luscious West Blueprint]] | ||
+ | | [[Bot Research]] | ||
+ | | | ||
+ | | Luscious greed, south | ||
+ | |- align="center" | ||
+ | | [[Luxurious Station Suite]] | ||
+ | | Mission Item | ||
+ | | | ||
+ | | No | ||
+ | | 50,000 | ||
+ | | [[Luxurious Station Suite Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Guarantee strike free workers! | ||
+ | |- align="center" | ||
+ | | [[Lyceum Diploma]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A citation worth part of an Honorary Diploma. | ||
+ | |- align="center" | ||
+ | | [[Lyceum Mention]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A citation worth part of an Honorary Mention. | ||
+ | |- align="center" | ||
+ | | [[Mad Scientist's Brain]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 150 hours | ||
+ | | 100,000 | ||
+ | | Drops from [[Mad Scientist]] | ||
+ | | [[Electrical Engineering]] 20 in [[Lunacy]] | ||
+ | | | ||
+ | | Even dead this thing is probably more intelligent than you. | ||
+ | |- align="center" | ||
+ | | [[Mad Scientist's Other Brain]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 150 hours | ||
+ | | 100,000 | ||
+ | | Drops from [[Mad Scientist]] | ||
+ | | [[Remote Control]] 18 in [[Lunacy]] | ||
+ | | | ||
+ | | Even dead this thing is probably more intelligent than you. | ||
+ | |- align="center" | ||
+ | | [[Master Pirate Crest]] | ||
+ | | Commodity | ||
+ | | 10,000 | ||
+ | | No | ||
+ | | 100 | ||
+ | | Drops from W2 and W3 Pirate [[AI]] | ||
+ | | | ||
+ | | | ||
+ | | Mark from a pirate | ||
+ | |- align="center" | ||
+ | | [[Master Pirate Strongbox]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100 | ||
+ | | | ||
+ | | | ||
+ | | Contains 4 to 6 Master Pirate Crest, Requires 6 free space | ||
+ | | A strong chest of Master Pirate Crests | ||
+ | |- align="center" | ||
+ | | [[Matra Markata Prahetiayu Pod]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 25 Matra Markata Prahetiayu, Requires 25 free space | ||
+ | | This organic pod is filled genetically engineered Aveksaka. T22 Radiation Missile. | ||
+ | |- align="center" | ||
+ | | [[Medium Launching Tube]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | DGs | ||
+ | | [[Fighter Bay Blueprints]] | ||
+ | | | ||
+ | | Used in upgrading to a more advanced launcher | ||
+ | |- align="center" | ||
+ | | [[Medium Paxian Subspace Supply Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 210,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 3 to 5 Allied Commendation and 3 to 10 Ammo Crate - Medium Paxian Missile, Requires 15 free space | ||
+ | | A small collection of Paxian goods. | ||
+ | |- align="center" | ||
+ | | [[Mega Warmth Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Mega Warmth, Requires 5 free space | ||
+ | | Crate of 5 Mega Warmths. | ||
+ | |- align="center" | ||
+ | | [[Mercurial Docking Clamps]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | [[Mercurial Docking Clamps Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | It doesn't use sensors, it feels the void | ||
+ | |- align="center" | ||
+ | | [[Mercury]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 7,500 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Usually liquid, but frozen from the depths of space. | ||
+ | |- align="center" | ||
+ | | [[Metallic Shard]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 50,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Remains of a Delquadrakimdan | ||
+ | |- align="center" | ||
+ | | [[Metals]] | ||
+ | | Commodity | ||
+ | | 90 | ||
+ | | No | ||
+ | | 550 | ||
+ | | Extract using [[Base Items#Extractors|Metal Drill]] | ||
+ | | build just about everything | ||
+ | | | ||
+ | | Make the universe go 'round | ||
+ | |- align="center" | ||
+ | | [[Micro Scrap Part]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A few things to recycle in there (worth about 1,000 credits in repair). | ||
+ | |- align="center" | ||
+ | | [[Microbes Amoureuses]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | [[Microbes Amoureuses Blueprint]] | ||
+ | | tuition for [[Warp Navigation]] 4 in [[Emphatic Biology]] and [[Station Management]] 20 in [[Biologique]] | ||
+ | | Prevents jumping to other galaxies, Decays at universe reset. | ||
+ | | Tout le monde aiment les microbes amoureuses. Careful! These microbes adapt to your brain pattern when they come into contact with you and will die if you disconnect for too long or leave in a ship | ||
+ | |- align="center" | ||
+ | | [[Microbes Blancs]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 33 minutes, 20 seconds | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Microbes Blancs, pas pour les marches blancs. | ||
+ | |- align="center" | ||
+ | | Microbes Noirs | ||
+ | | Commodity | ||
+ | | | ||
+ | | 33 minutes, 20 seconds | ||
+ | | 1 | ||
+ | | Mined in [[Emphatic Biology]] | ||
+ | | build Microbes Amoureuses | ||
+ | | | ||
+ | | Microves Noirs, pas pour les marches noirs. | ||
+ | |- align="center" | ||
+ | | [[Microbes Warp]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | [[Microbes Warp Blueprint]] | ||
+ | | | ||
+ | | Can't be put into locker, Prevents jumping to other galaxies, Decays at universe reset. | ||
+ | | Tout le monde aiment les microbes warp. Careful! These microbes adapt to your brain pattern when they come into contact with you and will die if you disconnect for too long or leave in a ship | ||
+ | |- align="center" | ||
+ | | Microchips | ||
+ | | Commodity | ||
+ | | 150 | ||
+ | | None | ||
+ | | 10 | ||
+ | | Built from silicon using [[Base Items#Converters/Manufacturing Items|MicroFab]] | ||
+ | | build many things | ||
+ | | | ||
+ | | Pentium LVX's | ||
+ | |- align="center" | ||
+ | | [[Middling Admixium]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | [[Middling Admixium Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | The core of all madness | ||
+ | |- align="center" | ||
+ | | [[Milli's Burger]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 55 hours, 33 minutes, 20 seconds | ||
+ | | 5 | ||
+ | | [[The End of the Universe]] -- 500 million | ||
+ | | Used in [[Apprentice's Ward Missions]] | ||
+ | | | ||
+ | | The composite interests over the last few trillion years should be enough to cover the cost of that meal right? | ||
+ | |- align="center" | ||
+ | | [[Mining Token]] | ||
+ | | Commodity | ||
+ | | 5 | ||
+ | | No | ||
+ | | 100 | ||
+ | | Mined from [[Asteroids]] in [[Arena Lobby]] | ||
+ | | Used in [[Arena Lobby]] Missions | ||
+ | | | ||
+ | | Great for making any good miner proud! | ||
+ | |- align="center" | ||
+ | | [[Monochrome Hue Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Monochrome Hue]] Drop | ||
+ | | Pirate Mission | ||
+ | | | ||
+ | | Special Monochrome Hue Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Monochrome Tint Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Monochrome Tint]] Drop | ||
+ | | Pirate Mission | ||
+ | | | ||
+ | | Special Monochrome Tint Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Mustard Yellow Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 50 Particle Acceleration Overloader, Requires 2950 free space | ||
+ | | A mysterious crate | ||
+ | |- align="center" | ||
+ | | [[Mysterious Cyborgs]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 8,000,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | Probably best not to know. | ||
+ | |- align="center" | ||
+ | | [[Mzungu Green Orb]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | Ruin -- ? | ||
+ | | build [[Drones|Orb Drone]] | ||
+ | | | ||
+ | | what is this good for? | ||
+ | |- align="center" | ||
+ | | [[NCC-Bulk Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[NCC-Bulk]] Drop | ||
+ | | Pirate Mission | ||
+ | | | ||
+ | | Special NCC-Bulk Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Nanite]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | [[Nanite Fabrication Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Infinitesimally small robot. | ||
+ | |- align="center" | ||
+ | | [[Nano Scrap Part]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A few things to recycle in there (worth about 100 credits in repair). | ||
+ | |- align="center" | ||
+ | | [[Nanochips]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Where do I stick the qubits again? | ||
+ | |- align="center" | ||
+ | | [[Nanosilicon]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 400 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Useful for making extremely compact circuitry. | ||
+ | |- align="center" | ||
+ | | [[Nathaniel's Emblem]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | [[Nathaniel Courthope]] and [[Captain Albatross]] Drop | ||
+ | | [[Piracy]] 20 | ||
+ | | | ||
+ | | Token of your pirating. | ||
+ | |- align="center" | ||
+ | | [[Neural Keysyncs]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | Drop from all [[DG]] AI | ||
+ | | key get through locked warps in [[DG]]s,<br> decays upon warping and on relogging. | ||
+ | | | ||
+ | | Delicate membrane allows intergalactic travel through locked gates. | ||
+ | |- align="center" | ||
+ | | [[Neutrinon]] | ||
+ | | Commodity | ||
+ | | _ | ||
+ | | 50 hours | ||
+ | | 1 | ||
+ | | Drop from [[Speedy Gonzales]] in [[Micron]]. | ||
+ | | contruct various items. | ||
+ | | | ||
+ | | Quantum of radiation. | ||
+ | |- align="center" | ||
+ | | [[Neutron Rod]] | ||
+ | | Commodity | ||
+ | | _ | ||
+ | | 45 minutes | ||
+ | | 2,000 | ||
+ | | mined from [[Asteroids]] in [[Infernal Tempest]] near the Alpha sun | ||
+ | | [[Infernal Tempest Missions|missions]] in [[Infernal Tempest]] | ||
+ | | | ||
+ | | Eating this is a bad idea, in fact you probably shouldn't be touching it. | ||
+ | |- align="center" | ||
+ | | [[Ngorongoro key]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in accessing Ngorongoro Crater | ||
+ | |- align="center" | ||
+ | | [[Nightfury's Burst Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 3,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 25 Nightfury's Burst, Requires 25 free space | ||
+ | | Contains 25 Nightfury's Burst tweaks | ||
+ | |- align="center" | ||
+ | | [[Nitinol]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 5,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | An elastic alloy that remembers its shape. | ||
+ | |- align="center" | ||
+ | | [[Nitro Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Nitro, Requires 15 free space | ||
+ | | Crate of 5 Nitros. | ||
+ | |- align="center" | ||
+ | | [[Not Too Badly Damaged Positronic Brain]] | ||
+ | | Mission Item | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Not too badly damaged. | ||
+ | |- align="center" | ||
+ | | [[Nuclear Waste]] | ||
+ | | Commodity | ||
+ | | 500 | ||
+ | | No | ||
+ | | 1,400 | ||
+ | | Extract using [[Base Items#Extractors|Nuclear Waste Collector]] | ||
+ | | fuel energies | ||
+ | | | ||
+ | | Not in my back yard! | ||
+ | |- align="center" | ||
+ | | [[Nutter Sputters]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 50 hours | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Nut-rific! | ||
+ | |- align="center" | ||
+ | | [[Oilheart's Afterburner Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Oilheart's Afterburner, Requires 10 free space | ||
+ | | Crate of 5 Oilheart's Afterburners. | ||
+ | |- align="center" | ||
+ | | [[Oilheart's Best Afterburner Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Oilheart's Best Afterburner, Requires 10 free space | ||
+ | | Crate of 5 Oilheart's Best Afterburners. | ||
+ | |- align="center" | ||
+ | | [[Oilheart's Better Afterburner Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Oilheart's Better Afterburner, Requires 10 free space | ||
+ | | Crate of 5 Oilheart's Better Afterburners. | ||
+ | |- align="center" | ||
+ | | [[Olduvai Gorge key]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | Key to [[Olduvai Gorge]] | ||
+ | | | ||
+ | | Used in accessing Olduvai Gorge | ||
+ | |- align="center" | ||
+ | | [[Osmium]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 19,023 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Osmium is the densest naturally occurring element | ||
+ | |- align="center" | ||
+ | | [[Overclocked Chatbots]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,600,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | Hey, hey, hey, so this one time Bzzz and after that the microwave went bzzzzz. | ||
+ | |- align="center" | ||
+ | | [[Oversized Helga Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Special Oversized Helga Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Oversized Rosburst Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Special Oversized Rosburst Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Oversized Zebucart Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Special Oversized Zebucart Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Pallet of Eggbox Crates]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 300,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 4 to 10 Eggbox Crate, Requires 10 free space | ||
+ | | A full pallet? Wow! Don't drop 'em! | ||
+ | |- align="center" | ||
+ | | [[Paranormal Research Diploma]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100 | ||
+ | | [[Graveyard]] Mission Reward | ||
+ | | missions in [[Graveyard]] | ||
+ | | | ||
+ | | Proof that you believe in ghosts! | ||
+ | |- align="center" | ||
+ | | [[Pax Astralogica Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Pax Astralogica]] Drop | ||
+ | | Pirate Mission | ||
+ | | | ||
+ | | Special Pax Astralogica Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Pax Cosmologica Fighter Generator Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 210,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 1 Small Pax Cosmologica Fighter Generator, Requires 0 free space | ||
+ | | A compacted Paxian fighter generator. | ||
+ | |- align="center" | ||
+ | | [[Paxian Alloy Plating]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 25,000 | ||
+ | | [[Paxian Alloy Plating Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | An alloy plate made from an extremely strange mixture of metals. | ||
+ | |- align="center" | ||
+ | | [[Paxian Figurines]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops, Contains 125 Baobabs, Requires 125 free space | ||
+ | | Paxian figurines, paint them yourself! | ||
+ | |- align="center" | ||
+ | | [[Paxian Medallion]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A small coin rewarded for service to the Paxians. | ||
+ | |- align="center" | ||
+ | | Paxian Research Medal | ||
+ | | Commodity | ||
+ | | | ||
+ | | None | ||
+ | | 10 | ||
+ | | [[Enigmatic Sector Missions]] Reward | ||
+ | | train [[:Category: Knowledge Skills|Knowledge Skills]]<br> in [[Enigmatic Sector]] | ||
+ | | | ||
+ | | Learn something. | ||
+ | |- align="center" | ||
+ | | [[Paxian Space Suit]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | Fun, fun, fun, in the sun, sun, sun... | ||
+ | | It's cold outside, there's no kind of atmosphere, I'm all alone, more or less, Let me fly, far away from here, | ||
+ | |- align="center" | ||
+ | | [[Peasants]] | ||
+ | | Commodity | ||
+ | | 200 | ||
+ | | No | ||
+ | | 200 | ||
+ | | Bought from colonies or AI base. | ||
+ | | population of colonies | ||
+ | | | ||
+ | | Genetically engineered for compliance. Resistance is feudal. | ||
+ | |- align="center" | ||
+ | | [[Perilium]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000,000 | ||
+ | | [[Perilium Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | The core of all madness | ||
+ | |- align="center" | ||
+ | | [[Perilium Piece]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 24 hours | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | The core of all madness, in pieces | ||
+ | |- align="center" | ||
+ | | [[Perilous Blocker Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Perilous Blocker, Requires 5 free space | ||
+ | | A crate of 5 Perilous Blockers | ||
+ | |- align="center" | ||
+ | | [[Perilous Burst Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Perilous Burst, Requires 5 free space | ||
+ | | A crate of 5 Perilous Bursts | ||
+ | |- align="center" | ||
+ | | [[Perilous Movement Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Perilous Movement, Requires 5 free space | ||
+ | | A crate of 5 Perilous Movements | ||
+ | |- align="center" | ||
+ | | [[Perilous Scope Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Perilous Scope, Requires 5 free space | ||
+ | | A crate of 5 Perilous Scopes | ||
+ | |- align="center" | ||
+ | | [[Perilous Shield Booster Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Perilous Shield Booster, Requires 5 free space | ||
+ | | A crate of 5 Perilous Shield Boosters | ||
+ | |- align="center" | ||
+ | | [[Perilous Strength Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Perilous Strength, Requires 5 free space | ||
+ | | A crate of 5 Perilous Strengths | ||
+ | |- align="center" | ||
+ | | [[Permission of the Prophet]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 50 hours | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | You are now allowed to create ships in the likeness of the prophet himself! | ||
+ | |- align="center" | ||
+ | | [[Personal Computers]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 400 | ||
+ | | Convert from ? using [[Base Items#Converters/Manufacturing Items|Dall Computer Assembly Plant]] | ||
+ | | | ||
+ | | | ||
+ | | Making world's go round all across the universe. | ||
+ | |- align="center" | ||
+ | | [[Petroleum]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | Extract using [[Base Items#Extractors|Petroleum Extractor]] | ||
+ | | build high level things | ||
+ | | | ||
+ | | A generic term applied to oil and oil products in all forms. | ||
+ | |- align="center" | ||
+ | | [[Petroleum Dust]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 30,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Petroleum, Requires 5 free space | ||
+ | | Frozen Petroleum from a comet in dusty form | ||
+ | |- align="center" | ||
+ | | [[Petroleum Pit]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 50 to 75 Petroleum, Requires 75 free space | ||
+ | | Seriously? A pit of petroleum? In space? | ||
+ | |- align="center" | ||
+ | | [[Phantom Peasant]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | [[Halloween]] Drop | ||
+ | | Used in [[Graveyard]] Missions | ||
+ | | | ||
+ | | A disgruntled dead Peasant... how suprising. | ||
+ | |- align="center" | ||
+ | | [[Phased Metals]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 450 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Strong, durable alloys found only in Subspace. | ||
+ | |- align="center" | ||
+ | | [[Photon Dissipators]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | [[Photon Dissipators Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | The past had ninjas. The future has you. | ||
+ | |- align="center" | ||
+ | | [[Pieces o' Eight]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | [[Brigand's Stronghold]] missions | ||
+ | | none | ||
+ | | | ||
+ | | To trade for stuff on the black market. | ||
+ | |- align="center" | ||
+ | | [[Pilot's Renevant]] | ||
+ | | Commodity | ||
+ | | 200 | ||
+ | | No | ||
+ | | 10 | ||
+ | | Halloween Drop | ||
+ | | Used in [[Graveyard]] Missions | ||
+ | | | ||
+ | | He found out that sometimes a Hotrod can go too fast. Coincidentally, he forgot his pressure suit. | ||
+ | |- align="center" | ||
+ | | [[Pirate Crest]] | ||
+ | | Commodity | ||
+ | | 10,000 | ||
+ | | No | ||
+ | | 100 | ||
+ | | Drops from pirating [[AI]] | ||
+ | | Used in [[Sol]] Missions | ||
+ | | | ||
+ | | Mark from a pirate | ||
+ | |- align="center" | ||
+ | | [[Pirate Strongbox]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100 | ||
+ | | | ||
+ | | | ||
+ | | Contains 4 to 6 Pirate Crest, Requires 6 free space | ||
+ | | A strong chest of Pirate Crests | ||
+ | |- align="center" | ||
+ | | [[Pirated Lyceum Research Module I]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | This is why we can't have nice things. | ||
+ | |- align="center" | ||
+ | | [[Pirated Lyceum Research Module II]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | They should really invest in DRM. | ||
+ | |- align="center" | ||
+ | | [[Pirated Lyceum Research Module III]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | They never learn, do they? | ||
+ | |- align="center" | ||
+ | | [[Pirated Lyceum Research Module IV]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Seriously, this is getting ridiculous. | ||
+ | |- align="center" | ||
+ | | [[Pirated Lyceum Research Module V]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | They've got a leak, that's the only way... | ||
+ | |- align="center" | ||
+ | | [[Pirated Lyceum Research Module VI]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | At this point, I don't feel sorry for them. | ||
+ | |- align="center" | ||
+ | | [[Pirated Lyceum Research Module VII]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | How do you pirate something that isn't released yet!? | ||
+ | |- align="center" | ||
+ | | [[Plasma Crystal Dust]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 75,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Plasma Crystals, Requires 5 free space | ||
+ | | Tiny Plasma Crystals from a comet in dusty form | ||
+ | |- align="center" | ||
+ | | [[Plasma Crystals]] | ||
+ | | Commodity | ||
+ | | 1,000,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | Extracted from [[Hyper]] using [[Base Items#Extractors|Plasma Extractor]] | ||
+ | | build [[Drones|Plasmite Drone]] | ||
+ | | | ||
+ | | Enigmatic crystal ball, sadly there's no star in it ... | ||
+ | |- align="center" | ||
+ | | [[Platinum]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,617 | ||
+ | | Extracted using [[Base Items#Extractors|Platinum Extractor]] | ||
+ | | build Platinum Bars | ||
+ | | | ||
+ | | A dense (heavy) silvery grey metal, atomic number 78, atomic weight 195.078. | ||
+ | |- align="center" | ||
+ | | [[Platinum Bar]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | Built from Platinum or Cyanure | ||
+ | | various [[:Category:Bar Skills|Bar Skills]] | ||
+ | | | ||
+ | | 1 ton of Platinum | ||
+ | |- align="center" | ||
+ | | [[Platinum Fistful of Dollas]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | For a few dollas more... | ||
+ | |- align="center" | ||
+ | | [[Platinum Piece]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 10 to 30 Platinum, Requires 30 free space | ||
+ | | A big piece of platinum | ||
+ | |- align="center" | ||
+ | | [[Platinum Sensor]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Detect stuff. | ||
+ | |- align="center" | ||
+ | | [[Portable Lavatory]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,500 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | When running back home just isn't possible. | ||
+ | |- align="center" | ||
+ | | [[Poseidon Fragments]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Fragments of Pretender Poseidon Ship | ||
+ | |- align="center" | ||
+ | | [[Poseidon Research Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Poseidon Research Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | The result of lots of hard research | ||
+ | |- align="center" | ||
+ | | [[Power Doughnut Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Power Doughnut, Requires 5 free space | ||
+ | | Crate of 5 Power Doughnuts. | ||
+ | |- align="center" | ||
+ | | [[Power Punch Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Power Punch, Requires 5 free space | ||
+ | | Crate of 5 Power Punchs. | ||
+ | |- align="center" | ||
+ | | [[Power Punch GT Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 to 10 Power Punch GT, Requires 10 free space | ||
+ | | Crate of 5 Power Punch GTs. | ||
+ | |- align="center" | ||
+ | | [[Power Punch Z Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Power Punch Z, Requires 5 free space | ||
+ | | Crate of 5 Power Punch Zs. | ||
+ | |- align="center" | ||
+ | | [[Praheti DNA]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 12 hours | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Gooey strands of genetic material. | ||
+ | |- align="center" | ||
+ | | [[Prawn Piece]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | This seems to be a piece that belongs to something bigger, I wonder what happens if we put them all together | ||
+ | |- align="center" | ||
+ | | [[Precision Crystal Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Precision Crystal, Requires 20 free space | ||
+ | | Crate of 5 Precision Crystals. | ||
+ | |- align="center" | ||
+ | | [[Precision Juice Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Precision Juice, Requires 15 free space | ||
+ | | Crate of 5 Precision Juices. | ||
+ | |- align="center" | ||
+ | | [[Precision Pantacosms]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 4,000,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | They fly straight on. | ||
+ | |- align="center" | ||
+ | | [[Precision Pill Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Precision Pill, Requires 5 free space | ||
+ | | Crate of 5 Precision Pills. | ||
+ | |- align="center" | ||
+ | | [[Precision Shot Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Precision Shot, Requires 10 free space | ||
+ | | Crate of 5 Precision Shots. | ||
+ | |- align="center" | ||
+ | | [[Primal Jungle Powercore]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 25,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Still flickers with primal energy. | ||
+ | |- align="center" | ||
+ | | [[Primal Lion Powercore]] | ||
+ | | Commodity | ||
+ | | 50,000,000 | ||
+ | | No | ||
+ | | 250,000 | ||
+ | | [[The Serengeti|UZ]] Drop | ||
+ | | build [[Lion]] | ||
+ | | | ||
+ | | Still flicker with energy. | ||
+ | |- align="center" | ||
+ | | [[Primal Lion Ship Remains]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 500,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Remains of a Lion class ship. | ||
+ | |- align="center" | ||
+ | | [[Primal Panther Powercore]] | ||
+ | | Commodity | ||
+ | | 1,000,000 | ||
+ | | No | ||
+ | | 250,000 | ||
+ | | [[The Serengeti|UZ]] Drop | ||
+ | | build [[Panther]] | ||
+ | | | ||
+ | | Still flicker with energy. | ||
+ | |- align="center" | ||
+ | | [[Primal Panther Ship Remains]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 50,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Remains of a Panther class ship. | ||
+ | |- align="center" | ||
+ | | [[Primal Rhino Powercore]] | ||
+ | | Commodity | ||
+ | | 1,000,000 | ||
+ | | No | ||
+ | | 250,000 | ||
+ | | [[The Serengeti|UZ]] Drop | ||
+ | | build [[Rhino]] | ||
+ | | | ||
+ | | Still flicker with energy. | ||
+ | |- align="center" | ||
+ | | [[Primal Rhino Ship Remains]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 500,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Remains of a Rhino class ship. | ||
+ | |- align="center" | ||
+ | | [[Primal Zebra Powercore]] | ||
+ | | Commodity | ||
+ | | 1,000,000 | ||
+ | | No | ||
+ | | 250,000 | ||
+ | | [[The Serengeti|UZ]] Drop | ||
+ | | build [[Zebra]] | ||
+ | | | ||
+ | | Still flicker with energy. | ||
+ | |- align="center" | ||
+ | | [[Primal Zebra Ship Remains]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 500,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Remains of a Zebra class ship. | ||
+ | |- align="center" | ||
+ | | [[Pristine Alien Egg]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 5 hours | ||
+ | | 5 | ||
+ | | [[Alien Xenobiology Research Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | An entirely undamaged alien egg. | ||
+ | |- align="center" | ||
+ | | [[Prized Egg]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | An egg successfully put back together from its parts | ||
+ | |- align="center" | ||
+ | | [[Promethium]] | ||
+ | | Commodity | ||
+ | | 18,000 | ||
+ | | 25 minutes | ||
+ | | 2,000 | ||
+ | | converted from Fermium using [[Base Items#Converters/Manufacturing Items|Nuclear Convotronic]] | ||
+ | | build just about everything | ||
+ | | | ||
+ | | Stealing fire from the Gods of Space | ||
+ | |- align="center" | ||
+ | | [[Promethium Crystals]] | ||
+ | | Commodity | ||
+ | | _ | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | DG Drop | ||
+ | | | ||
+ | | Breaks into 75 to 150 Promethium, Requires 150 free space | ||
+ | | Crystalized Promethium | ||
+ | |- align="center" | ||
+ | | [[Promethium Cube]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Promethium Cube Blueprint]] | ||
+ | | | ||
+ | | Breaks into 75 Promethium, Requires 75 free space | ||
+ | | Contains 75 Promethium. | ||
+ | |- align="center" | ||
+ | | [[Promethium Matrix Crystal]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 3 to 5 Promethium Crystals, Requires 5 free space | ||
+ | | Crystception. | ||
+ | |- align="center" | ||
+ | | [[Psion Icicles]] | ||
+ | | Commodity | ||
+ | | 13,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | bought in [[Absolution (Galaxy)|Absolution]] | ||
+ | | build [[Base Weapon Blueprints|Base Weapons]] and [[Porpoise]]s | ||
+ | | | ||
+ | | frozen brilliance, rather valuable to some | ||
+ | |- align="center" | ||
+ | | [[Pumpkin Shard]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | Halloween 2009 Drop | ||
+ | | Used in [[Halloween Missions]] | ||
+ | | | ||
+ | | a glowing piece of a gourd | ||
+ | |- align="center" | ||
+ | | [[Pumpkins]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Make a Jack 'o Lantern and eat the seeds! | ||
+ | |- align="center" | ||
+ | | [[Putrid Rat Membrane]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 200 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Covering your hull in this stuff might be gross, but it's sure to get you deeper into Plaguespace. | ||
+ | |- align="center" | ||
+ | | [[Pyrite]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 450 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Fool's gold. | ||
+ | |- align="center" | ||
+ | | [[Pyrite Dust]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 26,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Pyrite, Requires 5 free space | ||
+ | | Pyrite from a comet in dusty form | ||
+ | |- align="center" | ||
+ | | [[Pyritic Radiation]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 700 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Mildly dangerous radiation created by Subspace anomalies. | ||
+ | |- align="center" | ||
+ | | [[Qa Quuu Drone Container]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100 | ||
+ | | | ||
+ | | | ||
+ | | Contains 1 Qa Quuu Drone, Requires 5000 free space | ||
+ | | Advanced Alien Technology. In a container. | ||
+ | |- align="center" | ||
+ | | [[Quantitative Shielding Ore Fragment]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 250,000 | ||
+ | | [[Quantitative Shielding Ore Fragment Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Ore that has multiphasic shielding bubble around it! | ||
+ | |- align="center" | ||
+ | | [[Quantumum]] | ||
+ | | Commodity | ||
+ | | 5,000,000 | ||
+ | | No | ||
+ | | 100 | ||
+ | | Extract using [[Base Items#Extractors|Quantumum Extractor]] | ||
+ | | build high level things | ||
+ | | | ||
+ | | Powerful energy particles that sometimes stay in a stable state. | ||
+ | |- align="center" | ||
+ | | [[Quantumum Dust]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 25,500 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Quantumum, Requires 5 free space | ||
+ | | Quantumum from a comet in dusty form | ||
+ | |- align="center" | ||
+ | | [[Quantumum Sphere]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 30 to 60 Quantumum, Requires 60 free space | ||
+ | | A sphere of energetic, but stable, quantumum. | ||
+ | |- align="center" | ||
+ | | [[Quantumum Trackers]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | [[Quantumum Trackers Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Predictive 4-D imaging. | ||
+ | |- align="center" | ||
+ | | [[Quartz Crystals]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 700 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Silicon-Oxygen Tetrahedra | ||
+ | |- align="center" | ||
+ | | [[Quick Attack Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Quick Attack, Requires 5 free space | ||
+ | | Crate of 5 Quick Attacks. | ||
+ | |- align="center" | ||
+ | | [[Quickened Fusion Cells]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,800,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | Burns twice as fast. | ||
+ | |- align="center" | ||
+ | | [[Quickened Microchips]] | ||
+ | | Commodity | ||
+ | | 5000000 | ||
+ | | No | ||
+ | | 30 | ||
+ | | Made with a Built from silicon using [[Base Items#Converters/Manufacturing Items| ?]]using 1 Quantumum and 1 Microchip | ||
+ | | building modules for high-end gear | ||
+ | | | ||
+ | | Microchips infused with energy. | ||
+ | |- align="center" | ||
+ | | [[Quu Drone Container]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100 | ||
+ | | | ||
+ | | | ||
+ | | Contains 1 Quu Drone, Requires 560 free space | ||
+ | | Alien Technology. In a container. | ||
+ | |- align="center" | ||
+ | | [[Rackham's Remains]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 50 hours | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Once a great pirate | ||
+ | |- align="center" | ||
+ | | [[Rage of Ares Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Rage of Ares, Requires 335 free space | ||
+ | | A crate of Rage of Ares Overloaders | ||
+ | |- align="center" | ||
+ | | [[Rahnti DNA]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 12 hours | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Gooey strands of genetic material. | ||
+ | |- align="center" | ||
+ | | [[Rajanicara DNA]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 12 hours | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Gooey strands of genetic material. | ||
+ | |- align="center" | ||
+ | | [[Range Crystallizers]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | [[Range Crystallizers Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | To infinity, and beyond! | ||
+ | |- align="center" | ||
+ | | [[Rapid Attack Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Rapid Attack, Requires 5 free space | ||
+ | | Crate of 5 Rapid Attacks. | ||
+ | |- align="center" | ||
+ | | [[Rations]] | ||
+ | | Commodity | ||
+ | | 80 | ||
+ | | No | ||
+ | | 200 | ||
+ | | converted from Space Oats using [[Base Items#Converters/Manufacturing Items|MRE Factory]] | ||
+ | | feed Workers | ||
+ | | | ||
+ | | K-rations, grits, and more | ||
+ | |- align="center" | ||
+ | | [[Ravings]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 50 minutes | ||
+ | | 1 | ||
+ | | [[Wingship II Plus|Wingship II+]] drop in [[Fraternity]] | ||
+ | | train [[Bot Tweaking]] | ||
+ | | | ||
+ | | Rabble, Rabble RABBLE! | ||
+ | |- align="center" | ||
+ | | [[Raw Energy Core]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Handle with extreme care. | ||
+ | |- align="center" | ||
+ | | [[Reaver Corpse]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 50 hours | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Remains of a Reaver | ||
+ | |- align="center" | ||
+ | | [[Red Cross Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 50 Emergency Shield Reconstructor, Requires 2250 free space | ||
+ | | The red cross is everwhere...... | ||
+ | |- align="center" | ||
+ | | [[Red Photon Keycard]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | [[Red Photon Oversized Turret]] drop | ||
+ | | enter [[Red Photon Research Complex]] | ||
+ | | | ||
+ | | Can't go on without it | ||
+ | |- align="center" | ||
+ | | [[Red Photon Prototype Blueprint]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 150 hours | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | In the event they fall into the wrong hands, these blueprints are equipped with a self-destruct mechanism! | ||
+ | |- align="center" | ||
+ | | [[Red Photon Unfinished Blueprint]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Unfinished? Maybe someone can finish it... | ||
+ | |- align="center" | ||
+ | | [[Reinforced Kalthi Essence]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 24 hours | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | The very lifeforce of Kalthi, slowly fading away | ||
+ | |- align="center" | ||
+ | | [[Reversed Baobabs]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 300 | ||
+ | | | ||
+ | | | ||
+ | | Zone bound | ||
+ | | This way up! | ||
+ | |- align="center" | ||
+ | | [[Rhenium]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 186,207 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Rhenium is one of the rarest elements in the Earth's crust, however also obtainable from planetary mining! | ||
+ | |- align="center" | ||
+ | | [[Rosemary Sprig]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 25 minutes | ||
+ | | 100 | ||
+ | | [[Rosemary]] Drop | ||
+ | | [[Piracy]] 14 at [[Bipolar]] | ||
+ | | | ||
+ | | Great for potatoes. | ||
+ | |- align="center" | ||
+ | | [[Rosfire Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Rosfire]] Drop | ||
+ | | Pirate Mission | ||
+ | | | ||
+ | | Special Rosfire Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Rotting Rat Hide]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Why anyone would want this is beyond you... | ||
+ | |- align="center" | ||
+ | | [[Rotting Remains]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | Dropped by [[Undead Tobal]] during the [[Halloween]] season | ||
+ | | build [[Rotting Equanimizer]] | ||
+ | | | ||
+ | | Nasty! Why do zombies have to be so gross? | ||
+ | |- align="center" | ||
+ | | [[Rousings]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 50 minutes | ||
+ | | 1 | ||
+ | | [[Zebucart Plus|Zebucart+]] drop in [[Equality]] | ||
+ | | train [[Bot Tweaking]] | ||
+ | | | ||
+ | | Rabble, Rabble Rabble! | ||
+ | |- align="center" | ||
+ | | [[Royal Kilrathi Key]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Open the royal chamber | ||
+ | |- align="center" | ||
+ | | [[Royal Rat Gland]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 72 hours | ||
+ | | 200 | ||
+ | | Dropped by [[Royal Undead Rat]] during the Halloween season | ||
+ | | Used as a key to enter [[Undead Broodmother Nest]] | ||
+ | | | ||
+ | | Despite how gross these are, they're actually useful. | ||
+ | |- align="center" | ||
+ | | [[Rubicite]] | ||
+ | | Commodity | ||
+ | | 50,000,000 | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | Extract using [[Base Items#Extractors|Rubicite Extractor]] | ||
+ | | build high level things | ||
+ | | | ||
+ | | Crystalline and somewhat metallic red alloy used to make some interesting materials. | ||
+ | |- align="center" | ||
+ | | [[Rubicite Crystal]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 10 to 30 Rubicite, Requires 30 free space | ||
+ | | A crystal of the red alloy, Rubicite | ||
+ | |- align="center" | ||
+ | | [[Rubicite Lattice]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Scarlet crystalline lattice with a Mohs rating of 73 and properties of a zero resistance superconductor. | ||
+ | |- align="center" | ||
+ | | [[Rubicite Matrix Sheath]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | [[Rubicite Matrix Sheath Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Peeling back the layers | ||
+ | |- align="center" | ||
+ | | [[Rudimentary Admixium]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Rudimentary Admixium Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | The core of all madness | ||
+ | |- align="center" | ||
+ | | [[Sacrificial Rebirth Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Sacrificial Rebirth, Requires 5 free space | ||
+ | | Crate of 5 Sacrificial Rebirths. | ||
+ | |- align="center" | ||
+ | | [[Sacrificial Renewal Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Sacrificial Renewal, Requires 5 free space | ||
+ | | Crate of 5 Sacrificial Renewals. | ||
+ | |- align="center" | ||
+ | | [[Sacrificial Salvation Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Sacrificial Salvation, Requires 5 free space | ||
+ | | Crate of 5 Sacrificial Salvations. | ||
+ | |- align="center" | ||
+ | | [[Sahvitra DNA]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 12 hours | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Gooey strands of genetic material. | ||
+ | |- align="center" | ||
+ | | [[Salt]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 5,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | All these flavours and you chose to be salty. | ||
+ | |- align="center" | ||
+ | | [[Samgrahaka DNA]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 12 hours | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Gooey strands of genetic material. | ||
+ | |- align="center" | ||
+ | | Santa Letter | ||
+ | | Commodity | ||
+ | | | ||
+ | | None | ||
+ | | 1 | ||
+ | | [[Christmas]] Drop | ||
+ | | _ | ||
+ | | | ||
+ | | Dear Santa, this year i want 15 bil and 1 izer with good augs. Signed: saiyan-24. | ||
+ | |- align="center" | ||
+ | | [[Santa's Elves]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | They work tirelessly, but only at Christmas time... | ||
+ | |- align="center" | ||
+ | | [[Satanic Rebirth Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Satanic Rebirth, Requires 5 free space | ||
+ | | Crate of 5 Satanic Rebirths. | ||
+ | |- align="center" | ||
+ | | [[Satanic Renewal Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Satanic Renewal, Requires 5 free space | ||
+ | | Crate of 5 Satanic Renewals. | ||
+ | |- align="center" | ||
+ | | [[Satanic Salvation Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Satanic Salvation, Requires 5 free space | ||
+ | | Crate of 5 Satanic Salvations. | ||
+ | |- align="center" | ||
+ | | [[Scorch's Remains]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 50 hours | ||
+ | | 100,000 | ||
+ | | [[Scorch]] Drop | ||
+ | | build [[Weapons#Heat_Weapons|Scorch's Immolation]] | ||
+ | | | ||
+ | | Still burning hot | ||
+ | |- align="center" | ||
+ | | [[Scorched Trader Badge]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10 | ||
+ | | High Level Trader AI Drop | ||
+ | | Used in Pirate Missions | ||
+ | | | ||
+ | | Proof that BIG guns don't mean safety in this universe. | ||
+ | |- align="center" | ||
+ | | [[Scorched Trader Insignia]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10 | ||
+ | | Mid Level Trader AI Drop | ||
+ | | Used in Pirate Missions | ||
+ | | | ||
+ | | Proof that you can loot something that shoots back. | ||
+ | |- align="center" | ||
+ | | [[Scorched Trader Signet]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10 | ||
+ | | Low Level Trader AI Drop | ||
+ | | Used in Pirate Missions | ||
+ | | | ||
+ | | Proof that the undefended merchant isn't safe. | ||
+ | |- align="center" | ||
+ | | [[Scrap Metal]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Mangled remains of destroyed ships. | ||
+ | |- align="center" | ||
+ | | [[Scrap Parts]] | ||
+ | | Commodity | ||
+ | | 50 | ||
+ | | No | ||
+ | | 100 | ||
+ | | Mined from [[Asteroids]] around Janitor Outpost in [[Nexus]] | ||
+ | | Used in [[Nexus]] Missions | ||
+ | | | ||
+ | | Not really useful for anything I'm afraid. | ||
+ | |- align="center" | ||
+ | | [[Selenium]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000,000 | ||
+ | | [[Selenium Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | The bright side of the moon. | ||
+ | |- align="center" | ||
+ | | [[Self-Censoring Chatbots]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 3,200,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | Think of the children. | ||
+ | |- align="center" | ||
+ | | [[Sentient Chatbots]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 50,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops, Contains 250 Silicon, Requires 250 free space | ||
+ | | Three laws included. | ||
+ | |- align="center" | ||
+ | | [[Serengeti Nebula key]] | ||
+ | | Commodity | ||
+ | | 1,000,000 | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | Used in accessing [[Serengeti Nebula]] | ||
+ | | | ||
+ | | Used in accessing Serengeti Nebula | ||
+ | |- align="center" | ||
+ | | [[Serenity Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Serenity]] Drop | ||
+ | | Pirating Mission | ||
+ | | | ||
+ | | Special Serenity Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Shadow Shield Tweak Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Shadow Shield Tweak, Requires 5 free space | ||
+ | | A crate of 5 Shadow Shield Tweaks | ||
+ | |- align="center" | ||
+ | | [[Shakespeare's Work]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | To be or not to be,--that is the question... | ||
+ | |- align="center" | ||
+ | | [[Shard Dust]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Easily Found if you hang around Olympus Enough. | ||
+ | |- align="center" | ||
+ | | [[Shattered Iceprick Wreckage]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Debris from a shattered Iceprick Redoubt | ||
+ | |- align="center" | ||
+ | | [[Shield Cerate Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Shield Cerate, Requires 5 free space | ||
+ | | Crate of 5 Shield Cerates. | ||
+ | |- align="center" | ||
+ | | [[Shield Lattice Intensifiers]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | [[Shield Lattice Intensifiers Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Mohs factor 73, bitch. | ||
+ | |- align="center" | ||
+ | | [[Shield Magic Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Shield Magic, Requires 5 free space | ||
+ | | Crate of 5 Shield Magics. | ||
+ | |- align="center" | ||
+ | | [[Shield Modulator Unit]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Shielding need adjustments? This will do it! | ||
+ | |- align="center" | ||
+ | | [[Shield Poltice Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Shield Poltice, Requires 5 free space | ||
+ | | Crate of 5 Shield Poltices. | ||
+ | |- align="center" | ||
+ | | [[Shield Salvation Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Shield Salvation, Requires 5 free space | ||
+ | | Crate of 5 Shield Salvations. | ||
+ | |- align="center" | ||
+ | | [[Shield Salve Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Shield Salve, Requires 5 free space | ||
+ | | Crate of 5 Shield Salves. | ||
+ | |- align="center" | ||
+ | | [[Shield Soother Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Shield Soother, Requires 5 free space | ||
+ | | Crate of 5 Shield Soothers. | ||
+ | |- align="center" | ||
+ | | [[Shrinkonium]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | An unstable element that combines with and shrinks things | ||
+ | |- align="center" | ||
+ | | [[Siege Catapult Remains]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 50 hours | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Wreck of a great weapon | ||
+ | |- align="center" | ||
+ | | [[Silicon]] | ||
+ | | Commodity | ||
+ | | 50 | ||
+ | | No | ||
+ | | 800 | ||
+ | | Extract using [[Base Items#Extractors|Silicon Extractor]] | ||
+ | | Used build Microchips, Crack Whores, and [[List of base gear#Weapons|base Transference weapons]] | ||
+ | | | ||
+ | | Basic element in electronics and bodily augmentations | ||
+ | |- align="center" | ||
+ | | [[Silicon Oxide]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 800 | ||
+ | | | ||
+ | | | ||
+ | | Zone bound | ||
+ | | Oxidized element in electronics and bodily augmentations | ||
+ | |- align="center" | ||
+ | | [[Silver]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 792 | ||
+ | | Extract using [[Base Items#Extractors|Silver Extractor]] | ||
+ | | build Silver Bars | ||
+ | | | ||
+ | | A soft white lustrous transition metal, silver has the highest electrical and thermal conductivity of any metal. It also occurs in minerals and in free form. | ||
+ | |- align="center" | ||
+ | | [[Silver Bar]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | Built from Silver or Cyanure | ||
+ | | various [[:Category:Bar Skills|Bar Skills]] | ||
+ | | | ||
+ | | 1 ton of Silver | ||
+ | |- align="center" | ||
+ | | [[Silver Dust]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 28,960 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Silver, Requires 5 free space | ||
+ | | Silver from a comet in dusty form | ||
+ | |- align="center" | ||
+ | | [[Silver Fistful of Dollas]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | For a few dollas more... | ||
+ | |- align="center" | ||
+ | | [[Silver Ore]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 50 to 75 Silver, Requires 75 free space | ||
+ | | A big chunk of unprocessed silver | ||
+ | |- align="center" | ||
+ | | [[Silver Sensor]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Detect stuff. | ||
+ | |- align="center" | ||
+ | | [[Silver Sporfs]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | What the hell is a sporf? | ||
+ | |- align="center" | ||
+ | | [[Simple Blocker Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Simple Blocker, Requires 5 free space | ||
+ | | Crate of 5 Simple Blockers. | ||
+ | |- align="center" | ||
+ | | [[Sivar's Cache]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 to 10 Sivar's Focus, Requires 10 free space | ||
+ | | A crate of 5 to 10 Sivar's Focus tweaks | ||
+ | |- align="center" | ||
+ | | [[Slagged UrQa Targeting Computer]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A semi-sentient slaved AI core that aided the UrQa's targeting. However, it is now senile and can only ask in UrQa "Would you like some toast". | ||
+ | |- align="center" | ||
+ | | [[Small Launching Tube]] | ||
+ | | Commodity | ||
+ | | 1,000,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | DG Drop | ||
+ | | [[Fighter Bay Blueprints]] | ||
+ | | | ||
+ | | Used in upgrading to a more advanced launcher | ||
+ | |- align="center" | ||
+ | | [[Small Paxian Subspace Supply Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 210,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 1 to 2 Allied Commendation and 3 to 10 Ammo Crate - Small Paxian Missile, Requires 12 free space | ||
+ | | A small collection of Paxian goods. | ||
+ | |- align="center" | ||
+ | | [[Small Power Punch Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Small Power Punch, Requires 5 free space | ||
+ | | Crate of 5 Small Power Punchs. | ||
+ | |- align="center" | ||
+ | | [[Small Station Gear Token Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100 | ||
+ | | | ||
+ | | | ||
+ | | Contains 10 Station Gear Token, Requires 10 free space | ||
+ | | Compacted Station Gear Tokens | ||
+ | |- align="center" | ||
+ | | [[Snowball]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | Christmas Drop | ||
+ | | _ | ||
+ | | | ||
+ | | Melting... | ||
+ | |- align="center" | ||
+ | | [[Solar Cleansings]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 30 minutes | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Cleanse the soul. | ||
+ | |- align="center" | ||
+ | | [[Solar Prisms]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 300 | ||
+ | | Mined in Prism | ||
+ | | build [[Porpoise]] and [[Weapons#Energy Weapons|Prismatic Conversion]] | ||
+ | | | ||
+ | | a perfect refraction | ||
+ | |- align="center" | ||
+ | | [[Solar Radiation]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 12 minutes, 30 seconds | ||
+ | | 2,000 | ||
+ | | Produced by [[Energies|Infernal Battery]] | ||
+ | | Used in [[Infernal Tempest Missions]] | ||
+ | | | ||
+ | | Strange radiations | ||
+ | |- align="center" | ||
+ | | [[Somewhat Defragmented Holochart]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | [[Tortuga Missions#Chum the Navigator|Tortuga mission reward]] | ||
+ | | Converted to Treasure Holochart using [[Mobile Converters|Holochart Defragmenter]] | ||
+ | | | ||
+ | | Nearly readable. | ||
+ | |- align="center" | ||
+ | | [[Souls]] | ||
+ | | Commodity | ||
+ | | 13,000 | ||
+ | | No | ||
+ | | 10 | ||
+ | | Random Drop | ||
+ | | used in [[Graveyard]] missions | ||
+ | | | ||
+ | | Captured soul of the dead! | ||
+ | |- align="center" | ||
+ | | [[Source of Quantumum Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Source of Quantumum, Requires 10 free space | ||
+ | | Crate of 5 Source of Quantumums. | ||
+ | |- align="center" | ||
+ | | [[Source of Vis Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Source of Vis, Requires 5 free space | ||
+ | | Crate of 5 Source of Vis'. | ||
+ | |- align="center" | ||
+ | | [[Space Algae Whisky]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,400,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | A vile shade of green, disgustingly delicious! | ||
+ | |- align="center" | ||
+ | | [[Space Blue Missile Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 25 Space Blue Missile, Requires 500 free space | ||
+ | | A crate of Space Blue Missiles. T13 Energy Missile. | ||
+ | |- align="center" | ||
+ | | [[Space Boomerangs]] | ||
+ | | Commodity | ||
+ | | 1,000 | ||
+ | | 48 hours | ||
+ | | 10,000 | ||
+ | | [[Pax Astralogica]] Drop | ||
+ | | build [[Pax Astronomica]] and for [[Engine]] 18 in [[Nihilite]] | ||
+ | | | ||
+ | | Always comes back around... | ||
+ | |- align="center" | ||
+ | | [[Space Oats]] | ||
+ | | Commodity | ||
+ | | 35 | ||
+ | | No | ||
+ | | 300 | ||
+ | | Extract using [[Base Items#Extractors|Harvester]] | ||
+ | | make Rations and Space Whiskey | ||
+ | | | ||
+ | | Agricultural space tragedy fodder | ||
+ | |- align="center" | ||
+ | | [[Space Whisky]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 300 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Take the edge off | ||
+ | |- align="center" | ||
+ | | [[Spacetime Surfing Scales]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | [[Spacetime Surfing Scales Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Planck links? Sliiiide baby, sliiiide | ||
+ | |- align="center" | ||
+ | | [[Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Goldenboy Bar]] Drop | ||
+ | | Pirating Mission | ||
+ | | | ||
+ | | Special Goldenboy Bars Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Spectral Energies]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Embodied in the disembodied! | ||
+ | |- align="center" | ||
+ | | [[Spirits]] | ||
+ | | Commodity | ||
+ | | 13,000 | ||
+ | | No | ||
+ | | 10 | ||
+ | | Random Drop | ||
+ | | used in [[Graveyard]] missions | ||
+ | | | ||
+ | | Captured spirit of the dead! | ||
+ | |- align="center" | ||
+ | | [[Spoiled Rat Flesh]] | ||
+ | | Commodity | ||
+ | | 2,000 | ||
+ | | No | ||
+ | | 100 | ||
+ | | [[Undead Rat]] Drop | ||
+ | | Used in [[Graveyard]] Missions and to build a [[Rotting Equanimizer]] | ||
+ | | | ||
+ | | Ewww! The decaying flesh of the undead! | ||
+ | |- align="center" | ||
+ | | [[Spoiled Rations]] | ||
+ | | Commodity | ||
+ | | 2,000 | ||
+ | | No | ||
+ | | 100 | ||
+ | | [[Undead Rat]] Drop | ||
+ | | Used in [[Graveyard]] Missions | ||
+ | | | ||
+ | | Yuck! I'm not eating those! | ||
+ | |- align="center" | ||
+ | | [[Sputter Nutters]] | ||
+ | | Commodity | ||
+ | | 1,000 | ||
+ | | 48 hours | ||
+ | | 10,000 | ||
+ | | [[Equanimity]] Drop | ||
+ | | [[Electrical Engineering]] 18 in [[Nihilite]] | ||
+ | | | ||
+ | | Nut-rific! | ||
+ | |- align="center" | ||
+ | | [[Stabilized Plasma Fusion Core]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | [[Lyceum Missions#Unstablized Core, Honorary Diploma, Gold Bar -> Stabilized Core|Lyceum Mission]] Reward | ||
+ | | build [[Commodity Blueprints|Adamantium Sheets]] | ||
+ | | | ||
+ | | Very powerful core. | ||
+ | |- align="center" | ||
+ | | [[Stabilized Thalaron Particles]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Slightly less dangerous. | ||
+ | |- align="center" | ||
+ | | [[Station Gear Token]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Turn in for station gear at The Junkyard | ||
+ | |- align="center" | ||
+ | | [[Station Manager's Spectre]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | [[Halloween]] Drop | ||
+ | | Used in [[Graveyard]] Missions | ||
+ | | | ||
+ | | Died during a ration strike, now he wishes he would have fed the workers. | ||
+ | |- align="center" | ||
+ | | [[Std. Aggravation Device]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building an aggravation device. | ||
+ | |- align="center" | ||
+ | | [[Std. Agility Balancer]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building an agility balancer. | ||
+ | |- align="center" | ||
+ | | [[Std. Capacity Equipment]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a capacity equipment. | ||
+ | |- align="center" | ||
+ | | [[Std. Damage Materiel]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a damage materiel. | ||
+ | |- align="center" | ||
+ | | [[Std. Electric Gadget]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a electric gadget. | ||
+ | |- align="center" | ||
+ | | [[Std. Energy Rigging]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building an energy rigging. | ||
+ | |- align="center" | ||
+ | | [[Std. Fading Apparatus]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a fading apparatus. | ||
+ | |- align="center" | ||
+ | | [[Std. Firing Harness]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a firing harness. | ||
+ | |- align="center" | ||
+ | | [[Std. Nimbleness Rig]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a nimbleness rig. | ||
+ | |- align="center" | ||
+ | | [[Std. Proximity Sensor]] | ||
+ | | Commodity | ||
+ | | 100,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | BP | ||
+ | | build some Proximity Module | ||
+ | | | ||
+ | | Used in building a proximity module. | ||
+ | |- align="center" | ||
+ | | [[Std. Radar Equipage]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a radar equipage. | ||
+ | |- align="center" | ||
+ | | [[Std. Range Instrument]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a range instrument. | ||
+ | |- align="center" | ||
+ | | [[Std. Recovery Implements]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a recovery implements. | ||
+ | |- align="center" | ||
+ | | [[Std. Shield Booster]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a shield module. | ||
+ | |- align="center" | ||
+ | | [[Std. Speed Fittings]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a speed fittings. | ||
+ | |- align="center" | ||
+ | | [[Std. Stealth Mechanism]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a stealth mechanism. | ||
+ | |- align="center" | ||
+ | | [[Std. Thrust Fixtures]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a thrust fixtures. | ||
+ | |- align="center" | ||
+ | | [[Std. Tracking Gizmo]] | ||
+ | | Commodity | ||
+ | | 100,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | BP | ||
+ | | build some Tracking Module | ||
+ | | | ||
+ | | Used in building a tracking module. | ||
+ | |- align="center" | ||
+ | | [[Std. Traction Appendice]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a traction appendice. | ||
+ | |- align="center" | ||
+ | | [[Steel Girders]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops, Contains 500 Metals, Requires 500 free space | ||
+ | | Basic structural support. | ||
+ | |- align="center" | ||
+ | | [[Sticky Organic Webbing]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Ewww... It's sticky alright | ||
+ | |- align="center" | ||
+ | | Storm Crystals | ||
+ | | Commodity | ||
+ | | 6900 | ||
+ | | none | ||
+ | | 250 | ||
+ | | Bought from Colonies | ||
+ | | _ | ||
+ | | | ||
+ | | Formed naturally as hail in gigantic storms in the atmospheres of some of the largest gas giants, these crystals are both the rarest and most beautiful in the universe. | ||
+ | |- align="center" | ||
+ | | [[Stormcloud Fighter Pack]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 300,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Stormcloud Fighter, Requires 80 free space | ||
+ | | Stormcloud Fighter | ||
+ | |- align="center" | ||
+ | | [[Strength of Poseidon Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Strength of Poseidon, Requires 335 free space | ||
+ | | A crate of Strength of Poseidon Overloaders | ||
+ | |- align="center" | ||
+ | | [[Sub Space Anchor Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Sub Space Anchor, Requires 5 free space | ||
+ | | Crate of 5 Sub Space Anchors. | ||
+ | |- align="center" | ||
+ | | [[Sub-Shield Buffers]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 200,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops, Contains 500 Metals and 150 Nuclear Waste and 250 Silicon, Requires 900 free space | ||
+ | | Buffering your construction projects. | ||
+ | |- align="center" | ||
+ | | [[Sub-Shield Lattices]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 8,000,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | Binding your construction projects. | ||
+ | |- align="center" | ||
+ | | [[Sub-Shield Matrices]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 4,000,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | Connecting your construction projects. | ||
+ | |- align="center" | ||
+ | | [[Sub-Shield Reactors]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 200,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | Powering your construction projects. | ||
+ | |- align="center" | ||
+ | | [[Subhatta DNA]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 12 hours | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Gooey strands of genetic material. | ||
+ | |- align="center" | ||
+ | | [[Sup. Aggravation Device]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 40,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building an aggravation device. | ||
+ | |- align="center" | ||
+ | | [[Sup. Agility Balancer]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 40,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building an agility balancer. | ||
+ | |- align="center" | ||
+ | | [[Sup. Capacity Equipment]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 40,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a capacity equipment. | ||
+ | |- align="center" | ||
+ | | [[Sup. Class Augmenter Token]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | Mission Reward for returning an Expertise augmenter to Parthenon in [[The Acropolis]] | ||
+ | | Redeemed at Augmenter Labs in [[The Acropolis]] for a [[Augmenters|Mastery Augmenter]] | ||
+ | | | ||
+ | | Can be redeemed for a Mastery class Augmenter. | ||
+ | |- align="center" | ||
+ | | [[Sup. Damage Materiel]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 40,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a damage materiel. | ||
+ | |- align="center" | ||
+ | | [[Sup. Drone Augmenter Token]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Can be redeemed for a Mastery class Drone Augmenter. | ||
+ | |- align="center" | ||
+ | | [[Sup. Electric Gadget]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 40,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a electric gadget. | ||
+ | |- align="center" | ||
+ | | [[Sup. Energy Rigging]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 40,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building an energy rigging. | ||
+ | |- align="center" | ||
+ | | [[Sup. Fading Apparatus]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 40,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a fading apparatus. | ||
+ | |- align="center" | ||
+ | | [[Sup. Firing Harness]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 40,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a firing harness. | ||
+ | |- align="center" | ||
+ | | [[Sup. Nimbleness Rig]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 40,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a nimbleness rig. | ||
+ | |- align="center" | ||
+ | | [[Sup. Proximity Sensor]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 40,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a proximity module. | ||
+ | |- align="center" | ||
+ | | [[Sup. Radar Equipage]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 40,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a radar equipage. | ||
+ | |- align="center" | ||
+ | | [[Sup. Range Instrument]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 40,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a range instrument. | ||
+ | |- align="center" | ||
+ | | [[Sup. Shield Booster]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 40,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a shield module. | ||
+ | |- align="center" | ||
+ | | [[Sup. Speed Fittings]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 40,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a speed fittings. | ||
+ | |- align="center" | ||
+ | | [[Sup. Stealth Mechanism]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 40,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Used in building a stealth mechanism. | ||
+ | |- align="center" | ||
+ | | [[Sup. Tracking Gizmo]] | ||
+ | | Commodity | ||
+ | | 1,000,000 | ||
+ | | No | ||
+ | | 40,000 | ||
+ | | BP | ||
+ | | build some Tracking Module | ||
+ | | | ||
+ | | Used in building a tracking module. | ||
+ | |- align="center" | ||
+ | | [[Super Shield Soother Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 to 10 Super Shield Soother, Requires 10 free space | ||
+ | | Crate of Super Shield Soothers. | ||
+ | |- align="center" | ||
+ | | [[Super Special Coal]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Not just any piece of coal, but SUPER SPECIAL COAL! For SUPER SPECIAL PEOPLE only! | ||
+ | |- align="center" | ||
+ | | [[Superconducting Plasma Conduits]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | [[Superconducting Plasma Conduits Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Big Bang Theory - harnessed | ||
+ | |- align="center" | ||
+ | | [[Superconductive Alloy]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 50,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | An alloy of no resistance. | ||
+ | |- align="center" | ||
+ | | [[Supercooled Chatbots]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 920,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | A chilly personality. | ||
+ | |- align="center" | ||
+ | | [[Sutaatiguru DNA]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 12 hours | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Gooey strands of genetic material. | ||
+ | |- align="center" | ||
+ | | [[Swifty-Spry Attack Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 to 10 Swifty-Spry Attack, Requires 10 free space | ||
+ | | Crate of 5 Swifty-Spry Attacks. | ||
+ | |- align="center" | ||
+ | | [[Tanza Essence]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 5,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | the essence of tanza... | ||
+ | |- align="center" | ||
+ | | [[Tardis in a Box]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 1 Tardis Station Extension, Requires 1000 free space | ||
+ | | It's a Tardis, inside a quantum dimensional wave distortion storage device that we can't even comprehend. | ||
+ | |- align="center" | ||
+ | | [[Tarnished Imperial Chest]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 1 Unclean Imperial Seal, Requires 1 free space | ||
+ | | A slightly tarnished golden chest, this must contain something valuable. Object is character-bound once open. | ||
+ | |- align="center" | ||
+ | | [[Tektite]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 3,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 2 to 3 Coesite, Requires 3 free space | ||
+ | | Super-cooled molten material from deep space collisions. | ||
+ | |- align="center" | ||
+ | | [[Tektite Heatsink]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | [[Tektite Firing Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | A very conductive ceramic heatsink. | ||
+ | |- align="center" | ||
+ | | [[Telendo Overloader Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 130,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 20 Telendo Overloader, Requires 1340 free space | ||
+ | | 20 Telendo Overloaders | ||
+ | |- align="center" | ||
+ | | [[Temporal Quirk]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | [[Red Rogue]] drop | ||
+ | | | ||
| | | | ||
− | | | + | | Spacetime is a complicated phenomena, you've found something whose chronitons have been rearranged in a curious way |
− | |- | + | |- align="center" |
− | | | + | | [[Thalaron Radiation]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | 23 hours, 30 minutes |
− | | | + | | 1,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Decays to: Pyritic Radiation |
− | | | + | | Extremely dangerous radiation created by Subspace anomalies. |
− | | | + | |- align="center" |
− | | | + | | [[The Spice]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 4 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | An addictive drug that grants longer lifespan, greater vitality, heightened awareness, and in some rare cases, even precognitive abilities. |
− | | | + | |- align="center" |
− | | | + | | [[Time Phased Ore]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 250,000 |
− | | | + | | [[Time Phased Ore Blueprint]] |
− | | | + | | |
− | + | | | |
− | + | | Passing in and out of time at the same time. | |
− | | | + | |- align="center" |
− | | | + | | [[Tin]] |
− | | | + | | Commodity |
− | + | | 500,000 | |
− | + | | No | |
− | + | | 550 | |
− | | | + | | Extract using [[Base Items#Extractors|Tin Extractor]] |
− | | | + | | make Bronze |
− | | | + | | |
− | | | + | | This silvery, malleable poor metal that is not easily oxidized in air and resists corrosion is found in many alloys and is used to coat other metals to prevent corrosion. |
− | | | + | |- align="center" |
− | | | + | | [[Tin Dust]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 27,750 |
− | | | + | | |
− | | | + | | |
− | | | + | | Breaks into 5 Tin, Requires 5 free space |
− | | | + | | Tin from a comet in dusty form |
− | | | + | |- align="center" |
− | | | + | | [[Tin Granules]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 100,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Breaks into 50 to 75 Tin, Requires 75 free space |
− | | | + | | Granulated tin. |
− | | | + | |- align="center" |
− | | | + | | [[Tiny Power Punch Crate]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 10,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Contains 5 Tiny Power Punch, Requires 5 free space |
− | |[[ | + | | Crate of 5 Tiny Power Punchs. |
− | | | + | |- align="center" |
− | | | + | | [[Titanium]] |
− | |- | + | | Commodity |
− | | | + | | 500,000 |
− | | | + | | No |
− | | | + | | 340 |
− | | | + | | Extract using [[Base Items#Extractors|Titanium Extractor]] |
− | | | + | | make Titanium Sheets |
− | | | + | | |
− | | | + | | A type of metal alloy that is very strong. |
− | |- | + | |- align="center" |
− | | | + | | [[Titanium Aggravation Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | |[[ | + | | 50,000 |
− | | | + | | [[Titanium Aggravation Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase hostiliy. |
− | |50 | + | |- align="center" |
− | + | | [[Titanium Agility Module]] | |
− | + | | Commodity | |
− | |[[ | + | | |
− | | | + | | No |
− | | | + | | 50,000 |
− | |- | + | | [[Titanium Agility Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase turning. |
− | | | + | |- align="center" |
− | | | + | | [[Titanium Capacity Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 50,000 |
− | | | + | | [[Titanium Capacity Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase storage capacity. |
− | | | + | |- align="center" |
− | | | + | | [[Titanium Damage Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 50,000 |
− | + | | [[Titanium Damage Module Blueprint]] | |
− | + | | | |
− | | | + | | |
− | | | + | | Increase weapon damage. |
− | | | + | |- align="center" |
− | | | + | | [[Titanium Electric Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 50,000 |
− | | | + | | [[Titanium Electric Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase electric regeneration. |
− | | | + | |- align="center" |
− | | | + | | [[Titanium Energy Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 50,000 |
− | | | + | | [[Titanium Energy Module Blueprint]] |
− | | | + | | |
− | |50,000 | + | | |
− | | | + | | Increase energy maximum. |
− | | | + | |- align="center" |
− | | | + | | [[Titanium Fading Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 50,000 |
− | | | + | | [[Titanium Fading Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | |[[ | + | | Decrease hostiliy. |
− | | | + | |- align="center" |
− | | | + | | [[Titanium Firing Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 50,000 |
− | | | + | | [[Titanium Firing Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase attack speed. |
− | | | + | |- align="center" |
− | | | + | | [[Titanium Nimbleness Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 50,000 |
− | | | + | | [[Titanium Nimbleness Module Blueprint]] |
− | | | + | | |
− | |- | + | | |
− | | | + | | Increase nimbleness. |
− | + | |- align="center" | |
− | | | + | | [[Titanium Plate]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 100,000 |
− | |- | + | | |
− | | | + | | |
− | | | + | | Breaks into 50 to 75 Titanium, Requires 75 free space |
− | | | + | | A plate of titanium. |
− | | | + | |- align="center" |
− | |[[ | + | | [[Titanium Plating Crate]] |
− | | | + | | Commodity |
− | | | + | | |
− | |- | + | | No |
− | | | + | | 10,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Contains 5 Titanium Plating, Requires 50 free space |
− | |[[ | + | | Crate of 5 Titanium Platings. |
− | | | + | |- align="center" |
− | | | + | | [[Titanium Proximity Module]] |
− | |- | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 50,000 |
− | | | + | | [[Titanium Proximity Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Hopefully detect stuff that is close by. |
− | |- | + | |- align="center" |
− | | | + | | [[Titanium Radar Module]] |
− | + | | Commodity | |
− | + | | | |
− | + | | No | |
− | + | | 50,000 | |
− | + | | [[Titanium Radar Module Blueprint]] | |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase radar range and strength. |
− | |1,000,000 | + | |- align="center" |
− | | | + | | [[Titanium Range Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 50,000 |
− | | | + | | [[Titanium Range Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase firing range. |
− | + | |- align="center" | |
− | | | + | | [[Titanium Recovery Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | |- | + | | No |
− | | | + | | 50,000 |
− | | | + | | [[Titanium Recovery Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase shield recovery speed. |
− | + | |- align="center" | |
− | | | + | | [[Titanium Reinforced Girders]] |
− | + | | Commodity | |
− | | | + | | |
− | | | + | | No |
− | | | + | | 1,000,000 |
− | + | | | |
− | |[[ | + | | |
− | | | + | | Decays at universe reset., Always drops |
− | + | | Titanium-reinforced structural support. | |
− | | | + | |- align="center" |
− | | | + | | [[Titanium Sheet]] |
− | | | + | | Commodity |
− | | | + | | 50,000 |
− | | | + | | No |
− | | | + | | 10,000 |
− | | | + | | [[Titanium Sheet Blueprint]] |
− | | | + | | fortify things and for building [[Augmenters]] |
− | | | + | | |
− | | | + | | Pure durability. |
− | | | + | |- align="center" |
− | | | + | | [[Titanium Shield Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 50,000 |
− | | | + | | [[Titanium Shield Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase shield resilience. |
− | + | |- align="center" | |
− | | | + | | [[Titanium Shielding Crate]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 10,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Contains 5 Titanium Shielding, Requires 50 free space |
− | | | + | | Crate of 5 Titanium Shieldings. |
− | | | + | |- align="center" |
− | | | + | | [[Titanium Speed Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 50,000 |
− | | | + | | [[Titanium Speed Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase ship speed. |
− | | | + | |- align="center" |
− | | | + | | [[Titanium Stealth Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 50,000 |
− | | | + | | [[Titanium Stealth Module Blueprint]] |
− | | | + | | |
− | |- | + | | |
− | | | + | | Allow for more undectability. |
− | | | + | |- align="center" |
− | | | + | | [[Titanium Thrust Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 50,000 |
− | |- | + | | [[Titanium Thrust Module Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | Increase engine thrust strength. |
− | | | + | |- align="center" |
− | | | + | | [[Titanium Tracking Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 50,000 |
− | | | + | | [[Titanium Tracking Module Blueprint]] |
− | + | | | |
− | + | | | |
− | |[[ | + | | Track fast moving space objects. |
− | | | + | |- align="center" |
− | | | + | | [[Titanium Traction Module]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | + | | 50,000 | |
− | + | | [[Titanium Traction Module Blueprint]] | |
− | |[[ | + | | |
− | | | + | | |
− | | | + | | Increase traction strength. |
− | |- | + | |- align="center" |
− | | | + | | [[Tortugan Pirate Grog]] |
− | |50,000 | + | | Commodity |
− | | | + | | |
− | |10 | + | | No |
− | |[[ | + | | 300 |
− | | | + | | |
− | | | + | | |
− | |- | + | | |
− | | | + | | Smooth |
− | | | + | |- align="center" |
− | | | + | | [[Towel]] |
− | | | + | | Commodity |
− | | | + | | 100 |
− | | | + | | No |
− | | | + | | 1 |
− | |- | + | | comes on captured [[Zebucart]]s in [[The End of the Universe]] |
− | | | + | | build an [[Engines|Infinite Improbability Drive]] |
− | | | + | | |
− | |50 | + | | More useful than you could ever imagine. |
− | | | + | |- align="center" |
− | | | + | | [[Trader Badge]] |
− | | | + | | Commodity |
− | | | + | | |
− | |- | + | | No |
− | | | + | | 10 |
− | | | + | | Merchant Mission Reward. |
− | | | + | | [[Gargan]] Missions. |
− | | | + | | |
− | | | + | | This shows that you can move A LOT of EXPENSIVE things around FAST! You rock! |
− | | | + | |- align="center" |
− | | | + | | [[Trader Emblem]] |
− | |- | + | | Commodity |
− | | | + | | 50,000 |
− | | | + | | No |
− | | | + | | 10 |
− | | | + | | Drops from trader [[AI]] |
− | | | + | | [[Piracy]] levels in [[Handel's Cove]] |
− | | | + | | |
− | + | | Token of your pirating. | |
− | |- | + | |- align="center" |
− | | | + | | [[Trader Insignia]] |
− | | | + | | Commodity |
− | |None | + | | |
− | | | + | | No |
− | |[[ | + | | 10 |
− | + | | Merchant Mission Reward. | |
− | | | + | | [[Gargan]] Missions. |
− | |- | + | | |
− | | | + | | This shows that you can move A LOT of things around. |
− | | | + | |- align="center" |
− | | | + | | [[Trader Signet]] |
− | | | + | | Commodity |
− | | | + | | 50,000 |
− | | | + | | No |
− | | | + | | 10 |
− | |- | + | | Merchant Mission Reward. |
− | | | + | | [[Gargan]] Missions. |
− | | | + | | |
− | | | + | | This shows that you can move things around. |
− | |10 | + | |- align="center" |
− | | | + | | [[Traginium]] |
− | | | + | | Commodity |
− | | | + | | 10,000 |
− | |- | + | | No |
− | | | + | | 100,000 |
− | | | + | | Mined from asteroids in [[Bonnet]] or [[Arena Lobby]] |
− | | | + | | [[Piracy]] |
− | | | + | | |
− | | | + | | Condensed and stabilized promethium |
− | | | + | |- align="center" |
− | | | + | | Transformed Impossibly Dark Matter |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | None |
− | | | + | | 1,200,000 |
− | + | | [[Tech 20 Missions#Radar|Radar 20 Mission]] reward from [[The Dark]] | |
− | |[[ | + | | train [[Radar]] 20 in [[The Dark]] |
− | | | + | | |
− | | | + | | Still impossible to see, but less so. |
− | | | + | |- align="center" |
− | | | + | | Transformed Very Dark Matter |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | None |
− | | | + | | 120,000 |
− | | | + | | [[Tech 20 Missions#Radar|Radar 19 Mission]] reward from [[The Dark]] |
− | | | + | | train [[Radar]] 19 in [[The Dark]] |
− | | | + | | |
− | | | + | | Still impossible to see, but less so. |
− | | | + | |- align="center" |
− | | | + | | [[Translator Droid]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 200 |
− | | | + | | [[Nexus Missions|Nexus mission]] reward |
− | | | + | | [[Enigmatic Sector Missions]] |
− | | | + | | |
− | | | + | | Is fluent in up to 6 different forms of communication! |
− | | | + | |- align="center" |
− | |[[ | + | | [[Transwarp Coil]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 10,000 |
− | | | + | | [[Transwarp Coil Blueprint]] |
− | | | + | | |
− | | | + | | |
− | | | + | | A very unstable component that needs to be immediately installed! |
− | | | + | |- align="center" |
− | | | + | | [[Treasure Holochart]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 1 |
− | | | + | | Converted from Holochart Fragments using [[Mobile Converters|Holochart Defragmenter]] |
− | | | + | | find location of secret base in [[Tortuga]] |
− | | | + | | |
− | | | + | | Northernmost Point of Spyglass Hill, 5000 E by 1850 N. |
− | | | + | |- align="center" |
− | | | + | | [[Troll Tooth]] |
− | | | + | | Commodity |
− | | | + | | |
− | |1,000 | + | | No |
− | | | + | | 12 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | Trolls have sweet tooths too |
− | |1,000,000 | + | |- align="center" |
− | | | + | | [[Turbo Crate]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 10,000 |
− | + | | | |
− | + | | | |
− | | | + | | Contains 5 Turbo, Requires 5 free space |
− | | | + | | Crate of 5 Turbos. |
− | |1 | + | |- align="center" |
− | | | + | | [[Twisted Dark Fluid Canister]] |
− | | | + | | Commodity |
− | | | + | | |
− | |- | + | | No |
− | | | + | | 1,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Contains 3 to 5 Twisted Dark Fluid Bomblet, Requires 60 free space |
− | | | + | | A crate of 3-5 Twisted Dark Fluid Bomblet tweaks |
− | | | + | |- align="center" |
− | | | + | | [[Twisted Death Key]] |
− | | | + | | Commodity |
− | | | + | | |
− | |? | + | | No |
− | | | + | | 1,000 |
− | + | | | |
− | | | + | | |
− | | | + | | |
− | | | + | | The key to Twisted Fate of Death. You ready to die? |
− | | | + | |- align="center" |
− | | | + | | [[Twisted Death Remains]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | |[[ | + | | 1,000,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | Twisted Death Remains. Possibly to build something? |
− | | | + | |- align="center" |
− | | | + | | [[Twisted Eye Key]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 1,000 |
− | | | + | | |
− | | | + | | |
− | |1,000 | + | | |
− | | | + | | The key to Twisted Dragon Eye. Always watching... |
− | | | + | |- align="center" |
− | | | + | | [[Twisted Honey Remains]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 1,000,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | Twisted Honey Remains. Possibly to build something? |
− | | | + | |- align="center" |
− | | | + | | [[Twisted Light Fluid Canister]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 1,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Contains 3 to 5 Twisted Light Fluid Bomblet, Requires 60 free space |
− | | | + | | A crate of 3-5 Twisted Light Fluid Bomblet tweaks |
− | |- | + | |- align="center" |
− | | | + | | [[Twisted Nikola Key]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 1,000 |
− | | | + | | |
− | | | + | | |
− | |- | + | | |
− | | | + | | The key to Twisted Nikola. Ready to be electrified? |
− | + | |- align="center" | |
− | + | | [[Twisted Nikola Remains]] | |
− | + | | Commodity | |
− | + | | | |
− | + | | No | |
− | | | + | | 1,000,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | Twisted Nikola Remains. Possibly to build something? |
− | | | + | |- align="center" |
− | | | + | | [[Twisted Token]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 1,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | [Neurobound] |
− | | | + | | This token is all twisted in a weird shape. |
− | | | + | |- align="center" |
− | | | + | | [[Twisted Token Crate]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 1,000 |
− | | | + | | |
− | |[[ | + | | |
− | | | + | | Breaks into 1 to 2 Twisted Token, Requires 2 free space |
− | | | + | | This token crate is all twisted in a weird shape. |
− | | | + | |- align="center" |
− | + | | [[Two Front Teeth]] | |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | + | | 1 | |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | + | | You don't know whose they are, but someone clearly wants them. | |
− | |100,000 | + | |- align="center" |
− | | | + | | [[Uber Kills]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | 1 second |
− | + | | 1,000 | |
− | |- | + | | Uber Drop |
− | | | + | | [[Uber Kills|Temp Uni Contest]] |
− | | | + | | |
− | | | + | | nice - you killed an uber! |
− | | | + | |- align="center" |
− | | | + | | [[Ultimate Hazard Dissipator Crate]] |
− | | | + | | Commodity |
− | | | + | | |
− | |- | + | | No |
− | | | + | | 1,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Breaks into 5 Ultimate Hazard Dissipator, Requires 85 free space |
− | | | + | | A crate of 5 Ultimate Hazard Dissipator |
− | | | + | |- align="center" |
− | | | + | | [[Ultimate MicroFragment Dissipator Crate]] |
− | | | + | | Commodity |
− | | | + | | |
− | |1,000 | + | | No |
− | | | + | | 1,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Breaks into 5 Ultimate MicroFragment Dissipator, Requires 85 free space |
− | | | + | | A crate of 5 Ultimate MicroFragment Dissipator |
− | | | + | |- align="center" |
− | | | + | | [[Ultimate TecTonic Dissipator Crate]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 1,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Breaks into 5 Ultimate TecTonic Dissipator, Requires 85 free space |
− | | | + | | A crate of 5 Ultimate TecTonic Dissipator |
− | | | + | |- align="center" |
− | + | | [[Umbra]] | |
− | + | | Commodity | |
− | | | + | | |
− | | | + | | No |
− | | | + | | 100 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | A dark gas that seems to absorb light. |
− | | | + | |- align="center" |
− | | | + | | [[Unclean Imperial Seal]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 1,000 |
− | | | + | | [[King Midas]] Drop, [[Emperor]] Reward, Reward for reporting exploitable bugs. |
− | | | + | | build Imperial Seal |
− | | | + | | Can't be put into locker, [Neurobound] |
− | + | | Not yet Approved | |
− | + | |- align="center" | |
− | | | + | | [[Undamaged Aveksaka Cortex]] |
− | | | + | | Commodity |
− | + | | | |
− | |? | + | | 150 hours |
− | | | + | | 100,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | An apparently undamaged part of an alien brain stem! |
− | | | + | |- align="center" |
− | | | + | | [[Unstable Offensive Overloader Crate]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 1,000 |
− | | | + | | |
− | | | + | | |
− | |- | + | | Breaks into 4 to 8 Unstable Offensive Overloader, Requires 568 free space |
− | | | + | | A crate of Unstable Offensive Overloaders |
− | | | + | |- align="center" |
− | | | + | | [[Unstable Quickened Overloader Crate]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 1,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Breaks into 4 to 8 Unstable Quickened Overloader, Requires 568 free space |
− | | | + | | A crate of Unstable Quickened Overloaders |
− | | | + | |- align="center" |
− | | | + | | [[Unstable Supportive Overloader Crate]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 1,000 |
− | | | + | | |
− | | | + | | |
− | |10,000 | + | | Breaks into 4 to 8 Unstable Supportive Overloader, Requires 568 free space |
− | | | + | | A crate of Unstable Supportive Overloaders |
− | | | + | |- align="center" |
− | | | + | | [[Upahata Sammurchitakrmikosa]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | 5 hours |
− | + | | 5 | |
− | + | | | |
− | + | | | |
− | | | + | | |
− | | | + | | A damaged fragment of resistance-modulating hull plating. |
− | + | |- align="center" | |
− | + | | [[UrQa Cubic Tablet]] | |
− | |10,000 | + | | Commodity |
− | | | + | | |
− | |100,000 | + | | No |
− | | | + | | 250,000 |
− | + | | [[UrQa Cubic Tablet Blueprint]] | |
− | | | + | | |
− | |- | + | | |
− | | | + | | Hours of enjoyment! |
− | | | + | |- align="center" |
− | | | + | | [[UrQa Kasa Akuk'oj Ukoq Container]] |
− | |1 | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 100 |
− | | | + | | |
− | | | + | | |
− | |? | + | | Contains 1 UrQa Kasa Akuk'oj Ukoq, Requires 500 free space |
− | | | + | | UrQa Kasa Akuk'oj Ukoq |
− | | | + | |- align="center" |
− | |[[ | + | | [[Urk' Aku' Qua]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | 2 hours, 30 minutes |
− | | | + | | 5 |
− | | | + | | Drop from [[Jujuso'qi]] |
− | | | + | | build ? |
− | | | + | | |
− | | | + | | Urko what? |
− | | | + | |- align="center" |
− | | | + | | [[Urk' Qokujiii Qa'ik]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | 150 hours |
− | | | + | | 5 |
− | | | + | | Drop from [[Qokujiii Qa'ik]] |
− | | | + | | train [[Weaponry]] 20 |
− | | | + | | |
− | | | + | | Urko what? |
− | | | + | |- align="center" |
− | | | + | | [[Urk' Ukukuu Qu]] |
− | | | + | | Commodity |
− | | | + | | 1,000,000 |
− | + | | 2 hours, 30 minutes | |
− | + | | 5 | |
− | | | + | | Drop from [[Qokuji'qi]] |
− | | | + | | [[Drones#Qa Quuu Drone|Qa Quuu Drone]] |
− | | | + | | |
− | | | + | | Urko what? |
− | | | + | |- align="center" |
− | | | + | | Urk'Ududuu Qu |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | 2 Hours, 30 Mins |
− | | | + | | 5 |
− | | | + | | Drop from Roaming level 1k Bana AI |
− | | | + | | build ? |
− | | | + | | |
− | | | + | | Urko what? |
− | |5 | + | |- align="center" |
− | | | + | | [[Urko Ka' Qur]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | 2 hours, 30 minutes |
− | | | + | | 5 |
− | | | + | | Drop from [[Suqqa Uj'Qi]] |
− | | | + | | build ? |
− | | | + | | |
− | + | | Urko what? | |
− | | | + | |- align="center" |
− | | | + | | [[Urko Q]] |
− | |- | + | | Commodity |
− | | | + | | 10,000 |
− | | | + | | No |
− | | | + | | 100 |
− | | | + | | Drop from [[Suqqa Uj'Qi]] |
− | | | + | | build ? |
− | | | + | | |
− | | | + | | Uj'qi Q |
− | | | + | |- align="center" |
− | | | + | | [[Urko Qa]] |
− | | | + | | Commodity |
− | | | + | | 10,000 |
− | | | + | | No |
− | | | + | | 100,000 |
− | | | + | | Drop from [[Qokujiii Qa'ik]] |
− | | | + | | build [[Energy|Aku Qa]] and [[Drones#Permanent_Drones|Kasa Quu]] |
− | | | + | | |
− | | | + | | Qokujii Qa |
− | | | + | |- align="center" |
− | | | + | | [[Urko Qu]] |
− | | | + | | Commodity |
− | | | + | | 10,000 |
− | | | + | | No |
− | | | + | | 1,000 |
− | | | + | | Drop from [[Suqqa Uj'Qi]] |
− | | | + | | build ? |
− | | | + | | |
− | | | + | | Uj'qii Qu |
− | | | + | |- align="center" |
− | + | | [[Urko Quu]] | |
− | | | + | | Commodity |
− | | | + | | 10,000 |
− | | | + | | No |
− | | | + | | 10,000 |
− | | | + | | Drop from [[Jujuso'qi]] |
− | | | + | | build ? |
− | | | + | | |
− | | | + | | Qokuji Qi |
− | | | + | |- align="center" |
− | | | + | | [[Urko UrQa'qa]] |
− | |- | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 100,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | UrQa'qa |
− | | | + | |- align="center" |
− | | | + | | [[Vacohara DNA]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | 12 hours |
− | | | + | | 1,000 |
− | + | | | |
− | + | | | |
− | |- | + | | |
− | | | + | | Gooey strands of genetic material. |
− | | | + | |- align="center" |
− | | | + | | [[Vampire]] |
− | | | + | | Commodity |
− | | | + | | 2000 |
− | | | + | | No |
− | | | + | | 200 |
− | |- | + | | Halloween Drop |
− | | | + | | Used in [[Graveyard]] Missions |
− | | | + | | |
− | | | + | | Wooden Stakes, Sunlight and Garlic sold seperately. |
− | | | + | |- align="center" |
− | | | + | | [[Vampyre Life Force]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 300 |
− | | | + | | |
− | | | + | | |
− | | | + | | Distill 10 Distilled Life Force, Requires 10 free space |
− | | | + | | The life force, or 'blood' of a vampyre |
− | | | + | |- align="center" |
− | + | | [[Vapid Attack Crate]] | |
− | |- | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 10,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | Contains 5 Vapid Attack, Requires 5 free space |
− | | | + | | Crate of 5 Vapid Attacks. |
− | + | |- align="center" | |
− | |Vis | + | | [[Vazaha Blue Orb]] |
− | + | | Commodity | |
− | | | + | | |
− | | | + | | No |
− | | | + | | 10,000 |
− | | | + | | Ruin -- ? |
− | | | + | | build [[Drones|Orb Drone]] |
− | | | + | | |
− | | | + | | what is this good for? |
− | | | + | |- align="center" |
− | | | + | | [[Vazi DNA]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | 12 hours |
− | | | + | | 1,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | Gooey strands of genetic material. |
− | | | + | |- align="center" |
− | |[[ | + | | [[Very Suspicious Package]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | 25 minutes |
− | | | + | | 200,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | Don't even ask. |
− | | | + | |- align="center" |
− | | | + | | [[Veteran Pirate Crest]] |
− | | | + | | Commodity |
− | | | + | | 10,000 |
− | | | + | | No |
− | | | + | | 100 |
− | | | + | | Drops from piratey AI |
− | | | + | | various missions |
− | | | + | | |
− | | | + | | Mark from a pirate |
− | | | + | |- align="center" |
− | | | + | | [[Veteran Pirate Strongbox]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 100 |
− | | | + | | |
− | | | + | | |
− | | | + | | Contains 4 to 6 Veteran Pirate Crest, Requires 6 free space |
− | | | + | | A strong chest of Veteran Pirate Crests |
− | | | + | |- align="center" |
− | + | | [[Vicar's Robes]] | |
− | + | | Commodity | |
− | + | | | |
− | | | + | | No |
− | | | + | | 100 |
− | |- | + | | Obtained from [[Sol Missions#Galileo.27s_Note|Sol Missions]] |
− | | | + | | build a [[Vicar]] |
− | | | + | | |
− | | | + | | The Exact Same Robe the Vicar was wearing the day you got excommunicated! |
− | | | + | |- align="center" |
− | |[[ | + | | [[Vimala Sahvitr'aveksaka]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | 5 hours |
− | | | + | | 5 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | |[[ | + | | An entirely undamaged alien egg. |
− | | | + | |- align="center" |
− | | | + | | [[Virus Transmission Laser Parts]] |
− | | | + | | Commodity |
− | | | + | | |
− | | | + | | No |
− | | | + | | 5,000 |
− | | | + | | |
− | | | + | | |
− | | | + | | |
− | | | + | | Parts to build a laser that can upload viruses. |
− | | | + | |- align="center" |
− | | | + | | [[Vis]] |
− | | | + | | Commodity |
− | | | + | | 500,000 |
− | | | + | | No |
− | | | + | | 10 |
− | + | | Extract using [[Base Items#Extractors|Vis Extractor]] | |
− | | | + | | build high level things |
− | | | + | | |
− | | | + | | Basic source energy sometimes found in nature. |
− | | | + | |- align="center" |
− | | | + | | [[Vis Disc]] |
− | | | + | | Commodity |
− | |[[ | + | | |
− | | | + | | No |
− | | | + | | 100,000 |
− | |- | + | | |
+ | | | ||
+ | | Breaks into 50 to 75 Vis, Requires 75 free space | ||
+ | | A disc of vis. | ||
+ | |- align="center" | ||
+ | | [[Vis Dust]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 25,050 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 5 Vis, Requires 5 free space | ||
+ | | Vis from a comet in dusty form | ||
+ | |- align="center" | ||
+ | | [[Vis Injection Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Vis Injection, Requires 5 free space | ||
+ | | Crate of 5 Vis Injections. | ||
+ | |- align="center" | ||
+ | | [[Vis Vision Suites]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 80,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | The undetectable... found | ||
+ | |- align="center" | ||
+ | | [[Visphotakapad Ksaravis'ayu Pod]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 2,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 15 Visphotakapad Ksaravis'ayu, Requires 15 free space | ||
+ | | This organic pod is filled genetically engineered Aveksaka. T22 Physical Missile. | ||
+ | |- align="center" | ||
+ | | [[Vitalized Fusion Cells]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,400,000 | ||
+ | | | ||
+ | | | ||
+ | | Decays at universe reset., Always drops | ||
+ | | Redefines what vitalized really means. | ||
+ | |- align="center" | ||
+ | | [[Vitalized Microchips]] | ||
+ | | Commodity | ||
+ | | 1000 | ||
+ | | No | ||
+ | | 20 | ||
+ | | Made with a factory using 1 Vis and 1 Microchips | ||
+ | | Used in building modules in high-end and fine-tuned gear. | ||
+ | | | ||
+ | | Microchips infused with energy. | ||
+ | |- align="center" | ||
+ | | [[Voltage Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Voltage]] Drop | ||
+ | | Pirating Mission | ||
+ | | | ||
+ | | Special Voltage Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Vortex Pellets]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 30 minutes | ||
+ | | 1,000,000 | ||
+ | | Made with a Built from silicon using [[Base Items#Converters/Manufacturing Items|Vortex Converters]]using 1 Kromelite and 1 Blue Vapor | ||
+ | | [[Warp Navigation]] 2 and [[Crazy Glue]] 10 | ||
+ | | | ||
+ | | Quasi-dimensional mumbo-jumbo. | ||
+ | |- align="center" | ||
+ | | [[Warmalicious Warmth Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Warmalicious Warmth, Requires 5 free space | ||
+ | | Crate of 5 Warmalicious Warmths. | ||
+ | |- align="center" | ||
+ | | [[Warmer Warmth Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Warmer Warmth, Requires 5 free space | ||
+ | | Crate of 5 Warmer Warmths. | ||
+ | |- align="center" | ||
+ | | [[Warmth Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Warmth, Requires 5 free space | ||
+ | | Crate of 5 Warmths. | ||
+ | |- align="center" | ||
+ | | [[Warmy Warmth Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Warmy Warmth, Requires 5 free space | ||
+ | | Crate of 5 Warmy Warmths. | ||
+ | |- align="center" | ||
+ | | [[Warpwnium]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 200 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | An alloy capable of storing and unleashing enormous amounts of energy. | ||
+ | |- align="center" | ||
+ | | [[Wasp Larva]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 50 hours | ||
+ | | 100,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | A larva from the Queen's Hive. | ||
+ | |- align="center" | ||
+ | | [[Wattage Remains]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 50,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Remains of a Wattage | ||
+ | |- align="center" | ||
+ | | [[Wattage Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Special Wattage Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Weaponized Thalaron Particles]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | [[Thalaron Processing Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Radioactive warfare. | ||
+ | |- align="center" | ||
+ | | [[Werewolves]] | ||
+ | | Commodity | ||
+ | | 2000 | ||
+ | | No | ||
+ | | 550 | ||
+ | | [[Halloween]] Drop | ||
+ | | Used in [[Graveyard]] Missions | ||
+ | | | ||
+ | | The warning label on the crate says "KEEP AWAY FROM FULL MOON". | ||
+ | |- align="center" | ||
+ | | Wernher von Bleu | ||
+ | | Commodity | ||
+ | | | ||
+ | | None | ||
+ | | 10,000 | ||
+ | | [[Sol_Missions#Rogue_Researcher|Space Blue Fighter Mission]]<br> reward from [[The End of the Universe]] | ||
+ | | Turned in at Earthforce Headquarter, [[Sol]] | ||
+ | | | ||
+ | | Chief Spacecraft engineer by day and janitor extraordinaire by night! | ||
+ | |- align="center" | ||
+ | | [[Workers]] | ||
+ | | Commodity | ||
+ | | 400 | ||
+ | | No | ||
+ | | 250 | ||
+ | | Convert from Microchips and Peasants using [[Base Items#Converters/Manufacturing Items|Galactic Training Module]] | ||
+ | | provide Manhours in [[Bases]] | ||
+ | | | ||
+ | | 9 to 5'ers | ||
+ | |- align="center" | ||
+ | | [[Wormhole Paper]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 250,000 | ||
+ | | [[Wormhole Paper Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | Wonder where this leads when folded. | ||
+ | |- align="center" | ||
+ | | [[Wrath of Zeus Crate]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | Contains 5 Wrath of Zeus, Requires 335 free space | ||
+ | | A crate of Wrath of Zeus Overloaders | ||
+ | |- align="center" | ||
+ | | [[XFH1231K Nano Factory]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 20,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 1 Infernal Battery, Requires 247 free space | ||
+ | | You hope this makes an Infernal Battery. | ||
+ | |- align="center" | ||
+ | | [[Xeno Energy Remains]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 2 hours, 30 minutes | ||
+ | | 5 | ||
+ | | [[Icepick]] Drop | ||
+ | | Needed for building various stuff, missions | ||
+ | | | ||
+ | | What is this Xeno stuff? | ||
+ | |- align="center" | ||
+ | | [[Xeno Isotope]] | ||
+ | | Commodity | ||
+ | | _ | ||
+ | | 45 minutes | ||
+ | | 2,000 | ||
+ | | mined from [[Asteroids]] in [[Infernal Tempest]] near the Beta sun | ||
+ | | [[Infernal Tempest Missions|missions]] in [[Infernal Tempest]] | ||
+ | | | ||
+ | | What is this xeno stuff? | ||
+ | |- align="center" | ||
+ | | [[Xeno Shield Remains]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 2 hours, 30 minutes | ||
+ | | 5 | ||
+ | | [[Forgone]] Drop | ||
+ | | Needed for building various stuff | ||
+ | | | ||
+ | | What is this Xeno stuff? | ||
+ | |- align="center" | ||
+ | | [[XiiStation 3500]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Model 3500, 'Elite Edition' | ||
+ | |- align="center" | ||
+ | | [[Yang]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | One dark side of the equation | ||
+ | |- align="center" | ||
+ | | [[Yantraksetriy'atikaya]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | 5 hours | ||
+ | | 5 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | An extremely large organic jet propulsion system. | ||
+ | |- align="center" | ||
+ | | [[Yin]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | One light side of the equation | ||
+ | |- align="center" | ||
+ | | [[Zaphragi Research Diploma]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Blowing stuff up is an important part of the research process! | ||
+ | |- align="center" | ||
+ | | [[Zebra Armada Crest]] | ||
+ | | Commodity | ||
+ | | 1,000,000 | ||
+ | | No | ||
+ | | 1 | ||
+ | | [[UZ]] Drop | ||
+ | | | ||
+ | | | ||
+ | | This clearly used to belong to some ship from the Zebra Armada | ||
+ | |- align="center" | ||
+ | | [[Zebucart Specialized Trade Goods]] | ||
+ | | Commodity | ||
+ | | 50,000 | ||
+ | | No | ||
+ | | 10,000 | ||
+ | | [[Zebucart]] Drop | ||
+ | | Pirating Mission | ||
+ | | | ||
+ | | Special Zebucart Trade Goods. | ||
+ | |- align="center" | ||
+ | | [[Zebucarton]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 42,000 | ||
+ | | | ||
+ | | | ||
+ | | Breaks into 12 Zebucite, Requires 12 free space | ||
+ | | One dozen zebucite crystals. | ||
+ | |- align="center" | ||
+ | | [[Zeus Fragments]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | Fragments of Pretender Zeus Ship | ||
+ | |- align="center" | ||
+ | | [[Zeus Research Module]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 1,000 | ||
+ | | [[Zeus Research Module Blueprint]] | ||
+ | | | ||
+ | | | ||
+ | | The result of lots of hard research | ||
+ | |- align="center" | ||
+ | | [[Zircon Essence]] | ||
+ | | Commodity | ||
+ | | | ||
+ | | No | ||
+ | | 5,000 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | the essence of zircon... | ||
+ | |- align="center" | ||
+ | | [[Zombies]] | ||
+ | | Commodity | ||
+ | | 400 | ||
+ | | No | ||
+ | | 250 | ||
+ | | [[Halloween]] Drop | ||
+ | | Used in [[Graveyard]] Missions | ||
+ | | | ||
+ | | Works tirelessly... for brains of course! | ||
|} | |} | ||
− | |||
[[Category: Commodities]] | [[Category: Commodities]] |
Latest revision as of 15:01, 1 August 2024
Commodities (abbreviated commods) are the backbone of commerce in Star Sonata. Commodities always take up 1 hull space each but their weight can vary drastically.
Also see Industrial Commodities, Prospectable Commodities, Mineable Commodities.
Contents
Common Commodities
These commodities are easily found throughout the universe. Most AI bases stock them and most can be extracted from planets and moons, or mined from asteroids.
Built Commodities
Some commodities are built from other commodities. The following are the most common ones:
Name | Value | Made With | Requires | Notes |
---|---|---|---|---|
Entertainers | 600-1400 | Crack House, Den or Palace | Peasants and Silicon | |
Fine Space Whisky | 1000-2000 | Giant Space Still | Space Whisky and Baobabs | Not sell-able to colonies. |
Microchips | 100-150 | Micro-fab | Silicon | |
Rations | 30-150 | MRE Factory or Cannery | Space Oats or Peasants | Required for workers on bases. |
Space Whisky | 200-600 | Space Still | Made from Space Oats | Not sell-able to colonies. Also produced as waste from Whisky Outpost Generator |
Some are a bit more expensive to build:
Name | Value | Made With | Requires | Notes |
---|---|---|---|---|
Titanium Sheets | Market | Titanium Sheet BP | Microchips, Nuclear Waste and Metal. | |
Bars: Bronze, Silver, Gold and Platinum | Market | Bar BP | Cyanure and metal | Each kind has it's own special metal that can be used. |
Promethium | 18,000-36,000 | Nuclear Convo-Tronics | Fermium | Half Life 25 minutes |
Rare Extracted commodities
There are a number of rare extractable commodities. Often these are quite valuable and are required for some high-end construction.
Typically these are loosely categorized into three "tiers" based on what quantities they appear in: Tier 3 appear only as smidgen (1-2 extractors), Tier 2 occur in as much as "a bit" (5-8), and Tier 1 occur up to "lots" (up to 32).
Tier 3: Energon, Dark Matter, Frozen Blobs, Adamantium, Rubicite, Platinum, Ablution Crystals, and Bacta
Tier 2: Diamonds, Quantumum, Alien Bacteria, Enriched Nuclear Material, Fermium, Laconia, Plasma Crystals and Gold.
Tier 1: Petroleum, Vis, Jelly Beans, Copper, Tin, Silver, Titanium, and Psion Icicles.
Uncommon Dropped Commodities
Many AI drop commods used in training skills or building.
Name | Dropped By | Used for |
---|---|---|
Space Boomerangs | Pax Astralogica | Building Pax Astronomicas and training shielding |
Sputter Nutters | Equanimities | Building Equanimities and training weapons |
Dark Remains | Dark Transport and Dark Guard drop | Used to build the Dark Freighter(+), or training skills |
Blue Whisper | Space Blue Alpha Scout, or mined | Used in production, or training skills |
Blue Aether | Space Blue Alpha, Space Blue Alpha Interceptor | Used in production, training skills, or as a key in Blue Outpost |
Blue Vapor | Space Blue Beta or mined | Used in production, training skills, or as a key to Blue Research |
Blue Dust | Space Blue Gamma | Used in production, or training skills |
Rare "Uber" Commodities
Uber AI drop commods used in the highest end construction projects. These commods can be extremely rare and valuable.
Name | Dropped By | Used for |
---|---|---|
Nutter Sputters | Sputty Nutty | Required to build an Equanimizer |
Astronomica Boomerang | Marco Columbus | Required to build a Pax Astronomica |
Dark Helmet | Dark Curse | Required to build a Death Striker |
Reaver Corpse | Reavers and Grim Reaver | Required to build a Reaver |
Dark Freighter Remains | Captain Bartholomew Roberts | Required to build a Dark Freighter |
Scorch's Remains | Scorch | Required to build Scorch's Immolation |
Rackham's Remains | Rackham | Required to build a Rackham's Bigger Pulse |
Barbe Noire | Barbe Noire | Required to build a Rosmarinus |
Gravity Impulse Core | Mother | Required Tractoring 20 |
Complete Sortable Listing
Add Trade Good Suggested Price refers to the price given at a user base when one goes to place the item in the trade bay.
Name | Type | Suggested Price | Half-life | Weight | Source | Used for | Comments | Description |
---|---|---|---|---|---|---|---|---|
A Billion | Commodity | 100 | No | 1 | Christmas Drop | Merry Christmas! | ||
A Dozen Eggs | Commodity | 200 | No | 12 | Halloween Drop | Halloween Missions | They didn't give you any treats? Go get the Star Sonata offices! | |
A Fun Size Snickers | Commodity | No | 1,000 | Astro-Grinch Drop, Halloween Missions |
Halloween Missions | Collect and win | ||
Ablution Crystals | Commodity | 1000 | No | 30,000 | Extract using Ablution Extractor | Equipment | How to cleanse the soul? | |
Academy Freighter Module | Commodity | No | 7,000 | Academy Freighter Module Blueprint | [Neurobound] | Learning to build a big ship. | ||
Ace in a Pill I Crate | Commodity | No | 10,000 | Contains 5 Ace in a Pill I, Requires 5 free space | Crate of 5 Ace in a Pill Is. | |||
Ace in a Pill II Crate | Commodity | No | 10,000 | Contains 5 Ace in a Pill II, Requires 10 free space | Crate of 5 Ace in a Pill IIs. | |||
Ace in a Pill III Crate | Commodity | No | 10,000 | Contains 5 Ace in a Pill III, Requires 15 free space | Crate of 5 Ace in a Pill IIIs. | |||
Ace in a Pill IV Crate | Commodity | No | 10,000 | Contains 5 Ace in a Pill IV, Requires 20 free space | Crate of 5 Ace in a Pill IVs. | |||
Ace Pest Control Crate | Commodity | No | 1,000 | Breaks into 5 Ace Pest Control, Requires 25 free space | A crate of 5 Ace Pest Controls | |||
Achilles Crest | Commodity | No | 10,000,000 | Achilles Crest Blueprint | Symbol of Achilles | |||
Achilles Thrusters in Containers | Commodity | No | 1,000 | Achilles Thruster Container Blueprint | Decays at universe reset., Contains 1 Station Thruster Manual and 1 Achilles North Thruster and 1 Achilles South Thruster and 1 Achilles East Thruster and 1 Achilles West Thruster, Requires 90000 free space | Its a set of Achilles Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack. | ||
Adamantium | Commodity | 50,000,000 | No | 4,000 | Extract using Adamantium Extractor | build Adamantium Sheets | Iron-based alloy, malleable in its molten state but is virtually indestructible once cooled. | |
Adamantium Aggravation Module | Commodity | No | 80,000 | Adamantium Aggravation Module Blueprint | Increase hostiliy. | |||
Adamantium Agility Module | Commodity | No | 80,000 | Adamantium Agility Module Blueprint | Increase turning. | |||
Adamantium Capacity Module | Commodity | No | 80,000 | Adamantium Capacity Module Blueprint | Increase storage capacity. | |||
Adamantium Damage Module | Commodity | No | 80,000 | Adamantium Damage Module Blueprint | Increase weapon damage. | |||
Adamantium Dust | Commodity | No | 45,000 | Breaks into 5 Adamantium, Requires 5 free space | Adamantium from a comet in dusty form | |||
Adamantium Electric Module | Commodity | No | 80,000 | Adamantium Electric Module Blueprint | Increase electric regeneration. | |||
Adamantium Energy Module | Commodity | No | 80,000 | Adamantium Energy Module Blueprint | Increase energy maximum. | |||
Adamantium Fading Module | Commodity | No | 80,000 | Adamantium Fading Module Blueprint | Decrease hostiliy. | |||
Adamantium Firing Module | Commodity | No | 80,000 | Adamantium Firing Module Blueprint | Increase attack speed. | |||
Adamantium Nimbleness Module | Commodity | No | 80,000 | Adamantium Nimbleness Module Blueprint | Increase nimbleness. | |||
Adamantium Plate | Commodity | No | 100,000 | Breaks into 10 to 30 Adamantium, Requires 30 free space | A plate of adamantium... Which breaks, somehow... | |||
Adamantium Plating Crate | Commodity | No | 10,000 | Contains 5 Adamantium Plating, Requires 150 free space | Crate of 5 Adamantium Platings. | |||
Adamantium Proximity Module | Commodity | No | 80,000 | Adamantium Proximity Module Blueprint | Hopefully detect stuff that is close by. | |||
Adamantium Radar Module | Commodity | No | 80,000 | Adamantium Radar Module Blueprint | Increase radar range and strength. | |||
Adamantium Range Module | Commodity | No | 80,000 | Adamantium Range Module Blueprint | Increase firing range. | |||
Adamantium Recovery Module | Commodity | No | 80,000 | Adamantium Recovery Module Blueprint | Increase shield recovery speed. | |||
Adamantium Reinforced Girders | Commodity | No | 4,000,000 | Decays at universe reset., Always drops | Adamantium-reinforced structural support. | |||
Adamantium Sheet | Commodity | 50,000,000 | No | 1,000,000 | Built from Adamantium | build Adamantianized Base Gear and UZ ships | Iron-based alloy, malleable in its molten state but is virtually indestructible once cooled. | |
Adamantium Shield Module | Commodity | No | 80,000 | Adamantium Shield Module Blueprint | Increase shield resilience. | |||
Adamantium Speed Module | Commodity | No | 80,000 | Adamantium Speed Module Blueprint | Increase ship speed. | |||
Adamantium Stealth Module | Commodity | No | 80,000 | Adamantium Stealth Module Blueprint | Allow for more undectability. | |||
Adamantium Thrust Module | Commodity | No | 80,000 | Adamantium Thrust Module Blueprint | Increase engine thrust strength. | |||
Adamantium Tracking Module | Commodity | No | 80,000 | Adamantium Tracking Module Blueprint | Track fast moving space objects. | |||
Adamantium Traction Module | Commodity | No | 80,000 | Adamantium Traction Module Blueprint | Increase tractor strength. | |||
Adonis Crest | Commodity | No | 1,000 | Adonis Crest Blueprint | Station Tweaking, Station Research | Symbol of the Adonis | ||
Adonis Thrusters in Containers | Commodity | No | 1,000 | Adonis Thruster Container Blueprint | Decays at universe reset., Contains 1 Station Thruster Manual and 1 Adonis North Thruster and 1 Adonis South Thruster and 1 Adonis East Thruster and 1 Adonis West Thruster, Requires 50000 free space | Its a set of Adonis Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack. | ||
Adv. Class Augmenter Token | Commodity | No | 10 | DG Drop | Trade in for Prowress Augmenters | Can be redeemed for a Prowess class Augmenter. | ||
Adv. Drone Augmenter Token | Commodity | No | 10 | Can be redeemed for a Prowess class Drone Augmenter. | ||||
Advanced Admixium | Commodity | No | 1,000,000 | Advanced Admixium Blueprint | The core of all madness | |||
Advanced Blocker Crate | Commodity | No | 10,000 | Contains 5 to 10 Advanced Blocker, Requires 10 free space | Crate of 5 Advanced Blockers. | |||
Alien Bacteria | Commodity | 5,000,000 | No | 1 | Extract using Alien Bacteria Extractor | build high level things | You probably don't want to know what left those there. | |
Alien Bacteria Canister | Commodity | No | 100,000 | Breaks into 30 to 60 Alien Bacteria, Requires 60 free space | A canister full of alien bacteria, whatever that is. | |||
Alien Bacterium Dust | Commodity | No | 25,005 | Breaks into 5 Alien Bacteria, Requires 5 free space | Alien Bacteria from a comet in dusty form | |||
Alien Husk | Commodity | No | 7,500 | Contains 10 to 30 Alien Husk Fragments and 1 to 3 Irradiated Tumors, Requires 33 free space | The husk of a dead alien. | |||
Alien Husk Fragments | Commodity | No | 300 | Extremely useless bits of dead aliens. | ||||
Allied Medal of Valor | Mission Item | No | 10 | Proof you've help defeat the Gurujana Ekam. | ||||
Aluminum Sheet | Commodity | No | 10,000 | Pure durability. | ||||
Ambrosia Crest | Commodity | No | 100,000 | Ambrosia Crest Blueprint | Station Tweaking, Station Research | Symbol of the Ambrosia | ||
Ambrosia Thrusters in Containers | Commodity | No | 1,000 | Ambrosia Thruster Container Blueprint | Decays at universe reset., Contains 1 Station Thruster Manual and 1 Ambrosia North Thruster and 1 Ambrosia South Thruster and 1 Ambrosia East Thruster and 1 Ambrosia West Thruster, Requires 70000 free space | Its a set of Ambrosia Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack. | ||
Ambush Crate | Commodity | No | 10,000 | Contains 5 Ambush, Requires 15 free space | Crate of 5 Ambushs. | |||
Ammo Crate - Large AP Type I | Commodity | No | 1,000 | Built by Large AP Production Mk I | Contains 10 Large Armor Piercing Missile, Requires 10 free space | Nano technology makes 'em on the fly. T16 Mining Missile. | ||
Ammo Crate - Large AP Type II | Commodity | No | 2,000 | Built by Large AP Production Mk II | Contains 25 Large Armor Piercing Missile, Requires 25 free space | Nano technology makes 'em on the fly. T16 Mining Missile. | ||
Ammo Crate - Large AP Type III | Commodity | No | 3,000 | Built by Large AP Production Mk III | Contains 50 Large Armor Piercing Missile, Requires 50 free space | Nano technology makes 'em on the fly. T16 Mining Missile. | ||
Ammo Crate - Large Blue Photon Stock Missile | Commodity | No | 1,000 | Contains 25 Large Blue Photon Stock Missile, Requires 25 free space | Nano technology makes 'em on the fly. T20 Energy Missile. | |||
Ammo Crate - Large Bunkerbuster Torpedo | Commodity | No | 2,000 | Contains 15 Large Bunkerbuster Torpedo, Requires 15 free space | Nano technology makes 'em on the fly. T20 Physical Missile. | |||
Ammo Crate - Large Burst Missile | Commodity | No | 2,000 | Contains 20 Large Burst Missile, Requires 60 free space | Nano technology makes 'em on the fly. T20 Mining Missile. | |||
Ammo Crate - Large Disintegrator Missile | Commodity | No | 2,000 | Contains 25 Large Disintegrator Missile, Requires 25 free space | Nano technology makes 'em on the fly. T19 Radiation Missile. | |||
Ammo Crate - Large Incendiary Type III | Commodity | No | 3,000 | Contains 50 Large Incendiary Missile, Requires 50 free space | Nano technology makes 'em on the fly. T17 Heat Missile. | |||
Ammo Crate - Large Kinetic Type I | Commodity | No | 1,000 | Built by Large Kinetic Production Mk I | Contains 10 Large Kinetic Missile, Requires 10 free space | Nano technology makes 'em on the fly. T15 Physical Missile. | ||
Ammo Crate - Large Kinetic Type II | Commodity | No | 2,000 | Built by Large Kinetic Production Mk II | Contains 25 Large Kinetic Missile, Requires 25 free space | Nano technology makes 'em on the fly. T15 Physical Missile. | ||
Ammo Crate - Large Kinetic Type III | Commodity | No | 3,000 | Built by Large Kinetic Production Mk III | Contains 50 Large Kinetic Missile, Requires 50 free space | Nano technology makes 'em on the fly. T15 Physical Missile. | ||
Ammo Crate - Large Lancer Missile | Commodity | No | 2,000 | Contains 12 Large Lancer Missile, Requires 12 free space | Nano technology makes 'em on the fly. T20 Heat Missile. | |||
Ammo Crate - Large MIRV Rocket | Commodity | No | 2,000 | Contains 15 Large MIRV Rocket, Requires 15 free space | Nano technology makes 'em on the fly. T20 Mining Missile. | |||
Ammo Crate - Large Paxian Missile | Commodity | No | 1,000 | Contains 100 Large Paxian Missile, Requires 100 free space | A large Paxian arsenal. T20 Energy Missile. | |||
Ammo Crate - Large Surgical Strike Type III | Commodity | No | 3,000 | Contains 50 Large Surgical Strike Missile, Requires 50 free space | Nano technology makes 'em on the fly. T17 Surgical Missile. | |||
Ammo Crate - Large Vortex Torpedo | Commodity | No | 2,000 | Contains 25 Large Vortex Torpedo, Requires 25 free space | Nano technology makes 'em on the fly. T19 Physical Missile. | |||
Ammo Crate - Medium AP Type I | Commodity | No | 1,000 | Built by Medium AP Production Mk I | Contains 10 Medium Armor Piercing Missile, Requires 10 free space | Nano technology makes 'em on the fly. T11 Mining Missile. | ||
Ammo Crate - Medium AP Type II | Commodity | No | 2,000 | Built by Medium AP Production Mk II | Contains 25 Medium Armor Piercing Missile, Requires 25 free space | Nano technology makes 'em on the fly. T11 Mining Missile. | ||
Ammo Crate - Medium AP Type III | Commodity | No | 3,000 | Built by Medium AP Production Mk III | Contains 50 Medium Armor Piercing Missile, Requires 50 free space | Nano technology makes 'em on the fly. T11 Mining Missile. | ||
Ammo Crate - Medium Blue Photon Stock Missile | Commodity | No | 1,000 | Contains 25 Medium Blue Photon Stock Missile, Requires 25 free space | Nano technology makes 'em on the fly. T15 Energy Missile. | |||
Ammo Crate - Medium Bunkerbuster Torpedo | Commodity | No | 2,000 | Contains 15 Medium Bunkerbuster Torpedo, Requires 15 free space | Nano technology makes 'em on the fly. T15 Physical Missile. | |||
Ammo Crate - Medium Disintegrator Missile | Commodity | No | 2,000 | Contains 25 Medium Disintegrator Missile, Requires 25 free space | Nano technology makes 'em on the fly. T14 Radiation Missile. | |||
Ammo Crate - Medium Entanglement Missile | Commodity | No | 2,000 | Contains 25 Medium Entanglement Missile, Requires 25 free space | Nano technology makes 'em on the fly. T12 Energy Missile. | |||
Ammo Crate - Medium Incendiary Type III | Commodity | No | 3,000 | Contains 50 Medium Incendiary Missile, Requires 50 free space | Nano technology makes 'em on the fly. T12 Heat Missile. | |||
Ammo Crate - Medium Kinetic Type I | Commodity | No | 1,000 | Built by Medium Kinetic Production Mk I | Contains 10 Medium Kinetic Missile, Requires 10 free space | Nano technology makes 'em on the fly. T10 Physical Missile. | ||
Ammo Crate - Medium Kinetic Type II | Commodity | No | 2,000 | Built by Medium Kinetic Production Mk II | Contains 25 Medium Kinetic Missile, Requires 25 free space | Nano technology makes 'em on the fly. T10 Physical Missile. | ||
Ammo Crate - Medium Kinetic Type III | Commodity | No | 3,000 | Built by Medium Kinetic Production Mk III | Contains 50 Medium Kinetic Missile, Requires 50 free space | Nano technology makes 'em on the fly. T10 Physical Missile. | ||
Ammo Crate - Medium Lancer Missile | Commodity | No | 2,000 | Contains 12 Medium Lancer Missile, Requires 12 free space | Nano technology makes 'em on the fly. T17 Heat Missile. | |||
Ammo Crate - Medium MIRV Rocket | Commodity | No | 2,000 | Contains 15 Medium MIRV Rocket, Requires 15 free space | Nano technology makes 'em on the fly. T17 Mining Missile. | |||
Ammo Crate - Medium Paxian Missile | Commodity | No | 1,000 | Contains 100 Medium Paxian Missile, Requires 100 free space | A medium Paxian arsenal. T15 Energy Missile. | |||
Ammo Crate - Medium Surgical Strike Type III | Commodity | No | 3,000 | Contains 50 Medium Surgical Strike Missile, Requires 50 free space | Nano technology makes 'em on the fly. T12 Surgical Missile. | |||
Ammo Crate - Medium Vortex Torpedo | Commodity | No | 2,000 | Contains 25 Medium Vortex Torpedo, Requires 25 free space | Nano technology makes 'em on the fly. T16 Physical Missile. | |||
Ammo Crate - Prototype Blue Photon Stock Missile | Commodity | No | 1,000 | Contains 25 Prototype Blue Photon Stock Missile, Requires 25 free space | Nano technology makes 'em on the fly. T0 Energy Missile. | |||
Ammo Crate - Queen's Hive Missile | Commodity | No | 1,000 | Contains 5 Queen's Hive Missile, Requires 0 free space | ~The Queen Hive's finest. T21 Physical Missile. | |||
Ammo Crate - Red Photon Plasma Missile | Commodity | No | 3,000 | Contains 50 Red Photon Plasma Missile, Requires 50 free space | Nano technology makes 'em on the fly. T20 Heat Missile. | |||
Ammo Crate - Small AP Type I | Commodity | No | 1,000 | Built by Small AP Production Mk I | Contains 10 Small Armor Piercing Missile, Requires 10 free space | Nano technology makes 'em on the fly. T5 Mining Missile. | ||
Ammo Crate - Small AP Type II | Commodity | No | 2,000 | Built by Small AP Production Mk II | Contains 25 Small Armor Piercing Missile, Requires 25 free space | Nano technology makes 'em on the fly. T5 Mining Missile. | ||
Ammo Crate - Small AP Type III | Commodity | No | 3,000 | Built by Small AP Production Mk III | Contains 50 Small Armor Piercing Missile, Requires 50 free space | Nano technology makes 'em on the fly. T5 Mining Missile. | ||
Ammo Crate - Small Blue Photon Stock Missile | Commodity | No | 1,000 | Contains 25 Small Blue Photon Stock Missile, Requires 25 free space | Nano technology makes 'em on the fly. T10 Energy Missile. | |||
Ammo Crate - Small Bunkerbuster Torpedo | Commodity | No | 2,000 | Contains 15 Small Bunkerbuster Torpedo, Requires 15 free space | Nano technology makes 'em on the fly. T10 Physical Missile. | |||
Ammo Crate - Small Disintegrator Missile | Commodity | No | 2,000 | Contains 25 Small Disintegrator Missile, Requires 25 free space | Nano technology makes 'em on the fly. T9 Radiation Missile. | |||
Ammo Crate - Small Entanglement Missile | Commodity | No | 2,000 | Contains 25 Small Entanglement Missile, Requires 25 free space | Nano technology makes 'em on the fly. T7 Energy Missile. | |||
Ammo Crate - Small Flare Missile | Commodity | No | 2,000 | Contains 25 Small Flare Missile, Requires 25 free space | Nano technology makes 'em on the fly. T6 Energy Missile. | |||
Ammo Crate - Small Incendiary Type I | Commodity | No | 1,000 | Contains 10 Small Incendiary Missile, Requires 10 free space | Nano technology makes 'em on the fly. T7 Heat Missile. | |||
Ammo Crate - Small Incendiary Type III | Commodity | No | 3,000 | Contains 50 Small Incendiary Missile, Requires 50 free space | Nano technology makes 'em on the fly. T7 Heat Missile. | |||
Ammo Crate - Small Kinetic Type I | Commodity | No | 1,000 | Built by Small Kinetic Production Mk I | Contains 10 Small Kinetic Missile, Requires 10 free space | Nano technology makes 'em on the fly. T5 Physical Missile. | ||
Ammo Crate - Small Kinetic Type II | Commodity | No | 2,000 | Built by Small Kinetic Production Mk II | Contains 25 Small Kinetic Missile, Requires 25 free space | Nano technology makes 'em on the fly. T5 Physical Missile. | ||
Ammo Crate - Small Kinetic Type III | Commodity | No | 3,000 | Built by Small Kinetic Production Mk III | Contains 50 Small Kinetic Missile, Requires 50 free space | Nano technology makes 'em on the fly. T5 Physical Missile. | ||
Ammo Crate - Small Lancer Missile | Commodity | No | 2,000 | Contains 12 Small Lancer Missile, Requires 12 free space | Nano technology makes 'em on the fly. T12 Heat Missile. | |||
Ammo Crate - Small MIRV Rocket | Commodity | No | 2,000 | Contains 15 Small MIRV Rocket, Requires 15 free space | Nano technology makes 'em on the fly. T12 Mining Missile. | |||
Ammo Crate - Small Paxian Missile | Commodity | No | 1,000 | Contains 100 Small Paxian Missile, Requires 100 free space | A small Paxian arsenal. T9 Energy Missile. | |||
Ammo Crate - Small Surgical Strike Type I | Commodity | No | 1,000 | Contains 10 Small Surgical Strike Missile, Requires 10 free space | Nano technology makes 'em on the fly. T7 Surgical Missile. | |||
Ammo Crate - Small Surgical Strike Type III | Commodity | No | 3,000 | Contains 50 Small Surgical Strike Missile, Requires 50 free space | Nano technology makes 'em on the fly. T7 Surgical Missile. | |||
Ammo Crate - Small Vortex Torpedo | Commodity | No | 2,000 | Contains 25 Small Vortex Torpedo, Requires 25 free space | Nano technology makes 'em on the fly. T11 Physical Missile. | |||
Ammo Crate - Tiger Missile | Commodity | No | 1,000 | Contains 25 Tiger Missile, Requires 25 free space | They're grrrrrrrreat! T12 Heat Missile. | |||
Ammo Crate - Vulcaroid Missile | Commodity | No | 1,000 | Contains 10 Vulcaroid Missile, Requires 10 free space | It's just a box of rocks. T3 Physical Missile. | |||
Ammo Crate - Zaphragi Cheetah Missile | Commodity | No | 3,000 | Contains 50 Zaphragi Cheetah Missile, Requires 50 free space | Nano technology makes 'em on the fly. T16 Surgical Missile. | |||
Ampage Specialized Trade Goods | Commodity | 50,000 | No | 10,000 | Ampage Drop | Pirating Mission | Special Ampage Trade Goods. | |
Anaconda Scales | Commodity | No | 1 | Anaconda Drop in Snake Hole | Shielding 20 in Emphatic Biology | Slimy but protective. | ||
Ancient Pax Emblem | Commodity | No | 10 | Feel even prouder. | ||||
Ancient Pax Medal | Commodity | 50,000 | No | 10 | Paxius Missions Reward | Warp Navigation in Paxius | Feel proud. | |
Andaman Crest | Commodity | No | 1,000,000 | Andaman Crest Blueprint | Station Research, Station Research | Symbol of the Andaman | ||
Andaman Thrusters in Containers | Commodity | No | 1,000 | Andaman Thruster Container Blueprint | Decays at universe reset., Contains 1 Station Thruster Manual and 1 Andaman North Thruster and 1 Andaman South Thruster and 1 Andaman East Thruster and 1 Andaman West Thruster, Requires 80000 free space | Its a set of Andaman Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack. | ||
Annihilator Thrusters in Containers | Commodity | No | 1,000 | Annihilator Thruster Container Blueprint | Decays at universe reset., Contains 1 Station Thruster Manual and 1 Annihilator North Thruster and 1 Annihilator South Thruster and 1 Annihilator East Thruster and 1 Annihilator West Thruster, Requires 100000 free space | Its a set of Annihilator Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack. | ||
Anti-Friction Jelly Coating | Commodity | No | 80,000 | Anti-Friction Jelly Coating Blueprint | Warp 9 jolly jumptastic | |||
Antimatter Egg | Commodity | No | 250,000 | Antimatter Egg Blueprint | What came first the antimatter or the antimatter egg? | |||
Antu DNA | Commodity | 12 hours | 1,000 | Gooey strands of genetic material. | ||||
Apollo Thrusters in Containers | Commodity | No | 1,000 | Apollo Thruster Container Blueprint | Decays at universe reset., Contains 1 Station Thruster Manual and 1 Apollo North Thruster and 1 Apollo South Thruster and 1 Apollo East Thruster and 1 Apollo West Thruster, Requires 40000 free space | Its a set of Apollo Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack. | ||
Apollo's Rebirth Crate | Commodity | No | 10,000 | Contains 5 Apollo's Rebirth, Requires 5 free space | Crate of 5 Apollo's Rebirths. | |||
Apollo's Warmth Crate | Commodity | No | 10,000 | Contains 5 Apollo's Warmth, Requires 5 free space | Crate of 5 Apollo's Warmths. | |||
Aqua Essence | Commodity | No | 5,000 | the essence of aqua... | ||||
Aqua Mirror | Item | No | 80,000 | Electricity: 250 | who are you, really? | |||
Arcadian Crest | Commodity | No | 100 | Arcadian Crest Blueprint | Station Tweaking | Symbol of the Arcadian | ||
Arena Robot Workers | Commodity | No | 250 | Can't remove from bases, Can't be put into locker, Prevents jumping to other galaxies, Decays at universe reset. | Worker Robots | |||
Ares Fragments | Commodity | No | 1,000 | Fragments of Pretender Ares Ship | ||||
Ares Powercore | Commodity | Warriors in Olympus | No | 500 | The unique energy signature could be useful. | |||
Ares Research Module | Commodity | No | 1,000 | Ares Research Module Blueprint | The result of lots of hard research | |||
Argonaut Crest | Commodity | No | 10,000 | Argonaut Crest Blueprint | Station Tweaking, Station Research | Symbol of the Argonaut | ||
Argonaut Thrusters in Containers | Commodity | No | 1,000 | Argonaut Thruster Container Blueprint | Decays at universe reset., Contains 1 Station Thruster Manual and 1 Argonaut North Thruster and 1 Argonaut South Thruster and 1 Argonaut East Thruster and 1 Argonaut West Thruster, Requires 60000 free space | Its a set of Argonaut Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack. | ||
Ariadnites | Commodity | 2 hours, 46 minutes, 40 seconds | 15,000 | Free yourself from twisted paths. | ||||
Assassination Crate | Commodity | No | 10,000 | Contains 5 Assassination, Requires 20 free space | Crate of 5 Assassinations. | |||
Astral Silk | Commodity | No | 1 | Colony Extract | sell to Colonies | The finest and strongest silk in the universe, clothes made of this precious material are affordable by only the wealthiest colonists. | ||
Astro Santa's Good Deed | Commodity | No | 1,000 | Christmas Mission reward | Christmas Missions | One Good Deed deserves another | ||
Astronomica Boomerangs | Commodity | 1000 | 50 hours | 10,000 | Marco Columbus Drop | build a Pax Astronomica | Always comes back around... | |
Aveksaka Plasma | Commodity | No | 1,000 | A very volitile alien fluid. | ||||
Aveksaka Xenobiology Research | Commodity | No | 10 | Alien Xenobiology Research Blueprint | Proof that you REALLY understand alien biology! | |||
Ayudhin DNA | Commodity | 12 hours | 1,000 | Gooey strands of genetic material. | ||||
Azure Essence | Commodity | No | 5,000 | the essence of azure... | ||||
Backstab Crate | Commodity | No | 10,000 | Contains 5 Backstab, Requires 10 free space | Crate of 5 Backstabs. | |||
Bacta | Commodity | No | 100 | Extract using Bacta Extractor | build high level things | Bacta is a combination of gelatinous, translucent red alazhi and kavam bacterial particles and a colorless liquid called ambori. | ||
Bacta Dust | Commodity | No | 25,500 | Breaks into 5 Bacta, Requires 5 free space | Bacta from a comet in dusty form | |||
Bacta Tank | Commodity | No | 100,000 | Breaks into 10 to 30 Bacta, Requires 30 free space | It's a tank... full of Bacta... what else would it be? | |||
Baobabs | Commodity | 800 | No | 300 | Extract using Tree Cutter | Sellable to Colony | Luxury wood | |
Barbe Noire | Commodity | 50 hours | 100,000 | Barbe Noire Drop | build Rosmarinus | Ce qu'il reste du fameux pirate. | ||
Barbe Rouge's Hidden Stash | Commodity | No | 1,000 | Contains 5 Barbe Rouge Wrath, Requires 50 free space | A crate of 5 Barge Rouge Wrath tweaks | |||
Barbe Rouge's Letter of Recommendation | Commodity | No | 1 | Barbe Rouge Drop | Used in Tortuga Missions | From Barbe Rouge, with love. | ||
Basic Class Augmenter Token | Commodity | No | 10 | Can be redeemed for a Proficiency class Augmenter. | ||||
Basil Bouquet | Commodity | 25 minutes | 100 | Basil Drop | get out of Bonnet and to build Basil | Great for salads. | ||
Basil Salad | Commodity | 50 hours | 100 | Drops from Stede Bonnet | Commod needed to build Basil | Made with Bouquet. | ||
Bauxite | Commodity | No | 100 | The main ingredient of aluminium. | ||||
Bauxite Dust | Commodity | No | 25,500 | Breaks into 5 Bauxite, Requires 5 free space | Bauxite from a comet in dusty form | |||
Bhisaj DNA | Commodity | 12 hours | 1,000 | Gooey strands of genetic material. | ||||
Bhisaj Kavaca Vessel | Commodity | No | 100 | Contains 1 Bhisaj Kavaca, Requires 712 free space | A strange shield composed of organic matter. In a vessel. | |||
Bindomite | Commodity | No | 200 | A strange crystalline material with the ability to store neural imprints. | ||||
Biogenic Plasma Conduits | Commodity | No | 1 | Biogenic Plasma Conduit Blueprint | The next step in organic energy technology! | |||
Black Crate | Commodity | No | 100,000 | Contains 50 Judicators Overloader, Requires 2600 free space | A black crate | |||
Black Nightfury Soul | Commodity | No | 100,000 | The soul of a Black Nightfury. | ||||
Black Pearl Mobile Drone Crate | Commodity | No | 300,000 | Contains 3 Black Pearl Mobile Drone, Requires 24 free space | A crate of 3 Black Pearl Mobile Drones | |||
Blitz Turbo Crate | Commodity | No | 10,000 | Contains 5 Blitz Turbo, Requires 10 free space | Crate of 5 Blitz Turbos. | |||
Blobular Cooling Systems | Commodity | No | 80,000 | Blobular Cooling Systems Blueprint | Your fingers are a blur, Tommy-boy | |||
Blocker Crate | Commodity | No | 10,000 | Contains 5 Blocker, Requires 5 free space | Crate of 5 Blockers. | |||
Blue Aether | Commodity | 1000 | 10 minutes | 5,000 | Drops from Space Blue Alpha | train Warp Navigation 1 in Sol | capture it before it's gone... | |
Blue Dust | Commodity | 20 minutes | 1,000 | Drops from Space Blue Gamma | train Tractoring and Remote Control | capture it before it disappears... | ||
Blue Vapor | Commodity | 20 minutes | 1,000 | Drops from Space Blue Beta | train Weaponry and Remote Control, and to build a Vortex Pellet | capture it before it's vaporized... | ||
Blue Whisper | Commodity | 32 minutes | 5,000 | Drops from Space Blue Alpha Scout | train Piracy and [[Remote Control | A Whisper of a Blue | ||
Boson Blower Container | Commodity | No | 100 | Contains 1 Boson Blower, Requires 421 free space | Raw power! In a container. | |||
Broken Bottle | Commodity | No | 1 | Mined near Whiskey Outpost in Cadet Oupost | none | Orbital Space Waste | ||
Bronze | Commodity | 2,000,000 | No | 625 | Convert from Tin and Copper using Bronze Furnace, or mined in Arena Lobby | make Bronze Bars | Made from a fair amount of Tin and Copper. | |
Bronze Bar | Commodity | No | 1,000 | Built from Bronze or Cyanure and metals, or converted using Mobile Bronze Forge | Station Tweaking | 1 ton of Bronze | ||
Bronze Fistful of Dollas | Commodity | No | 10 | For a few dollas more... | ||||
Bronze Sensor | Commodity | 1000 | No | 1,000 | made with a factory using 1 Bronze and 1 Vitalized Microchips | Used in making high-end and fine-tuned gear | Detect stuff. | |
Bule Red Orb | Commodity | No | 10,000 | Ruin -- ? | build Orb Drone | what is this good for? | ||
Bulk Trader II Specialized Trade Goods | Commodity | 50,000 | No | 10,000 | Goldenboy Ingot Drop | Pirating Mission | Special Bulk Trader II Trade Goods. | |
Bunny Chocolatier | Commodity | No | 10 | A hard working bunny, a master chocolatier for nearly 170 earth years! | ||||
Burnt-out Plasma Vent | Commodity | No | 100 | Mangled remains of destroyed ships. | ||||
Cadet Rank | Commodity | No | 10 | Gaining Rank! Mission | Cadet Gear missions. | Mark of Rank. | ||
Captain Bling Drone Crate | Commodity | No | 1,000 | Captain Bling Drone Crate Blueprint | Breaks into 5 Captain Bling Drone, Requires 300 free space | Contains five Captain Bling Drones. | ||
Carbon Hearts | Commodity | 55 hours, 33 minutes, 20 seconds | 4,000 | Hearts and carbon: the foundations of life. | ||||
Carcass | Commodity | 48 hours | 10,000 | Dropped by Vultures | make Vulture | Fine quality meat | ||
Carum petroselinum BENTH | Commodity | 1000 | 50 hours | 100 | Dropped by Leonard McCoy in Bonnet | make Parsley | Some plant with a complicated name. | |
Christmas Tree | Commodity | No | 100 | Christmas Drop | _ | It's full of stars! Err lights! | ||
Chrome Knobs | Commodity | 32 minutes | 10 | Dropped by Rumble 3 AI | train Piloting 17-19 in Rumble 3 | pathetic trophies | ||
Chronoton Radiation | Commodity | No | 1 | Dropped by Temporal Rifts | Converted to Temporal Flux using Temporal Generator to enter Enigmatic Sector |
What's this? Quantum particles of time? Oh my! | ||
Class Augmenter Token | Commodity | No | 10 | Can be redeemed for an Aptitude class Augmenter. | ||||
Cloud Mercury | Commodity | No | 300,000 | Mined in XYZ or Lunacy | make Porpoise | vaporous mercury you'll go mad for | ||
Coesite | Commodity | No | 1,000 | Breaks into 10 to 30 Quartz Crystals, Requires 30 free space | Opaque crystals created by meteor impacts. | |||
Cold Orange Crate | Commodity | No | 100,000 | Contains 50 Emergency Core Cooling System, Requires 1950 free space | Looks Toxic | |||
Colonial Marine | Commodity | No | 10 | Built with Colonial Marine Training Module | make Assault Dropships | Bad ass, alien stomping grunts with attitude | ||
Combo Weapon Blueprint Crate | Commodity | No | 210,000 | Breaks into 1 Mass Lipo Driver Blueprint and 1 Rackham's Bigger MagCannon Blueprint and 1 Open Heart Excommunication Blueprint and 1 Prometheus' Thorax Blueprint and 1 Neutron Point Defense Blueprint and 1 Warm Death Catapult Blueprint and 1 Great Uu Quu Blueprint and 1 Neutronia Big MagCannon Blueprint and 1 Capital Light of Peace Blueprint and 1 Great Open Uu Quu Excommunicator Blueprint and 1 Great Uu Quu Station Big Cannon Blueprint and 1 Prometheus' Death Trebuchet Blueprint and 1 Capital Lipo Driver Blueprint and 1 Capital Death Trebuchet Driver Blueprint, Requires 140 free space | Contains combonite using weapon blueprints | |||
Combonite | Commodity | No | 200 | An ore well suited for creating composite alloys. | ||||
Complicated Factory Parts | Commodity | No | 500,000 | Complicated Factory Parts Blueprint | Used in building complicated factories | Not quite so fabulous, since they are quite complicated. | ||
Complicated Factory Parts Bundle | Commodity | No | 100,000 | Breaks into 40 Complicated Factory Parts, Requires 40 free space | ||||
Conclusion Icicle | Commodity | 2 hours, 46 minutes, 40 seconds | 100 | Forgone Drop | Needed for training Electrical Engineering | Cold clarity. | ||
Constable Rank | Commodity | No | 10 | Mission Reward | Used in Constable Missions | Mark of Rank. | ||
Copper | Commodity | 500,000 | No | 675 | Extract using Copper Extractor | make Bronze | A ductile malleable reddish-brown corrosion-resistant diamagnetic metallic element; occurs in various minerals but is the only metal that occurs abundantly in large masses; used as an electrical and thermal conductor. | |
Copper Chunks | Commodity | No | 100,000 | Mined in Blue Outpost | ? | Breaks into 75 to 100 Copper, Requires 100 free space | A big chunk of copper | |
Copper Dust | Commodity | No | 28,375 | Breaks into 5 Copper, Requires 5 free space | Copper from a comet in dusty form | |||
Copper Heart | Commodity | 150 hours | 1,000,000 | A heart made of copper | ||||
Copper Ingot | Commodity | No | 10,000 | 1 ton of Copper | ||||
Corrupted Locker | Commodity | No | 50,000 | Breaks into 5 Corrupted Punch, Requires 5 free space | The corruption is apparent. | |||
Crack Whore's Spirit | Commodity | 200 | No | 10 | Halloween Drop | Used in Graveyard Missions | How'd she die? She'd rather not say... it's just that she regrets it. | |
Crack Whores | Commodity | 620 | No | 450 | Convert from Peasants and Silicon using Crack House | Sellable to Colony | Popular on every deep space station | |
Cracked Engine Casing | Commodity | No | 100 | Mangled remains of destroyed ships. | ||||
Cracked UrQa Shield Matrix | Commodity | No | 10 | This apparently aided the UrQa ship's shields, although it is now broken beyond repair. Might make a nice table top though. | ||||
Crystallized Enriched Nuclear Material | Commodity | No | 100,000 | Breaks into 75 to 150 Enriched Nuclear Material, Requires 150 free space | A stabilized crystal of enriched nuclear materials. | |||
Cyanure | Commodity | 1500 | No | 1,000 | Converts from Peasant and Silicon using Cyanure Lab costing 750 credits every 15 Seconds | make Bars | 1 ton of one of the most toxic material ever. Don't try this at home. | |
Cybernetic Bartholomew Remains | Commodity | No | 1,000,000 | This collection of Bartholomew's cybernetic remains will help you construct things! Somehow? | ||||
Cyborg | Commodity | No | 5,000 | Expensive parts make household servants just that much more effective. | ||||
Cyborg Brigade | Commodity | No | 200,000 | Decays at universe reset., Always drops, Contains 500 Metals and 150 Nuclear Waste and 250 Silicon, Requires 900 free space | By your command. | |||
Cyborg Eye | Commodity | No | 250,000 | Cyborg Eye Blueprint | Ripped directly from the T-303 head. | |||
Dark Barrel | Commodity | No | 1,000 | Breaks into 5 Dark Remains, Requires 5 free space | A barrel that contains 5 Dark Remains | |||
Dark Cell | Commodity | No | 10 | A dark cell from Infernal Darkness | ||||
Dark Curse Helmet | Commodity | 50 hours | 100,000 | Dropped by Dark Curse | make Death Striker | In her helmet you will find her secret to dog fighting. Guaranteed. | ||
Dark Freighter Remains | Commodity | 50 hours | 100,000 | Some more wreckage. | ||||
Dark Isotope | Commodity | 45 minutes | 2,000 | What is this dark stuff? | ||||
Dark Jungle Key | Commodity | No | 1,000 | Used to access the Dark Jungle. | ||||
Dark Matter | Commodity | 50,000,000 | No | 1,000 | Extract using Dark Matter Extractor | make high level gear | Unseen matter. As the name implies, dark matter does not interact with light or other electromagnetic radiation, so it cannot be seen directly. | |
Dark Matter Cluster | Commodity | No | 100,000 | Breaks into 10 to 30 Dark Matter, Requires 30 free space | Clustered unseen matter... detected! | |||
Dark Matter Dust | Commodity | No | 30,000 | Breaks into 5 Dark Matter, Requires 5 free space | Dark Matter from a comet in dusty form | |||
Dark Neutron Rod | Commodity | 45 minutes | 2,000 | Eating this is a bad idea, in fact you probably shouldn't be touching it. | ||||
Dark Remains | Commodity | 1,000 | 48 hours | 100,000 | Dark Transport Drop | build Dark Freighter, and to train Astral Injection | Some wreckage. | |
Dark Scorch's Remains | Commodity | No | 10 | The remains of Dark Scorch | ||||
Darkened Microchips | Commodity | No | 50 | Microchips infused with energy. | ||||
Darkness Missile Crate | Commodity | No | 300,000 | Breaks into 25 Darkness Missile, Requires 75 free space | A crate of 25 Darkness Missiles. T14 Energy Missile. | |||
Death of First Born Fighter Pack | Commodity | No | 300,000 | Breaks into 5 Death of First Born Fighter, Requires 80 free space | Death of First Born Fighter's | |||
Deep Jungle Key | Commodity | No | 1,000 | Used to access the Deep Jungle. | ||||
Demented Aggravation Module | Commodity | No | 70,000 | Demented Aggravation Module Blueprint | Increase hostiliy. | |||
Demented Agility Module | Commodity | No | 70,000 | Demented Agility Module Blueprint | Increase turning. | |||
Demented Capacity Module | Commodity | No | 70,000 | Demented Capacity Module Blueprint | Increase storage capacity. | |||
Demented Damage Module | Commodity | No | 70,000 | Demented Damage Module Blueprint | Increase weapon damage. | |||
Demented Electric Module | Commodity | No | 70,000 | Demented Electric Module Blueprint | Increase electric regeneration. | |||
Demented Energy Module | Commodity | No | 70,000 | Demented Energy Module Blueprint | Increase energy maximum. | |||
Demented Fading Module | Commodity | No | 70,000 | Demented Fading Module Blueprint | Decrease hostiliy. | |||
Demented Firing Module | Commodity | No | 70,000 | Demented Firing Module Blueprint | Increase attack speed. | |||
Demented Nimbleness Module | Commodity | No | 70,000 | Demented Nimbleness Module Blueprint | Increase nimbleness. | |||
Demented Proximity Module | Commodity | No | 70,000 | Demented Proximity Module Blueprint | Hopefully detect stuff that is close by. | |||
Demented Radar Module | Commodity | No | 70,000 | Demented Radar Module Blueprint | Increase radar range and strength. | |||
Demented Range Module | Commodity | No | 70,000 | Demented Range Module Blueprint | Increase firing range. | |||
Demented Recovery Module | Commodity | No | 70,000 | Demented Recovery Module Blueprint | Increase shield recovery speed. | |||
Demented Shield Module | Commodity | No | 70,000 | Demented Shield Module Blueprint | Increase shield resilience. | |||
Demented Speed Module | Commodity | No | 70,000 | Demented Speed Module Blueprint | Increase ship speed. | |||
Demented Stealth Module | Commodity | No | 70,000 | Demented Stealth Module Blueprint | Allow for more undectability. | |||
Demented Thrust Module | Commodity | No | 70,000 | Demented Thrust Module Blueprint | Increase engine thrust strength. | |||
Demented Tracking Module | Commodity | No | 70,000 | Demented Tracking Module Blueprint | Track fast moving space objects. | |||
Demented Traction Module | Commodity | No | 70,000 | Demented Traction Module Blueprint | Increase traction strength. | |||
Dementium | Commodity | 10,000 | No | 100,000 | Dementium Blueprint | Engine 19 in Lunacy Also build Demented things |
Stable and Glowy Material | |
Dementium Fragments | Commodity | 1,000 | 50 hours | 10,000 | Rare Drop | build Dementium | Unstable Rare and Glowy Material | |
Dementium Locker | Commodity | No | 50,000 | Breaks into 1 to 5 Dementium Fragments, Requires 5 free space | Stabilized Instability. | |||
Destroyed Dark Cloak | Commodity | 50 hours | 100,000 | In her cloak you will find secrets you didn't want to. Guaranteed. | ||||
Dhatri DNA | Commodity | 12 hours | 1,000 | Gooey strands of genetic material. | ||||
Diamond | Commodity | 5,000,000 | No | 100 | Extract using Diamond Extractor | build high level things | Very hard native crystalline carbon valued as a gem. | |
Diamond Dust | Commodity | No | 25,500 | Breaks into 5 Diamond, Requires 5 free space | Diamond fragments from a comet in dusty form | |||
Diamond Shard | Commodity | No | 100,000 | Breaks into 30 to 60 Diamond, Requires 60 free space | A shard of diamond. The light shines in random directions from the glistening surface | |||
Distilled Life Force | Commodity | No | 300 | [Neurobound] | The distilled life force, or 'blood' of a vampyre | |||
Divine Station Solar Panel in a Golden Chest | Commodity | No | 1,000 | Contains 1 Divine Station Solar Panel, Requires 1000 free space | For the divine of stations. | |||
Doctor L's Cure-All Life Tonic | Commodity | No | 3,200,000 | Decays at universe reset., Always drops | Healing properties of bacta prevent the hangover, if you can stomach it. | |||
Domesticated Space Rat | Commodity | No | 300 | No longer feral but still covered in dung. | ||||
Double Sub Space Anchor Crate | Commodity | No | 10,000 | Contains 5 to 10 Double Sub Space Anchor, Requires 20 free space | Crate of 5 Double Sub Space Anchors. | |||
Dragon Egg | Commodity | No | 250 | The eggs of these ferocious fire breathing beasts are considered a delicacy by all but the poor souls sent to harvest them. | ||||
Drone Augmenter Token | Commodity | No | 10 | Can be redeemed for an Aptitude class Drone Augmenter. | ||||
ENM Cube | Commodity | No | 1,000 | ENM Cube Blueprint | Breaks into 75 Enriched Nuclear Material, Requires 75 free space | Contains 75 Enriched Nuclear Material. | ||
Earthforce Cargo Crates | Mission Item | No | 2,500 | Crates containing Enforcer Rank weaponry. | ||||
Earthforce Defence Token | Commodity | No | 1 | A token from Earthforce, given to you for destroying outposts of enemy groups. | ||||
Easter Mention | Commodity | No | 500 | A special mention from the Easter Warren! | ||||
Egg Chunk | Commodity | No | 1 | A chunk of an egg, hopefully you can put this back together | ||||
Egg Hunting Ticket | Commodity | No | 10 | A ticket rewarded for participating in the Easter egg hunt. | ||||
Eggbox Crate | Commodity | No | 100,000 | Breaks into 15 to 50 Eggsile, Requires 100 free space | A crate of eggsboxes? Hope I don't drop them. | |||
Elf Hostage | Commodity | No | 10,000 | Crying elf inside. | ||||
Emperor's Launch Tubes | Commodity | No | 10 | You presume you could use these to launch things from.. at the moment, highly useless though | ||||
Enchromas | Commodity | 20 minutes | 10,000 | Add a shine to your life... | ||||
Enchromas Crate | Commodity | No | 1 | Contains 3 to 5 Enchromas, Requires 5 free space | All the souls in a crate. | |||
Encrypted Transcoder Data Transmitter | Commodity | No | 100,000 | Strange communications | ||||
Energized Fusion Cells | Commodity | No | 5,600,000 | Decays at universe reset., Always drops | Energized energy? | |||
Energized Microchips | Commodity | No | 40 | Convert from Microchips using ? | Used in building high level gear. | Microchips infused with energy. | ||
Energon | Commodity | 50,000,000 | No | 1,000 | Extract using Energon Extractor | build high level things | The father of everything and the originator of all life. | |
Energon Ball | Commodity | No | 100,000 | Breaks into 10 to 30 Energon, Requires 30 free space | A ball of energy, in the form of energon | |||
Energon Dust | Commodity | No | 30,000 | Breaks into 5 Energon, Requires 5 free space | Energon from a comet in dusty form | |||
Energon Globes | Commodity | No | 80,000 | Energon Globes Blueprint | Big n bouncy balls of energy | |||
Energy Globule | Commodity | 13 hours, 53 minutes, 20 seconds | 50,000 | A glob of energy. | ||||
Enforcer Rank | Commodity | No | 10 | Sol Mission Reward | get Mission Rewards in Sol | Mark of Rank. | ||
Enriched Nuclear Material | Commodity | 100 | 1 hour, 15 minutes | 3,000 | Convert from Nuclear Waste using Enrichment Plant or mined from an asteroid Sun. | fuel high tech energies | U-243 at it's best. | |
Enriched Space Oats | Commodity | No | 300 | Zone bound | enriched agricultural space tragedy fodder | |||
Entertainer's Spirit | Commodity | No | 10 | How'd she die? She'd rather not say... it's just that she regrets it. | ||||
Entertainers | Commodity | No | 450 | Popular on every deep space station | ||||
Entertainment Station Suite | Mission Item | No | 70,000 | Entertainment Station Suite Blueprint | Guarantee strike free workers! | |||
Eridium | Commodity | No | 15,000 | A strange metallic ore with unique properties. | ||||
Eridium Core | Commodity | No | 150,000 | A vortex of high-energy plasma contained in an Eridium casing. | ||||
Eridium Dust | Commodity | No | 100,000 | Breaks into 5 Eridium, Requires 5 free space | Eridium from a comet in dusty form | |||
Eridium Fragment | Commodity | No | 15,000 | A small chunk of strange metallic ore with unique properties. | ||||
Eridium Ore | Commodity | No | 100,000 | Breaks into 5 to 10 Eridium, Requires 10 free space | A large cluster of Eridium, a mineral often used in advanced Paxian constructions. | |||
Exc. Aggravation Device | Commodity | No | 30,000 | Used in building an aggravation device. | ||||
Exc. Agility Balancer | Commodity | No | 30,000 | Used in building an agility balancer. | ||||
Exc. Capacity Equipment | Commodity | No | 30,000 | Used in building a capacity equipment. | ||||
Exc. Damage Materiel | Commodity | No | 30,000 | Used in building a damage materiel. | ||||
Exc. Electric Gadget | Commodity | No | 30,000 | Used in building a electric gadget. | ||||
Exc. Energy Rigging | Commodity | No | 30,000 | Used in building an energy rigging. | ||||
Exc. Fading Apparatus | Commodity | No | 30,000 | Used in building a fading apparatus. | ||||
Exc. Firing Harness | Commodity | No | 30,000 | Used in building a firing harness. | ||||
Exc. Nimbleness Rig | Commodity | No | 30,000 | Used in building a nimbleness rig. | ||||
Exc. Proximity Sensor | Commodity | 1,000,000 | No | 30,000 | BP | build some Proximity Module | Used in building a proximity module. | |
Exc. Radar Equipage | Commodity | No | 30,000 | Used in building a radar equipage. | ||||
Exc. Recovery Implements | Commodity | No | 30,000 | Used in building a recovery implements. | ||||
Exc. Shield Booster | Commodity | No | 30,000 | Used in building a shield module. | ||||
Exc. Speed Fittings | Commodity | No | 30,000 | Used in building a speed fittings. | ||||
Exc. Stealth Mechanism | Commodity | No | 30,000 | Used in building a stealth mechanism. | ||||
Exc. Thrust Fixtures | Commodity | No | 30,000 | Used in building a thrust fixtures. | ||||
Exc. Tracking Gizmo | Commodity | 1,000,000 | none | 30,000 | BP | build some Tracking Module | ||
Exc. Traction Appendice | Commodity | No | 30,000 | Used in building a traction appendice. | ||||
Expedition Team | Base Item | No | 1,000 | Pre-Fabricated Expedition Team Blueprint | Send out a team to explore this place. | |||
Expert Admixium | Commodity | No | 10,000,000 | Expert Admixium Blueprint | The core of all madness | |||
F Cell | Commodity | No | 50,000 | When the double A's just don't cut it. | ||||
Fabulous Factory Parts | Commodity | No | 50,000 | Fabulous Factory Parts Blueprint | Core parts for any assembly line. | |||
Fabulous Factory Parts Bundle | Commodity | No | 100,000 | Breaks into 40 Fabulous Factory Parts, Requires 40 free space | ||||
Faranji Debris | Commodity | No | 1 | Mined in Enigmatic Sector DG | Used in Enigmatic Sector Mission | Faranji space debris | ||
Faranji Luscious East | Commodity | 10 mil | No | 10,000 | Ruin -- ? | build Luscious West | Luscious greed, north | |
Faranji Wreckage | Commodity | No | 1 | Mined in Enigmatic Sector DG | _ | Blaster marks still fresh! | ||
Fembot | Commodity | No | 175 | Cyber-upgrade | ||||
Fermium | Commodity | 90,000 | 30 seconds | 1,000 | Mined from Asteroids, or Extract using Fermium Extractor | converted to Promethium | Don't blink, or it's gone | |
Festivus Pole | Commodity | No | 1 | I find tinsel distracting. | ||||
Fine Space Whisky | Commodity | No | 30,000 | Decays at universe reset., Always drops, Contains 175 Space Oats, Requires 175 free space | Smooth | |||
Fixed Trobble | Commodity | No | 6 | Known for multiplying even faster than the mythical rabbit, when relocated outside their predator rich environments Trobbles have been known to destroy entire planetary ecosystems within months. They do, however, make excellent pets when neutered. | ||||
Flaming Snowball | Commodity | No | 1,000 | A flaming snowball... Interneting. | ||||
Fly Fighter Pack | Commodity | No | 300,000 | Breaks into 5 Fly Fighter, Requires 55 free space | Fly Fighter's | |||
Fly Wings | Commodity | 32 minutes | 10 | Rumble Drop | Piloting 12 in Rumble | Glorious, yet grotesque trophy | ||
Fool's Gold | Commodity | No | 1,460 | A fool's dream of riches. | ||||
Fortified Green Ore | Commodity | No | 1,400 | Fortified green globs. | ||||
Fractured Aveksaka Carapace | Commodity | No | 50,000 | Contains 75 to 125 Alien Husk Fragments and 10 to 20 Irradiated Tumors and 5 to 10 Aveksaka Plasma, Requires 155 free space | The husk of a dead alien. | |||
Frozen Blob | Commodity | No | 100,000 | Extract using Frozen Blob Extractor | build high level things | Someday, someone will find it and it will be awakened again! | ||
Frozen Blob Dust | Commodity | No | 525,000 | Breaks into 5 Frozen Blob, Requires 5 free space | Frozen Blobs from a comet in dusty form | |||
Frozen Blob Freezer | Commodity | No | 100,000 | Breaks into 10 to 30 Frozen Blob, Requires 30 free space | As long as you don't open it... | |||
Frozen Cyborgs | Commodity | No | 4,000,000 | Decays at universe reset., Always drops | Frozen, not frigid. | |||
Frozen Metals | Commodity | No | 1 | So cold! | ||||
Frozen Nuclear Waste | Commodity | No | 1 | So cold! | ||||
Frozen Silicon | Commodity | No | 1 | So cold! | ||||
Fuel Injectors | Commodity | No | 80,000 | Fuel Injectors Blueprint | Delta V + (n*10) | |||
Functioning UrQa AI core | Commodity | No | 10 | This is a highly sought after and rare UrQa AI core. Totally Alien, and probably built on a homicidal mindset, but improbably powerful. | ||||
Funky Furniture | Commodity | No | 1,000 | Convert from ? using Iquea Workshop | Household furniture at its best. | |||
Fused UrQa Energy Modulator | Commodity | No | 10 | This might have given you insights into how the UrQa made such small, powerful energy sources, but it is now fused into a solid lump. Probably worth a lot as modern art. | ||||
Fusion Cells | Commodity | No | 40,000 | Decays at universe reset., Always drops, Contains 150 Nuclear Waste, Requires 150 free space | Power your TV remote for millenia. | |||
Gabriel's Neurolich | Commodity | 1000 | 20 minutes | 100 | Drops from Seraphs | train Astral Injection and Cloaking, and to enter Penance | Angelic neuralconnectors | |
Gargantuan Goblets | Commodity | 5 hours | 100,000 | Green Battleship Drop | train Remote Control 17 in Beta Antares | Hug the cup. | ||
Ghostly Worker | Commodity | 200 | No | 10 | Halloween Drop | used in Graveyard missions | This worker died during a ration strike, now he regrets leaving his post! | |
Ghosts | Commodity | 13000 | No | 10 | Random Drop | used in Graveyard missions | Captured ghosts of the dead! | |
Giant Goblets | Commodity | 5 hours | 100,000 | Big Green Drop | train Remote Control 16 in The End of the Universe | Kiss the cup. | ||
Gigantic Crate of Spaceship Parts | Commodity | No | 1,400,000 | Barely enough for a single capital ship. | ||||
Gilded Privies | Commodity | No | 2,000,000 | Decays at universe reset., Always drops | Really improves the experience. | |||
Gloopy Organic Webbing | Commodity | No | 200,000 | Ewww... It's Gloopy alright | ||||
Glowing Hull Fragment | Commodity | No | 100,000 | Its radioactive, but not with an isotope from your universe | ||||
Gluon Amplifiers | Commodity | No | 80,000 | Gluon Amplifiers Blueprint | Unhooking them from the Planck attraction. | |||
Goblets | Commodity | 30 minutes | 1,000 | Goblin Drop | train Warp Navigation 2 in Lavanite, and for Astral Injection | Kiss the cup. | ||
Gold | Commodity | 5,000,000 | No | 1,460 | Extract using Gold Extractor | build Gold Bars | A soft, shiny, yellow, heavy, malleable, ductile transition metal, gold does not react with most chemicals. | |
Gold Bar | Commodity | 1,000,000 | No | 10,000 | Built from Gold or Cyanure | various Bar Skillls | 1 ton of Gold | |
Gold Dubloon | Commodity | 50,000 | No | 1 | Tortuga Missions and Plunder Missions Reward | Used in Tortuga Missions | To trade for stuff on the black market. | |
Gold Fistful of Dollas | Commodity | No | 10 | For a few dollas more... | ||||
Gold Nuggets | Commodity | No | 100,000 | Breaks into 30 to 60 Gold, Requires 60 free space | A big chunk of gold | |||
Gold Sensor | Commodity | No | 20,000 | Detect stuff. | ||||
Goldenboy Coin Specialized Trade Goods | Commodity | 50,000 | No | 10,000 | Goldenboy Ingot Drop | Pirating Mission | Special Goldenboy Coin Trade Goods. | |
Goldenboy Ingot Specialized Trade Goods | Commodity | 50,000 | No | 10,000 | Goldenboy Ingot Drop | Pirating Mission | Special Goldenboy Ingot Trade Goods. | |
Goldenboy Nugget Specialized Trade Goods | Commodity | 50,000 | No | 10,000 | Goldenboy Nugget Drop | Pirating Mission | Special Goldenboy Nugget Trade Goods. | |
Goldenboy Pyrite Specialized Trade Goods | Commodity | 50,000 | No | 10,000 | Goldenboy Pyrite Drop | Pirating Mission | Special Goldenboy Pyrite Trade Goods. | |
Goldenboy Statue Specialized Trade Goods | Commodity | 50,000 | No | 10,000 | Goldenboy Statue Drop | Pirating Mission | Special Goldenboy Statue Trade Goods. | |
Good Aggravation Device | Commodity | No | 20,000 | Used in building an aggravation device. | ||||
Good Agility Balancer | Commodity | No | 20,000 | Used in building an agility balancer. | ||||
Good Capacity Equipment | Commodity | No | 20,000 | Used in building a capacity equipment. | ||||
Good Damage Materiel | Commodity | No | 20,000 | Used in building a damage materiel. | ||||
Good Deed Token | Commodity | No | 1,000 | Christmas Mission reward | Christmas Missions | A token of the Christmas Spirit | ||
Good Electric Gadget | Commodity | No | 20,000 | Used in building a electric gadget. | ||||
Good Energy Rigging | Commodity | No | 20,000 | Used in building an energy rigging. | ||||
Good Fading Apparatus | Commodity | No | 20,000 | Used in building a fading apparatus. | ||||
Good Firing Harness | Commodity | No | 20,000 | Used in building a firing harness. | ||||
Good Nimbleness Rig | Commodity | No | 20,000 | Used in building a nimbleness rig. | ||||
Good Proximity Sensor | Commodity | No | 20,000 | BP | build some Proximity Module | Used in building a proximity module. | ||
Good Radar Equipage | Commodity | No | 20,000 | Used in building a radar equipage. | ||||
Good Recovery Implements | Commodity | No | 20,000 | Used in building a recovery implements. | ||||
Good Shield Booster | Commodity | No | 20,000 | BP | build some Shield Module | Used in building a shield module. | ||
Good Speed Fittings | Commodity | No | 20,000 | Used in building a speed fittings. | ||||
Good Stealth Mechanism | Commodity | No | 20,000 | Used in building a stealth mechanism. | ||||
Good Thrust Fixtures | Commodity | No | 20,000 | Used in building a thrust fixtures. | ||||
Good Tracking Gizmo | Commodity | 1,000,000 | No | 20,000 | BP | build some Tracking Module | Used in building a tracking module. | |
Good Traction Appendice | Commodity | No | 20,000 | Used in building a traction appendice. | ||||
Googly Eyes Crate | Commodity | No | 5,000 | SpacePoints cost: 10, Contains 1 Googly Eyes, Requires 1 free space, [Neurobound] | Opens into a permanent Googly Eyes holoprojector which is Neurobound. | |||
Grammies | Commodity | 32 minutes | 10 | Rumble 2 Drop | Piloting 16 in Rumble 2 | Not-so-glorious trophies | ||
Gravity Controller | Commodity | No | 500 | Crucial parts for any large vessel. | ||||
Gravity Impulse Core | Commodity | 150 hours | 10,000 | Mother's Core | ||||
Great Pumpkin | Commodity | No | 1,000 | Halloween 2009 Undead Tobal drop and Halloween Missions reward | Used in Halloween Missions | Rare mythical gourd of Halloween :-O | ||
Green Ingot | Commodity | No | 1,400 | slightly chewed green ore globs. | ||||
Green Meanie Base Wreckage | Commodity | No | 10 | The remains of Meanie Green Base | ||||
Green Ore | Commodity | No | 1,400 | should this be...pulsing? | ||||
Gunky Organic Webbing | Commodity | No | 400,000 | Ewww... It's Gunky alright | ||||
Hanukkah Menorah | Commodity | No | 1 | Perhaps this belonged to Mr. Universe? Maybe you could ask Lenore. | ||||
Harmonic Shield Focusers | Commodity | No | 80,000 | Nanite regeneration | ||||
Hawk Remains | Commodity | No | 10,000 | Remains of a bird | ||||
Heated Metals | Commodity | No | 1 | Warm, glowing metal. | ||||
Heavy Kidd Drone Crate | Commodity | No | 1,000 | Heavy Kidd Drone Crate Blueprint | Breaks into 5 Heavy Kidd Drone, Requires 105 free space | Contains three Heavy Kidd Drones. | ||
Heavy Metals | Commodity | No | 550 | Zone bound | make the universe go 'round with some effort | |||
Hell Fire Remains | Commodity | 1,000,000 | 2 hours, 30 minutes | 5 | Cleft Thorn Drop | build Scorch's Immolation | Still hot hot hot! | |
Hephaestus Fragments | Commodity | No | 1,000 | Fragments of Pretender Hephaestus Ship | ||||
Hephaestus Research Module | Commodity | No | 1,000 | Hephaestus Research Module Blueprint | The result of lots of hard research | |||
Hermes Delirium Tremens Crate | Commodity | No | 20,000 | Contains 5 Hermes Delirium Tremens, Requires 335 free space | A crate of Hermes Delirium Tremens Overloaders | |||
Hermes Fragments | Commodity | No | 1,000 | Fragments of Pretender Hermes Ship | ||||
Hermes Power Punch Crate | Commodity | No | 20,000 | Contains 5 Hermes Power Punch, Requires 335 free space | A crate of Hermes Power Punch Overloaders | |||
Hermes Research Module | Commodity | No | 1,000 | Hermes Research Module Blueprint | The result of lots of hard research | |||
High Priest's Blessing | Commodity | 10 minutes | 2,000 | [Neurobound] | Proof that you have completed the Trials of adum. | |||
Holochart Fragment Alpha | Commodity | 50,000 | No | 1 | Mined in Tortuga | build Holochart | Part of an old map. | |
Holochart Fragment Beta | Commodity | 50,000 | No | 1 | Mined in Tortuga | build Holochart | Part of an old map. | |
Holochart Fragment Delta | Commodity | 50,000 | No | 1 | Tortuga AI Drop | build Holochart | Part of an old map. | |
Holochart Fragment Epsilon | Commodity | 50,000 | None | 1 | Spawns in Tortuga as green debris | build Holochart | Part of an old map | |
Holochart Fragment Gamma | Commodity | 50,000 | No | 1 | Tortuga AI drop | build Holochart | Part of an old map. | |
Holy Rat Flesh | Commodity | No | 1,000 | You call this holy?! | ||||
Honey | Commodity | No | 200 | A sweet yellow liquid produced by bees | ||||
Honey Pot | Commodity | No | 100,000 | Breaks into 5 to 10 Honey, Requires 10 free space | A pot of royal honey that contains honey!! | |||
Honorary Diploma | Commodity | 50,000 | No | 10 | Lyceum Mission Reward | Infinite Knowledge in Platonic Academy | Not exactly the same, but at least it's something! | |
Honorary Mention | Commodity | 50,000 | No | 10 | Lyceum Mission Reward | Infinite Knowledge in Platonic Academy | They recognized that you did... something. | |
Hot Nuclear Waste | Commodity | No | 1,400 | Zone bound | emphatically not in my back yard! | |||
Hot Pumpkin Crate | Commodity | No | 100,000 | Breaks into 5 to 30 Flaming Lantern Missile, Requires 60 free space | Smells like Cinnamon. T16 Heat Missile. | |||
Hovering Crate | Commodity | No | 100,000 | Contains 10 Graviton Immunizer, Requires 20 free space | This crate seems to defy the laws of gravity | |||
Huge Launching Tube | Commodity | 50,000,000 | No | 10,000 | DG Drop | Used in Streamlined Fighter Bay Blueprints | Used in upgrading to a more advanced launcher | |
Immature Rat Kitten | Commodity | None | 100 | Convert from Rat Flesh and Rations using Rat Hatchery | used in Graveyard mission to make Rat Kitten | Too young for even you to toss out the airlock. | ||
Imperial Chest | Commodity | No | 10,000 | Reward for reporting an exploitable bug | Contains 1 Imperial Seal, Requires 1 free space | A golden chest, this must contain something valuable. Item is character-bound once open | ||
Imperial Seal | Commodity | No | 1,000 | Cleaned with Imperial Cleaning Machine from Unclean Imperial Seal | Neuro-Bound various Imperial Seal Skills |
Can't be put into locker, [Neurobound] | Approved by the Emperor Himself | |
Indium | Commodity | No | 114,818 | The 68th most abundant element in Earth's crust, however also obtainable from planetary mining! | ||||
Industrial Promethium Crystals | Commodity | No | 2,000,000 | Breaks into 1500 to 3000 Promethium, Requires 3000 free space | Crystalized Promethium | |||
Infernal Cell | Commodity | No | 1,000 | Infernal Tempest Mission Reward, 5 in return for 3 Xeno Isotope, 3 Neutron Rod, and 7 Solar Radiation | turned in at Alpha Research Station, Infernal Tempest for Infernal Tempest Missions. | Store of untapped energy! | ||
Insto Shield Tweak 2 Crate | Commodity | No | 10,000 | Contains 5 Insto Shield Tweak 2, Requires 5 free space | Crate of 5 Insto Shield Tweak 2s. | |||
Insto Shield Tweak 3 Crate | Commodity | No | 10,000 | Contains 5 Insto Shield Tweak 3, Requires 5 free space | Crate of 5 Insto Shield Tweak 3s. | |||
Insto Shield Tweak Crate | Commodity | No | 10,000 | Contains 5 Insto Shield Tweak, Requires 5 free space | Crate of 5 Insto Shield Tweaks. | |||
Ion Caipirinha Crate | Commodity | No | 10,000 | Contains 5 Ion Caipirinha, Requires 5 free space | Crate of 5 Ion Caipirinhas. | |||
Ion Rebirth Crate | Commodity | No | 10,000 | Contains 5 Ion Rebirth, Requires 5 free space | Crate of 5 Ion Rebirths. | |||
Ion Salvation Crate | Commodity | No | 10,000 | Contains 5 Ion Salvation, Requires 5 free space | Crate of 5 Ion Salvations. | |||
Irradiated Tumors | Commodity | 12 hours | 1,000 | Decays to: Alien Husk Fragments | A glowing mass of alien flesh. | |||
Isvasa DNA | Commodity | 12 hours | 1,000 | Gooey strands of genetic material. | ||||
Jello Shots | Commodity | No | 620,000 | Decays at universe reset., Always drops | Packed with the most elastic and powerful jelly, which sticks the buzz with you for days! | |||
Jelly Bean Dust | Commodity | No | 25,050 | Breaks into 5 Jelly Beans, Requires 5 free space | Jelly Beans from a comet in dusty form | |||
Jelly Bean Jug | Commodity | No | 100,000 | Breaks into 50 to 75 Jelly Beans, Requires 75 free space | A jug of... jelly beans? What the hell... | |||
Jelly Beans | Commodity | No | 10 | Extract using Jelly Bean Extractor | 10 Jelly Beans building Alien Bactery Extractor(initial cost) | Jelly beans are a type of confectionery that comes in many different (primarily fruit) flavors. | ||
John's Token | Commodity | No | 10 | A special token from John, a man at the Easter Warren. | ||||
Jungle Armada Crest | Commodity | No | 1 | This clearly used to belong to some Zaphragi ship. | ||||
Junkyard Scrap | Commodity | No | 1 | This is definetely what Creaky wanted. What a piece of scrap. | ||||
Junkyard Scrapnote | Commodity | No | 1 | This note can be turned in for disposable items and other space-environmental-friendly objects! | ||||
Jury Rigging of Hephaestus Crate | Commodity | No | 20,000 | Contains 5 Jury Rigging of Hephaestus, Requires 335 free space | A crate of Jury Rigging of Hephaestus Overloaders | |||
Kalthi Depths Wreckage | Commodity | No | 2,000 | A wreck from Kalthi Depths. Maybe there's UrQa technology in there... | ||||
Kalthi Depths Wreckage Chest | Commodity | No | 1,000 | Breaks into 2 Kalthi Depths Wreckage Crate, Requires 2 free space | A crate containing crates of 10 Kalthi Depths Wreckage | |||
Kalthi Depths Wreckage Crate | Commodity | No | 10,000 | Breaks into 5 Kalthi Depths Wreckage, Requires 5 free space | A crate of 5 Kalthi Depths Wreckage | |||
Kalthi Depths Wreckage Trove | Commodity | No | 1,000 | Breaks into 10 Kalthi Depths Wreckage Chest, Requires 10 free space | A crate of crates, containing crates of 100 Kalthi Depths Wreckage | |||
Kalthi Essence | Commodity | 12 hours | 100,000 | The very lifeforce of Kalthi, slowly fading away | ||||
Kalthi Manufacturing Parts | Commodity | No | 10,000 | Kalthi parts, useful for producing Kalthi technology | ||||
Kalthi Ship Plating | Commodity | No | 1,000,000 | The remains of a Kalthi spaceship, quite impressive | ||||
Kendalite | Commodity | 10,000,000 | No | 10,000 | Mined from asteroids in Contracosta | Used as a mission item to get a key for the rest of the Contracosta chain. | Used most commonly for ganglinite research | |
Kidd's Volatile Wrath Crate | Commodity | No | 210,000 | Contains 20 Kidd's Volatile Wrath, Requires 1340 free space | 20 very angry overloaders. | |||
Kromatico | Commodity | 30 minutes | 15,000 | Gray is the color of life. | ||||
Kromatico Crate | Commodity | No | 1 | Contains 3 to 5 Kromatico, Requires 5 free space | All the souls in a crate. | |||
Kromelite | Commodity | 30 minutes | 15,000 | The universe is in black and white. | ||||
Kromelite Crate | Commodity | No | 1 | Contains 3 to 5 Kromelite, Requires 5 free space | All the shades of grey in a crate. | |||
Ksaravis'ayu Pod | Commodity | No | 2,000 | Contains 25 Ksaravis'ayu, Requires 25 free space | This organic pod is filled genetically engineered Aveksaka. T22 Physical Missile. | |||
Laconia | Commodity | 5,000,000 | No | 400 | Extract using Laconia Extractor | make Laconia Sheets | A rare and nearly magical metal. | |
Laconia Aggravation Module | Commodity | No | 60,000 | Laconia Aggravation Module Blueprint | Increase hostiliy. | |||
Laconia Agility Module | Commodity | No | 60,000 | Laconia Agility Module Blueprint | Increase turning. | |||
Laconia Capacity Module | Commodity | No | 60,000 | Laconia Capacity Module Blueprint | Increase storage capacity. | |||
Laconia Damage Module | Commodity | No | 60,000 | Laconia Damage Module Blueprint | Increase weapon damage. | |||
Laconia Dust | Commodity | No | 27,000 | Breaks into 5 Laconia, Requires 5 free space | Laconia from a comet in dusty form | |||
Laconia Electric Module | Commodity | No | 60,000 | Laconia Electric Module Blueprint | Increase electric regeneration. | |||
Laconia Energy Module | Commodity | No | 60,000 | Laconia Energy Module Blueprint | Increase energy maximum. | |||
Laconia Fading Module | Commodity | No | 60,000 | Laconia Fading Module Blueprint | Decrease hostiliy. | |||
Laconia Firing Module | Commodity | No | 60,000 | Laconia Firing Module Blueprint | Increase attack speed. | |||
Laconia Nimbleness Module | Commodity | No | 60,000 | Laconia Nimbleness Module Blueprint | Increase nimbleness. | |||
Laconia Plate | Commodity | No | 100,000 | Breaks into 30 to 60 Laconia, Requires 60 free space | A plate of laconia. | |||
Laconia Proximity Module | Commodity | No | 60,000 | Laconia Proximity Module Blueprint | Hopefully detect stuff that is close by. | |||
Laconia Radar Module | Commodity | No | 60,000 | Laconia Radar Module Blueprint | Increase radar range and strength. | |||
Laconia Range Module | Commodity | No | 60,000 | Laconia Range Module Blueprint | Increase firing range. | |||
Laconia Recovery Module | Commodity | No | 60,000 | Laconia Recovery Module Blueprint | Increase shield recovery speed. | |||
Laconia Reinforced Girders | Commodity | No | 2,000,000 | Decays at universe reset., Always drops | Laconia-reinforced structural support. | |||
Laconia Sheet | Commodity | 5,000,000 | No | 100,000 | Laconia Sheet Blueprint | fortify things | Laconia, one of the most durable substance known to man. | |
Laconia Shield Module | Commodity | No | 60,000 | Laconia Shield Module Blueprint | Increase shield resilience. | |||
Laconia Shielding Crate | Commodity | No | 10,000 | Contains 5 Laconia Shielding, Requires 100 free space | Crate of 5 Laconia Shieldings. | |||
Laconia Speed Module | Commodity | No | 60,000 | Laconia Speed Module Blueprint | Increase ship speed. | |||
Laconia Stealth Module | Commodity | No | 60,000 | Laconia Stealth Module Blueprint | Allow for more undectability. | |||
Laconia Thrust Module | Commodity | No | 60,000 | Laconia Thrust Module Blueprint | Increase engine thrust strength. | |||
Laconia Tracking Module | Commodity | No | 60,000 | Laconia Tracking Module Blueprint | Track fast moving space objects. | |||
Laconia Traction Module | Commodity | No | 60,000 | Laconia Traction Module Blueprint | Increase traction strength. | |||
Large Launching Tube | Commodity | 25,000,000 | No | 10,000 | DG Drop | Used in Streamlined Fighter Bay Blueprints | Used in upgrading to a more advanced launcher | |
Large Paxian Subspace Supply Crate | Commodity | No | 210,000 | Contains 1 to 3 Eridium and 10 to 15 Allied Commendation and 3 to 10 Ammo Crate - Large Paxian Missile, Requires 28 free space | A small collection of Paxian goods. | |||
Large Station Gear Token Crate | Commodity | No | 100 | Contains 20 Station Gear Token, Requires 20 free space | Compacted Station Gear Tokens | |||
Last Stand Crate | Commodity | No | 10,000 | Contains 5 Last Stand, Requires 10 free space | Crate of 5 Last Stands. | |||
Lasting Resources Crate | Commodity | No | 10,000 | Contains 5 Lasting Resources, Requires 5 free space | Crate of 5 Lasting Resources'. | |||
Lice Fighter Pack | Commodity | No | 300,000 | Breaks into 5 Lice Fighter, Requires 65 free space | Lice Fighter's | |||
Lion Heart Key | Commodity | No | 1,000 | Drop | enter Lion galaxy in The Serengeti | The key to the lion heart | ||
Locust Fighter Pack | Commodity | No | 300,000 | Breaks into 5 Locust Fighter, Requires 70 free space | Locust Fighter's | |||
Love Cylinder Remains | Commodity | 2 hours, 30 minutes | 5 | Rosemary Drop | build various surgical things | Seem less intimidating that way. | ||
Lubricated Cyborgs | Commodity | No | 2,000,000 | Decays at universe reset., Always drops | Dancing without friction. | |||
Lunarium | Commodity | No | 1,000,000 | Lunarium Blueprint | The dark side of the moon. | |||
Lunarium Shard | Commodity | 24 hours | 100,000 | A shard of the dark side of the moon. | ||||
Luscious North | Commodity | No | 10,000 | Luscious North Blueprint | build Luscious West | Luscious greed, west | ||
Luscious South | Commodity | No | 10,000 | Spawns as green debris in The Neutral Zone | Luscious greed, east | |||
Luscious West | Commodity | No | 10,000 | Luscious West Blueprint | Bot Research | Luscious greed, south | ||
Luxurious Station Suite | Mission Item | No | 50,000 | Luxurious Station Suite Blueprint | Guarantee strike free workers! | |||
Lyceum Diploma | Commodity | No | 100,000 | A citation worth part of an Honorary Diploma. | ||||
Lyceum Mention | Commodity | No | 100,000 | A citation worth part of an Honorary Mention. | ||||
Mad Scientist's Brain | Commodity | 150 hours | 100,000 | Drops from Mad Scientist | Electrical Engineering 20 in Lunacy | Even dead this thing is probably more intelligent than you. | ||
Mad Scientist's Other Brain | Commodity | 150 hours | 100,000 | Drops from Mad Scientist | Remote Control 18 in Lunacy | Even dead this thing is probably more intelligent than you. | ||
Master Pirate Crest | Commodity | 10,000 | No | 100 | Drops from W2 and W3 Pirate AI | Mark from a pirate | ||
Master Pirate Strongbox | Commodity | No | 100 | Contains 4 to 6 Master Pirate Crest, Requires 6 free space | A strong chest of Master Pirate Crests | |||
Matra Markata Prahetiayu Pod | Commodity | No | 2,000 | Contains 25 Matra Markata Prahetiayu, Requires 25 free space | This organic pod is filled genetically engineered Aveksaka. T22 Radiation Missile. | |||
Medium Launching Tube | Commodity | No | 10,000 | DGs | Fighter Bay Blueprints | Used in upgrading to a more advanced launcher | ||
Medium Paxian Subspace Supply Crate | Commodity | No | 210,000 | Contains 3 to 5 Allied Commendation and 3 to 10 Ammo Crate - Medium Paxian Missile, Requires 15 free space | A small collection of Paxian goods. | |||
Mega Warmth Crate | Commodity | No | 10,000 | Contains 5 Mega Warmth, Requires 5 free space | Crate of 5 Mega Warmths. | |||
Mercurial Docking Clamps | Commodity | No | 80,000 | Mercurial Docking Clamps Blueprint | It doesn't use sensors, it feels the void | |||
Mercury | Commodity | No | 7,500 | Usually liquid, but frozen from the depths of space. | ||||
Metallic Shard | Commodity | No | 50,000 | Remains of a Delquadrakimdan | ||||
Metals | Commodity | 90 | No | 550 | Extract using Metal Drill | build just about everything | Make the universe go 'round | |
Micro Scrap Part | Commodity | No | 1 | A few things to recycle in there (worth about 1,000 credits in repair). | ||||
Microbes Amoureuses | Commodity | No | 1 | Microbes Amoureuses Blueprint | tuition for Warp Navigation 4 in Emphatic Biology and Station Management 20 in Biologique | Prevents jumping to other galaxies, Decays at universe reset. | Tout le monde aiment les microbes amoureuses. Careful! These microbes adapt to your brain pattern when they come into contact with you and will die if you disconnect for too long or leave in a ship | |
Microbes Blancs | Commodity | 33 minutes, 20 seconds | 1 | Microbes Blancs, pas pour les marches blancs. | ||||
Microbes Noirs | Commodity | 33 minutes, 20 seconds | 1 | Mined in Emphatic Biology | build Microbes Amoureuses | Microves Noirs, pas pour les marches noirs. | ||
Microbes Warp | Commodity | No | 1 | Microbes Warp Blueprint | Can't be put into locker, Prevents jumping to other galaxies, Decays at universe reset. | Tout le monde aiment les microbes warp. Careful! These microbes adapt to your brain pattern when they come into contact with you and will die if you disconnect for too long or leave in a ship | ||
Microchips | Commodity | 150 | None | 10 | Built from silicon using MicroFab | build many things | Pentium LVX's | |
Middling Admixium | Commodity | No | 100,000 | Middling Admixium Blueprint | The core of all madness | |||
Milli's Burger | Commodity | 55 hours, 33 minutes, 20 seconds | 5 | The End of the Universe -- 500 million | Used in Apprentice's Ward Missions | The composite interests over the last few trillion years should be enough to cover the cost of that meal right? | ||
Mining Token | Commodity | 5 | No | 100 | Mined from Asteroids in Arena Lobby | Used in Arena Lobby Missions | Great for making any good miner proud! | |
Monochrome Hue Specialized Trade Goods | Commodity | 50,000 | No | 10,000 | Monochrome Hue Drop | Pirate Mission | Special Monochrome Hue Trade Goods. | |
Monochrome Tint Specialized Trade Goods | Commodity | 50,000 | No | 10,000 | Monochrome Tint Drop | Pirate Mission | Special Monochrome Tint Trade Goods. | |
Mustard Yellow Crate | Commodity | No | 100,000 | Contains 50 Particle Acceleration Overloader, Requires 2950 free space | A mysterious crate | |||
Mysterious Cyborgs | Commodity | No | 8,000,000 | Decays at universe reset., Always drops | Probably best not to know. | |||
Mzungu Green Orb | Commodity | No | 10,000 | Ruin -- ? | build Orb Drone | what is this good for? | ||
NCC-Bulk Specialized Trade Goods | Commodity | 50,000 | No | 10,000 | NCC-Bulk Drop | Pirate Mission | Special NCC-Bulk Trade Goods. | |
Nanite | Commodity | No | 1 | Nanite Fabrication Blueprint | Infinitesimally small robot. | |||
Nano Scrap Part | Commodity | No | 1 | A few things to recycle in there (worth about 100 credits in repair). | ||||
Nanochips | Commodity | No | 10 | Where do I stick the qubits again? | ||||
Nanosilicon | Commodity | No | 400 | Useful for making extremely compact circuitry. | ||||
Nathaniel's Emblem | Commodity | No | 10 | Nathaniel Courthope and Captain Albatross Drop | Piracy 20 | Token of your pirating. | ||
Neural Keysyncs | Commodity | No | 1 | Drop from all DG AI | key get through locked warps in DGs, decays upon warping and on relogging. |
Delicate membrane allows intergalactic travel through locked gates. | ||
Neutrinon | Commodity | _ | 50 hours | 1 | Drop from Speedy Gonzales in Micron. | contruct various items. | Quantum of radiation. | |
Neutron Rod | Commodity | _ | 45 minutes | 2,000 | mined from Asteroids in Infernal Tempest near the Alpha sun | missions in Infernal Tempest | Eating this is a bad idea, in fact you probably shouldn't be touching it. | |
Ngorongoro key | Commodity | No | 1,000 | Used in accessing Ngorongoro Crater | ||||
Nightfury's Burst Crate | Commodity | No | 3,000 | Breaks into 25 Nightfury's Burst, Requires 25 free space | Contains 25 Nightfury's Burst tweaks | |||
Nitinol | Commodity | No | 5,000 | An elastic alloy that remembers its shape. | ||||
Nitro Crate | Commodity | No | 10,000 | Contains 5 Nitro, Requires 15 free space | Crate of 5 Nitros. | |||
Not Too Badly Damaged Positronic Brain | Mission Item | No | 10 | Not too badly damaged. | ||||
Nuclear Waste | Commodity | 500 | No | 1,400 | Extract using Nuclear Waste Collector | fuel energies | Not in my back yard! | |
Nutter Sputters | Commodity | 50 hours | 10,000 | Nut-rific! | ||||
Oilheart's Afterburner Crate | Commodity | No | 10,000 | Contains 5 Oilheart's Afterburner, Requires 10 free space | Crate of 5 Oilheart's Afterburners. | |||
Oilheart's Best Afterburner Crate | Commodity | No | 10,000 | Contains 5 Oilheart's Best Afterburner, Requires 10 free space | Crate of 5 Oilheart's Best Afterburners. | |||
Oilheart's Better Afterburner Crate | Commodity | No | 10,000 | Contains 5 Oilheart's Better Afterburner, Requires 10 free space | Crate of 5 Oilheart's Better Afterburners. | |||
Olduvai Gorge key | Commodity | No | 1,000 | Key to Olduvai Gorge | Used in accessing Olduvai Gorge | |||
Osmium | Commodity | No | 19,023 | Osmium is the densest naturally occurring element | ||||
Overclocked Chatbots | Commodity | No | 1,600,000 | Decays at universe reset., Always drops | Hey, hey, hey, so this one time Bzzz and after that the microwave went bzzzzz. | |||
Oversized Helga Specialized Trade Goods | Commodity | No | 10,000 | Special Oversized Helga Trade Goods. | ||||
Oversized Rosburst Specialized Trade Goods | Commodity | No | 10,000 | Special Oversized Rosburst Trade Goods. | ||||
Oversized Zebucart Specialized Trade Goods | Commodity | No | 10,000 | Special Oversized Zebucart Trade Goods. | ||||
Pallet of Eggbox Crates | Commodity | No | 300,000 | Breaks into 4 to 10 Eggbox Crate, Requires 10 free space | A full pallet? Wow! Don't drop 'em! | |||
Paranormal Research Diploma | Commodity | No | 100 | Graveyard Mission Reward | missions in Graveyard | Proof that you believe in ghosts! | ||
Pax Astralogica Specialized Trade Goods | Commodity | 50,000 | No | 10,000 | Pax Astralogica Drop | Pirate Mission | Special Pax Astralogica Trade Goods. | |
Pax Cosmologica Fighter Generator Crate | Commodity | No | 210,000 | Contains 1 Small Pax Cosmologica Fighter Generator, Requires 0 free space | A compacted Paxian fighter generator. | |||
Paxian Alloy Plating | Commodity | No | 25,000 | Paxian Alloy Plating Blueprint | An alloy plate made from an extremely strange mixture of metals. | |||
Paxian Figurines | Commodity | No | 30,000 | Decays at universe reset., Always drops, Contains 125 Baobabs, Requires 125 free space | Paxian figurines, paint them yourself! | |||
Paxian Medallion | Commodity | No | 10 | A small coin rewarded for service to the Paxians. | ||||
Paxian Research Medal | Commodity | None | 10 | Enigmatic Sector Missions Reward | train Knowledge Skills in Enigmatic Sector |
Learn something. | ||
Paxian Space Suit | Commodity | No | 10 | Fun, fun, fun, in the sun, sun, sun... | It's cold outside, there's no kind of atmosphere, I'm all alone, more or less, Let me fly, far away from here, | |||
Peasants | Commodity | 200 | No | 200 | Bought from colonies or AI base. | population of colonies | Genetically engineered for compliance. Resistance is feudal. | |
Perilium | Commodity | No | 1,000,000 | Perilium Blueprint | The core of all madness | |||
Perilium Piece | Commodity | 24 hours | 10,000 | The core of all madness, in pieces | ||||
Perilous Blocker Crate | Commodity | No | 1,000 | Breaks into 5 Perilous Blocker, Requires 5 free space | A crate of 5 Perilous Blockers | |||
Perilous Burst Crate | Commodity | No | 1,000 | Breaks into 5 Perilous Burst, Requires 5 free space | A crate of 5 Perilous Bursts | |||
Perilous Movement Crate | Commodity | No | 1,000 | Breaks into 5 Perilous Movement, Requires 5 free space | A crate of 5 Perilous Movements | |||
Perilous Scope Crate | Commodity | No | 1,000 | Breaks into 5 Perilous Scope, Requires 5 free space | A crate of 5 Perilous Scopes | |||
Perilous Shield Booster Crate | Commodity | No | 1,000 | Breaks into 5 Perilous Shield Booster, Requires 5 free space | A crate of 5 Perilous Shield Boosters | |||
Perilous Strength Crate | Commodity | No | 1,000 | Breaks into 5 Perilous Strength, Requires 5 free space | A crate of 5 Perilous Strengths | |||
Permission of the Prophet | Commodity | 50 hours | 2,000 | You are now allowed to create ships in the likeness of the prophet himself! | ||||
Personal Computers | Commodity | No | 400 | Convert from ? using Dall Computer Assembly Plant | Making world's go round all across the universe. | |||
Petroleum | Commodity | No | 1,000 | Extract using Petroleum Extractor | build high level things | A generic term applied to oil and oil products in all forms. | ||
Petroleum Dust | Commodity | No | 30,000 | Breaks into 5 Petroleum, Requires 5 free space | Frozen Petroleum from a comet in dusty form | |||
Petroleum Pit | Commodity | No | 100,000 | Breaks into 50 to 75 Petroleum, Requires 75 free space | Seriously? A pit of petroleum? In space? | |||
Phantom Peasant | Commodity | No | 10 | Halloween Drop | Used in Graveyard Missions | A disgruntled dead Peasant... how suprising. | ||
Phased Metals | Commodity | No | 450 | Strong, durable alloys found only in Subspace. | ||||
Photon Dissipators | Commodity | No | 80,000 | Photon Dissipators Blueprint | The past had ninjas. The future has you. | |||
Pieces o' Eight | Commodity | No | 1 | Brigand's Stronghold missions | none | To trade for stuff on the black market. | ||
Pilot's Renevant | Commodity | 200 | No | 10 | Halloween Drop | Used in Graveyard Missions | He found out that sometimes a Hotrod can go too fast. Coincidentally, he forgot his pressure suit. | |
Pirate Crest | Commodity | 10,000 | No | 100 | Drops from pirating AI | Used in Sol Missions | Mark from a pirate | |
Pirate Strongbox | Commodity | No | 100 | Contains 4 to 6 Pirate Crest, Requires 6 free space | A strong chest of Pirate Crests | |||
Pirated Lyceum Research Module I | Commodity | No | 10,000 | This is why we can't have nice things. | ||||
Pirated Lyceum Research Module II | Commodity | No | 10,000 | They should really invest in DRM. | ||||
Pirated Lyceum Research Module III | Commodity | No | 10,000 | They never learn, do they? | ||||
Pirated Lyceum Research Module IV | Commodity | No | 10,000 | Seriously, this is getting ridiculous. | ||||
Pirated Lyceum Research Module V | Commodity | No | 10,000 | They've got a leak, that's the only way... | ||||
Pirated Lyceum Research Module VI | Commodity | No | 10,000 | At this point, I don't feel sorry for them. | ||||
Pirated Lyceum Research Module VII | Commodity | No | 10,000 | How do you pirate something that isn't released yet!? | ||||
Plasma Crystal Dust | Commodity | No | 75,000 | Breaks into 5 Plasma Crystals, Requires 5 free space | Tiny Plasma Crystals from a comet in dusty form | |||
Plasma Crystals | Commodity | 1,000,000 | No | 10,000 | Extracted from Hyper using Plasma Extractor | build Plasmite Drone | Enigmatic crystal ball, sadly there's no star in it ... | |
Platinum | Commodity | No | 1,617 | Extracted using Platinum Extractor | build Platinum Bars | A dense (heavy) silvery grey metal, atomic number 78, atomic weight 195.078. | ||
Platinum Bar | Commodity | No | 20,000 | Built from Platinum or Cyanure | various Bar Skills | 1 ton of Platinum | ||
Platinum Fistful of Dollas | Commodity | No | 10 | For a few dollas more... | ||||
Platinum Piece | Commodity | No | 100,000 | Breaks into 10 to 30 Platinum, Requires 30 free space | A big piece of platinum | |||
Platinum Sensor | Commodity | No | 10,000 | Detect stuff. | ||||
Portable Lavatory | Commodity | No | 2,500 | When running back home just isn't possible. | ||||
Poseidon Fragments | Commodity | No | 1,000 | Fragments of Pretender Poseidon Ship | ||||
Poseidon Research Module | Commodity | No | 1,000 | Poseidon Research Module Blueprint | The result of lots of hard research | |||
Power Doughnut Crate | Commodity | No | 10,000 | Contains 5 Power Doughnut, Requires 5 free space | Crate of 5 Power Doughnuts. | |||
Power Punch Crate | Commodity | No | 10,000 | Contains 5 Power Punch, Requires 5 free space | Crate of 5 Power Punchs. | |||
Power Punch GT Crate | Commodity | No | 10,000 | Contains 5 to 10 Power Punch GT, Requires 10 free space | Crate of 5 Power Punch GTs. | |||
Power Punch Z Crate | Commodity | No | 10,000 | Contains 5 Power Punch Z, Requires 5 free space | Crate of 5 Power Punch Zs. | |||
Praheti DNA | Commodity | 12 hours | 1,000 | Gooey strands of genetic material. | ||||
Prawn Piece | Commodity | No | 10 | This seems to be a piece that belongs to something bigger, I wonder what happens if we put them all together | ||||
Precision Crystal Crate | Commodity | No | 10,000 | Contains 5 Precision Crystal, Requires 20 free space | Crate of 5 Precision Crystals. | |||
Precision Juice Crate | Commodity | No | 10,000 | Contains 5 Precision Juice, Requires 15 free space | Crate of 5 Precision Juices. | |||
Precision Pantacosms | Commodity | No | 4,000,000 | Decays at universe reset., Always drops | They fly straight on. | |||
Precision Pill Crate | Commodity | No | 10,000 | Contains 5 Precision Pill, Requires 5 free space | Crate of 5 Precision Pills. | |||
Precision Shot Crate | Commodity | No | 10,000 | Contains 5 Precision Shot, Requires 10 free space | Crate of 5 Precision Shots. | |||
Primal Jungle Powercore | Commodity | No | 25,000 | Still flickers with primal energy. | ||||
Primal Lion Powercore | Commodity | 50,000,000 | No | 250,000 | UZ Drop | build Lion | Still flicker with energy. | |
Primal Lion Ship Remains | Commodity | No | 500,000 | Remains of a Lion class ship. | ||||
Primal Panther Powercore | Commodity | 1,000,000 | No | 250,000 | UZ Drop | build Panther | Still flicker with energy. | |
Primal Panther Ship Remains | Commodity | No | 50,000 | Remains of a Panther class ship. | ||||
Primal Rhino Powercore | Commodity | 1,000,000 | No | 250,000 | UZ Drop | build Rhino | Still flicker with energy. | |
Primal Rhino Ship Remains | Commodity | No | 500,000 | Remains of a Rhino class ship. | ||||
Primal Zebra Powercore | Commodity | 1,000,000 | No | 250,000 | UZ Drop | build Zebra | Still flicker with energy. | |
Primal Zebra Ship Remains | Commodity | No | 500,000 | Remains of a Zebra class ship. | ||||
Pristine Alien Egg | Commodity | 5 hours | 5 | Alien Xenobiology Research Blueprint | An entirely undamaged alien egg. | |||
Prized Egg | Commodity | No | 1 | An egg successfully put back together from its parts | ||||
Promethium | Commodity | 18,000 | 25 minutes | 2,000 | converted from Fermium using Nuclear Convotronic | build just about everything | Stealing fire from the Gods of Space | |
Promethium Crystals | Commodity | _ | No | 100,000 | DG Drop | Breaks into 75 to 150 Promethium, Requires 150 free space | Crystalized Promethium | |
Promethium Cube | Commodity | No | 1,000 | Promethium Cube Blueprint | Breaks into 75 Promethium, Requires 75 free space | Contains 75 Promethium. | ||
Promethium Matrix Crystal | Commodity | No | 100,000 | Breaks into 3 to 5 Promethium Crystals, Requires 5 free space | Crystception. | |||
Psion Icicles | Commodity | 13,000 | No | 10,000 | bought in Absolution | build Base Weapons and Porpoises | frozen brilliance, rather valuable to some | |
Pumpkin Shard | Commodity | No | 1,000 | Halloween 2009 Drop | Used in Halloween Missions | a glowing piece of a gourd | ||
Pumpkins | Commodity | No | 100 | Make a Jack 'o Lantern and eat the seeds! | ||||
Putrid Rat Membrane | Commodity | No | 200 | Covering your hull in this stuff might be gross, but it's sure to get you deeper into Plaguespace. | ||||
Pyrite | Commodity | No | 450 | Fool's gold. | ||||
Pyrite Dust | Commodity | No | 26,000 | Breaks into 5 Pyrite, Requires 5 free space | Pyrite from a comet in dusty form | |||
Pyritic Radiation | Commodity | No | 700 | Mildly dangerous radiation created by Subspace anomalies. | ||||
Qa Quuu Drone Container | Commodity | No | 100 | Contains 1 Qa Quuu Drone, Requires 5000 free space | Advanced Alien Technology. In a container. | |||
Quantitative Shielding Ore Fragment | Commodity | No | 250,000 | Quantitative Shielding Ore Fragment Blueprint | Ore that has multiphasic shielding bubble around it! | |||
Quantumum | Commodity | 5,000,000 | No | 100 | Extract using Quantumum Extractor | build high level things | Powerful energy particles that sometimes stay in a stable state. | |
Quantumum Dust | Commodity | No | 25,500 | Breaks into 5 Quantumum, Requires 5 free space | Quantumum from a comet in dusty form | |||
Quantumum Sphere | Commodity | No | 100,000 | Breaks into 30 to 60 Quantumum, Requires 60 free space | A sphere of energetic, but stable, quantumum. | |||
Quantumum Trackers | Commodity | No | 80,000 | Quantumum Trackers Blueprint | Predictive 4-D imaging. | |||
Quartz Crystals | Commodity | No | 700 | Silicon-Oxygen Tetrahedra | ||||
Quick Attack Crate | Commodity | No | 10,000 | Contains 5 Quick Attack, Requires 5 free space | Crate of 5 Quick Attacks. | |||
Quickened Fusion Cells | Commodity | No | 2,800,000 | Decays at universe reset., Always drops | Burns twice as fast. | |||
Quickened Microchips | Commodity | 5000000 | No | 30 | Made with a Built from silicon using ?using 1 Quantumum and 1 Microchip | building modules for high-end gear | Microchips infused with energy. | |
Quu Drone Container | Commodity | No | 100 | Contains 1 Quu Drone, Requires 560 free space | Alien Technology. In a container. | |||
Rackham's Remains | Commodity | 50 hours | 100,000 | Once a great pirate | ||||
Rage of Ares Crate | Commodity | No | 20,000 | Contains 5 Rage of Ares, Requires 335 free space | A crate of Rage of Ares Overloaders | |||
Rahnti DNA | Commodity | 12 hours | 1,000 | Gooey strands of genetic material. | ||||
Rajanicara DNA | Commodity | 12 hours | 1,000 | Gooey strands of genetic material. | ||||
Range Crystallizers | Commodity | No | 80,000 | Range Crystallizers Blueprint | To infinity, and beyond! | |||
Rapid Attack Crate | Commodity | No | 10,000 | Contains 5 Rapid Attack, Requires 5 free space | Crate of 5 Rapid Attacks. | |||
Rations | Commodity | 80 | No | 200 | converted from Space Oats using MRE Factory | feed Workers | K-rations, grits, and more | |
Ravings | Commodity | 50 minutes | 1 | Wingship II+ drop in Fraternity | train Bot Tweaking | Rabble, Rabble RABBLE! | ||
Raw Energy Core | Commodity | No | 10,000 | Handle with extreme care. | ||||
Reaver Corpse | Commodity | 50 hours | 100,000 | Remains of a Reaver | ||||
Red Cross Crate | Commodity | No | 100,000 | Contains 50 Emergency Shield Reconstructor, Requires 2250 free space | The red cross is everwhere...... | |||
Red Photon Keycard | Commodity | No | 1 | Red Photon Oversized Turret drop | enter Red Photon Research Complex | Can't go on without it | ||
Red Photon Prototype Blueprint | Commodity | 150 hours | 100,000 | In the event they fall into the wrong hands, these blueprints are equipped with a self-destruct mechanism! | ||||
Red Photon Unfinished Blueprint | Commodity | No | 1 | Unfinished? Maybe someone can finish it... | ||||
Reinforced Kalthi Essence | Commodity | 24 hours | 100,000 | The very lifeforce of Kalthi, slowly fading away | ||||
Reversed Baobabs | Commodity | No | 300 | Zone bound | This way up! | |||
Rhenium | Commodity | No | 186,207 | Rhenium is one of the rarest elements in the Earth's crust, however also obtainable from planetary mining! | ||||
Rosemary Sprig | Commodity | 25 minutes | 100 | Rosemary Drop | Piracy 14 at Bipolar | Great for potatoes. | ||
Rosfire Specialized Trade Goods | Commodity | 50,000 | No | 10,000 | Rosfire Drop | Pirate Mission | Special Rosfire Trade Goods. | |
Rotting Rat Hide | Commodity | No | 1,000 | Why anyone would want this is beyond you... | ||||
Rotting Remains | Commodity | No | 1,000 | Dropped by Undead Tobal during the Halloween season | build Rotting Equanimizer | Nasty! Why do zombies have to be so gross? | ||
Rousings | Commodity | 50 minutes | 1 | Zebucart+ drop in Equality | train Bot Tweaking | Rabble, Rabble Rabble! | ||
Royal Kilrathi Key | Commodity | No | 1 | Open the royal chamber | ||||
Royal Rat Gland | Commodity | 72 hours | 200 | Dropped by Royal Undead Rat during the Halloween season | Used as a key to enter Undead Broodmother Nest | Despite how gross these are, they're actually useful. | ||
Rubicite | Commodity | 50,000,000 | No | 1,000 | Extract using Rubicite Extractor | build high level things | Crystalline and somewhat metallic red alloy used to make some interesting materials. | |
Rubicite Crystal | Commodity | No | 100,000 | Breaks into 10 to 30 Rubicite, Requires 30 free space | A crystal of the red alloy, Rubicite | |||
Rubicite Lattice | Commodity | No | 1,000,000 | Scarlet crystalline lattice with a Mohs rating of 73 and properties of a zero resistance superconductor. | ||||
Rubicite Matrix Sheath | Commodity | No | 80,000 | Rubicite Matrix Sheath Blueprint | Peeling back the layers | |||
Rudimentary Admixium | Commodity | No | 10,000 | Rudimentary Admixium Blueprint | The core of all madness | |||
Sacrificial Rebirth Crate | Commodity | No | 10,000 | Contains 5 Sacrificial Rebirth, Requires 5 free space | Crate of 5 Sacrificial Rebirths. | |||
Sacrificial Renewal Crate | Commodity | No | 10,000 | Contains 5 Sacrificial Renewal, Requires 5 free space | Crate of 5 Sacrificial Renewals. | |||
Sacrificial Salvation Crate | Commodity | No | 10,000 | Contains 5 Sacrificial Salvation, Requires 5 free space | Crate of 5 Sacrificial Salvations. | |||
Sahvitra DNA | Commodity | 12 hours | 1,000 | Gooey strands of genetic material. | ||||
Salt | Commodity | No | 5,000 | All these flavours and you chose to be salty. | ||||
Samgrahaka DNA | Commodity | 12 hours | 1,000 | Gooey strands of genetic material. | ||||
Santa Letter | Commodity | None | 1 | Christmas Drop | _ | Dear Santa, this year i want 15 bil and 1 izer with good augs. Signed: saiyan-24. | ||
Santa's Elves | Commodity | No | 100 | They work tirelessly, but only at Christmas time... | ||||
Satanic Rebirth Crate | Commodity | No | 10,000 | Contains 5 Satanic Rebirth, Requires 5 free space | Crate of 5 Satanic Rebirths. | |||
Satanic Renewal Crate | Commodity | No | 10,000 | Contains 5 Satanic Renewal, Requires 5 free space | Crate of 5 Satanic Renewals. | |||
Satanic Salvation Crate | Commodity | No | 10,000 | Contains 5 Satanic Salvation, Requires 5 free space | Crate of 5 Satanic Salvations. | |||
Scorch's Remains | Commodity | 50 hours | 100,000 | Scorch Drop | build Scorch's Immolation | Still burning hot | ||
Scorched Trader Badge | Commodity | 50,000 | No | 10 | High Level Trader AI Drop | Used in Pirate Missions | Proof that BIG guns don't mean safety in this universe. | |
Scorched Trader Insignia | Commodity | 50,000 | No | 10 | Mid Level Trader AI Drop | Used in Pirate Missions | Proof that you can loot something that shoots back. | |
Scorched Trader Signet | Commodity | 50,000 | No | 10 | Low Level Trader AI Drop | Used in Pirate Missions | Proof that the undefended merchant isn't safe. | |
Scrap Metal | Commodity | No | 100 | Mangled remains of destroyed ships. | ||||
Scrap Parts | Commodity | 50 | No | 100 | Mined from Asteroids around Janitor Outpost in Nexus | Used in Nexus Missions | Not really useful for anything I'm afraid. | |
Selenium | Commodity | No | 1,000,000 | Selenium Blueprint | The bright side of the moon. | |||
Self-Censoring Chatbots | Commodity | No | 3,200,000 | Decays at universe reset., Always drops | Think of the children. | |||
Sentient Chatbots | Commodity | No | 50,000 | Decays at universe reset., Always drops, Contains 250 Silicon, Requires 250 free space | Three laws included. | |||
Serengeti Nebula key | Commodity | 1,000,000 | No | 1,000 | Used in accessing Serengeti Nebula | Used in accessing Serengeti Nebula | ||
Serenity Specialized Trade Goods | Commodity | 50,000 | No | 10,000 | Serenity Drop | Pirating Mission | Special Serenity Trade Goods. | |
Shadow Shield Tweak Crate | Commodity | No | 1,000 | Breaks into 5 Shadow Shield Tweak, Requires 5 free space | A crate of 5 Shadow Shield Tweaks | |||
Shakespeare's Work | Commodity | No | 1 | To be or not to be,--that is the question... | ||||
Shard Dust | Commodity | No | 1,000 | Easily Found if you hang around Olympus Enough. | ||||
Shattered Iceprick Wreckage | Commodity | No | 10 | Debris from a shattered Iceprick Redoubt | ||||
Shield Cerate Crate | Commodity | No | 10,000 | Contains 5 Shield Cerate, Requires 5 free space | Crate of 5 Shield Cerates. | |||
Shield Lattice Intensifiers | Commodity | No | 80,000 | Shield Lattice Intensifiers Blueprint | Mohs factor 73, bitch. | |||
Shield Magic Crate | Commodity | No | 10,000 | Contains 5 Shield Magic, Requires 5 free space | Crate of 5 Shield Magics. | |||
Shield Modulator Unit | Commodity | No | 10,000 | Shielding need adjustments? This will do it! | ||||
Shield Poltice Crate | Commodity | No | 10,000 | Contains 5 Shield Poltice, Requires 5 free space | Crate of 5 Shield Poltices. | |||
Shield Salvation Crate | Commodity | No | 10,000 | Contains 5 Shield Salvation, Requires 5 free space | Crate of 5 Shield Salvations. | |||
Shield Salve Crate | Commodity | No | 10,000 | Contains 5 Shield Salve, Requires 5 free space | Crate of 5 Shield Salves. | |||
Shield Soother Crate | Commodity | No | 10,000 | Contains 5 Shield Soother, Requires 5 free space | Crate of 5 Shield Soothers. | |||
Shrinkonium | Commodity | No | 100,000 | An unstable element that combines with and shrinks things | ||||
Siege Catapult Remains | Commodity | 50 hours | 100,000 | Wreck of a great weapon | ||||
Silicon | Commodity | 50 | No | 800 | Extract using Silicon Extractor | Used build Microchips, Crack Whores, and base Transference weapons | Basic element in electronics and bodily augmentations | |
Silicon Oxide | Commodity | No | 800 | Zone bound | Oxidized element in electronics and bodily augmentations | |||
Silver | Commodity | No | 792 | Extract using Silver Extractor | build Silver Bars | A soft white lustrous transition metal, silver has the highest electrical and thermal conductivity of any metal. It also occurs in minerals and in free form. | ||
Silver Bar | Commodity | No | 1,000 | Built from Silver or Cyanure | various Bar Skills | 1 ton of Silver | ||
Silver Dust | Commodity | No | 28,960 | Breaks into 5 Silver, Requires 5 free space | Silver from a comet in dusty form | |||
Silver Fistful of Dollas | Commodity | No | 10 | For a few dollas more... | ||||
Silver Ore | Commodity | No | 100,000 | Breaks into 50 to 75 Silver, Requires 75 free space | A big chunk of unprocessed silver | |||
Silver Sensor | Commodity | No | 1,000 | Detect stuff. | ||||
Silver Sporfs | Commodity | No | 1,000,000 | Decays at universe reset., Always drops | What the hell is a sporf? | |||
Simple Blocker Crate | Commodity | No | 10,000 | Contains 5 Simple Blocker, Requires 5 free space | Crate of 5 Simple Blockers. | |||
Sivar's Cache | Commodity | No | 1,000 | Contains 5 to 10 Sivar's Focus, Requires 10 free space | A crate of 5 to 10 Sivar's Focus tweaks | |||
Slagged UrQa Targeting Computer | Commodity | No | 10 | A semi-sentient slaved AI core that aided the UrQa's targeting. However, it is now senile and can only ask in UrQa "Would you like some toast". | ||||
Small Launching Tube | Commodity | 1,000,000 | No | 10,000 | DG Drop | Fighter Bay Blueprints | Used in upgrading to a more advanced launcher | |
Small Paxian Subspace Supply Crate | Commodity | No | 210,000 | Contains 1 to 2 Allied Commendation and 3 to 10 Ammo Crate - Small Paxian Missile, Requires 12 free space | A small collection of Paxian goods. | |||
Small Power Punch Crate | Commodity | No | 10,000 | Contains 5 Small Power Punch, Requires 5 free space | Crate of 5 Small Power Punchs. | |||
Small Station Gear Token Crate | Commodity | No | 100 | Contains 10 Station Gear Token, Requires 10 free space | Compacted Station Gear Tokens | |||
Snowball | Commodity | No | 1 | Christmas Drop | _ | Melting... | ||
Solar Cleansings | Commodity | 30 minutes | 10,000 | Cleanse the soul. | ||||
Solar Prisms | Commodity | No | 300 | Mined in Prism | build Porpoise and Prismatic Conversion | a perfect refraction | ||
Solar Radiation | Commodity | 12 minutes, 30 seconds | 2,000 | Produced by Infernal Battery | Used in Infernal Tempest Missions | Strange radiations | ||
Somewhat Defragmented Holochart | Commodity | No | 1 | Tortuga mission reward | Converted to Treasure Holochart using Holochart Defragmenter | Nearly readable. | ||
Souls | Commodity | 13,000 | No | 10 | Random Drop | used in Graveyard missions | Captured soul of the dead! | |
Source of Quantumum Crate | Commodity | No | 10,000 | Contains 5 Source of Quantumum, Requires 10 free space | Crate of 5 Source of Quantumums. | |||
Source of Vis Crate | Commodity | No | 10,000 | Contains 5 Source of Vis, Requires 5 free space | Crate of 5 Source of Vis'. | |||
Space Algae Whisky | Commodity | No | 1,400,000 | Decays at universe reset., Always drops | A vile shade of green, disgustingly delicious! | |||
Space Blue Missile Crate | Commodity | No | 10,000 | Breaks into 25 Space Blue Missile, Requires 500 free space | A crate of Space Blue Missiles. T13 Energy Missile. | |||
Space Boomerangs | Commodity | 1,000 | 48 hours | 10,000 | Pax Astralogica Drop | build Pax Astronomica and for Engine 18 in Nihilite | Always comes back around... | |
Space Oats | Commodity | 35 | No | 300 | Extract using Harvester | make Rations and Space Whiskey | Agricultural space tragedy fodder | |
Space Whisky | Commodity | No | 300 | Take the edge off | ||||
Spacetime Surfing Scales | Commodity | No | 80,000 | Spacetime Surfing Scales Blueprint | Planck links? Sliiiide baby, sliiiide | |||
Specialized Trade Goods | Commodity | 50,000 | No | 10,000 | Goldenboy Bar Drop | Pirating Mission | Special Goldenboy Bars Trade Goods. | |
Spectral Energies | Commodity | No | 10 | Embodied in the disembodied! | ||||
Spirits | Commodity | 13,000 | No | 10 | Random Drop | used in Graveyard missions | Captured spirit of the dead! | |
Spoiled Rat Flesh | Commodity | 2,000 | No | 100 | Undead Rat Drop | Used in Graveyard Missions and to build a Rotting Equanimizer | Ewww! The decaying flesh of the undead! | |
Spoiled Rations | Commodity | 2,000 | No | 100 | Undead Rat Drop | Used in Graveyard Missions | Yuck! I'm not eating those! | |
Sputter Nutters | Commodity | 1,000 | 48 hours | 10,000 | Equanimity Drop | Electrical Engineering 18 in Nihilite | Nut-rific! | |
Stabilized Plasma Fusion Core | Commodity | No | 100,000 | Lyceum Mission Reward | build Adamantium Sheets | Very powerful core. | ||
Stabilized Thalaron Particles | Commodity | No | 1 | Slightly less dangerous. | ||||
Station Gear Token | Commodity | No | 10,000 | Turn in for station gear at The Junkyard | ||||
Station Manager's Spectre | Commodity | No | 10 | Halloween Drop | Used in Graveyard Missions | Died during a ration strike, now he wishes he would have fed the workers. | ||
Std. Aggravation Device | Commodity | No | 10,000 | Used in building an aggravation device. | ||||
Std. Agility Balancer | Commodity | No | 10,000 | Used in building an agility balancer. | ||||
Std. Capacity Equipment | Commodity | No | 10,000 | Used in building a capacity equipment. | ||||
Std. Damage Materiel | Commodity | No | 10,000 | Used in building a damage materiel. | ||||
Std. Electric Gadget | Commodity | No | 10,000 | Used in building a electric gadget. | ||||
Std. Energy Rigging | Commodity | No | 10,000 | Used in building an energy rigging. | ||||
Std. Fading Apparatus | Commodity | No | 10,000 | Used in building a fading apparatus. | ||||
Std. Firing Harness | Commodity | No | 10,000 | Used in building a firing harness. | ||||
Std. Nimbleness Rig | Commodity | No | 10,000 | Used in building a nimbleness rig. | ||||
Std. Proximity Sensor | Commodity | 100,000 | No | 10,000 | BP | build some Proximity Module | Used in building a proximity module. | |
Std. Radar Equipage | Commodity | No | 10,000 | Used in building a radar equipage. | ||||
Std. Range Instrument | Commodity | No | 10,000 | Used in building a range instrument. | ||||
Std. Recovery Implements | Commodity | No | 10,000 | Used in building a recovery implements. | ||||
Std. Shield Booster | Commodity | No | 10,000 | Used in building a shield module. | ||||
Std. Speed Fittings | Commodity | No | 10,000 | Used in building a speed fittings. | ||||
Std. Stealth Mechanism | Commodity | No | 10,000 | Used in building a stealth mechanism. | ||||
Std. Thrust Fixtures | Commodity | No | 10,000 | Used in building a thrust fixtures. | ||||
Std. Tracking Gizmo | Commodity | 100,000 | No | 10,000 | BP | build some Tracking Module | Used in building a tracking module. | |
Std. Traction Appendice | Commodity | No | 10,000 | Used in building a traction appendice. | ||||
Steel Girders | Commodity | No | 100,000 | Decays at universe reset., Always drops, Contains 500 Metals, Requires 500 free space | Basic structural support. | |||
Sticky Organic Webbing | Commodity | No | 100,000 | Ewww... It's sticky alright | ||||
Storm Crystals | Commodity | 6900 | none | 250 | Bought from Colonies | _ | Formed naturally as hail in gigantic storms in the atmospheres of some of the largest gas giants, these crystals are both the rarest and most beautiful in the universe. | |
Stormcloud Fighter Pack | Commodity | No | 300,000 | Breaks into 5 Stormcloud Fighter, Requires 80 free space | Stormcloud Fighter | |||
Strength of Poseidon Crate | Commodity | No | 20,000 | Contains 5 Strength of Poseidon, Requires 335 free space | A crate of Strength of Poseidon Overloaders | |||
Sub Space Anchor Crate | Commodity | No | 10,000 | Contains 5 Sub Space Anchor, Requires 5 free space | Crate of 5 Sub Space Anchors. | |||
Sub-Shield Buffers | Commodity | No | 200,000 | Decays at universe reset., Always drops, Contains 500 Metals and 150 Nuclear Waste and 250 Silicon, Requires 900 free space | Buffering your construction projects. | |||
Sub-Shield Lattices | Commodity | No | 8,000,000 | Decays at universe reset., Always drops | Binding your construction projects. | |||
Sub-Shield Matrices | Commodity | No | 4,000,000 | Decays at universe reset., Always drops | Connecting your construction projects. | |||
Sub-Shield Reactors | Commodity | No | 200,000 | Decays at universe reset., Always drops | Powering your construction projects. | |||
Subhatta DNA | Commodity | 12 hours | 1,000 | Gooey strands of genetic material. | ||||
Sup. Aggravation Device | Commodity | No | 40,000 | Used in building an aggravation device. | ||||
Sup. Agility Balancer | Commodity | No | 40,000 | Used in building an agility balancer. | ||||
Sup. Capacity Equipment | Commodity | No | 40,000 | Used in building a capacity equipment. | ||||
Sup. Class Augmenter Token | Commodity | No | 10 | Mission Reward for returning an Expertise augmenter to Parthenon in The Acropolis | Redeemed at Augmenter Labs in The Acropolis for a Mastery Augmenter | Can be redeemed for a Mastery class Augmenter. | ||
Sup. Damage Materiel | Commodity | No | 40,000 | Used in building a damage materiel. | ||||
Sup. Drone Augmenter Token | Commodity | No | 10 | Can be redeemed for a Mastery class Drone Augmenter. | ||||
Sup. Electric Gadget | Commodity | No | 40,000 | Used in building a electric gadget. | ||||
Sup. Energy Rigging | Commodity | No | 40,000 | Used in building an energy rigging. | ||||
Sup. Fading Apparatus | Commodity | No | 40,000 | Used in building a fading apparatus. | ||||
Sup. Firing Harness | Commodity | No | 40,000 | Used in building a firing harness. | ||||
Sup. Nimbleness Rig | Commodity | No | 40,000 | Used in building a nimbleness rig. | ||||
Sup. Proximity Sensor | Commodity | No | 40,000 | Used in building a proximity module. | ||||
Sup. Radar Equipage | Commodity | No | 40,000 | Used in building a radar equipage. | ||||
Sup. Range Instrument | Commodity | No | 40,000 | Used in building a range instrument. | ||||
Sup. Shield Booster | Commodity | No | 40,000 | Used in building a shield module. | ||||
Sup. Speed Fittings | Commodity | No | 40,000 | Used in building a speed fittings. | ||||
Sup. Stealth Mechanism | Commodity | No | 40,000 | Used in building a stealth mechanism. | ||||
Sup. Tracking Gizmo | Commodity | 1,000,000 | No | 40,000 | BP | build some Tracking Module | Used in building a tracking module. | |
Super Shield Soother Crate | Commodity | No | 10,000 | Contains 5 to 10 Super Shield Soother, Requires 10 free space | Crate of Super Shield Soothers. | |||
Super Special Coal | Commodity | No | 10 | Not just any piece of coal, but SUPER SPECIAL COAL! For SUPER SPECIAL PEOPLE only! | ||||
Superconducting Plasma Conduits | Commodity | No | 80,000 | Superconducting Plasma Conduits Blueprint | Big Bang Theory - harnessed | |||
Superconductive Alloy | Commodity | No | 50,000 | An alloy of no resistance. | ||||
Supercooled Chatbots | Commodity | No | 920,000 | Decays at universe reset., Always drops | A chilly personality. | |||
Sutaatiguru DNA | Commodity | 12 hours | 1,000 | Gooey strands of genetic material. | ||||
Swifty-Spry Attack Crate | Commodity | No | 10,000 | Contains 5 to 10 Swifty-Spry Attack, Requires 10 free space | Crate of 5 Swifty-Spry Attacks. | |||
Tanza Essence | Commodity | No | 5,000 | the essence of tanza... | ||||
Tardis in a Box | Commodity | No | 1,000 | Contains 1 Tardis Station Extension, Requires 1000 free space | It's a Tardis, inside a quantum dimensional wave distortion storage device that we can't even comprehend. | |||
Tarnished Imperial Chest | Commodity | No | 10,000 | Contains 1 Unclean Imperial Seal, Requires 1 free space | A slightly tarnished golden chest, this must contain something valuable. Object is character-bound once open. | |||
Tektite | Commodity | No | 3,000 | Breaks into 2 to 3 Coesite, Requires 3 free space | Super-cooled molten material from deep space collisions. | |||
Tektite Heatsink | Commodity | No | 1 | Tektite Firing Blueprint | A very conductive ceramic heatsink. | |||
Telendo Overloader Crate | Commodity | No | 130,000 | Contains 20 Telendo Overloader, Requires 1340 free space | 20 Telendo Overloaders | |||
Temporal Quirk | Commodity | No | 1 | Red Rogue drop | Spacetime is a complicated phenomena, you've found something whose chronitons have been rearranged in a curious way | |||
Thalaron Radiation | Commodity | 23 hours, 30 minutes | 1,000 | Decays to: Pyritic Radiation | Extremely dangerous radiation created by Subspace anomalies. | |||
The Spice | Commodity | No | 4 | An addictive drug that grants longer lifespan, greater vitality, heightened awareness, and in some rare cases, even precognitive abilities. | ||||
Time Phased Ore | Commodity | No | 250,000 | Time Phased Ore Blueprint | Passing in and out of time at the same time. | |||
Tin | Commodity | 500,000 | No | 550 | Extract using Tin Extractor | make Bronze | This silvery, malleable poor metal that is not easily oxidized in air and resists corrosion is found in many alloys and is used to coat other metals to prevent corrosion. | |
Tin Dust | Commodity | No | 27,750 | Breaks into 5 Tin, Requires 5 free space | Tin from a comet in dusty form | |||
Tin Granules | Commodity | No | 100,000 | Breaks into 50 to 75 Tin, Requires 75 free space | Granulated tin. | |||
Tiny Power Punch Crate | Commodity | No | 10,000 | Contains 5 Tiny Power Punch, Requires 5 free space | Crate of 5 Tiny Power Punchs. | |||
Titanium | Commodity | 500,000 | No | 340 | Extract using Titanium Extractor | make Titanium Sheets | A type of metal alloy that is very strong. | |
Titanium Aggravation Module | Commodity | No | 50,000 | Titanium Aggravation Module Blueprint | Increase hostiliy. | |||
Titanium Agility Module | Commodity | No | 50,000 | Titanium Agility Module Blueprint | Increase turning. | |||
Titanium Capacity Module | Commodity | No | 50,000 | Titanium Capacity Module Blueprint | Increase storage capacity. | |||
Titanium Damage Module | Commodity | No | 50,000 | Titanium Damage Module Blueprint | Increase weapon damage. | |||
Titanium Electric Module | Commodity | No | 50,000 | Titanium Electric Module Blueprint | Increase electric regeneration. | |||
Titanium Energy Module | Commodity | No | 50,000 | Titanium Energy Module Blueprint | Increase energy maximum. | |||
Titanium Fading Module | Commodity | No | 50,000 | Titanium Fading Module Blueprint | Decrease hostiliy. | |||
Titanium Firing Module | Commodity | No | 50,000 | Titanium Firing Module Blueprint | Increase attack speed. | |||
Titanium Nimbleness Module | Commodity | No | 50,000 | Titanium Nimbleness Module Blueprint | Increase nimbleness. | |||
Titanium Plate | Commodity | No | 100,000 | Breaks into 50 to 75 Titanium, Requires 75 free space | A plate of titanium. | |||
Titanium Plating Crate | Commodity | No | 10,000 | Contains 5 Titanium Plating, Requires 50 free space | Crate of 5 Titanium Platings. | |||
Titanium Proximity Module | Commodity | No | 50,000 | Titanium Proximity Module Blueprint | Hopefully detect stuff that is close by. | |||
Titanium Radar Module | Commodity | No | 50,000 | Titanium Radar Module Blueprint | Increase radar range and strength. | |||
Titanium Range Module | Commodity | No | 50,000 | Titanium Range Module Blueprint | Increase firing range. | |||
Titanium Recovery Module | Commodity | No | 50,000 | Titanium Recovery Module Blueprint | Increase shield recovery speed. | |||
Titanium Reinforced Girders | Commodity | No | 1,000,000 | Decays at universe reset., Always drops | Titanium-reinforced structural support. | |||
Titanium Sheet | Commodity | 50,000 | No | 10,000 | Titanium Sheet Blueprint | fortify things and for building Augmenters | Pure durability. | |
Titanium Shield Module | Commodity | No | 50,000 | Titanium Shield Module Blueprint | Increase shield resilience. | |||
Titanium Shielding Crate | Commodity | No | 10,000 | Contains 5 Titanium Shielding, Requires 50 free space | Crate of 5 Titanium Shieldings. | |||
Titanium Speed Module | Commodity | No | 50,000 | Titanium Speed Module Blueprint | Increase ship speed. | |||
Titanium Stealth Module | Commodity | No | 50,000 | Titanium Stealth Module Blueprint | Allow for more undectability. | |||
Titanium Thrust Module | Commodity | No | 50,000 | Titanium Thrust Module Blueprint | Increase engine thrust strength. | |||
Titanium Tracking Module | Commodity | No | 50,000 | Titanium Tracking Module Blueprint | Track fast moving space objects. | |||
Titanium Traction Module | Commodity | No | 50,000 | Titanium Traction Module Blueprint | Increase traction strength. | |||
Tortugan Pirate Grog | Commodity | No | 300 | Smooth | ||||
Towel | Commodity | 100 | No | 1 | comes on captured Zebucarts in The End of the Universe | build an Infinite Improbability Drive | More useful than you could ever imagine. | |
Trader Badge | Commodity | No | 10 | Merchant Mission Reward. | Gargan Missions. | This shows that you can move A LOT of EXPENSIVE things around FAST! You rock! | ||
Trader Emblem | Commodity | 50,000 | No | 10 | Drops from trader AI | Piracy levels in Handel's Cove | Token of your pirating. | |
Trader Insignia | Commodity | No | 10 | Merchant Mission Reward. | Gargan Missions. | This shows that you can move A LOT of things around. | ||
Trader Signet | Commodity | 50,000 | No | 10 | Merchant Mission Reward. | Gargan Missions. | This shows that you can move things around. | |
Traginium | Commodity | 10,000 | No | 100,000 | Mined from asteroids in Bonnet or Arena Lobby | Piracy | Condensed and stabilized promethium | |
Transformed Impossibly Dark Matter | Commodity | None | 1,200,000 | Radar 20 Mission reward from The Dark | train Radar 20 in The Dark | Still impossible to see, but less so. | ||
Transformed Very Dark Matter | Commodity | None | 120,000 | Radar 19 Mission reward from The Dark | train Radar 19 in The Dark | Still impossible to see, but less so. | ||
Translator Droid | Commodity | No | 200 | Nexus mission reward | Enigmatic Sector Missions | Is fluent in up to 6 different forms of communication! | ||
Transwarp Coil | Commodity | No | 10,000 | Transwarp Coil Blueprint | A very unstable component that needs to be immediately installed! | |||
Treasure Holochart | Commodity | No | 1 | Converted from Holochart Fragments using Holochart Defragmenter | find location of secret base in Tortuga | Northernmost Point of Spyglass Hill, 5000 E by 1850 N. | ||
Troll Tooth | Commodity | No | 12 | Trolls have sweet tooths too | ||||
Turbo Crate | Commodity | No | 10,000 | Contains 5 Turbo, Requires 5 free space | Crate of 5 Turbos. | |||
Twisted Dark Fluid Canister | Commodity | No | 1,000 | Contains 3 to 5 Twisted Dark Fluid Bomblet, Requires 60 free space | A crate of 3-5 Twisted Dark Fluid Bomblet tweaks | |||
Twisted Death Key | Commodity | No | 1,000 | The key to Twisted Fate of Death. You ready to die? | ||||
Twisted Death Remains | Commodity | No | 1,000,000 | Twisted Death Remains. Possibly to build something? | ||||
Twisted Eye Key | Commodity | No | 1,000 | The key to Twisted Dragon Eye. Always watching... | ||||
Twisted Honey Remains | Commodity | No | 1,000,000 | Twisted Honey Remains. Possibly to build something? | ||||
Twisted Light Fluid Canister | Commodity | No | 1,000 | Contains 3 to 5 Twisted Light Fluid Bomblet, Requires 60 free space | A crate of 3-5 Twisted Light Fluid Bomblet tweaks | |||
Twisted Nikola Key | Commodity | No | 1,000 | The key to Twisted Nikola. Ready to be electrified? | ||||
Twisted Nikola Remains | Commodity | No | 1,000,000 | Twisted Nikola Remains. Possibly to build something? | ||||
Twisted Token | Commodity | No | 1,000 | [Neurobound] | This token is all twisted in a weird shape. | |||
Twisted Token Crate | Commodity | No | 1,000 | Breaks into 1 to 2 Twisted Token, Requires 2 free space | This token crate is all twisted in a weird shape. | |||
Two Front Teeth | Commodity | No | 1 | You don't know whose they are, but someone clearly wants them. | ||||
Uber Kills | Commodity | 1 second | 1,000 | Uber Drop | Temp Uni Contest | nice - you killed an uber! | ||
Ultimate Hazard Dissipator Crate | Commodity | No | 1,000 | Breaks into 5 Ultimate Hazard Dissipator, Requires 85 free space | A crate of 5 Ultimate Hazard Dissipator | |||
Ultimate MicroFragment Dissipator Crate | Commodity | No | 1,000 | Breaks into 5 Ultimate MicroFragment Dissipator, Requires 85 free space | A crate of 5 Ultimate MicroFragment Dissipator | |||
Ultimate TecTonic Dissipator Crate | Commodity | No | 1,000 | Breaks into 5 Ultimate TecTonic Dissipator, Requires 85 free space | A crate of 5 Ultimate TecTonic Dissipator | |||
Umbra | Commodity | No | 100 | A dark gas that seems to absorb light. | ||||
Unclean Imperial Seal | Commodity | No | 1,000 | King Midas Drop, Emperor Reward, Reward for reporting exploitable bugs. | build Imperial Seal | Can't be put into locker, [Neurobound] | Not yet Approved | |
Undamaged Aveksaka Cortex | Commodity | 150 hours | 100,000 | An apparently undamaged part of an alien brain stem! | ||||
Unstable Offensive Overloader Crate | Commodity | No | 1,000 | Breaks into 4 to 8 Unstable Offensive Overloader, Requires 568 free space | A crate of Unstable Offensive Overloaders | |||
Unstable Quickened Overloader Crate | Commodity | No | 1,000 | Breaks into 4 to 8 Unstable Quickened Overloader, Requires 568 free space | A crate of Unstable Quickened Overloaders | |||
Unstable Supportive Overloader Crate | Commodity | No | 1,000 | Breaks into 4 to 8 Unstable Supportive Overloader, Requires 568 free space | A crate of Unstable Supportive Overloaders | |||
Upahata Sammurchitakrmikosa | Commodity | 5 hours | 5 | A damaged fragment of resistance-modulating hull plating. | ||||
UrQa Cubic Tablet | Commodity | No | 250,000 | UrQa Cubic Tablet Blueprint | Hours of enjoyment! | |||
UrQa Kasa Akuk'oj Ukoq Container | Commodity | No | 100 | Contains 1 UrQa Kasa Akuk'oj Ukoq, Requires 500 free space | UrQa Kasa Akuk'oj Ukoq | |||
Urk' Aku' Qua | Commodity | 2 hours, 30 minutes | 5 | Drop from Jujuso'qi | build ? | Urko what? | ||
Urk' Qokujiii Qa'ik | Commodity | 150 hours | 5 | Drop from Qokujiii Qa'ik | train Weaponry 20 | Urko what? | ||
Urk' Ukukuu Qu | Commodity | 1,000,000 | 2 hours, 30 minutes | 5 | Drop from Qokuji'qi | Qa Quuu Drone | Urko what? | |
Urk'Ududuu Qu | Commodity | 2 Hours, 30 Mins | 5 | Drop from Roaming level 1k Bana AI | build ? | Urko what? | ||
Urko Ka' Qur | Commodity | 2 hours, 30 minutes | 5 | Drop from Suqqa Uj'Qi | build ? | Urko what? | ||
Urko Q | Commodity | 10,000 | No | 100 | Drop from Suqqa Uj'Qi | build ? | Uj'qi Q | |
Urko Qa | Commodity | 10,000 | No | 100,000 | Drop from Qokujiii Qa'ik | build Aku Qa and Kasa Quu | Qokujii Qa | |
Urko Qu | Commodity | 10,000 | No | 1,000 | Drop from Suqqa Uj'Qi | build ? | Uj'qii Qu | |
Urko Quu | Commodity | 10,000 | No | 10,000 | Drop from Jujuso'qi | build ? | Qokuji Qi | |
Urko UrQa'qa | Commodity | No | 100,000 | UrQa'qa | ||||
Vacohara DNA | Commodity | 12 hours | 1,000 | Gooey strands of genetic material. | ||||
Vampire | Commodity | 2000 | No | 200 | Halloween Drop | Used in Graveyard Missions | Wooden Stakes, Sunlight and Garlic sold seperately. | |
Vampyre Life Force | Commodity | No | 300 | Distill 10 Distilled Life Force, Requires 10 free space | The life force, or 'blood' of a vampyre | |||
Vapid Attack Crate | Commodity | No | 10,000 | Contains 5 Vapid Attack, Requires 5 free space | Crate of 5 Vapid Attacks. | |||
Vazaha Blue Orb | Commodity | No | 10,000 | Ruin -- ? | build Orb Drone | what is this good for? | ||
Vazi DNA | Commodity | 12 hours | 1,000 | Gooey strands of genetic material. | ||||
Very Suspicious Package | Commodity | 25 minutes | 200,000 | Don't even ask. | ||||
Veteran Pirate Crest | Commodity | 10,000 | No | 100 | Drops from piratey AI | various missions | Mark from a pirate | |
Veteran Pirate Strongbox | Commodity | No | 100 | Contains 4 to 6 Veteran Pirate Crest, Requires 6 free space | A strong chest of Veteran Pirate Crests | |||
Vicar's Robes | Commodity | No | 100 | Obtained from Sol Missions | build a Vicar | The Exact Same Robe the Vicar was wearing the day you got excommunicated! | ||
Vimala Sahvitr'aveksaka | Commodity | 5 hours | 5 | An entirely undamaged alien egg. | ||||
Virus Transmission Laser Parts | Commodity | No | 5,000 | Parts to build a laser that can upload viruses. | ||||
Vis | Commodity | 500,000 | No | 10 | Extract using Vis Extractor | build high level things | Basic source energy sometimes found in nature. | |
Vis Disc | Commodity | No | 100,000 | Breaks into 50 to 75 Vis, Requires 75 free space | A disc of vis. | |||
Vis Dust | Commodity | No | 25,050 | Breaks into 5 Vis, Requires 5 free space | Vis from a comet in dusty form | |||
Vis Injection Crate | Commodity | No | 10,000 | Contains 5 Vis Injection, Requires 5 free space | Crate of 5 Vis Injections. | |||
Vis Vision Suites | Commodity | No | 80,000 | The undetectable... found | ||||
Visphotakapad Ksaravis'ayu Pod | Commodity | No | 2,000 | Contains 15 Visphotakapad Ksaravis'ayu, Requires 15 free space | This organic pod is filled genetically engineered Aveksaka. T22 Physical Missile. | |||
Vitalized Fusion Cells | Commodity | No | 1,400,000 | Decays at universe reset., Always drops | Redefines what vitalized really means. | |||
Vitalized Microchips | Commodity | 1000 | No | 20 | Made with a factory using 1 Vis and 1 Microchips | Used in building modules in high-end and fine-tuned gear. | Microchips infused with energy. | |
Voltage Specialized Trade Goods | Commodity | 50,000 | No | 10,000 | Voltage Drop | Pirating Mission | Special Voltage Trade Goods. | |
Vortex Pellets | Commodity | 30 minutes | 1,000,000 | Made with a Built from silicon using Vortex Convertersusing 1 Kromelite and 1 Blue Vapor | Warp Navigation 2 and Crazy Glue 10 | Quasi-dimensional mumbo-jumbo. | ||
Warmalicious Warmth Crate | Commodity | No | 10,000 | Contains 5 Warmalicious Warmth, Requires 5 free space | Crate of 5 Warmalicious Warmths. | |||
Warmer Warmth Crate | Commodity | No | 10,000 | Contains 5 Warmer Warmth, Requires 5 free space | Crate of 5 Warmer Warmths. | |||
Warmth Crate | Commodity | No | 10,000 | Contains 5 Warmth, Requires 5 free space | Crate of 5 Warmths. | |||
Warmy Warmth Crate | Commodity | No | 10,000 | Contains 5 Warmy Warmth, Requires 5 free space | Crate of 5 Warmy Warmths. | |||
Warpwnium | Commodity | No | 200 | An alloy capable of storing and unleashing enormous amounts of energy. | ||||
Wasp Larva | Commodity | 50 hours | 100,000 | A larva from the Queen's Hive. | ||||
Wattage Remains | Commodity | No | 50,000 | Remains of a Wattage | ||||
Wattage Specialized Trade Goods | Commodity | No | 10,000 | Special Wattage Trade Goods. | ||||
Weaponized Thalaron Particles | Commodity | No | 1 | Thalaron Processing Blueprint | Radioactive warfare. | |||
Werewolves | Commodity | 2000 | No | 550 | Halloween Drop | Used in Graveyard Missions | The warning label on the crate says "KEEP AWAY FROM FULL MOON". | |
Wernher von Bleu | Commodity | None | 10,000 | Space Blue Fighter Mission reward from The End of the Universe |
Turned in at Earthforce Headquarter, Sol | Chief Spacecraft engineer by day and janitor extraordinaire by night! | ||
Workers | Commodity | 400 | No | 250 | Convert from Microchips and Peasants using Galactic Training Module | provide Manhours in Bases | 9 to 5'ers | |
Wormhole Paper | Commodity | No | 250,000 | Wormhole Paper Blueprint | Wonder where this leads when folded. | |||
Wrath of Zeus Crate | Commodity | No | 20,000 | Contains 5 Wrath of Zeus, Requires 335 free space | A crate of Wrath of Zeus Overloaders | |||
XFH1231K Nano Factory | Commodity | No | 20,000 | Breaks into 1 Infernal Battery, Requires 247 free space | You hope this makes an Infernal Battery. | |||
Xeno Energy Remains | Commodity | 2 hours, 30 minutes | 5 | Icepick Drop | Needed for building various stuff, missions | What is this Xeno stuff? | ||
Xeno Isotope | Commodity | _ | 45 minutes | 2,000 | mined from Asteroids in Infernal Tempest near the Beta sun | missions in Infernal Tempest | What is this xeno stuff? | |
Xeno Shield Remains | Commodity | 2 hours, 30 minutes | 5 | Forgone Drop | Needed for building various stuff | What is this Xeno stuff? | ||
XiiStation 3500 | Commodity | No | 10 | Model 3500, 'Elite Edition' | ||||
Yang | Commodity | No | 10 | One dark side of the equation | ||||
Yantraksetriy'atikaya | Commodity | 5 hours | 5 | An extremely large organic jet propulsion system. | ||||
Yin | Commodity | No | 10 | One light side of the equation | ||||
Zaphragi Research Diploma | Commodity | No | 1 | Blowing stuff up is an important part of the research process! | ||||
Zebra Armada Crest | Commodity | 1,000,000 | No | 1 | UZ Drop | This clearly used to belong to some ship from the Zebra Armada | ||
Zebucart Specialized Trade Goods | Commodity | 50,000 | No | 10,000 | Zebucart Drop | Pirating Mission | Special Zebucart Trade Goods. | |
Zebucarton | Commodity | No | 42,000 | Breaks into 12 Zebucite, Requires 12 free space | One dozen zebucite crystals. | |||
Zeus Fragments | Commodity | No | 1,000 | Fragments of Pretender Zeus Ship | ||||
Zeus Research Module | Commodity | No | 1,000 | Zeus Research Module Blueprint | The result of lots of hard research | |||
Zircon Essence | Commodity | No | 5,000 | the essence of zircon... | ||||
Zombies | Commodity | 400 | No | 250 | Halloween Drop | Used in Graveyard Missions | Works tirelessly... for brains of course! |