Difference between revisions of "Augmenters"

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(Skill Specific Augmenters)
(Undo revision 54041 by andsimo (talk))
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| 2
 
| 2
 
| Shield Max +30%, Energy +40%, Electric Tempering -10%, Damage +20%, Thrust +20%, Hostility +40%, Resistance +4%, Weapon Hold +50%
 
| Shield Max +30%, Energy +40%, Electric Tempering -10%, Damage +20%, Thrust +20%, Hostility +40%, Resistance +4%, Weapon Hold +50%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Berserker Class]]
 
| Requires 1 in [[Berserker Class]]
 
|- align="center"
 
|- align="center"
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| 2
 
| 2
 
| Shield Max +40%, Shield Recovery +30%, Energy +10%, Visibility +100%, Transference Power +15%, Transference Efficiency +25%, Defensive Drone Ops +15%
 
| Shield Max +40%, Shield Recovery +30%, Energy +10%, Visibility +100%, Transference Power +15%, Transference Efficiency +25%, Defensive Drone Ops +15%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Engineer Class]]
 
| Requires 1 in [[Engineer Class]]
 
|- align="center"
 
|- align="center"
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| 2
 
| 2
 
| Shield Max +20%, Energy +40%, Energy Charge +30%, Inertial Dampening -10%, Tractor Power +20%, Drone Ops +2%
 
| Shield Max +20%, Energy +40%, Energy Charge +30%, Inertial Dampening -10%, Tractor Power +20%, Drone Ops +2%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Engineer Class]]
 
| Requires 1 in [[Engineer Class]]
 
|- align="center"
 
|- align="center"
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| 2
 
| 2
 
| Shield Max +30%, Shield Recovery +20%, Energy +30%, Energy Charge +40%, Visibility +200%, Transference Power +20%, Transference Efficiency +20%, Everlasting Drone Ops +10%
 
| Shield Max +30%, Shield Recovery +20%, Energy +30%, Energy Charge +40%, Visibility +200%, Transference Power +20%, Transference Efficiency +20%, Everlasting Drone Ops +10%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Engineer Class]]
 
| Requires 1 in [[Engineer Class]]
 
|- align="center"
 
|- align="center"
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| 2
 
| 2
 
| Shield Max +40%, Shield Recovery +20%, Energy +60%, Energy Charge +20%, Speed +4%, Turning +20%, Capacity +10%, Visibility +40%, Resistance +4%
 
| Shield Max +40%, Shield Recovery +20%, Energy +60%, Energy Charge +20%, Speed +4%, Turning +20%, Capacity +10%, Visibility +40%, Resistance +4%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Fleet Commander Class]]
 
| Requires 1 in [[Fleet Commander Class]]
 
|- align="center"
 
|- align="center"
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| 2
 
| 2
 
| Shield Max +20%, Energy +20%, Speed +10%, Capacity +20%, Visibility +100%, Transference Power +20%, Transference Efficiency +20%, Drone Ops +5%
 
| Shield Max +20%, Energy +20%, Speed +10%, Capacity +20%, Visibility +100%, Transference Power +20%, Transference Efficiency +20%, Drone Ops +5%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Engineer Class]]
 
| Requires 1 in [[Engineer Class]]
 
|- align="center"
 
|- align="center"
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| 2
 
| 2
 
| Energy Charge +10%, Electric Tempering -10%, Damage +30%, Range +20%, Speed +4%, Capacity +14%, Hostility +20%, Weapon Hold +50%
 
| Energy Charge +10%, Electric Tempering -10%, Damage +30%, Range +20%, Speed +4%, Capacity +14%, Hostility +20%, Weapon Hold +50%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Gunner Class]]
 
| Requires 1 in [[Gunner Class]]
 
|- align="center"
 
|- align="center"
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| 2
 
| 2
 
| Shield Max +10%, Energy +40%, Energy Charge +30%, Visibility +200%, Transference Power +25%, Transference Efficiency +15%, Offensive Drone Ops +10%
 
| Shield Max +10%, Energy +40%, Energy Charge +30%, Visibility +200%, Transference Power +25%, Transference Efficiency +15%, Offensive Drone Ops +10%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Engineer Class]]
 
| Requires 1 in [[Engineer Class]]
 
|- align="center"
 
|- align="center"
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| 2
 
| 2
 
| Damage +20%, Range +10%, Radar +100%, Visibility -46%, Critical Hit Chance +10%, Critical Hit Strength +30%
 
| Damage +20%, Range +10%, Radar +100%, Visibility -46%, Critical Hit Chance +10%, Critical Hit Strength +30%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Seer Class]]
 
| Requires 1 in [[Seer Class]]
 
|- align="center"
 
|- align="center"
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| 2
 
| 2
 
| Shield Max +40%, Shield Recovery +20%, Damage +15%, Capacity +10%, Hostility -10%, Transference Power +10%, Transference Efficiency +20%
 
| Shield Max +40%, Shield Recovery +20%, Damage +15%, Capacity +10%, Hostility -10%, Transference Power +10%, Transference Efficiency +20%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Shield Monkey Class]]
 
| Requires 1 in [[Shield Monkey Class]]
 
|- align="center"
 
|- align="center"
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| 2
 
| 2
 
| Shield Recovery +10%, Energy Charge +10%, Damage +30%, Range +20%, Radar +20%, Visibility -33%
 
| Shield Recovery +10%, Energy Charge +10%, Damage +30%, Range +20%, Radar +20%, Visibility -33%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Sniper Class]]
 
| Requires 1 in [[Sniper Class]]
 
|- align="center"
 
|- align="center"
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| 2
 
| 2
 
| Shield Max +20%, Energy +40%, Energy Charge +10%, Electric Tempering -10%, Damage +16%, Rate of Fire +20%, Tracking +20%, Speed +10%
 
| Shield Max +20%, Energy +40%, Energy Charge +10%, Electric Tempering -10%, Damage +16%, Rate of Fire +20%, Tracking +20%, Speed +10%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Speed Demon Class]]
 
| Requires 1 in [[Speed Demon Class]]
 
|- align="center"
 
|- align="center"
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| 7
 
| 7
 
| Shield Max +80%, Energy +100%, Electric Tempering -26%, Damage +30%, Thrust +40%, Hostility +50%, Resistance +8%, Weapon Hold +60%
 
| Shield Max +80%, Energy +100%, Electric Tempering -26%, Damage +30%, Thrust +40%, Hostility +50%, Resistance +8%, Weapon Hold +60%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Berserker Class]]
 
| Requires 1 in [[Berserker Class]]
 
|- align="center"
 
|- align="center"
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| 7
 
| 7
 
| Shield Max +80%, Shield Recovery +40%, Energy +20%, Visibility +100%, Transference Power +40%, Transference Efficiency +60%, Defensive Drone Ops +45%
 
| Shield Max +80%, Shield Recovery +40%, Energy +20%, Visibility +100%, Transference Power +40%, Transference Efficiency +60%, Defensive Drone Ops +45%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Engineer Class]]
 
| Requires 1 in [[Engineer Class]]
 
|- align="center"
 
|- align="center"
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| 7
 
| 7
 
| Shield Max +40%, Energy +50%, Energy Charge +70%, Transference Efficiency +40%, Inertial Dampening -26%, Tractor Power +30%, Drone Ops +10%
 
| Shield Max +40%, Energy +50%, Energy Charge +70%, Transference Efficiency +40%, Inertial Dampening -26%, Tractor Power +30%, Drone Ops +10%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Engineer Class]]
 
| Requires 1 in [[Engineer Class]]
 
|- align="center"
 
|- align="center"
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| 7
 
| 7
 
| Shield Max +40%, Shield Recovery +50%, Energy +30%, Energy Charge +50%, Visibility +200%, Transference Power +60%, Transference Efficiency +60%, Everlasting Drone Ops +30%
 
| Shield Max +40%, Shield Recovery +50%, Energy +30%, Energy Charge +50%, Visibility +200%, Transference Power +60%, Transference Efficiency +60%, Everlasting Drone Ops +30%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Engineer Class]]
 
| Requires 1 in [[Engineer Class]]
 
|- align="center"
 
|- align="center"
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| 7
 
| 7
 
| Shield Max +80%, Shield Recovery +40%, Energy +80%, Energy Charge +40%, Capacity +20%, Visibility +40%, Resistance +16%
 
| Shield Max +80%, Shield Recovery +40%, Energy +80%, Energy Charge +40%, Capacity +20%, Visibility +40%, Resistance +16%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Fleet Commander Class]]
 
| Requires 1 in [[Fleet Commander Class]]
 
|- align="center"
 
|- align="center"
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| 7
 
| 7
 
| Shield Max +30%, Energy +40%, Speed +10%, Capacity +30%, Visibility +100%, Transference Power +50%, Transference Efficiency +50%, Drone Ops +15%
 
| Shield Max +30%, Energy +40%, Speed +10%, Capacity +30%, Visibility +100%, Transference Power +50%, Transference Efficiency +50%, Drone Ops +15%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Engineer Class]]
 
| Requires 1 in [[Engineer Class]]
 
|- align="center"
 
|- align="center"
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| 7
 
| 7
 
| Energy Charge +20%, Electric Tempering -18%, Damage +40%, Range +30%, Speed +10%, Capacity +18%, Hostility +30%, Weapon Hold +50%
 
| Energy Charge +20%, Electric Tempering -18%, Damage +40%, Range +30%, Speed +10%, Capacity +18%, Hostility +30%, Weapon Hold +50%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Gunner Class]]
 
| Requires 1 in [[Gunner Class]]
 
|- align="center"
 
|- align="center"
Line 6,216: Line 6,216:
 
| 7
 
| 7
 
| Shield Max +20%, Energy +80%, Energy Charge +40%, Visibility +200%, Transference Power +60%, Transference Efficiency +40%, Offensive Drone Ops +30%
 
| Shield Max +20%, Energy +80%, Energy Charge +40%, Visibility +200%, Transference Power +60%, Transference Efficiency +40%, Offensive Drone Ops +30%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Engineer Class]]
 
| Requires 1 in [[Engineer Class]]
 
|- align="center"
 
|- align="center"
Line 6,223: Line 6,223:
 
| 7
 
| 7
 
| Damage +40%, Range +20%, Radar +120%, Visibility -67%, Critical Hit Chance +10%, Critical Hit Strength +50%
 
| Damage +40%, Range +20%, Radar +120%, Visibility -67%, Critical Hit Chance +10%, Critical Hit Strength +50%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Seer Class]]
 
| Requires 1 in [[Seer Class]]
 
|- align="center"
 
|- align="center"
Line 6,230: Line 6,230:
 
| 7
 
| 7
 
| Shield Max +100%, Shield Recovery +30%, Energy Charge +15%, Damage +20%, Capacity +15%, Hostility -20%, Transference Power +30%, Transference Efficiency +30%
 
| Shield Max +100%, Shield Recovery +30%, Energy Charge +15%, Damage +20%, Capacity +15%, Hostility -20%, Transference Power +30%, Transference Efficiency +30%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Shield Monkey Class]]
 
| Requires 1 in [[Shield Monkey Class]]
 
|- align="center"
 
|- align="center"
Line 6,237: Line 6,237:
 
| 7
 
| 7
 
| Shield Recovery +30%, Energy Charge +30%, Damage +50%, Range +40%, Radar +40%, Visibility -52%
 
| Shield Recovery +30%, Energy Charge +30%, Damage +50%, Range +40%, Radar +40%, Visibility -52%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Sniper Class]]
 
| Requires 1 in [[Sniper Class]]
 
|- align="center"
 
|- align="center"
Line 6,244: Line 6,244:
 
| 7
 
| 7
 
| Shield Max +30%, Energy +70%, Energy Charge +20%, Electric Tempering -18%, Damage +30%, Rate of Fire +40%, Tracking +20%, Speed +20%
 
| Shield Max +30%, Energy +70%, Energy Charge +20%, Electric Tempering -18%, Damage +30%, Rate of Fire +40%, Tracking +20%, Speed +20%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Speed Demon Class]]
 
| Requires 1 in [[Speed Demon Class]]
 
|- align="center"
 
|- align="center"
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| 11
 
| 11
 
| Shield Max +100%, Energy +120%, Electric Tempering -33%, Damage +30%, Thrust +50%, Hostility +70%, Resistance +10%, Weapon Hold +60%
 
| Shield Max +100%, Energy +120%, Electric Tempering -33%, Damage +30%, Thrust +50%, Hostility +70%, Resistance +10%, Weapon Hold +60%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Berserker Class]]
 
| Requires 1 in [[Berserker Class]]
 
|- align="center"
 
|- align="center"
Line 6,258: Line 6,258:
 
| 11
 
| 11
 
| Shield Max +120%, Shield Recovery +50%, Energy +30%, Visibility +100%, Transference Power +50%, Transference Efficiency +70%, Defensive Drone Ops +60%
 
| Shield Max +120%, Shield Recovery +50%, Energy +30%, Visibility +100%, Transference Power +50%, Transference Efficiency +70%, Defensive Drone Ops +60%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Engineer Class]]
 
| Requires 1 in [[Engineer Class]]
 
|- align="center"
 
|- align="center"
Line 6,265: Line 6,265:
 
| 11
 
| 11
 
| Shield Max +60%, Energy +60%, Energy Charge +90%, Transference Efficiency +60%, Inertial Dampening -26%, Tractor Power +40%, Drone Ops +16%
 
| Shield Max +60%, Energy +60%, Energy Charge +90%, Transference Efficiency +60%, Inertial Dampening -26%, Tractor Power +40%, Drone Ops +16%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Engineer Class]]
 
| Requires 1 in [[Engineer Class]]
 
|- align="center"
 
|- align="center"
Line 6,272: Line 6,272:
 
| 11
 
| 11
 
| Shield Max +60%, Shield Recovery +70%, Energy +60%, Energy Charge +70%, Visibility +200%, Transference Power +80%, Transference Efficiency +80%, Everlasting Drone Ops +40%
 
| Shield Max +60%, Shield Recovery +70%, Energy +60%, Energy Charge +70%, Visibility +200%, Transference Power +80%, Transference Efficiency +80%, Everlasting Drone Ops +40%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Engineer Class]]
 
| Requires 1 in [[Engineer Class]]
 
|- align="center"
 
|- align="center"
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| 11
 
| 11
 
| Shield Max +100%, Shield Recovery +60%, Energy +100%, Energy Charge +60%, Capacity +20%, Visibility +40%, Resistance +20%
 
| Shield Max +100%, Shield Recovery +60%, Energy +100%, Energy Charge +60%, Capacity +20%, Visibility +40%, Resistance +20%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Fleet Commander Class]]
 
| Requires 1 in [[Fleet Commander Class]]
 
|- align="center"
 
|- align="center"
Line 6,286: Line 6,286:
 
| 11
 
| 11
 
| Shield Max +60%, Energy +60%, Speed +10%, Capacity +40%, Visibility +100%, Transference Power +60%, Transference Efficiency +60%, Drone Ops +20%
 
| Shield Max +60%, Energy +60%, Speed +10%, Capacity +40%, Visibility +100%, Transference Power +60%, Transference Efficiency +60%, Drone Ops +20%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Engineer Class]]
 
| Requires 1 in [[Engineer Class]]
 
|- align="center"
 
|- align="center"
Line 6,293: Line 6,293:
 
| 11
 
| 11
 
| Energy Charge +20%, Electric Tempering -23%, Damage +50%, Range +40%, Speed +10%, Capacity +22%, Hostility +40%, Weapon Hold +66%
 
| Energy Charge +20%, Electric Tempering -23%, Damage +50%, Range +40%, Speed +10%, Capacity +22%, Hostility +40%, Weapon Hold +66%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Gunner Class]]
 
| Requires 1 in [[Gunner Class]]
 
|- align="center"
 
|- align="center"
Line 6,300: Line 6,300:
 
| 11
 
| 11
 
| Shield Max +30%, Energy +120%, Energy Charge +50%, Visibility +200%, Transference Power +70%, Transference Efficiency +50%, Offensive Drone Ops +40%
 
| Shield Max +30%, Energy +120%, Energy Charge +50%, Visibility +200%, Transference Power +70%, Transference Efficiency +50%, Offensive Drone Ops +40%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Engineer Class]]
 
| Requires 1 in [[Engineer Class]]
 
|- align="center"
 
|- align="center"
Line 6,307: Line 6,307:
 
| 11
 
| 11
 
| Damage +40%, Range +30%, Radar +130%, Visibility -75%, Critical Hit Chance +14%, Critical Hit Strength +60%
 
| Damage +40%, Range +30%, Radar +130%, Visibility -75%, Critical Hit Chance +14%, Critical Hit Strength +60%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Seer Class]]
 
| Requires 1 in [[Seer Class]]
 
|- align="center"
 
|- align="center"
Line 6,314: Line 6,314:
 
| 11
 
| 11
 
| Shield Max +140%, Shield Recovery +40%, Energy Charge +20%, Damage +20%, Capacity +20%, Hostility -30%, Transference Power +50%, Transference Efficiency +30%
 
| Shield Max +140%, Shield Recovery +40%, Energy Charge +20%, Damage +20%, Capacity +20%, Hostility -30%, Transference Power +50%, Transference Efficiency +30%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Shield Monkey Class]]
 
| Requires 1 in [[Shield Monkey Class]]
 
|- align="center"
 
|- align="center"
Line 6,321: Line 6,321:
 
| 11
 
| 11
 
| Shield Recovery +40%, Energy Charge +40%, Damage +60%, Range +40%, Radar +40%, Visibility -57%
 
| Shield Recovery +40%, Energy Charge +40%, Damage +60%, Range +40%, Radar +40%, Visibility -57%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Sniper Class]]
 
| Requires 1 in [[Sniper Class]]
 
|- align="center"
 
|- align="center"
Line 6,328: Line 6,328:
 
| 11
 
| 11
 
| Shield Max +40%, Energy +100%, Energy Charge +30%, Electric Tempering -18%, Damage +30%, Rate of Fire +40%, Tracking +30%, Speed +30%
 
| Shield Max +40%, Energy +100%, Energy Charge +30%, Electric Tempering -18%, Damage +30%, Rate of Fire +40%, Tracking +30%, Speed +30%
DG drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Speed Demon Class]]
 
| Requires 1 in [[Speed Demon Class]]
 
|- align="center"
 
|- align="center"
Line 6,335: Line 6,335:
 
| 11
 
| 11
 
| Shield Max +100%, Energy +110%, Energy Charge +60%, Thrust +40%, Capacity +30%, Radar +60%, Resistance +30%
 
| Shield Max +100%, Energy +110%, Energy Charge +60%, Thrust +40%, Capacity +30%, Radar +60%, Resistance +30%
[[The Mausoleum]] drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Fleet Commander Class]], Requires Capital Ship
 
| Requires 1 in [[Fleet Commander Class]], Requires Capital Ship
 
|- align="center"
 
|- align="center"
Line 6,342: Line 6,342:
 
| 11
 
| 11
 
| Shield Max +110%, Energy +120%, Electric Tempering -40%, Damage +30%, Rate of Fire +20%, Hostility +100%, Resistance +14%, Weapon Hold +60%
 
| Shield Max +110%, Energy +120%, Electric Tempering -40%, Damage +30%, Rate of Fire +20%, Hostility +100%, Resistance +14%, Weapon Hold +60%
[[The Mausoleum]] drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Berserker Class]], Requires Heavy Fighter
 
| Requires 1 in [[Berserker Class]], Requires Heavy Fighter
 
|- align="center"
 
|- align="center"
Line 6,349: Line 6,349:
 
| 11
 
| 11
 
| Shield Max +60%, Energy +60%, Energy Charge +80%, Capacity +10%, Transference Power +40%, Transference Efficiency +40%, Tractor Power +40%, Drone Ops +20%
 
| Shield Max +60%, Energy +60%, Energy Charge +80%, Capacity +10%, Transference Power +40%, Transference Efficiency +40%, Tractor Power +40%, Drone Ops +20%
[[The Mausoleum]] drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Engineer Class]], Requires Freighter
 
| Requires 1 in [[Engineer Class]], Requires Freighter
 
|- align="center"
 
|- align="center"
Line 6,356: Line 6,356:
 
| 11
 
| 11
 
| Shield Max +60%, Energy Charge +50%, Electric Tempering -18%, Damage +40%, Rate of Fire +40%, Speed +40%, Capacity +6%, Critical Hit Chance +6%, Critical Hit Strength +20%
 
| Shield Max +60%, Energy Charge +50%, Electric Tempering -18%, Damage +40%, Rate of Fire +40%, Speed +40%, Capacity +6%, Critical Hit Chance +6%, Critical Hit Strength +20%
[[The Mausoleum]] drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Speed Demon Class]], Requires Light Fighter
 
| Requires 1 in [[Speed Demon Class]], Requires Light Fighter
 
|- align="center"
 
|- align="center"
Line 6,363: Line 6,363:
 
| 11
 
| 11
 
| Energy Charge +30%, Electric Tempering -31%, Damage +60%, Range +60%, Speed +14%, Capacity +26%, Hostility +60%, Weapon Hold +100%
 
| Energy Charge +30%, Electric Tempering -31%, Damage +60%, Range +60%, Speed +14%, Capacity +26%, Hostility +60%, Weapon Hold +100%
[[The Mausoleum]] drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Gunner Class]], Requires Capital Ship
 
| Requires 1 in [[Gunner Class]], Requires Capital Ship
 
|- align="center"
 
|- align="center"
Line 6,370: Line 6,370:
 
| 11
 
| 11
 
| Shield Max +80%, Shield Recovery +60%, Energy Charge +40%, Rate of Fire +50%, Transference Power +40%, Transference Efficiency +40%
 
| Shield Max +80%, Shield Recovery +60%, Energy Charge +40%, Rate of Fire +50%, Transference Power +40%, Transference Efficiency +40%
[[The Mausoleum]] drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Shield Monkey Class]], Requires Freighter
 
| Requires 1 in [[Shield Monkey Class]], Requires Freighter
 
|- align="center"
 
|- align="center"
Line 6,377: Line 6,377:
 
| 11
 
| 11
 
| Damage +70%, Rate of Fire +20%, Range +90%, Tracking +50%, Radar +40%, Visibility -67%, Hostility -18%, Critical Hit Chance +10%
 
| Damage +70%, Rate of Fire +20%, Range +90%, Tracking +50%, Radar +40%, Visibility -67%, Hostility -18%, Critical Hit Chance +10%
[[The Mausoleum]] drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Sniper Class]], Requires Heavy Fighter
 
| Requires 1 in [[Sniper Class]], Requires Heavy Fighter
 
|- align="center"
 
|- align="center"
Line 6,384: Line 6,384:
 
| 11
 
| 11
 
| Damage +60%, Speed +10%, Capacity +6%, Radar +140%, Visibility -79%, Critical Hit Chance +14%, Critical Hit Strength +80%
 
| Damage +60%, Speed +10%, Capacity +6%, Radar +140%, Visibility -79%, Critical Hit Chance +14%, Critical Hit Strength +80%
[[The Mausoleum]] drop
+
| Mission in [[The Acropolis]]
 
| Requires 1 in [[Seer Class]], Requires Light Fighter
 
| Requires 1 in [[Seer Class]], Requires Light Fighter
 
|- align="center"
 
|- align="center"

Revision as of 15:14, 26 April 2020

See Also: Base Augmenters.

See Also: Augmenter tables for the old table page format.

Augmenter.jpg

Augmenters, also known as Augs, are semi-permanent attachments to Ships, Bases or Drones that provide bonuses and/or penalties to various attributes. An augmenter can only be equipped on a Base or Ship of equal or higher tech level than the aug. The number of augs you can equip varies depending on the object. Bases can have 4 on basic kits and up to 6 on more expensive ones. Ships can have between 1 and 6 augs equipped, depending on the type of ship.

All the augmenters equipped on a ship can be be removed and destroyed with the appropriate tech lvl of Reboot module, available in Lyceum, or they can be individually destroyed by docking in an AI base, right clicking the aug that you wish to remove, and selecting "Destroy Augmenter".

Augs, for the most part, are found by killing AI. Some augs, like combined augs, are rewards for missions and others, like Poseidon, the Earthshaker, are built from a blueprint. The rarer augmenters are named after Greek gods & goddesses, and usually offer a larger array of effects than just the common ones.

The effectiveness of augmenters can be improved with Augmenter Tweaking and Imperial Tweak.

You may wish to consult the formulae page for assistance.


Common Augmenters

Tech Name Size Bonuses Source Restrictions
0 Minor Aggravation Augmenter 1 Damage +16%, Hostility +40% AI Drop
0 Minor Agility Augmenter 1 Speed +10%, Docking Speed +50%, Thrust +20%, Turning +80% AI Drop
0 Minor Capacity Augmenter 1 Capacity +40% AI Drop
0 Minor Damage Augmenter 1 Damage +20% AI Drop
0 Minor Docking Augmenter 1 Docking Speed +200%, Capacity +20% AI Drop
0 Minor Electric Augmenter 1 Energy Charge +40% AI Drop
0 Minor Energy Augmenter 1 Energy +120%, Energy Charge +12% AI Drop
0 Minor Fading Augmenter 1 Visibility -55%, Hostility -26% AI Drop
0 Minor Firing Augmenter 1 Rate of Fire +40%, Tracking +20%, Radar +20% AI Drop
0 Minor Hostile Augmenter 1 Shield Max -10%, Shield Recovery -33%, Damage +31%, Hostility +30% AI Drop
0 Minor Nimbleness Augmenter 1 Docking Speed +40%, Thrust +80%, Turning +100% AI Drop
0 Minor Radar Augmenter 1 Damage +2%, Tracking +20%, Radar +200% AI Drop
0 Minor Range Augmenter 1 Damage +2%, Range +40%, Hostility -10% AI Drop
0 Minor Recovery Augmenter 1 Shield Recovery +40%, Energy Charge +2% AI Drop
0 Minor Resistance Augmenter 1 Resistance +20% AI Drop
0 Minor Shield Augmenter 1 Shield Max +60%, Shield Recovery +4% AI Drop
0 Minor Speed Augmenter 1 Rate of Fire +16%, Speed +16%, Thrust +16% AI Drop
0 Minor Stealth Augmenter 1 Shield Max +10%, Visibility -67% AI Drop
0 Minor Targeting Augmenter 1 Damage +6%, Tracking +60%, Radar +20% AI Drop
0 Minor Thrust Augmenter 1 Speed +2%, Thrust +400%, Tractor Power +10% AI Drop
0 Minor Traction Augmenter 1 Energy +40%, Energy Charge +10%, Tractor Power +20% AI Drop
0 Rudimentary Damage Augmenter 1 Energy +100%, Damage +10% Janitor's Outpost
0 Rudimentary Electric Augmenter 1 Energy +50%, Energy Charge +20% Janitor's Outpost
0 Rudimentary Shield Augmenter 1 Shield Max +30%, Shield Recovery +2%, Energy +100% Janitor's Outpost
1 Spacy Minor Agility Augmenter 1 Speed +10%, Docking Speed +50%, Thrust +20%, Turning +80%, Capacity +20% AI Drop
1 Spacy Minor Capacity Augmenter 1 Capacity +50% AI Drop
1 Spacy Minor Damage Augmenter 1 Damage +20%, Capacity +20% AI Drop
1 Spacy Minor Docking Augmenter 1 Docking Speed +200%, Capacity +20% AI Drop
1 Spacy Minor Electric Augmenter 1 Energy Charge +40%, Capacity +20% AI Drop
1 Spacy Minor Energy Augmenter 1 Energy +120%, Energy Charge +12%, Capacity +20% AI Drop
1 Spacy Minor Firing Augmenter 1 Rate of Fire +40%, Capacity +20% AI Drop
1 Spacy Minor Nimbleness Augmenter 1 Thrust +80%, Turning +100%, Capacity +20% AI Drop
1 Spacy Minor Radar Augmenter 1 Damage +2%, Tracking +20%, Capacity +20%, Radar +200% AI Drop
1 Spacy Minor Range Augmenter 1 Damage +2%, Range +40%, Capacity +20%, Hostility -10% AI Drop
1 Spacy Minor Recovery Augmenter 1 Shield Recovery +40%, Energy Charge +2%, Capacity +20% AI Drop
1 Spacy Minor Shield Augmenter 1 Shield Max +60%, Shield Recovery +4%, Capacity +20% AI Drop
1 Spacy Minor Speed Augmenter 1 Rate of Fire +16%, Speed +16%, Thrust +16%, Capacity +20% AI Drop
1 Spacy Minor Stealth Augmenter 1 Shield Max +10%, Capacity +20%, Visibility -67% AI Drop
1 Spacy Minor Targeting Augmenter 1 Damage +6%, Tracking +60%, Capacity +20%, Radar +20% AI Drop
1 Spacy Minor Thrust Augmenter 1 Speed +2%, Thrust +400%, Capacity +20%, Tractor Power +10% AI Drop
1 Speedy Minor Agility Augmenter 1 Speed +20%, Docking Speed +50%, Thrust +20%, Turning +80% AI Drop
1 Speedy Minor Capacity Augmenter 1 Speed +6%, Capacity +40% AI Drop
1 Speedy Minor Damage Augmenter 1 Damage +20%, Speed +20% AI Drop
1 Speedy Minor Docking Augmenter 1 Rate of Fire +30%, Speed +20%, Docking Speed +200%, Thrust +20% AI Drop
1 Speedy Minor Electric Augmenter 1 Energy Charge +40%, Speed +6% AI Drop
1 Speedy Minor Energy Augmenter 1 Energy +120%, Energy Charge +12%, Speed +6% AI Drop
1 Speedy Minor Firing Augmenter 1 Rate of Fire +40%, Speed +20% AI Drop
1 Speedy Minor Nimbleness Augmenter 1 Speed +20%, Thrust +80%, Turning +100% AI Drop
1 Speedy Minor Radar Augmenter 1 Damage +2%, Tracking +20%, Speed +20%, Radar +200% AI Drop
1 Speedy Minor Range Augmenter 1 Damage +2%, Range +40%, Speed +20%, Hostility -10% AI Drop
1 Speedy Minor Recovery Augmenter 1 Shield Recovery +40%, Energy Charge +2%, Speed +20% AI Drop
1 Speedy Minor Shield Augmenter 1 Shield Max +60%, Shield Recovery +4%, Speed +20% AI Drop
1 Speedy Minor Speed Augmenter 1 Rate of Fire +16%, Speed +30%, Thrust +16% AI Drop
1 Speedy Minor Stealth Augmenter 1 Shield Max +10%, Speed +20%, Visibility -67% AI Drop
1 Speedy Minor Targeting Augmenter 1 Damage +6%, Tracking +60%, Speed +20%, Radar +20% AI Drop
1 Speedy Minor Thrust Augmenter 1 Speed +20%, Thrust +400%, Tractor Power +10% AI Drop
4 Blockade Runner Augmenter 2 Shield Max +50%, Thrust +90%, Turning +20%, Visibility -60%, Resistance +6%
5 Basic Aggravation Augmenter 2 Damage +24%, Hostility +45% AI Drop
5 Basic Agility Augmenter 2 Speed +12%, Docking Speed +70%, Thrust +40%, Turning +100% AI Drop
5 Basic Capacity Augmenter 2 Capacity +60% AI Drop
5 Basic Damage Augmenter 2 Damage +30% AI Drop
5 Basic Docking Augmenter 2 Docking Speed +400%, Capacity +26% AI Drop
5 Basic Electric Augmenter 2 Energy Charge +60% AI Drop
5 Basic Energy Augmenter 2 Energy +180%, Energy Charge +16% AI Drop
5 Basic Fading Augmenter 2 Visibility -71%, Hostility -37% AI Drop
5 Basic Firing Augmenter 2 Damage +6%, Rate of Fire +50%, Tracking +20%, Radar +20% AI Drop
5 Basic Hostile Augmenter 2 Shield Max -18%, Shield Recovery -40%, Damage +41%, Hostility +41% AI Drop
5 Basic Nimbleness Augmenter 2 Docking Speed +40%, Thrust +120%, Turning +150% AI Drop
5 Basic Radar Augmenter 2 Damage +4%, Tracking +20%, Radar +300% AI Drop
5 Basic Range Augmenter 2 Damage +4%, Range +60%, Hostility -10% AI Drop
5 Basic Recovery Augmenter 2 Shield Recovery +60%, Energy Charge +4% AI Drop
5 Basic Resistance Augmenter 2 Resistance +30% AI Drop
5 Basic Shield Augmenter 2 Shield Max +90%, Shield Recovery +8% AI Drop
5 Basic Speed Augmenter 2 Rate of Fire +24%, Speed +24%, Thrust +24% AI Drop
5 Basic Stealth Augmenter 2 Shield Max +20%, Visibility -80% AI Drop
5 Basic Targeting Augmenter 2 Damage +10%, Tracking +90%, Radar +30% AI Drop
5 Basic Thrust Augmenter 2 Speed +4%, Thrust +500%, Tractor Power +20% AI Drop
5 Basic Traction Augmenter 2 Energy +50%, Energy Charge +14%, Tractor Power +30% AI Drop
6 Spacy Basic Agility Augmenter 2 Speed +12%, Docking Speed +70%, Thrust +40%, Turning +100%, Capacity +30% AI Drop
6 Spacy Basic Capacity Augmenter 2 Capacity +70% AI Drop
6 Spacy Basic Damage Augmenter 2 Damage +30%, Capacity +30% AI Drop
6 Spacy Basic Docking Augmenter 2 Docking Speed +400%, Capacity +30% AI Drop
6 Spacy Basic Electric Augmenter 2 Energy Charge +60%, Capacity +30% AI Drop
6 Spacy Basic Energy Augmenter 2 Energy +180%, Energy Charge +16%, Capacity +30% AI Drop
6 Spacy Basic Firing Augmenter 2 Damage +6%, Rate of Fire +50%, Capacity +30% AI Drop
6 Spacy Basic Nimbleness Augmenter 2 Thrust +120%, Turning +150%, Capacity +30% AI Drop
6 Spacy Basic Radar Augmenter 2 Damage +4%, Tracking +18%, Capacity +30%, Radar +300% AI Drop
6 Spacy Basic Range Augmenter 2 Damage +4%, Range +60%, Capacity +30%, Hostility -10% AI Drop
6 Spacy Basic Recovery Augmenter 2 Shield Recovery +60%, Energy Charge +4%, Capacity +30% AI Drop
6 Spacy Basic Shield Augmenter 2 Shield Max +90%, Shield Recovery +8%, Capacity +30% AI Drop
6 Spacy Basic Speed Augmenter 2 Rate of Fire +24%, Speed +24%, Thrust +24%, Capacity +30% AI Drop
6 Spacy Basic Stealth Augmenter 2 Shield Max +20%, Capacity +30%, Visibility -80% AI Drop
6 Spacy Basic Targeting Augmenter 2 Damage +10%, Tracking +90%, Capacity +30%, Radar +30% AI Drop
6 Spacy Basic Thrust Augmenter 2 Speed +4%, Thrust +500%, Capacity +30%, Tractor Power +20% AI Drop
6 Speedy Basic Agility Augmenter 2 Speed +30%, Docking Speed +70%, Thrust +40%, Turning +100% AI Drop
6 Speedy Basic Capacity Augmenter 2 Speed +12%, Capacity +60% AI Drop
6 Speedy Basic Damage Augmenter 2 Damage +30%, Speed +30% AI Drop
6 Speedy Basic Docking Augmenter 2 Rate of Fire +36%, Speed +30%, Docking Speed +400%, Thrust +30% AI Drop
6 Speedy Basic Electric Augmenter 2 Energy Charge +60%, Speed +12% AI Drop
6 Speedy Basic Energy Augmenter 2 Energy +180%, Energy Charge +16%, Speed +12% AI Drop
6 Speedy Basic Firing Augmenter 2 Damage +6%, Rate of Fire +50%, Speed +30% AI Drop
6 Speedy Basic Nimbleness Augmenter 2 Speed +30%, Thrust +120%, Turning +150% AI Drop
6 Speedy Basic Radar Augmenter 2 Damage +4%, Tracking +18%, Speed +30%, Radar +300% AI Drop
6 Speedy Basic Range Augmenter 2 Damage +4%, Range +60%, Speed +30%, Hostility -10% AI Drop
6 Speedy Basic Recovery Augmenter 2 Shield Recovery +60%, Energy Charge +4%, Speed +30% AI Drop
6 Speedy Basic Shield Augmenter 2 Shield Max +90%, Shield Recovery +8%, Speed +30% AI Drop
6 Speedy Basic Speed Augmenter 2 Rate of Fire +24%, Speed +42%, Thrust +24% AI Drop
6 Speedy Basic Stealth Augmenter 2 Shield Max +20%, Speed +30%, Visibility -80% AI Drop
6 Speedy Basic Targeting Augmenter 2 Damage +10%, Tracking +90%, Speed +30%, Radar +30% AI Drop
6 Speedy Basic Thrust Augmenter 2 Speed +30%, Thrust +500%, Tractor Power +20% AI Drop
10 Std. Aggravation Augmenter 4 Damage +30%, Hostility +54% AI Drop
10 Std. Agility Augmenter 4 Speed +14%, Docking Speed +100%, Thrust +60%, Turning +140% AI Drop
10 Std. Capacity Augmenter 4 Capacity +73% AI Drop
10 Std. Damage Augmenter 4 Damage +40% AI Drop
10 Std. Docking Augmenter 4 Docking Speed +600%, Capacity +32% AI Drop
10 Std. Electric Augmenter 4 Energy Charge +74% AI Drop
10 Std. Energy Augmenter 4 Energy +220%, Energy Charge +22% AI Drop
10 Std. Fading Augmenter 4 Visibility -78%, Hostility -43% AI Drop
10 Std. Firing Augmenter 4 Damage +12%, Rate of Fire +58%, Tracking +20%, Radar +20% AI Drop
10 Std. Hostile Augmenter 4 Shield Max -26%, Shield Recovery -46%, Damage +51%, Hostility +51% AI Drop
10 Std. Nimbleness Augmenter 4 Docking Speed +40%, Thrust +160%, Turning +200% AI Drop
10 Std. Radar Augmenter 4 Damage +6%, Tracking +20%, Radar +400% AI Drop
10 Std. Range Augmenter 4 Damage +6%, Range +74%, Hostility -10% AI Drop
10 Std. Recovery Augmenter 4 Shield Recovery +74%, Energy Charge +6% AI Drop
10 Std. Resistance Augmenter 4 Resistance +40% AI Drop
10 Std. Shield Augmenter 4 Shield Max +110%, Shield Recovery +12% AI Drop
10 Std. Speed Augmenter 4 Rate of Fire +32%, Speed +32%, Thrust +32% AI Drop
10 Std. Stealth Augmenter 4 Shield Max +30%, Visibility -84% AI Drop
10 Std. Targeting Augmenter 4 Damage +14%, Tracking +110%, Radar +40% AI Drop
10 Std. Thrust Augmenter 4 Speed +6%, Thrust +600%, Tractor Power +30% AI Drop
10 Std. Traction Augmenter 4 Energy +60%, Energy Charge +20%, Tractor Power +40% AI Drop
11 Spacy Std. Agility Augmenter 5 Speed +14%, Docking Speed +100%, Thrust +60%, Turning +140%, Capacity +40% AI Drop
11 Spacy Std. Capacity Augmenter 5 Capacity +80% AI Drop
11 Spacy Std. Damage Augmenter 5 Damage +40%, Capacity +40% AI Drop
11 Spacy Std. Docking Augmenter 5 Docking Speed +600%, Capacity +40% AI Drop
11 Spacy Std. Electric Augmenter 5 Energy Charge +74%, Capacity +40% AI Drop
11 Spacy Std. Energy Augmenter 5 Energy +220%, Energy Charge +22%, Capacity +40% AI Drop
11 Spacy Std. Firing Augmenter 5 Damage +12%, Rate of Fire +58%, Capacity +40% AI Drop
11 Spacy Std. Nimbleness Augmenter 5 Thrust +160%, Turning +200%, Capacity +40% AI Drop
11 Spacy Std. Radar Augmenter 5 Damage +6%, Tracking +16%, Capacity +40%, Radar +400% AI Drop
11 Spacy Std. Range Augmenter 5 Damage +6%, Range +74%, Capacity +40%, Hostility -10% AI Drop
11 Spacy Std. Recovery Augmenter 5 Shield Recovery +74%, Energy Charge +6%, Capacity +40% AI Drop
11 Spacy Std. Shield Augmenter 5 Shield Max +110%, Shield Recovery +12%, Capacity +40% AI Drop
11 Spacy Std. Speed Augmenter 5 Rate of Fire +32%, Speed +32%, Thrust +32%, Capacity +40% AI Drop
11 Spacy Std. Stealth Augmenter 5 Shield Max +30%, Capacity +40%, Visibility -84% AI Drop
11 Spacy Std. Targeting Augmenter 5 Damage +14%, Tracking +110%, Capacity +40%, Radar +40% AI Drop
11 Spacy Std. Thrust Augmenter 5 Speed +6%, Thrust +600%, Capacity +40%, Tractor Power +30% AI Drop
11 Speedy Std. Agility Augmenter 5 Speed +38%, Docking Speed +100%, Thrust +60%, Turning +140% AI Drop
11 Speedy Std. Capacity Augmenter 5 Speed +24%, Capacity +74% AI Drop
11 Speedy Std. Damage Augmenter 5 Damage +40%, Speed +38% AI Drop
11 Speedy Std. Docking Augmenter 5 Rate of Fire +42%, Speed +38%, Docking Speed +600%, Thrust +40% AI Drop
11 Speedy Std. Electric Augmenter 5 Energy Charge +74%, Speed +24% AI Drop
11 Speedy Std. Energy Augmenter 5 Energy +220%, Energy Charge +22%, Speed +24% AI Drop
11 Speedy Std. Firing Augmenter 5 Damage +12%, Rate of Fire +58%, Speed +38% AI Drop
11 Speedy Std. Nimbleness Augmenter 5 Speed +38%, Thrust +160%, Turning +200% AI Drop
11 Speedy Std. Radar Augmenter 5 Damage +6%, Tracking +16%, Speed +38%, Radar +400% AI Drop
11 Speedy Std. Range Augmenter 5 Damage +6%, Range +74%, Speed +38%, Hostility -10% AI Drop
11 Speedy Std. Recovery Augmenter 5 Shield Recovery +74%, Energy Charge +6%, Speed +38% AI Drop
11 Speedy Std. Shield Augmenter 5 Shield Max +110%, Shield Recovery +12%, Speed +38% AI Drop
11 Speedy Std. Speed Augmenter 5 Rate of Fire +32%, Speed +54%, Thrust +32% AI Drop
11 Speedy Std. Stealth Augmenter 5 Shield Max +30%, Speed +38%, Visibility -84% AI Drop
11 Speedy Std. Targeting Augmenter 5 Damage +14%, Tracking +110%, Speed +38%, Radar +40% AI Drop
11 Speedy Std. Thrust Augmenter 5 Speed +38%, Thrust +600%, Tractor Power +30% AI Drop
13 Good Aggravation Augmenter 6 Damage +36%, Hostility +60% AI Drop
13 Good Agility Augmenter 6 Speed +16%, Docking Speed +150%, Thrust +80%, Turning +180% AI Drop
13 Good Capacity Augmenter 6 Capacity +80% AI Drop
13 Good Damage Augmenter 6 Damage +46% AI Drop
13 Good Docking Augmenter 6 Docking Speed +800%, Capacity +38% AI Drop
13 Good Electric Augmenter 6 Energy Charge +80% AI Drop
13 Good Energy Augmenter 6 Energy +280%, Energy Charge +26% AI Drop
13 Good Fading Augmenter 6 Visibility -80%, Hostility -46% AI Drop
13 Good Firing Augmenter 6 Damage +16%, Rate of Fire +64%, Tracking +20%, Radar +20% AI Drop
13 Good Hostile Augmenter 6 Shield Max -33%, Shield Recovery -52%, Damage +58%, Hostility +58% AI Drop
13 Good Nimbleness Augmenter 6 Docking Speed +40%, Thrust +200%, Turning +250% AI Drop
13 Good Radar Augmenter 6 Damage +8%, Tracking +20%, Radar +500% AI Drop
13 Good Range Augmenter 6 Damage +8%, Range +80%, Hostility -10% AI Drop
13 Good Recovery Augmenter 6 Shield Recovery +80%, Energy Charge +8% AI Drop
13 Good Resistance Augmenter 6 Resistance +46% AI Drop
13 Good Shield Augmenter 6 Shield Max +130%, Shield Recovery +16% AI Drop
13 Good Speed Augmenter 6 Rate of Fire +38%, Speed +38%, Thrust +38% AI Drop
13 Good Stealth Augmenter 6 Shield Max +40%, Visibility -86% AI Drop
13 Good Targeting Augmenter 6 Damage +18%, Tracking +120%, Radar +50% AI Drop
13 Good Thrust Augmenter 6 Speed +8%, Thrust +700%, Tractor Power +30% AI Drop
13 Good Traction Augmenter 6 Energy +70%, Energy Charge +24%, Tractor Power +50% AI Drop
14 Spacy Good Agility Augmenter 6 Speed +16%, Docking Speed +150%, Thrust +80%, Turning +180%, Capacity +50% AI Drop
14 Spacy Good Capacity Augmenter 6 Capacity +90% AI Drop
14 Spacy Good Damage Augmenter 6 Damage +46%, Capacity +50% AI Drop
14 Spacy Good Docking Augmenter 6 Docking Speed +800%, Capacity +50% AI Drop
14 Spacy Good Electric Augmenter 6 Energy Charge +80%, Capacity +50% AI Drop
14 Spacy Good Energy Augmenter 6 Energy +280%, Energy Charge +26%, Capacity +50% AI Drop
14 Spacy Good Firing Augmenter 6 Damage +16%, Rate of Fire +64%, Capacity +50% AI Drop
14 Spacy Good Nimbleness Augmenter 6 Thrust +200%, Turning +250%, Capacity +50% AI Drop
14 Spacy Good Radar Augmenter 6 Damage +8%, Tracking +14%, Capacity +50%, Radar +500% AI Drop
14 Spacy Good Range Augmenter 6 Damage +8%, Range +80%, Capacity +50%, Hostility -10% AI Drop
14 Spacy Good Recovery Augmenter 6 Shield Recovery +80%, Energy Charge +8%, Capacity +50% AI Drop
14 Spacy Good Shield Augmenter 6 Shield Max +120%, Shield Recovery +16%, Capacity +50% AI Drop
14 Spacy Good Speed Augmenter 6 Rate of Fire +38%, Speed +38%, Thrust +38%, Capacity +50% AI Drop
14 Spacy Good Stealth Augmenter 6 Shield Max +40%, Capacity +50%, Visibility -86% AI Drop
14 Spacy Good Targeting Augmenter 6 Damage +18%, Tracking +120%, Capacity +50%, Radar +50% AI Drop
14 Spacy Good Thrust Augmenter 6 Speed +8%, Thrust +700%, Capacity +50%, Tractor Power +30% AI Drop
14 Speedy Good Agility Augmenter 6 Speed +46%, Docking Speed +150%, Thrust +80%, Turning +180% AI Drop
14 Speedy Good Capacity Augmenter 6 Speed +30%, Capacity +80% AI Drop
14 Speedy Good Damage Augmenter 6 Damage +46%, Speed +46% AI Drop
14 Speedy Good Docking Augmenter 6 Rate of Fire +48%, Speed +46%, Docking Speed +800%, Thrust +40% AI Drop
14 Speedy Good Electric Augmenter 6 Energy Charge +80%, Speed +30% AI Drop
14 Speedy Good Energy Augmenter 6 Energy +280%, Energy Charge +26%, Speed +30% AI Drop
14 Speedy Good Firing Augmenter 6 Damage +16%, Rate of Fire +64%, Speed +46% AI Drop
14 Speedy Good Nimbleness Augmenter 6 Speed +46%, Thrust +200%, Turning +250% AI Drop
14 Speedy Good Radar Augmenter 6 Damage +8%, Tracking +14%, Speed +46%, Radar +500% AI Drop
14 Speedy Good Range Augmenter 6 Damage +8%, Range +80%, Speed +46%, Hostility -10% AI Drop
14 Speedy Good Recovery Augmenter 6 Shield Recovery +80%, Energy Charge +8%, Speed +46% AI Drop
14 Speedy Good Shield Augmenter 6 Shield Max +120%, Shield Recovery +16%, Speed +46% AI Drop
14 Speedy Good Speed Augmenter 6 Rate of Fire +38%, Speed +60%, Thrust +38% AI Drop
14 Speedy Good Stealth Augmenter 6 Shield Max +40%, Speed +46%, Visibility -86% AI Drop
14 Speedy Good Targeting Augmenter 6 Damage +18%, Tracking +120%, Speed +46%, Radar +50% AI Drop
14 Speedy Good Thrust Augmenter 6 Speed +46%, Thrust +700%, Tractor Power +30% AI Drop
16 Exc. Aggravation Augmenter 8 Damage +40%, Hostility +66% AI Drop
16 Exc. Agility Augmenter 8 Speed +18%, Docking Speed +200%, Thrust +100%, Turning +200% AI Drop
16 Exc. Capacity Augmenter 8 Capacity +90% AI Drop
16 Exc. Damage Augmenter 8 Damage +52% AI Drop
16 Exc. Docking Augmenter 8 Docking Speed +1000%, Capacity +44% AI Drop
16 Exc. Electric Augmenter 8 Energy Charge +90% AI Drop
16 Exc. Energy Augmenter 8 Energy +340%, Energy Charge +30% AI Drop
16 Exc. Fading Augmenter 8 Visibility -83%, Hostility -50% AI Drop
16 Exc. Firing Augmenter 8 Damage +20%, Rate of Fire +68%, Tracking +20%, Radar +20% AI Drop
16 Exc. Hostile Augmenter 8 Shield Max -40%, Shield Recovery -57%, Damage +66%, Hostility +66% AI Drop
16 Exc. Nimbleness Augmenter 8 Docking Speed +40%, Thrust +240%, Turning +300% AI Drop
16 Exc. Radar Augmenter 8 Damage +10%, Tracking +20%, Radar +600% AI Drop
16 Exc. Range Augmenter 8 Damage +10%, Range +90%, Hostility -10% AI Drop
16 Exc. Recovery Augmenter 8 Shield Recovery +90%, Energy Charge +10% AI Drop
16 Exc. Resistance Augmenter 8 Resistance +52% AI Drop
16 Exc. Shield Augmenter 8 Shield Max +150%, Shield Recovery +20% AI Drop
16 Exc. Speed Augmenter 8 Rate of Fire +44%, Speed +44%, Thrust +44% AI Drop
16 Exc. Stealth Augmenter 8 Shield Max +50%, Visibility -87% AI Drop
16 Exc. Targeting Augmenter 8 Damage +22%, Tracking +134%, Radar +60% AI Drop
16 Exc. Thrust Augmenter 8 Speed +10%, Thrust +800%, Tractor Power +30% AI Drop
16 Exc. Traction Augmenter 8 Energy +70%, Energy Charge +30%, Tractor Power +60% AI Drop
17 Spacy Exc. Agility Augmenter 9 Speed +18%, Docking Speed +200%, Thrust +100%, Turning +200%, Capacity +60% AI Drop
17 Spacy Exc. Capacity Augmenter 9 Capacity +100% AI Drop
17 Spacy Exc. Damage Augmenter 9 Damage +52%, Capacity +60% AI Drop
17 Spacy Exc. Docking Augmenter 9 Docking Speed +1000%, Capacity +60% AI Drop
17 Spacy Exc. Electric Augmenter 9 Energy Charge +90%, Capacity +60% AI Drop
17 Spacy Exc. Energy Augmenter 9 Energy +340%, Energy Charge +30%, Capacity +60% AI Drop
17 Spacy Exc. Firing Augmenter 9 Damage +20%, Rate of Fire +68%, Capacity +60% AI Drop
17 Spacy Exc. Nimbleness Augmenter 9 Thrust +240%, Turning +300%, Capacity +60% AI Drop
17 Spacy Exc. Radar Augmenter 9 Damage +10%, Tracking +12%, Capacity +60%, Radar +600% AI Drop
17 Spacy Exc. Range Augmenter 9 Damage +10%, Range +90%, Capacity +60%, Hostility -10% AI Drop
17 Spacy Exc. Recovery Augmenter 9 Shield Recovery +90%, Energy Charge +10%, Capacity +60% AI Drop
17 Spacy Exc. Shield Augmenter 9 Shield Max +134%, Shield Recovery +20%, Capacity +60% AI Drop
17 Spacy Exc. Speed Augmenter 9 Rate of Fire +44%, Speed +44%, Thrust +44%, Capacity +60% AI Drop
17 Spacy Exc. Stealth Augmenter 9 Shield Max +50%, Capacity +60%, Visibility -87% AI Drop
17 Spacy Exc. Targeting Augmenter 9 Damage +22%, Tracking +134%, Capacity +60%, Radar +60% AI Drop
17 Spacy Exc. Thrust Augmenter 9 Speed +10%, Thrust +800%, Capacity +60%, Tractor Power +30% AI Drop
17 Speedy Exc. Agility Augmenter 9 Speed +52%, Docking Speed +200%, Thrust +100%, Turning +200% AI Drop
17 Speedy Exc. Capacity Augmenter 9 Speed +36%, Capacity +90% AI Drop
17 Speedy Exc. Damage Augmenter 9 Damage +52%, Speed +52% AI Drop
17 Speedy Exc. Docking Augmenter 9 Rate of Fire +54%, Speed +52%, Docking Speed +1000%, Thrust +40% AI Drop
17 Speedy Exc. Electric Augmenter 9 Energy Charge +90%, Speed +36% AI Drop
17 Speedy Exc. Energy Augmenter 9 Energy +340%, Energy Charge +30%, Speed +36% AI Drop
17 Speedy Exc. Firing Augmenter 9 Damage +20%, Rate of Fire +68%, Speed +52% AI Drop
17 Speedy Exc. Nimbleness Augmenter 9 Speed +52%, Thrust +240%, Turning +300% AI Drop
17 Speedy Exc. Radar Augmenter 9 Damage +10%, Tracking +12%, Speed +52%, Radar +600% AI Drop
17 Speedy Exc. Range Augmenter 9 Damage +10%, Range +90%, Speed +52%, Hostility -10% AI Drop
17 Speedy Exc. Recovery Augmenter 9 Shield Recovery +90%, Energy Charge +10%, Speed +52% AI Drop
17 Speedy Exc. Shield Augmenter 9 Shield Max +134%, Shield Recovery +20%, Speed +52% AI Drop
17 Speedy Exc. Speed Augmenter 9 Rate of Fire +44%, Speed +66%, Thrust +44% AI Drop
17 Speedy Exc. Stealth Augmenter 9 Shield Max +50%, Speed +52%, Visibility -87% AI Drop
17 Speedy Exc. Targeting Augmenter 9 Damage +22%, Tracking +134%, Speed +52%, Radar +60% AI Drop
17 Speedy Exc. Thrust Augmenter 9 Speed +52%, Thrust +800%, Tractor Power +30% AI Drop
19 Sup. Aggravation Augmenter 10 Damage +44%, Hostility +75% AI Drop
19 Sup. Agility Augmenter 10 Speed +20%, Docking Speed +250%, Thrust +120%, Turning +220% AI Drop
19 Sup. Capacity Augmenter 10 Capacity +100% AI Drop
19 Sup. Damage Augmenter 10 Damage +58% AI Drop
19 Sup. Docking Augmenter 10 Docking Speed +1200%, Capacity +50% AI Drop
19 Sup. Electric Augmenter 10 Energy Charge +100% AI Drop
19 Sup. Energy Augmenter 10 Energy +400%, Energy Charge +34% AI Drop
19 Sup. Fading Augmenter 10 Visibility -85%, Hostility -55% AI Drop
19 Sup. Firing Augmenter 10 Damage +24%, Rate of Fire +70%, Tracking +20%, Radar +20% AI Drop
19 Sup. Hostile Augmenter 10 Shield Max -46%, Shield Recovery -62%, Damage +74%, Hostility +75% AI Drop
19 Sup. Nimbleness Augmenter 10 Docking Speed +40%, Thrust +280%, Turning +350% AI Drop
19 Sup. Radar Augmenter 10 Damage +12%, Tracking +20%, Radar +700% AI Drop
19 Sup. Range Augmenter 10 Damage +12%, Range +100%, Hostility -10% AI Drop
19 Sup. Recovery Augmenter 10 Shield Recovery +100%, Energy Charge +12% AI Drop
19 Sup. Resistance Augmenter 10 Resistance +58% AI Drop
19 Sup. Shield Augmenter 10 Shield Max +170%, Shield Recovery +24% AI Drop
19 Sup. Speed Augmenter 10 Rate of Fire +48%, Speed +48%, Thrust +48% AI Drop
19 Sup. Stealth Augmenter 10 Shield Max +60%, Visibility -89% AI Drop
19 Sup. Targeting Augmenter 10 Damage +26%, Tracking +150%, Radar +70% AI Drop
19 Sup. Thrust Augmenter 10 Speed +12%, Thrust +900%, Tractor Power +30% AI Drop
19 Sup. Traction Augmenter 10 Energy +70%, Energy Charge +34%, Tractor Power +70% AI Drop
20 Spacy Sup. Agility Augmenter 11 Speed +20%, Docking Speed +250%, Thrust +120%, Turning +220%, Capacity +70% AI Drop
20 Spacy Sup. Capacity Augmenter 11 Capacity +110% AI Drop
20 Spacy Sup. Damage Augmenter 11 Damage +58%, Capacity +70% AI Drop
20 Spacy Sup. Docking Augmenter 11 Docking Speed +1200%, Capacity +70% AI Drop
20 Spacy Sup. Electric Augmenter 11 Energy Charge +100%, Capacity +70% AI Drop
20 Spacy Sup. Energy Augmenter 11 Energy +400%, Energy Charge +34%, Capacity +70% AI Drop
20 Spacy Sup. Firing Augmenter 11 Damage +24%, Rate of Fire +70%, Capacity +70% AI Drop
20 Spacy Sup. Nimbleness Augmenter 11 Thrust +280%, Turning +350%, Capacity +70% AI Drop
20 Spacy Sup. Radar Augmenter 11 Damage +12%, Tracking +10%, Capacity +70%, Radar +700% AI Drop
20 Spacy Sup. Range Augmenter 11 Damage +12%, Range +100%, Capacity +70%, Hostility -10% AI Drop
20 Spacy Sup. Recovery Augmenter 11 Shield Recovery +100%, Energy Charge +12%, Capacity +70% AI Drop
20 Spacy Sup. Shield Augmenter 11 Shield Max +150%, Shield Recovery +24%, Capacity +70% AI Drop
20 Spacy Sup. Speed Augmenter 11 Rate of Fire +48%, Speed +48%, Thrust +48%, Capacity +70% AI Drop
20 Spacy Sup. Stealth Augmenter 11 Shield Max +60%, Capacity +70%, Visibility -89% AI Drop
20 Spacy Sup. Targeting Augmenter 11 Damage +26%, Tracking +150%, Capacity +70%, Radar +70% AI Drop
20 Spacy Sup. Thrust Augmenter 11 Speed +12%, Thrust +900%, Capacity +70%, Tractor Power +30% AI Drop
20 Speedy Sup. Agility Augmenter 11 Speed +58%, Docking Speed +250%, Thrust +120%, Turning +220% AI Drop
20 Speedy Sup. Capacity Augmenter 11 Speed +42%, Capacity +100% AI Drop
20 Speedy Sup. Damage Augmenter 11 Damage +58%, Speed +58% AI Drop
20 Speedy Sup. Docking Augmenter 11 Rate of Fire +60%, Speed +58%, Docking Speed +1200%, Thrust +40% AI Drop
20 Speedy Sup. Electric Augmenter 11 Energy Charge +100%, Speed +42% AI Drop
20 Speedy Sup. Energy Augmenter 11 Energy +400%, Energy Charge +34%, Speed +42% AI Drop
20 Speedy Sup. Firing Augmenter 11 Damage +24%, Rate of Fire +70%, Speed +58% AI Drop
20 Speedy Sup. Nimbleness Augmenter 11 Speed +58%, Thrust +280%, Turning +350% AI Drop
20 Speedy Sup. Radar Augmenter 11 Damage +12%, Tracking +10%, Speed +58%, Radar +700% AI Drop
20 Speedy Sup. Range Augmenter 11 Damage +12%, Range +100%, Speed +58%, Hostility -10% AI Drop
20 Speedy Sup. Recovery Augmenter 11 Shield Recovery +100%, Energy Charge +12%, Speed +58% AI Drop
20 Speedy Sup. Shield Augmenter 11 Shield Max +150%, Shield Recovery +24%, Speed +58% AI Drop
20 Speedy Sup. Speed Augmenter 11 Rate of Fire +48%, Speed +74%, Thrust +48% AI Drop
20 Speedy Sup. Stealth Augmenter 11 Shield Max +60%, Speed +58%, Visibility -89% AI Drop
20 Speedy Sup. Targeting Augmenter 11 Damage +26%, Tracking +150%, Speed +58%, Radar +70% AI Drop
20 Speedy Sup. Thrust Augmenter 11 Speed +58%, Thrust +900%, Tractor Power +30% AI Drop
22 Ult. Aggravation Augmenter 13 Damage +56%, Hostility +100% AI Drop
22 Ult. Agility Augmenter 13 Speed +24%, Docking Speed +350%, Thrust +160%, Turning +260% AI Drop
22 Ult. Capacity Augmenter 13 Capacity +120% AI Drop
22 Ult. Damage Augmenter 13 Damage +72% AI Drop
22 Ult. Docking Augmenter 13 Docking Speed +1400%, Capacity +60% AI Drop
22 Ult. Electric Augmenter 13 Energy Charge +120% AI Drop
22 Ult. Energy Augmenter 13 Energy +500%, Energy Charge +40% AI Drop
22 Ult. Fading Augmenter 13 Visibility -88%, Hostility -62% AI Drop
22 Ult. Firing Augmenter 13 Electric Tempering -2%, Damage +28%, Rate of Fire +80%, Tracking +20%, Radar +20% AI Drop
22 Ult. Hostile Augmenter 13 Hostility +82% AI Drop
22 Ult. Nimbleness Augmenter 13 Speed +10%, Docking Speed +40%, Thrust +320%, Turning +400% AI Drop
22 Ult. Radar Augmenter 13 Damage +20%, Tracking +20%, Radar +800% AI Drop
22 Ult. Range Augmenter 13 Damage +14%, Range +120%, Hostility -10% AI Drop
22 Ult. Recovery Augmenter 13 Shield Recovery +120%, Energy Charge +14% AI Drop
22 Ult. Resistance Augmenter 13 Resistance +68% AI Drop
22 Ult. Shield Augmenter 13 Shield Max +200%, Shield Recovery +28%, Resistance +10% AI Drop
22 Ult. Speed Augmenter 13 Rate of Fire +58%, Speed +58%, Thrust +58% AI Drop
22 Ult. Stealth Augmenter 13 Shield Max +70%, Visibility -91% AI Drop
22 Ult. Targeting Augmenter 13 Damage +30%, Tracking +180%, Radar +80% AI Drop
22 Ult. Thrust Augmenter 13 Speed +14%, Thrust +1100%, Weight +40%, Tractor Power +30% AI Drop
22 Ult. Traction Augmenter 13 Energy +70%, Energy Charge +40%, Tractor Power +80% AI Drop

Combined Common Augmenters

See Also: Augmenter Blueprints

Tech Name Size Bonuses Source Restrictions
1 Adv. Minor Defensive Augmenter 1 Shield Max +58%, Shield Recovery +38% Lyceum
1 Adv. Minor Invigorating Augmenter 1 Energy +116%, Energy Charge +38% Lyceum
1 Adv. Minor Marksman Augmenter 1 Range +38%, Tracking +58% Lyceum
1 Adv. Minor Monkey Augmenter 1 Thrust +582%, Turning +58% Lyceum
1 Adv. Minor Patrol Augmenter 1 Radar +582%, Visibility -65% Lyceum
1 Adv. Minor Racer Augmenter 1 Speed +16%, Docking Speed +400%, Thrust +90%, Turning +28% Lyceum
1 Adv. Minor Rage Augmenter 1 Damage +19%, Rate of Fire +38% Lyceum
1 Adv. Minor Sardine Augmenter 1 Weight -18%, Capacity +46% Lyceum
1 Minor Artillery Augmenter 1 Damage +30%, Rate of Fire -33%, Range +40%, Tracking +20%, Inertial Dampening -10% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Assassin Augmenter 1 Damage +10%, Speed +6%, Radar +50%, Visibility -33%, Critical Hit Strength +25% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Barrage Augmenter 1 Energy +100%, Rate of Fire +40%, Range +30%, Tracking -20% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Defender Augmenter 1 Shield Max +30%, Energy Charge +10%, Rate of Fire +15%, Turning +10%, Hostility +20%, Resistance +6% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Defensive Augmenter 1 Shield Max +50%, Shield Recovery +34% Lyceum
1 Minor Frenzy Augmenter 1 Shield Max -18%, Shield Recovery -18%, Energy +60%, Damage +25%, Rate of Fire +25%, Range -10%, Speed +10% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Harrier Augmenter 1 Damage +20%, Rate of Fire +20%, Range +20%, Speed +20%, Thrust +160%, Turning -33%, Visibility +100% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Hauling Augmenter 1 Energy +100%, Thrust +200%, Turning +60%, Capacity +30%, Inertial Dampening +100%, Tractor Power +20% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Holding Augmenter 1 Energy Charge +20%, Weight -10%, Capacity +40% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Insanity Augmenter 1 Shield Max -18%, Energy Charge +20%, Damage +20%, Rate of Fire +20%, Weight -10% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Interceptor Augmenter 1 Energy +40%, Damage +16%, Tracking +40%, Speed +10%, Thrust +200%, Turning +60% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Invigorating Augmenter 1 Energy +100%, Energy Charge +34% Lyceum
1 Minor Madness Augmenter 1 Shield Max -10%, Electric Tempering -10%, Rate of Fire +60%, Speed +16%, Thrust +60%, Turning +60%, Visibility +200% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Marauder Augmenter 1 Damage +30%, Speed +10%, Thrust +50%, Turning +50%, Capacity +5%, Visibility -33%, Resistance -18% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Marksman Augmenter 1 Range +34%, Tracking +50% Lyceum
1 Minor Messenger Augmenter 1 Shield Max +30%, Energy +30%, Speed +30%, Docking Speed +200%, Thrust +100%, Turning +60%, Weight -10% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Monkey Augmenter 1 Thrust +500%, Turning +50% Lyceum
1 Minor Obliteration Augmenter 1 Damage +10%, Rate of Fire +10%, Range +20%, Critical Hit Strength +30% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Patrol Augmenter 1 Radar +500%, Visibility -59% Lyceum
1 Minor Racer Augmenter 1 Speed +14%, Docking Speed +400%, Thrust +80%, Turning +18% Lyceum
1 Minor Rage Augmenter 1 Damage +17%, Rate of Fire +34% Lyceum
1 Minor Rejuvenating Augmenter 1 Shield Max +20%, Shield Recovery +20%, Energy Charge +20%, Resistance +2%, Transference Efficiency +40% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Reviving Augmenter 1 Shield Max +30%, Shield Recovery +20%, Rate of Fire +20%, Speed +4%, Transference Power +20% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Sardine Augmenter 1 Weight -15%, Capacity +38% Lyceum
1 Minor Scoundrel Augmenter 1 Shield Max +25%, Damage +20%, Rate of Fire +20%, Range -25%, Visibility -18%, Resistance +6%, Critical Hit Chance +2% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Smuggling Augmenter 1 Shield Max +40%, Speed +20%, Thrust +50%, Turning +40%, Capacity +20% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Stimulating Augmenter 1 Shield Max +20%, Shield Recovery +20%, Energy +30%, Energy Charge +20%, Range +20%, Tracking +20%, Capacity +5%, Transference Power +10%, Transference Efficiency +10% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Vanguard Augmenter 1 Shield Max +20%, Energy Charge +10%, Damage +10%, Speed +5%, Thrust +20%, Hostility +30%, Resistance +4% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
1 Minor Warrior Augmenter 1 Shield Max +20%, Electric Tempering -8%, Damage +15%, Hostility +20%, Resistance +3% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank Requires 1 in Infinite Knowledge
6 Adv. Basic Defensive Augmenter 2 Shield Max +83%, Shield Recovery +55% Lyceum
6 Adv. Basic Invigorating Augmenter 2 Energy +166%, Energy Charge +55% Lyceum
6 Adv. Basic Marksman Augmenter 2 Range +55%, Tracking +83% Lyceum
6 Adv. Basic Monkey Augmenter 2 Thrust +828%, Turning +83% Lyceum
6 Adv. Basic Patrol Augmenter 2 Radar +828%, Visibility -78% Lyceum
6 Adv. Basic Racer Augmenter 2 Speed +28%, Docking Speed +500%, Thrust +110%, Turning +32% Lyceum
6 Adv. Basic Rage Augmenter 2 Damage +28%, Rate of Fire +55% Lyceum
6 Adv. Basic Sardine Augmenter 2 Weight -26%, Capacity +62% Lyceum
6 Basic Artillery Augmenter 2 Damage +50%, Rate of Fire -32%, Range +40%, Tracking +40%, Critical Hit Chance +1%, Inertial Dampening -15% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Assassin Augmenter 2 Damage +15%, Speed +15%, Radar +100%, Visibility -33%, Critical Hit Strength +50% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Barrage Augmenter 2 Energy +150%, Damage +10%, Rate of Fire +60%, Range +35%, Tracking -20% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Defender Augmenter 2 Shield Max +40%, Energy Charge +20%, Rate of Fire +18%, Turning +20%, Hostility +30%, Resistance +14% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Defensive Augmenter 2 Shield Max +71%, Shield Recovery +47% Lyceum
6 Basic Frenzy Augmenter 2 Shield Max -18%, Shield Recovery -18%, Energy +60%, Damage +40%, Rate of Fire +40%, Range -18%, Speed +26% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Harrier Augmenter 2 Damage +30%, Rate of Fire +30%, Range +50%, Speed +20%, Thrust +160%, Turning -33%, Visibility +100% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Hauling Augmenter 2 Energy +100%, Thrust +200%, Turning +60%, Capacity +40%, Inertial Dampening +60%, Tractor Power +40% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Holding Augmenter 2 Energy Charge +30%, Weight -18%, Capacity +50% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Insanity Augmenter 2 Shield Max -18%, Energy Charge +20%, Damage +20%, Rate of Fire +40%, Weight -18% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Interceptor Augmenter 2 Energy +60%, Damage +28%, Tracking +40%, Speed +20%, Thrust +200%, Turning +60% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Invigorating Augmenter 2 Energy +142%, Energy Charge +47% Lyceum
6 Basic Madness Augmenter 2 Shield Max -10%, Electric Tempering -13%, Rate of Fire +80%, Speed +20%, Thrust +60%, Turning +60%, Visibility +200% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Marauder Augmenter 2 Damage +46%, Speed +16%, Thrust +75%, Turning +75%, Capacity +10%, Visibility -33%, Resistance -18% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Marksman Augmenter 2 Range +47%, Tracking +71% Lyceum
6 Basic Messenger Augmenter 2 Shield Max +40%, Energy +40%, Speed +60%, Docking Speed +200%, Thrust +100%, Turning +60%, Weight -18% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Monkey Augmenter 2 Thrust +708%, Turning +71% Lyceum
6 Basic Obliteration Augmenter 2 Damage +20%, Rate of Fire +20%, Range +30%, Critical Hit Strength +50% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Patrol Augmenter 2 Radar +708%, Visibility -73% Lyceum
6 Basic Racer Augmenter 2 Speed +26%, Docking Speed +500%, Thrust +100%, Turning +20% Lyceum
6 Basic Rage Augmenter 2 Damage +24%, Rate of Fire +47% Lyceum
6 Basic Rejuvenating Augmenter 2 Shield Max +30%, Shield Recovery +30%, Energy Charge +30%, Resistance +3%, Transference Efficiency +80% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Reviving Augmenter 2 Shield Max +40%, Shield Recovery +30%, Rate of Fire +45%, Speed +10%, Hostility -18%, Transference Power +45% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Sardine Augmenter 2 Weight -23%, Capacity +54% Lyceum
6 Basic Scoundrel Augmenter 2 Shield Max +25%, Damage +32%, Rate of Fire +32%, Range -25%, Visibility -21%, Resistance +10%, Critical Hit Chance +4% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Smuggling Augmenter 2 Shield Max +40%, Speed +38%, Thrust +100%, Turning +80%, Capacity +30% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Stimulating Augmenter 2 Shield Max +30%, Shield Recovery +30%, Energy +40%, Energy Charge +30%, Range +20%, Tracking +20%, Capacity +7%, Transference Power +20%, Transference Efficiency +20% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Vanguard Augmenter 2 Shield Max +30%, Energy Charge +20%, Damage +15%, Speed +5%, Thrust +20%, Hostility +30%, Resistance +10% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
6 Basic Warrior Augmenter 2 Shield Max +30%, Electric Tempering -10%, Damage +35%, Hostility +20%, Resistance +5% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma Requires 6 in Infinite Knowledge
11 Adv. Std. Defensive Augmenter 5 Shield Max +100%, Shield Recovery +66% Lyceum
11 Adv. Std. Invigorating Augmenter 5 Energy +199%, Energy Charge +66% Lyceum
11 Adv. Std. Marksman Augmenter 5 Range +66%, Tracking +100% Lyceum
11 Adv. Std. Monkey Augmenter 5 Thrust +996%, Turning +100% Lyceum
11 Adv. Std. Patrol Augmenter 5 Radar +996%, Visibility -82% Lyceum
11 Adv. Std. Racer Augmenter 5 Speed +42%, Docking Speed +600%, Thrust +130%, Turning +34% Lyceum
11 Adv. Std. Rage Augmenter 5 Damage +33%, Rate of Fire +66% Lyceum
11 Adv. Std. Sardine Augmenter 5 Weight -33%, Capacity +76% Lyceum
11 Std. Artillery Augmenter 5 Damage +60%, Rate of Fire -31%, Range +60%, Tracking +60%, Critical Hit Chance +3%, Inertial Dampening -20% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Assassin Augmenter 5 Damage +19%, Speed +20%, Radar +100%, Visibility -40%, Critical Hit Strength +100% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Barrage Augmenter 5 Energy +180%, Damage +20%, Rate of Fire +80%, Range +40%, Tracking -20% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Defender Augmenter 5 Shield Max +80%, Energy Charge +30%, Rate of Fire +20%, Turning +30%, Hostility +40%, Resistance +18% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Defensive Augmenter 5 Shield Max +85%, Shield Recovery +57% Lyceum
11 Std. Frenzy Augmenter 5 Shield Max -18%, Shield Recovery -18%, Energy +60%, Damage +55%, Rate of Fire +55%, Range -26%, Speed +30% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Harrier Augmenter 5 Damage +35%, Rate of Fire +35%, Range +50%, Speed +30%, Thrust +160%, Turning -33%, Visibility +100% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Hauling Augmenter 5 Energy +100%, Thrust +200%, Turning +60%, Capacity +50%, Inertial Dampening +60%, Tractor Power +60% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Holding Augmenter 5 Energy Charge +40%, Weight -33%, Capacity +60% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Insanity Augmenter 5 Shield Max -18%, Energy Charge +40%, Damage +20%, Rate of Fire +60%, Weight -18% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Interceptor Augmenter 5 Energy +60%, Damage +34%, Tracking +50%, Speed +32%, Thrust +200%, Turning +60%, Critical Hit Chance +5% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Invigorating Augmenter 5 Energy +170%, Energy Charge +57% Lyceum
11 Std. Madness Augmenter 5 Shield Max -10%, Electric Tempering -17%, Damage +5%, Rate of Fire +125%, Speed +24%, Thrust +60%, Turning +60%, Visibility +200% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Marauder Augmenter 5 Damage +56%, Speed +22%, Thrust +100%, Turning +100%, Capacity +14%, Visibility -33%, Resistance -18% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Marksman Augmenter 5 Range +57%, Tracking +85% Lyceum
11 Std. Messenger Augmenter 5 Shield Max +60%, Energy +60%, Speed +70%, Docking Speed +260%, Thrust +100%, Turning +60%, Weight -26% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Monkey Augmenter 5 Thrust +852%, Turning +85% Lyceum
11 Std. Obliteration Augmenter 5 Damage +35%, Rate of Fire +35%, Range +45%, Critical Hit Strength +60% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Patrol Augmenter 5 Radar +852%, Visibility -79% Lyceum
11 Std. Racer Augmenter 5 Speed +40%, Docking Speed +600%, Thrust +120%, Turning +22% Lyceum
11 Std. Rage Augmenter 5 Damage +28%, Rate of Fire +57% Lyceum
11 Std. Rejuvenating Augmenter 5 Shield Max +40%, Shield Recovery +40%, Energy Charge +40%, Resistance +6%, Transference Efficiency +100% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Reviving Augmenter 5 Shield Max +50%, Shield Recovery +40%, Rate of Fire +50%, Speed +20%, Hostility -33%, Transference Power +50% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Sardine Augmenter 5 Weight -31%, Capacity +70% Lyceum
11 Std. Scoundrel Augmenter 5 Shield Max +25%, Damage +44%, Rate of Fire +44%, Range -25%, Visibility -26%, Resistance +14%, Critical Hit Chance +6% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Smuggling Augmenter 5 Shield Max +40%, Speed +44%, Thrust +100%, Turning +80%, Capacity +40% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Stimulating Augmenter 5 Shield Max +30%, Shield Recovery +40%, Energy +60%, Energy Charge +30%, Range +20%, Tracking +20%, Capacity +9%, Transference Power +28%, Transference Efficiency +28% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Vanguard Augmenter 5 Shield Max +30%, Energy Charge +30%, Damage +20%, Speed +10%, Thrust +20%, Hostility +30%, Resistance +16% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
11 Std. Warrior Augmenter 5 Shield Max +45%, Electric Tempering -12%, Damage +50%, Hostility +20%, Resistance +7% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank Requires 11 in Infinite Knowledge
14 Adv. Good Defensive Augmenter 6 Shield Max +110%, Shield Recovery +73% Lyceum
14 Adv. Good Invigorating Augmenter 6 Energy +220%, Energy Charge +73% Lyceum
14 Adv. Good Marksman Augmenter 6 Range +73%, Tracking +110% Lyceum
14 Adv. Good Monkey Augmenter 6 Thrust +1098%, Turning +110% Lyceum
14 Adv. Good Patrol Augmenter 6 Radar +1098%, Visibility -84% Lyceum
14 Adv. Good Racer Augmenter 6 Speed +48%, Docking Speed +700%, Thrust +150%, Turning +36% Lyceum
14 Adv. Good Rage Augmenter 6 Damage +37%, Rate of Fire +73% Lyceum
14 Adv. Good Sardine Augmenter 6 Weight -40%, Capacity +88% Lyceum
14 Good Artillery Augmenter 6 Damage +70%, Rate of Fire -30%, Range +70%, Tracking +70%, Critical Hit Chance +7%, Inertial Dampening -25% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Assassin Augmenter 6 Damage +24%, Speed +25%, Radar +200%, Visibility -40%, Critical Hit Strength +100% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Barrage Augmenter 6 Energy +200%, Damage +30%, Rate of Fire +90%, Range +45%, Tracking -33% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Defender Augmenter 6 Shield Max +80%, Energy Charge +30%, Rate of Fire +20%, Turning +40%, Hostility +80%, Resistance +22% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Defensive Augmenter 6 Shield Max +94%, Shield Recovery +63% Lyceum
14 Good Frenzy Augmenter 6 Shield Max -18%, Shield Recovery -18%, Energy +60%, Damage +65%, Rate of Fire +65%, Range -26%, Speed +32% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Harrier Augmenter 6 Damage +40%, Rate of Fire +40%, Range +50%, Speed +40%, Thrust +160%, Turning -33%, Visibility +100% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Hauling Augmenter 6 Energy +100%, Thrust +200%, Turning +60%, Capacity +60%, Inertial Dampening +60%, Tractor Power +80% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Holding Augmenter 6 Energy Charge +40%, Weight -33%, Capacity +80% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Insanity Augmenter 6 Shield Max -18%, Energy Charge +45%, Damage +25%, Rate of Fire +80%, Weight -18% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Interceptor Augmenter 6 Energy +60%, Damage +40%, Tracking +60%, Speed +38%, Thrust +200%, Turning +60%, Critical Hit Chance +8% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Invigorating Augmenter 6 Energy +188%, Energy Charge +63% Lyceum
14 Good Madness Augmenter 6 Shield Max -10%, Electric Tempering -20%, Damage +5%, Rate of Fire +150%, Speed +28%, Thrust +60%, Turning +60%, Visibility +200% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Marauder Augmenter 6 Damage +68%, Speed +26%, Thrust +100%, Turning +100%, Capacity +16%, Visibility -33%, Resistance -18% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Marksman Augmenter 6 Range +63%, Tracking +94% Lyceum
14 Good Messenger Augmenter 6 Shield Max +60%, Energy +60%, Speed +80%, Docking Speed +300%, Thrust +100%, Turning +60%, Weight -26% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Monkey Augmenter 6 Thrust +942%, Turning +94% Lyceum
14 Good Obliteration Augmenter 6 Damage +40%, Rate of Fire +40%, Range +55%, Critical Hit Strength +70% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Patrol Augmenter 6 Radar +942%, Visibility -81% Lyceum
14 Good Racer Augmenter 6 Speed +46%, Docking Speed +700%, Thrust +140%, Turning +24% Lyceum
14 Good Rage Augmenter 6 Damage +31%, Rate of Fire +63% Lyceum
14 Good Rejuvenating Augmenter 6 Shield Max +60%, Shield Recovery +60%, Energy Charge +40%, Resistance +7%, Transference Efficiency +120% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Reviving Augmenter 6 Shield Max +65%, Shield Recovery +40%, Rate of Fire +60%, Speed +30%, Hostility -33%, Transference Power +60% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Sardine Augmenter 6 Weight -37%, Capacity +82% Lyceum
14 Good Scoundrel Augmenter 6 Shield Max +25%, Damage +54%, Rate of Fire +54%, Range -25%, Visibility -29%, Resistance +14%, Critical Hit Chance +8% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Smuggling Augmenter 6 Shield Max +40%, Speed +50%, Thrust +100%, Turning +80%, Capacity +50% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Stimulating Augmenter 6 Shield Max +30%, Shield Recovery +60%, Energy +60%, Energy Charge +30%, Range +20%, Tracking +20%, Capacity +11%, Transference Power +32%, Transference Efficiency +32% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Vanguard Augmenter 6 Shield Max +40%, Energy Charge +30%, Damage +30%, Speed +14%, Thrust +40%, Hostility +30%, Resistance +16% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
14 Good Warrior Augmenter 6 Shield Max +55%, Electric Tempering -14%, Damage +55%, Hostility +40%, Resistance +10% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention Requires 14 in Infinite Knowledge
17 Adv. Exc. Defensive Augmenter 9 Shield Max +122%, Shield Recovery +82% Lyceum
17 Adv. Exc. Invigorating Augmenter 9 Energy +245%, Energy Charge +82% Lyceum
17 Adv. Exc. Marksman Augmenter 9 Range +82%, Tracking +122% Lyceum
17 Adv. Exc. Monkey Augmenter 9 Thrust +1224%, Turning +122% Lyceum
17 Adv. Exc. Patrol Augmenter 9 Radar +1224%, Visibility -86% Lyceum
17 Adv. Exc. Racer Augmenter 9 Speed +50%, Docking Speed +1000%, Thrust +170%, Turning +38% Lyceum
17 Adv. Exc. Rage Augmenter 9 Damage +41%, Rate of Fire +82% Lyceum
17 Adv. Exc. Sardine Augmenter 9 Weight -46%, Capacity +100% Lyceum
17 Exc. Artillery Augmenter 9 Damage +75%, Rate of Fire -29%, Range +80%, Tracking +80%, Critical Hit Chance +10%, Inertial Dampening -25% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Assassin Augmenter 9 Damage +30%, Speed +27%, Radar +200%, Visibility -57%, Critical Hit Strength +100% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Barrage Augmenter 9 Energy +210%, Damage +40%, Rate of Fire +100%, Range +50%, Tracking -33% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Defender Augmenter 9 Shield Max +100%, Energy Charge +30%, Rate of Fire +30%, Turning +40%, Hostility +80%, Resistance +26% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Defensive Augmenter 9 Shield Max +105%, Shield Recovery +70% Lyceum
17 Exc. Frenzy Augmenter 9 Shield Max -18%, Shield Recovery -18%, Energy +60%, Damage +75%, Rate of Fire +75%, Range -33%, Speed +34% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Harrier Augmenter 9 Damage +50%, Rate of Fire +50%, Range +50%, Speed +40%, Thrust +160%, Turning -33%, Visibility +100% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Hauling Augmenter 9 Energy +100%, Thrust +200%, Turning +60%, Capacity +70%, Inertial Dampening +60%, Tractor Power +100% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Holding Augmenter 9 Energy Charge +40%, Weight -40%, Capacity +90%, Inertial Dampening -18% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Insanity Augmenter 9 Shield Max -18%, Energy Charge +50%, Damage +30%, Rate of Fire +100%, Weight -18% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Interceptor Augmenter 9 Energy +60%, Damage +40%, Tracking +70%, Speed +44%, Thrust +200%, Turning +60%, Critical Hit Chance +10% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Invigorating Augmenter 9 Energy +210%, Energy Charge +70% Lyceum
17 Exc. Madness Augmenter 9 Shield Max -15%, Electric Tempering -23%, Damage +10%, Rate of Fire +165%, Speed +32%, Thrust +60%, Turning +60%, Visibility +200% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Marauder Augmenter 9 Damage +78%, Speed +30%, Thrust +100%, Turning +100%, Capacity +20%, Visibility -33%, Resistance -18% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Marksman Augmenter 9 Range +70%, Tracking +105% Lyceum
17 Exc. Messenger Augmenter 9 Shield Max +80%, Energy +60%, Speed +90%, Docking Speed +360%, Thrust +100%, Turning +60%, Weight -33% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Monkey Augmenter 9 Thrust +1050%, Turning +105% Lyceum
17 Exc. Obliteration Augmenter 9 Damage +45%, Rate of Fire +45%, Range +65%, Critical Hit Strength +80% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Patrol Augmenter 9 Radar +1050%, Visibility -83% Lyceum
17 Exc. Racer Augmenter 9 Speed +48%, Docking Speed +1000%, Thrust +160%, Turning +26% Lyceum
17 Exc. Rage Augmenter 9 Damage +35%, Rate of Fire +70% Lyceum
17 Exc. Rejuvenating Augmenter 9 Shield Max +60%, Shield Recovery +60%, Energy Charge +50%, Resistance +9%, Transference Efficiency +140% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Reviving Augmenter 9 Shield Max +80%, Shield Recovery +40%, Rate of Fire +75%, Speed +30%, Hostility -33%, Transference Power +75% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Sardine Augmenter 9 Weight -44%, Capacity +94% Lyceum
17 Exc. Scoundrel Augmenter 9 Shield Max +25%, Damage +62%, Rate of Fire +62%, Range -25%, Visibility -32%, Resistance +16%, Critical Hit Chance +10% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Smuggling Augmenter 9 Shield Max +40%, Speed +56%, Thrust +100%, Turning +80%, Capacity +50%, Resistance +10% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Stimulating Augmenter 9 Shield Max +30%, Shield Recovery +60%, Energy +60%, Energy Charge +30%, Range +20%, Tracking +20%, Capacity +13%, Transference Power +36%, Transference Efficiency +36% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Vanguard Augmenter 9 Shield Max +45%, Energy Charge +30%, Damage +30%, Speed +20%, Thrust +50%, Hostility +40%, Resistance +20% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
17 Exc. Warrior Augmenter 9 Shield Max +60%, Electric Tempering -16%, Damage +65%, Hostility +60%, Resistance +12% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention Requires 17 in Infinite Knowledge
20 Adamanturized Defensive Augmenter 11 Shield Max +144%, Shield Recovery +96%, Resistance +8%, Transference Power +30% Lyceum
20 Adamanturized Invigorating Augmenter 11 Energy +288%, Energy Charge +96%, Electric Tempering -13%, Transference Efficiency +40% Lyceum
20 Adamanturized Marksman Augmenter 11 Damage +60%, Range +70%, Tracking +90%, Radar +150% Lyceum
20 Adamanturized Monkey Augmenter 11 Speed +40%, Docking Speed +400%, Thrust +960%, Turning +150% Lyceum
20 Adamanturized Patrol Augmenter 11 Radar +600%, Visibility -88%, Tractor Power +200% Lyceum
20 Adamanturized Racer Augmenter 11 Speed +60%, Docking Speed +1200%, Thrust +200%, Turning +30% Lyceum
20 Adamanturized Rage Augmenter 11 Electric Tempering -21%, Damage +54%, Rate of Fire +92% Lyceum
20 Adamanturized Sardine Augmenter 11 Weight -55%, Capacity +130% Lyceum
20 Adv. Sup. Defensive Augmenter 11 Shield Max +137%, Shield Recovery +91% Lyceum
20 Adv. Sup. Invigorating Augmenter 11 Energy +274%, Energy Charge +91% Lyceum
20 Adv. Sup. Marksman Augmenter 11 Range +91%, Tracking +137% Lyceum
20 Adv. Sup. Monkey Augmenter 11 Thrust +1368%, Turning +137% Lyceum
20 Adv. Sup. Patrol Augmenter 11 Radar +1368%, Visibility -88% Lyceum
20 Adv. Sup. Racer Augmenter 11 Speed +52%, Docking Speed +1100%, Thrust +190%, Turning +40% Lyceum
20 Adv. Sup. Rage Augmenter 11 Damage +46%, Rate of Fire +92% Lyceum
20 Adv. Sup. Sardine Augmenter 11 Weight -52%, Capacity +112% Lyceum
20 Demented Defensive Augmenter 11 Shield Max +144%, Shield Recovery +96%, Transference Power +30% Lyceum
20 Demented Invigorating Augmenter 11 Energy +288%, Energy Charge +96%, Transference Efficiency +40% Lyceum
20 Demented Marksman Augmenter 11 Damage +56%, Range +60%, Tracking +90%, Radar +150% Lyceum
20 Demented Monkey Augmenter 11 Speed +30%, Docking Speed +300%, Thrust +960%, Turning +150% Lyceum
20 Demented Patrol Augmenter 11 Radar +600%, Visibility -88%, Tractor Power +120% Lyceum
20 Demented Racer Augmenter 11 Speed +57%, Docking Speed +1200%, Thrust +200%, Turning +30% Lyceum
20 Demented Rage Augmenter 11 Energy +80%, Damage +54%, Rate of Fire +92% Lyceum
20 Demented Sardine Augmenter 11 Weight -55%, Capacity +120% Lyceum
20 Sup. Artillery Augmenter 11 Damage +80%, Rate of Fire -28%, Range +90%, Tracking +90%, Critical Hit Chance +13%, Inertial Dampening -33% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Assassin Augmenter 11 Damage +40%, Speed +29%, Radar +200%, Visibility -71%, Critical Hit Strength +100% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Barrage Augmenter 11 Energy +230%, Damage +50%, Rate of Fire +100%, Range +55%, Tracking -33% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Defender Augmenter 11 Shield Max +100%, Energy Charge +36%, Rate of Fire +34%, Turning +40%, Hostility +100%, Resistance +30% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Defensive Augmenter 11 Shield Max +117%, Shield Recovery +78% Lyceum
20 Sup. Frenzy Augmenter 11 Shield Max -18%, Shield Recovery -18%, Energy +100%, Damage +85%, Rate of Fire +85%, Range -33%, Speed +36% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Harrier Augmenter 11 Damage +55%, Rate of Fire +55%, Range +50%, Speed +50%, Thrust +160%, Turning -33%, Visibility +100% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Hauling Augmenter 11 Energy +100%, Thrust +200%, Turning +60%, Capacity +80%, Inertial Dampening +60%, Tractor Power +120% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Holding Augmenter 11 Energy Charge +40%, Weight -46%, Capacity +100%, Inertial Dampening -18% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Insanity Augmenter 11 Shield Max -26%, Energy Charge +55%, Damage +35%, Rate of Fire +120%, Weight -18% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Interceptor Augmenter 11 Energy +60%, Damage +40%, Tracking +80%, Speed +50%, Thrust +200%, Turning +60%, Critical Hit Chance +20% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Invigorating Augmenter 11 Energy +234%, Energy Charge +78% Lyceum
20 Sup. Madness Augmenter 11 Shield Max -20%, Electric Tempering -26%, Damage +15%, Rate of Fire +185%, Speed +36%, Thrust +60%, Turning +60%, Visibility +200% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Marauder Augmenter 11 Damage +86%, Speed +40%, Thrust +100%, Turning +100%, Capacity +20%, Visibility -33%, Resistance -18% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Marksman Augmenter 11 Range +78%, Tracking +117% Lyceum
20 Sup. Messenger Augmenter 11 Shield Max +80%, Energy +60%, Speed +100%, Docking Speed +400%, Thrust +100%, Turning +60%, Weight -33% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Monkey Augmenter 11 Thrust +1170%, Turning +117% Lyceum
20 Sup. Obliteration Augmenter 11 Damage +50%, Rate of Fire +50%, Range +75%, Critical Hit Strength +90% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Patrol Augmenter 11 Radar +1170%, Visibility -85% Lyceum
20 Sup. Racer Augmenter 11 Speed +50%, Docking Speed +1100%, Thrust +180%, Turning +28% Lyceum
20 Sup. Rage Augmenter 11 Damage +39%, Rate of Fire +78% Lyceum
20 Sup. Rejuvenating Augmenter 11 Shield Max +70%, Shield Recovery +70%, Energy Charge +50%, Resistance +13%, Transference Efficiency +160% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Reviving Augmenter 11 Shield Max +90%, Shield Recovery +40%, Rate of Fire +90%, Speed +30%, Hostility -40%, Transference Power +90% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Sardine Augmenter 11 Weight -50%, Capacity +106% Lyceum
20 Sup. Scoundrel Augmenter 11 Shield Max +25%, Damage +70%, Rate of Fire +70%, Range -25%, Visibility -36%, Resistance +18%, Critical Hit Chance +10% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Smuggling Augmenter 11 Shield Max +40%, Speed +66%, Thrust +100%, Turning +80%, Capacity +55%, Resistance +10% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Stimulating Augmenter 11 Shield Max +40%, Shield Recovery +60%, Energy +60%, Energy Charge +40%, Range +20%, Tracking +20%, Capacity +15%, Transference Power +40%, Transference Efficiency +40% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Vanguard Augmenter 11 Shield Max +50%, Energy Charge +36%, Damage +35%, Speed +20%, Thrust +60%, Hostility +50%, Resistance +20% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
20 Sup. Warrior Augmenter 11 Shield Max +70%, Electric Tempering -18%, Damage +70%, Hostility +70%, Resistance +14% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits Requires 20 in Infinite Knowledge
22 Ult. Artillery Augmenter 13 Damage +90%, Rate of Fire -25%, Range +100%, Tracking +100%, Critical Hit Chance +15%, Inertial Dampening -33% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Assassin Augmenter 13 Damage +50%, Speed +33%, Radar +200%, Visibility -75%, Critical Hit Strength +100% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Barrage Augmenter 13 Energy +250%, Damage +60%, Rate of Fire +120%, Range +50%, Tracking -25% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Defender Augmenter 13 Shield Max +100%, Energy Charge +40%, Rate of Fire +40%, Turning +40%, Hostility +120%, Resistance +34% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Frenzy Augmenter 13 Shield Max -26%, Shield Recovery -26%, Energy +100%, Damage +100%, Rate of Fire +100%, Range -40%, Speed +40% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Harrier Augmenter 13 Damage +60%, Rate of Fire +60%, Range +50%, Speed +60%, Thrust +160%, Turning -33%, Visibility +100% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Hauling Augmenter 13 Energy +100%, Thrust +200%, Turning +60%, Capacity +100%, Inertial Dampening +40%, Tractor Power +160% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Holding Augmenter 13 Energy Charge +40%, Weight -57%, Capacity +120%, Inertial Dampening -33% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Insanity Augmenter 13 Shield Max -33%, Energy Charge +60%, Damage +50%, Rate of Fire +140%, Weight -18%, Resistance -5% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Interceptor Augmenter 13 Energy +100%, Damage +45%, Tracking +100%, Speed +70%, Thrust +200%, Turning +60%, Critical Hit Chance +20% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Madness Augmenter 13 Shield Max -33%, Electric Tempering -33%, Damage +20%, Rate of Fire +200%, Speed +40%, Thrust +60%, Turning +60%, Visibility +200% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Marauder Augmenter 13 Damage +100%, Speed +44%, Thrust +100%, Turning +100%, Capacity +20%, Visibility -33%, Resistance -15% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Messenger Augmenter 13 Shield Max +80%, Energy +80%, Speed +120%, Docking Speed +600%, Thrust +100%, Turning +60%, Weight -46% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Obliteration Augmenter 13 Damage +55%, Rate of Fire +55%, Range +80%, Critical Hit Strength +100% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Rejuvenating Augmenter 13 Shield Max +80%, Shield Recovery +80%, Energy Charge +50%, Resistance +15%, Transference Efficiency +200% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Reviving Augmenter 13 Shield Max +120%, Shield Recovery +40%, Rate of Fire +100%, Speed +30%, Hostility -57%, Transference Power +100% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Scoundrel Augmenter 13 Shield Max +25%, Damage +76%, Rate of Fire +76%, Range -25%, Visibility -40%, Resistance +24%, Critical Hit Chance +10% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Smuggling Augmenter 13 Shield Max +40%, Speed +76%, Thrust +100%, Turning +80%, Capacity +60%, Resistance +10% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Stimulating Augmenter 13 Shield Max +60%, Shield Recovery +60%, Energy +60%, Energy Charge +60%, Range +30%, Tracking +30%, Capacity +15%, Transference Power +50%, Transference Efficiency +50% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Vanguard Augmenter 13 Shield Max +60%, Energy Charge +40%, Damage +40%, Speed +20%, Thrust +60%, Hostility +60%, Resistance +22% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge
22 Ult. Warrior Augmenter 13 Shield Max +80%, Electric Tempering -20%, Damage +74%, Hostility +80%, Resistance +16% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion Requires 20 in Infinite Knowledge

Uncommon & Rare Augmenters

Tech Name Size Bonuses Source Restrictions Description
0 Augmenter Plug 1 Energy +60% It doesn't do much, but keeps the slot secure
0 Blue Interceptor Augmenter 1 Damage +20%, Thrust +300%, Turning +60% Drops from Space Blue Alpha Interceptor Permanent Upgrade
0 Enforcer Scout Augmenter 1 Shield Recovery +20%, Energy Charge +22%, Thrust +20%, Turning +20% Nexus Cadet Missions Permanent Upgrade
0 Flylet Broodship Augmenter 1 Shield Max +20%, Energy +40%, Rate of Fire +20%, Range +20%, Speed +10%, Visibility +100% Diseased Flylet Broodship Drop She's big n tough, when you're in a zebucart
0 Oilheart's Augmenter 1 Shield Max +54%, Energy Charge +18% Hostile Science mission reward Permanent Upgrade
0 Volcom Modifications 1 Energy +70%, Rate of Fire +20%, Speed +10%, Critical Hit Chance +20% Volcom Pirate Missions Hit 'em hard, hit 'em fast!
1 Flyboy Augmenter 1 Shield Recovery +10%, Energy +10%, Damage +20% Drops from Flyswatter Maggot, Flyswatter Flylet Made for combat.
1 Nexus Augmenter 1 Docking Speed +100%, Capacity +40% Nexus drop Special Nexus Instructions.
1 Rattie Moe Augmenter 1 Rate of Fire +20%, Range +20%, Speed +4%, Capacity +17% Drops from Rattie Moe Bionic augment for a bionic rat!
1 The Maggot Augmenter 1 Shield Max +44%, Damage +20% Dropped by The Maggot Made for combat.
1 Wingship Defence Augmenter 1 Shield Max +40%, Shield Recovery +10%, Resistance +5%  ? Neurobound Neurobound Sleek defence
2 Cadet Sniper Badge 1 Damage +18%, Rate of Fire -18%, Range +40%, Tracking +60% Mission reward in the Nexus Wear it proudly!
2 Creaky's Oil Can 1 Damage +16%, Rate of Fire +16%, Speed +16%, Turning +16%, Radar +16% Nexus Missions Keep your ship running smoothly.
3 Cadet Augmenter 1 Shield Recovery +20%, Energy Charge +20%, Rate of Fire +16%, Resistance +3%, Weapon Hold +40% Mission reward in the Nexus Permanent Upgrade
3 Frost Augmenter 1 Energy +110%, Energy Charge +40%, Visibility +30%, Weapon Hold +100% Frost Shard drop Brrr...!
3 Jujo'qii Augmenter 1 Shield Max +40%, Energy +60%, Damage +10%, Rate of Fire +20%, Capacity +5%, Hostility +20%, Resistance +3% Drops from Jujo'qii Permanent Upgrade
3 Lyceum Initiate Augmenter 1 Shield Recovery +20%, Energy Charge +20%, Damage +4%, Rate of Fire +20%, Turning +24% Mission reward for Augmenter Tweaking mission in Nexus A symbol of knowledge!
3 Nexus Scion Augmenter 1 Shield Recovery +60%, Speed +10% Nexus drop Resource from the old guy himself.
3 Piman's Augmenter 1 Capacity +57% Piman Missions Permanent Upgrade
3 Pyrite Augmenter 1 Electric Tempering -46%, Visibility +200%, Critical Hit Chance +10% Drops from Goldenboy Pyrite Shiny object
3 Slimebottle's Augmenter 1 Shield Max +16%, Energy Charge +40%, Turning +35% Slimebottle Missions Permanent Upgrade
3 Solo's Special Modifications 1 Shield Max +30%, Speed +10%, Thrust +40%, Capacity +30% Harrison Solo Missions Modeled on the Aluminium Mallard great space capabilities!
3 Unger's Energy Augmenter 1 Energy +150%, Energy Charge +20%, Electric Tempering -3%, Speed +11% Retired Augmenter once obtainable through mission dealing with Sporeside. Permanent Upgrade
3 Zobitan Augmenter 1 Shield Max +60%, Shield Recovery +36% Dropped by Zobitan and Zobitan's Hareem Hermit life.
4 Rime Augmenter 2 Energy +50%, Capacity +40%, Visibility +30%, Drone Ops +10% Lord Borean Brrr...!
4 Tear Augmenter 2 Energy +140%, Damage +40%, Rate of Fire -27% Drops from Tear Don't cry for me
5 Barbe Bleu's Mods Augmenter 2 Shield Max +50%, Energy Charge +30%, Rate of Fire +30% Drops From Barbe Bleu Permanent Upgrade
5 Glacial Augmenter 2 Electric Tempering -33%, Rate of Fire +20%, Visibility +30%, Resistance +15% Lady Aurora Drop Brrr...!
5 Inferno Augmenter 2 Shield Max -33%, Shield Recovery -19%, Damage +44%, Range +44%, Tracking +44% DG drop from Inferno+ Permanent Upgrade
5 Magmarar Augmenter 2 Energy +110%, Rate of Fire +40%, Tracking +60%, Speed +20% Magmarar drop Hot hot hot!
5 Prefect Augmenter 2 Shield Recovery +20%, Energy Charge +20%, Rate of Fire +25%, Range +20%, Tracking +20%, Speed +5%, Hostility -30%, Resistance +5% Drops from Mister the Prefect, Requires Leadership 2 Requires 2 in Leadership With Love, from Mister the Prefect.
5 Tinted Augmenter 2 Damage +26%, Radar -67%, Visibility -76% Drops From Monochrome Tint Tintalicious
6 Golden Augmenter 2 Shield Max +40%, Electric Tempering -46%, Radar +40%, Visibility +300%, Critical Hit Chance +20% Drops from Goldenboy Statues Shinier object
6 Ismail Augmenter 2 Docking Speed +438%, Thrust +60%, Turning +40%, Capacity +40% Drops from Ismail I will see you in hell!
6 Lavrite Augmenter 2 Energy +180%, Drone Ops +20% Lavrite drop Hot hot hot!
6 Opaque Augmenter 2 Damage +35%, Radar -86%, Visibility -86% BP built from tinted augs Colors are overrated
6 Vulcanox Augmenter 2 Energy +90%, Capacity +30%, Visibility +10%, Resistance +20% Vulcanox drop Hot hot hot!
7 Calcite Augmenter 3 Shield Max +40%, Energy +40%, Capacity +40%, Visibility +100%, Resistance +20% Ancient Asteroid Being drop Neurobound Neurobound Remains of an Ancient Asteroid Being
7 Hue Augmenter 3 Energy +50%, Energy Charge +40%, Visibility +100%, Resistance +20% Drops from Monochrome Hue All the colors of the monochromebow
7 Infernal Augmenter 3 Shield Max -44%, Shield Recovery -33%, Damage +66%, Range +66%, Tracking +66% Made from BP - DG drop, requires: Initial - 3mil creds, 3k metal, 2 inferno augs. Periodic: 3mil creds, 5 immolations. Burn baby, burn!
7 Infernus Augmenter 3 Energy Charge +40%, Rate of Fire +50%, Range +40% Infernus drop Hot hot hot!
7 Sapphire Augmenter 3 Shield Max +90%, Electric Tempering -26%, Thrust +100% Blue Power!
7 Suqqa KoQuii Akk'oj 3 Damage +15%, Speed +6%, Visibility -67%, Critical Hit Chance +5%, Critical Hit Strength +70% Mira Permanent Upgrade
7 ZetaAug 3 Speed +25%, Docking Speed +200%, Capacity +25%, Radar +120% Retired Aug Permanent Upgrade
7 Zombie Rat Queen's Augmenter 3 Energy +100%, Energy Charge +60%, Range +40%, Visibility +30% Drops from Zombie Rat Queen Undead Rats?!
8 Banu Qo Akk'oj 3 Shield Recovery +14%, Energy Charge +10%, Tractor Power +30%, Drone Ops +20% Mira drop Permanent Upgrade
8 Goblin Augmenter 3 Damage +40%, Rate of Fire -15%, Range +80%, Turning -20%, Hostility +20% Drops from Goblin Nasty
8 Sergeant's Enforcer Augmenter 3 Shield Max +60%, Shield Recovery +40%, Energy Charge +40%, Hostility +36% Mission Reward Permanent Upgrade
9 KoQuii Ukuk Akk'oj 4 Electric Tempering -7%, Damage +25%, Range +40%, Visibility -67%   Permanent Upgrade
9 Rock Augmenter 5 Shield Max +40%, Damage +20%, Weight +20%, Tracking +20%, Range +40% Drops from Ragnarock Solid
9 Ruby Augmenter 4 Shield Recovery +70%, Energy +100%, Radar +200% Drops from Ruby Transport Red Power!
9 Volt Augmenter 4 Energy +160%, Energy Charge +60% Drops from Voltage It just keeps going and going...
10 Blue Beta Augmenter 4 Energy +200%, Damage +20%, Radar +60%, Visibility -67% Drops from Space Blue Beta Permanent Upgrade
10 Dark Augmenter 4 Shield Recovery +20%, Energy +50%, Turning +30%, Capacity +10%, Visibility -75%, Resistance +5%, Critical Hit Chance +20% Drops from Dark Guard From the shadows
10 Solid Rock Augmenter 4 Shield Max +40%, Damage +25%, Range +45%, Tracking +30%, Weight +30%, Resistance +2% Solid Rock Augmenter Blueprint Very Solid
11 Angel Augmenter 5 Shield Recovery +50%, Energy Charge +20%, Hostility -67%, Transference Power +80%, Transference Efficiency +40% Drops from Seraph Heavenly
11 Emerald Augmenter 5 Damage +40%, Turning +100%, Capacity +20% Green Power!
11 Pirate's Mark 5 Shield Max +60%, Damage +25%, Rate of Fire +25%, Capacity +20%, Visibility -45%, Hostility +70%, Critical Hit Chance +5% Requires Piracy 11, Tortuga mission reward Requires 1 in Piracy Don't let merchants see this.
12 Gonzales Augmenter 5 Range +44%, Tracking +60%, Speed +100%, Docking Speed +400%, Thrust -50%, Turning -50% Drops from Speedy Gonzales Speedy Gonzales own Modifications
12 Serenity Augmenter 5 Shield Max +120%, Shield Recovery +60%, Speed -23%, Resistance +20% Drops from Serenities Serenity at last!
13 Aku KoQuii Augmenter 6 Shield Max +20%, Energy Charge +60%, Capacity +6%, Visibility -67%, Resistance +5% - Permanent Upgrade
13 Bellarmine Augmenter 6 Energy +180%, Energy Charge +60%, Range +24%, Thrust +200% Drops From Cardinal Bellarmine and Cardinal Bellarmine from Hell I will see you in hell!
13 Diamond Augmenter 6 Range +50%, Resistance +30%, Inertial Dampening -40% Diamond Power!
13 KoQuii' Vazuk Augmenter 6 Shield Max +40%, Shield Recovery +25%, Rate of Fire +80%, Visibility -67%, Critical Hit Chance +10% - Permanent Upgrade
13 Parsley Augmenter 6 Energy Charge +50%, Speed +10%, Critical Hit Chance +20%, Critical Hit Strength +60% DG drop from Parsley Pinch me
14 Thorn Augmenter 6 Energy Charge +45%, Damage +15%, Thrust +40%, Turning +80%, Tractor Power +40% Drops From Cleft Thorn Ouch
15 Blue Gamma Augmenter 7 Shield Max +75%, Energy +190%, Damage +60%, Rate of Fire -60%, Thrust +40%, Turning +40%, Radar +100%, Visibility -75% Drops from Space Blue Gamma Permanent Upgrade
15 Bouquet Augmenter 7 Energy +200%, Energy Charge +100%, Damage -33%, Speed +40%, Docking Speed +200%, Thrust +80%, Hostility -67% Drops from Basil You really shouldn't have
16 Grinch's Special Augmenter 8 Shield Max +130%, Energy +130%, Damage +55%, Hostility +100% Astro-Grinch Drop It's a mean one.
16 Ishi Augmenter 8 Shield Max +25%, Shield Recovery +60%, Tracking +40%, Speed +40%, Thrust +100%, Turning +100%, Visibility -67% - Permanent Upgrade
16 Qokuji Augmenter 8 Shield Max +80%, Energy +100%, Damage +40%, Range +30%, Speed +11%, Visibility -67% - Permanent Upgrade
16 Slumber Augmenter 8 Shield Max +80%, Energy +120%, Thrust -10%, Turning -33%, Capacity +40%, Critical Hit Chance +15%, Critical Hit Strength +60% Drops from Slumberchrome Yawn
16 Wyrm Augmenter 8 Shield Recovery +70%, Energy +100%, Energy Charge +30%, Rate of Fire +40%, Tracking +40% Mr. Wyrm drop Permanent Upgrade
17 Hibernation Augmenter 9 Shield Max +90%, Energy +130%, Thrust -46%, Turning -46%, Capacity +50%, Critical Hit Chance +20%, Critical Hit Strength +75% Hibernation Augmenter Blueprint Zzzzzzzz....
18 Arson Augmenter 9 Energy Charge +60%, Electric Tempering -19%, Rate of Fire +30%, Range +35%, Tracking +100%, Speed +18%, Hostility +20%, Critical Hit Chance +20% Drops from The Mausoleum Ubers. IK 18 required Requires 18 in Infinite Knowledge Volatile... Very volatile.
18 Bunny Augmenter 9 Shield Recovery +34%, Energy Charge +34%, Damage +34%, Thrust +34%, Turning +34%, Resistance +34% Hop hop hop
18 Metis Augmenter 9 Shield Max +100%, Damage +80%, Rate of Fire +30%, Turning +20%, Capacity -10%, Radar +300% Drops from The Mausoleum. IK 18 required Requires 18 in Infinite Knowledge permanent Upgrade
18 One Dozen Roses Augmenter 9 Shield Max -33%, Electric Tempering -18%, Damage +90%, Tracking -26%, Speed +20%, Docking Speed -67%, Hostility +100%, Resistance +10% One Dozen Roses Augmenter Blueprint Beautiful and Prickly and Expensive
18 Rose Augmenter 9 Shield Max -33%, Electric Tempering -10%, Damage +90%, Tracking -26%, Speed +10%, Docking Speed -67%, Hostility +100%, Resistance +7% Drops from Rosemaries Only one?
18 Subnavigator's Augmenter 9 Shield Max +40%, Shield Recovery +40%, Damage +25%, Rate of Fire +25%, Resistance +25% A Paxian ship modification created with Eridium.
18 Two Dozen Roses Augmenter 9 Shield Max -33%, Electric Tempering -26%, Damage +90%, Tracking -26%, Speed +30%, Docking Speed -67%, Hostility +100%, Resistance +16% Two Dozen Roses Augmenter Blueprint Beautiful and Prickly and Expensive
18 Vesta Augmenter 9 Shield Max +60%, Shield Recovery +100%, Energy +100%, Damage +40%, Range +40%, Resistance +7% Drops from The Mausoleum. IK 18 required Requires 18 in Infinite Knowledge permanent Upgrade
19 Calypso Augmenter 10 Docking Speed +800%, Thrust +60%, Turning +30%, Weight -46%, Capacity +100% AI Drop Built to the Emperor's Own Taste
19 Calypso+ Augmenter 10 Docking Speed +1000%, Thrust +66%, Turning +34%, Weight -54%, Capacity +110% Calypso+ Augmenter Blueprint Built to the Emperor's+ Own Taste
19 Green Augmenter 10 Energy +240%, Damage +20%, Rate of Fire +80%, Range +50%, Radar +110% Drops from Big Green It's not easy being green
19 La Buse Augmenter 10 Rate of Fire +100%, Speed +35%, Capacity +20%, Hostility +100%, Critical Hit Strength +60%, Evasion +2%, Weapons Slots +3 Ruthless as a buzzard
19 Reaver Augmenter 10 Damage +55%, Range +19%, Speed +19%, Thrust +55%, Capacity +19%, Hostility +80%, Resistance -14%, Critical Hit Chance +20%, Critical Hit Strength +40% Reward From Brigand's Stronghold mission, Neuro Bound Requires 1 in Piracy, Neurobound Pirate for life
19 Sup. Augmenter Plug 10 Energy +284% It still doesn't do much, but the slot is very secure
19 Wattage Augmenter 10 Shield Max +40%, Energy +20%, Energy Charge +20%, Electric Tempering -40%, Damage +50%, Range +50%, Visibility +100% Wattage Augmenter Blueprint Wattage Lightning baby
20 Albatross Augmenter 11 Shield Max +120%, Energy Charge +80%, Rate of Fire +80%, Range +40%, Tracking +60%, Visibility +80% Req Piracy 20, Drops from Captain Albatross Requires 1 in Piracy How do you like me now, Pirate?
20 Arsonist's Augmenter 11 Energy Charge +60%, Electric Tempering -33%, Tracking +100%, Speed +24%, Hostility +40%, Critical Hit Chance +20%, Critical Hit Strength +40% Drops from The Arsonist Volatile... Very volatile.
20 Astralogica Augmenter 11 Speed +40%, Capacity +60%, Visibility +200%, Hostility -40%, Resistance +20% Drops from Pax Astralogica Idiot's guide to exploration
20 Astranomologica Augmenter 11 Speed +44%, Capacity +66%, Visibility +240%, Hostility -52%, Resistance +30% Astranomologica Augmenter Blueprint Enlightened guide to exploration
20 Conclusion Augmenter 11 Shield Max +150%, Electric Tempering -33%, Tracking +88%, Critical Hit Chance +22%, Critical Hit Strength +44% Conclusion Augmenter Blueprint The future is certain
20 Dark Goblin Augmenter 11 Shield Max +60%, Energy +120%, Damage +80%, Range +10%, Turning +60%, Capacity +20%, Hostility +40% Dark Maelstrom drop Nasty
20 Dark Inferno Augmenter 11 Damage +60%, Range +60%, Tracking +80%, Speed +20%, Radar +150%, Resistance +10% Dark Doom drop Burn baby, burn!
20 Equalaugmenter 11 Shield Max +22%, Shield Recovery +22%, Energy +22%, Energy Charge +22%, Electric Tempering -20%, Range +22%, Speed +22%, Thrust +22%, Turning +22%, Visibility -20%, Resistance +22% Drops from Equanimity Some augs are more equal than others
20 Forgone Augmenter 11 Shield Max +150%, Electric Tempering -26%, Tracking +80%, Critical Hit Chance +20%, Critical Hit Strength +40% Drops from Forgone Fate comes for ye
20 Greener Augmenter 11 Energy +250%, Damage +22%, Rate of Fire +88%, Range +55%, Radar +160% Greener Augmenter Greenprint It's not easier being greener
20 Mad Scientist Augmenter 11 Energy +74%, Energy Charge +74%, Rate of Fire +90%, Speed +40%, Docking Speed +200%, Capacity +10% Drops from the Mad Scientist Mad! Mad I tell you!
20 Mattock Augmenter 11 Damage +44%, Rate of Fire +66%, Tracking -18%, Thrust +110%, Turning +66%, Resistance +30% Mattock Augmenter Blueprint Chipping away at the mine face
20 Navigator's Augmenter 11 Shield Max +50%, Shield Recovery +50%, Damage +30%, Rate of Fire +30%, Resistance +30% Navigator's Augmenter Blueprint A Paxian ship modification created with Eridium.
20 Pick Augmenter 11 Damage +40%, Rate of Fire +60%, Tracking -20%, Thrust +100%, Turning +60%, Resistance +24% Drops from Icepick Pick me!
20 Poseidon, the Earthshaker 11 Shield Max +130%, Shield Recovery +80%, Energy Charge +70%, Damage +20% Poseidon, the Earthshaker Tablet God of the Sea, Earthquakes and Horses.
20 Qa Augmenter 11 Shield Max +80%, Energy Charge +45%, Damage +45%, Visibility -80%, Resistance +10% - Permanent Upgrade
20 Sivar's Augmenter 11 Energy +200%, Electric Tempering -33%, Damage +40%, Rate of Fire +80%, Speed +20%, Thrust +100%, Turning +50%, Critical Hit Chance -10% Sivar Hvar'kann drop Justice for the Kalthi, Retribution against the UrQa.
20 Vulture Augmenter 11 Shield Max +60%, Energy +100%, Damage +50%, Rate of Fire +80%, Range -10%, Speed +35%, Visibility +100%, Hostility +40%, Resistance +15% Vulture Augmenter Blueprint Prey on the weak
20 Zombie Rat Broodmother's Augmenter 11 Energy +100%, Energy Charge +80%, Damage +30%, Range +50%, Tracking +48%, Visibility +100%, Resistance +15% Obtained from Zombie Rat Broodmother during the Halloween event Undead Rats?!
21 Artemis Patrol Augmenter 12 Range +60%, Tracking +90%, Radar +800%, Visibility -86% Built from a Blueprint Permanent Upgrade
21 Capital Defensive Augmenter 12 Shield Max +100%, Shield Recovery +40%, Speed +10%, Capacity +40%, Radar +200%, Resistance +50% Red Photon Warship Prototype drop, Capital Ship only Requires Capital Ship Damage control, capital style
21 Capital Offensive Augmenter 12 Energy Charge +60%, Electric Tempering -18%, Damage +60%, Rate of Fire +70%, Range +20% Red Photon Warship Prototype drop, Capital Ship only Requires Capital Ship Makes big guns even bigger
21 Cerberus Augmenter 12 Range -40%, Tracking +100%, Speed -10%, Radar +400%, Visibility +100%, Hostility +40%, Critical Hit Chance -18%, Weapon Hold +50%, Multifiring +200 Random AI drop A couple extra heads never hurt
21 Dark Thorn Augmenter 12 Energy Charge +80%, Damage +20%, Thrust +60%, Turning +80%, Tractor Power +60% Dark Diablo drop Ouch
21 Divine Wattage Augmenter 12 Shield Max +40%, Energy +40%, Energy Charge +40%, Electric Tempering -46%, Damage +60%, Range +70%, Visibility +100% Built from a Blueprint Divine Wattage Lightning baby
21 Hawk Augmenter 12 Shield Max +70%, Electric Tempering -15%, Damage +90%, Tracking +30%, Speed +22%, Thrust +60%, Turning +30%, Radar +100%, Visibility +100%, Critical Hit Chance +10% Built from a Blueprint Prey from the skies
21 Hermes Patrol Augmenter 12 Shield Recovery +50%, Speed +40%, Docking Speed +240%, Thrust +110%, Radar +800%, Visibility -79% Hermes Patrol Augmenter Blueprint Permanent Upgrade
21 Invigorating Aphrodite Augmenter 12 Energy +210%, Energy Charge +70%, Damage +40%, Docking Speed +300%, Thrust +60%, Turning +60% Built from a Blueprint Permanent Upgrade
21 Invigorating Dionysis Augmenter 12 Shield Max +100%, Energy +200%, Energy Charge +70%, Damage +28%, Docking Speed +200%, Thrust -26%, Turning -10% BP Built Permanent Upgrade
21 Kidd's Modification 12 Shield Max +30%, Shield Recovery +50%, Rate of Fire +80%, Range +40%, Turning +40%, Resistance +40% Captain Kidd A little of this, a lot of that.
21 Markswoman Artemis Augmenter 12 Damage +20%, Rate of Fire +20%, Range +142%, Tracking +200%, Visibility -33% BP Built Permanent Upgrade
21 Nightfury's Anger 12 Shield Max +120%, Energy +60%, Electric Tempering +24%, Damage +70%, Rate of Fire +90%, Range +40%, Speed +10%, Thrust -18%, Turning -33%, Capacity -10%, Radar -26%, Visibility +200% Drops From The Red Night Fury, who roams perilous space. Through the eyes of the beast
21 Nightfury's Patience 12 Shield Recovery +100%, Electric Tempering +24%, Damage +40%, Rate of Fire +80%, Range +20%, Tracking +40%, Thrust -18%, Turning -33%, Capacity -10%, Resistance +30% Drops From The Red Night Fury, who roams perilous space. Through the eyes of the beast
21 Racing Hermes Augmenter 12 Shield Recovery +50%, Speed +60%, Docking Speed +1200%, Thrust +260%, Turning +38%, Visibility -71% Built from a Blueprint Permanent Upgrade
21 Raging Aphrodite Augmenter 12 Damage +80%, Rate of Fire +82%, Docking Speed +300%, Thrust +60%, Turning +60% Built from a Blueprint Permanent Upgrade
21 Raging Dionysis Augmenter 12 Shield Max +100%, Damage +70%, Rate of Fire +80%, Docking Speed +200%, Thrust -26%, Turning -10% Built from a Blueprint Permanent Upgrade
21 Tarkin's Augmenter 12 Shield Max +100%, Energy +40%, Energy Charge +40%, Electric Tempering -18%, Damage -18%, Rate of Fire +20%, Range +40%, Thrust +40%, Turning +40%, Visibility +100%, Hostility +160%, Resistance +44%, Critical Hit Chance +10% Built from a Blueprint Only through the projection of power do we bring order.
22 Chronos Augmenter 13 Energy +54%, Damage +54%, Capacity +54%, Tractor Power +54% Random Drop Permanent Upgrade
22 Chronos+ Augmenter 13 Energy +60%, Damage +60%, Capacity +60%, Tractor Power +100% Chronos+ Augmenter Blueprint Permanent Upgrade
22 Cygnus Augmenter 13 Shield Max +110%, Shield Recovery +50%, Energy Charge +40%, Damage +60%, Rate of Fire +10%, Docking Speed +200%, Thrust -18%, Turning +40% Blueprint We will call you Cygnus, the God of Balance you shall be
22 Delquadrikamdon Augmenter 13 Shield Max +50%, Energy Charge +30%, Damage +60%, Range +20%, Resistance +30% Demented Delquadrikamdon drop Ascended Metallic Warfare!
22 Divine Augmenter 13 Docking Speed +1200%, Thrust +72%, Turning +40%, Weight -61%, Capacity +120% Divine Behemoth The Ancient Emperor, reborn.
22 Faded Delquadrikamdon Augmenter 13 Shield Max +30%, Energy Charge +50%, Damage +100%, Range +30%, Evasion +5% Ghostly Metallic Warfare
22 Grand Moff Augmenter 13 Shield Max +175%, Energy +40%, Damage -10%, Range +50%, Thrust +150%, Hostility +200%, Resistance +50% Grand Moff Augmenter Blueprint Rule through the fear of force rather than force itself.
22 Grand Navigator's Augmenter 13 Shield Max +60%, Shield Recovery +60%, Damage +40%, Rate of Fire +40%, Resistance +40% Built from BP A Paxian ship modification created with Eridium.
22 Grand Navigator's Defensive Augmenter 13 Shield Max +60%, Shield Recovery +50%, Energy Charge +50%, Speed +10%, Capacity +40%, Radar +200%, Resistance +50% Subspace Missions, Capital Ship only Requires Capital Ship A defensive Paxian ship modification created with Eridium.
22 Grand Navigator's Offensive Augmenter 13 Shield Max +60%, Energy +100%, Electric Tempering -15%, Damage +70%, Rate of Fire +80%, Range +30%, Resistance +15% Subspace Missions, Capital Ship only Requires Capital Ship An offensive Paxian ship modification created with Eridium.
22 Lunarian Augmenter 13 Shield Max +100%, Energy Charge +50%, Electric Tempering -18%, Damage +60%, Rate of Fire +80% Lunarian Augmenter Blueprint Lunarian Technology
22 Ohm Augmenter 13 Energy +60%, Energy Charge +60%, Electric Tempering -52%, Range -18%, Visibility +400%, Resistance +50%, Inertial Dampening -57%, Weapon Hold +50% Built from a Blueprint Put up resistance, stop the charging.
22 Perilous Augmenter 13 Shield Max +130%, Energy Charge +56%, Rate of Fire +78%, Range +44%, Resistance +28% Perilous Augmenter Blueprint Face the peril? No, it's too perilous.
22 Qa'ik Banu Akk'oj 13 Shield Max +116%, Energy Charge +32%, Capacity +14%, Resistance +38%, Drone Ops +28%, Defensive Drone Ops -6% UrQa'qa Qu'ishi drop Akk'oj Banu
22 Qa'ik Urk'qii Akk'oj 13 Shield Recovery +58%, Damage +58%, Resistance +58%, Critical Hit Chance +18%, Critical Hit Strength +58% UrQa'qa Qu'ishi drop Akk'oj Urk'qii
22 Qa'ik Vazuk Akk'oj 13 Shield Max +140%, Electric Tempering +10%, Damage +60%, Rate of Fire +130%, Inertial Dampening -35% UrQa'qa Qu'ishi drop Akk'oj Vazuk
22 Rhea Augmenter 13 Shield Max +64%, Electric Tempering -52%, Speed +64%, Turning +64%, Radar +64% Random Drop Permanent Upgrade
22 Rhea+ Augmenter 13 Shield Max +94%, Electric Tempering -52%, Speed +94%, Turning +94%, Radar +94% Permanent Upgrade
22 Selenite Augmenter 13 Shield Max +140%, Electric Tempering -48%, Rate of Fire +130%, Range +70%, Tracking +60% Selenite Augmenter Blueprint Selenite Technology

Ship Mastery Augmenters

Note: Due to rounding in Star Sonata, the stats displayed ingame are not 100% accurate. The first ship mastery augmenter (0) has a stat of +4%, and each aug after that gains .60% in stats per tech level.

Tech Name Size Bonuses Source Restrictions
0 Ship Mastery Augmenter 0 1 Shield Max +4%, Shield Recovery +4%, Energy +4%, Energy Charge +4%, Electric Tempering -4%, Damage +4%, Rate of Fire +4%, Range +4%, Tracking +4%, Speed +4%, Docking Speed +4%, Thrust +4%, Turning +4%, Capacity +4%, Radar +4%, Visibility -4%, Resistance +4%, Critical Hit Chance +4%, Critical Hit Strength +4%, Transference Power +4%, Transference Efficiency +4%, Tractor Power +4%, Drone Ops +4%, Multifiring +10, Weapons Slots +1 DG Drops
1 Ship Mastery Augmenter 1 1 Shield Max +5%, Shield Recovery +5%, Energy +5%, Energy Charge +5%, Electric Tempering -4%, Damage +5%, Rate of Fire +5%, Range +5%, Tracking +5%, Speed +5%, Docking Speed +5%, Thrust +5%, Turning +5%, Capacity +5%, Radar +5%, Visibility -4%, Resistance +5%, Critical Hit Chance +5%, Critical Hit Strength +5%, Transference Power +5%, Transference Efficiency +5%, Tractor Power +5%, Drone Ops +5%, Multifiring +10, Weapons Slots +1 DG Drops
2 Ship Mastery Augmenter 2 1 Shield Max +5%, Shield Recovery +5%, Energy +5%, Energy Charge +5%, Electric Tempering -5%, Damage +5%, Rate of Fire +5%, Range +5%, Tracking +5%, Speed +5%, Docking Speed +5%, Thrust +5%, Turning +5%, Capacity +5%, Radar +5%, Visibility -5%, Resistance +5%, Critical Hit Chance +5%, Critical Hit Strength +5%, Transference Power +5%, Transference Efficiency +5%, Tractor Power +5%, Drone Ops +5%, Multifiring +10, Weapons Slots +1 DG Drops
3 Ship Mastery Augmenter 3 1 Shield Max +6%, Shield Recovery +6%, Energy +6%, Energy Charge +6%, Electric Tempering -6%, Damage +6%, Rate of Fire +6%, Range +6%, Tracking +6%, Speed +6%, Docking Speed +6%, Thrust +6%, Turning +6%, Capacity +6%, Radar +6%, Visibility -6%, Resistance +6%, Critical Hit Chance +6%, Critical Hit Strength +6%, Transference Power +6%, Transference Efficiency +6%, Tractor Power +6%, Drone Ops +6%, Multifiring +10, Weapons Slots +1 DG Drops
4 Ship Mastery Augmenter 4 2 Shield Max +6%, Shield Recovery +6%, Energy +6%, Energy Charge +6%, Electric Tempering -6%, Damage +6%, Rate of Fire +6%, Range +6%, Tracking +6%, Speed +6%, Docking Speed +6%, Thrust +6%, Turning +6%, Capacity +6%, Radar +6%, Visibility -6%, Resistance +6%, Critical Hit Chance +6%, Critical Hit Strength +6%, Transference Power +6%, Transference Efficiency +6%, Tractor Power +6%, Drone Ops +6%, Multifiring +10, Weapons Slots +1 DG Drops
5 Ship Mastery Augmenter 5 2 Shield Max +7%, Shield Recovery +7%, Energy +7%, Energy Charge +7%, Electric Tempering -7%, Damage +7%, Rate of Fire +7%, Range +7%, Tracking +7%, Speed +7%, Docking Speed +7%, Thrust +7%, Turning +7%, Capacity +7%, Radar +7%, Visibility -7%, Resistance +7%, Critical Hit Chance +7%, Critical Hit Strength +7%, Transference Power +7%, Transference Efficiency +7%, Tractor Power +7%, Drone Ops +7%, Multifiring +10, Weapons Slots +1 DG Drops
6 Ship Mastery Augmenter 6 2 Shield Max +8%, Shield Recovery +8%, Energy +8%, Energy Charge +8%, Electric Tempering -7%, Damage +8%, Rate of Fire +8%, Range +8%, Tracking +8%, Speed +8%, Docking Speed +8%, Thrust +8%, Turning +8%, Capacity +8%, Radar +8%, Visibility -7%, Resistance +8%, Critical Hit Chance +8%, Critical Hit Strength +8%, Transference Power +8%, Transference Efficiency +8%, Tractor Power +8%, Drone Ops +8%, Multifiring +10, Weapons Slots +1 DG Drops
7 Ship Mastery Augmenter 7 3 Shield Max +8%, Shield Recovery +8%, Energy +8%, Energy Charge +8%, Electric Tempering -8%, Damage +8%, Rate of Fire +8%, Range +8%, Tracking +8%, Speed +8%, Docking Speed +8%, Thrust +8%, Turning +8%, Capacity +8%, Radar +8%, Visibility -8%, Resistance +8%, Critical Hit Chance +8%, Critical Hit Strength +8%, Transference Power +8%, Transference Efficiency +8%, Tractor Power +8%, Drone Ops +8%, Multifiring +10, Weapons Slots +1 DG Drops
8 Ship Mastery Augmenter 8 3 Shield Max +9%, Shield Recovery +9%, Energy +9%, Energy Charge +9%, Electric Tempering -8%, Damage +9%, Rate of Fire +9%, Range +9%, Tracking +9%, Speed +9%, Docking Speed +9%, Thrust +9%, Turning +9%, Capacity +9%, Radar +9%, Visibility -8%, Resistance +9%, Critical Hit Chance +9%, Critical Hit Strength +9%, Transference Power +9%, Transference Efficiency +9%, Tractor Power +9%, Drone Ops +9%, Multifiring +10, Weapons Slots +1 DG Drops
9 Ship Mastery Augmenter 9 4 Shield Max +9%, Shield Recovery +9%, Energy +9%, Energy Charge +9%, Electric Tempering -9%, Damage +9%, Rate of Fire +9%, Range +9%, Tracking +9%, Speed +9%, Docking Speed +9%, Thrust +9%, Turning +9%, Capacity +9%, Radar +9%, Visibility -9%, Resistance +9%, Critical Hit Chance +9%, Critical Hit Strength +9%, Transference Power +9%, Transference Efficiency +9%, Tractor Power +9%, Drone Ops +9%, Multifiring +10, Weapons Slots +1 DG Drops
10 Ship Mastery Augmenter 10 4 Shield Max +10%, Shield Recovery +10%, Energy +10%, Energy Charge +10%, Electric Tempering -10%, Damage +10%, Rate of Fire +10%, Range +10%, Tracking +10%, Speed +10%, Docking Speed +10%, Thrust +10%, Turning +10%, Capacity +10%, Radar +10%, Visibility -10%, Resistance +10%, Critical Hit Chance +10%, Critical Hit Strength +10%, Transference Power +10%, Transference Efficiency +10%, Tractor Power +10%, Drone Ops +10%, Multifiring +10, Weapons Slots +1 DG Drops
11 Ship Mastery Augmenter 11 5 Shield Max +11%, Shield Recovery +11%, Energy +11%, Energy Charge +11%, Electric Tempering -10%, Damage +11%, Rate of Fire +11%, Range +11%, Tracking +11%, Speed +11%, Docking Speed +11%, Thrust +11%, Turning +11%, Capacity +11%, Radar +11%, Visibility -10%, Resistance +11%, Critical Hit Chance +11%, Critical Hit Strength +11%, Transference Power +11%, Transference Efficiency +11%, Tractor Power +11%, Drone Ops +11%, Multifiring +10, Weapons Slots +1 DG Drops
12 Ship Mastery Augmenter 12 5 Shield Max +11%, Shield Recovery +11%, Energy +11%, Energy Charge +11%, Electric Tempering -11%, Damage +11%, Rate of Fire +11%, Range +11%, Tracking +11%, Speed +11%, Docking Speed +11%, Thrust +11%, Turning +11%, Capacity +11%, Radar +11%, Visibility -11%, Resistance +11%, Critical Hit Chance +11%, Critical Hit Strength +11%, Transference Power +11%, Transference Efficiency +11%, Tractor Power +11%, Drone Ops +11%, Multifiring +10, Weapons Slots +1 DG Drops
13 Ship Mastery Augmenter 13 6 Shield Max +12%, Shield Recovery +12%, Energy +12%, Energy Charge +12%, Electric Tempering -11%, Damage +12%, Rate of Fire +12%, Range +12%, Tracking +12%, Speed +12%, Docking Speed +12%, Thrust +12%, Turning +12%, Capacity +12%, Radar +12%, Visibility -11%, Resistance +12%, Critical Hit Chance +12%, Critical Hit Strength +12%, Transference Power +12%, Transference Efficiency +12%, Tractor Power +12%, Drone Ops +12%, Multifiring +10, Weapons Slots +1 DG Drops
14 Ship Mastery Augmenter 14 6 Shield Max +12%, Shield Recovery +12%, Energy +12%, Energy Charge +12%, Electric Tempering -12%, Damage +12%, Rate of Fire +12%, Range +12%, Tracking +12%, Speed +12%, Docking Speed +12%, Thrust +12%, Turning +12%, Capacity +12%, Radar +12%, Visibility -12%, Resistance +12%, Critical Hit Chance +12%, Critical Hit Strength +12%, Transference Power +12%, Transference Efficiency +12%, Tractor Power +12%, Drone Ops +12%, Multifiring +10, Weapons Slots +1 DG Drops
15 Ship Mastery Augmenter 15 7 Shield Max +13%, Shield Recovery +13%, Energy +13%, Energy Charge +13%, Electric Tempering -12%, Damage +13%, Rate of Fire +13%, Range +13%, Tracking +13%, Speed +13%, Docking Speed +13%, Thrust +13%, Turning +13%, Capacity +13%, Radar +13%, Visibility -12%, Resistance +13%, Critical Hit Chance +13%, Critical Hit Strength +13%, Transference Power +13%, Transference Efficiency +13%, Tractor Power +13%, Drone Ops +13%, Multifiring +10, Weapons Slots +1 DG Drops
16 Ship Mastery Augmenter 16 8 Shield Max +14%, Shield Recovery +14%, Energy +14%, Energy Charge +14%, Electric Tempering -13%, Damage +14%, Rate of Fire +14%, Range +14%, Tracking +14%, Speed +14%, Docking Speed +14%, Thrust +14%, Turning +14%, Capacity +14%, Radar +14%, Visibility -13%, Resistance +14%, Critical Hit Chance +14%, Critical Hit Strength +14%, Transference Power +14%, Transference Efficiency +14%, Tractor Power +14%, Drone Ops +14%, Multifiring +10, Weapons Slots +1 DG Drops
17 Ship Mastery Augmenter 17 9 Shield Max +14%, Shield Recovery +14%, Energy +14%, Energy Charge +14%, Electric Tempering -13%, Damage +14%, Rate of Fire +14%, Range +14%, Tracking +14%, Speed +14%, Docking Speed +14%, Thrust +14%, Turning +14%, Capacity +14%, Radar +14%, Visibility -13%, Resistance +14%, Critical Hit Chance +14%, Critical Hit Strength +14%, Transference Power +14%, Transference Efficiency +14%, Tractor Power +14%, Drone Ops +14%, Multifiring +10, Weapons Slots +1 DG Drops
18 Ship Mastery Augmenter 18 9 Shield Max +15%, Shield Recovery +15%, Energy +15%, Energy Charge +15%, Electric Tempering -14%, Damage +15%, Rate of Fire +15%, Range +15%, Tracking +15%, Speed +15%, Docking Speed +15%, Thrust +15%, Turning +15%, Capacity +15%, Radar +15%, Visibility -14%, Resistance +15%, Critical Hit Chance +15%, Critical Hit Strength +15%, Transference Power +15%, Transference Efficiency +15%, Tractor Power +15%, Drone Ops +15%, Multifiring +10, Weapons Slots +1 DG Drops
19 Ship Mastery Augmenter 19 10 Shield Max +15%, Shield Recovery +15%, Energy +15%, Energy Charge +15%, Electric Tempering -14%, Damage +15%, Rate of Fire +15%, Range +15%, Tracking +15%, Speed +15%, Docking Speed +15%, Thrust +15%, Turning +15%, Capacity +15%, Radar +15%, Visibility -14%, Resistance +15%, Critical Hit Chance +15%, Critical Hit Strength +15%, Transference Power +15%, Transference Efficiency +15%, Tractor Power +15%, Drone Ops +15%, Multifiring +10, Weapons Slots +1 DG Drops
20 Ship Mastery Augmenter 20 11 Shield Max +16%, Shield Recovery +16%, Energy +16%, Energy Charge +16%, Electric Tempering -15%, Damage +16%, Rate of Fire +16%, Range +16%, Tracking +16%, Speed +16%, Docking Speed +16%, Thrust +16%, Turning +16%, Capacity +16%, Radar +16%, Visibility -15%, Resistance +16%, Critical Hit Chance +16%, Critical Hit Strength +16%, Transference Power +16%, Transference Efficiency +16%, Tractor Power +16%, Drone Ops +16%, Multifiring +10, Weapons Slots +1 DG Drops
21 Ship Mastery Augmenter 21 12 Shield Max +17%, Shield Recovery +17%, Energy +17%, Energy Charge +17%, Electric Tempering -15%, Damage +17%, Rate of Fire +17%, Range +17%, Tracking +17%, Speed +17%, Docking Speed +17%, Thrust +17%, Turning +17%, Capacity +17%, Radar +17%, Visibility -15%, Resistance +17%, Critical Hit Chance +17%, Critical Hit Strength +17%, Transference Power +17%, Transference Efficiency +17%, Tractor Power +17%, Drone Ops +17%, Multifiring +10, Weapons Slots +1 DG Drops
22 Ship Mastery Augmenter 22 13 Shield Max +17%, Shield Recovery +17%, Energy +17%, Energy Charge +17%, Electric Tempering -16%, Damage +17%, Rate of Fire +17%, Range +17%, Tracking +17%, Speed +17%, Docking Speed +17%, Thrust +17%, Turning +17%, Capacity +17%, Radar +17%, Visibility -16%, Resistance +17%, Critical Hit Chance +17%, Critical Hit Strength +17%, Transference Power +17%, Transference Efficiency +17%, Tractor Power +17%, Drone Ops +17%, Multifiring +10, Weapons Slots +1 DG Drops

God Augmenters

Tech Name Size Bonuses Source Restrictions
0 Apollo Augmenter 1 Shield Recovery +30%, Energy Charge +20%, Turning +40% DG Drops
0 Apollo+ Augmenter 1 Shield Recovery +34%, Energy Charge +24%, Turning +44% Apollo+ Augmenter Blueprint
0 Hestia Augmenter 1 Shield Max +80%, Energy +140%, Visibility +100% DG Drops
0 Hestia+ Augmenter 1 Shield Max +100%, Energy +160%, Visibility +80% Hestia+ Augmenter Blueprint
5 Aphrodite Augmenter 2 Damage +32%, Docking Speed +200%, Thrust +50%, Turning +50% DG Drops
5 Aphrodite+ Augmenter 2 Damage +40%, Docking Speed +300%, Thrust +60%, Turning +60% Aphrodite+ Augmenter Blueprint
5 Artemis Augmenter 2 Range +68%, Tracking +77%, Visibility -33% DG Drops
5 Artemis+ Augmenter 2 Range +78%, Tracking +80%, Visibility -33% Artemis+ Augmenter Blueprint
10 Dionysis Augmenter 4 Shield Max +100%, Damage +37%, Docking Speed +200%, Thrust -26%, Turning -10% DG Drops
10 Dionysis+ Augmenter 4 Shield Max +100%, Damage +45%, Docking Speed +200%, Thrust -26%, Turning -10% Dionysis+ Augmenter Blueprint
10 Hermes Augmenter 4 Shield Recovery +40%, Speed +30%, Docking Speed +200%, Thrust +100%, Visibility -67% DG Drops
10 Hermes+ Augmenter 4 Shield Recovery +50%, Speed +40%, Docking Speed +240%, Thrust +110%, Visibility -71% Hermes+ Augmenter Blueprint
13 Hephaestus Augmenter 6 Energy +160%, Damage +20%, Rate of Fire -33%, Tracking +60%, Speed -26%, Capacity +108% DG Drops
13 Hephaestus+ Augmenter 6 Energy +160%, Damage +30%, Rate of Fire -33%, Tracking +80%, Speed -26%, Capacity +110% Hephaestus+ Augmenter Blueprint
13 Poseidon Augmenter 6 Shield Max +100%, Shield Recovery +70%, Damage +28%, Range -20% DG Drops
13 Poseidon+ Augmenter 6 Shield Max +110%, Shield Recovery +100%, Damage +30%, Range -20% Poseidon+ Augmenter Blueprint
16 Ares Augmenter 8 Shield Recovery +40%, Energy Charge +50%, Rate of Fire +90%, Turning +30% DG Drops
16 Ares+ Augmenter 8 Shield Recovery +40%, Energy Charge +50%, Rate of Fire +120%, Turning +30% Ares+ Augmenter Blueprint
16 Athena Augmenter 8 Shield Max +100%, Damage +48%, Radar +400% DG Drops
16 Athena+ Augmenter 8 Shield Max +100%, Damage +72%, Radar +400% Athena+ Augmenter Blueprint
18 Zeus- Augmenter 9 Energy Charge +67%, Electric Tempering -10%, Damage +60%, Range +10% DG Drops Requires 18 in Infinite Knowledge
19 Hera Augmenter 10 Energy +100%, Tracking +90%, Speed +75%, Thrust +100%, Turning +60%, Capacity +25%, Radar -40% DG Drops
19 Hera+ Augmenter 10 Energy +120%, Tracking +100%, Speed +80%, Thrust +110%, Turning +70%, Capacity +30%, Radar -30% Hera+ Augmenter Blueprint
19 Zeus Augmenter 10 Energy Charge +72%, Damage +60%, Range +10% DG Drops
19 Zeus+ Augmenter 10 Energy Charge +80%, Damage +70%, Range +40% Zeus+ Augmenter Blueprint

Acropolis God Augmenters

Tech Name Size Bonuses Source Restrictions
0 Demeter Augmenter 1 Shield Recovery +30%, Damage +10%, Range +20% Mission in The Acropolis
5 Persephone Augmenter 2 Energy +50%, Rate of Fire +22%, Speed +10%, Thrust +100%, Turning +50%, Capacity +10%, Radar +50%, Critical Hit Chance +18% Mission in The Acropolis
10 Hebe Augmenter 4 Shield Recovery +20%, Energy +200%, Rate of Fire +70%, Speed +20%, Thrust +20%, Turning +20% Mission in The Acropolis
13 Helios Augmenter 6 Energy Charge +70%, Damage +40%, Rate of Fire -10%, Weapon Hold +40% Mission in The Acropolis
16 Heracles Augmenter 8 Electric Tempering -12%, Damage +60%, Rate of Fire +50%, Range +33%, Hostility +66% Mission in The Acropolis
19 Hades Augmenter 10 Shield Max -20%, Shield Recovery +60%, Damage +50%, Visibility -50%, Critical Hit Chance +10%, Critical Hit Strength +100% Mission in The Acropolis

Combined Augmenters

Tech Name Size Bonuses Source Restrictions
0 Minor Combined Augmenter 1 Shield Max +30%, Energy +50%, Rate of Fire +20%, Thrust +50%, Capacity +10%, Visibility -33% Combined augmenter missions
1 Spacy Minor Combined Augmenter 1 Shield Max +30%, Energy +50%, Rate of Fire +20%, Thrust +50%, Capacity +2%, Visibility -33% Combined augmenter missions Neurobound
1 Speedy Minor Combined Augmenter 1 Shield Max +30%, Energy +50%, Rate of Fire +20%, Speed +10%, Thrust +50%, Capacity +10%, Visibility -33% Combined augmenter missions Neurobound
5 Basic Combined Augmenter 2 Shield Max +20%, Energy +30%, Damage +10%, Rate of Fire +15%, Range +30%, Tracking +30%, Docking Speed +100%, Thrust +50%, Turning +25% Combined augmenter missions
6 Spacy Basic Combined Augmenter 2 Shield Max +20%, Energy +30%, Damage +10%, Rate of Fire +15%, Range +30%, Tracking +30%, Docking Speed +100%, Thrust +50%, Turning +25%, Capacity +6% Combined augmenter missions Neurobound
6 Speedy Basic Combined Augmenter 2 Shield Max +20%, Energy +30%, Damage +10%, Rate of Fire +15%, Range +30%, Tracking +30%, Speed +7%, Docking Speed +100%, Thrust +50%, Turning +25% Combined augmenter missions Neurobound
10 Std. Combined Augmenter 4 Shield Max +64%, Energy +60%, Damage +20%, Rate of Fire +25%, Speed +15%, Docking Speed +100%, Thrust +40%, Visibility -33% Combined augmenter missions
11 Spacy Std. Combined Augmenter 5 Shield Max +64%, Energy +60%, Damage +20%, Rate of Fire +25%, Speed +15%, Docking Speed +100%, Thrust +40%, Capacity +8%, Visibility -33% Combined augmenter missions Neurobound
11 Speedy Std. Combined Augmenter 5 Shield Max +64%, Energy +60%, Damage +20%, Rate of Fire +25%, Speed +21%, Docking Speed +100%, Thrust +40%, Visibility -33% Combined augmenter missions Neurobound
13 Good Combined Augmenter 6 Shield Max +95%, Shield Recovery +40%, Energy +60%, Damage +35%, Rate of Fire +25%, Range -25%, Speed -10%, Capacity +15% Combined augmenter missions
14 Spacy Good Combined Augmenter 6 Shield Max +95%, Shield Recovery +40%, Energy +60%, Damage +35%, Rate of Fire +25%, Range -25%, Speed -10%, Capacity +22% Combined augmenter missions Neurobound
14 Speedy Good Combined Augmenter 6 Shield Max +95%, Shield Recovery +40%, Energy +60%, Damage +35%, Rate of Fire +25%, Range -25%, Speed -4%, Capacity +15% Combined augmenter missions Neurobound
16 Exc. Combined Augmenter 8 Shield Max +50%, Shield Recovery +30%, Energy +30%, Energy Charge +40%, Damage +10%, Rate of Fire +55%, Docking Speed +50%, Turning +30%, Radar +50% Combined augmenter missions
17 Spacy Exc. Combined Augmenter 9 Shield Max +50%, Shield Recovery +30%, Energy +30%, Energy Charge +40%, Damage +10%, Rate of Fire +55%, Docking Speed +50%, Turning +30%, Capacity +9%, Radar +50% Combined augmenter missions Neurobound
17 Speedy Exc. Combined Augmenter 9 Shield Max +50%, Shield Recovery +30%, Energy +30%, Energy Charge +40%, Damage +10%, Rate of Fire +55%, Speed +8%, Docking Speed +50%, Turning +30%, Radar +50% Combined augmenter missions Neurobound
19 Sup. Combined Augmenter 10 Shield Max +40%, Energy +40%, Energy Charge +30%, Damage +50%, Tracking +30%, Speed +18%, Thrust +40%, Turning +25%, Capacity +20%, Radar -50% Combined augmenter missions
20 Spacy Sup. Combined Augmenter 11 Shield Max +40%, Energy +40%, Energy Charge +30%, Damage +50%, Tracking +30%, Speed +18%, Thrust +40%, Turning +25%, Capacity +26%, Radar -50% Combined augmenter missions Neurobound
20 Speedy Sup. Combined Augmenter 11 Shield Max +40%, Energy +40%, Energy Charge +30%, Damage +50%, Tracking +30%, Speed +24%, Thrust +40%, Turning +25%, Capacity +20%, Radar -50% Combined augmenter missions Neurobound
22 Ult. Combined Augmenter 13 Shield Max +40%, Energy +40%, Electric Tempering -33%, Damage +40%, Speed +40%, Turning +40%, Capacity +40%, Radar +40%, Tractor Power +40% Combined augmenter missions

Skill Specific Augmenters

Tech Name Size Bonuses Source Restrictions
5 Berserker Proficiency Augmenter 2 Shield Max +30%, Energy +40%, Electric Tempering -10%, Damage +20%, Thrust +20%, Hostility +40%, Resistance +4%, Weapon Hold +50% Mission in The Acropolis Requires 1 in Berserker Class
5 Defensive Ops Proficiency Augmenter 2 Shield Max +40%, Shield Recovery +30%, Energy +10%, Visibility +100%, Transference Power +15%, Transference Efficiency +25%, Defensive Drone Ops +15% Mission in The Acropolis Requires 1 in Engineer Class
5 Engineer Proficiency Augmenter 2 Shield Max +20%, Energy +40%, Energy Charge +30%, Inertial Dampening -10%, Tractor Power +20%, Drone Ops +2% Mission in The Acropolis Requires 1 in Engineer Class
5 Everlasting Ops Proficiency Augmenter 2 Shield Max +30%, Shield Recovery +20%, Energy +30%, Energy Charge +40%, Visibility +200%, Transference Power +20%, Transference Efficiency +20%, Everlasting Drone Ops +10% Mission in The Acropolis Requires 1 in Engineer Class
5 Fleet Commander Proficiency Augmenter 2 Shield Max +40%, Shield Recovery +20%, Energy +60%, Energy Charge +20%, Speed +4%, Turning +20%, Capacity +10%, Visibility +40%, Resistance +4% Mission in The Acropolis Requires 1 in Fleet Commander Class
5 General Ops Proficiency Augmenter 2 Shield Max +20%, Energy +20%, Speed +10%, Capacity +20%, Visibility +100%, Transference Power +20%, Transference Efficiency +20%, Drone Ops +5% Mission in The Acropolis Requires 1 in Engineer Class
5 Gunner Proficiency Augmenter 2 Energy Charge +10%, Electric Tempering -10%, Damage +30%, Range +20%, Speed +4%, Capacity +14%, Hostility +20%, Weapon Hold +50% Mission in The Acropolis Requires 1 in Gunner Class
5 Offensive Ops Proficiency Augmenter 2 Shield Max +10%, Energy +40%, Energy Charge +30%, Visibility +200%, Transference Power +25%, Transference Efficiency +15%, Offensive Drone Ops +10% Mission in The Acropolis Requires 1 in Engineer Class
5 Seer Proficiency Augmenter 2 Damage +20%, Range +10%, Radar +100%, Visibility -46%, Critical Hit Chance +10%, Critical Hit Strength +30% Mission in The Acropolis Requires 1 in Seer Class
5 Shield Monkey Proficiency Augmenter 2 Shield Max +40%, Shield Recovery +20%, Damage +15%, Capacity +10%, Hostility -10%, Transference Power +10%, Transference Efficiency +20% Mission in The Acropolis Requires 1 in Shield Monkey Class
5 Sniper Proficiency Augmenter 2 Shield Recovery +10%, Energy Charge +10%, Damage +30%, Range +20%, Radar +20%, Visibility -33% Mission in The Acropolis Requires 1 in Sniper Class
5 Speed Demon Proficiency Augmenter 2 Shield Max +20%, Energy +40%, Energy Charge +10%, Electric Tempering -10%, Damage +16%, Rate of Fire +20%, Tracking +20%, Speed +10% Mission in The Acropolis Requires 1 in Speed Demon Class
10 Berserker Aptitude Augmenter 4 Shield Max +55%, Energy +60%, Electric Tempering -18%, Damage +20%, Thrust +30%, Hostility +40%, Resistance +6%, Weapon Hold +50% Mission in The Acropolis Requires 1 in Berserker Class
10 Defensive Ops Aptitude Augmenter 4 Shield Max +40%, Shield Recovery +30%, Energy +10%, Visibility +100%, Transference Power +30%, Transference Efficiency +50%, Defensive Drone Ops +30% Mission in The Acropolis Requires 1 in Engineer Class
10 Engineer Aptitude Augmenter 4 Shield Max +20%, Energy +40%, Energy Charge +50%, Transference Efficiency +20%, Inertial Dampening -18%, Tractor Power +20%, Drone Ops +6% Mission in The Acropolis Requires 1 in Engineer Class
10 Everlasting Ops Aptitude Augmenter 4 Shield Max +30%, Shield Recovery +40%, Energy +30%, Energy Charge +40%, Visibility +200%, Transference Power +40%, Transference Efficiency +40%, Everlasting Drone Ops +20% Mission in The Acropolis Requires 1 in Engineer Class
10 Fleet Commander Aptitude Augmenter 4 Shield Max +60%, Shield Recovery +20%, Energy +60%, Energy Charge +20%, Speed +10%, Capacity +20%, Visibility +40%, Resistance +10% Mission in The Acropolis Requires 1 in Fleet Commander Class
10 General Ops Aptitude Augmenter 4 Shield Max +20%, Energy +20%, Speed +10%, Capacity +20%, Visibility +100%, Transference Power +40%, Transference Efficiency +40%, Drone Ops +10% Mission in The Acropolis Requires 1 in Engineer Class
10 Gunner Aptitude Augmenter 4 Energy Charge +16%, Electric Tempering -13%, Damage +30%, Range +20%, Speed +6%, Capacity +16%, Hostility +20%, Weapon Hold +50% Mission in The Acropolis Requires 1 in Gunner Class
10 Offensive Ops Aptitude Augmenter 4 Shield Max +10%, Energy +40%, Energy Charge +30%, Visibility +200%, Transference Power +50%, Transference Efficiency +30%, Offensive Drone Ops +20% Mission in The Acropolis Requires 1 in Engineer Class
10 Seer Aptitude Augmenter 4 Damage +30%, Range +10%, Radar +100%, Visibility -57%, Critical Hit Chance +10%, Critical Hit Strength +40% Mission in The Acropolis Requires 1 in Seer Class
10 Shield Monkey Aptitude Augmenter 4 Shield Max +60%, Shield Recovery +30%, Energy Charge +10%, Damage +20%, Capacity +10%, Hostility -10%, Transference Power +20%, Transference Efficiency +20% Mission in The Acropolis Requires 1 in Shield Monkey Class
10 Sniper Aptitude Augmenter 4 Shield Recovery +20%, Energy Charge +20%, Damage +40%, Range +30%, Radar +40%, Visibility -46% Mission in The Acropolis Requires 1 in Sniper Class
10 Speed Demon Aptitude Augmenter 4 Shield Max +20%, Energy +50%, Energy Charge +20%, Electric Tempering -10%, Damage +20%, Rate of Fire +30%, Tracking +20%, Speed +14% Mission in The Acropolis Requires 1 in Speed Demon Class
15 Berserker Prowess Augmenter 7 Shield Max +80%, Energy +100%, Electric Tempering -26%, Damage +30%, Thrust +40%, Hostility +50%, Resistance +8%, Weapon Hold +60% Mission in The Acropolis Requires 1 in Berserker Class
15 Defensive Ops Prowess Augmenter 7 Shield Max +80%, Shield Recovery +40%, Energy +20%, Visibility +100%, Transference Power +40%, Transference Efficiency +60%, Defensive Drone Ops +45% Mission in The Acropolis Requires 1 in Engineer Class
15 Engineer Prowess Augmenter 7 Shield Max +40%, Energy +50%, Energy Charge +70%, Transference Efficiency +40%, Inertial Dampening -26%, Tractor Power +30%, Drone Ops +10% Mission in The Acropolis Requires 1 in Engineer Class
15 Everlasting Ops Prowess Augmenter 7 Shield Max +40%, Shield Recovery +50%, Energy +30%, Energy Charge +50%, Visibility +200%, Transference Power +60%, Transference Efficiency +60%, Everlasting Drone Ops +30% Mission in The Acropolis Requires 1 in Engineer Class
15 Fleet Commander Prowess Augmenter 7 Shield Max +80%, Shield Recovery +40%, Energy +80%, Energy Charge +40%, Capacity +20%, Visibility +40%, Resistance +16% Mission in The Acropolis Requires 1 in Fleet Commander Class
15 General Ops Prowess Augmenter 7 Shield Max +30%, Energy +40%, Speed +10%, Capacity +30%, Visibility +100%, Transference Power +50%, Transference Efficiency +50%, Drone Ops +15% Mission in The Acropolis Requires 1 in Engineer Class
15 Gunner Prowess Augmenter 7 Energy Charge +20%, Electric Tempering -18%, Damage +40%, Range +30%, Speed +10%, Capacity +18%, Hostility +30%, Weapon Hold +50% Mission in The Acropolis Requires 1 in Gunner Class
15 Offensive Ops Prowess Augmenter 7 Shield Max +20%, Energy +80%, Energy Charge +40%, Visibility +200%, Transference Power +60%, Transference Efficiency +40%, Offensive Drone Ops +30% Mission in The Acropolis Requires 1 in Engineer Class
15 Seer Prowess Augmenter 7 Damage +40%, Range +20%, Radar +120%, Visibility -67%, Critical Hit Chance +10%, Critical Hit Strength +50% Mission in The Acropolis Requires 1 in Seer Class
15 Shield Monkey Prowess Augmenter 7 Shield Max +100%, Shield Recovery +30%, Energy Charge +15%, Damage +20%, Capacity +15%, Hostility -20%, Transference Power +30%, Transference Efficiency +30% Mission in The Acropolis Requires 1 in Shield Monkey Class
15 Sniper Prowess Augmenter 7 Shield Recovery +30%, Energy Charge +30%, Damage +50%, Range +40%, Radar +40%, Visibility -52% Mission in The Acropolis Requires 1 in Sniper Class
15 Speed Demon Prowess Augmenter 7 Shield Max +30%, Energy +70%, Energy Charge +20%, Electric Tempering -18%, Damage +30%, Rate of Fire +40%, Tracking +20%, Speed +20% Mission in The Acropolis Requires 1 in Speed Demon Class
20 Berserker Mastery Augmenter 11 Shield Max +100%, Energy +120%, Electric Tempering -33%, Damage +30%, Thrust +50%, Hostility +70%, Resistance +10%, Weapon Hold +60% Mission in The Acropolis Requires 1 in Berserker Class
20 Defensive Ops Mastery Augmenter 11 Shield Max +120%, Shield Recovery +50%, Energy +30%, Visibility +100%, Transference Power +50%, Transference Efficiency +70%, Defensive Drone Ops +60% Mission in The Acropolis Requires 1 in Engineer Class
20 Engineer Mastery Augmenter 11 Shield Max +60%, Energy +60%, Energy Charge +90%, Transference Efficiency +60%, Inertial Dampening -26%, Tractor Power +40%, Drone Ops +16% Mission in The Acropolis Requires 1 in Engineer Class
20 Everlasting Ops Mastery Augmenter 11 Shield Max +60%, Shield Recovery +70%, Energy +60%, Energy Charge +70%, Visibility +200%, Transference Power +80%, Transference Efficiency +80%, Everlasting Drone Ops +40% Mission in The Acropolis Requires 1 in Engineer Class
20 Fleet Commander Mastery Augmenter 11 Shield Max +100%, Shield Recovery +60%, Energy +100%, Energy Charge +60%, Capacity +20%, Visibility +40%, Resistance +20% Mission in The Acropolis Requires 1 in Fleet Commander Class
20 General Ops Mastery Augmenter 11 Shield Max +60%, Energy +60%, Speed +10%, Capacity +40%, Visibility +100%, Transference Power +60%, Transference Efficiency +60%, Drone Ops +20% Mission in The Acropolis Requires 1 in Engineer Class
20 Gunner Mastery Augmenter 11 Energy Charge +20%, Electric Tempering -23%, Damage +50%, Range +40%, Speed +10%, Capacity +22%, Hostility +40%, Weapon Hold +66% Mission in The Acropolis Requires 1 in Gunner Class
20 Offensive Ops Mastery Augmenter 11 Shield Max +30%, Energy +120%, Energy Charge +50%, Visibility +200%, Transference Power +70%, Transference Efficiency +50%, Offensive Drone Ops +40% Mission in The Acropolis Requires 1 in Engineer Class
20 Seer Mastery Augmenter 11 Damage +40%, Range +30%, Radar +130%, Visibility -75%, Critical Hit Chance +14%, Critical Hit Strength +60% Mission in The Acropolis Requires 1 in Seer Class
20 Shield Monkey Mastery Augmenter 11 Shield Max +140%, Shield Recovery +40%, Energy Charge +20%, Damage +20%, Capacity +20%, Hostility -30%, Transference Power +50%, Transference Efficiency +30% Mission in The Acropolis Requires 1 in Shield Monkey Class
20 Sniper Mastery Augmenter 11 Shield Recovery +40%, Energy Charge +40%, Damage +60%, Range +40%, Radar +40%, Visibility -57% Mission in The Acropolis Requires 1 in Sniper Class
20 Speed Demon Mastery Augmenter 11 Shield Max +40%, Energy +100%, Energy Charge +30%, Electric Tempering -18%, Damage +30%, Rate of Fire +40%, Tracking +30%, Speed +30% Mission in The Acropolis Requires 1 in Speed Demon Class
20 The Art of Commanding Augmenter 11 Shield Max +100%, Energy +110%, Energy Charge +60%, Thrust +40%, Capacity +30%, Radar +60%, Resistance +30% Mission in The Acropolis Requires 1 in Fleet Commander Class, Requires Capital Ship
20 The Art of Destruction Augmenter 11 Shield Max +110%, Energy +120%, Electric Tempering -40%, Damage +30%, Rate of Fire +20%, Hostility +100%, Resistance +14%, Weapon Hold +60% Mission in The Acropolis Requires 1 in Berserker Class, Requires Heavy Fighter
20 The Art of Engineering Augmenter 11 Shield Max +60%, Energy +60%, Energy Charge +80%, Capacity +10%, Transference Power +40%, Transference Efficiency +40%, Tractor Power +40%, Drone Ops +20% Mission in The Acropolis Requires 1 in Engineer Class, Requires Freighter
20 The Art of Fast Killing Augmenter 11 Shield Max +60%, Energy Charge +50%, Electric Tempering -18%, Damage +40%, Rate of Fire +40%, Speed +40%, Capacity +6%, Critical Hit Chance +6%, Critical Hit Strength +20% Mission in The Acropolis Requires 1 in Speed Demon Class, Requires Light Fighter
20 The Art of Gunnery Augmenter 11 Energy Charge +30%, Electric Tempering -31%, Damage +60%, Range +60%, Speed +14%, Capacity +26%, Hostility +60%, Weapon Hold +100% Mission in The Acropolis Requires 1 in Gunner Class, Requires Capital Ship
20 The Art of Healing Augmenter 11 Shield Max +80%, Shield Recovery +60%, Energy Charge +40%, Rate of Fire +50%, Transference Power +40%, Transference Efficiency +40% Mission in The Acropolis Requires 1 in Shield Monkey Class, Requires Freighter
20 The Art of Sharpshooting Augmenter 11 Damage +70%, Rate of Fire +20%, Range +90%, Tracking +50%, Radar +40%, Visibility -67%, Hostility -18%, Critical Hit Chance +10% Mission in The Acropolis Requires 1 in Sniper Class, Requires Heavy Fighter
20 The Art of Stealth Augmenter 11 Damage +60%, Speed +10%, Capacity +6%, Radar +140%, Visibility -79%, Critical Hit Chance +14%, Critical Hit Strength +80% Mission in The Acropolis Requires 1 in Seer Class, Requires Light Fighter
22 Ultimate Art of Commanding Augmenter 13 Shield Max +100%, Energy +220%, Energy Charge +70%, Thrust +60%, Capacity +40%, Radar +80%, Resistance +36% Mission in The Acropolis Requires 1 in Fleet Commander Class, Requires Capital Ship
22 Ultimate Art of Destruction Augmenter 13 Shield Max +140%, Energy +140%, Electric Tempering -33%, Damage +50%, Rate of Fire +30%, Hostility +130%, Resistance +20%, Weapon Hold +80% Mission in The Acropolis Requires 1 in Berserker Class, Requires Heavy Fighter
22 Ultimate Art of Engineering Augmenter 13 Shield Max +80%, Energy +80%, Energy Charge +90%, Capacity +10%, Resistance +10%, Transference Power +50%, Transference Efficiency +80%, Tractor Power +40%, Drone Ops +24% Mission in The Acropolis Requires 1 in Engineer Class, Requires Freighter
22 Ultimate Art of Fast Killing Augmenter 13 Shield Max +70%, Energy Charge +60%, Electric Tempering -33%, Damage +60%, Rate of Fire +60%, Speed +60%, Capacity +6%, Critical Hit Chance +10%, Critical Hit Strength +40% Mission in The Acropolis Requires 1 in Speed Demon Class, Requires Light Fighter
22 Ultimate Art of Gunnery Augmenter 13 Energy Charge +30%, Electric Tempering -46%, Damage +70%, Range +70%, Speed +20%, Capacity +40%, Hostility +70%, Weapon Hold +100% Mission in The Acropolis Requires 1 in Gunner Class, Requires Capital Ship
22 Ultimate Art of Healing Augmenter 13 Shield Max +80%, Shield Recovery +70%, Energy Charge +40%, Rate of Fire +70%, Speed +20%, Resistance +20%, Transference Power +60%, Transference Efficiency +50% Mission in The Acropolis Requires 1 in Shield Monkey Class, Requires Freighter
22 Ultimate Art of Sharpshooting Augmenter 13 Energy Charge +20%, Damage +90%, Rate of Fire +20%, Range +100%, Tracking +50%, Radar +100%, Visibility -67%, Hostility -18%, Critical Hit Chance +10% Mission in The Acropolis Requires 1 in Sniper Class, Requires Heavy Fighter
22 Ultimate Art of Stealth Augmenter 13 Electric Tempering -10%, Damage +80%, Speed +20%, Capacity +6%, Radar +200%, Visibility -89%, Critical Hit Chance +20%, Critical Hit Strength +100% Mission in The Acropolis Requires 1 in Seer Class, Requires Light Fighter

Zaphragi Augmenters

Tech Name Size Bonuses Source Restrictions
12 Aspect of the Bear 5 Shield Max +44%, Energy Charge +44%, Damage +20%, Resistance +20% The Serengeti drop Requires Capital Ship
12 Aspect of the Elephant 5 Shield Max +50%, Energy Charge +40%, Damage +20%, Rate of Fire +20%, Transference Efficiency +30%, Defensive Drone Ops +30% The Serengeti drop Requires Freighter
12 Aspect of the Leopard 5 Shield Max +40%, Energy Charge +40%, Damage +22%, Rate of Fire +60%, Speed +10%, Hostility -33% The Serengeti drop Requires Light Fighter
12 Aspect of the Monkey 5 Shield Max +40%, Energy Charge +40%, Electric Tempering -10%, Damage +40%, Rate of Fire +20% The Serengeti drop Requires Heavy Fighter
12 Aspect of the Tiger 5 Shield Max +40%, Energy Charge +40%, Electric Tempering -5%, Damage +30%, Rate of Fire +20%, Resistance +6% The Serengeti drop
14 Aspect of the Jungle 6 Shield Max +75%, Shield Recovery +40%, Capacity +30%, Resistance +20% The Serengeti drop
20 Aspect of the Lion 11 Damage +78% The Serengeti drop
20 Aspect of the Mastodon 11 Energy +700% The Serengeti drop Requires Capital Ship
20 Aspect of the Panther 11 Rate of Fire +200% The Serengeti drop Requires Light Fighter
20 Aspect of the Rhino 11 Shield Max +233% The Serengeti drop Requires Freighter
20 Aspect of the Zebra 11 Energy Charge +140% The Serengeti drop Requires Heavy Fighter
20 Combined Aspect of the Lion 11 Shield Max +88%, Energy Charge +44%, Electric Tempering -5%, Damage +50%, Rate of Fire +66%, Resistance +8% The Serengeti drop
20 Combined Aspect of the Mastodon 11 Shield Max +88%, Energy +166%, Energy Charge +44%, Damage +31%, Rate of Fire +66%, Range +45% The Serengeti drop Requires Capital Ship
20 Combined Aspect of the Panther 11 Shield Max +88%, Energy Charge +44%, Damage +31%, Rate of Fire +110%, Speed +12%, Hostility -33% The Serengeti drop Requires Light Fighter
20 Combined Aspect of the Rhino 11 Shield Max +142%, Energy Charge +44%, Damage +31%, Rate of Fire +66%, Transference Power +31%, Transference Efficiency +30% The Serengeti drop Requires Freighter
20 Combined Aspect of the Zebra 11 Shield Max +88%, Energy Charge +73%, Electric Tempering -10%, Damage +31%, Rate of Fire +66%, Hostility +40% The Serengeti drop Requires Heavy Fighter
20 The Emperor's Augmenter 11 Shield Max +60%, Energy +40%, Energy Charge +30%, Electric Tempering -26%, Damage +28%, Rate of Fire +60%, Range +50%, Resistance +5%, Critical Hit Chance +10% The Serengeti drop

Olympus Augmenters

These augmenters are obtained within Olympus.

Tech Name Size Bonuses Source Restrictions
21 Ares Offensive Mode Augmenter 12 Shield Max +30%, Energy +120%, Energy Charge +60%, Damage +10%, Rate of Fire +40%, Visibility +200%, Transference Power +70%, Transference Efficiency +50%, Offensive Drone Ops +40% Requires 1 in Engineer Class, Neurobound
21 Ares' Rage Augmenter 12 Damage +120%
21 Cunning of Hermes Augmenter 12 Damage +60%, Speed +20%, Radar +200%, Visibility -67%, Critical Hit Chance -18%, Critical Hit Strength +150%
21 Cunning of Hermes+ Augmenter 12 Damage +70%, Speed +24%, Radar +200%, Visibility -67%, Critical Hit Chance -15%, Critical Hit Strength +160%
21 Cyclops Augmenter 12 Energy +40%, Damage +40%, Tracking -18%, Speed -18%, Capacity +60%, Resistance +50%
21 Deimos Augmenter 12 Shield Max +100%, Rate of Fire +130%, Range +60%, Visibility -60%
21 Hephaestus General Mode Augmenter 12 Shield Max +80%, Energy +50%, Speed +20%, Capacity +40%, Visibility +100%, Resistance +10%, Transference Power +60%, Transference Efficiency +60%, Drone Ops +20% Requires 1 in Engineer Class, Neurobound
21 Hephaestus' Skin Augmenter 12 Capacity +24%, Resistance +70%
21 Hermes Swiftness Augmenter 12 Speed +150%, Visibility -18%
21 Jovian Augmenter 12 Shield Max +50%, Shield Recovery +50%, Energy +50%, Visibility -67%, Resistance +50%
21 Molten Fires of Hephaestus Augmenter 12 Shield Max +130%, Energy +250%, Rate of Fire +25%, Speed -20%, Capacity +40%, Hostility +100%, Resistance +33%
21 Molten Fires of Hephaestus+ Augmenter 12 Shield Max +130%, Energy +250%, Rate of Fire +55%, Speed -20%, Capacity +45%, Hostility +100%, Resistance +33%
21 Phobos Augmenter 12 Shield Max +100%, Electric Tempering -20%, Damage +60%, Visibility -60%
21 Poseidon's Defensive Mode Augmenter 12 Shield Max +130%, Shield Recovery +60%, Energy +180%, Visibility +100%, Transference Power +50%, Transference Efficiency +70%, Tractor Power +40%, Defensive Drone Ops +60% Requires 1 in Engineer Class, Neurobound
21 Poseidon's Reserve Augmenter 12 Shield Max +200%, Energy +600%
21 Poseidon's Tsunami Augmenter 12 Shield Max +70%, Energy +100%, Energy Charge -20%, Electric Tempering -33%, Damage +80%, Thrust +40%, Tractor Power +40%
21 Poseidon's Tsunami+ Augmenter 12 Shield Max +100%, Energy +160%, Energy Charge -15%, Electric Tempering -33%, Damage +80%, Thrust +40%, Tractor Power +40%
21 War Chant of Ares Augmenter 12 Energy Charge +45%, Damage +115%, Range +20%, Speed +20%, Resistance -25%, Critical Hit Chance +15%
21 War Chant of Ares+ Augmenter 12 Energy Charge +45%, Damage +115%, Range +20%, Speed +40%, Resistance -25%, Critical Hit Chance +15%
21 Zeus Everlasting Mode Augmenter 12 Shield Max +80%, Shield Recovery +70%, Energy +60%, Energy Charge +70%, Visibility +200%, Transference Power +80%, Transference Efficiency +80%, Drone Ops +5%, Everlasting Drone Ops +40% Requires 1 in Engineer Class, Neurobound
21 Zeus' Lightning Source Augmenter 12 Energy Charge +160%
21 Zeus' Planar Field Augmenter 12 Shield Recovery +50%, Energy Charge +30%, Electric Tempering +30%, Damage +60%, Range +20%, Capacity +30%, Resistance +20%
21 Zeus' Planar Field+ Augmenter 12 Shield Recovery +50%, Energy Charge +30%, Electric Tempering +30%, Damage +60%, Range +60%, Capacity +30%, Resistance +20%

Holiday Augmenters

Halloween Augmenters

These augmenters are obtained by AI that appear on the Halloween Event.

Tech Name Size Bonuses Source Restrictions
10 Baby Troll Augmenter 4 Shield Max +50%, Shield Recovery +30%, Energy +50%, Energy Charge +20%, Resistance +20% Baby Troll drop
12 Troll Augmenter 5 Shield Max +60%, Shield Recovery +40%, Energy +50%, Energy Charge +20%, Resistance +22% Troll drop
14 Gnarly Troll Augmenter 6 Shield Max +70%, Shield Recovery +50%, Energy +50%, Energy Charge +20%, Resistance +24% Gnarly Troll drop
16 Rock Troll Augmenter 8 Shield Max +80%, Energy +50%, Energy Charge +20%, Resistance +46% Rock Troll drop
16 Trick Troll Augmenter 8 Shield Max +80%, Shield Recovery +60%, Energy +50%, Energy Charge +20%, Resistance +26% Trick Troll drop
18 Vampyre Augmenter 9 Shield Recovery +44%, Energy Charge +28%, Damage +38%, Speed +44% Vampyre drop
21 Undead Narwhal Augmenter 12 Shield Max +40%, Shield Recovery +20%, Energy Charge +20%, Electric Tempering -18%, Damage +40%, Rate of Fire +20%, Range +30%, Speed +40%, Resistance +10% Undead Narwhal Drop

Easter Augmenters

These augmenters are obtained by AI that appear on the Easter Event.

Tech Name Size Bonuses Source Restrictions
18 Bunny Augmenter 9 Shield Recovery +34%, Energy Charge +34%, Damage +34%, Thrust +34%, Turning +34%, Resistance +34% Drops from Easter Bunny
21 Zombie Bunny Augmenter 12 Shield Recovery +46%, Damage +46%, Thrust +46%, Turning +46%, Resistance +46% Drops from Zombie Easter Bunny

Aveksakan Augmenters

These augmenters are obtained from the Aveksaka.

Tech Name Size Bonuses Source Restrictions
7 Antulaghu Zavas 3 Shield Recovery +20%, Energy Charge +20%, Electric Tempering -26%, Resistance +10% Drops from Aveksakan AIs.
7 Ayudhinlaghu Sattva 3 Shield Recovery +20%, Energy Charge +20%, Damage +20%, Speed +14% Drops from Aveksakan AIs.
7 Caralaghu Psu 3 Shield Recovery +20%, Energy Charge +20%, Rate of Fire +50%, Range +30% Drops from Aveksakan AIs.
7 Dhatrilaghu Bhava 3 Shield Recovery +20%, Energy Charge +20%, Range +40%, Transference Power +10%, Transference Efficiency +10%, Tractor Power +30% Drops from Aveksakan AIs.
11 Antuaguru Zavas 5 Shield Recovery +40%, Energy Charge +30%, Electric Tempering -33%, Resistance +10% Drops from Aveksakan AIs.
11 Ayudhinaguru Sattva 5 Shield Recovery +40%, Energy Charge +30%, Damage +20%, Speed +14% Drops from Aveksakan AIs.
11 Caraaguru Psu 5 Shield Recovery +40%, Energy Charge +30%, Rate of Fire +50%, Range +30% Drops from Aveksakan AIs.
11 Dhatriaguru Bhava 5 Shield Recovery +40%, Energy Charge +30%, Range +40%, Transference Power +20%, Transference Efficiency +10%, Tractor Power +30%
15 Antuguruka Zavas 7 Shield Recovery +50%, Energy Charge +40%, Electric Tempering -40%, Resistance +10% Drops from Aveksakan AIs.
15 Ayudhinguruka Sattva 7 Shield Recovery +50%, Energy Charge +40%, Damage +30%, Speed +14% Drops from Aveksakan AIs.
15 Caraguruka Psu 7 Shield Recovery +50%, Energy Charge +40%, Rate of Fire +70%, Range +30% Drops from Aveksakan AIs.
15 Dhatriguruka Bhava 7 Shield Recovery +50%, Energy Charge +40%, Range +40%, Transference Power +30%, Transference Efficiency +10%, Tractor Power +30% Drops from Aveksakan AIs.
19 Antualasa Zavas 10 Shield Recovery +60%, Energy Charge +50%, Electric Tempering -40%, Resistance +10% Drops from Aveksakan AIs.
19 Ayudhinalasa Sattva 10 Shield Recovery +60%, Energy Charge +50%, Damage +30%, Speed +18% Drops from Aveksakan AIs.
19 Caraalasa Psu 10 Shield Recovery +60%, Energy Charge +50%, Rate of Fire +70%, Range +40% Drops from Aveksakan AIs.
19 Dhatrialasa Bhava 10 Shield Recovery +60%, Energy Charge +50%, Range +40%, Transference Power +40%, Transference Efficiency +10%, Tractor Power +40% Drops from Aveksakan AIs.
20 Antu Zavas 11 Shield Recovery +60%, Energy Charge +60%, Electric Tempering -40%, Resistance +10% Drops from Aveksakan bosses and minis.
20 Ayudhin Sattva 11 Shield Recovery +60%, Energy Charge +60%, Damage +30%, Speed +18% Drops from Aveksakan bosses and minis.
20 Cara Psu 11 Shield Recovery +60%, Energy Charge +60%, Rate of Fire +70%, Range +40% Drops from Aveksakan bosses and minis.
20 Dhatri Bhava 11 Shield Recovery +60%, Energy Charge +60%, Range +40%, Transference Power +50%, Transference Efficiency +10%, Tractor Power +40% Drops from Aveksakan bosses and minis.
22 Antuatiguru Zavas 13 Shield Recovery +80%, Energy Charge +80%, Electric Tempering -46%, Resistance +10% Drops from Aveksakan bosses and minis.
22 Ayudhinatiguru Sattva 13 Shield Recovery +80%, Energy Charge +80%, Damage +40%, Speed +18% Drops from Aveksakan bosses and minis.
22 Bhisaj Bhava 13 Shield Max +50%, Shield Recovery +80%, Energy Charge +80%, Range +40%, Speed +30%, Hostility -18%, Transference Power +60%, Transference Efficiency +60% Bhisaj Bhava Blueprint. Spirit of the Healer.
22 Caraatiguru Psu 13 Shield Recovery +80%, Energy Charge +80%, Rate of Fire +80%, Range +40% Drops from Aveksakan bosses and minis.
22 Dhatriatiguru Bhava 13 Shield Recovery +80%, Energy Charge +80%, Range +40%, Transference Power +60%, Transference Efficiency +10%, Tractor Power +40% Drops from Aveksakan bosses and minis.
22 Hantr Psu 13 Shield Max -26%, Range +35%, Tracking +100%, Speed +25%, Thrust +150%, Turning +100%, Visibility -86%, Critical Hit Chance +20%, Critical Hit Strength +125%, Weapon Hold +100% Hantr Drop.
22 Isvasa Sattva 13 Shield Recovery +80%, Energy Charge +80%, Electric Tempering -10%, Tracking -60%, Radar +200%, Visibility +200%, Multifiring +100 Isvasa Sattva Blueprint. Spirit of the Sniper.
22 Janayitri Zavas 13 Shield Recovery +80%, Energy Charge +80%, Range +80%, Speed +20%, Resistance +20% Janayitri Zavas Blueprint. Spirit of the Mothership.
22 Rajanicara Psu 13 Shield Recovery +80%, Energy Charge +80%, Damage +20%, Range +40%, Speed +18%, Visibility -67% Rajanicara Psu Blueprint. Spirit of the Sentinel.
22 Raurava Bhava 13 Shield Max +200%, Damage +100%, Rate of Fire -40%, Speed -10%, Resistance +20% Raurava Drop.
22 Saluna Psu 13 Shield Recovery +80%, Energy Charge +80%, Damage -10%, Speed +20%, Thrust +70%, Resistance +20%, Tractor Power +70% Saluna Psu Blueprint. Spirit of the Latcher.
22 Samdita Sattva 13 Shield Recovery +80%, Energy Charge +80%, Damage +30%, Speed +18%, Visibility -67%, Tractor Power +10% Samdita Sattva Blueprint. Spirit of the Detainer.
22 Samgrahaka Bhava 13 Shield Max +25%, Shield Recovery +80%, Energy Charge +80%, Capacity +30%, Resistance +14%, Defensive Drone Ops +30%, Everlasting Drone Ops +30% Samgrahaka Bhava Blueprint. Spirit of the Builder.
22 Subhatta Sattva 13 Shield Recovery +80%, Energy Charge +80%, Damage +40%, Speed +20%, Hostility +40%, Resistance +12% Subhatta Sattva Blueprint. Spirit of the distinguished Warrior.
22 Vacohara Psu 13 Shield Recovery +80%, Energy Charge +80%, Electric Tempering -26%, Rate of Fire +80%, Range +40%, Critical Hit Chance +20% Vacohara Psu Blueprint. Spirit of the Messenger.
22 Vaidya Bhava 13 Shield Max +100%, Shield Recovery +70%, Damage +30%, Rate of Fire +10%, Resistance +30%, Transference Power +50%, Transference Efficiency +50% T22 drop.
22 Vazi Zavas 13 Shield Recovery +80%, Energy Charge +80%, Capacity +80%, Resistance +10% Vazi Zavas Blueprint. Spirit of the Controller.
22 Zarkara Sattva 13 Damage +70%, Rate of Fire +80%, Thrust +100%, Turning +60%, Hostility +80%, Resistance +30% Zarkara Drop.

Twisted Zone Augmenters

These are augmenters that can be acquired from the Twisted Zone.

Tech Name Size Bonuses Source Restrictions
22 Mechanical Hound Augmenter 13 Shield Recovery +80%, Energy +200%, Speed +30%, Thrust +110%, Turning +65%, Resistance +14%, Transference Power +90%, Transference Efficiency +90%, Drone Ops +30% Mechanical Hound Augmenter Blueprint
22 Twisted Death Augmenter 13 Damage +20%, Range +50%, Speed +40%, Weight -40%, Capacity +8%, Radar +100%, Visibility -85%, Resistance -10%, Critical Hit Chance +20%, Critical Hit Strength +120%, Weapon Hold +50% Twisted Death Augmenter Blueprint
22 Twisted Tesla Augmenter 13 Shield Max +125%, Energy +125%, Energy Charge +60%, Capacity +16%, Transference Power +60%, Transference Efficiency +40%, Offensive Drone Ops +30%, Defensive Drone Ops +30% Twisted Tesla Augmenter Blueprint