Seer Class

From Starsonata Wiki
Jump to: navigation, search


Seers 'See all.' The Seer class is one of the bust damage type classes in Star Sonata. It can be viewed as an assassin class when referencing other MMO's. Seers utilize their stealth and high damage to sneak up on targets and destroy them.


Skills

Zen Skills

Zen skills cost 1 * Level skill points per level up to a max of level 50.

Zen of Light Fighters: Specializing in light fighters. 2% Turning in Light Fighter. 2% Thrust in Light Fighter, 1% Radar in Light Fighter, 0.670% Capacity in Light Fighter

Zen of Seer: Mastering Seer. 0.50% Damage, 1% Radar, -0.50% Visibility

Class Skills

Skill-recon-focus-1.png
           Recon Focus 1
           Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar
Skill-recon-focus-2.png
           Recon Focus 2
           Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar
Skill-recon-focus-3.png
           Recon Focus 3
           Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar
Skill-seer-class-1.png
           Seer Class 1
           18% Damage, -20% Visibility. Acts as Warp Navigation 2.
Skill-seer-class-2.png
           Seer Class 2
           25% Beam Weapon Damage. Acts as Warp Navigation 3.
Skill-seer-class-3.png
           Seer Class 3
           10% Damage, 15% Radar. Acts as Warp Navigation 4.
Skill-shadow-ambush.png
           Shadow Ambush
           Wait until their backs are turned. +14% crit chance when unseen, +14% damage from behind, 7% Critical Percent
Skill-psychic-sight.png
           Psychic Sight         
           Use your 6th sense to know your enemy. 60% Radar, 33% Critical Strength, 12% Damage
Skill-psionic-shrouding.png
           Psionic Shrounding
           Shroud yourself in a mental fog. +20% Evasion when undetectable to attacker, -15% Visibility, 33% Critical Resistance
See Adv. Class Skills section
See Adv. Class Skills section
See Adv. Class Skills section

Advanced Subskills

General Skills
Recon Skills
Seer Skills
Skill-shake-it-off.png
Shake it Off +500 shield charge and +500 energy charge while in stasis
Skill-centered.png
Centered +500 shield charge and +500 energy charge (Effect is canceled on firing or taking damage, requires 15 seconds to reapply)
Skill-strategic-deployment.png
Strategic Deployment +50 speed (Effect is canceled on firing or taking damage, requires 30 seconds to re-apply. Also affects bots)
Skill-resilient.png
Resilient 100% chance on damage to gain +50% resistance (90% for bots) for 1 second, effect can occur at most once every 30 seconds
Skill-bot-phd.png
Bot Ph.D. +8 combat bot slots, +2 max number of combat and wild bots, combat bots inherit 30% of the stats from your skills. (Adv Skills excluded).
Skill-droney.png
Droney +1 temporary drone deployment slot and passes 50% of skills to drones. (Adv Skills excluded).
Skill-expansionist.png
Expansionist +1 Hull Extension slot
Skill-wraith.png
Wraith +15% Stealth, +8% Damage with beam weapons
Skill-clairvoyant.png
Clairvoyant +20% Radar, +5% Critical Hit Percentage
Skill-assassin.png
Assassin +15% Backstab Damage, +20% Warp Device charging rate
Skill-brooding-gaze.png
Brooding Gaze +10% Shield Recharge and +10% Energy Recharge while cloaked and no aggressive action for 2 seconds

Seer only gear

Ships

Weapons

Aura Generators

Overloaders

Warp Devices

Cloaks

Augmenters

Super Items

Seer super items can be bought at the Seers Conclave in Lyceum.

Name Tech Size Does Charge required Charging Rate Time to Fill If Bots will use Weight Description Comments
Nanite Infusion Device 5 8 Does a Nanite Infusion Device 9,000 150/s 60s No 1,500 A coup de grace, of sorts. When activated decreases vulnerability to damage by 25%, increases visibility by 1000, records all damage you deal to your target for 5 seconds and then causes a massive explosion on your target by multiplying the recorded damage by 150%.
Super Bug Device 5 8 Does a Seer Super Bug Beam 650 10.8/s 60s ? 1,500 Super bug your enemies, yk2? Applies a long lasting parasite dealing moderate damage over time.
Plague Device 9 13 Does a Plague Cloud 2,000 100/s 20s ? 2,700 Spread it like the bouncing plague Fires a plague cloud that chains to enemies dealing rad damage and applying a short lived parasite.
Cloakpedo Mine 13 20 Does a Cloakpedo Platform 6,000 200/s 30s ? 3,900 Stealthy Combo Attack Deploys a mine that cloaks itself and launches three torpedoes that cloak themselves after being fired.
Hidden Nanite Infusion Device 17 15 Does a Hidden Nanite Infusion Device 12,000 200/s 60s No 5,100 A coup de grace, of sorts. When activated decreases vulnerability to damage by 33%, increases visibility by 666, increases speed to target by 30, records all damage you deal to your target for 7 seconds and then causes a massive explosion on your target by multiplying the recorded damage by 175%.
Hidden Super Bug Device 17 15 Does a Hidden Seer Super Bug Beam 2,100 35/s 60s ? 5,100 Super bug your enemies, yk2? Applies a long lasting parasite that deals massive damage over time.
Hidden Plague Device 20 30 Does a Plague Cloud x2 5,000 200/s 25s ? 5,100 Spread it like the bouncing plague Fires two plague clouds that chain from enemies dealing rad damage and applying a strong but short lived parasite.