Difference between revisions of "Field Generators"

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[[Image:Aura Generators.jpg|right]]
 
[[Image:Aura Generators.jpg|right]]
An Field Generator is an item that, when equipped, emits tweaks on nearby ships, generally good tweaks on friendly ships and negative tweaks on enemies.
+
An Field generator is an item that, when equipped, emits tweaks on nearby ships, generally good tweaks on friendly ships and negative tweaks on enemies. The tech of the field generator cannot be higher than the tech of the ship it's being equipped to.
  
 
For base-oriented field generators, see [[Base Gear#Aura Generators|here]].
 
For base-oriented field generators, see [[Base Gear#Aura Generators|here]].
  
Note that "cycle" is how frequently a field applies a buff/debuff, the "duration" is how long that buff/debuff lasts. The "delay" is how long it takes for the field to take effect, subtracted from the duration. An field that provides a buff every 25 seconds, with a delay of 22.5 seconds and a duration of 25 seconds, will actually only apply the buff for 2.5 seconds during the end of the 25 second cycle. A field with no delay and a duration longer than the cycle is effectively continuous.
+
Most field generators do not work when equipped on bots. Those that do will be noted in the bots column.
  
Fields stack additively with tweaks, and multiplicatively with all other stat boosts. If two different fields both affect the same stat, the stronger field wins, and any remaining non-overlapping stats on either field are applied normally.
+
== Miscellaneous ==
 
+
<div class="floating-table-label"><div><div>Miscellaneous</div></div>
== Normal Fields ==
+
{| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable"
 
+
! <span title="What the field generator is called. Click to sort.">Name</span>
Unlike [[Field Generators#Capital_Ship_Fields|Capital Ship fields]], these fieldsdo emit from [[Bots]].  
+
! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span>
 
+
! <span title="The size of the field generator. Click to sort.">Size</span>
{| border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable"
+
! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span>
 +
! <span title="The weight of the drone as an item. Click to sort.">Weight</span>
 +
! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span>
 +
! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span>
 +
! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span>
 +
! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span>
 +
! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span>
 +
!
 +
! <span title="The field name and value. Click to sort by first field.">Field</span>
 +
! <span title="The field range. Click to sort by first field.">Range</span>
 +
! <span title="The field uptime. Click to sort by first field.">Uptime</span>
 +
! <span title="If the field affects allies. Click to sort by first field.">Ally</span>
 +
! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span>
 +
! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span>
 +
! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span>
 +
! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span>
 
|-
 
|-
! '''Name'''
+
| {{Linkable Entry Quality|Albatross Swoop|Exotic}}
! '''TL'''
+
| 0
! '''Size'''
+
| 50
! '''Elec'''
+
| class="mid" | Combat
! '''Visibility'''
+
| 100,000
! '''Weight'''
+
| 41
! '''Mods'''
+
| 4,000
! '''Fields'''
+
| [[Assault Behemoth]], [[Assault Behemoth+]] inbuilt
! '''Range'''
+
| Combine offense and defense.
! '''Cycle'''
+
| Can't unequip, Size 0 when equipped
! '''Duration'''
+
|
! '''Allies'''
+
| class="bad" | Shield Charge -10%
! '''Enemies'''
+
| 500
! '''Neutral'''
+
| Full
! '''Self'''
+
| class="bad" | No
! '''Tweakable'''
+
| class="good" | Yes
! '''Affects Capships'''
+
| class="bad" | No
! '''Delay'''
+
| class="bad" | No
! '''Source/Price'''
+
| class="good" | Yes
! '''Description'''
+
| class="good" | Shield Charge +25%
! '''Comments'''
+
|
 +
| for 20s every 60s
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Vulnerability to all -10%
 +
|
 +
| for 20s every 60s
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| rowspan="2" | Undead Presence
+
| {{Linkable Entry Quality|Cardinal Ring|Rare}}
| rowspan="2" align="right" | 5
+
| 0
| rowspan="2" align="right" | 20
+
| 10
| rowspan="2" align="right" | 8
+
| class="good" | All
| rowspan="2" align="right" | 0
+
| 100,000
| rowspan="2" align="right" | 2000
+
| 16
| rowspan="2" | &nbsp;
+
| 0
| Shield Recharge -20
+
| [[Vicar]] inbuilt
| align="right" | 350
+
| Are you here to be excommunicated?
| align="right" | 0.9
+
| Can't unequip, Size 0 when equipped
| align="right" | 2.7
+
|
| bgcolor="#ff5050" | No  
+
| class="good" | Visibility -7%
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 2000
| bgcolor="#ff5050" | No  
+
| Full
| bgcolor="#ff5050" | No  
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| rowspan="2" | [[Graveyard Missions|Graveyard Mission]]
+
| class="good" | Yes
| rowspan="2" | Decaying flesh seems to have this effect on the living.
+
| class="good" | Weapon Recoil -7%
| rowspan="2" | &nbsp;
+
| 2000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Energy Charge +7%
 +
| 2000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | Visibility +7%
 +
| 2000
 +
| Full
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | Weapon Recoil +7%
 +
| 2000
 +
| Full
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 
|-
 
|-
| Shield Recharge +10
+
| {{Linkable Entry Quality|Faranji Pulse Charger|Artifact}}
| align="right" | 350
+
| 0
| align="right" | 0.9
+
| 5
| align="right" | 1.2
+
| class="mid" | Combat
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 5,000
| bgcolor="#ff5050" | No  
+
| 8
| bgcolor="#ff5050" | No  
+
| 0
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| [[Unt Faranji Wingship]], [[Unt Faranji Wingship X]] inbuilt
| bgcolor="#ff5050" | No  
+
| Ancient energy cycling techniques.
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| Can't unequip, Size 0 when equipped
| &nbsp;
+
|
 +
| class="good" | Max Energy +100%
 +
|
 +
| for 20s, after 40s, every 60s
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Damage +100%
 +
|
 +
| for 10s, after 50s, every 60s
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Energy Charge -95%
 +
|
 +
| for 10s, after 50s, every 60s
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Ismail's Presence
+
| {{Linkable Entry Quality|Mzungu Msaada|Artifact}}
| align="right" | 7
+
| 0
| align="right" | 40
+
| 50
| align="right" | 8&nbsp;
+
| class="mid" | Combat
| align="right" | 100
+
| 50,000
| align="right" | 100000
+
| 8
| &nbsp;
+
| 0
| Hull Space +50
+
| [[Kikale Mzungu Frigate]] inbuilt
| align="right" | 500
+
| Msaada wa kikale.
| align="right" | 1
+
| Can't unequip, Size 0 when equipped
| align="right" | 600
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Transference Vulnerability +30%
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 750
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| for 10s every 25s
| bgcolor="#ff5050" | No  
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| [[Ismail]] Drop
+
| class="good" | Yes
| People will love you.
 
| Freighter
 
 
|-
 
|-
| rowspan="2" | Mini Madness
+
| {{Linkable Entry Quality|Panther Ambush|Exotic}}
| rowspan="2" align="right" | 7
+
| 0
| rowspan="2" align="right" | 25
+
| 1
| rowspan="2" align="right" | 8&nbsp;
+
| class="mid" | Combat
| rowspan="2" align="right" | 0
+
| 5,000
| rowspan="2" align="right" | 2000
+
|
| rowspan="2" | &nbsp;
+
| 0
| Forced Left Turn +1
+
| [[Panther]] inbuilt
| align="right" | 500
+
| Wait for the right moment!
| align="right" | 25
+
| Can't unequip, Size 0 when equipped
| align="right" | 25
+
|  
| bgcolor="#ff5050" | No  
+
| class="good" | Damage +100%
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
|
| bgcolor="#ff5050" | No  
+
| for 7s, after 8s, every 60s
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Yes
| align="right" | 22.5
+
| class="bad" | No
| rowspan="2" | [[Graveyard Missions|Graveyard Mission]]
+
| class="bad" | No
| rowspan="2" | Pure Madness
+
| class="bad" | Weapon Recoil +400%
| rowspan="2" | &nbsp;
+
|  
 +
| for 8.5s every 60.0s
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Visibility -99.9%
 +
|
 +
| for 8.5s every 60.0s
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Forced Thrust +1
+
| {{Linkable Entry Quality|Zebra's Second Wind|Exotic}}
| align="right" | 500
+
| 0
| align="right" | 25
+
| 1
| align="right" | 25
+
| class="mid" | Combat
| bgcolor="#ff5050" | No  
+
| 50,000
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
|
| bgcolor="#ff5050" | No  
+
| 0
| bgcolor="#ff5050" | No  
+
| [[Zebra]] inbuilt
| bgcolor="#ff5050" | No  
+
| Find the energy to keep fighting!
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| Can't unequip, Size 0 when equipped
| align="right" | 22.5
+
|
 +
| class="good" | Energy Charge +100%
 +
|
 +
| for 10s every 60s
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Max Energy +100%
 +
|  
 +
| for 20s every 60s
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Weapon Recoil -10%
 +
|
 +
| for 20s every 60s
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Calypso's Presence
+
| {{Linkable Entry Quality|Auxiliary Navigation Subsystem|Common}}
| align="right" | 14
+
| 3
| align="right" | 80
+
| 0
| align="right" | 17&nbsp;
+
| class="bad" | None
| align="right" | 150
+
| 1,000
| align="right" | 100000
+
| 41
| &nbsp;
+
| 0
| Hull Space +100
+
| [[Pax Felicitas]] inbuilt
| align="right" | 1000
+
| A secondary avionics bay to optimize engine capabilities at the cost of weapon performance.
| align="right" | 1  
+
| Can't remove
| align="right" | 3
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Max Speed +50
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 1
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| Full
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Yes
| &nbsp;
+
| class="bad" | No
| [[Nathaniel Courthope]] Drop
+
| class="bad" | No
| People will love you even more.
+
| class="bad" | Weapon Recoil +100%
| [[Fleet Commander Class]] 14
+
| 1
|}
+
| Full
 
+
| class="bad" | No
== Built-in Fields ==
+
| class="bad" | No
 
+
| class="good" | Yes
{| border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable"
+
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
! '''Name'''  
+
| {{Linkable Entry Quality|Santa's Presence|Rare}}
! '''TL'''
+
| 5
! '''Size'''
+
| 9
! '''Elec'''
+
| class="good" | All
! '''Visibility'''
+
| 1,000
! '''Weight'''
+
| 4
! '''Mods'''
+
| 0
! '''Fields'''  
+
| [[Santa's Special Sleigh]] inbuilt
! '''Range'''
+
| How else could he make sure they have room for their gifts?
! '''Cycle'''  
+
| Can't unequip, Size 0 when equipped
! '''Duration'''
+
|
! '''Allies'''
+
| class="good" | Capacity +50
! '''Enemies'''
+
| 500
! '''Neutral'''
+
| Full
! '''Self'''
+
| class="bad" | No
! '''Tweakable'''
+
| class="bad" | No
! '''Affects Capships'''
+
| class="bad" | No
! '''Delay'''
+
| class="good" | Yes
! '''Source/Price'''
+
| class="good" | Yes
! '''Description'''
 
! '''Comments'''
 
 
|-
 
|-
| rowspan="3" | Albatross Swoop
+
| {{Linkable Entry Quality|Undead Presence|Rare}}
| rowspan="3" align="right" | 0
+
| 5
| rowspan="3" align="right" | 0  
+
| 20
| rowspan="3" align="right" | 41&nbsp;
+
| class="bad" | None
| rowspan="3" align="right" | 4000
+
| 2,000
| rowspan="3" align="right" | 100000
+
| 16
| rowspan="3" align="right" | 0
+
| 0
| Shield Recharge -10%
+
| [[Graveyard Missions]]
| align="right" | 500
+
| Decaying flesh seems to have this effect on the living.
| align="right" | 0.5
+
|  
| align="right" | 2
+
|  
| bgcolor="#ff5050" | No  
+
| class="bad" | Shield Charge -20
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 350
| bgcolor="#ff5050" | No
+
| Full
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| rowspan="3" | [[Assault Behemoth]] and <br>[[Assault Behemoth+]] Inbuilt
+
| class="good" | Yes
| rowspan="3" | Combine offense and defense.
+
| class="good" | Shield Charge +10
| rowspan="3" | Can't Remove
+
| 350
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="good" | Yes
 
|-
 
|-
| Shield Recharge +25%
+
| {{Linkable Entry Quality|Ismail's Presence|Rare}}
| align="right" | 1000
+
| 7
| align="right" | 60
+
| 40
| align="right" | 20
+
| class="bad" | None
| bgcolor="#ff5050" | No
+
| 100,000
| bgcolor="#ff5050" | No
+
| 8
| bgcolor="#ff5050" | No  
+
| 1,000
| bgcolor="#00b050" | <font color="#000000">Yes</font> 
+
| [[Ismail]] Drop
| bgcolor="#ff5050" | No  
+
| People will love you.
| bgcolor="#ff5050" | No
+
| Requires [[Freighter]]
 +
|  
 +
| class="good" | Capacity +50
 +
| 500
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="good" | Yes
 
|-
 
|-
| Vulnerability to all -10%
+
| {{Linkable Entry Quality|Mini Madness|Rare}}
| align="right" | 1000
+
| 7
| align="right" | 60
+
| 25
| align="right" | 20
+
| class="bad" | None
| bgcolor="#ff5050" | No
+
| 2,000
| bgcolor="#ff5050" | No
+
| 8
| bgcolor="#ff5050" | No
+
| 0
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| [[Graveyard Missions]]
| bgcolor="#ff5050" | No  
+
| Pure Madness
| bgcolor="#ff5050" | No
+
|
| &nbsp;
+
|
 +
| class="bad" | Forced Left Turn +1
 +
| 500
 +
| for 2.5s, after 10.0s, every 12.5s
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | Forced Thrust +1
 +
| 500
 +
| for 2.5s, after 10.0s, every 12.5s
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 
|-
 
|-
| rowspan="5" | Cardinal Ring
+
| {{Linkable Entry Quality|Subspace Enforcer's Command|Rare}}
| rowspan="5" align="right" | 0
+
| 7
| rowspan="5" align="right" | 10
+
| 10
| rowspan="5" align="right" | 17
+
| class="good" | All
| rowspan="5" align="right" | 0  
+
| 100,000
| rowspan="5" align="right" | 100000
+
| 8
| rowspan="5" | &nbsp;
+
| 100
| Visibility -7%
+
| [[Subspace Enforcer]] inbuilt
| align="right" | 2000
+
| Bring respect.
| align="right" | 1
+
| Can't unequip, Size 0 when equipped
| align="right" | 1.5
+
|
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Max Speed +5%
| bgcolor="#ff5050" | No
+
| 650
| bgcolor="#ff5050" | No
+
| Full
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| &nbsp;
+
| class="good" | Yes
| rowspan="5" | [[Vicar]] Inbuilt
+
| class="good" | Yes
| rowspan="5" | Are you here to be excommunicated?
+
| class="good" | Thrust +5%
| rowspan="5" | Can't Remove
+
| 650
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Yes
 
|-
 
|-
| Weapon Recoil -7%
+
| {{Linkable Entry Quality|Sergeant's Command|Uncommon}}
| align="right" | 2000
+
| 8
| align="right" | 1
+
| 10
| align="right" | 1.5  
+
| class="good" | All
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 100,000
| bgcolor="#ff5050" | No  
+
| 8
| bgcolor="#ff5050" | No  
+
| 100
| bgcolor="#ff5050" | No
+
| [[Sergeant's Enforcer]] inbuilt
| bgcolor="#ff5050" | No
+
| Bring respect.
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| Can't unequip, Size 0 when equipped
| &nbsp;
+
|  
|-
+
| class="good" | Tracking +5%
| Energy Recharge +7%
+
| 750
| align="right" | 2000
+
| Full
| align="right" | 1
+
| class="good" | Yes
| align="right" | 1.5
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="good" | Range +5%
| bgcolor="#ff5050" | No  
+
| 750
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| Full
| &nbsp;
+
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Yes
 +
| class="good" | Radar +5%
 +
| 750
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Yes
 
|-
 
|-
| Visibility +7%
+
| {{Linkable Entry Quality|Stalker Venin|Rare}}
| align="right" | 2000
+
| 8
| align="right" | 1
+
| 10
| align="right" | 1.5
+
| class="mid" | Combat
| bgcolor="#ff5050" | No
+
| 2,000
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Weapon Recoil +7%
 
| align="right" | 2000
 
| align="right" | 1
 
| align="right" | 1.5
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| rowspan="3" | Faranji Pulse Charger
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 5
 
| rowspan="3" align="right" | 8&nbsp;
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 5000
 
| rowspan="3" | &nbsp;
 
| Energy +100%
 
| align="right" | 1
 
| align="right" | 60
 
| align="right" | 20
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| align="right" | 40
 
| rowspan="3" | [[Unt Faranji Wingship]] Inbuilt
 
| rowspan="3" | Ancient energy cycling techniques.
 
| rowspan="3" | Can't Remove
 
|-
 
| Damage +100%
 
| align="right" | 1
 
| align="right" | 60
 
| align="right" | 10
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| align="right" | 50
 
|-
 
| Energy Recharge -95%
 
| align="right" | 1
 
| align="right" | 60
 
| align="right" | 10
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| align="right" | 50
 
|-
 
| Mzungu Msaada
 
| align="right" | 0
 
| align="right" | 50
 
| align="right" | 8&nbsp;
 
| align="right" | 0
 
| align="right" | 50000
 
| &nbsp;
 
| Vulnerability to Transference +30%
 
| align="right" | 750
 
| align="right" | 60
 
| align="right" | 10
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| [[Kikale Mzungu Frigate]] Inbuilt
 
| Msaada wa kikale.
 
| Can't Remove
 
|-
 
| rowspan="3" | Panther Ambush
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 1
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 5000
 
| rowspan="3" | &nbsp;
 
| Damage +100%
 
| align="right" | 0
 
| align="right" | 60
 
| align="right" | 15
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| align="right" | 8
 
| rowspan="3" | [[Panther]] Inbuilt
 
| rowspan="3" | Wait for the right moment!
 
| rowspan="3" | Can't Remove
 
|-
 
| Weapon Recoil +400%
 
| align="right" | 0
 
| align="right" | 60
 
| align="right" | 8.5
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| align="right" | 0
 
|-
 
| Visibility -99.9%
 
| align="right" | 0
 
| align="right" | 60
 
| align="right" | 8.5
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| align="right" | 0
 
|-
 
| Warp Interdictor
 
| align="right" | 0
 
| align="right" | 1
 
| align="right" | 0
 
| align="right" | 0
 
| align="right" | 2000
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| [[Interdiction Frigate]] Inbuilt
 
| Stop French-like behavior
 
| Can't Remove
 
|-
 
| rowspan="3" | Zebra's Second Wind
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 1
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 50000
 
| rowspan="3" | &nbsp;
 
| Energy Recharge +100%
 
| align="right" | 0
 
| align="right" | 60
 
| align="right" | 10  
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| rowspan="3" | [[Zebra]] Inbuilt
 
| rowspan="3" | Find the energy to keep fighting!
 
| rowspan="3" | Can't Remove
 
|-
 
| Energy +100%
 
| align="right" | 0
 
| align="right" | 60
 
| align="right" | 20
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Weapon Recoil -10%
 
| align="right" | 0
 
| align="right" | 60
 
| align="right" | 20
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Phunky Coaxer
 
| align="right" | 19
 
| align="right" | 10
 
| align="right" |
 
17&nbsp;
 
 
 
| align="right" | 0
 
| align="right" | 2000
 
| &nbsp;
 
| Speed +20
 
| align="right" | 10000
 
| align="right" | 2
 
| align="right" | 2.2
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| [[Super Phunka]] Inbuilt
 
| Let people move quickly
 
| Can't Remove
 
|-
 
| Lyceum Defensive Field
 
| align="right" | 19
 
| align="right" | 0
 
| align="right" | 1666
 
| align="right" | 100
 
| align="right" | 100000
 
 
|  
 
|  
| Shield +15%, Shield Charge +150
+
| 0
| align="right" | 3000
+
| [[Stalker]] inbuilt
| align="right" | 
+
| Can't run away!
| align="right" | 
+
| Can't unequip, Size 0 when equipped
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#000000" | ?
 
 
|  
 
|  
| [[Lyceum Exploration Cruiser]] Inbuilt
+
| class="bad" | Warp Interdiction +1
 +
| 75
 +
| for 3s every 5s
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | Forced Thrust +1
 +
| 75
 +
| for 3s every 5s
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
|-
 +
| {{Linkable Entry Quality|Lyceum Defensive Field|Common}}
 +
| 19
 +
| 0
 +
| class="bad" | None
 +
| 100,000
 +
| 1666
 +
| 100
 +
| [[Lyceum Exploration Cruiser]] inbuilt
 
| Quite difficult to crack.
 
| Quite difficult to crack.
 
| Can't remove
 
| Can't remove
 +
|
 +
| class="good" | Max Shield +15%
 +
| 3000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Shield Charge +150
 +
| 3000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 
|-
 
|-
| Lyceum Offensive Field
+
| {{Linkable Entry Quality|Lyceum Offensive Field|Common}}
| align="right" | 19  
+
| 19
| align="right" | 0  
+
| 0
| align="right" | 1666
+
| class="bad" | None
| align="right" | 100
+
| 100,000
| align="right" | 100000
+
| 1666
|
+
| 100
| Recoil -15%, Energy Charge +150
+
| [[Lyceum Exploration Cruiser]] inbuilt
| align="right" | 3000
 
| align="right" | 
 
| align="right" |
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#000000" | ?
 
 
| [[Lyceum Exploration Cruiser]] Inbuilt
 
 
| Are you sure this isn't a warship?
 
| Are you sure this isn't a warship?
 
| Can't remove
 
| Can't remove
 +
|
 +
| class="good" | Weapon Recoil -15%
 +
| 3000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Energy Charge +150
 +
| 3000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 
|-
 
|-
|rowspan="5"|Prawn's Claw
+
| {{Linkable Entry Quality|Phunky Coaxer|Uncommon}}
|rowspan="5" align="right"|21
+
| 19
|rowspan="5" align="right"|0
+
| 10
|rowspan="5" align="right"|20
+
| class="good" | All
|rowspan="5" align="right"|0
+
| 2,000
|rowspan="5" align="right"|2,000
+
| 16
|rowspan="5"|
+
| 0
|Hostility +25%
+
| [[Super Phunka]] inbuilt
|align="right"|0
+
| Let people move quickly
|align="right"|?
+
| Can't unequip, Size 0 when equipped
|align="right"|?
+
|  
|bgcolor="#ff5050"|No
+
| class="good" | Max Speed +20
|bgcolor="#ff5050"|No
+
| 10000
|bgcolor="#ff5050"|No
+
| Full
|bgcolor="#00b050"|<font color="#000000">Yes</font>
+
| class="good" | Yes
|bgcolor="#ff5050"|No
+
| class="bad" | No
|bgcolor="#ff5050"|No
+
| class="good" | Yes
|
+
| class="good" | Yes
|rowspan="5"|[[Prawn]] Inbuilt
+
| class="good" | Yes
|rowspan="5"|Command and control
 
|rowspan="5"|Can't Remove
 
 
|-
 
|-
|Energy Charge +20%
+
| {{Linkable Entry Quality|Heart of Sol|Exotic}}
|align="right"|1000
+
| 20
|align="right"|?
+
| 32
|align="right"|?
+
| class="mid" | Combat
|bgcolor="#00b050"|<font color="#000000">Yes</font>
+
| 52,000
|bgcolor="#ff5050"|No
+
| 25
|bgcolor="#ff5050"|No
+
| 2,000
|bgcolor="#ff5050"|No
+
| [[Eyezer of Light]] inbuilt
|bgcolor="#ff5050"|No
+
| Brightening life for everyone!
|bgcolor="#00b050"|<font color="#000000">Yes</font>
+
| Can't unequip, Size 0 when equipped, Requires 1 in [[Seer Class]]
|
+
|
 +
| class="good" | Radar +100%
 +
| 1000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Radar +200%
 +
| 500
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Radar +400%
 +
| 250
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Energy Charge +2%
 +
| 250
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 
|-
 
|-
|Vulnerability -10%
+
| {{Linkable Entry Quality|Higgs Field Tether|Common}}
|align="right"|800
+
| 20
|align="right"|?
+
| 0
|align="right"|?
+
| class="bad" | None
|bgcolor="#00b050"|<font color="#000000">Yes</font>
+
| 1,000
|bgcolor="#ff5050"|No
+
| 416
|bgcolor="#ff5050"|No
+
| 0
|bgcolor="#ff5050"|No
+
| [[Pax Vestigo]] inbuilt
|bgcolor="#ff5050"|No
+
| Mitigate unintentional momentum.
|bgcolor="#00b050"|<font color="#000000">Yes</font>
+
| Can't remove
|
+
|  
 +
| class="good" | Inertial Dampening -90%
 +
| 1
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
|Max Speed -50%
+
| {{Linkable Entry Quality|Zauron's Mask|Exotic}}
|align="right"|800
+
| 20
|align="right"|?
+
| 32
|align="right"|?
+
| class="mid" | Combat
|bgcolor="#ff5050"|No
+
| 52,000
|bgcolor="#00b050"|<font color="#000000">Yes</font>
+
| 25
|bgcolor="#ff5050"|No
+
| 0
|bgcolor="#ff5050"|No
+
| [[Zauron's Floating Eyezer]] inbuilt
|bgcolor="#ff5050"|No
+
| Hiding behind a veil of deception.
|bgcolor="#00b050"|<font color="#000000">Yes</font>
+
| Can't unequip, Size 0 when equipped, Requires 1 in [[Seer Class]]
|
+
|
 +
| class="good" | Visibility -87.5%
 +
| 100
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Visibility -75%
 +
| 250
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Visibility -50%
 +
| 500
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Visibility -25%
 +
| 1000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Vulnerability to all -5%
 +
| 100
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 
|-
 
|-
|Visbility +200%
+
| {{Linkable Entry Quality|Prawn's Claw|Exotic}}
|align="right"|1000
+
| 21
|align="right"|?
+
| 20
|align="right"|?
+
| class="bad" | None
|bgcolor="#ff5050"|No
+
| 2,000
|bgcolor="#00b050"|<font color="#000000">Yes</font>
+
| 20
|bgcolor="#ff5050"|No
+
| 0
|bgcolor="#ff5050"|No
+
| [[Prawn]] inbuilt
|bgcolor="#ff5050"|No
+
| Command and control
|bgcolor="#00b050"|<font color="#000000">Yes</font>
+
| Can't unequip, Size 0 when equipped, Requires [[Heavy Fighter]], [[Neurobound]]
|
+
|
 +
| class="bad" | Hostility +25%
 +
| 0
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Range -20%
 +
| 0
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Energy Charge +20%
 +
| 1000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | Max Speed -50%
 +
| 800
 +
| Full
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | Visibility +200%
 +
| 1000
 +
| Full
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 
|-
 
|-
| Santa's Presence
+
| {{Linkable Entry Quality|Operative's Commanding Field|Exotic}}
| align="right" | 5
+
| 23
| align="right" | 9
+
| 1
| align="right" | 4&nbsp;
+
| class="bad" | None
| align="right" | 0
+
| 1
| align="right" | 1000
+
| 833
| &nbsp;
+
| 0
| Hull Space +50
+
|  
| align="right" | 500
+
| The commander of a covert operations fleet.
| align="right" | 1
+
| Can't remove
| align="right" | 300
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Vulnerability to all -6.5%
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 1500
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| Full
| bgcolor="#ff5050" | No  
+
| class="good" | Yes
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| [[Santa's Special Sleigh]] Inbuilt
+
| class="good" | Yes
| How else could he make sure they have room for their gifts?
+
| class="good" | Damage +23%
| Can't Remove
+
| 1500
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 
|-
 
|-
| rowspan="3" | Sergeant's Command
+
| {{Linkable Entry Quality|Operative's Defensive Field|Exotic}}
| rowspan="3" align="right" | 8
+
| 23
| rowspan="3" align="right" | 10  
+
| 1
| rowspan="3" align="right" | 8&nbsp;
+
| class="bad" | None
| rowspan="3" align="right" | 10
+
| 1
| rowspan="3" align="right" | 100000
+
| 416
| rowspan="3" | &nbsp;
+
| 0
| Tracking +5%
+
|
| align="right" | 750
+
| The vanguard of a covert operations fleet.
| align="right" | 0.5
+
| Can't remove
| align="right" | 1
+
|
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Surgical Vulnerability -10%
| bgcolor="#ff5050" | No  
+
| 750
| bgcolor="#ff5050" | No  
+
| Full
| bgcolor="#ff5050" | No  
+
| class="good" | Yes
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| rowspan="3" | [[Sergeant's Enforcer]] Inbuilt
+
| class="good" | Yes
| rowspan="3" | Bring respect.
+
| class="good" | Heat Vulnerability -10%
| rowspan="3" | Can't Remove
+
| 750
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Hostility -30%
 +
| 750
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 
|-
 
|-
| Range +5%  
+
| {{Linkable Entry Quality|Operative's Offensive Field|Exotic}}
| align="right" | 750
+
| 23
| align="right" | 0.5
+
| 1
| align="right" | 1
+
| class="bad" | None
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 1
| bgcolor="#ff5050" | No  
+
| 416
| bgcolor="#ff5050" | No  
+
| 0
| bgcolor="#ff5050" | No  
+
|
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| The operative of a covert operations fleet.
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| Can't remove
| &nbsp;
+
|
 +
| class="good" | Beam Vulnerability -10%
 +
| 750
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Mining Vulnerability -10%
 +
| 750
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Tracking +30%
 +
| 750
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 
|-
 
|-
| Radar +5%
+
| {{Linkable Entry Quality|Operative's Supportive Field|Exotic}}
| align="right" | 750
+
| 23
| align="right" | 0.5
+
| 1
| align="right" | 1
+
| class="bad" | None
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 1
| bgcolor="#ff5050" | No
+
| 416
| bgcolor="#ff5050" | No
+
| 0
| bgcolor="#ff5050" | No
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| The bulwark of a covert operations fleet.
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| Can't remove
| &nbsp;
+
|  
|-
+
| class="good" | Transference Vulnerability +10%
|rowspan="2"|Subspace Enforcer's Command
+
| 750
|rowspan="2" align="right"|7
+
| Full
|rowspan="2" align="right"|0
+
| class="good" | Yes
|rowspan="2" align="right"|8
+
| class="bad" | No
|rowspan="2" align="right"|100
+
| class="bad" | No
|rowspan="2" align="right"|100,000
+
| class="bad" | No
|rowspan="2"|
+
| class="good" | Yes
|Max Speed +5%
+
| class="good" | Radiation Vulnerability -10%
|align="right"|650
+
| 750
|align="right"|?
+
| Full
|align="right"|?
+
| class="good" | Yes
|bgcolor="#00b050"|<font color="#000000">Yes</font>
+
| class="bad" | No
|bgcolor="#ff5050"|No
+
| class="bad" | No
|bgcolor="#ff5050"|No
+
| class="bad" | No
|bgcolor="#ff5050"|No
+
| class="good" | Yes
|bgcolor="#00b050"|<font color="#000000">Yes</font>
+
| class="good" | Electric Tempering -15%
|bgcolor="#ff5050"|<font color="#000000">Yes</font>
+
| 750
|
+
| Full
|rowspan="2"|[[Subspace Enforcer]] Inbuilt
+
| class="good" | Yes
|rowspan="2"|Bring respect.
+
| class="bad" | No
|rowspan="2"|Can't Remove
+
| class="bad" | No
|-
+
| class="bad" | No
|Thrust +5%
+
| class="good" | Yes
|align="right"|650
 
|align="right"|?
 
|align="right"|?
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|<font color="#000000">Yes</font>
 
|
 
|-
 
| rowspan="2" | Stalker Venin
 
| rowspan="2" align="right" | 8
 
| rowspan="2" align="right" | 10
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 2000
 
| rowspan="2" | &nbsp;
 
| Warp Interdiction +1  
 
| align="right" | 75
 
| align="right" | 5
 
| align="right" | 3
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| rowspan="2" | [[Stalker]] Inbuilt
 
| rowspan="2" | Can't run away!
 
| rowspan="2" | Can't Remove
 
|-
 
| Forced Thrust +1  
 
| align="right" | 75
 
| align="right" | 5
 
| align="right" | 3
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Higgs Field Teather
 
| align="right" | 20
 
| align="right" | 0
 
| align="right" | 416&nbsp;
 
| align="right" | 0  
 
| align="right" | 1000
 
| &nbsp;
 
| Inertial Dampening -90%
 
| align="right" | 1
 
| &nbsp;
 
| &nbsp;
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| [[Pax Vestigo]] Inbuilt
 
| Mitigate unintentional momentum
 
| &nbsp;
 
|-
 
| rowspan="3" | Blood Funnel
 
| rowspan="3" align="right" | 20
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 15000
 
| rowspan="3" | &nbsp;
 
| Shield Recharge -7.5%
 
| align="right" | 1500
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="3" | [[Blood Striker]] Inbuilt
 
| rowspan="3" | Slake your lust with the blood of your enemies!
 
| rowspan="3" | Can't Remove
 
|-
 
| Shield Recharge +7.5%
 
| align="right" | 500
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Damage +5%
 
| align="right" | 0
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="4" | Heart of Sol
 
| rowspan="4" align="right" | 20
 
| rowspan="4" align="right" | 32
 
| rowspan="4" align="right" | 25&nbsp;
 
| rowspan="4" align="right" | 2000
 
| rowspan="4" align="right" | 52000
 
| rowspan="4" | &nbsp;
 
| Radar +100%
 
| align="right" | 1000
 
| align="right" | 1.2
 
| align="right" | 3
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| rowspan="4" | [[Eyezer of Light]] Inbuilt
 
| rowspan="4" | Brightening life for everyone!
 
| rowspan="4" | Can't Remove, [[Seer Class]] 20
 
|-
 
| Radar +200%
 
| align="right" | 500
 
| align="right" | 1.2
 
| align="right" | 2.5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Radar +400%  
 
| align="right" | 250
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Energy Recharge +2%
 
| align="right" | 250
 
| align="right" | 1.2
 
| align="right" | 1.5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| rowspan="5" | Zauron's Mask
 
| rowspan="5" align="right" | 20
 
| rowspan="5" align="right" | 32
 
| rowspan="5" align="right" | 25&nbsp;
 
| rowspan="5" align="right" | 0
 
| rowspan="5" align="right" | 52000
 
| rowspan="5" | &nbsp;
 
| Visibility -25%  
 
| align="right" | 1000
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| rowspan="5" | [[Zauron's Floating Eyezer]] Inbuilt
 
| rowspan="5" | Hiding behind a veil of deception.
 
| rowspan="5" | Can't Remove, [[Seer Class]] 20
 
|-
 
| Visibility -50%  
 
| align="right" | 500
 
| align="right" | 1.2
 
| align="right" | 3
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Visibility -75%
 
| align="right" | 250
 
| align="right" | 1.2
 
| align="right" | 4
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Visibility -87.5%
 
| align="right" | 100
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Vulnerability to all -5%
 
| align="right" | 100
 
| align="right" | 1.2
 
| align="right" | 1.5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| rowspan="2" | Auxiliary Navigation Subsystem 
 
| rowspan="2" align="right" | 3
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 41&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 1000
 
| rowspan="2" | &nbsp;
 
| Max Speed +50
 
| align="right" | 1
 
| align="right" | ?
 
| align="right" | ?
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Pax Felicitas]] Inbuilt
 
| rowspan="2" | A secondary avionics bay to optimize engine capabilities at the cost of weapon performance.
 
| rowspan="2" | Can't remove
 
|-
 
| Weapon Recoil +100%
 
| align="right" | 1
 
| align="right" | 
 
| align="right" | 
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
 
|}
 
|}
 +
</div>
  
== AI-only Fields ==
+
== Traveling Fields ==
 +
Note that the Capital Bot Traveling Field can only be equipped on bots.
 +
Bots that have a Capital Bot Traveling field will equip/unequip them when the player equips/unequips a traveling field on their main ship.
  
{| border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable"
+
<div class="floating-table-label"><div><div>Traveling Fields</div></div>
 +
{| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable"
 +
! <span title="What the field generator is called. Click to sort.">Name</span>
 +
! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span>
 +
! <span title="The size of the field generator. Click to sort.">Size</span>
 +
! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span>
 +
! <span title="The weight of the drone as an item. Click to sort.">Weight</span>
 +
! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span>
 +
! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span>
 +
! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span>
 +
! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span>
 +
! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span>
 +
!
 +
! <span title="The field name and value. Click to sort by first field.">Field</span>
 +
! <span title="The field range. Click to sort by first field.">Range</span>
 +
! <span title="The field uptime. Click to sort by first field.">Uptime</span>
 +
! <span title="If the field affects allies. Click to sort by first field.">Ally</span>
 +
! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span>
 +
! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span>
 +
! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span>
 +
! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span>
 
|-
 
|-
! '''Name'''
+
| {{Linkable Entry Quality|Capital Bot Traveling Field|Uncommon}}
! '''TL'''
+
| 10
! '''Size'''
+
| 25
! '''Elec'''
+
| class="mid" | Combat
! '''Visibility'''
+
| 25,000
! '''Weight'''
+
| 20
! '''Mods'''
+
| 0
! '''Fields'''
+
| [[Beta Antares]] -- 15,000,000
! '''Range'''
+
| Shedding your armour...
! '''Cycle'''
+
| Requires [[Capital Ship]]
! '''Duration'''
+
|
! '''Allies'''
+
| class="good" | Max Speed +70
! '''Enemies'''
+
|
! '''Neutral'''
+
| Full
! '''Self'''
+
| class="bad" | No
! '''Tweakable'''
+
| class="bad" | No
! '''Affects Capships'''
+
| class="good" | Yes
! '''Delay'''
+
| class="bad" | No
! '''Source/Price'''
+
| class="bad" | No
! '''Description'''
+
| class="bad" | Vulnerability to all +140%
! '''Comments'''
+
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Shield Charge -90%
 +
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Energy Charge -90%
 +
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Forgone Radiation
+
| {{Linkable Entry Quality|Capital Ship Traveling Field|Uncommon}}
| align="right" | 25  
+
| 10
| align="right" | 0
+
| 25
| align="right" | 0&nbsp;
+
| class="bad" | None
| align="right" | 0&nbsp;
+
| 25,000
| align="right" | 2,000
+
| 20
| &nbsp;
+
| 0
| Shield Charge -100
+
| DG Drop
| align="right" | 50
+
| Shedding your armour...
| align="right" | ?
+
| Requires [[Capital Ship]]
| align="right" | ?
+
|
| bgcolor="#ff5050" | No  
+
| class="good" | Max Speed +40
| bgcolor="#00b050" | <font color="#000000">Yes</font> 
+
|
| bgcolor="#ff5050" | No  
+
| Full
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Yes
| &nbsp;
+
| class="bad" | No
| [[Forgone|UnForgone]] inbuilt
+
| class="bad" | No
| Don't stay close
+
| class="bad" | Vulnerability to all +140%
| Can't unequip, can't remove
+
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Shield Charge -90%
 +
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Energy Charge -90%
 +
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Ice Picks
+
| {{Linkable Entry Quality|Capital Ship Traveling Field 2|Rare}}
| align="right" | 25
+
| 13
| align="right" | 0
+
| 26
| align="right" | 0&nbsp;
+
| class="bad" | None
| align="right" | 0&nbsp;
+
| 30,000
| align="right" | 2,000
+
| 20
 +
| 0
 +
| DG Drop
 +
| Shedding your armour...
 +
| Requires [[Capital Ship]]
 +
|
 +
| class="good" | Max Speed +50
 +
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Vulnerability to all +150%
 +
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Shield Charge -90%
 
|  
 
|  
| Shield Charge -300
+
| Full
| align="right" | 100
+
| class="bad" | No
| align="right" | ?
+
| class="bad" | No
| align="right" | ?
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="bad" | Energy Charge -90%
| bgcolor="#ff5050" | No  
+
|  
| bgcolor="#ff5050" | No  
+
| Full
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| [[Icepick|Angry Icepick]] inbuilt
+
| class="good" | Yes
| Fall from the sky
+
| class="bad" | No
| Can't unequip, can't remove
+
| class="bad" | No
|}
 
 
 
== Capital Ship Fields ==
 
 
 
With the exception of the [[Field Generators#Travelling_Fields|Traveling Fields]], Capital Ship fields will not emit from [[Bots]].
 
 
 
=== Travelling Fields ===
 
 
 
==== Player Traveling Fields ====
 
 
 
{| border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable"
 
 
|-
 
|-
! '''Name'''
+
| {{Linkable Entry Quality|Capital Ship Traveling Field 3|Rare}}
! '''TL'''
+
| 16
! '''Size'''
+
| 27
! '''Elec'''
+
| class="bad" | None
! '''Visibility'''
+
| 35,000
! '''Weight'''
+
| 20
! '''Mods'''
+
| 0
! '''Fields'''
+
| DG Drop
! '''Range'''
+
| Shedding your armour...
! '''Cycle'''
+
| Requires [[Capital Ship]]
! '''Duration'''
+
|
! '''Allies'''
+
| class="good" | Max Speed +60
! '''Enemies'''
+
|
! '''Neutral'''
+
| Full
! '''Self'''
+
| class="bad" | No
! '''Tweakable'''
+
| class="bad" | No
! '''Affects Capships'''
+
| class="good" | Yes
! '''Delay'''
+
| class="bad" | No
! '''Source/Price'''
+
| class="bad" | No
! '''Description'''
+
| class="bad" | Vulnerability to all +160%
! '''Comments'''
+
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Shield Charge -90%
 +
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Energy Charge -90%
 +
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Capital Ship Traveling Field  
+
| {{Linkable Entry Quality|Capital Ship Traveling Field 4|Rare}}
| align="right" | 10
+
| 17
| align="right" | 25
+
| 28
| align="right" | 20
+
| class="bad" | None
| align="right" | 0
+
| 40,000
| align="right" | 25,000
+
| 41
|
+
| 0
| Max Speed +40, Vulnerability to All +140%, -90% Shield Charge, -90% Energy Charge
+
| DG Drop
| align="right" | 0
+
| Like a bug hitting a windshield.
| align="right" | 0.9
+
| Requires [[Capital Ship]]
| align="right" | 1.2
+
|  
| bgcolor="#ff5050" | No  
+
| class="good" | Max Speed +70
| bgcolor="#ff5050" | No  
+
|
| bgcolor="#ff5050" | No  
+
| Full
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Yes
| &nbsp;
+
| class="bad" | No
| [[DG Drops|DG Drop]]
+
| class="bad" | No
| Shedding your armour...
+
| class="bad" | Vulnerability to all +170%
| &nbsp;
+
|  
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Shield Charge -90%
 +
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Energy Charge -90%
 +
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Capital Ship Traveling Field 2
+
| {{Linkable Entry Quality|Capital Ship Traveling Field 5|Rare}}
| align="right" | 13
+
| 19
| align="right" | 26
+
| 29
| align="right" | 20
+
| class="bad" | None
| align="right" | 0
+
| 50,000
| align="right" | 30,000
+
| 62
|
+
| 0
| Max Speed +50, Vulnerability to All +150%, -90% Shield Charge, -90% Energy Charge
+
| DG Drop
| align="right" | 0
+
| Just don't get hit...
| align="right" | 0.9
+
| Requires [[Capital Ship]]
| align="right" | 1.2
+
|
| bgcolor="#ff5050" | No  
+
| class="good" | Max Speed +80
| bgcolor="#ff5050" | No  
+
|
| bgcolor="#ff5050" | No  
+
| Full
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Yes
| &nbsp;
+
| class="bad" | No
| [[DG Drops|DG Drop]]
+
| class="bad" | No
| Shedding your armour...
+
| class="bad" | Vulnerability to all +180%
| &nbsp;
+
|  
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Shield Charge -90%
 +
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Energy Charge -90%
 +
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Capital Ship Traveling Field 3
+
| {{Linkable Entry Quality|Capital Ship Traveling Field 6|Rare}}
| align="right" | 16
+
| 20
| align="right" | 27
+
| 30
| align="right" | 20
+
| class="bad" | None
| align="right" | 0
+
| 60,000
| align="right" | 35,000
+
| 83
 +
| 0
 +
| DG Drop
 +
| One shot, one kill.
 +
| Requires [[Capital Ship]]
 +
|
 +
| class="good" | Max Speed +90
 +
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Vulnerability to all +190%
 +
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Shield Charge -90%
 
|  
 
|  
| Max Speed +60, Vulnerability to All +160%, -90% Shield Charge, -90% Energy Charge
+
| Full
| align="right" | 0
+
| class="bad" | No
| align="right" | 0.9
+
| class="bad" | No
| align="right" | 1.2
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="bad" | Energy Charge -90%
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
|
| bgcolor="#ff5050" | No  
+
| Full
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| [[DG Drops|DG Drop]]
+
| class="good" | Yes
| Shedding your armour...
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
 
|-
 
|-
| Capital Ship Traveling Field 4
+
| {{Linkable Entry Quality|Capital Ship Traveling Field 7|Rare}}
| align="right" | 17
+
| 21
| align="right" | 28
+
| 35
| align="right" | 41
+
| class="bad" | None
| align="right" | 0
+
| 70,000
| align="right" | 40,000
+
| 104
|
+
| 0
| Max Speed +70, Vulnerability to All +170%, -90% Shield Charge, -90% Energy Charge
+
| DG Drop
| align="right" | 0
+
| One shot, one kill.
| align="right" | 0.9
+
| Requires [[Capital Ship]]
| align="right" | 1.2
+
|
| bgcolor="#ff5050" | No  
+
| class="good" | Max Speed +100
| bgcolor="#ff5050" | No  
+
|
| bgcolor="#ff5050" | No  
+
| Full
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Yes
| &nbsp;
+
| class="bad" | No
| [[DG Drops|DG Drop]]
+
| class="bad" | No
| Like a bug hitting a windshield.
+
| class="bad" | Vulnerability to all +200%
| &nbsp;
+
|  
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Shield Charge -90%
 +
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Energy Charge -90%
 +
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Capital Ship Traveling Field 5
+
| {{Linkable Entry Quality|Twisted Travel Field Projector|Common}}
| align="right" | 19
+
| 21
| align="right" | 29
+
| 1
| align="right" | 62
+
| class="bad" | None
| align="right" | 0
+
| 50,000
| align="right" | 50,000
+
| 1388
|
+
| 0
| Max Speed +80, Vulnerability to All +180%, -90% Shield Charge, -90% Energy Charge
+
|
| align="right" | 0
+
| Project a Twisted travel field for your allies.
| align="right" | 0.9
+
| Requires 1 in [[Recon Focus]], Requires [[Capital Ship]]
| align="right" | 1.2
+
|
| bgcolor="#ff5050" | No
+
| class="good" | Max Speed +100
| bgcolor="#ff5050" | No
+
| 600
| bgcolor="#ff5050" | No
+
| for 1s every 6s
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Yes
| &nbsp;
+
| class="bad" | No
| [[DG Drops|DG Drop]]
+
| class="bad" | No
| Just don't get hit...
+
| class="bad" | Vulnerability to all +75%
| &nbsp;
+
| 1
 +
| for 1s every 6s
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Yes
 +
| class="good" | Yes
 +
| class="bad" | Shield Charge -100%
 +
| 1
 +
| for 1s every 6s
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Yes
 +
| class="good" | Yes
 
|-
 
|-
| Capital Ship Traveling Field 6
+
| {{Linkable Entry Quality|Capital Ship Traveling Field 8|Rare}}
| align="right" | 20
+
| 22
| align="right" | 30
+
| 40
| align="right" | 83
+
| class="bad" | None
| align="right" | 0  
+
| 80,000
| align="right" | 60,000
+
| 125
 +
| 0
 +
| DG Drop
 +
| One shot, one kill.
 +
| Requires [[Capital Ship]]
 
|  
 
|  
| Max Speed +90, Vulnerability to All +190%, -90% Shield Charge, -90% Energy Charge
+
| class="good" | Max Speed +110
| align="right" | 0
+
|
| align="right" | 0.9
+
| Full
| align="right" | 1.2
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | Vulnerability to all +210%
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
|  
| &nbsp;
+
| Full
| [[DG Drops|DG Drop]]
+
| class="bad" | No
| One shot, one kill.
+
| class="bad" | No
| &nbsp;
+
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Shield Charge -90%
 +
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | Energy Charge -90%
 +
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Capital Ship Traveling Field 7
+
| {{Linkable Entry Quality|Twisted Enraged Travel Field Projector|Common}}
| align="right" | 21
+
| 22
| align="right" | 35
+
| 1
| align="right" | 104
+
| class="bad" | None
| align="right" | 0
+
| 50,000
| align="right" | 70,000  
+
| 1388
 +
| 0
 
|  
 
|  
| Max Speed +100, Vulnerability to All +200%, -90% Shield Charge, -90% Energy Charge
+
| Project a Twisted travel field for your allies.
| align="right" | 0
+
| Requires 1 in [[Recon Focus]], Requires [[Capital Ship]]
| align="right" | 0.9
 
| align="right" | 1.2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| [[DG Drops|DG Drop]]  
 
| One shot, one kill.
 
| &nbsp;
 
|-
 
| Capital Ship Traveling Field 8
 
| align="right" | 22
 
| align="right" | 40
 
| align="right" | 125
 
| align="right" | 0
 
| align="right" | 80,000
 
 
|  
 
|  
| Max Speed +110, Vulnerability to All +210%, -90% Shield Charge, -90% Energy Charge
+
| class="good" | Max Speed +125
| align="right" | 0
+
| 800
| align="right" | 0.9
+
| for 1s every 6s
| align="right" | 1.2
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="bad" | Vulnerability to all +100%
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 1
| &nbsp;
+
| for 1s every 6s
| [[DG Drops|DG Drop]]
+
| class="good" | Yes
| One shot, one kill.
+
| class="bad" | No
| &nbsp;
+
| class="good" | Yes
 +
| class="good" | Yes
 +
| class="good" | Yes
 +
| class="bad" | Shield Charge -100%
 +
| 1
 +
| for 1s every 6s
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="good" | Yes
 +
| class="good" | Yes
 
|}
 
|}
 +
</div>
  
==== Bots Traveling Fields ====
+
== Berserker ==
 
+
<div class="floating-table-label"><div><div>Berserker</div></div>
This field cannot be equipped to a player ship, but instead when left on a combat bot ship will auto equip and unequip when any of the above [[Field Generators#Player_Traveling_Fields|Player Traveling Fields]] are equipped to or unequipped from the bot owner's ship. Does not work on trade bots.
+
{| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable"
 
+
! <span title="What the field generator is called. Click to sort.">Name</span>
{| border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable"
+
! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span>
 +
! <span title="The size of the field generator. Click to sort.">Size</span>
 +
! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span>
 +
! <span title="The weight of the drone as an item. Click to sort.">Weight</span>
 +
! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span>
 +
! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span>
 +
! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span>
 +
! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span>
 +
! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span>
 +
!
 +
! <span title="The field name and value. Click to sort by first field.">Field</span>
 +
! <span title="The field range. Click to sort by first field.">Range</span>
 +
! <span title="The field uptime. Click to sort by first field.">Uptime</span>
 +
! <span title="If the field affects allies. Click to sort by first field.">Ally</span>
 +
! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span>
 +
! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span>
 +
! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span>
 +
! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span>
 
|-
 
|-
! '''Name'''  
+
| {{Linkable Entry Quality|Berserker's Protection|Uncommon}}
! '''TL'''
+
| 10
! '''Size'''
+
| 30
! '''Elec'''
+
| class="bad" | None
! '''Visibility'''
+
| 2,000
! '''Weight'''
+
| 25
! '''Mods'''
+
| 0
! '''Fields'''
+
| Berserker Halls, [[Lyceum]] 50,000,000
! '''Range'''
+
| Shrug off the pain
! '''Cycle'''
+
| Requires 1 in [[Berserker Class]], Requires [[Capital Ship]]
! '''Duration'''
+
|
! '''Allies'''
+
| class="good" | Vulnerability to all -10%
! '''Enemies'''
+
| 3000
! '''Neutral'''
+
| Full
! '''Self'''
+
| class="good" | Yes
! '''Tweakable'''
+
| class="bad" | No
! '''Affects Capships'''
+
| class="bad" | No
! '''Delay'''
+
| class="bad" | No
! '''Source/Price'''
+
| class="bad" | No
! '''Description'''
 
! '''Comments'''
 
 
|-
 
|-
| Berserker Bot Traveling Field
+
| {{Linkable Entry Quality|Berserker's Bulwark|Uncommon}}
| align="right" | 5
+
| 13
| align="right" | 10
+
| 40
| align="right" | 41&nbsp;
+
| class="bad" | None
| align="right" | 0  
+
| 2,000
| align="right" | 25,000  
+
| 30
| Shield -20%, Energy -20%, Resistance to Damage -20%
+
| 0
| Speed +30
+
| Berserker Halls, [[Lyceum]] 65,000,000
| align="right" | 0
+
| Don't tickle me with your puny strikes
| align="right" | 0.9
+
| Requires 1 in [[Berserker Class]], Requires [[Capital Ship]]
| align="right" | 1.2
+
|  
| bgcolor="#ff5050" | No  
+
| class="good" | Vulnerability to all -13%
| bgcolor="#ff5050" | No  
+
| 3000
| bgcolor="#ff5050" | No  
+
| Full
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| &nbsp; 
+
| class="bad" | No
| [[Lyceum|Berserker Halls]]  15,000,000 Credits
+
| class="bad" | No
| Shedding your armour...
 
| [[Berserker Class|Impervious Armor]] 1
 
 
|-
 
|-
| Capital Bot Traveling Field
+
| {{Linkable Entry Quality|Berserker's Barrier|Uncommon}}
| align="right" | 10
+
| 17
| align="right" | 25
+
| 50
| align="right" | 21&nbsp;
+
| class="bad" | None
| align="right" | 0
+
| 2,000
| align="right" | 25000
+
| 36
| Shield -75%, Energy -25%, Resistance to Damage -25%
+
| 0
| Speed +70
+
| Berserker Halls, [[Lyceum]] 85,000,000
| align="right" | 0  
+
| Don't make me angry. You wont like me when I'm angry...
| align="right" | 0.9
+
| Requires 1 in [[Berserker Class]], Requires [[Capital Ship]]
| align="right" | 1.2
+
|  
| bgcolor="#ff5050" | No
+
| class="good" | Vulnerability to all -17%
| bgcolor="#ff5050" | No
+
| 3000
| bgcolor="#ff5050" | No
+
| Full
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| [[Beta Antares]] -- 15000000
+
| class="bad" | No
| Shedding your armour...
 
| &nbsp;
 
|}
 
 
 
=== Berserker ===
 
 
 
{| border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable"
 
 
|-
 
|-
! '''Name'''
+
| {{Linkable Entry Quality|Berserker's Aegis|Uncommon}}
! '''TL'''
+
| 20
! '''Size'''
+
| 60
! '''Elec'''
+
| class="bad" | None
! '''Visibility'''
+
| 2,000
! '''Weight'''
+
| 41
! '''Mods'''
+
| 0
! '''Fields'''
+
| Berserker Halls, [[Lyceum]] 100,000,000
! '''Range'''
+
| Transcendental Rage
! '''Cycle'''
+
| Requires 1 in [[Berserker Class]], Requires [[Capital Ship]]
! '''Duration'''
+
|  
! '''Allies'''
+
| class="good" | Vulnerability to all -20%
! '''Enemies'''
+
| 3000
! '''Neutral'''
+
| Full
! '''Self'''
+
| class="good" | Yes
! '''Tweakable'''
+
| class="bad" | No
! '''Affects Capships'''
+
| class="bad" | No
! '''Delay'''
+
| class="bad" | No
! '''Source/Price'''
+
| class="bad" | No
! '''Description'''
 
! '''Comments'''
 
|-
 
| Berserker's Protection
 
| align="right" | 10
 
| align="right" | 30
 
| align="right" | 25
 
| align="right" | 0
 
| align="right" | 2,000  
 
| &nbsp;
 
| Vulnerability to all -10%
 
| align="right" | 3,000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| Berserker Halls, [[Lyceum]] 50,000,000  
 
| Shrug off the pain
 
| [[Berserker Class]] 1
 
|-
 
| Berserker's Bulwark
 
| align="right" | 13
 
| align="right" | 40
 
| align="right" | 30&nbsp;
 
| align="right" | 0
 
| align="right" | 2,000
 
| &nbsp;
 
| Vulnerability to all -13%
 
| align="right" | 3,000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| Berserker Halls, [[Lyceum]]  65,000,000
 
| Don't tickle me with your puny strikes
 
| [[Berserker Class]] 1
 
|-
 
| Berserker's Barrier
 
| align="right" | 17
 
| align="right" | 50
 
| align="right" | 36
 
| align="right" | 0
 
| align="right" | 2,000
 
| &nbsp;
 
| Vulnerability to all -17%
 
| align="right" | 3,000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| Berserker Halls, [[Lyceum]]  85,000,000
 
| Don't make me angry. You wont like me when I'm angry...
 
| [[Berserker Class]] 1
 
|-
 
| Berserker's Aegis
 
| align="right" | 20
 
| align="right" | 60
 
| align="right" | 41
 
| align="right" | 0
 
| align="right" | 2,000
 
| &nbsp;
 
| Vulnerability to all -20%  
 
| align="right" | 3,000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| &nbsp;
 
| Berserker Halls, [[Lyceum]]  100,000,000
 
| Transcendental Rage
 
| [[Berserker Class]] 1
 
 
|}
 
|}
 +
</div>
  
=== Engineer ===
+
== Sniper ==
 
+
<div class="floating-table-label"><div><div>Sniper</div></div>
{| border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable"
+
{| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable"
 +
! <span title="What the field generator is called. Click to sort.">Name</span>
 +
! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span>
 +
! <span title="The size of the field generator. Click to sort.">Size</span>
 +
! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span>
 +
! <span title="The weight of the drone as an item. Click to sort.">Weight</span>
 +
! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span>
 +
! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span>
 +
! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span>
 +
! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span>
 +
! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span>
 +
!
 +
! <span title="The field name and value. Click to sort by first field.">Field</span>
 +
! <span title="The field range. Click to sort by first field.">Range</span>
 +
! <span title="The field uptime. Click to sort by first field.">Uptime</span>
 +
! <span title="If the field affects allies. Click to sort by first field.">Ally</span>
 +
! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span>
 +
! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span>
 +
! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span>
 +
! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span>
 
|-
 
|-
! '''Name'''  
+
| {{Linkable Entry Quality|Sniper's Style|Uncommon}}
! '''TL'''
+
| 10
! '''Size'''
+
| 30
! '''Elec'''
+
| class="bad" | None
! '''Visibility'''  
+
| 2,000
! '''Weight'''
+
| 25
! '''Mods'''
+
| 0
! '''Fields'''
+
| Sniper's Armoury, [[Lyceum]] 50,000,000 Credits
! '''Range'''
+
| Breath out slowly and squeeze...
! '''Cycle'''
+
| Requires 1 in [[Sniper Class]], Requires [[Capital Ship]]
! '''Duration'''
+
|
! '''Allies'''
+
| class="good" | Range +15.1%
! '''Enemies'''
+
| 3000
! '''Neutral'''
+
| Full
! '''Self'''
+
| class="good" | Yes
! '''Tweakable'''
+
| class="bad" | No
! '''Affects Capships'''
+
| class="bad" | No
! '''Delay'''
+
| class="bad" | No
! '''Source/Price'''
+
| class="good" | Yes
! '''Description'''
+
| class="good" | Damage +5%
! '''Comments'''
+
| 3000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 
|-
 
|-
| Executive Generator
+
| {{Linkable Entry Quality|Sniper's Savoir-Faire|Uncommon}}
| align="right" | 10
+
| 13
| align="right" | 6
+
| 40
| align="right" | 83&nbsp;
+
| class="bad" | None
| align="right" | 0  
+
| 2,000
| align="right" | 6000
+
| 30
| &nbsp;
+
| 0
| Energy +100%
+
| Sniper's Armoury, [[Lyceum]] 65,000,000 Credits
| align="right" | 3000  
+
| Stay cool under pressure
| align="right" | 1.2
+
| Requires 1 in [[Sniper Class]], Requires [[Capital Ship]]
| align="right" | 5
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Range +16%
| bgcolor="#ff5050" | No  
+
| 3000
| bgcolor="#ff5050" | No
+
| Full
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| Engineer's Workshop, [[Lyceum]] -- 26000000
+
| class="bad" | No
| Please fill those forms.
+
| class="good" | Damage +7%
| [[Engineer Class]] 1
+
| 3000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Faranji Executive Energizer
+
| {{Linkable Entry Quality|Sniper's Spirit|Uncommon}}
| align="right" | 13
+
| 17
| align="right" | 15
+
| 50
| align="right" | 58&nbsp;
+
| class="bad" | None
| align="right" | 0  
+
| 2,000
| align="right" | 15000
+
| 36
| &nbsp;
+
| 0
| Energy +125%
+
| Sniper's Armoury, [[Lyceum]] 85,000,000
| align="right" | 3000  
+
| The mark didn't even realize you were there
| align="right" | 1.2
+
| Requires 1 in [[Sniper Class]], Requires [[Capital Ship]]
| align="right" | 5
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Range +27%
| bgcolor="#ff5050" | No  
+
| 3000
| bgcolor="#ff5050" | No
+
| Full
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| Ruin -- 400000000
+
| class="bad" | No
| You want more energy?
+
| class="good" | Damage +7%
| [[Engineer Class]] 1
+
| 3000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Executive Conductor
+
| {{Linkable Entry Quality|Sniper's Smack Down.|Uncommon}}
| align="right" | 16
+
| 20
| align="right" | 41
+
| 60
| align="right" | 125&nbsp;
+
| class="bad" | None
| align="right" | 0
+
| 2,000
| align="right" | 41000
+
| 41
| &nbsp;
+
| 0
| Energy +150%
+
| Sniper's Armoury, [[Lyceum]] 100,000,000
| align="right" | 3000
+
| Terminate with extreme prejudice
| align="right" | 1.2  
+
| Requires 1 in [[Sniper Class]], Requires [[Capital Ship]]
| align="right" | 5
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Range +27%
| bgcolor="#ff5050" | No
+
| 3000
| bgcolor="#ff5050" | No
+
| Full
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| [[Executive Conductor Blueprint]]
+
| class="bad" | No
| Feel the power!
+
| class="good" | Damage +10%
| [[Engineer Class]] 1
+
| 3000
|-
+
| Full
| President's Choice
+
| class="good" | Yes
| align="right" | 19
+
| class="bad" | No
| align="right" | 53
+
| class="bad" | No
| align="right" | 158&nbsp;
+
| class="bad" | No
| align="right" | 0
+
| class="bad" | No
| align="right" | 53000
 
| &nbsp;
 
| Energy +175%
 
| align="right" | 3000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| [[DG Drops|DG Drop]]  
 
| Feel the power!
 
| [[Engineer Class]] 1
 
|-
 
| rowspan="2" | Administrative Generator
 
| rowspan="2" align="right" | 20
 
| rowspan="2" align="right" | 52
 
| rowspan="2" align="right" | 208&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 52000
 
| rowspan="2" | &nbsp;
 
| Energy +200%
 
| align="right" | 3000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[DG Drops|DG Drop]]  
 
| rowspan="2" | Feel the power!
 
| rowspan="2" | [[Engineer Class]] 1
 
|-
 
| Energy Recharge +50
 
| align="right" | 3000  
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Red Photon Energy Emitter
 
| rowspan="2" align="right" | 21
 
| rowspan="2" align="right" | 100
 
| rowspan="2" align="right" | 292&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 52000
 
| rowspan="2" | &nbsp;
 
| Energy +250%  
 
| align="right" | 3000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Red Photon Warship Prototype]] Drop
 
| rowspan="2" | Even better than reactor leaks.
 
| rowspan="2" | [[Engineer Class]] 1
 
|-
 
| Energy Recharge +100
 
| align="right" | 3000  
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
 
|}
 
|}
 +
</div>
  
=== Fleet Commander ===
+
== Fleet Commander ==
 
+
<div class="floating-table-label"><div><div>Fleet Commander</div></div>
==== Fleet Commander ====
+
{| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable"
 
+
! <span title="What the field generator is called. Click to sort.">Name</span>
{| border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable"
+
! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span>
 +
! <span title="The size of the field generator. Click to sort.">Size</span>
 +
! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span>
 +
! <span title="The weight of the drone as an item. Click to sort.">Weight</span>
 +
! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span>
 +
! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span>
 +
! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span>
 +
! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span>
 +
! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span>
 +
!
 +
! <span title="The field name and value. Click to sort by first field.">Field</span>
 +
! <span title="The field range. Click to sort by first field.">Range</span>
 +
! <span title="The field uptime. Click to sort by first field.">Uptime</span>
 +
! <span title="If the field affects allies. Click to sort by first field.">Ally</span>
 +
! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span>
 +
! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span>
 +
! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span>
 +
! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span>
 
|-
 
|-
! '''Name'''  
+
| {{Linkable Entry Quality|Commander's Apprenticeship|Uncommon}}
! '''TL'''
+
| 10
! '''Size'''
+
| 30
! '''Elec'''
+
| class="bad" | None
! '''Visibility'''
+
| 2,000
! '''Weight'''
+
| 12
! '''Mods'''
+
| 0
! '''Fields'''
+
| Fleet Shipyards, [[Lyceum]] -- 50,000,000 Credits
! '''Range'''
+
| Advanced three dimensional applied tactics for formations
! '''Cycle'''
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
! '''Duration'''
+
|
! '''Allies'''
+
| class="good" | Damage +5%
! '''Enemies'''
+
| 5000
! '''Neutral'''
+
| Full
! '''Self'''
+
| class="good" | Yes
! '''Tweakable'''
+
| class="bad" | No
! '''Affects Capships'''
+
| class="bad" | No
! '''Delay'''
+
| class="bad" | No
! '''Source/Price'''
+
| class="bad" | No
! '''Description'''
+
| class="good" | Shield Charge +10%
! '''Comments'''
+
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Weapon Recoil -5%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| rowspan="3" | Commander's Apprenticeship
+
| {{Linkable Entry Quality|Commander's Bravado|Uncommon}}
| rowspan="3" align="right" | 10  
+
| 10
| rowspan="3" align="right" | 30  
+
| 30
| rowspan="3" align="right" | 13&nbsp;
+
| class="bad" | None
| rowspan="3" align="right" | 0
+
| 2,000
| rowspan="3" align="right" | 2,000  
+
| 12
| rowspan="3" | &nbsp;
+
| 0
| Damage +5%
+
| Fleet Shipyards, [[Lyceum]] -- 50000000
| align="right" | 5000
+
| Ballsey
| align="right" | 0.5
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| align="right" | 1  
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Damage +10%
| bgcolor="#ff5050" | No
+
| 5000
| bgcolor="#ff5050" | No
+
| Full
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| rowspan="3" | Fleet Shipyards, [[Lyceum]] -- 50,000,000 Credits
+
| class="bad" | No
| rowspan="3" | Advanced three dimensional applied tactics for formations
 
| rowspan="3" | Requires 1 in [[Fleet Commander Class]]
 
 
|-
 
|-
| Shield Charge +10%
+
| {{Linkable Entry Quality|Commander's Inspiration|Uncommon}}
| align="right" | 5000  
+
| 10
| align="right" | 0.5
+
| 30
| align="right" | 1
+
| class="bad" | None
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 2,000
| bgcolor="#ff5050" | No  
+
| 12
| bgcolor="#ff5050" | No  
+
| 0
| bgcolor="#ff5050" | No  
+
| Fleet Shipyards, [[Lyceum]] -- 50,000,000 Credits
| bgcolor="#ff5050" | No  
+
| Hold the line and fire when you see the whites of their eyes!
| bgcolor="#ff5050" | No  
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| &nbsp;
+
|
 +
| class="good" | Energy Charge +7%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Range +7%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Shield Charge +7%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Tracking +7%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Weapon Recoil -5%  
+
| {{Linkable Entry Quality|Commander's Motivation|Uncommon}}
| align="right" | 5000  
+
| 13
| align="right" | 0.5
+
| 40
| align="right" | 1
+
| class="bad" | None
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 2,000
| bgcolor="#ff5050" | No  
+
| 15
| bgcolor="#ff5050" | No  
+
| 0
| bgcolor="#ff5050" | No  
+
| Fleet Shipyards, [[Lyceum]] -- 65,000,000 Credits
| bgcolor="#ff5050" | No  
+
| Stay on target, Stay on target...
| bgcolor="#ff5050" | No  
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| &nbsp;
+
|
 +
| class="good" | Energy Charge +9.1%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Range +9.1%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Shield Charge +9.1%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Tracking +9.1%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| rowspan="4" | Commander's Inspiration
+
| {{Linkable Entry Quality|Calypso's Presence|Rare}}
| rowspan="4" align="right" | 10
+
| 14
| rowspan="4" align="right" | 30
+
| 80
| rowspan="4" align="right" |
+
| class="bad" | None
13&nbsp;
+
| 100,000
 
+
| 16
| rowspan="4" align="right" | 0
+
| 1,500
| rowspan="4" align="right" | 2,000  
+
| [[Nathaniel Courthope]] Drop
| rowspan="4" | &nbsp;
+
| People will love you even more.
| Energy Charge +7%
+
| Requires 1 in [[Fleet Commander Class]]
| align="right" | 5000
+
|  
| align="right" | 0.5
+
| class="good" | Capacity +100
| align="right" | 1  
+
| 1000
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| Full
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="good" | Yes
| &nbsp;
 
| rowspan="4" | Fleet Shipyards, [[Lyceum]] -- 50,000,000 Credits
 
| rowspan="4" | Hold the line and fire when you see the whites of their eyes!
 
| rowspan="4" | Requires 1 in [[Fleet Commander Class]]
 
 
|-
 
|-
| Range +7%
+
| {{Linkable Entry Quality|Commander's Bold Bravado|Uncommon}}
| align="right" | 5000
+
| 15
| align="right" | 0.5
+
| 50
| align="right" | 1  
+
| class="bad" | None
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 2,000
| bgcolor="#ff5050" | No
+
| 16
| bgcolor="#ff5050" | No  
+
| 0
| bgcolor="#ff5050" | No  
+
| Fleet Shipyards, [[Lyceum]] -- 75000000
| bgcolor="#ff5050" | No  
+
| Grab 'em by the balls
| bgcolor="#ff5050" | No  
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| &nbsp;
+
|  
 +
| class="good" | Damage +15%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Shield Charge +7%  
+
| {{Linkable Entry Quality|Commander's Instruction|Uncommon}}
| align="right" | 5000
+
| 16
| align="right" | 0.5
+
| 40
| align="right" | 1
+
| class="bad" | None
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 2,000
| bgcolor="#ff5050" | No  
+
| 17
| bgcolor="#ff5050" | No  
+
| 0
| bgcolor="#ff5050" | No  
+
| Fleet Shipyards, [[Lyceum]] -- 80,000,000 Credits
| bgcolor="#ff5050" | No  
+
| Hyperspatial three dimensional applied tactics for formations
| bgcolor="#ff5050" | No  
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| &nbsp;
+
|
 +
| class="good" | Damage +6%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Shield Charge +14%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Weapon Recoil -6.1%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Tracking +7%  
+
| {{Linkable Entry Quality|Commander's Enthusiasm|Uncommon}}
| align="right" | 5000  
+
| 17
| align="right" | 0.5
+
| 50
| align="right" | 1
+
| class="bad" | None
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 2,000
| bgcolor="#ff5050" | No  
+
| 18
| bgcolor="#ff5050" | No  
+
| 0
| bgcolor="#ff5050" | No  
+
| Fleet Shipyards, [[Lyceum]] -- 85,000,000 Credits
| bgcolor="#ff5050" | No  
+
| From this day to the ending of the world, we in it shall be remembered. We lucky few, we band of brothers. For he who today sheds his blood with me shall be my brother
| bgcolor="#ff5050" | No  
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| &nbsp;
+
|
 +
| class="good" | Energy Charge +12.1%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Range +12.1%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Shield Charge +12.1%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Tracking +12.1%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| rowspan="4" | Commander's Motivation
+
| {{Linkable Entry Quality|Commander's Training|Uncommon}}
| rowspan="4" align="right" | 13
+
| 19
| rowspan="4" align="right" | 40
+
| 50
| rowspan="4" align="right" |  
+
| class="bad" | None
15&nbsp;
+
| 2,000
 
+
| 20
| rowspan="4" align="right" | 0
+
| 0
| rowspan="4" align="right" | 2,000
+
| Fleet Shipyards, [[Lyceum]] -- 95,000,000 Credits
| rowspan="4" | &nbsp;
+
| Quantum based four dimensional applied tactics for formations
| Energy Charge +9.1%  
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| align="right" | 5000
+
|  
| align="right" | 0.5
+
| class="good" | Damage +7%
| align="right" | 1
+
| 5000
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| Full
| bgcolor="#ff5050" | No  
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| &nbsp;
+
| class="good" | Shield Charge +17%
| rowspan="4" | Fleet Shipyards, [[Lyceum]] -- 65,000,000 Credits
+
| 5000
| rowspan="4" | Stay on target, Stay on target...
+
| Full
| rowspan="4" | Requires 1 in [[Fleet Commander Class]]
+
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Weapon Recoil -9%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Range +9.1%  
+
| {{Linkable Entry Quality|Commander's Ascension|Uncommon}}
| align="right" | 5000  
+
| 20
| align="right" | 0.5
+
| 60
| align="right" | 1
+
| class="bad" | None
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 2,000
| bgcolor="#ff5050" | No  
+
| 33
| bgcolor="#ff5050" | No  
+
| 0
| bgcolor="#ff5050" | No  
+
| DG Drop
| bgcolor="#ff5050" | No  
+
| If I must choose between peace and righteousness... I choose righteousness
| bgcolor="#ff5050" | No  
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| &nbsp;
+
|
 +
| class="good" | Energy Charge +15%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Range +15%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Shield Charge +15%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Tracking +15%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Shield Charge +9.1%
+
| {{Linkable Entry Quality|Commander's Bodacious Bravado|Uncommon}}
| align="right" | 5000
+
| 20
| align="right" | 0.5
+
| 60
| align="right" | 1  
+
| class="bad" | None
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 2,000
| bgcolor="#ff5050" | No
+
| 20
| bgcolor="#ff5050" | No  
+
| 0
| bgcolor="#ff5050" | No  
+
| Fleet Shipyards, [[Lyceum]] -- 100000000
| bgcolor="#ff5050" | No  
+
| Dude, don't fear the reaper
| bgcolor="#ff5050" | No  
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| &nbsp;
+
|  
 +
| class="good" | Damage +20%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Tracking +9.1%  
+
| {{Linkable Entry Quality|Commander's Elevation|Uncommon}}
| align="right" | 5000  
+
| 20
| align="right" | 0.5
+
| 60
| align="right" | 1
+
| class="bad" | None
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 2,000
| bgcolor="#ff5050" | No  
+
| 20
| bgcolor="#ff5050" | No  
+
| 0
| bgcolor="#ff5050" | No  
+
| Fleet Shipyards, [[Lyceum]] -- 100,000,000 Credits
| bgcolor="#ff5050" | No  
+
| If I must choose between peace and righteousness... I choose righteousness
| bgcolor="#ff5050" | No  
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| &nbsp;
+
|
 +
| class="good" | Energy Charge +14%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Range +14%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Shield Charge +14%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Tracking +14%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| rowspan="3" | Commander's Instruction
+
| {{Linkable Entry Quality|Commander's Enlightenment|Uncommon}}
| rowspan="3" align="right" | 16
+
| 20
| rowspan="3" align="right" | 40
+
| 60
| rowspan="3" align="right" | 18&nbsp;
+
| class="bad" | None
| rowspan="3" align="right" | 0
+
| 2,000
| rowspan="3" align="right" | 2,000
+
| 20
| rowspan="3" | &nbsp;
+
| 0
| Damage +6%  
+
| Fleet Shipyards, [[Lyceum]] -- 100,000,000 Credits
| align="right" | 5000
+
| There is no spoon
| align="right" | 0.5
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| align="right" | 1
+
|
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Damage +8%
| bgcolor="#ff5050" | No  
+
| 5000
| bgcolor="#ff5050" | No  
+
| Full
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| rowspan="3" | Fleet Shipyards, [[Lyceum]] -- 80,000,000 Credits
+
| class="bad" | No
| rowspan="3" | Hyperspatial three dimensional applied tactics for formations
+
| class="good" | Shield Charge +20%
| rowspan="3" | Requires 1 in [[Fleet Commander Class]]
+
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Weapon Recoil -12%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Shield Charge +14%  
+
| {{Linkable Entry Quality|Grinchy Aura|Rare}}
| align="right" | 5000
+
| 20
| align="right" | 0.5
+
| 60
| align="right" | 1
+
| class="bad" | None
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 2,000
| bgcolor="#ff5050" | No  
+
| 20
| bgcolor="#ff5050" | No  
+
| 0
| bgcolor="#ff5050" | No  
+
| Astro-Grinch Drop
| bgcolor="#ff5050" | No  
+
| Take a little from everyone; after all it's in the spirit of the season!
| bgcolor="#ff5050" | No  
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| &nbsp;
+
|
 +
| class="bad" | Energy Charge -10%
 +
| 2000
 +
| Full
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | Range -10%
 +
| 2000
 +
| Full
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | Shield Charge -10%
 +
| 2000
 +
| Full
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | Max Speed -10%
 +
| 2000
 +
| Full
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 
|-
 
|-
| Weapon Recoil -6.1%  
+
| {{Linkable Entry Quality|Corrupted Cyborg Defensive Amplifier|Rare}}
| align="right" | 5000
+
| 22
| align="right" | 0.5  
+
| 75
| align="right" | 1
+
| class="bad" | None
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 2,000
| bgcolor="#ff5050" | No  
+
| 70
| bgcolor="#ff5050" | No  
+
| 0
| bgcolor="#ff5050" | No  
+
| [[Kalthi Depths]] drop
| bgcolor="#ff5050" | No  
+
| C-c-c-corrupted.
| bgcolor="#ff5050" | No  
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| &nbsp;
+
|
 +
| class="good" | Shield Charge +10%
 +
| 1500
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Vulnerability to all -5%
 +
| 1500
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Max Shield +15%
 +
| 1500
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| rowspan="4" | Commander's Enthusiasm
+
| {{Linkable Entry Quality|Corrupted Cyborg Offensive Amplifier|Rare}}
| rowspan="4" align="right" | 17
+
| 22
| rowspan="4" align="right" | 50
+
| 75
| rowspan="4" align="right" | 18&nbsp;
+
| class="bad" | None
| rowspan="4" align="right" | 0
+
| 2,000
| rowspan="4" align="right" | 2,000
+
| 70
| rowspan="4" | &nbsp;
+
| 0
| Energy Charge +12.1%
+
| [[Kalthi Depths]] drop
| align="right" | 5000
+
| C-c-c-corrupted.
| align="right" | 0.5
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| align="right" | 1
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Damage +10%
| bgcolor="#ff5050" | No  
+
| 1500
| bgcolor="#ff5050" | No
+
| Full
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| rowspan="4" | Fleet Shipyards, [[Lyceum]] -- 85,000,000 Credits
+
| class="bad" | No
| rowspan="4" | From this day to the ending of the world, we in it shall be remembered. We lucky few, we band of brothers. For he who today sheds his blood with me shall be my brother
+
| class="good" | Electric Tempering -5%
| rowspan="4" | Requires 1 in [[Fleet Commander Class]]
+
| 1500
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Projectile Speed +15%
 +
| 1500
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Range +12.1%  
+
| {{Linkable Entry Quality|Celestial Capacitance Order|Rare}}
| align="right" | 5000
+
| 23
| align="right" | 0.5
+
| 80
| align="right" | 1
+
| class="bad" | None
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 250,000
| bgcolor="#ff5050" | No
+
| 208
| bgcolor="#ff5050" | No
+
| 0
| bgcolor="#ff5050" | No  
+
| [[Celestial Encampment]] turn-in
| bgcolor="#ff5050" | No  
+
| Show your allies a more efficient power usage protocol.
| bgcolor="#ff5050" | No  
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| &nbsp;
+
|
 +
| class="good" | Projectile Speed +33%
 +
| 1500
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Max Energy +35%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Shield Charge +12.1%  
+
| {{Linkable Entry Quality|Celestial Devastation Order|Rare}}
| align="right" | 5000
+
| 23
| align="right" | 0.5
+
| 480
| align="right" | 1
+
| class="bad" | None
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 750,000
| bgcolor="#ff5050" | No
+
| 1250
| bgcolor="#ff5050" | No
+
| 0
| bgcolor="#ff5050" | No  
+
| [[Celestial Encampment]] turn-in
| bgcolor="#ff5050" | No  
+
| Order your allies to totally bombard your foes.
| bgcolor="#ff5050" | No  
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| &nbsp;
+
|
 +
| class="good" | Weapon Recoil -15%
 +
| 1500
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Electric Tempering -7.5%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Tracking +12.1%  
+
| {{Linkable Entry Quality|Celestial Extension Order|Rare}}
| align="right" | 5000
+
| 23
| align="right" | 0.5
+
| 240
| align="right" | 1
+
| class="bad" | None
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 750,000
| bgcolor="#ff5050" | No
+
| 625
| bgcolor="#ff5050" | No
+
| 0
| bgcolor="#ff5050" | No  
+
| [[Celestial Encampment]] turn-in
| bgcolor="#ff5050" | No  
+
| Order all allies to tune their weapons to your specifications.
| bgcolor="#ff5050" | No  
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| &nbsp;
+
|
 +
| class="good" | Range +30%
 +
| 1500
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Tracking +20%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| rowspan="3" | Commander's Training
+
| {{Linkable Entry Quality|Celestial Offensive Order|Rare}}
| rowspan="3" align="right" | 19
+
| 23
| rowspan="3" align="right" | 50
+
| 480
| rowspan="3" align="right" | 20&nbsp;
+
| class="bad" | None
| rowspan="3" align="right" | 0
+
| 750,000
| rowspan="3" align="right" | 2,000
+
| 1250
| rowspan="3" | &nbsp;
+
| 0
| Damage +7%  
+
| [[Celestial Encampment]] turn-in
| align="right" | 5000
+
| Align your allies firing cycles for maximum destruction.
| align="right" | 0.5
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| align="right" | 1
+
|
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Damage +22%
| bgcolor="#ff5050" | No  
+
| 1500
| bgcolor="#ff5050" | No  
+
| Full
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| rowspan="3" | Fleet Shipyards, [[Lyceum]] -- 95,000,000 Credits
+
| class="bad" | No
| rowspan="3" | Quantum based four dimensional applied tactics for formations
+
| class="good" | Energy Charge +15%
| rowspan="3" | Requires 1 in [[Fleet Commander Class]]
+
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Shield Charge +17%
+
| {{Linkable Entry Quality|Celestial Protection Order|Rare}}
| align="right" | 5000
+
| 23
| align="right" | 0.5
+
| 240
| align="right" | 1
+
| class="bad" | None
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 750,000
| bgcolor="#ff5050" | No
+
| 625
| bgcolor="#ff5050" | No
+
| 0
| bgcolor="#ff5050" | No
+
| [[Celestial Encampment]] turn-in
| bgcolor="#ff5050" | No
+
| Help your allies shrug off the structural damage.
| bgcolor="#ff5050" | No
+
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
| &nbsp;
+
|  
|-
+
| class="good" | Inertial Dampening -25%
| Weapon Recoil -9%
+
| 1500
| align="right" | 5000
+
| Full
| align="right" | 0.5
+
| class="good" | Yes
| align="right" | 1
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="good" | Vulnerability to all -5%
| bgcolor="#ff5050" | No
+
| 5000
| bgcolor="#ff5050" | No
+
| Full
| &nbsp;
+
| class="good" | Yes
|-
+
| class="bad" | No
| rowspan="4" | Commander's Elevation
+
| class="bad" | No
| rowspan="4" align="right" | 20
+
| class="bad" | No
| rowspan="4" align="right" | 60
+
| class="bad" | No
| rowspan="4" align="right" | 21&nbsp;
 
| rowspan="4" align="right" | 0
 
| rowspan="4" align="right" | 2,000
 
| rowspan="4" | &nbsp;
 
| Energy Charge +14%
 
| align="right" | 5000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="4" | Fleet Shipyards, [[Lyceum]] -- 100,000,000 Credits
 
| rowspan="4" | If I must choose between peace and righteousness... I choose righteousness
 
| rowspan="4" | Requires 1 in [[Fleet Commander Class]]
 
|-
 
| Range +14%
 
| align="right" | 5000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Shield Charge +14%
 
| align="right" | 5000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Tracking +14%
 
| align="right" | 5000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="3" | Commander's Enlightenment
 
| rowspan="3" align="right" | 20
 
| rowspan="3" align="right" | 60
 
| rowspan="3" align="right" | 21&nbsp;
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 2,000
 
| rowspan="3" | &nbsp;
 
| Damage +8%
 
| align="right" | 5000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="3" | Fleet Shipyards, [[Lyceum]] -- 100,000,000 Credits
 
| rowspan="3" | There is no spoon
 
| rowspan="3" | Requires 1 in [[Fleet Commander Class]]
 
|-
 
| Shield Charge +20%
 
| align="right" | 5000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Weapon Recoil -12%
 
| align="right" | 5000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="4" | Commander's Ascension
 
| rowspan="4" align="right" | 20
 
| rowspan="4" align="right" | 60
 
| rowspan="4" align="right" | 33
 
| rowspan="4" align="right" | 0
 
| rowspan="4" align="right" | 2,000
 
| rowspan="4" | &nbsp;
 
| Energy Charge 15%
 
| align="right" | 5000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="4" | [[DG Drops|DG Drop]]
 
| rowspan="4" | If I must choose between peace and righteousness... I choose righteousness
 
| rowspan="4" | Requires 1 in [[Fleet Commander Class]]
 
|-
 
| Range +15%
 
| align="right" | 5000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Shield Charge +15%
 
| align="right" | 5000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font> 
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Tracking +15%
 
| align="right" | 5000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="4" | Grinchy Aura
 
| rowspan="4" align="right" | 20
 
| rowspan="4" align="right" | 60
 
| rowspan="4" align="right" | 21
 
| rowspan="4" align="right" | 0
 
| rowspan="4" align="right" | 2,000
 
| rowspan="4" | &nbsp;
 
| Energy Charge -10%
 
| align="right" | 2,000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| rowspan="4" | [[Astro-Grinch]] Drop
 
| rowspan="4" | Take a little from everyone; after all it's in the spirit of the season!
 
| rowspan="4" | Requires 1 in [[Fleet Commander Class]]
 
|-
 
| Range -10%
 
| align="right" | 2,000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Shield Charge -10%
 
| align="right" | 2,000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Speed -10%
 
| align="right" | 2,000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
|rowspan="3"|Corrupted Cyborg Defensive Amplifier
 
|rowspan="3" align="right"|22
 
|rowspan="3" align="right"|75
 
|rowspan="3" align="right"|70
 
|rowspan="3" align="right"|0
 
|rowspan="3" align="right"|2,000
 
|rowspan="3"|
 
|Sheild Charge +10%
 
|align="right"|1500
 
|align="right"|0.5
 
|align="right"|1
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|
 
|rowspan="3"|[[Kalthi Depths]] drop
 
|rowspan="3"|C-c-c-corrupted.
 
|rowspan="3"|Requires 1 in [[Fleet Commander Class]]
 
|-
 
|Vulnerability -5%
 
|align="right"|1500
 
|align="right"|0.5
 
|align="right"|1
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|
 
|-
 
|Shield Max +15%
 
|align="right"|1500
 
|align="right"|0.5
 
|align="right"|1
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|
 
|-
 
|rowspan="3"|Corrupted Cyborg Offensive Amplifier
 
|rowspan="3" align="right"|22
 
|rowspan="3" align="right"|75
 
|rowspan="3" align="right"|70
 
|rowspan="3" align="right"|0
 
|rowspan="3" align="right"|2,000
 
|rowspan="3"|
 
|Damage +10%
 
|align="right"|1500
 
|align="right"|0.5
 
|align="right"|1
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|
 
|rowspan="3"|[[Kalthi Depths]] drop
 
|rowspan="3"|C-c-c-corrupted.
 
|rowspan="3"|Requires 1 in [[Fleet Commander Class]]
 
|-
 
|Electric Tempering -5%
 
|align="right"|1500
 
|align="right"|0.5
 
|align="right"|1
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|
 
|-
 
|Projectile Speed +15%
 
|align="right"|1500
 
|align="right"|0.5
 
|align="right"|1
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|
 
|-
 
|-
 
| rowspan="2" | Celestial Protection Order  
 
| rowspan="2" align="right" | 23  
 
| rowspan="2" align="right" | 240  
 
| rowspan="2" align="right" | 625
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 750,000
 
| rowspan="2" | &nbsp;
 
| Inertial Dampening -25%
 
| align="right" | 1500
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Celestial Encampment]] turn-in
 
| rowspan="2" | Help your allies shrug off the structural damage.  
 
| rowspan="2" | Requires 1 in [[Fleet Commander Class]]
 
|-
 
| Vulnerability to all -5%
 
| align="right" | 5000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Celestial Capacitance Order
 
| rowspan="2" align="right" | 23
 
| rowspan="2" align="right" | 80
 
| rowspan="2" align="right" | 208
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 250,000
 
| rowspan="2" | &nbsp;
 
| Projectile Speed +33%
 
| align="right" | 1500
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Celestial Encampment]] turn-in
 
| rowspan="2" | Show your allies a more efficient power usage protocol.
 
| rowspan="2" | Requires 1 in [[Fleet Commander Class]]
 
|-
 
| Max Energy +35%
 
| align="right" | 5000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Celestial Visionary Order
 
| rowspan="2" align="right" | 23
 
| rowspan="2" align="right" | 120
 
| rowspan="2" align="right" | 312
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 750,000
 
| rowspan="2" | &nbsp;
 
| Radar +150%
 
| align="right" | 1500  
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Celestial Encampment]] turn-in
 
| rowspan="2" | Scan the battlespace for threats to your allies.
 
| rowspan="2" | Requires 1 in [[Fleet Commander Class]]
 
|-
 
| Speed +15%
 
| align="right" | 5000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Celestial Extension Order
 
| rowspan="2" align="right" | 23
 
| rowspan="2" align="right" | 240
 
| rowspan="2" align="right" | 625
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 750,000
 
| rowspan="2" | &nbsp;
 
| Range +30%
 
| align="right" | 1500
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Celestial Encampment]] turn-in
 
| rowspan="2" | Order all allies to tune their weapons to your specifications.
 
| rowspan="2" | Requires 1 in [[Fleet Commander Class]]
 
|-
 
| Tracking +20%
 
| align="right" | 5000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Celestial Offensive Order
 
| rowspan="2" align="right" | 23
 
| rowspan="2" align="right" | 480
 
| rowspan="2" align="right" | 1250
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 750,000
 
| rowspan="2" | &nbsp;
 
| Damage +22%
 
| align="right" | 1500
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Celestial Encampment]] turn-in
 
| rowspan="2" | Align your allies ''(sic)'' firing cycles for maximum destruction.
 
| rowspan="2" | Requires 1 in [[Fleet Commander Class]]
 
|-
 
| Energy Charge +15%
 
| align="right" | 5000
 
| align="right" | 0.5  
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Celestial Devastation Order
 
| rowspan="2" align="right" | 23
 
| rowspan="2" align="right" | 480
 
| rowspan="2" align="right" | 1250
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 750,000
 
| rowspan="2" | &nbsp;
 
| Weapon Recoil -15%
 
| align="right" | 1500
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Celestial Encampment]] turn-in
 
| rowspan="2" | Order your allies to totally bombard your foes.
 
| rowspan="2" | Requires 1 in [[Fleet Commander Class]]
 
|-
 
| Electric Tempering -7.5%
 
| align="right" | 5000  
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| &nbsp;
 
 
|-
 
|-
 +
| {{Linkable Entry Quality|Celestial Visionary Order|Rare}}
 +
| 23
 +
| 120
 +
| class="bad" | None
 +
| 750,000
 +
| 312
 +
| 0
 +
| [[Celestial Encampment]] turn-in
 +
| Scan the battlespace for threats to your allies.
 +
| Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]]
 +
|
 +
| class="good" | Radar +150%
 +
| 1500
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Max Speed +15%
 +
| 5000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|}
 
|}
 +
</div>
  
==== Flight Controller ====
+
=== Radiation Expert ===
 
+
<div class="floating-table-label"><div><div>Radiation Expert</div></div>
{| border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable"
+
{| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable"
 +
! <span title="What the field generator is called. Click to sort.">Name</span>
 +
! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span>
 +
! <span title="The size of the field generator. Click to sort.">Size</span>
 +
! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span>
 +
! <span title="The weight of the drone as an item. Click to sort.">Weight</span>
 +
! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span>
 +
! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span>
 +
! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span>
 +
! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span>
 +
! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span>
 +
!
 +
! <span title="The field name and value. Click to sort by first field.">Field</span>
 +
! <span title="The field range. Click to sort by first field.">Range</span>
 +
! <span title="The field uptime. Click to sort by first field.">Uptime</span>
 +
! <span title="If the field affects allies. Click to sort by first field.">Ally</span>
 +
! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span>
 +
! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span>
 +
! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span>
 +
! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span>
 
|-
 
|-
! '''Name'''
+
| {{Linkable Entry Quality|Leaky Reactor|Rare}}
! '''TL'''
+
| 5
! '''Size'''
+
| 6
! '''Elec'''
+
| class="bad" | None
! '''Visibility'''
+
| 6,000
! '''Weight'''
+
| 83
! '''Mods'''
+
| 0
! '''Fields'''
+
| DG Drop
! '''Range'''
+
| Need to fix that soon!
! '''Cycle'''
+
| Requires 1 in [[Radiation Expert]], Requires [[Capital Ship]]
! '''Duration'''
+
|
! '''Allies'''
+
| class="bad" | Shield Charge -50
! '''Enemies'''
+
| 1000
! '''Neutral'''
+
| Full
! '''Self'''
+
| class="bad" | No
! '''Tweakable'''
+
| class="good" | Yes
! '''Affects Capships'''
+
| class="bad" | No
! '''Delay'''
+
| class="bad" | No
! '''Source/Price'''
+
| class="bad" | No
! '''Description'''
+
| class="bad" | Shield Charge -25
! '''Comments'''
+
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Commander's Bravado
+
| {{Linkable Entry Quality|Mzungu Fallout Cloud|Artifact}}
| align="right" | 10
+
| 10
| align="right" | 30
+
| 15
| align="right" | 13
+
| class="bad" | None
| align="right" | 0
+
| 15,000
| align="right" | 2000
+
| 166
| &nbsp;
+
| 0
| Damage +10%
+
| Ruin -- 400000000
| align="right" | 25000
+
| Run for shelter!
| align="right" | 0.5
+
| Requires 1 in [[Radiation Expert]], Requires [[Capital Ship]]
| align="right" | 1
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | Shield Charge -5%
| bgcolor="#ff5050" | No
+
| 2000
| bgcolor="#ff5050" | No  
+
| Full
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| Fleet Shipyards, [[Lyceum]] -- 50000000
+
| class="bad" | No
| Ballsey
+
| class="bad" | Shield Charge -50
| [[Flight Controller]] 10
+
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Commander's Bold Bravado
+
| {{Linkable Entry Quality|Neutron Emitter|Uncommon}}
| align="right" | 15
+
| 15
| align="right" | 50
+
| 41
| align="right" | 17&nbsp;
+
| class="bad" | None
| align="right" | 0
+
| 41,000
| align="right" | 2000
+
| 250
| &nbsp;
+
| 0
| Damage +15%
+
| [[Neutron Emitter Blueprint]]
| align="right" | 25000
+
| Shoot those neutrons around.
| align="right" | 0.5
+
| Requires 1 in [[Radiation Expert]], Requires [[Capital Ship]]
| align="right" | 1
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | Shield Charge -150
| bgcolor="#ff5050" | No
+
| 1500
| bgcolor="#ff5050" | No  
+
| Full
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| Fleet Shipyards, [[Lyceum]] -- 75000000
+
| class="bad" | No
| Grab 'em by the balls
+
| class="bad" | Shield Charge -75
| [[Flight Controller]] 15
+
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Commander's Bodacious Bravado
+
| {{Linkable Entry Quality|Chernobyl's Legacy|Rare}}
| align="right" | 20
+
| 20
| align="right" | 60
+
| 53
| align="right" | 21
+
| class="bad" | None
| align="right" | 0
+
| 53,000
| align="right" | 2000
+
| 250
| &nbsp;
+
| 0
| Damage +20%
+
| DG Drop
| align="right" | 25000
+
| Shoot those neutrons around.
| align="right" | 0.5
+
| Requires 1 in [[Radiation Expert]], Requires [[Capital Ship]]
| align="right" | 1
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | Shield Charge -15%
| bgcolor="#ff5050" | No
+
| 3000
| bgcolor="#ff5050" | No  
+
| Full
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| Fleet Shipyards, [[Lyceum]] -- 100000000
+
| class="bad" | No
| Dude, don't fear the reaper
+
| class="bad" | Shield Charge -75
| [[Flight Controller]] 20
+
|
 +
| Full
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| rowspan="2" | Red Photon Prototype Remote Weapon Augmentation
+
| {{Linkable Entry Quality|Gamma Emitter|Uncommon}}
| rowspan="2" align="right" | 21
+
| 20
| rowspan="2" align="right" | 100
+
| 51
| rowspan="2" align="right" | 4166&nbsp;
+
| class="bad" | None
| rowspan="2" align="right" | 0
+
| 51,000
| rowspan="2" align="right" | 52000
+
| 333
| rowspan="2" | &nbsp;
+
| 0
| Weapon Recoil -28%
+
| DG Drop
| align="right" | 25000
+
| Shoot those neutrons around.
| align="right" | 0.5
+
| Requires 1 in [[Radiation Expert]], Requires [[Capital Ship]]
| align="right" | 1  
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font> 
+
| class="bad" | Shield Charge -200
| bgcolor="#ff5050" | No
+
| 2500
| bgcolor="#ff5050" | No
+
| Full
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| rowspan="2" | Red Photon drop
+
| class="bad" | No
| rowspan="2" | If it was safe it wouldn't be a prototype.
+
| class="bad" | Shield Charge -100
| rowspan="2" | [[Flight Controller]] 21
+
|  
|-
+
| Full
| Vulnerability to all +40%
+
| class="bad" | No
| align="right" | 0
+
| class="bad" | No
| align="right" | 0.5
+
| class="good" | Yes
| align="right" | 1
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| &nbsp;
 
 
|}
 
|}
 +
</div>
  
==== Radiation Expert ====
+
== Seer ==
 
+
<div class="floating-table-label"><div><div>Seer</div></div>
{| border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable"
+
{| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable"
 +
! <span title="What the field generator is called. Click to sort.">Name</span>
 +
! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span>
 +
! <span title="The size of the field generator. Click to sort.">Size</span>
 +
! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span>
 +
! <span title="The weight of the drone as an item. Click to sort.">Weight</span>
 +
! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span>
 +
! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span>
 +
! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span>
 +
! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span>
 +
! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span>
 +
!
 +
! <span title="The field name and value. Click to sort by first field.">Field</span>
 +
! <span title="The field range. Click to sort by first field.">Range</span>
 +
! <span title="The field uptime. Click to sort by first field.">Uptime</span>
 +
! <span title="If the field affects allies. Click to sort by first field.">Ally</span>
 +
! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span>
 +
! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span>
 +
! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span>
 +
! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span>
 
|-
 
|-
! '''Name'''
+
| {{Linkable Entry Quality|Bule Perception|Artifact}}
! '''TL'''
+
| 10
! '''Size'''
+
| 15
! '''Elec'''
+
| class="bad" | None
! '''Visibility'''
+
| 15,000
! '''Weight'''
+
| 12
! '''Mods'''
+
| 0
! '''Fields'''
+
| Ruin -- 400000000
! '''Range'''
+
| Secret to Bule increased perception.
! '''Cycle'''
+
| Requires 1 in [[Seer Class]], Requires [[Capital Ship]]
! '''Duration'''
+
|
! '''Allies'''
+
| class="good" | Radar +98%
! '''Enemies'''
+
| 3000
! '''Neutral'''
+
| Full
! '''Self'''
+
| class="good" | Yes
! '''Tweakable'''
+
| class="bad" | No
! '''Affects Capships'''
+
| class="bad" | No
! '''Delay'''
+
| class="bad" | No
! '''Source/Price'''
+
| class="bad" | No
! '''Description'''
+
| class="good" | Range +6.6%
! '''Comments'''
+
| 3000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| rowspan="2" | Leaky Reactor
+
| {{Linkable Entry Quality|Seer's Apperation|Uncommon}}
| rowspan="2" align="right" | 5
+
| 10
| rowspan="2" align="right" | 6  
+
| 6
| rowspan="2" align="right" | 83&nbsp;
+
| class="bad" | None
| rowspan="2" align="right" | 0  
+
| 6,000
| rowspan="2" align="right" | 6000
+
| 5
| rowspan="2" | &nbsp;
+
| 0
| Shield Recharge -50
+
| Seer's Conclave, [[Lyceum]] 26,000,000
| align="right" | 1000
+
| See more.
| align="right" | 1.2
+
| Requires 1 in [[Seer Class]], Requires [[Capital Ship]]
| align="right" | 2
+
|  
| bgcolor="#ff5050" | No
+
| class="good" | Radar +300%
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 3000
| bgcolor="#ff5050" | No  
+
| Full
| bgcolor="#ff5050" | No  
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| rowspan="2" | [[DG Drops|DG Drop]]
+
| class="bad" | No
| rowspan="2" | Need to fix that soon!
 
| rowspan="2" | [[Radiation Expert]] 5
 
 
|-
 
|-
| Shield Recharge -25
+
| {{Linkable Entry Quality|Psychic Foresight|Uncommon}}
| align="right" | 0  
+
| 15
| align="right" | 1.2
+
| 41
| align="right" | 2
+
| class="bad" | None
| bgcolor="#ff5050" | No
+
| 41,000
| bgcolor="#ff5050" | No
+
| 34
| bgcolor="#ff5050" | No  
+
| 0
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| [[Psychic Foresight Blueprint]]
| bgcolor="#ff5050" | No  
+
| Even see the future.
| bgcolor="#ff5050" | No  
+
| Requires 1 in [[Seer Class]], Requires [[Capital Ship]]
| &nbsp;
+
|
 +
| class="good" | Radar +350%
 +
| 3000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| rowspan="2" | Mzungu Fallout Cloud
+
| {{Linkable Entry Quality|Clairvoyant Thoughts|Rare}}
| rowspan="2" align="right" | 10
+
| 20
| rowspan="2" align="right" | 15
+
| 53
| rowspan="2" align="right" | 167&nbsp;
+
| class="bad" | None
| rowspan="2" align="right" | 0
+
| 53,000
| rowspan="2" align="right" | 15000
+
| 43
| rowspan="2" | &nbsp;
+
| 0
| Shield Recharge -5%
+
| DG Drop
| align="right" | 1826
+
| Even see the future.
| align="right" | 1.2
+
| Requires 1 in [[Seer Class]], Requires [[Capital Ship]]
| align="right" | 2
+
|  
| bgcolor="#ff5050" | No  
+
| class="good" | Radar +500%
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 3000
| bgcolor="#ff5050" | No
+
| Full
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| rowspan="2" | Ruin -- 400000000
+
| class="bad" | No
| rowspan="2" | Run for shelter!
+
| class="good" | Range +35%
| rowspan="2" | [[Radiation Expert]] 10
+
| 3000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Shield Recharge -50
+
| {{Linkable Entry Quality|Visionary Sight|Uncommon}}
| align="right" | 0
+
| 20
| align="right" | 1.2
+
| 52
| align="right" | 2
+
| class="bad" | None
| bgcolor="#ff5050" | No
+
| 52,000
| bgcolor="#ff5050" | No
+
| 42
| bgcolor="#ff5050" | No
+
| 0
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| DG Drop
| bgcolor="#ff5050" | No
+
| Even see the future.
| bgcolor="#ff5050" | No
+
| Requires 1 in [[Seer Class]], Requires [[Capital Ship]]
| &nbsp;
+
|  
|-
+
| class="good" | Radar +540%
| rowspan="2" | Neutron Emitter
+
| 3000
| rowspan="2" align="right" | 15
+
| Full
| rowspan="2" align="right" | 41
+
| class="good" | Yes
| rowspan="2" align="right" | 250&nbsp;
+
| class="bad" | No
| rowspan="2" align="right" | 0  
+
| class="bad" | No
| rowspan="2" align="right" | 41000
+
| class="bad" | No
| rowspan="2" | &nbsp;
+
| class="bad" | No
| Shield Recharge -150
+
| class="good" | Range +40%
| align="right" | 1467
+
| 3000
| align="right" | 1.2
+
| Full
| align="right" | 2
+
| class="good" | Yes
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Neutron Emitter Blueprint]]  
 
| rowspan="2" | Shoot those neutrons around.
 
| rowspan="2" | [[Radiation Expert]] 15
 
|-
 
| Shield Recharge -75
 
| align="right" | 0
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Chernobyl's Legacy
 
| rowspan="2" align="right" | 20
 
| rowspan="2" align="right" | 53
 
| rowspan="2" align="right" | 250&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 53000
 
| rowspan="2" | &nbsp;
 
| Shield Recharge -15%  
 
| align="right" | 2739
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| &nbsp;
 
| rowspan="2" | [[DG Drops|DG Drop]]
 
| rowspan="2" | Shoot those neutrons around.
 
| rowspan="2" | [[Radiation Expert]] 20
 
|-
 
| Shield Recharge -75
 
| align="right" | 0
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| &nbsp;
 
|-
 
| rowspan="2" | Gamma Emitter
 
| rowspan="2" align="right" | 20
 
| rowspan="2" align="right" | 51
 
| rowspan="2" align="right" | 333&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 51000
 
| rowspan="2" | &nbsp;
 
| Shield Recharge -200
 
| align="right" | 2500
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[DG Drops|DG Drop]]
 
| rowspan="2" | Shoot those neutrons around.
 
| rowspan="2" | [[Radiation Expert]] 20
 
|-
 
| Shield Recharge -100
 
| align="right" | 0
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| &nbsp;
 
 
|}
 
|}
 +
</div>
  
=== Seer  ===
+
== Speed Demon ==
 
+
<div class="floating-table-label"><div><div>Speed Demon</div></div>
{|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable"
+
{| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable"
!'''Name'''
+
! <span title="What the field generator is called. Click to sort.">Name</span>
!'''TL'''
+
! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span>
!'''Size'''
+
! <span title="The size of the field generator. Click to sort.">Size</span>
!'''Elec'''
+
! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span>
!'''Visibility'''
+
! <span title="The weight of the drone as an item. Click to sort.">Weight</span>
!'''Weight'''
+
! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span>
!'''Mods'''
+
! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span>
!'''Fields'''
+
! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span>
!'''Range'''
+
! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span>
!'''Cycle'''
+
! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span>
!'''Duration'''
+
!  
!'''Allies'''
+
! <span title="The field name and value. Click to sort by first field.">Field</span>
!'''Enemies'''
+
! <span title="The field range. Click to sort by first field.">Range</span>
!'''Neutral'''
+
! <span title="The field uptime. Click to sort by first field.">Uptime</span>
!'''Self'''
+
! <span title="If the field affects allies. Click to sort by first field.">Ally</span>
!'''Tweakable'''
+
! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span>
!'''Affects Capships'''
+
! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span>
!'''Delay'''
+
! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span>
!'''Source/Price'''
+
! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span>
!'''Description'''
 
!'''Comments'''
 
 
 
 
|-
 
|-
|Seer's Apperation
+
| {{Linkable Entry Quality|Demonic Frenzy|Uncommon}}
|align = "right"|10
+
| 10
|align = "right"|6
+
| 30
|align = "right"|5
+
| class="bad" | None
|align = "right"|0
+
| 2,000
|align = "right"|6,000
+
| 25
|&nbsp;
+
| 0
|Radar +300%
+
| [[Lyceum]] 50,000,000 Credits
|align = "right"|2,000
+
| Void fury
|align = "right"|1.2
+
| Requires 1 in [[Speed Demon Class]], Requires [[Capital Ship]]
|align = "right"|5
+
|  
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
+
| class="good" | Max Speed +7
|bgcolor = "#FF5050"|No
+
| 3000
|bgcolor = "#FF5050"|No
+
| Full
|bgcolor = "#FF5050"|No
+
| class="good" | Yes
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
+
| class="bad" | No
|bgcolor = "#FF5050"|No
+
| class="bad" | No
|&nbsp;
+
| class="bad" | No
|Seer's Conclave, [[Lyceum]]  26,000,000
+
| class="bad" | No
|See more.
+
| class="good" | Weapon Recoil -12.1%
|[[Seer Class]] 1
+
| 3000
 
+
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
|rowspan = "2"|Bule Perception
+
| {{Linkable Entry Quality|Demonic Distemper|Uncommon}}
|align = "right" rowspan = "2"|10
+
| 16
|align = "right" rowspan = "2"|15
+
| 40
|align = "right" rowspan = "2"|13
+
| class="bad" | None
|align = "right" rowspan = "2"|0
+
| 2,000
|align = "right" rowspan = "2"|15000
+
| 35
|rowspan = "2"|&nbsp;
+
| 0
|Radar +98%
+
| [[Lyceum]] 80,000,000 Credits
|align = "right"|2500
+
| Bite fast, bite hard
|align = "right"|1.2
+
| Requires 1 in [[Speed Demon Class]], Requires [[Capital Ship]]
|align = "right"|5
+
|  
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
+
| class="good" | Max Speed +12
|bgcolor = "#FF5050"|No
+
| 3000
|bgcolor = "#FF5050"|No
+
| Full
|bgcolor = "#FF5050"|No
+
| class="good" | Yes
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
+
| class="bad" | No
|bgcolor = "#FF5050"|No
+
| class="bad" | No
|&nbsp;
+
| class="bad" | No
|rowspan = "2"|Ruin -- 400000000
+
| class="bad" | No
|rowspan = "2"|Secret to Bule increased perception.
+
| class="good" | Weapon Recoil -20%
|rowspan = "2"|[[Seer Class]] 1
+
| 3000
 
+
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
|Range +3.3%
+
| {{Linkable Entry Quality|Demonic Delerium|Uncommon}}
|align = "right"|25000
+
| 19
|align = "right"|1.2
+
| 50
|align = "right"|5
+
| class="bad" | None
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
+
| 2,000
|bgcolor = "#FF5050"|No
+
| 40
|bgcolor = "#FF5050"|No
+
| 0
|bgcolor = "#FF5050"|No
+
| [[Lyceum]] 95,000,000 Credits
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
+
| Blurring the lines of engagement
|bgcolor = "#FF5050"|No
+
| Requires 1 in [[Speed Demon Class]], Requires [[Capital Ship]]
|&nbsp;
+
|
 
+
| class="good" | Max Speed +12
 +
| 3000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="good" | Weapon Recoil -25%
 +
| 3000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
|rowspan = "2"|Psychic Foresight
+
| {{Linkable Entry Quality|Demonic Dispatch|Uncommon}}
|align = "right" rowspan = "2"|15
+
| 20
|align = "right" rowspan = "2"|41
+
| 60
|align = "right" rowspan = "2"|34
+
| class="bad" | None
|align = "right" rowspan = "2"|0
+
| 2,000
|align = "right" rowspan = "2"|41000
+
| 41
|rowspan = "2"|&nbsp;
+
| 0
|Radar +350%
+
| [[Lyceum]] 100,000,000 Credits
|align = "right"|3000
+
| Break down their barriers at speeds faster than light
|align = "right"|1.2
+
| Requires 1 in [[Speed Demon Class]], Requires [[Capital Ship]]
|align = "right"|5
+
|  
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
+
| class="good" | Max Speed +16
|bgcolor = "#FF5050"|No
+
| 3000
|bgcolor = "#FF5050"|No
+
| Full
|bgcolor = "#FF5050"|No
+
| class="good" | Yes
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
+
| class="bad" | No
|bgcolor = "#FF5050"|No
+
| class="bad" | No
|&nbsp;
+
| class="bad" | No
|rowspan = "2"|[[Psychic Foresight Blueprint]]
+
| class="bad" | No
|rowspan = "2"|Even see the future.
+
| class="good" | Weapon Recoil -25%
|rowspan = "2"|[[Seer Class]] 1
+
| 3000
 
+
| Full
|-
+
| class="good" | Yes
|Experience +30%
+
| class="bad" | No
|align = "right"|3000
+
| class="bad" | No
|align = "right"|1.2
+
| class="bad" | No
|align = "right"|5
+
| class="bad" | No
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|&nbsp;
 
 
 
|-
 
|rowspan = "2"|Clairvoyant Thoughts
 
|align = "right" rowspan = "2"|20
 
|align = "right" rowspan = "2"|53
 
|align = "right" rowspan = "2"|43
 
|align = "right" rowspan = "2"|0
 
|align = "right" rowspan = "2"|53000
 
|rowspan = "2"|&nbsp;
 
|Radar +500%
 
|align = "right"|3000
 
|align = "right"|1.2
 
|align = "right"|5
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|&nbsp;
 
|rowspan = "2"|[[DG Drops|DG Drop]]
 
|rowspan = "2"|Even see the future.
 
|rowspan = "2"|[[Seer Class]] 1
 
 
 
|-
 
|Range +35%
 
|align = "right"|3000
 
|align = "right"|1.2
 
|align = "right"|5
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|&nbsp;
 
 
 
|-
 
|rowspan = "2"|Visionary Sight
 
|align = "right" rowspan = "2"|20
 
|align = "right" rowspan = "2"|52
 
|align = "right" rowspan = "2"|43
 
|align = "right" rowspan = "2"|0
 
|align = "right" rowspan = "2"|52000
 
|rowspan = "2"|&nbsp;
 
|Radar +540%
 
|align = "right"|3000
 
|align = "right"|1.2
 
|align = "right"|5
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|&nbsp;
 
|rowspan = "2"|[[DG Drops|DG Drop]]
 
|rowspan = "2"|Even see the future.
 
|rowspan = "2"|[[Seer Class]] 1
 
 
 
|-
 
|Range +40%
 
|align = "right"|3000
 
|align = "right"|1.2
 
|align = "right"|5
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|&nbsp;
 
 
 
 
|}
 
|}
 +
</div>
  
=== Shield Monkey  ===
+
== Engineer ==
 
+
<div class="floating-table-label"><div><div>Engineer</div></div>
{| border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable"
+
{| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable"
 +
! <span title="What the field generator is called. Click to sort.">Name</span>
 +
! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span>
 +
! <span title="The size of the field generator. Click to sort.">Size</span>
 +
! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span>
 +
! <span title="The weight of the drone as an item. Click to sort.">Weight</span>
 +
! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span>
 +
! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span>
 +
! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span>
 +
! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span>
 +
! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span>
 +
!
 +
! <span title="The field name and value. Click to sort by first field.">Field</span>
 +
! <span title="The field range. Click to sort by first field.">Range</span>
 +
! <span title="The field uptime. Click to sort by first field.">Uptime</span>
 +
! <span title="If the field affects allies. Click to sort by first field.">Ally</span>
 +
! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span>
 +
! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span>
 +
! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span>
 +
! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span>
 
|-
 
|-
! '''Name'''
+
| {{Linkable Entry Quality|Executive Generator|Uncommon}}
! '''TL'''
+
| 10
! '''Size'''
+
| 6
! '''Elec'''
+
| class="bad" | None
! '''Visibility'''
+
| 6,000
! '''Weight'''
+
| 250
! '''Mods'''
+
| 0
! '''Fields'''  
+
| Engineer's Workshop, [[Lyceum]] -- 26000000
! '''Range'''
+
| Please fill those forms.
! '''Cycle'''
+
| Requires 1 in [[Engineer Class]], Requires [[Capital Ship]]
! '''Duration'''
+
|
! '''Allies'''
+
| class="good" | Max Energy +100%
! '''Enemies'''
+
| 3000
! '''Neutral'''
+
| Full
! '''Self'''
+
| class="good" | Yes
! '''Tweakable'''
+
| class="bad" | No
! '''Affects Capships'''
+
| class="bad" | No
! '''Delay'''
+
| class="bad" | No
! '''Source/Price'''
+
| class="bad" | No
! '''Description'''
 
! '''Comments'''
 
 
|-
 
|-
| Monkey Projector
+
| {{Linkable Entry Quality|Faranji Executive Energizer|Artifact}}
| align="right" | 10
+
| 13
| align="right" | 13  
+
| 15
| align="right" | 83&nbsp;
+
| class="bad" | None
| align="right" | 0
+
| 15,000
| align="right" | 13,000  
+
| 375
| &nbsp;
+
| 0
| Shield +30%
+
| Ruin -- 400000000
| align="right" | 3,000
+
| You want more energy?
| align="right" | 1.2
+
| Requires 1 in [[Engineer Class]], Requires [[Capital Ship]]
| align="right" | 5
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Max Energy +125%
| bgcolor="#ff5050" | No
+
| 3000
| bgcolor="#ff5050" | No  
+
| Full
| bgcolor="#ff5050" | No  
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| Shield Monkey Laboratories, [[Lyceum]]  26,000,000 Credits
+
| class="bad" | No
| Project the monkey in you.
 
| [[Shield Monkey Class]] 1
 
 
|-
 
|-
| rowspan="2" | Vazaha Monkey Prolongation
+
| {{Linkable Entry Quality|Executive Conductor|Uncommon}}
| rowspan="2" align="right" | 13
+
| 16
| rowspan="2" align="right" | 30
+
| 41
| rowspan="2" align="right" | 53&nbsp;
+
| class="bad" | None
| rowspan="2" align="right" | 0  
+
| 41,000
| rowspan="2" align="right" | 30000
+
| 500
| &nbsp;
+
| 0
| Shield +40%
+
| [[Executive Conductor Blueprint]]
| align="right" | 3000
+
| Feel the power!
| align="right" | 1.2
+
| Requires 1 in [[Engineer Class]], Requires [[Capital Ship]]
| align="right" | 5
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Max Energy +150%
| bgcolor="#ff5050" | No  
+
| 3000
| bgcolor="#ff5050" | No  
+
| Full
| bgcolor="#ff5050" | No  
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| rowspan="2" | Ruin -- 400000000
+
| class="bad" | No
| rowspan="2" | Extend the Monkey in you.
 
| rowspan="2" | [[Shield Monkey Class]] 1
 
 
|-
 
|-
| &nbsp;
+
| {{Linkable Entry Quality|President's Choice|Rare}}
| Shield Recharge +20
+
| 19
| align="right" | 3,000  
+
| 53
| align="right" | 1.2
+
| class="bad" | None
| align="right" | 5
+
| 53,000
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 625
| bgcolor="#ff5050" | No
+
| 0
| bgcolor="#ff5050" | No  
+
| DG Drop
| bgcolor="#ff5050" | No  
+
| Feel the power!
| bgcolor="#ff5050" | No  
+
| Requires 1 in [[Engineer Class]], Requires [[Capital Ship]]
| bgcolor="#ff5050" | No  
+
|
| &nbsp;
+
| class="good" | Max Energy +175%
 +
| 3000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Monkey Preservation Field
+
| {{Linkable Entry Quality|Administrative Generator|Uncommon}}
| align="right" | 16
+
| 20
| align="right" | 82
+
| 52
| align="right" | 133&nbsp;
+
| class="bad" | None
| align="right" | 0  
+
| 52,000
| align="right" | 82000
+
| 750
| &nbsp;
+
| 0
| Shield +48%
+
| DG Drop
| align="right" | 3000  
+
| Feel the power!
| align="right" | 1.2
+
| Requires 1 in [[Engineer Class]], Requires [[Capital Ship]]
| align="right" | 5
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Max Energy +200%
| bgcolor="#ff5050" | No  
+
| 3000
| bgcolor="#ff5050" | No
+
| Full
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| [[Monkey Preservation Field Blueprint]]
+
| class="bad" | No
| The power to preserve.
+
| class="good" | Energy Charge +50
| [[Shield Monkey Class]] 1
+
| 3000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Monkey Safeguard
+
| {{Linkable Entry Quality|Red Photon Energy Emitter|Exotic}}
| align="right" | 17
+
| 21
| align="right" | 106
+
| 100
| align="right" | 142&nbsp;
+
| class="bad" | None
| align="right" | 0
+
| 52,000
| align="right" | 106000
+
| 875
| &nbsp;
+
| 0
| Shield +51%
+
| [[Red Photon Warship Prototype]] Drop
| align="right" | 3,000  
+
| Even better than reactor leaks.
| align="right" | 1.2
+
| Requires 1 in [[Engineer Class]], Requires [[Capital Ship]]
| align="right" | 5
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Max Energy +250%
| bgcolor="#ff5050" | No
+
| 3000
| bgcolor="#ff5050" | No
+
| Full
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| [[DG Drops|DG Drop]]  
+
| class="bad" | No
| The power to preserve.  
+
| class="good" | Energy Charge +100
| [[Shield Monkey Class]] 1
+
| 3000
|-
+
| Full
| Monkey Tricks
+
| class="good" | Yes
| align="right" | 19
+
| class="bad" | No
| align="right" | 104
+
| class="bad" | No
| align="right" | 158
+
| class="bad" | No
| align="right" | 0
+
| class="bad" | No
| align="right" | 104000
 
| &nbsp;
 
| Shield Recharge +57%
 
| align="right" | 3,000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| [[DG Drops|DG Drop]]
 
| The power to preserve.
 
| [[Shield Monkey Class]] 1
 
|-
 
| rowspan="2" | Red Photon Durability Field
 
| rowspan="2" align="right" | 21
 
| rowspan="2" align="right" | 200
 
| rowspan="2" align="right" | 208&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 104000
 
| rowspan="2" | &nbsp;
 
| Shield Recharge +20%  
 
| align="right" | 3,000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Red Photon Warship Prototype]] Drop
 
| rowspan="2" | Help for your allies.
 
| rowspan="2" | [[Shield Monkey Class]] 1
 
|-
 
| Shield +60%
 
| align="right" | 3,000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
 
|}
 
|}
 +
</div>
  
=== Sniper ===
+
== Shield Monkey ==
 
+
<div class="floating-table-label"><div><div>Shield Monkey</div></div>
{| border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable"
+
{| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable"
 +
! <span title="What the field generator is called. Click to sort.">Name</span>
 +
! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span>
 +
! <span title="The size of the field generator. Click to sort.">Size</span>
 +
! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span>
 +
! <span title="The weight of the drone as an item. Click to sort.">Weight</span>
 +
! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span>
 +
! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span>
 +
! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span>
 +
! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span>
 +
! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span>
 +
!
 +
! <span title="The field name and value. Click to sort by first field.">Field</span>
 +
! <span title="The field range. Click to sort by first field.">Range</span>
 +
! <span title="The field uptime. Click to sort by first field.">Uptime</span>
 +
! <span title="If the field affects allies. Click to sort by first field.">Ally</span>
 +
! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span>
 +
! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span>
 +
! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span>
 +
! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span>
 
|-
 
|-
! '''Name'''
+
| {{Linkable Entry Quality|Monkey Projector|Uncommon}}
! '''TL'''
+
| 10
! '''Size'''
+
| 13
! '''Elec'''
+
| class="bad" | None
! '''Visibility'''
+
| 13,000
! '''Weight'''
+
| 83
! '''Mods'''
+
| 0
! '''Fields'''
+
| Shield Monkey Laboratories, [[Lyceum]] 26,000,000 Credits
! '''Range'''
+
| Project the monkey in you.
! '''Cycle'''
+
| Requires 1 in [[Shield Monkey Class]], Requires [[Capital Ship]]
! '''Duration'''
+
|
! '''Allies'''
+
| class="good" | Max Shield +30%
! '''Enemies'''
+
| 3000
! '''Neutral'''
+
| Full
! '''Self'''
+
| class="good" | Yes
! '''Tweakable'''
+
| class="bad" | No
! '''Affects Capships'''
+
| class="bad" | No
! '''Delay'''
+
| class="bad" | No
! '''Source/Price'''
+
| class="bad" | No
! '''Description'''
 
! '''Comments'''
 
 
|-
 
|-
| rowspan="2" | Sniper's Style
+
| {{Linkable Entry Quality|Vazaha Monkey Prolongation|Artifact}}
| rowspan="2" align="right" | 10
+
| 13
| rowspan="2" align="right" | 30  
+
| 30
| rowspan="2" align="right" | 25&nbsp;
+
| class="bad" | None
| rowspan="2" align="right" | 0
+
| 30,000
| rowspan="2" align="right" | 2,000
+
| 58
| rowspan="2" | &nbsp;
+
| 0
| Range +15.1%  
+
| Ruin -- 400000000
| align="right" | 3,000
+
| Extend the Monkey in you.
| align="right" | 0.5
+
| Requires 1 in [[Shield Monkey Class]], Requires [[Capital Ship]]
| align="right" | 1
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Max Shield +40%
| bgcolor="#ff5050" | No  
+
| 3000
| bgcolor="#ff5050" | No  
+
| Full
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| rowspan="2" | Sniper's Armoury, [[Lyceum]]  50,000,000 Credits
+
| class="bad" | No
| rowspan="2" | Breath out slowly and squeeze...
+
| class="good" | Shield Charge +20
| rowspan="2" | [[Sniper Class]] 1
+
| 3000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| Damage +5%
+
| {{Linkable Entry Quality|Monkey Preservation Field|Uncommon}}
| align="right" | 3,000  
+
| 16
| align="right" | 0.5
+
| 82
| align="right" | 1
+
| class="bad" | None
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 82,000
| bgcolor="#ff5050" | No
+
| 133
| bgcolor="#ff5050" | No  
+
| 0
| bgcolor="#ff5050" | No  
+
| Monkey Preservation Field Blueprint
| bgcolor="#ff5050" | No  
+
| The power to preserve.
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| Requires 1 in [[Shield Monkey Class]], Requires [[Capital Ship]]
| &nbsp;
+
|
 +
| class="good" | Max Shield +48%
 +
| 3000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| rowspan="2" | Sniper's Savoir-Faire
+
| {{Linkable Entry Quality|Monkey Safeguard|Uncommon}}
| rowspan="2" align="right" | 13
+
| 17
| rowspan="2" align="right" | 40
+
| 106
| rowspan="2" align="right" | 30
+
| class="bad" | None
| rowspan="2" align="right" | 0
+
| 106,000
| rowspan="2" align="right" | 2,000  
+
| 141
| rowspan="2" | &nbsp;
+
| 0
| Range +16%
+
| DG Drop
| align="right" | 3,000
+
| The power to preserve.
| align="right" | 0.5
+
| Requires 1 in [[Shield Monkey Class]], Requires [[Capital Ship]]
| align="right" | 1  
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Max Shield +51%
| bgcolor="#ff5050" | No
+
| 3000
| bgcolor="#ff5050" | No
+
| Full
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| bgcolor="#ff5050" | No  
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| rowspan="2" | Sniper's Armoury, [[Lyceum]]  65,000,000 Credits
+
| class="bad" | No
| rowspan="2" | Stay cool under pressure
 
| rowspan="2" | [[Sniper Class]] 1
 
 
|-
 
|-
| Damage +7%
+
| {{Linkable Entry Quality|Monkey Tricks|Uncommon}}
| align="right" | 3,000  
+
| 19
| align="right" | 0.5
+
| 104
| align="right" | 1
+
| class="bad" | None
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| 104,000
| bgcolor="#ff5050" | No
+
| 158
| bgcolor="#ff5050" | No  
+
| 0
| bgcolor="#ff5050" | No  
+
| DG Drop
| bgcolor="#ff5050" | No  
+
| The power to preserve.
| bgcolor="#ff5050" | No  
+
| Requires 1 in [[Shield Monkey Class]], Requires [[Capital Ship]]
| &nbsp;
+
|
 +
| class="good" | Shield Charge +57%
 +
| 3000
 +
| Full
 +
| class="good" | Yes
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 +
| class="bad" | No
 
|-
 
|-
| rowspan="2" | Sniper's Spirit
+
| {{Linkable Entry Quality|Red Photon Durability Field|Exotic}}
| rowspan="2" align="right" | 17
+
| 21
| rowspan="2" align="right" | 50
+
| 200
| rowspan="2" align="right" | 36&nbsp;
+
| class="bad" | None
| rowspan="2" align="right" | 0
+
| 104,000
| rowspan="2" align="right" | 2,000  
+
| 208
| rowspan="2" | &nbsp;
+
| 0
| Range +27%
+
| [[Red Photon Warship Prototype]] Drop
| align="right" | 3,000
+
| Help for your allies.
| align="right" | 0.5
+
| Requires 1 in [[Shield Monkey Class]], Requires [[Capital Ship]]
| align="right" | 1  
+
|  
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="good" | Shield Charge +20%
| bgcolor="#ff5050" | No
+
| 3000
| bgcolor="#ff5050" | No
+
| Full
| bgcolor="#ff5050" | No
+
| class="good" | Yes
| bgcolor="#ff5050" | No
+
| class="bad" | No
| bgcolor="#ff5050" | No
+
| class="bad" | No
| &nbsp;
+
| class="bad" | No
| rowspan="2" | Sniper's Armoury, [[Lyceum]] 85,000,000
+
| class="bad" | No
| rowspan="2" | The mark didn't even realize you were there
+
| class="good" | Max Shield +60%
| rowspan="2" | [[Sniper Class]] 1
+
| 3000
|-
+
| Full
| Damage +7%
+
| class="good" | Yes
| align="right" | 3,000
+
| class="bad" | No
| align="right" | 0.5
+
| class="bad" | No
| align="right" | 1
+
| class="bad" | No
| bgcolor="#00b050" | <font color="#000000">Yes</font>
+
| class="bad" | No
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Sniper's Smack Down.
 
| rowspan="2" align="right" | 20  
 
| rowspan="2" align="right" | 60
 
| rowspan="2" align="right" | 41&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 2,000
 
| rowspan="2" | &nbsp;
 
| Range +27%  
 
| align="right" | 3,000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| &nbsp;
 
| rowspan="2" | Sniper's Armoury, [[Lyceum]]  100,000,000
 
| rowspan="2" | Terminate with extreme prejudice
 
| rowspan="2" | [[Sniper Class]] 1
 
|-
 
| Damage +10%  
 
| align="right" | 3,000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No  
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
 
|}
 
|}
 +
</div>
  
=== Speed Demon  ===
 
 
{|border="2" cellspacing="0" cellpadding="4" width="100%" class="wikitable"
 
!'''Name'''
 
!'''TL'''
 
!'''Size'''
 
!'''Elec'''
 
!'''Visibility'''
 
!'''Weight'''
 
!'''Mods'''
 
!'''Fields'''
 
!'''Range'''
 
!'''Cycle'''
 
!'''Duration'''
 
!'''Allies'''
 
!'''Enemies'''
 
!'''Neutral'''
 
!'''Self'''
 
!'''Tweakable'''
 
!'''Affects Capships'''
 
!'''Delay'''
 
!'''Source/Price'''
 
!'''Description'''
 
!'''Comments'''
 
|-
 
| rowspan="2" | Demonic Frenzy
 
| rowspan="2" align="right" | 10
 
| rowspan="2" align="right" | 30
 
| rowspan="2" align="right" | 25&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 2,000
 
| rowspan="2" | &nbsp;
 
| Speed +7%
 
| align="right" | 17,500
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Lyceum]]  50,000,000 Credits
 
| rowspan="2" | Void fury
 
| rowspan="2" | [[Speed Demon Class]] 10
 
|-
 
| Recoil -12.1%
 
| align="right" | 17,500
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Demonic Distemper
 
| rowspan="2" align="right" | 16
 
| rowspan="2" align="right" | 40
 
| rowspan="2" align="right" | 35&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 2,000
 
| rowspan="2" | &nbsp;
 
| Speed +12%
 
| align="right" | 17,500
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Lyceum]]  80,000,000 Credits
 
| rowspan="2" | Bite fast, bite hard
 
| rowspan="2" | [[Speed Demon Class]] 16
 
|-
 
| Recoil -20%
 
| align="right" | 17,500
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Demonic Delerium
 
| rowspan="2" align="right" | 19
 
| rowspan="2" align="right" | 50
 
| rowspan="2" align="right" | 40&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 2,000
 
| rowspan="2" | &nbsp;
 
| Speed +12%
 
| align="right" | 17,500
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Lyceum]]  95,000,000 Credits
 
| rowspan="2" | Blurring the lines of engagement
 
| rowspan="2" | [[Speed Demon Class]] 19
 
|-
 
| Recoil -25%
 
| align="right" | 17,500
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Demonic Dispatch
 
| rowspan="2" align="right" | 20
 
| rowspan="2" align="right" | 60
 
| rowspan="2" align="right" | 41&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 2,000
 
| rowspan="2" | &nbsp;
 
| Speed +16%
 
| align="right" | 17,500
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Lyceum]]  100,000,000 Credits
 
| rowspan="2" | Break down their barriers at speeds faster than light
 
| rowspan="2" | [[Speed Demon Class]] 20
 
|-
 
| Recoil -25%
 
| align="right" | 17,500
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|}
 
== Drone Fields==
 
=== Highway Drone Fields===
 
{| border="2" cellspacing="0" cellpadding="4" width="40%" class="wikitable"
 
|-
 
!Drone Name
 
|Drone Tech
 
!Effect
 
!Range
 
!Affects
 
!Affects Capships?
 
![[Neuro Tweaking|NT?]]
 
|-
 
|rowspan="3"|Highway Drone
 
|rowspan="3" align="center"|3
 
|Thrust +20
 
|200
 
|Allies
 
|Yes
 
|Yes
 
|-
 
|Max Speed +20
 
|200
 
|Allies
 
|Yes
 
|Yes
 
|-
 
|Forced Thrust +1
 
|200
 
|Allies
 
|Yes
 
|?
 
|-
 
|rowspan="3"|Motorway Drone
 
|rowspan="3" align="center"|9
 
|Thrust +25
 
|400
 
|Allies
 
|Yes
 
|Yes
 
|-
 
|Max Speed +75
 
|400
 
|Allies
 
|Yes
 
|Yes
 
|-
 
|Forced Thrust +1
 
|400
 
|Allies
 
|Yes
 
|?
 
|-
 
|rowspan="3"|Autobahn Drone
 
|rowspan="3" align="center"|15
 
|Thrust +30
 
|600
 
|Allies
 
|Yes
 
|Yes
 
|-
 
|Max Speed +100
 
|600
 
|Allies
 
|Yes
 
|Yes
 
|-
 
|Forced Thrust +1
 
|600
 
|Allies
 
|Yes
 
|?
 
|}
 
 
[[Category:Field_Generators]][[Category: Gear]]
 
[[Category:Field_Generators]][[Category: Gear]]

Revision as of 16:34, 7 October 2023

Aura Generators.jpg

An Field generator is an item that, when equipped, emits tweaks on nearby ships, generally good tweaks on friendly ships and negative tweaks on enemies. The tech of the field generator cannot be higher than the tech of the ship it's being equipped to.

For base-oriented field generators, see here.

Most field generators do not work when equipped on bots. Those that do will be noted in the bots column.

Miscellaneous

Miscellaneous
Name Tech Size Bots Weight Elec Visibility Source Description Restrictions Field Range Uptime Ally Enmy Self NT C Sh
Albatross Swoop 0 50 Combat 100,000 41 4,000 Assault Behemoth, Assault Behemoth+ inbuilt Combine offense and defense. Can't unequip, Size 0 when equipped Shield Charge -10% 500 Full No Yes No No Yes Shield Charge +25% for 20s every 60s No No Yes No No Vulnerability to all -10% for 20s every 60s No No Yes No No
Cardinal Ring 0 10 All 100,000 16 0 Vicar inbuilt Are you here to be excommunicated? Can't unequip, Size 0 when equipped Visibility -7% 2000 Full Yes No No No Yes Weapon Recoil -7% 2000 Full Yes No No No Yes Energy Charge +7% 2000 Full Yes No No No Yes Visibility +7% 2000 Full No Yes No No Yes Weapon Recoil +7% 2000 Full No Yes No No Yes
Faranji Pulse Charger 0 5 Combat 5,000 8 0 Unt Faranji Wingship, Unt Faranji Wingship X inbuilt Ancient energy cycling techniques. Can't unequip, Size 0 when equipped Max Energy +100% for 20s, after 40s, every 60s No No Yes No No Damage +100% for 10s, after 50s, every 60s No No Yes No No Energy Charge -95% for 10s, after 50s, every 60s No No Yes No No
Mzungu Msaada 0 50 Combat 50,000 8 0 Kikale Mzungu Frigate inbuilt Msaada wa kikale. Can't unequip, Size 0 when equipped Transference Vulnerability +30% 750 for 10s every 25s Yes No No No Yes
Panther Ambush 0 1 Combat 5,000 0 Panther inbuilt Wait for the right moment! Can't unequip, Size 0 when equipped Damage +100% for 7s, after 8s, every 60s No No Yes No No Weapon Recoil +400% for 8.5s every 60.0s No No Yes No No Visibility -99.9% for 8.5s every 60.0s No No Yes No No
Zebra's Second Wind 0 1 Combat 50,000 0 Zebra inbuilt Find the energy to keep fighting! Can't unequip, Size 0 when equipped Energy Charge +100% for 10s every 60s No No Yes No No Max Energy +100% for 20s every 60s No No Yes No No Weapon Recoil -10% for 20s every 60s No No Yes No No
Auxiliary Navigation Subsystem 3 0 None 1,000 41 0 Pax Felicitas inbuilt A secondary avionics bay to optimize engine capabilities at the cost of weapon performance. Can't remove Max Speed +50 1 Full No No Yes No No Weapon Recoil +100% 1 Full No No Yes No No
Santa's Presence 5 9 All 1,000 4 0 Santa's Special Sleigh inbuilt How else could he make sure they have room for their gifts? Can't unequip, Size 0 when equipped Capacity +50 500 Full No No No Yes Yes
Undead Presence 5 20 None 2,000 16 0 Graveyard Missions Decaying flesh seems to have this effect on the living. Shield Charge -20 350 Full No Yes No No Yes Shield Charge +10 350 Full Yes No Yes No Yes
Ismail's Presence 7 40 None 100,000 8 1,000 Ismail Drop People will love you. Requires Freighter Capacity +50 500 Full Yes No Yes No Yes
Mini Madness 7 25 None 2,000 8 0 Graveyard Missions Pure Madness Forced Left Turn +1 500 for 2.5s, after 10.0s, every 12.5s No Yes No No Yes Forced Thrust +1 500 for 2.5s, after 10.0s, every 12.5s No Yes No No Yes
Subspace Enforcer's Command 7 10 All 100,000 8 100 Subspace Enforcer inbuilt Bring respect. Can't unequip, Size 0 when equipped Max Speed +5% 650 Full Yes No No Yes Yes Thrust +5% 650 Full Yes No No Yes Yes
Sergeant's Command 8 10 All 100,000 8 100 Sergeant's Enforcer inbuilt Bring respect. Can't unequip, Size 0 when equipped Tracking +5% 750 Full Yes No No Yes Yes Range +5% 750 Full Yes No No Yes Yes Radar +5% 750 Full Yes No No Yes Yes
Stalker Venin 8 10 Combat 2,000 0 Stalker inbuilt Can't run away! Can't unequip, Size 0 when equipped Warp Interdiction +1 75 for 3s every 5s No Yes No No Yes Forced Thrust +1 75 for 3s every 5s No Yes No No Yes
Lyceum Defensive Field 19 0 None 100,000 1666 100 Lyceum Exploration Cruiser inbuilt Quite difficult to crack. Can't remove Max Shield +15% 3000 Full Yes No No No Yes Shield Charge +150 3000 Full Yes No No No Yes
Lyceum Offensive Field 19 0 None 100,000 1666 100 Lyceum Exploration Cruiser inbuilt Are you sure this isn't a warship? Can't remove Weapon Recoil -15% 3000 Full Yes No No No Yes Energy Charge +150 3000 Full Yes No No No Yes
Phunky Coaxer 19 10 All 2,000 16 0 Super Phunka inbuilt Let people move quickly Can't unequip, Size 0 when equipped Max Speed +20 10000 Full Yes No Yes Yes Yes
Heart of Sol 20 32 Combat 52,000 25 2,000 Eyezer of Light inbuilt Brightening life for everyone! Can't unequip, Size 0 when equipped, Requires 1 in Seer Class Radar +100% 1000 Full Yes No No No Yes Radar +200% 500 Full Yes No No No Yes Radar +400% 250 Full Yes No No No Yes Energy Charge +2% 250 Full Yes No No No Yes
Higgs Field Tether 20 0 None 1,000 416 0 Pax Vestigo inbuilt Mitigate unintentional momentum. Can't remove Inertial Dampening -90% 1 Full No No Yes No No
Zauron's Mask 20 32 Combat 52,000 25 0 Zauron's Floating Eyezer inbuilt Hiding behind a veil of deception. Can't unequip, Size 0 when equipped, Requires 1 in Seer Class Visibility -87.5% 100 Full Yes No No No Yes Visibility -75% 250 Full Yes No No No Yes Visibility -50% 500 Full Yes No No No Yes Visibility -25% 1000 Full Yes No No No Yes Vulnerability to all -5% 100 Full Yes No No No Yes
Prawn's Claw 21 20 None 2,000 20 0 Prawn inbuilt Command and control Can't unequip, Size 0 when equipped, Requires Heavy Fighter, Neurobound Hostility +25% 0 Full No No Yes No No Range -20% 0 Full No No Yes No No Energy Charge +20% 1000 Full Yes No No No Yes Max Speed -50% 800 Full No Yes No No Yes Visibility +200% 1000 Full No Yes No No Yes
Operative's Commanding Field 23 1 None 1 833 0 The commander of a covert operations fleet. Can't remove Vulnerability to all -6.5% 1500 Full Yes No No No Yes Damage +23% 1500 Full Yes No No No Yes
Operative's Defensive Field 23 1 None 1 416 0 The vanguard of a covert operations fleet. Can't remove Surgical Vulnerability -10% 750 Full Yes No No No Yes Heat Vulnerability -10% 750 Full Yes No No No Yes Hostility -30% 750 Full Yes No No No Yes
Operative's Offensive Field 23 1 None 1 416 0 The operative of a covert operations fleet. Can't remove Beam Vulnerability -10% 750 Full Yes No No No Yes Mining Vulnerability -10% 750 Full Yes No No No Yes Tracking +30% 750 Full Yes No No No Yes
Operative's Supportive Field 23 1 None 1 416 0 The bulwark of a covert operations fleet. Can't remove Transference Vulnerability +10% 750 Full Yes No No No Yes Radiation Vulnerability -10% 750 Full Yes No No No Yes Electric Tempering -15% 750 Full Yes No No No Yes

Traveling Fields

Note that the Capital Bot Traveling Field can only be equipped on bots. Bots that have a Capital Bot Traveling field will equip/unequip them when the player equips/unequips a traveling field on their main ship.

Traveling Fields
Name Tech Size Bots Weight Elec Visibility Source Description Restrictions Field Range Uptime Ally Enmy Self NT C Sh
Capital Bot Traveling Field 10 25 Combat 25,000 20 0 Beta Antares -- 15,000,000 Shedding your armour... Requires Capital Ship Max Speed +70 Full No No Yes No No Vulnerability to all +140% Full No No Yes No No Shield Charge -90% Full No No Yes No No Energy Charge -90% Full No No Yes No No
Capital Ship Traveling Field 10 25 None 25,000 20 0 DG Drop Shedding your armour... Requires Capital Ship Max Speed +40 Full No No Yes No No Vulnerability to all +140% Full No No Yes No No Shield Charge -90% Full No No Yes No No Energy Charge -90% Full No No Yes No No
Capital Ship Traveling Field 2 13 26 None 30,000 20 0 DG Drop Shedding your armour... Requires Capital Ship Max Speed +50 Full No No Yes No No Vulnerability to all +150% Full No No Yes No No Shield Charge -90% Full No No Yes No No Energy Charge -90% Full No No Yes No No
Capital Ship Traveling Field 3 16 27 None 35,000 20 0 DG Drop Shedding your armour... Requires Capital Ship Max Speed +60 Full No No Yes No No Vulnerability to all +160% Full No No Yes No No Shield Charge -90% Full No No Yes No No Energy Charge -90% Full No No Yes No No
Capital Ship Traveling Field 4 17 28 None 40,000 41 0 DG Drop Like a bug hitting a windshield. Requires Capital Ship Max Speed +70 Full No No Yes No No Vulnerability to all +170% Full No No Yes No No Shield Charge -90% Full No No Yes No No Energy Charge -90% Full No No Yes No No
Capital Ship Traveling Field 5 19 29 None 50,000 62 0 DG Drop Just don't get hit... Requires Capital Ship Max Speed +80 Full No No Yes No No Vulnerability to all +180% Full No No Yes No No Shield Charge -90% Full No No Yes No No Energy Charge -90% Full No No Yes No No
Capital Ship Traveling Field 6 20 30 None 60,000 83 0 DG Drop One shot, one kill. Requires Capital Ship Max Speed +90 Full No No Yes No No Vulnerability to all +190% Full No No Yes No No Shield Charge -90% Full No No Yes No No Energy Charge -90% Full No No Yes No No
Capital Ship Traveling Field 7 21 35 None 70,000 104 0 DG Drop One shot, one kill. Requires Capital Ship Max Speed +100 Full No No Yes No No Vulnerability to all +200% Full No No Yes No No Shield Charge -90% Full No No Yes No No Energy Charge -90% Full No No Yes No No
Twisted Travel Field Projector 21 1 None 50,000 1388 0 Project a Twisted travel field for your allies. Requires 1 in Recon Focus, Requires Capital Ship Max Speed +100 600 for 1s every 6s Yes No Yes No No Vulnerability to all +75% 1 for 1s every 6s Yes No Yes Yes Yes Shield Charge -100% 1 for 1s every 6s Yes No Yes Yes Yes
Capital Ship Traveling Field 8 22 40 None 80,000 125 0 DG Drop One shot, one kill. Requires Capital Ship Max Speed +110 Full No No Yes No No Vulnerability to all +210% Full No No Yes No No Shield Charge -90% Full No No Yes No No Energy Charge -90% Full No No Yes No No
Twisted Enraged Travel Field Projector 22 1 None 50,000 1388 0 Project a Twisted travel field for your allies. Requires 1 in Recon Focus, Requires Capital Ship Max Speed +125 800 for 1s every 6s Yes No Yes No No Vulnerability to all +100% 1 for 1s every 6s Yes No Yes Yes Yes Shield Charge -100% 1 for 1s every 6s Yes No Yes Yes Yes

Berserker

Berserker
Name Tech Size Bots Weight Elec Visibility Source Description Restrictions Field Range Uptime Ally Enmy Self NT C Sh
Berserker's Protection 10 30 None 2,000 25 0 Berserker Halls, Lyceum 50,000,000 Shrug off the pain Requires 1 in Berserker Class, Requires Capital Ship Vulnerability to all -10% 3000 Full Yes No No No No
Berserker's Bulwark 13 40 None 2,000 30 0 Berserker Halls, Lyceum 65,000,000 Don't tickle me with your puny strikes Requires 1 in Berserker Class, Requires Capital Ship Vulnerability to all -13% 3000 Full Yes No No No No
Berserker's Barrier 17 50 None 2,000 36 0 Berserker Halls, Lyceum 85,000,000 Don't make me angry. You wont like me when I'm angry... Requires 1 in Berserker Class, Requires Capital Ship Vulnerability to all -17% 3000 Full Yes No No No No
Berserker's Aegis 20 60 None 2,000 41 0 Berserker Halls, Lyceum 100,000,000 Transcendental Rage Requires 1 in Berserker Class, Requires Capital Ship Vulnerability to all -20% 3000 Full Yes No No No No

Sniper

Sniper
Name Tech Size Bots Weight Elec Visibility Source Description Restrictions Field Range Uptime Ally Enmy Self NT C Sh
Sniper's Style 10 30 None 2,000 25 0 Sniper's Armoury, Lyceum 50,000,000 Credits Breath out slowly and squeeze... Requires 1 in Sniper Class, Requires Capital Ship Range +15.1% 3000 Full Yes No No No Yes Damage +5% 3000 Full Yes No No No Yes
Sniper's Savoir-Faire 13 40 None 2,000 30 0 Sniper's Armoury, Lyceum 65,000,000 Credits Stay cool under pressure Requires 1 in Sniper Class, Requires Capital Ship Range +16% 3000 Full Yes No No No No Damage +7% 3000 Full Yes No No No No
Sniper's Spirit 17 50 None 2,000 36 0 Sniper's Armoury, Lyceum 85,000,000 The mark didn't even realize you were there Requires 1 in Sniper Class, Requires Capital Ship Range +27% 3000 Full Yes No No No No Damage +7% 3000 Full Yes No No No No
Sniper's Smack Down. 20 60 None 2,000 41 0 Sniper's Armoury, Lyceum 100,000,000 Terminate with extreme prejudice Requires 1 in Sniper Class, Requires Capital Ship Range +27% 3000 Full Yes No No No No Damage +10% 3000 Full Yes No No No No

Fleet Commander

Fleet Commander
Name Tech Size Bots Weight Elec Visibility Source Description Restrictions Field Range Uptime Ally Enmy Self NT C Sh
Commander's Apprenticeship 10 30 None 2,000 12 0 Fleet Shipyards, Lyceum -- 50,000,000 Credits Advanced three dimensional applied tactics for formations Requires 1 in Fleet Commander Class, Requires Capital Ship Damage +5% 5000 Full Yes No No No No Shield Charge +10% 5000 Full Yes No No No No Weapon Recoil -5% 5000 Full Yes No No No No
Commander's Bravado 10 30 None 2,000 12 0 Fleet Shipyards, Lyceum -- 50000000 Ballsey Requires 1 in Fleet Commander Class, Requires Capital Ship Damage +10% 5000 Full Yes No No No No
Commander's Inspiration 10 30 None 2,000 12 0 Fleet Shipyards, Lyceum -- 50,000,000 Credits Hold the line and fire when you see the whites of their eyes! Requires 1 in Fleet Commander Class, Requires Capital Ship Energy Charge +7% 5000 Full Yes No No No No Range +7% 5000 Full Yes No No No No Shield Charge +7% 5000 Full Yes No No No No Tracking +7% 5000 Full Yes No No No No
Commander's Motivation 13 40 None 2,000 15 0 Fleet Shipyards, Lyceum -- 65,000,000 Credits Stay on target, Stay on target... Requires 1 in Fleet Commander Class, Requires Capital Ship Energy Charge +9.1% 5000 Full Yes No No No No Range +9.1% 5000 Full Yes No No No No Shield Charge +9.1% 5000 Full Yes No No No No Tracking +9.1% 5000 Full Yes No No No No
Calypso's Presence 14 80 None 100,000 16 1,500 Nathaniel Courthope Drop People will love you even more. Requires 1 in Fleet Commander Class Capacity +100 1000 Full Yes No Yes No Yes
Commander's Bold Bravado 15 50 None 2,000 16 0 Fleet Shipyards, Lyceum -- 75000000 Grab 'em by the balls Requires 1 in Fleet Commander Class, Requires Capital Ship Damage +15% 5000 Full Yes No No No No
Commander's Instruction 16 40 None 2,000 17 0 Fleet Shipyards, Lyceum -- 80,000,000 Credits Hyperspatial three dimensional applied tactics for formations Requires 1 in Fleet Commander Class, Requires Capital Ship Damage +6% 5000 Full Yes No No No No Shield Charge +14% 5000 Full Yes No No No No Weapon Recoil -6.1% 5000 Full Yes No No No No
Commander's Enthusiasm 17 50 None 2,000 18 0 Fleet Shipyards, Lyceum -- 85,000,000 Credits From this day to the ending of the world, we in it shall be remembered. We lucky few, we band of brothers. For he who today sheds his blood with me shall be my brother Requires 1 in Fleet Commander Class, Requires Capital Ship Energy Charge +12.1% 5000 Full Yes No No No No Range +12.1% 5000 Full Yes No No No No Shield Charge +12.1% 5000 Full Yes No No No No Tracking +12.1% 5000 Full Yes No No No No
Commander's Training 19 50 None 2,000 20 0 Fleet Shipyards, Lyceum -- 95,000,000 Credits Quantum based four dimensional applied tactics for formations Requires 1 in Fleet Commander Class, Requires Capital Ship Damage +7% 5000 Full Yes No No No No Shield Charge +17% 5000 Full Yes No No No No Weapon Recoil -9% 5000 Full Yes No No No No
Commander's Ascension 20 60 None 2,000 33 0 DG Drop If I must choose between peace and righteousness... I choose righteousness Requires 1 in Fleet Commander Class, Requires Capital Ship Energy Charge +15% 5000 Full Yes No No No No Range +15% 5000 Full Yes No No No No Shield Charge +15% 5000 Full Yes No No No No Tracking +15% 5000 Full Yes No No No No
Commander's Bodacious Bravado 20 60 None 2,000 20 0 Fleet Shipyards, Lyceum -- 100000000 Dude, don't fear the reaper Requires 1 in Fleet Commander Class, Requires Capital Ship Damage +20% 5000 Full Yes No No No No
Commander's Elevation 20 60 None 2,000 20 0 Fleet Shipyards, Lyceum -- 100,000,000 Credits If I must choose between peace and righteousness... I choose righteousness Requires 1 in Fleet Commander Class, Requires Capital Ship Energy Charge +14% 5000 Full Yes No No No No Range +14% 5000 Full Yes No No No No Shield Charge +14% 5000 Full Yes No No No No Tracking +14% 5000 Full Yes No No No No
Commander's Enlightenment 20 60 None 2,000 20 0 Fleet Shipyards, Lyceum -- 100,000,000 Credits There is no spoon Requires 1 in Fleet Commander Class, Requires Capital Ship Damage +8% 5000 Full Yes No No No No Shield Charge +20% 5000 Full Yes No No No No Weapon Recoil -12% 5000 Full Yes No No No No
Grinchy Aura 20 60 None 2,000 20 0 Astro-Grinch Drop Take a little from everyone; after all it's in the spirit of the season! Requires 1 in Fleet Commander Class, Requires Capital Ship Energy Charge -10% 2000 Full No Yes No No Yes Range -10% 2000 Full No Yes No No Yes Shield Charge -10% 2000 Full No Yes No No Yes Max Speed -10% 2000 Full No Yes No No Yes
Corrupted Cyborg Defensive Amplifier 22 75 None 2,000 70 0 Kalthi Depths drop C-c-c-corrupted. Requires 1 in Fleet Commander Class, Requires Capital Ship Shield Charge +10% 1500 Full Yes No No No No Vulnerability to all -5% 1500 Full Yes No No No No Max Shield +15% 1500 Full Yes No No No No
Corrupted Cyborg Offensive Amplifier 22 75 None 2,000 70 0 Kalthi Depths drop C-c-c-corrupted. Requires 1 in Fleet Commander Class, Requires Capital Ship Damage +10% 1500 Full Yes No No No No Electric Tempering -5% 1500 Full Yes No No No No Projectile Speed +15% 1500 Full Yes No No No No
Celestial Capacitance Order 23 80 None 250,000 208 0 Celestial Encampment turn-in Show your allies a more efficient power usage protocol. Requires 1 in Fleet Commander Class, Requires Capital Ship Projectile Speed +33% 1500 Full Yes No No No No Max Energy +35% 5000 Full Yes No No No No
Celestial Devastation Order 23 480 None 750,000 1250 0 Celestial Encampment turn-in Order your allies to totally bombard your foes. Requires 1 in Fleet Commander Class, Requires Capital Ship Weapon Recoil -15% 1500 Full Yes No No No No Electric Tempering -7.5% 5000 Full Yes No No No No
Celestial Extension Order 23 240 None 750,000 625 0 Celestial Encampment turn-in Order all allies to tune their weapons to your specifications. Requires 1 in Fleet Commander Class, Requires Capital Ship Range +30% 1500 Full Yes No No No No Tracking +20% 5000 Full Yes No No No No
Celestial Offensive Order 23 480 None 750,000 1250 0 Celestial Encampment turn-in Align your allies firing cycles for maximum destruction. Requires 1 in Fleet Commander Class, Requires Capital Ship Damage +22% 1500 Full Yes No No No No Energy Charge +15% 5000 Full Yes No No No No
Celestial Protection Order 23 240 None 750,000 625 0 Celestial Encampment turn-in Help your allies shrug off the structural damage. Requires 1 in Fleet Commander Class, Requires Capital Ship Inertial Dampening -25% 1500 Full Yes No No No No Vulnerability to all -5% 5000 Full Yes No No No No
Celestial Visionary Order 23 120 None 750,000 312 0 Celestial Encampment turn-in Scan the battlespace for threats to your allies. Requires 1 in Fleet Commander Class, Requires Capital Ship Radar +150% 1500 Full Yes No No No No Max Speed +15% 5000 Full Yes No No No No

Radiation Expert

Radiation Expert
Name Tech Size Bots Weight Elec Visibility Source Description Restrictions Field Range Uptime Ally Enmy Self NT C Sh
Leaky Reactor 5 6 None 6,000 83 0 DG Drop Need to fix that soon! Requires 1 in Radiation Expert, Requires Capital Ship Shield Charge -50 1000 Full No Yes No No No Shield Charge -25 Full No No Yes No No
Mzungu Fallout Cloud 10 15 None 15,000 166 0 Ruin -- 400000000 Run for shelter! Requires 1 in Radiation Expert, Requires Capital Ship Shield Charge -5% 2000 Full No Yes No No No Shield Charge -50 Full No No Yes No No
Neutron Emitter 15 41 None 41,000 250 0 Neutron Emitter Blueprint Shoot those neutrons around. Requires 1 in Radiation Expert, Requires Capital Ship Shield Charge -150 1500 Full No Yes No No No Shield Charge -75 Full No No Yes No No
Chernobyl's Legacy 20 53 None 53,000 250 0 DG Drop Shoot those neutrons around. Requires 1 in Radiation Expert, Requires Capital Ship Shield Charge -15% 3000 Full No Yes No No No Shield Charge -75 Full No No Yes No No
Gamma Emitter 20 51 None 51,000 333 0 DG Drop Shoot those neutrons around. Requires 1 in Radiation Expert, Requires Capital Ship Shield Charge -200 2500 Full No Yes No No No Shield Charge -100 Full No No Yes No No

Seer

Seer
Name Tech Size Bots Weight Elec Visibility Source Description Restrictions Field Range Uptime Ally Enmy Self NT C Sh
Bule Perception 10 15 None 15,000 12 0 Ruin -- 400000000 Secret to Bule increased perception. Requires 1 in Seer Class, Requires Capital Ship Radar +98% 3000 Full Yes No No No No Range +6.6% 3000 Full Yes No No No No
Seer's Apperation 10 6 None 6,000 5 0 Seer's Conclave, Lyceum 26,000,000 See more. Requires 1 in Seer Class, Requires Capital Ship Radar +300% 3000 Full Yes No No No No
Psychic Foresight 15 41 None 41,000 34 0 Psychic Foresight Blueprint Even see the future. Requires 1 in Seer Class, Requires Capital Ship Radar +350% 3000 Full Yes No No No No
Clairvoyant Thoughts 20 53 None 53,000 43 0 DG Drop Even see the future. Requires 1 in Seer Class, Requires Capital Ship Radar +500% 3000 Full Yes No No No No Range +35% 3000 Full Yes No No No No
Visionary Sight 20 52 None 52,000 42 0 DG Drop Even see the future. Requires 1 in Seer Class, Requires Capital Ship Radar +540% 3000 Full Yes No No No No Range +40% 3000 Full Yes No No No No

Speed Demon

Speed Demon
Name Tech Size Bots Weight Elec Visibility Source Description Restrictions Field Range Uptime Ally Enmy Self NT C Sh
Demonic Frenzy 10 30 None 2,000 25 0 Lyceum 50,000,000 Credits Void fury Requires 1 in Speed Demon Class, Requires Capital Ship Max Speed +7 3000 Full Yes No No No No Weapon Recoil -12.1% 3000 Full Yes No No No No
Demonic Distemper 16 40 None 2,000 35 0 Lyceum 80,000,000 Credits Bite fast, bite hard Requires 1 in Speed Demon Class, Requires Capital Ship Max Speed +12 3000 Full Yes No No No No Weapon Recoil -20% 3000 Full Yes No No No No
Demonic Delerium 19 50 None 2,000 40 0 Lyceum 95,000,000 Credits Blurring the lines of engagement Requires 1 in Speed Demon Class, Requires Capital Ship Max Speed +12 3000 Full Yes No No No No Weapon Recoil -25% 3000 Full Yes No No No No
Demonic Dispatch 20 60 None 2,000 41 0 Lyceum 100,000,000 Credits Break down their barriers at speeds faster than light Requires 1 in Speed Demon Class, Requires Capital Ship Max Speed +16 3000 Full Yes No No No No Weapon Recoil -25% 3000 Full Yes No No No No

Engineer

Engineer
Name Tech Size Bots Weight Elec Visibility Source Description Restrictions Field Range Uptime Ally Enmy Self NT C Sh
Executive Generator 10 6 None 6,000 250 0 Engineer's Workshop, Lyceum -- 26000000 Please fill those forms. Requires 1 in Engineer Class, Requires Capital Ship Max Energy +100% 3000 Full Yes No No No No
Faranji Executive Energizer 13 15 None 15,000 375 0 Ruin -- 400000000 You want more energy? Requires 1 in Engineer Class, Requires Capital Ship Max Energy +125% 3000 Full Yes No No No No
Executive Conductor 16 41 None 41,000 500 0 Executive Conductor Blueprint Feel the power! Requires 1 in Engineer Class, Requires Capital Ship Max Energy +150% 3000 Full Yes No No No No
President's Choice 19 53 None 53,000 625 0 DG Drop Feel the power! Requires 1 in Engineer Class, Requires Capital Ship Max Energy +175% 3000 Full Yes No No No No
Administrative Generator 20 52 None 52,000 750 0 DG Drop Feel the power! Requires 1 in Engineer Class, Requires Capital Ship Max Energy +200% 3000 Full Yes No No No No Energy Charge +50 3000 Full Yes No No No No
Red Photon Energy Emitter 21 100 None 52,000 875 0 Red Photon Warship Prototype Drop Even better than reactor leaks. Requires 1 in Engineer Class, Requires Capital Ship Max Energy +250% 3000 Full Yes No No No No Energy Charge +100 3000 Full Yes No No No No

Shield Monkey

Shield Monkey
Name Tech Size Bots Weight Elec Visibility Source Description Restrictions Field Range Uptime Ally Enmy Self NT C Sh
Monkey Projector 10 13 None 13,000 83 0 Shield Monkey Laboratories, Lyceum 26,000,000 Credits Project the monkey in you. Requires 1 in Shield Monkey Class, Requires Capital Ship Max Shield +30% 3000 Full Yes No No No No
Vazaha Monkey Prolongation 13 30 None 30,000 58 0 Ruin -- 400000000 Extend the Monkey in you. Requires 1 in Shield Monkey Class, Requires Capital Ship Max Shield +40% 3000 Full Yes No No No No Shield Charge +20 3000 Full Yes No No No No
Monkey Preservation Field 16 82 None 82,000 133 0 Monkey Preservation Field Blueprint The power to preserve. Requires 1 in Shield Monkey Class, Requires Capital Ship Max Shield +48% 3000 Full Yes No No No No
Monkey Safeguard 17 106 None 106,000 141 0 DG Drop The power to preserve. Requires 1 in Shield Monkey Class, Requires Capital Ship Max Shield +51% 3000 Full Yes No No No No
Monkey Tricks 19 104 None 104,000 158 0 DG Drop The power to preserve. Requires 1 in Shield Monkey Class, Requires Capital Ship Shield Charge +57% 3000 Full Yes No No No No
Red Photon Durability Field 21 200 None 104,000 208 0 Red Photon Warship Prototype Drop Help for your allies. Requires 1 in Shield Monkey Class, Requires Capital Ship Shield Charge +20% 3000 Full Yes No No No No Max Shield +60% 3000 Full Yes No No No No