Difference between revisions of "Field Generators"
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[[Image:Aura Generators.jpg|right]] | [[Image:Aura Generators.jpg|right]] | ||
− | An | + | An Field generator is an item that, when equipped, emits tweaks on nearby ships, generally good tweaks on friendly ships and negative tweaks on enemies. The tech of the field generator cannot be higher than the tech of the ship it's being equipped to. |
− | For base-oriented | + | For base-oriented field generators, see [[Base Gear#Field Generators|here]]. |
− | + | Most field generators do not work when equipped on bots. Those that do will be noted in the bots column. | |
− | + | == Miscellaneous == | |
− | + | <div class="floating-table-label"><div><div>Miscellaneous</div></div> | |
− | == | + | {| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable" |
− | + | ! <span title="What the field generator is called. Click to sort.">Name</span> | |
− | + | ! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span> | |
− | + | ! <span title="The size of the field generator. Click to sort.">Size</span> | |
− | + | ! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span> | |
+ | ! <span title="The weight of the drone as an item. Click to sort.">Weight</span> | ||
+ | ! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span> | ||
+ | ! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span> | ||
+ | ! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span> | ||
+ | ! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span> | ||
+ | ! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span> | ||
+ | ! | ||
+ | ! <span title="The field name and value. Click to sort by first field.">Field</span> | ||
+ | ! <span title="The field range. Click to sort by first field.">Range</span> | ||
+ | ! <span title="The field uptime. Click to sort by first field.">Uptime</span> | ||
+ | ! <span title="If the field affects allies. Click to sort by first field.">Ally</span> | ||
+ | ! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span> | ||
+ | ! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span> | ||
+ | ! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span> | ||
+ | ! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span> | ||
|- | |- | ||
− | + | | {{Linkable Entry Quality|Albatross Swoop|Exotic}} | |
− | + | | 0 | |
− | + | | 50 | |
− | + | | class="mid" | Combat | |
− | + | | 100,000 | |
− | + | | 41 | |
− | + | | 4,000 | |
− | + | | [[Assault Behemoth]], [[Assault Behemoth+]] inbuilt | |
− | + | | Combine offense and defense. | |
− | + | | Can't unequip, Size 0 when equipped | |
− | + | | | |
− | + | | class="bad" | Shield Charge -10% | |
− | + | | 500 | |
− | + | | Full | |
− | + | | class="bad" | No | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="good" | Yes | |
− | + | | class="good" | Shield Charge +25% | |
− | + | | | |
+ | | for 20s every 60s | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Vulnerability to all -10% | ||
+ | | | ||
+ | | for 20s every 60s | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Cardinal Ring|Rare}} |
− | | | + | | 0 |
− | | | + | | 10 |
− | | | + | | class="good" | All |
− | | | + | | 100,000 |
− | | | + | | 16 |
− | | | + | | 0 |
− | | | + | | [[Vicar]] inbuilt |
− | | | + | | Are you here to be excommunicated? |
− | | | + | | Can't unequip, Size 0 when equipped |
− | | | + | | |
− | | | + | | class="good" | Visibility -7% |
− | | | + | | 2000 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="good" | Weapon Recoil -7% |
− | | | + | | 2000 |
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Energy Charge +7% | ||
+ | | 2000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | Visibility +7% | ||
+ | | 2000 | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | Weapon Recoil +7% | ||
+ | | 2000 | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Faranji Pulse Charger|Artifact}} |
− | | | + | | 0 |
− | | | + | | 5 |
− | | | + | | class="mid" | Combat |
− | | | + | | 5,000 |
− | | | + | | 8 |
− | | | + | | 0 |
− | | | + | | [[Unt Faranji Wingship]], [[Unt Faranji Wingship X]] inbuilt |
− | | | + | | Ancient energy cycling techniques. |
− | | | + | | Can't unequip, Size 0 when equipped |
− | | | + | | |
+ | | class="good" | Max Energy +100% | ||
+ | | | ||
+ | | for 20s, after 40s, every 60s | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Damage +100% | ||
+ | | | ||
+ | | for 10s, after 50s, every 60s | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Energy Charge -95% | ||
+ | | | ||
+ | | for 10s, after 50s, every 60s | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Mzungu Msaada|Artifact}} |
− | | | + | | 0 |
− | | | + | | 50 |
− | | | + | | class="mid" | Combat |
− | | | + | | 50,000 |
− | | | + | | 8 |
− | | | + | | 0 |
− | | | + | | [[Kikale Mzungu Frigate]] inbuilt |
− | | | + | | Msaada wa kikale. |
− | | | + | | Can't unequip, Size 0 when equipped |
− | | | + | | |
− | | | + | | class="good" | Transference Vulnerability +30% |
− | | | + | | 750 |
− | | | + | | for 10s every 25s |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | + | | class="bad" | No | |
− | + | | class="good" | Yes | |
− | |||
− | |||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Panther Ambush|Exotic}} |
− | | | + | | 0 |
− | | | + | | 1 |
− | | | + | | class="mid" | Combat |
− | | | + | | 5,000 |
− | | | + | | |
− | | | + | | 0 |
− | | | + | | [[Panther]] inbuilt |
− | + | | Wait for the right moment! | |
− | | | + | | Can't unequip, Size 0 when equipped |
− | | | + | | |
− | | | + | | class="good" | Damage +100% |
− | | | + | | |
− | | | + | | for 7s, after 8s, every 60s |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | Weapon Recoil +400% |
− | | | + | | |
+ | | for 8.5s every 60.0s | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Visibility -99.9% | ||
+ | | | ||
+ | | for 8.5s every 60.0s | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Zebra's Second Wind|Exotic}} |
− | | | + | | 0 |
− | | | + | | 1 |
− | | | + | | class="mid" | Combat |
− | | | + | | 50,000 |
− | | | + | | |
− | | | + | | 0 |
− | | | + | | [[Zebra]] inbuilt |
− | | | + | | Find the energy to keep fighting! |
− | | | + | | Can't unequip, Size 0 when equipped |
− | | | + | | |
+ | | class="good" | Energy Charge +100% | ||
+ | | | ||
+ | | for 10s every 60s | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Max Energy +100% | ||
+ | | | ||
+ | | for 20s every 60s | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Weapon Recoil -10% | ||
+ | | | ||
+ | | for 20s every 60s | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Auxiliary Navigation Subsystem|Common}} |
− | | | + | | 3 |
− | | | + | | 0 |
− | | | + | | class="bad" | None |
− | | | + | | 1,000 |
− | | | + | | 41 |
− | | | + | | 0 |
− | | | + | | [[Pax Felicitas]] inbuilt |
− | | | + | | A secondary avionics bay to optimize engine capabilities at the cost of weapon performance. |
− | + | | Can't remove | |
− | | | + | | |
− | | | + | | class="good" | Max Speed +50 |
− | | | + | | 1 |
− | | | + | | Full |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | Weapon Recoil +100% |
− | | | + | | 1 |
− | | | + | | Full |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
+ | | class="bad" | No | ||
|- | |- | ||
− | + | | {{Linkable Entry Quality|Santa's Presence|Rare}} | |
− | + | | 5 | |
− | + | | 9 | |
− | + | | class="good" | All | |
− | + | | 1,000 | |
− | + | | 4 | |
− | + | | 0 | |
− | + | | [[Santa's Special Sleigh]] inbuilt | |
− | + | | How else could he make sure they have room for their gifts? | |
− | + | | Can't unequip, Size 0 when equipped | |
− | + | | | |
− | + | | class="good" | Capacity +50 | |
− | + | | 500 | |
− | + | | Full | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="good" | Yes | |
− | + | | class="good" | Yes | |
− | |||
− | |||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Undead Presence|Rare}} |
− | | | + | | 5 |
− | | | + | | 20 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 16 |
− | | | + | | 0 |
− | | | + | | [[Graveyard Missions]] |
− | | | + | | Decaying flesh seems to have this effect on the living. |
− | | | + | | |
− | | | + | | |
− | | | + | | class="bad" | Shield Charge -20 |
− | | | + | | 350 |
− | | | + | | Full |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | + | | class="bad" | No | |
− | | | + | | class="good" | Yes |
− | | | + | | class="good" | Shield Charge +10 |
− | | | + | | 350 |
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Ismail's Presence|Rare}} |
− | | | + | | 7 |
− | | | + | | 40 |
− | | | + | | class="bad" | None |
− | | | + | | 100,000 |
− | | | + | | 8 |
− | | | + | | 1,000 |
− | | | + | | [[Ismail]] Drop |
− | | | + | | People will love you. |
− | | | + | | Requires [[Freighter]] |
+ | | | ||
+ | | class="good" | Capacity +50 | ||
+ | | 500 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Mini Madness|Rare}} |
− | | | + | | 7 |
− | | | + | | 25 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 8 |
− | | | + | | 0 |
− | | | + | | [[Graveyard Missions]] |
− | | | + | | Pure Madness |
− | | | + | | |
− | | | + | | |
+ | | class="bad" | Forced Left Turn +1 | ||
+ | | 500 | ||
+ | | for 2.5s, after 10.0s, every 12.5s | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | Forced Thrust +1 | ||
+ | | 500 | ||
+ | | for 2.5s, after 10.0s, every 12.5s | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Subspace Enforcer's Command|Rare}} |
− | | | + | | 7 |
− | | | + | | 10 |
− | | | + | | class="good" | All |
− | | | + | | 100,000 |
− | | | + | | 8 |
− | | | + | | 100 |
− | | | + | | [[Subspace Enforcer]] inbuilt |
− | | | + | | Bring respect. |
− | | | + | | Can't unequip, Size 0 when equipped |
− | | | + | | |
− | | | + | | class="good" | Max Speed +5% |
− | | | + | | 650 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | + | | class="good" | Yes | |
− | | | + | | class="good" | Yes |
− | | | + | | class="good" | Thrust +5% |
− | | | + | | 650 |
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Yes | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Sergeant's Command|Uncommon}} |
− | | | + | | 8 |
− | | | + | | 10 |
− | | | + | | class="good" | All |
− | | | + | | 100,000 |
− | | | + | | 8 |
− | + | | 100 | |
− | + | | [[Sergeant's Enforcer]] inbuilt | |
− | + | | Bring respect. | |
− | + | | Can't unequip, Size 0 when equipped | |
− | + | | | |
− | + | | class="good" | Tracking +5% | |
− | + | | 750 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="good" | Yes | |
− | + | | class="good" | Yes | |
− | + | | class="good" | Range +5% | |
− | + | | 750 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="good" | Yes | |
− | + | | class="good" | Yes | |
− | + | | class="good" | Radar +5% | |
− | + | | 750 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="good" | Yes | |
− | + | | class="good" | Yes | |
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|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Stalker Venin|Rare}} |
− | | | + | | 8 |
− | | | + | | 10 |
− | | | + | | class="mid" | Combat |
− | | | + | | 2,000 |
− | | | ||
| | | | ||
− | | | + | | 0 |
− | | | + | | [[Stalker]] inbuilt |
− | | | + | | Can't run away! |
− | | | + | | Can't unequip, Size 0 when equipped |
− | |||
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− | |||
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| | | | ||
− | | [[Lyceum Exploration Cruiser]] | + | | class="bad" | Warp Interdiction +1 |
+ | | 75 | ||
+ | | for 3s every 5s | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | Forced Thrust +1 | ||
+ | | 75 | ||
+ | | for 3s every 5s | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | |- | ||
+ | | {{Linkable Entry Quality|Lyceum Defensive Field|Common}} | ||
+ | | 19 | ||
+ | | 0 | ||
+ | | class="bad" | None | ||
+ | | 100,000 | ||
+ | | 1666 | ||
+ | | 100 | ||
+ | | [[Lyceum Exploration Cruiser]] inbuilt | ||
| Quite difficult to crack. | | Quite difficult to crack. | ||
| Can't remove | | Can't remove | ||
+ | | | ||
+ | | class="good" | Max Shield +15% | ||
+ | | 3000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Shield Charge +150 | ||
+ | | 3000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
|- | |- | ||
− | | Lyceum Offensive Field | + | | {{Linkable Entry Quality|Lyceum Offensive Field|Common}} |
− | + | | 19 | |
− | + | | 0 | |
− | | | + | | class="bad" | None |
− | + | | 100,000 | |
− | + | | 1666 | |
− | + | | 100 | |
− | + | | [[Lyceum Exploration Cruiser]] inbuilt | |
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | [[Lyceum Exploration Cruiser]] | ||
| Are you sure this isn't a warship? | | Are you sure this isn't a warship? | ||
| Can't remove | | Can't remove | ||
+ | | | ||
+ | | class="good" | Weapon Recoil -15% | ||
+ | | 3000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Energy Charge +150 | ||
+ | | 3000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Phunky Coaxer|Uncommon}} |
− | | | + | | 19 |
− | | | + | | 10 |
− | | | + | | class="good" | All |
− | | | + | | 2,000 |
− | + | | 16 | |
− | | | + | | 0 |
− | | | + | | [[Super Phunka]] inbuilt |
− | | | + | | Let people move quickly |
− | | | + | | Can't unequip, Size 0 when equipped |
− | | | + | | |
− | | | + | | class="good" | Max Speed +20 |
− | | | + | | 10000 |
− | | | + | | Full |
− | + | | class="good" | Yes | |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | + | | class="good" | Yes | |
− | | | + | | class="good" | Yes |
− | | | ||
− | |||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Heart of Sol|Exotic}} |
− | | | + | | 20 |
− | | | + | | 32 |
− | | | + | | class="mid" | Combat |
− | | | + | | 52,000 |
− | | | + | | 25 |
− | | | + | | 2,000 |
− | | | + | | [[Eyezer of Light]] inbuilt |
− | | | + | | Brightening life for everyone! |
− | | | + | | Can't unequip, Size 0 when equipped, Requires 1 in [[Seer Class]] |
− | | | + | | |
+ | | class="good" | Radar +100% | ||
+ | | 1000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Radar +200% | ||
+ | | 500 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Radar +400% | ||
+ | | 250 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Energy Charge +2% | ||
+ | | 250 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Higgs Field Tether|Common}} |
− | | | + | | 20 |
− | | | + | | 0 |
− | | | + | | class="bad" | None |
− | | | + | | 1,000 |
− | | | + | | 416 |
− | | | + | | 0 |
− | | | + | | [[Pax Vestigo]] inbuilt |
− | | | + | | Mitigate unintentional momentum. |
− | | | + | | Can't remove |
− | + | | | |
+ | | class="good" | Inertial Dampening -90% | ||
+ | | 1 | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Zauron's Mask|Exotic}} |
− | | | + | | 20 |
− | | | + | | 32 |
− | | | + | | class="mid" | Combat |
− | | | + | | 52,000 |
− | | | + | | 25 |
− | | | + | | 0 |
− | | | + | | [[Zauron's Floating Eyezer]] inbuilt |
− | | | + | | Hiding behind a veil of deception. |
− | | | + | | Can't unequip, Size 0 when equipped, Requires 1 in [[Seer Class]] |
− | | | + | | |
+ | | class="good" | Visibility -87.5% | ||
+ | | 100 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Visibility -75% | ||
+ | | 250 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Visibility -50% | ||
+ | | 500 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Visibility -25% | ||
+ | | 1000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Vulnerability to all -5% | ||
+ | | 100 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Prawn's Claw|Exotic}} |
− | | | + | | 21 |
− | | | + | | 20 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 20 |
− | | | + | | 0 |
− | | | + | | [[Prawn]] inbuilt |
− | | | + | | Command and control |
− | | | + | | Can't unequip, Size 0 when equipped, Requires [[Heavy Fighter]], [[Neurobound]] |
− | | | + | | |
+ | | class="bad" | Hostility +25% | ||
+ | | 0 | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Range -20% | ||
+ | | 0 | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Energy Charge +20% | ||
+ | | 1000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | Max Speed -50% | ||
+ | | 800 | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | Visibility +200% | ||
+ | | 1000 | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Warrior Brawling Field|Common}} |
− | | | + | | 22 |
− | | | + | | 0 |
− | | | + | | class="bad" | None |
− | | | + | | 100,000 |
− | | | + | | 2500 |
− | | | + | | 100 |
− | | | + | | [[Kalthi Armored Warrior]] inbuilt. |
− | | | + | | Slow down everything around you; just watch the energy consumption. |
− | | | + | | Can't remove, Requires 3 in [[Berserker Class]] |
− | | | + | | |
− | | | + | | class="bad" | Max Speed -60% |
− | | | + | | 150 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | Max Speed -45% |
− | | | + | | 350 |
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | Max Speed -30% | ||
+ | | 550 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | Max Speed -15% | ||
+ | | 750 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Operative's Commanding Field|Exotic}} |
− | | | + | | 23 |
− | | | + | | 1 |
− | | | + | | class="bad" | None |
− | | | + | | 1 |
− | | | + | | 833 |
− | | | + | | 0 |
− | | | + | | [[Pax Spatha]] inbuilt. |
− | | | + | | The commander of a covert operations fleet. |
− | | | + | | Can't remove |
− | | | + | | |
− | | | + | | class="good" | Vulnerability to all -6.5% |
− | | | + | | 1500 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="good" | Damage +23% |
− | | | + | | 1500 |
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Operative's Defensive Field|Exotic}} |
− | | | + | | 23 |
− | | | + | | 1 |
− | | | + | | class="bad" | None |
− | | | + | | 1 |
− | | | + | | 416 |
− | | | + | | 0 |
− | | | + | | [[Pax Gladius]] inbuilt. |
− | | | + | | The vanguard of a covert operations fleet. |
− | | | + | | Can't remove |
− | | | + | | |
+ | | class="good" | Surgical Vulnerability -10% | ||
+ | | 750 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Heat Vulnerability -10% | ||
+ | | 750 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Hostility -30% | ||
+ | | 750 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Operative's Offensive Field|Exotic}} |
− | | | + | | 23 |
− | | | + | | 1 |
− | | | + | | class="bad" | None |
− | | | + | | 1 |
− | | | + | | 416 |
− | | | + | | 0 |
− | | | + | | [[Pax Pugio]] inbuilt. |
− | | | + | | The operative of a covert operations fleet. |
− | | | + | | Can't remove |
− | | | + | | |
+ | | class="good" | Beam Vulnerability -10% | ||
+ | | 750 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Mining Vulnerability -10% | ||
+ | | 750 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Tracking +30% | ||
+ | | 750 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Operative's Supportive Field|Exotic}} |
− | + | | 23 | |
− | + | | 1 | |
− | + | | class="bad" | None | |
− | + | | 1 | |
− | + | | 416 | |
− | + | | 0 | |
− | + | | [[Pax Scutum]] inbuilt. | |
− | + | | The bulwark of a covert operations fleet. | |
− | + | | Can't remove | |
− | + | | | |
− | + | | class="good" | Transference Vulnerability +10% | |
− | + | | 750 | |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="good" | Yes | |
− | + | | class="good" | Radiation Vulnerability -10% | |
− | + | | 750 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="good" | Yes | |
− | + | | class="good" | Electric Tempering -15% | |
− | + | | 750 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="good" | Yes | |
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|} | |} | ||
+ | </div> | ||
− | == | + | == Traveling Fields == |
+ | Note that the Capital Bot Traveling Field can only be equipped on bots. | ||
+ | Bots that have a Capital Bot Traveling field will equip/unequip them when the player equips/unequips a traveling field on their main ship. | ||
− | + | <div class="floating-table-label"><div><div>Traveling Fields</div></div> | |
+ | {| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable" | ||
+ | ! <span title="What the field generator is called. Click to sort.">Name</span> | ||
+ | ! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span> | ||
+ | ! <span title="The size of the field generator. Click to sort.">Size</span> | ||
+ | ! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span> | ||
+ | ! <span title="The weight of the drone as an item. Click to sort.">Weight</span> | ||
+ | ! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span> | ||
+ | ! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span> | ||
+ | ! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span> | ||
+ | ! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span> | ||
+ | ! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span> | ||
+ | ! | ||
+ | ! <span title="The field name and value. Click to sort by first field.">Field</span> | ||
+ | ! <span title="The field range. Click to sort by first field.">Range</span> | ||
+ | ! <span title="The field uptime. Click to sort by first field.">Uptime</span> | ||
+ | ! <span title="If the field affects allies. Click to sort by first field.">Ally</span> | ||
+ | ! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span> | ||
+ | ! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span> | ||
+ | ! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span> | ||
+ | ! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span> | ||
|- | |- | ||
− | + | | {{Linkable Entry Quality|Capital Bot Traveling Field|Uncommon}} | |
− | + | | 10 | |
− | + | | 25 | |
− | + | | class="mid" | Combat | |
− | + | | 25,000 | |
− | + | | 20 | |
− | + | | 0 | |
− | + | | [[Beta Antares]] -- 15,000,000 | |
− | + | | Shedding your armour... | |
− | + | | Requires [[Capital Ship]] | |
− | + | | | |
− | + | | class="good" | Max Speed +70 | |
− | + | | | |
− | + | | Full | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | Vulnerability to all +140% | |
− | + | | | |
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Shield Charge -90% | ||
+ | | | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Energy Charge -90% | ||
+ | | | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Capital Ship Traveling Field|Uncommon}} |
− | | | + | | 10 |
− | | | + | | 25 |
− | | | + | | class="bad" | None |
− | | | + | | 25,000 |
− | | | + | | 20 |
− | | | + | | 0 |
− | | | + | | DG Drop |
− | | | + | | Shedding your armour... |
− | | | + | | Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Max Speed +40 |
− | | | + | | |
− | | | + | | Full |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | Vulnerability to all +140% |
− | | | + | | |
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Shield Charge -90% | ||
+ | | | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Energy Charge -90% | ||
+ | | | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Capital Ship Traveling Field 2|Rare}} |
− | | | + | | 13 |
− | | | + | | 26 |
− | | | + | | class="bad" | None |
− | | | + | | 30,000 |
− | | | + | | 20 |
+ | | 0 | ||
+ | | DG Drop | ||
+ | | Shedding your armour... | ||
+ | | Requires [[Capital Ship]] | ||
| | | | ||
− | | | + | | class="good" | Max Speed +50 |
− | | | + | | |
− | | | + | | Full |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | Vulnerability to all +150% |
− | | | + | | |
− | | | + | | Full |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | + | | class="bad" | No | |
− | == | + | | class="bad" | Shield Charge -90% |
− | + | | | |
− | + | | Full | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | Energy Charge -90% | |
+ | | | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | + | | {{Linkable Entry Quality|Capital Ship Traveling Field 3|Rare}} | |
− | + | | 16 | |
− | + | | 27 | |
− | + | | class="bad" | None | |
− | + | | 35,000 | |
− | + | | 20 | |
− | + | | 0 | |
− | + | | DG Drop | |
− | + | | Shedding your armour... | |
− | + | | Requires [[Capital Ship]] | |
− | + | | | |
− | + | | class="good" | Max Speed +60 | |
− | + | | | |
− | + | | Full | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | Vulnerability to all +160% | |
− | + | | | |
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Shield Charge -90% | ||
+ | | | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Energy Charge -90% | ||
+ | | | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | Capital Ship Traveling Field | + | | {{Linkable Entry Quality|Capital Ship Traveling Field 4|Rare}} |
− | | | + | | 17 |
− | | | + | | 28 |
− | | | + | | class="bad" | None |
− | | | + | | 40,000 |
− | | | + | | 41 |
− | | | + | | 0 |
− | | | + | | DG Drop |
− | | | + | | Like a bug hitting a windshield. |
− | | | + | | Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Max Speed +70 |
− | | | + | | |
− | | | + | | Full |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | Vulnerability to all +170% |
− | | | + | | |
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Shield Charge -90% | ||
+ | | | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Energy Charge -90% | ||
+ | | | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | Capital Ship Traveling Field | + | | {{Linkable Entry Quality|Capital Ship Traveling Field 5|Rare}} |
− | | | + | | 19 |
− | | | + | | 29 |
− | | | + | | class="bad" | None |
− | | | + | | 50,000 |
− | | | + | | 62 |
− | | | + | | 0 |
− | | | + | | DG Drop |
− | | | + | | Just don't get hit... |
− | | | + | | Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Max Speed +80 |
− | | | + | | |
− | | | + | | Full |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | Vulnerability to all +180% |
− | | | + | | |
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Shield Charge -90% | ||
+ | | | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Energy Charge -90% | ||
+ | | | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | Capital Ship Traveling Field | + | | {{Linkable Entry Quality|Capital Ship Traveling Field 6|Rare}} |
− | | | + | | 20 |
− | | | + | | 30 |
− | | | + | | class="bad" | None |
− | | | + | | 60,000 |
− | | | + | | 83 |
+ | | 0 | ||
+ | | DG Drop | ||
+ | | One shot, one kill. | ||
+ | | Requires [[Capital Ship]] | ||
+ | | | ||
+ | | class="good" | Max Speed +90 | ||
+ | | | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Vulnerability to all +190% | ||
+ | | | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Shield Charge -90% | ||
+ | | | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Energy Charge -90% | ||
| | | | ||
− | | | + | | Full |
− | | | + | | class="bad" | No |
− | + | | class="bad" | No | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | Capital Ship Traveling Field | + | | {{Linkable Entry Quality|Capital Ship Traveling Field 7|Rare}} |
− | | | + | | 21 |
− | | | + | | 35 |
− | | | + | | class="bad" | None |
− | | | + | | 70,000 |
− | | | + | | 104 |
− | | | + | | 0 |
− | | | + | | DG Drop |
− | | | + | | One shot, one kill. |
− | | | + | | Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Max Speed +100 |
− | | | + | | |
− | | | + | | Full |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | Vulnerability to all +200% |
− | | | + | | |
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Shield Charge -90% | ||
+ | | | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Energy Charge -90% | ||
+ | | | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | Capital Ship | + | | {{Linkable Entry Quality|Twisted Travel Field Projector|Common}} |
− | | | + | | 21 |
− | | | + | | 1 |
− | | | + | | class="bad" | None |
− | | | + | | 50,000 |
− | | | + | | 1388 |
− | | | + | | 0 |
− | | | + | | |
− | | | + | | Project a Twisted travel field for your allies. |
− | | | + | | Requires 1 in [[Recon Focus]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Max Speed +100 |
− | | | + | | 600 |
− | | | + | | for 1s every 6s |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | + | | class="bad" | Vulnerability to all +75% | |
− | + | | 1 | |
+ | | for 1s every 6s | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | Shield Charge -100% | ||
+ | | 1 | ||
+ | | for 1s every 6s | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Yes | ||
|- | |- | ||
− | | Capital Ship Traveling Field | + | | {{Linkable Entry Quality|Capital Ship Traveling Field 8|Rare}} |
− | | | + | | 22 |
− | | | + | | 40 |
− | | | + | | class="bad" | None |
− | + | | 80,000 | |
− | | | + | | 125 |
+ | | 0 | ||
+ | | DG Drop | ||
+ | | One shot, one kill. | ||
+ | | Requires [[Capital Ship]] | ||
| | | | ||
− | | Max Speed + | + | | class="good" | Max Speed +110 |
− | | | + | | |
− | | | + | | Full |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | Vulnerability to all +210% |
− | | | + | | |
− | | | + | | Full |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Shield Charge -90% | ||
+ | | | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | Energy Charge -90% | ||
+ | | | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Twisted Enraged Travel Field Projector|Common}} |
− | | | + | | 22 |
− | | | + | | 1 |
− | | | + | | class="bad" | None |
− | + | | 50,000 | |
− | + | | 1388 | |
+ | | 0 | ||
| | | | ||
− | | | + | | Project a Twisted travel field for your allies. |
− | + | | Requires 1 in [[Recon Focus]], Requires [[Capital Ship]] | |
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
− | | Max Speed + | + | | class="good" | Max Speed +125 |
− | | | + | | 800 |
− | | | + | | for 1s every 6s |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | Vulnerability to all +100% |
− | | | + | | 1 |
− | | | + | | for 1s every 6s |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
+ | | class="good" | Yes | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | Shield Charge -100% | ||
+ | | 1 | ||
+ | | for 1s every 6s | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Yes | ||
+ | | class="good" | Yes | ||
|} | |} | ||
+ | </div> | ||
− | ==== | + | == Berserker == |
− | + | <div class="floating-table-label"><div><div>Berserker</div></div> | |
− | + | {| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable" | |
− | + | ! <span title="What the field generator is called. Click to sort.">Name</span> | |
− | + | ! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span> | |
+ | ! <span title="The size of the field generator. Click to sort.">Size</span> | ||
+ | ! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span> | ||
+ | ! <span title="The weight of the drone as an item. Click to sort.">Weight</span> | ||
+ | ! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span> | ||
+ | ! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span> | ||
+ | ! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span> | ||
+ | ! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span> | ||
+ | ! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span> | ||
+ | ! | ||
+ | ! <span title="The field name and value. Click to sort by first field.">Field</span> | ||
+ | ! <span title="The field range. Click to sort by first field.">Range</span> | ||
+ | ! <span title="The field uptime. Click to sort by first field.">Uptime</span> | ||
+ | ! <span title="If the field affects allies. Click to sort by first field.">Ally</span> | ||
+ | ! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span> | ||
+ | ! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span> | ||
+ | ! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span> | ||
+ | ! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span> | ||
|- | |- | ||
− | + | | {{Linkable Entry Quality|Berserker's Protection|Uncommon}} | |
− | + | | 10 | |
− | + | | 30 | |
− | + | | class="bad" | None | |
− | + | | 2,000 | |
− | + | | 25 | |
− | + | | 0 | |
− | + | | Berserker Halls, [[Lyceum]] 50,000,000 | |
− | + | | Shrug off the pain | |
− | + | | Requires 1 in [[Berserker Class]], Requires [[Capital Ship]] | |
− | + | | | |
− | + | | class="good" | Vulnerability to all -10% | |
− | + | | 3000 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | |||
− | |||
|- | |- | ||
− | | Berserker | + | | {{Linkable Entry Quality|Berserker's Bulwark|Uncommon}} |
− | | | + | | 13 |
− | | | + | | 40 |
− | | | + | | class="bad" | None |
− | + | | 2,000 | |
− | | | + | | 30 |
− | | | + | | 0 |
− | | | + | | Berserker Halls, [[Lyceum]] 65,000,000 |
− | | | + | | Don't tickle me with your puny strikes |
− | | | + | | Requires 1 in [[Berserker Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Vulnerability to all -13% |
− | | | + | | 3000 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | |||
− | |||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Berserker's Barrier|Uncommon}} |
− | | | + | | 17 |
− | | | + | | 50 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 36 |
− | + | | 0 | |
− | | | + | | Berserker Halls, [[Lyceum]] 85,000,000 |
− | + | | Don't make me angry. You wont like me when I'm angry... | |
− | | | + | | Requires 1 in [[Berserker Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Vulnerability to all -17% |
− | | | + | | 3000 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | + | | class="bad" | No | |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | | {{Linkable Entry Quality|Berserker's Aegis|Uncommon}} | |
− | + | | 20 | |
− | + | | 60 | |
− | + | | class="bad" | None | |
− | + | | 2,000 | |
− | + | | 41 | |
− | + | | 0 | |
− | + | | Berserker Halls, [[Lyceum]] 100,000,000 | |
− | + | | Transcendental Rage | |
− | + | | Requires 1 in [[Berserker Class]], Requires [[Capital Ship]] | |
− | + | | | |
− | + | | class="good" | Vulnerability to all -20% | |
− | + | | 3000 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | |||
− | |||
− | | | ||
− | | Berserker's | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | |||
− | | | ||
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | Berserker Halls, [[Lyceum]] | ||
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
− | |||
− | | Vulnerability to all -20% | ||
− | | | ||
− | |||
− | | | ||
− | | | ||
− | |||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
+ | </div> | ||
− | == | + | == Sniper == |
− | + | <div class="floating-table-label"><div><div>Sniper</div></div> | |
− | {| | + | {| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable" |
+ | ! <span title="What the field generator is called. Click to sort.">Name</span> | ||
+ | ! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span> | ||
+ | ! <span title="The size of the field generator. Click to sort.">Size</span> | ||
+ | ! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span> | ||
+ | ! <span title="The weight of the drone as an item. Click to sort.">Weight</span> | ||
+ | ! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span> | ||
+ | ! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span> | ||
+ | ! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span> | ||
+ | ! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span> | ||
+ | ! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span> | ||
+ | ! | ||
+ | ! <span title="The field name and value. Click to sort by first field.">Field</span> | ||
+ | ! <span title="The field range. Click to sort by first field.">Range</span> | ||
+ | ! <span title="The field uptime. Click to sort by first field.">Uptime</span> | ||
+ | ! <span title="If the field affects allies. Click to sort by first field.">Ally</span> | ||
+ | ! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span> | ||
+ | ! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span> | ||
+ | ! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span> | ||
+ | ! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span> | ||
|- | |- | ||
− | + | | {{Linkable Entry Quality|Sniper's Style|Uncommon}} | |
− | + | | 10 | |
− | + | | 30 | |
− | + | | class="bad" | None | |
− | + | | 2,000 | |
− | + | | 25 | |
− | + | | 0 | |
− | + | | Sniper's Armoury, [[Lyceum]] 50,000,000 Credits | |
− | + | | Breath out slowly and squeeze... | |
− | + | | Requires 1 in [[Sniper Class]], Requires [[Capital Ship]] | |
− | + | | | |
− | + | | class="good" | Range +15.1% | |
− | + | | 3000 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="good" | Yes | |
− | + | | class="good" | Damage +5% | |
− | + | | 3000 | |
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Sniper's Savoir-Faire|Uncommon}} |
− | | | + | | 13 |
− | | | + | | 40 |
− | | | + | | class="bad" | None |
− | + | | 2,000 | |
− | | | + | | 30 |
− | | | + | | 0 |
− | | | + | | Sniper's Armoury, [[Lyceum]] 65,000,000 Credits |
− | | | + | | Stay cool under pressure |
− | | | + | | Requires 1 in [[Sniper Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Range +16% |
− | | | + | | 3000 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Damage +7% |
− | | | + | | 3000 |
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Sniper's Spirit|Uncommon}} |
− | | | + | | 17 |
− | | | + | | 50 |
− | | | + | | class="bad" | None |
− | + | | 2,000 | |
− | | | + | | 36 |
− | | | + | | 0 |
− | | | + | | Sniper's Armoury, [[Lyceum]] 85,000,000 |
− | | | + | | The mark didn't even realize you were there |
− | | | + | | Requires 1 in [[Sniper Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Range +27% |
− | | | + | | 3000 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Damage +7% |
− | | | + | | 3000 |
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Sniper's Smack Down.|Uncommon}} |
− | | | + | | 20 |
− | | | + | | 60 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 41 |
− | + | | 0 | |
− | + | | Sniper's Armoury, [[Lyceum]] 100,000,000 | |
− | + | | Terminate with extreme prejudice | |
− | + | | Requires 1 in [[Sniper Class]], Requires [[Capital Ship]] | |
− | | | + | | |
− | | | + | | class="good" | Range +27% |
− | | | + | | 3000 |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="good" | Damage +10% | |
− | + | | 3000 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | |||
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− | |||
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− | | | ||
− | | [[ | ||
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− | |||
− | |||
|} | |} | ||
+ | </div> | ||
− | === Fleet Commander === | + | == Fleet Commander == |
− | + | <div class="floating-table-label"><div><div>Fleet Commander</div></div> | |
− | ==== | + | {| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable" |
− | + | ! <span title="What the field generator is called. Click to sort.">Name</span> | |
− | + | ! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span> | |
+ | ! <span title="The size of the field generator. Click to sort.">Size</span> | ||
+ | ! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span> | ||
+ | ! <span title="The weight of the drone as an item. Click to sort.">Weight</span> | ||
+ | ! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span> | ||
+ | ! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span> | ||
+ | ! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span> | ||
+ | ! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span> | ||
+ | ! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span> | ||
+ | ! | ||
+ | ! <span title="The field name and value. Click to sort by first field.">Field</span> | ||
+ | ! <span title="The field range. Click to sort by first field.">Range</span> | ||
+ | ! <span title="The field uptime. Click to sort by first field.">Uptime</span> | ||
+ | ! <span title="If the field affects allies. Click to sort by first field.">Ally</span> | ||
+ | ! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span> | ||
+ | ! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span> | ||
+ | ! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span> | ||
+ | ! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span> | ||
|- | |- | ||
− | + | | {{Linkable Entry Quality|Commander's Apprenticeship|Uncommon}} | |
− | + | | 10 | |
− | + | | 30 | |
− | + | | class="bad" | None | |
− | + | | 2,000 | |
− | + | | 12 | |
− | + | | 0 | |
− | + | | Fleet Shipyards, [[Lyceum]] -- 50,000,000 Credits | |
− | + | | Advanced three dimensional applied tactics for formations | |
− | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] | |
− | + | | | |
− | + | | class="good" | Damage +5% | |
− | + | | 5000 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="good" | Shield Charge +10% | |
− | + | | 5000 | |
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Weapon Recoil -5% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Commander's Bravado|Uncommon}} |
− | + | | 10 | |
− | + | | 30 | |
− | | | + | | class="bad" | None |
− | + | | 2,000 | |
− | + | | 12 | |
− | | | + | | 0 |
− | | | + | | Fleet Shipyards, [[Lyceum]] -- 50000000 |
− | | | + | | Ballsey |
− | | | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Damage +10% |
− | | | + | | 5000 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | + | | class="bad" | No | |
− | | | ||
− | |||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Commander's Inspiration|Uncommon}} |
− | | | + | | 10 |
− | | | + | | 30 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 12 |
− | | | + | | 0 |
− | | | + | | Fleet Shipyards, [[Lyceum]] -- 50,000,000 Credits |
− | | | + | | Hold the line and fire when you see the whites of their eyes! |
− | | | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] |
− | | | + | | |
+ | | class="good" | Energy Charge +7% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Range +7% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Shield Charge +7% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Tracking +7% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Commander's Motivation|Uncommon}} |
− | | | + | | 13 |
− | | | + | | 40 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 15 |
− | | | + | | 0 |
− | | | + | | Fleet Shipyards, [[Lyceum]] -- 65,000,000 Credits |
− | | | + | | Stay on target, Stay on target... |
− | | | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] |
− | | | + | | |
+ | | class="good" | Energy Charge +9.1% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Range +9.1% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Shield Charge +9.1% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Tracking +9.1% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Calypso's Presence|Rare}} |
− | | | + | | 14 |
− | | | + | | 80 |
− | | | + | | class="bad" | None |
− | + | | 100,000 | |
− | + | | 16 | |
− | | | + | | 1,500 |
− | | | + | | [[Nathaniel Courthope]] Drop |
− | | | + | | People will love you even more. |
− | | | + | | Requires 1 in [[Fleet Commander Class]] |
− | | | + | | |
− | | | + | | class="good" | Capacity +100 |
− | | | + | | 1000 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | ||
− | |||
− | | | ||
− | | | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Commander's Bold Bravado|Uncommon}} |
− | | | + | | 15 |
− | | | + | | 50 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 16 |
− | | | + | | 0 |
− | | | + | | Fleet Shipyards, [[Lyceum]] -- 75000000 |
− | | | + | | Grab 'em by the balls |
− | | | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] |
− | + | | | |
+ | | class="good" | Damage +15% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Commander's Instruction|Uncommon}} |
− | | | + | | 16 |
− | | | + | | 40 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 17 |
− | | | + | | 0 |
− | | | + | | Fleet Shipyards, [[Lyceum]] -- 80,000,000 Credits |
− | | | + | | Hyperspatial three dimensional applied tactics for formations |
− | | | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] |
− | | | + | | |
+ | | class="good" | Damage +6% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Shield Charge +14% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Weapon Recoil -6.1% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Commander's Enthusiasm|Uncommon}} |
− | | | + | | 17 |
− | | | + | | 50 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 18 |
− | | | + | | 0 |
− | | | + | | Fleet Shipyards, [[Lyceum]] -- 85,000,000 Credits |
− | | | + | | From this day to the ending of the world, we in it shall be remembered. We lucky few, we band of brothers. For he who today sheds his blood with me shall be my brother |
− | | | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] |
− | | | + | | |
+ | | class="good" | Energy Charge +12.1% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Range +12.1% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Shield Charge +12.1% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Tracking +12.1% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Commander's Training|Uncommon}} |
− | | | + | | 19 |
− | | | + | | 50 |
− | | | + | | class="bad" | None |
− | + | | 2,000 | |
− | + | | 20 | |
− | | | + | | 0 |
− | | | + | | Fleet Shipyards, [[Lyceum]] -- 95,000,000 Credits |
− | | | + | | Quantum based four dimensional applied tactics for formations |
− | | | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Damage +7% |
− | | | + | | 5000 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Shield Charge +17% |
− | + | | 5000 | |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Weapon Recoil -9% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Commander's Ascension|Uncommon}} |
− | | | + | | 20 |
− | | | + | | 60 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 33 |
− | | | + | | 0 |
− | | | + | | DG Drop |
− | | | + | | If I must choose between peace and righteousness... I choose righteousness |
− | | | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] |
− | | | + | | |
+ | | class="good" | Energy Charge +15% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Range +15% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Shield Charge +15% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Tracking +15% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Commander's Bodacious Bravado|Uncommon}} |
− | | | + | | 20 |
− | | | + | | 60 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 20 |
− | | | + | | 0 |
− | | | + | | Fleet Shipyards, [[Lyceum]] -- 100000000 |
− | | | + | | Dude, don't fear the reaper |
− | | | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] |
− | + | | | |
+ | | class="good" | Damage +20% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Commander's Elevation|Uncommon}} |
− | | | + | | 20 |
− | | | + | | 60 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 20 |
− | | | + | | 0 |
− | | | + | | Fleet Shipyards, [[Lyceum]] -- 100,000,000 Credits |
− | | | + | | If I must choose between peace and righteousness... I choose righteousness |
− | | | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] |
− | | | + | | |
+ | | class="good" | Energy Charge +14% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Range +14% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Shield Charge +14% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Tracking +14% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Commander's Enlightenment|Uncommon}} |
− | | | + | | 20 |
− | | | + | | 60 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 20 |
− | | | + | | 0 |
− | + | | Fleet Shipyards, [[Lyceum]] -- 100,000,000 Credits | |
− | | | + | | There is no spoon |
− | | | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Damage +8% |
− | | | + | | 5000 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | + | | class="bad" | No | |
− | | | + | | class="good" | Shield Charge +20% |
− | | | + | | 5000 |
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Weapon Recoil -12% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Grinchy Aura|Rare}} |
− | | | + | | 20 |
− | | | + | | 60 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 20 |
− | | | + | | 0 |
− | | | + | | Astro-Grinch Drop |
− | | | + | | Take a little from everyone; after all it's in the spirit of the season! |
− | | | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] |
− | | | + | | |
+ | | class="bad" | Energy Charge -10% | ||
+ | | 2000 | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | Range -10% | ||
+ | | 2000 | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | Shield Charge -10% | ||
+ | | 2000 | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | Max Speed -10% | ||
+ | | 2000 | ||
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Corrupted Cyborg Defensive Amplifier|Rare}} |
− | | | + | | 22 |
− | | | + | | 75 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 70 |
− | | | + | | 0 |
− | | | + | | [[Kalthi Depths]] drop |
− | | | + | | C-c-c-corrupted. |
− | | | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] |
− | | | + | | |
+ | | class="good" | Shield Charge +10% | ||
+ | | 1500 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Vulnerability to all -5% | ||
+ | | 1500 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Max Shield +15% | ||
+ | | 1500 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Corrupted Cyborg Offensive Amplifier|Rare}} |
− | | | + | | 22 |
− | | | + | | 75 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 70 |
− | | | + | | 0 |
− | | | + | | [[Kalthi Depths]] drop |
− | | | + | | C-c-c-corrupted. |
− | | | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Damage +10% |
− | | | + | | 1500 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | + | | class="bad" | No | |
− | | | + | | class="good" | Electric Tempering -5% |
− | | | + | | 1500 |
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Projectile Speed +15% | ||
+ | | 1500 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Celestial Capacitance Order|Rare}} |
− | | | + | | 23 |
− | | | + | | 80 |
− | | | + | | class="bad" | None |
− | | | + | | 250,000 |
− | | | + | | 208 |
− | | | + | | 0 |
− | | | + | | [[Celestial Encampment]] turn-in |
− | | | + | | Show your allies a more efficient power usage protocol. |
− | | | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] |
− | | | + | | |
+ | | class="good" | Projectile Speed +33% | ||
+ | | 1500 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Max Energy +35% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Celestial Devastation Order|Rare}} |
− | | | + | | 23 |
− | | | + | | 480 |
− | | | + | | class="bad" | None |
− | | | + | | 750,000 |
− | | | + | | 1250 |
− | | | + | | 0 |
− | | | + | | [[Celestial Encampment]] turn-in |
− | | | + | | Order your allies to totally bombard your foes. |
− | | | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] |
− | | | + | | |
+ | | class="good" | Weapon Recoil -15% | ||
+ | | 1500 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Electric Tempering -7.5% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Celestial Extension Order|Rare}} |
− | | | + | | 23 |
− | | | + | | 240 |
− | | | + | | class="bad" | None |
− | | | + | | 750,000 |
− | | | + | | 625 |
− | | | + | | 0 |
− | | | + | | [[Celestial Encampment]] turn-in |
− | | | + | | Order all allies to tune their weapons to your specifications. |
− | | | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] |
− | | | + | | |
+ | | class="good" | Range +30% | ||
+ | | 1500 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Tracking +20% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Celestial Offensive Order|Rare}} |
− | | | + | | 23 |
− | | | + | | 480 |
− | | | + | | class="bad" | None |
− | | | + | | 750,000 |
− | | | + | | 1250 |
− | | | + | | 0 |
− | | Damage + | + | | [[Celestial Encampment]] turn-in |
− | | | + | | Align your allies firing cycles for maximum destruction. |
− | | | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Damage +22% |
− | | | + | | 1500 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | + | | class="bad" | No | |
− | | | + | | class="good" | Energy Charge +15% |
− | | | + | | 5000 |
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Celestial Protection Order|Rare}} |
− | + | | 23 | |
− | + | | 240 | |
− | + | | class="bad" | None | |
− | + | | 750,000 | |
− | + | | 625 | |
− | + | | 0 | |
− | + | | [[Celestial Encampment]] turn-in | |
− | + | | Help your allies shrug off the structural damage. | |
− | + | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] | |
− | + | | | |
− | + | | class="good" | Inertial Dampening -25% | |
− | + | | 1500 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="good" | Vulnerability to all -5% | |
− | + | | 5000 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
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|- | |- | ||
+ | | {{Linkable Entry Quality|Celestial Visionary Order|Rare}} | ||
+ | | 23 | ||
+ | | 120 | ||
+ | | class="bad" | None | ||
+ | | 750,000 | ||
+ | | 312 | ||
+ | | 0 | ||
+ | | [[Celestial Encampment]] turn-in | ||
+ | | Scan the battlespace for threats to your allies. | ||
+ | | Requires 1 in [[Fleet Commander Class]], Requires [[Capital Ship]] | ||
+ | | | ||
+ | | class="good" | Radar +150% | ||
+ | | 1500 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Max Speed +15% | ||
+ | | 5000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|} | |} | ||
+ | </div> | ||
− | === | + | === Radiation Expert === |
− | + | <div class="floating-table-label"><div><div>Radiation Expert</div></div> | |
− | {| | + | {| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable" |
+ | ! <span title="What the field generator is called. Click to sort.">Name</span> | ||
+ | ! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span> | ||
+ | ! <span title="The size of the field generator. Click to sort.">Size</span> | ||
+ | ! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span> | ||
+ | ! <span title="The weight of the drone as an item. Click to sort.">Weight</span> | ||
+ | ! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span> | ||
+ | ! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span> | ||
+ | ! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span> | ||
+ | ! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span> | ||
+ | ! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span> | ||
+ | ! | ||
+ | ! <span title="The field name and value. Click to sort by first field.">Field</span> | ||
+ | ! <span title="The field range. Click to sort by first field.">Range</span> | ||
+ | ! <span title="The field uptime. Click to sort by first field.">Uptime</span> | ||
+ | ! <span title="If the field affects allies. Click to sort by first field.">Ally</span> | ||
+ | ! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span> | ||
+ | ! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span> | ||
+ | ! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span> | ||
+ | ! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span> | ||
|- | |- | ||
− | + | | {{Linkable Entry Quality|Leaky Reactor|Rare}} | |
− | + | | 5 | |
− | ! | + | | 6 |
− | + | | class="bad" | None | |
− | + | | 6,000 | |
− | + | | 83 | |
− | + | | 0 | |
− | + | | DG Drop | |
− | + | | Need to fix that soon! | |
− | + | | Requires 1 in [[Radiation Expert]], Requires [[Capital Ship]] | |
− | + | | | |
− | + | | class="bad" | Shield Charge -50 | |
− | + | | 1000 | |
− | + | | Full | |
− | + | | class="bad" | No | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | Shield Charge -25 | |
− | + | | | |
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Mzungu Fallout Cloud|Artifact}} |
− | | | + | | 10 |
− | | | + | | 15 |
− | | | + | | class="bad" | None |
− | | | + | | 15,000 |
− | | | + | | 166 |
− | | | + | | 0 |
− | | | + | | Ruin -- 400000000 |
− | | | + | | Run for shelter! |
− | | | + | | Requires 1 in [[Radiation Expert]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="bad" | Shield Charge -5% |
− | | | + | | 2000 |
− | | | + | | Full |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | + | | class="bad" | Shield Charge -50 | |
− | + | | | |
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Neutron Emitter|Uncommon}} |
− | | | + | | 15 |
− | | | + | | 41 |
− | | | + | | class="bad" | None |
− | | | + | | 41,000 |
− | | | + | | 250 |
− | | | + | | 0 |
− | | | + | | [[Neutron Emitter Blueprint]] |
− | | | + | | Shoot those neutrons around. |
− | | | + | | Requires 1 in [[Radiation Expert]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="bad" | Shield Charge -150 |
− | | | + | | 1500 |
− | | | + | | Full |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | + | | class="bad" | Shield Charge -75 | |
− | + | | | |
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Chernobyl's Legacy|Rare}} |
− | | | + | | 20 |
− | | | + | | 53 |
− | | | + | | class="bad" | None |
− | | | + | | 53,000 |
− | | | + | | 250 |
− | | | + | | 0 |
− | | | + | | DG Drop |
− | | | + | | Shoot those neutrons around. |
− | | | + | | Requires 1 in [[Radiation Expert]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="bad" | Shield Charge -15% |
− | | | + | | 3000 |
− | | | + | | Full |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | + | | class="bad" | Shield Charge -75 | |
− | + | | | |
+ | | Full | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Gamma Emitter|Uncommon}} |
− | | | + | | 20 |
− | | | + | | 51 |
− | | | + | | class="bad" | None |
− | | | + | | 51,000 |
− | | | + | | 333 |
− | | | + | | 0 |
− | | | + | | DG Drop |
− | | | + | | Shoot those neutrons around. |
− | | | + | | Requires 1 in [[Radiation Expert]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="bad" | Shield Charge -200 |
− | | | + | | 2500 |
− | | | + | | Full |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | + | | class="bad" | No | |
− | | | + | | class="bad" | Shield Charge -100 |
− | | | + | | |
− | + | | Full | |
− | | | + | | class="bad" | No |
− | + | | class="bad" | No | |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | + | | class="bad" | No | |
− | | | ||
− | | | ||
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− | | | ||
− | |||
|} | |} | ||
+ | </div> | ||
− | ==== | + | == Seer == |
− | + | <div class="floating-table-label"><div><div>Seer</div></div> | |
− | {| | + | {| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable" |
+ | ! <span title="What the field generator is called. Click to sort.">Name</span> | ||
+ | ! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span> | ||
+ | ! <span title="The size of the field generator. Click to sort.">Size</span> | ||
+ | ! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span> | ||
+ | ! <span title="The weight of the drone as an item. Click to sort.">Weight</span> | ||
+ | ! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span> | ||
+ | ! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span> | ||
+ | ! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span> | ||
+ | ! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span> | ||
+ | ! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span> | ||
+ | ! | ||
+ | ! <span title="The field name and value. Click to sort by first field.">Field</span> | ||
+ | ! <span title="The field range. Click to sort by first field.">Range</span> | ||
+ | ! <span title="The field uptime. Click to sort by first field.">Uptime</span> | ||
+ | ! <span title="If the field affects allies. Click to sort by first field.">Ally</span> | ||
+ | ! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span> | ||
+ | ! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span> | ||
+ | ! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span> | ||
+ | ! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span> | ||
|- | |- | ||
− | + | | {{Linkable Entry Quality|Bule Perception|Artifact}} | |
− | + | | 10 | |
− | + | | 15 | |
− | + | | class="bad" | None | |
− | + | | 15,000 | |
− | + | | 12 | |
− | + | | 0 | |
− | + | | Ruin -- 400000000 | |
− | + | | Secret to Bule increased perception. | |
− | + | | Requires 1 in [[Seer Class]], Requires [[Capital Ship]] | |
− | + | | | |
− | + | | class="good" | Radar +98% | |
− | + | | 3000 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="good" | Range +6.6% | |
− | + | | 3000 | |
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Seer's Apperation|Uncommon}} |
− | | | + | | 10 |
− | | | + | | 6 |
− | | | + | | class="bad" | None |
− | + | | 6,000 | |
− | | | + | | 5 |
− | | | + | | 0 |
− | | | + | | Seer's Conclave, [[Lyceum]] 26,000,000 |
− | | | + | | See more. |
− | | | + | | Requires 1 in [[Seer Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Radar +300% |
− | | | + | | 3000 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | |||
− | |||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Psychic Foresight|Uncommon}} |
− | | | + | | 15 |
− | | | + | | 41 |
− | | | + | | class="bad" | None |
− | | | + | | 41,000 |
− | | | + | | 34 |
− | | | + | | 0 |
− | | | + | | [[Psychic Foresight Blueprint]] |
− | | | + | | Even see the future. |
− | | | + | | Requires 1 in [[Seer Class]], Requires [[Capital Ship]] |
− | + | | | |
+ | | class="good" | Radar +350% | ||
+ | | 3000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Clairvoyant Thoughts|Rare}} |
− | | | + | | 20 |
− | | | + | | 53 |
− | | | + | | class="bad" | None |
− | | | + | | 53,000 |
− | | | + | | 43 |
− | | | + | | 0 |
− | | | + | | DG Drop |
− | | | + | | Even see the future. |
− | | | + | | Requires 1 in [[Seer Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Radar +500% |
− | | | + | | 3000 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | + | | class="bad" | No | |
− | | | + | | class="good" | Range +35% |
− | | | + | | 3000 |
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Visionary Sight|Uncommon}} |
− | | | + | | 20 |
− | | | + | | 52 |
− | | | + | | class="bad" | None |
− | | | + | | 52,000 |
− | | | + | | 42 |
− | + | | 0 | |
− | | | + | | DG Drop |
− | + | | Even see the future. | |
− | + | | Requires 1 in [[Seer Class]], Requires [[Capital Ship]] | |
− | + | | | |
− | + | | class="good" | Radar +540% | |
− | + | | 3000 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | + | | class="good" | Range +40% | |
− | + | | 3000 | |
− | | | + | | Full |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
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|} | |} | ||
+ | </div> | ||
− | === | + | == Speed Demon == |
− | + | <div class="floating-table-label"><div><div>Speed Demon</div></div> | |
− | {| | + | {| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable" |
− | ! | + | ! <span title="What the field generator is called. Click to sort.">Name</span> |
− | ! | + | ! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span> |
− | ! | + | ! <span title="The size of the field generator. Click to sort.">Size</span> |
− | ! | + | ! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span> |
− | ! | + | ! <span title="The weight of the drone as an item. Click to sort.">Weight</span> |
− | + | ! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span> | |
− | ! | + | ! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span> |
− | ! | + | ! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span> |
− | ! | + | ! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span> |
− | ! | + | ! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span> |
− | ! | + | ! |
− | ! | + | ! <span title="The field name and value. Click to sort by first field.">Field</span> |
− | ! | + | ! <span title="The field range. Click to sort by first field.">Range</span> |
− | ! | + | ! <span title="The field uptime. Click to sort by first field.">Uptime</span> |
− | ! | + | ! <span title="If the field affects allies. Click to sort by first field.">Ally</span> |
− | ! | + | ! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span> |
− | ! | + | ! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span> |
− | ! | + | ! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span> |
− | !' | + | ! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span> |
− | ! | ||
− | |||
− | |||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Demonic Frenzy|Uncommon}} |
− | | | + | | 10 |
− | | | + | | 30 |
− | | | + | | class="bad" | None |
− | + | | 2,000 | |
− | | | + | | 25 |
− | | | + | | 0 |
− | | | + | | [[Lyceum]] 50,000,000 Credits |
− | | | + | | Void fury |
− | | | + | | Requires 1 in [[Speed Demon Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Max Speed +7 |
− | | | + | | 3000 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Weapon Recoil -12.1% |
− | | | + | | 3000 |
− | + | | Full | |
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Demonic Distemper|Uncommon}} |
− | | | + | | 16 |
− | | | + | | 40 |
− | | | + | | class="bad" | None |
− | + | | 2,000 | |
− | | | + | | 35 |
− | | | + | | 0 |
− | | | + | | [[Lyceum]] 80,000,000 Credits |
− | | | + | | Bite fast, bite hard |
− | | | + | | Requires 1 in [[Speed Demon Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Max Speed +12 |
− | | | + | | 3000 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | + | | class="bad" | No | |
− | | | + | | class="good" | Weapon Recoil -20% |
− | | | + | | 3000 |
− | + | | Full | |
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Demonic Delerium|Uncommon}} |
− | | | + | | 19 |
− | | | + | | 50 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 40 |
− | | | + | | 0 |
− | | | + | | [[Lyceum]] 95,000,000 Credits |
− | | | + | | Blurring the lines of engagement |
− | | | + | | Requires 1 in [[Speed Demon Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | + | | class="good" | Max Speed +12 | |
+ | | 3000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="good" | Weapon Recoil -25% | ||
+ | | 3000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Demonic Dispatch|Uncommon}} |
− | | | + | | 20 |
− | | | + | | 60 |
− | | | + | | class="bad" | None |
− | | | + | | 2,000 |
− | | | + | | 41 |
− | | | + | | 0 |
− | | | + | | [[Lyceum]] 100,000,000 Credits |
− | + | | Break down their barriers at speeds faster than light | |
− | + | | Requires 1 in [[Speed Demon Class]], Requires [[Capital Ship]] | |
− | + | | | |
− | + | | class="good" | Max Speed +16 | |
− | + | | 3000 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | | | + | | class="good" | Weapon Recoil -25% |
− | | | + | | 3000 |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
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|} | |} | ||
+ | </div> | ||
− | == | + | == Engineer == |
− | + | <div class="floating-table-label"><div><div>Engineer</div></div> | |
− | {| | + | {| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable" |
+ | ! <span title="What the field generator is called. Click to sort.">Name</span> | ||
+ | ! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span> | ||
+ | ! <span title="The size of the field generator. Click to sort.">Size</span> | ||
+ | ! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span> | ||
+ | ! <span title="The weight of the drone as an item. Click to sort.">Weight</span> | ||
+ | ! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span> | ||
+ | ! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span> | ||
+ | ! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span> | ||
+ | ! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span> | ||
+ | ! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span> | ||
+ | ! | ||
+ | ! <span title="The field name and value. Click to sort by first field.">Field</span> | ||
+ | ! <span title="The field range. Click to sort by first field.">Range</span> | ||
+ | ! <span title="The field uptime. Click to sort by first field.">Uptime</span> | ||
+ | ! <span title="If the field affects allies. Click to sort by first field.">Ally</span> | ||
+ | ! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span> | ||
+ | ! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span> | ||
+ | ! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span> | ||
+ | ! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span> | ||
|- | |- | ||
− | + | | {{Linkable Entry Quality|Executive Generator|Uncommon}} | |
− | + | | 10 | |
− | + | | 6 | |
− | + | | class="bad" | None | |
− | + | | 6,000 | |
− | + | | 250 | |
− | + | | 0 | |
− | + | | Engineer's Workshop, [[Lyceum]] -- 26000000 | |
− | + | | Please fill those forms. | |
− | + | | Requires 1 in [[Engineer Class]], Requires [[Capital Ship]] | |
− | + | | | |
− | + | | class="good" | Max Energy +100% | |
− | + | | 3000 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | |||
− | |||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Faranji Executive Energizer|Artifact}} |
− | | | + | | 13 |
− | + | | 15 | |
− | | | + | | class="bad" | None |
− | | | + | | 15,000 |
− | | | + | | 375 |
− | | | + | | 0 |
− | | | + | | Ruin -- 400000000 |
− | | | + | | You want more energy? |
− | | | + | | Requires 1 in [[Engineer Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Max Energy +125% |
− | | | + | | 3000 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | |||
− | |||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Executive Conductor|Uncommon}} |
− | | | + | | 16 |
− | | | + | | 41 |
− | | | + | | class="bad" | None |
− | + | | 41,000 | |
− | | | + | | 500 |
− | | | + | | 0 |
− | | | + | | [[Executive Conductor Blueprint]] |
− | | | + | | Feel the power! |
− | | | + | | Requires 1 in [[Engineer Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Max Energy +150% |
− | | | + | | 3000 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | |||
− | |||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|President's Choice|Rare}} |
− | | | + | | 19 |
− | | | + | | 53 |
− | | | + | | class="bad" | None |
− | | | + | | 53,000 |
− | | | + | | 625 |
− | | | + | | 0 |
− | | | + | | DG Drop |
− | | | + | | Feel the power! |
− | | | + | | Requires 1 in [[Engineer Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | + | | class="good" | Max Energy +175% | |
+ | | 3000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Administrative Generator|Uncommon}} |
− | | | + | | 20 |
− | | | + | | 52 |
− | | | + | | class="bad" | None |
− | + | | 52,000 | |
− | | | + | | 750 |
− | | | + | | 0 |
− | | | + | | DG Drop |
− | | | + | | Feel the power! |
− | | | + | | Requires 1 in [[Engineer Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Max Energy +200% |
− | | | + | | 3000 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Energy Charge +50 |
− | | | + | | 3000 |
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Red Photon Energy Emitter|Exotic}} |
− | | | + | | 21 |
− | | | + | | 100 |
− | + | | class="bad" | None | |
− | | | + | | 52,000 |
− | | | + | | 875 |
− | | | + | | 0 |
− | + | | [[Red Photon Warship Prototype]] Drop | |
− | + | | Even better than reactor leaks. | |
− | | | + | | Requires 1 in [[Engineer Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | + | | class="good" | Max Energy +250% | |
− | + | | 3000 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | | [[ | + | | class="bad" | No |
− | | | + | | class="good" | Energy Charge +100 |
− | | [[ | + | | 3000 |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | |||
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− | |||
− | |||
|} | |} | ||
+ | </div> | ||
− | == | + | == Shield Monkey == |
− | + | <div class="floating-table-label"><div><div>Shield Monkey</div></div> | |
− | {| | + | {| cellspacing="0" cellpadding="4" border="2" width="100%" class="bigtable sortable" |
+ | ! <span title="What the field generator is called. Click to sort.">Name</span> | ||
+ | ! <span title="What tech ship is needed to equip the field generator. Click to sort.">Tech</span> | ||
+ | ! <span title="The size of the field generator. Click to sort.">Size</span> | ||
+ | ! <span title="If the field generator works when equipped on bots. Click to sort.">Bots</span> | ||
+ | ! <span title="The weight of the drone as an item. Click to sort.">Weight</span> | ||
+ | ! <span title="The amount of energy/s consumed by the field generator when equipped. Click to sort.">Elec</span> | ||
+ | ! <span title="The visibility of the field generator when equipped. Click to sort.">Visibility</span> | ||
+ | ! class="unsortable" | <span title="How the field generator is obtained. Cannot be sorted.">Source</span> | ||
+ | ! class="unsortable" | <span title="The description of the field generator. Cannot be sorted.">Description</span> | ||
+ | ! class="unsortable" | <span title="Any restrictions on the field generator. Cannot be sorted.">Restrictions</span> | ||
+ | ! | ||
+ | ! <span title="The field name and value. Click to sort by first field.">Field</span> | ||
+ | ! <span title="The field range. Click to sort by first field.">Range</span> | ||
+ | ! <span title="The field uptime. Click to sort by first field.">Uptime</span> | ||
+ | ! <span title="If the field affects allies. Click to sort by first field.">Ally</span> | ||
+ | ! <span title="If the field affects enemies. Click to sort by first field.">Enmy</span> | ||
+ | ! <span title="If the field affects the ship with the field. Click to sort by first field.">Self</span> | ||
+ | ! <span title="If the field is tweakable. Uses the target's neurotweaking. Click to sort by first field.">NT</span> | ||
+ | ! <span title="If the field affects capital ships. Click to sort by first field.">C Sh</span> | ||
|- | |- | ||
− | + | | {{Linkable Entry Quality|Monkey Projector|Uncommon}} | |
− | + | | 10 | |
− | + | | 13 | |
− | + | | class="bad" | None | |
− | + | | 13,000 | |
− | + | | 83 | |
− | + | | 0 | |
− | + | | Shield Monkey Laboratories, [[Lyceum]] 26,000,000 Credits | |
− | + | | Project the monkey in you. | |
− | + | | Requires 1 in [[Shield Monkey Class]], Requires [[Capital Ship]] | |
− | + | | | |
− | + | | class="good" | Max Shield +30% | |
− | + | | 3000 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | |||
− | |||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Vazaha Monkey Prolongation|Artifact}} |
− | | | + | | 13 |
− | | | + | | 30 |
− | | | + | | class="bad" | None |
− | | | + | | 30,000 |
− | | | + | | 58 |
− | | | + | | 0 |
− | + | | Ruin -- 400000000 | |
− | | | + | | Extend the Monkey in you. |
− | | | + | | Requires 1 in [[Shield Monkey Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Max Shield +40% |
− | | | + | | 3000 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="good" | Shield Charge +20 |
− | | | + | | 3000 |
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Monkey Preservation Field|Uncommon}} |
− | | | + | | 16 |
− | | | + | | 82 |
− | | | + | | class="bad" | None |
− | | | + | | 82,000 |
− | | | + | | 133 |
− | | | + | | 0 |
− | | | + | | Monkey Preservation Field Blueprint |
− | | | + | | The power to preserve. |
− | | | + | | Requires 1 in [[Shield Monkey Class]], Requires [[Capital Ship]] |
− | + | | | |
+ | | class="good" | Max Shield +48% | ||
+ | | 3000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Monkey Safeguard|Uncommon}} |
− | + | | 17 | |
− | | | + | | 106 |
− | | | + | | class="bad" | None |
− | | | + | | 106,000 |
− | | | + | | 141 |
− | | | + | | 0 |
− | | | + | | DG Drop |
− | | | + | | The power to preserve. |
− | | | + | | Requires 1 in [[Shield Monkey Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | | | + | | class="good" | Max Shield +51% |
− | | | + | | 3000 |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | | | + | | class="bad" | No |
− | + | | class="bad" | No | |
− | | | ||
− | |||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Monkey Tricks|Uncommon}} |
− | | | + | | 19 |
− | | | + | | 104 |
− | | | + | | class="bad" | None |
− | | | + | | 104,000 |
− | | | + | | 158 |
− | | | + | | 0 |
− | | | + | | DG Drop |
− | | | + | | The power to preserve. |
− | | | + | | Requires 1 in [[Shield Monkey Class]], Requires [[Capital Ship]] |
− | + | | | |
+ | | class="good" | Shield Charge +57% | ||
+ | | 3000 | ||
+ | | Full | ||
+ | | class="good" | Yes | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
+ | | class="bad" | No | ||
|- | |- | ||
− | | | + | | {{Linkable Entry Quality|Red Photon Durability Field|Exotic}} |
− | | | + | | 21 |
− | | | + | | 200 |
− | | | + | | class="bad" | None |
− | | | + | | 104,000 |
− | | | + | | 208 |
− | | | + | | 0 |
− | | | + | | [[Red Photon Warship Prototype]] Drop |
− | | | + | | Help for your allies. |
− | | | + | | Requires 1 in [[Shield Monkey Class]], Requires [[Capital Ship]] |
− | | | + | | |
− | + | | class="good" | Shield Charge +20% | |
− | + | | 3000 | |
− | + | | Full | |
− | + | | class="good" | Yes | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="good" | Max Shield +60% | |
− | + | | 3000 | |
− | | | + | | Full |
− | | | + | | class="good" | Yes |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
− | + | | class="bad" | No | |
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|} | |} | ||
+ | </div> | ||
− | + | [[Category:Field_Generators]][[Category: Gear]] | |
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Latest revision as of 15:03, 14 September 2024
An Field generator is an item that, when equipped, emits tweaks on nearby ships, generally good tweaks on friendly ships and negative tweaks on enemies. The tech of the field generator cannot be higher than the tech of the ship it's being equipped to.
For base-oriented field generators, see here.
Most field generators do not work when equipped on bots. Those that do will be noted in the bots column.
Contents
Miscellaneous
Miscellaneous
Name | Tech | Size | Bots | Weight | Elec | Visibility | Source | Description | Restrictions | Field | Range | Uptime | Ally | Enmy | Self | NT | C Sh | |||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Albatross Swoop | 0 | 50 | Combat | 100,000 | 41 | 4,000 | Assault Behemoth, Assault Behemoth+ inbuilt | Combine offense and defense. | Can't unequip, Size 0 when equipped | Shield Charge -10% | 500 | Full | No | Yes | No | No | Yes | Shield Charge +25% | for 20s every 60s | No | No | Yes | No | No | Vulnerability to all -10% | for 20s every 60s | No | No | Yes | No | No | |||||||||||||||||||
Cardinal Ring | 0 | 10 | All | 100,000 | 16 | 0 | Vicar inbuilt | Are you here to be excommunicated? | Can't unequip, Size 0 when equipped | Visibility -7% | 2000 | Full | Yes | No | No | No | Yes | Weapon Recoil -7% | 2000 | Full | Yes | No | No | No | Yes | Energy Charge +7% | 2000 | Full | Yes | No | No | No | Yes | Visibility +7% | 2000 | Full | No | Yes | No | No | Yes | Weapon Recoil +7% | 2000 | Full | No | Yes | No | No | Yes | |
Faranji Pulse Charger | 0 | 5 | Combat | 5,000 | 8 | 0 | Unt Faranji Wingship, Unt Faranji Wingship X inbuilt | Ancient energy cycling techniques. | Can't unequip, Size 0 when equipped | Max Energy +100% | for 20s, after 40s, every 60s | No | No | Yes | No | No | Damage +100% | for 10s, after 50s, every 60s | No | No | Yes | No | No | Energy Charge -95% | for 10s, after 50s, every 60s | No | No | Yes | No | No | ||||||||||||||||||||
Mzungu Msaada | 0 | 50 | Combat | 50,000 | 8 | 0 | Kikale Mzungu Frigate inbuilt | Msaada wa kikale. | Can't unequip, Size 0 when equipped | Transference Vulnerability +30% | 750 | for 10s every 25s | Yes | No | No | No | Yes | |||||||||||||||||||||||||||||||||
Panther Ambush | 0 | 1 | Combat | 5,000 | 0 | Panther inbuilt | Wait for the right moment! | Can't unequip, Size 0 when equipped | Damage +100% | for 7s, after 8s, every 60s | No | No | Yes | No | No | Weapon Recoil +400% | for 8.5s every 60.0s | No | No | Yes | No | No | Visibility -99.9% | for 8.5s every 60.0s | No | No | Yes | No | No | |||||||||||||||||||||
Zebra's Second Wind | 0 | 1 | Combat | 50,000 | 0 | Zebra inbuilt | Find the energy to keep fighting! | Can't unequip, Size 0 when equipped | Energy Charge +100% | for 10s every 60s | No | No | Yes | No | No | Max Energy +100% | for 20s every 60s | No | No | Yes | No | No | Weapon Recoil -10% | for 20s every 60s | No | No | Yes | No | No | |||||||||||||||||||||
Auxiliary Navigation Subsystem | 3 | 0 | None | 1,000 | 41 | 0 | Pax Felicitas inbuilt | A secondary avionics bay to optimize engine capabilities at the cost of weapon performance. | Can't remove | Max Speed +50 | 1 | Full | No | No | Yes | No | No | Weapon Recoil +100% | 1 | Full | No | No | Yes | No | No | |||||||||||||||||||||||||
Santa's Presence | 5 | 9 | All | 1,000 | 4 | 0 | Santa's Special Sleigh inbuilt | How else could he make sure they have room for their gifts? | Can't unequip, Size 0 when equipped | Capacity +50 | 500 | Full | No | No | No | Yes | Yes | |||||||||||||||||||||||||||||||||
Undead Presence | 5 | 20 | None | 2,000 | 16 | 0 | Graveyard Missions | Decaying flesh seems to have this effect on the living. | Shield Charge -20 | 350 | Full | No | Yes | No | No | Yes | Shield Charge +10 | 350 | Full | Yes | No | Yes | No | Yes | ||||||||||||||||||||||||||
Ismail's Presence | 7 | 40 | None | 100,000 | 8 | 1,000 | Ismail Drop | People will love you. | Requires Freighter | Capacity +50 | 500 | Full | Yes | No | Yes | No | Yes | |||||||||||||||||||||||||||||||||
Mini Madness | 7 | 25 | None | 2,000 | 8 | 0 | Graveyard Missions | Pure Madness | Forced Left Turn +1 | 500 | for 2.5s, after 10.0s, every 12.5s | No | Yes | No | No | Yes | Forced Thrust +1 | 500 | for 2.5s, after 10.0s, every 12.5s | No | Yes | No | No | Yes | ||||||||||||||||||||||||||
Subspace Enforcer's Command | 7 | 10 | All | 100,000 | 8 | 100 | Subspace Enforcer inbuilt | Bring respect. | Can't unequip, Size 0 when equipped | Max Speed +5% | 650 | Full | Yes | No | No | Yes | Yes | Thrust +5% | 650 | Full | Yes | No | No | Yes | Yes | |||||||||||||||||||||||||
Sergeant's Command | 8 | 10 | All | 100,000 | 8 | 100 | Sergeant's Enforcer inbuilt | Bring respect. | Can't unequip, Size 0 when equipped | Tracking +5% | 750 | Full | Yes | No | No | Yes | Yes | Range +5% | 750 | Full | Yes | No | No | Yes | Yes | Radar +5% | 750 | Full | Yes | No | No | Yes | Yes | |||||||||||||||||
Stalker Venin | 8 | 10 | Combat | 2,000 | 0 | Stalker inbuilt | Can't run away! | Can't unequip, Size 0 when equipped | Warp Interdiction +1 | 75 | for 3s every 5s | No | Yes | No | No | Yes | Forced Thrust +1 | 75 | for 3s every 5s | No | Yes | No | No | Yes | ||||||||||||||||||||||||||
Lyceum Defensive Field | 19 | 0 | None | 100,000 | 1666 | 100 | Lyceum Exploration Cruiser inbuilt | Quite difficult to crack. | Can't remove | Max Shield +15% | 3000 | Full | Yes | No | No | No | Yes | Shield Charge +150 | 3000 | Full | Yes | No | No | No | Yes | |||||||||||||||||||||||||
Lyceum Offensive Field | 19 | 0 | None | 100,000 | 1666 | 100 | Lyceum Exploration Cruiser inbuilt | Are you sure this isn't a warship? | Can't remove | Weapon Recoil -15% | 3000 | Full | Yes | No | No | No | Yes | Energy Charge +150 | 3000 | Full | Yes | No | No | No | Yes | |||||||||||||||||||||||||
Phunky Coaxer | 19 | 10 | All | 2,000 | 16 | 0 | Super Phunka inbuilt | Let people move quickly | Can't unequip, Size 0 when equipped | Max Speed +20 | 10000 | Full | Yes | No | Yes | Yes | Yes | |||||||||||||||||||||||||||||||||
Heart of Sol | 20 | 32 | Combat | 52,000 | 25 | 2,000 | Eyezer of Light inbuilt | Brightening life for everyone! | Can't unequip, Size 0 when equipped, Requires 1 in Seer Class | Radar +100% | 1000 | Full | Yes | No | No | No | Yes | Radar +200% | 500 | Full | Yes | No | No | No | Yes | Radar +400% | 250 | Full | Yes | No | No | No | Yes | Energy Charge +2% | 250 | Full | Yes | No | No | No | Yes | |||||||||
Higgs Field Tether | 20 | 0 | None | 1,000 | 416 | 0 | Pax Vestigo inbuilt | Mitigate unintentional momentum. | Can't remove | Inertial Dampening -90% | 1 | Full | No | No | Yes | No | No | |||||||||||||||||||||||||||||||||
Zauron's Mask | 20 | 32 | Combat | 52,000 | 25 | 0 | Zauron's Floating Eyezer inbuilt | Hiding behind a veil of deception. | Can't unequip, Size 0 when equipped, Requires 1 in Seer Class | Visibility -87.5% | 100 | Full | Yes | No | No | No | Yes | Visibility -75% | 250 | Full | Yes | No | No | No | Yes | Visibility -50% | 500 | Full | Yes | No | No | No | Yes | Visibility -25% | 1000 | Full | Yes | No | No | No | Yes | Vulnerability to all -5% | 100 | Full | Yes | No | No | No | Yes | |
Prawn's Claw | 21 | 20 | None | 2,000 | 20 | 0 | Prawn inbuilt | Command and control | Can't unequip, Size 0 when equipped, Requires Heavy Fighter, Neurobound | Hostility +25% | 0 | Full | No | No | Yes | No | No | Range -20% | 0 | Full | No | No | Yes | No | No | Energy Charge +20% | 1000 | Full | Yes | No | No | No | Yes | Max Speed -50% | 800 | Full | No | Yes | No | No | Yes | Visibility +200% | 1000 | Full | No | Yes | No | No | Yes | |
Warrior Brawling Field | 22 | 0 | None | 100,000 | 2500 | 100 | Kalthi Armored Warrior inbuilt. | Slow down everything around you; just watch the energy consumption. | Can't remove, Requires 3 in Berserker Class | Max Speed -60% | 150 | Full | Yes | Yes | No | No | Yes | Max Speed -45% | 350 | Full | Yes | Yes | No | No | Yes | Max Speed -30% | 550 | Full | Yes | Yes | No | No | Yes | Max Speed -15% | 750 | Full | Yes | Yes | No | No | Yes | |||||||||
Operative's Commanding Field | 23 | 1 | None | 1 | 833 | 0 | Pax Spatha inbuilt. | The commander of a covert operations fleet. | Can't remove | Vulnerability to all -6.5% | 1500 | Full | Yes | No | No | No | Yes | Damage +23% | 1500 | Full | Yes | No | No | No | Yes | |||||||||||||||||||||||||
Operative's Defensive Field | 23 | 1 | None | 1 | 416 | 0 | Pax Gladius inbuilt. | The vanguard of a covert operations fleet. | Can't remove | Surgical Vulnerability -10% | 750 | Full | Yes | No | No | No | Yes | Heat Vulnerability -10% | 750 | Full | Yes | No | No | No | Yes | Hostility -30% | 750 | Full | Yes | No | No | No | Yes | |||||||||||||||||
Operative's Offensive Field | 23 | 1 | None | 1 | 416 | 0 | Pax Pugio inbuilt. | The operative of a covert operations fleet. | Can't remove | Beam Vulnerability -10% | 750 | Full | Yes | No | No | No | Yes | Mining Vulnerability -10% | 750 | Full | Yes | No | No | No | Yes | Tracking +30% | 750 | Full | Yes | No | No | No | Yes | |||||||||||||||||
Operative's Supportive Field | 23 | 1 | None | 1 | 416 | 0 | Pax Scutum inbuilt. | The bulwark of a covert operations fleet. | Can't remove | Transference Vulnerability +10% | 750 | Full | Yes | No | No | No | Yes | Radiation Vulnerability -10% | 750 | Full | Yes | No | No | No | Yes | Electric Tempering -15% | 750 | Full | Yes | No | No | No | Yes |
Traveling Fields
Note that the Capital Bot Traveling Field can only be equipped on bots. Bots that have a Capital Bot Traveling field will equip/unequip them when the player equips/unequips a traveling field on their main ship.
Traveling Fields
Name | Tech | Size | Bots | Weight | Elec | Visibility | Source | Description | Restrictions | Field | Range | Uptime | Ally | Enmy | Self | NT | C Sh | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Capital Bot Traveling Field | 10 | 25 | Combat | 25,000 | 20 | 0 | Beta Antares -- 15,000,000 | Shedding your armour... | Requires Capital Ship | Max Speed +70 | Full | No | No | Yes | No | No | Vulnerability to all +140% | Full | No | No | Yes | No | No | Shield Charge -90% | Full | No | No | Yes | No | No | Energy Charge -90% | Full | No | No | Yes | No | No | |||||
Capital Ship Traveling Field | 10 | 25 | None | 25,000 | 20 | 0 | DG Drop | Shedding your armour... | Requires Capital Ship | Max Speed +40 | Full | No | No | Yes | No | No | Vulnerability to all +140% | Full | No | No | Yes | No | No | Shield Charge -90% | Full | No | No | Yes | No | No | Energy Charge -90% | Full | No | No | Yes | No | No | |||||
Capital Ship Traveling Field 2 | 13 | 26 | None | 30,000 | 20 | 0 | DG Drop | Shedding your armour... | Requires Capital Ship | Max Speed +50 | Full | No | No | Yes | No | No | Vulnerability to all +150% | Full | No | No | Yes | No | No | Shield Charge -90% | Full | No | No | Yes | No | No | Energy Charge -90% | Full | No | No | Yes | No | No | |||||
Capital Ship Traveling Field 3 | 16 | 27 | None | 35,000 | 20 | 0 | DG Drop | Shedding your armour... | Requires Capital Ship | Max Speed +60 | Full | No | No | Yes | No | No | Vulnerability to all +160% | Full | No | No | Yes | No | No | Shield Charge -90% | Full | No | No | Yes | No | No | Energy Charge -90% | Full | No | No | Yes | No | No | |||||
Capital Ship Traveling Field 4 | 17 | 28 | None | 40,000 | 41 | 0 | DG Drop | Like a bug hitting a windshield. | Requires Capital Ship | Max Speed +70 | Full | No | No | Yes | No | No | Vulnerability to all +170% | Full | No | No | Yes | No | No | Shield Charge -90% | Full | No | No | Yes | No | No | Energy Charge -90% | Full | No | No | Yes | No | No | |||||
Capital Ship Traveling Field 5 | 19 | 29 | None | 50,000 | 62 | 0 | DG Drop | Just don't get hit... | Requires Capital Ship | Max Speed +80 | Full | No | No | Yes | No | No | Vulnerability to all +180% | Full | No | No | Yes | No | No | Shield Charge -90% | Full | No | No | Yes | No | No | Energy Charge -90% | Full | No | No | Yes | No | No | |||||
Capital Ship Traveling Field 6 | 20 | 30 | None | 60,000 | 83 | 0 | DG Drop | One shot, one kill. | Requires Capital Ship | Max Speed +90 | Full | No | No | Yes | No | No | Vulnerability to all +190% | Full | No | No | Yes | No | No | Shield Charge -90% | Full | No | No | Yes | No | No | Energy Charge -90% | Full | No | No | Yes | No | No | |||||
Capital Ship Traveling Field 7 | 21 | 35 | None | 70,000 | 104 | 0 | DG Drop | One shot, one kill. | Requires Capital Ship | Max Speed +100 | Full | No | No | Yes | No | No | Vulnerability to all +200% | Full | No | No | Yes | No | No | Shield Charge -90% | Full | No | No | Yes | No | No | Energy Charge -90% | Full | No | No | Yes | No | No | |||||
Twisted Travel Field Projector | 21 | 1 | None | 50,000 | 1388 | 0 | Project a Twisted travel field for your allies. | Requires 1 in Recon Focus, Requires Capital Ship | Max Speed +100 | 600 | for 1s every 6s | Yes | No | Yes | No | No | Vulnerability to all +75% | 1 | for 1s every 6s | Yes | No | Yes | Yes | Yes | Shield Charge -100% | 1 | for 1s every 6s | Yes | No | Yes | Yes | Yes | ||||||||||
Capital Ship Traveling Field 8 | 22 | 40 | None | 80,000 | 125 | 0 | DG Drop | One shot, one kill. | Requires Capital Ship | Max Speed +110 | Full | No | No | Yes | No | No | Vulnerability to all +210% | Full | No | No | Yes | No | No | Shield Charge -90% | Full | No | No | Yes | No | No | Energy Charge -90% | Full | No | No | Yes | No | No | |||||
Twisted Enraged Travel Field Projector | 22 | 1 | None | 50,000 | 1388 | 0 | Project a Twisted travel field for your allies. | Requires 1 in Recon Focus, Requires Capital Ship | Max Speed +125 | 800 | for 1s every 6s | Yes | No | Yes | No | No | Vulnerability to all +100% | 1 | for 1s every 6s | Yes | No | Yes | Yes | Yes | Shield Charge -100% | 1 | for 1s every 6s | Yes | No | Yes | Yes | Yes |
Berserker
Berserker
Name | Tech | Size | Bots | Weight | Elec | Visibility | Source | Description | Restrictions | Field | Range | Uptime | Ally | Enmy | Self | NT | C Sh | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Berserker's Protection | 10 | 30 | None | 2,000 | 25 | 0 | Berserker Halls, Lyceum 50,000,000 | Shrug off the pain | Requires 1 in Berserker Class, Requires Capital Ship | Vulnerability to all -10% | 3000 | Full | Yes | No | No | No | No | |
Berserker's Bulwark | 13 | 40 | None | 2,000 | 30 | 0 | Berserker Halls, Lyceum 65,000,000 | Don't tickle me with your puny strikes | Requires 1 in Berserker Class, Requires Capital Ship | Vulnerability to all -13% | 3000 | Full | Yes | No | No | No | No | |
Berserker's Barrier | 17 | 50 | None | 2,000 | 36 | 0 | Berserker Halls, Lyceum 85,000,000 | Don't make me angry. You wont like me when I'm angry... | Requires 1 in Berserker Class, Requires Capital Ship | Vulnerability to all -17% | 3000 | Full | Yes | No | No | No | No | |
Berserker's Aegis | 20 | 60 | None | 2,000 | 41 | 0 | Berserker Halls, Lyceum 100,000,000 | Transcendental Rage | Requires 1 in Berserker Class, Requires Capital Ship | Vulnerability to all -20% | 3000 | Full | Yes | No | No | No | No |
Sniper
Sniper
Name | Tech | Size | Bots | Weight | Elec | Visibility | Source | Description | Restrictions | Field | Range | Uptime | Ally | Enmy | Self | NT | C Sh | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sniper's Style | 10 | 30 | None | 2,000 | 25 | 0 | Sniper's Armoury, Lyceum 50,000,000 Credits | Breath out slowly and squeeze... | Requires 1 in Sniper Class, Requires Capital Ship | Range +15.1% | 3000 | Full | Yes | No | No | No | Yes | Damage +5% | 3000 | Full | Yes | No | No | No | Yes | |
Sniper's Savoir-Faire | 13 | 40 | None | 2,000 | 30 | 0 | Sniper's Armoury, Lyceum 65,000,000 Credits | Stay cool under pressure | Requires 1 in Sniper Class, Requires Capital Ship | Range +16% | 3000 | Full | Yes | No | No | No | No | Damage +7% | 3000 | Full | Yes | No | No | No | No | |
Sniper's Spirit | 17 | 50 | None | 2,000 | 36 | 0 | Sniper's Armoury, Lyceum 85,000,000 | The mark didn't even realize you were there | Requires 1 in Sniper Class, Requires Capital Ship | Range +27% | 3000 | Full | Yes | No | No | No | No | Damage +7% | 3000 | Full | Yes | No | No | No | No | |
Sniper's Smack Down. | 20 | 60 | None | 2,000 | 41 | 0 | Sniper's Armoury, Lyceum 100,000,000 | Terminate with extreme prejudice | Requires 1 in Sniper Class, Requires Capital Ship | Range +27% | 3000 | Full | Yes | No | No | No | No | Damage +10% | 3000 | Full | Yes | No | No | No | No |
Fleet Commander
Fleet Commander
Name | Tech | Size | Bots | Weight | Elec | Visibility | Source | Description | Restrictions | Field | Range | Uptime | Ally | Enmy | Self | NT | C Sh | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Commander's Apprenticeship | 10 | 30 | None | 2,000 | 12 | 0 | Fleet Shipyards, Lyceum -- 50,000,000 Credits | Advanced three dimensional applied tactics for formations | Requires 1 in Fleet Commander Class, Requires Capital Ship | Damage +5% | 5000 | Full | Yes | No | No | No | No | Shield Charge +10% | 5000 | Full | Yes | No | No | No | No | Weapon Recoil -5% | 5000 | Full | Yes | No | No | No | No | |||||||||
Commander's Bravado | 10 | 30 | None | 2,000 | 12 | 0 | Fleet Shipyards, Lyceum -- 50000000 | Ballsey | Requires 1 in Fleet Commander Class, Requires Capital Ship | Damage +10% | 5000 | Full | Yes | No | No | No | No | |||||||||||||||||||||||||
Commander's Inspiration | 10 | 30 | None | 2,000 | 12 | 0 | Fleet Shipyards, Lyceum -- 50,000,000 Credits | Hold the line and fire when you see the whites of their eyes! | Requires 1 in Fleet Commander Class, Requires Capital Ship | Energy Charge +7% | 5000 | Full | Yes | No | No | No | No | Range +7% | 5000 | Full | Yes | No | No | No | No | Shield Charge +7% | 5000 | Full | Yes | No | No | No | No | Tracking +7% | 5000 | Full | Yes | No | No | No | No | |
Commander's Motivation | 13 | 40 | None | 2,000 | 15 | 0 | Fleet Shipyards, Lyceum -- 65,000,000 Credits | Stay on target, Stay on target... | Requires 1 in Fleet Commander Class, Requires Capital Ship | Energy Charge +9.1% | 5000 | Full | Yes | No | No | No | No | Range +9.1% | 5000 | Full | Yes | No | No | No | No | Shield Charge +9.1% | 5000 | Full | Yes | No | No | No | No | Tracking +9.1% | 5000 | Full | Yes | No | No | No | No | |
Calypso's Presence | 14 | 80 | None | 100,000 | 16 | 1,500 | Nathaniel Courthope Drop | People will love you even more. | Requires 1 in Fleet Commander Class | Capacity +100 | 1000 | Full | Yes | No | Yes | No | Yes | |||||||||||||||||||||||||
Commander's Bold Bravado | 15 | 50 | None | 2,000 | 16 | 0 | Fleet Shipyards, Lyceum -- 75000000 | Grab 'em by the balls | Requires 1 in Fleet Commander Class, Requires Capital Ship | Damage +15% | 5000 | Full | Yes | No | No | No | No | |||||||||||||||||||||||||
Commander's Instruction | 16 | 40 | None | 2,000 | 17 | 0 | Fleet Shipyards, Lyceum -- 80,000,000 Credits | Hyperspatial three dimensional applied tactics for formations | Requires 1 in Fleet Commander Class, Requires Capital Ship | Damage +6% | 5000 | Full | Yes | No | No | No | No | Shield Charge +14% | 5000 | Full | Yes | No | No | No | No | Weapon Recoil -6.1% | 5000 | Full | Yes | No | No | No | No | |||||||||
Commander's Enthusiasm | 17 | 50 | None | 2,000 | 18 | 0 | Fleet Shipyards, Lyceum -- 85,000,000 Credits | From this day to the ending of the world, we in it shall be remembered. We lucky few, we band of brothers. For he who today sheds his blood with me shall be my brother | Requires 1 in Fleet Commander Class, Requires Capital Ship | Energy Charge +12.1% | 5000 | Full | Yes | No | No | No | No | Range +12.1% | 5000 | Full | Yes | No | No | No | No | Shield Charge +12.1% | 5000 | Full | Yes | No | No | No | No | Tracking +12.1% | 5000 | Full | Yes | No | No | No | No | |
Commander's Training | 19 | 50 | None | 2,000 | 20 | 0 | Fleet Shipyards, Lyceum -- 95,000,000 Credits | Quantum based four dimensional applied tactics for formations | Requires 1 in Fleet Commander Class, Requires Capital Ship | Damage +7% | 5000 | Full | Yes | No | No | No | No | Shield Charge +17% | 5000 | Full | Yes | No | No | No | No | Weapon Recoil -9% | 5000 | Full | Yes | No | No | No | No | |||||||||
Commander's Ascension | 20 | 60 | None | 2,000 | 33 | 0 | DG Drop | If I must choose between peace and righteousness... I choose righteousness | Requires 1 in Fleet Commander Class, Requires Capital Ship | Energy Charge +15% | 5000 | Full | Yes | No | No | No | No | Range +15% | 5000 | Full | Yes | No | No | No | No | Shield Charge +15% | 5000 | Full | Yes | No | No | No | No | Tracking +15% | 5000 | Full | Yes | No | No | No | No | |
Commander's Bodacious Bravado | 20 | 60 | None | 2,000 | 20 | 0 | Fleet Shipyards, Lyceum -- 100000000 | Dude, don't fear the reaper | Requires 1 in Fleet Commander Class, Requires Capital Ship | Damage +20% | 5000 | Full | Yes | No | No | No | No | |||||||||||||||||||||||||
Commander's Elevation | 20 | 60 | None | 2,000 | 20 | 0 | Fleet Shipyards, Lyceum -- 100,000,000 Credits | If I must choose between peace and righteousness... I choose righteousness | Requires 1 in Fleet Commander Class, Requires Capital Ship | Energy Charge +14% | 5000 | Full | Yes | No | No | No | No | Range +14% | 5000 | Full | Yes | No | No | No | No | Shield Charge +14% | 5000 | Full | Yes | No | No | No | No | Tracking +14% | 5000 | Full | Yes | No | No | No | No | |
Commander's Enlightenment | 20 | 60 | None | 2,000 | 20 | 0 | Fleet Shipyards, Lyceum -- 100,000,000 Credits | There is no spoon | Requires 1 in Fleet Commander Class, Requires Capital Ship | Damage +8% | 5000 | Full | Yes | No | No | No | No | Shield Charge +20% | 5000 | Full | Yes | No | No | No | No | Weapon Recoil -12% | 5000 | Full | Yes | No | No | No | No | |||||||||
Grinchy Aura | 20 | 60 | None | 2,000 | 20 | 0 | Astro-Grinch Drop | Take a little from everyone; after all it's in the spirit of the season! | Requires 1 in Fleet Commander Class, Requires Capital Ship | Energy Charge -10% | 2000 | Full | No | Yes | No | No | Yes | Range -10% | 2000 | Full | No | Yes | No | No | Yes | Shield Charge -10% | 2000 | Full | No | Yes | No | No | Yes | Max Speed -10% | 2000 | Full | No | Yes | No | No | Yes | |
Corrupted Cyborg Defensive Amplifier | 22 | 75 | None | 2,000 | 70 | 0 | Kalthi Depths drop | C-c-c-corrupted. | Requires 1 in Fleet Commander Class, Requires Capital Ship | Shield Charge +10% | 1500 | Full | Yes | No | No | No | No | Vulnerability to all -5% | 1500 | Full | Yes | No | No | No | No | Max Shield +15% | 1500 | Full | Yes | No | No | No | No | |||||||||
Corrupted Cyborg Offensive Amplifier | 22 | 75 | None | 2,000 | 70 | 0 | Kalthi Depths drop | C-c-c-corrupted. | Requires 1 in Fleet Commander Class, Requires Capital Ship | Damage +10% | 1500 | Full | Yes | No | No | No | No | Electric Tempering -5% | 1500 | Full | Yes | No | No | No | No | Projectile Speed +15% | 1500 | Full | Yes | No | No | No | No | |||||||||
Celestial Capacitance Order | 23 | 80 | None | 250,000 | 208 | 0 | Celestial Encampment turn-in | Show your allies a more efficient power usage protocol. | Requires 1 in Fleet Commander Class, Requires Capital Ship | Projectile Speed +33% | 1500 | Full | Yes | No | No | No | No | Max Energy +35% | 5000 | Full | Yes | No | No | No | No | |||||||||||||||||
Celestial Devastation Order | 23 | 480 | None | 750,000 | 1250 | 0 | Celestial Encampment turn-in | Order your allies to totally bombard your foes. | Requires 1 in Fleet Commander Class, Requires Capital Ship | Weapon Recoil -15% | 1500 | Full | Yes | No | No | No | No | Electric Tempering -7.5% | 5000 | Full | Yes | No | No | No | No | |||||||||||||||||
Celestial Extension Order | 23 | 240 | None | 750,000 | 625 | 0 | Celestial Encampment turn-in | Order all allies to tune their weapons to your specifications. | Requires 1 in Fleet Commander Class, Requires Capital Ship | Range +30% | 1500 | Full | Yes | No | No | No | No | Tracking +20% | 5000 | Full | Yes | No | No | No | No | |||||||||||||||||
Celestial Offensive Order | 23 | 480 | None | 750,000 | 1250 | 0 | Celestial Encampment turn-in | Align your allies firing cycles for maximum destruction. | Requires 1 in Fleet Commander Class, Requires Capital Ship | Damage +22% | 1500 | Full | Yes | No | No | No | No | Energy Charge +15% | 5000 | Full | Yes | No | No | No | No | |||||||||||||||||
Celestial Protection Order | 23 | 240 | None | 750,000 | 625 | 0 | Celestial Encampment turn-in | Help your allies shrug off the structural damage. | Requires 1 in Fleet Commander Class, Requires Capital Ship | Inertial Dampening -25% | 1500 | Full | Yes | No | No | No | No | Vulnerability to all -5% | 5000 | Full | Yes | No | No | No | No | |||||||||||||||||
Celestial Visionary Order | 23 | 120 | None | 750,000 | 312 | 0 | Celestial Encampment turn-in | Scan the battlespace for threats to your allies. | Requires 1 in Fleet Commander Class, Requires Capital Ship | Radar +150% | 1500 | Full | Yes | No | No | No | No | Max Speed +15% | 5000 | Full | Yes | No | No | No | No |
Radiation Expert
Radiation Expert
Name | Tech | Size | Bots | Weight | Elec | Visibility | Source | Description | Restrictions | Field | Range | Uptime | Ally | Enmy | Self | NT | C Sh | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Leaky Reactor | 5 | 6 | None | 6,000 | 83 | 0 | DG Drop | Need to fix that soon! | Requires 1 in Radiation Expert, Requires Capital Ship | Shield Charge -50 | 1000 | Full | No | Yes | No | No | No | Shield Charge -25 | Full | No | No | Yes | No | No | ||
Mzungu Fallout Cloud | 10 | 15 | None | 15,000 | 166 | 0 | Ruin -- 400000000 | Run for shelter! | Requires 1 in Radiation Expert, Requires Capital Ship | Shield Charge -5% | 2000 | Full | No | Yes | No | No | No | Shield Charge -50 | Full | No | No | Yes | No | No | ||
Neutron Emitter | 15 | 41 | None | 41,000 | 250 | 0 | Neutron Emitter Blueprint | Shoot those neutrons around. | Requires 1 in Radiation Expert, Requires Capital Ship | Shield Charge -150 | 1500 | Full | No | Yes | No | No | No | Shield Charge -75 | Full | No | No | Yes | No | No | ||
Chernobyl's Legacy | 20 | 53 | None | 53,000 | 250 | 0 | DG Drop | Shoot those neutrons around. | Requires 1 in Radiation Expert, Requires Capital Ship | Shield Charge -15% | 3000 | Full | No | Yes | No | No | No | Shield Charge -75 | Full | No | No | Yes | No | No | ||
Gamma Emitter | 20 | 51 | None | 51,000 | 333 | 0 | DG Drop | Shoot those neutrons around. | Requires 1 in Radiation Expert, Requires Capital Ship | Shield Charge -200 | 2500 | Full | No | Yes | No | No | No | Shield Charge -100 | Full | No | No | Yes | No | No |
Seer
Seer
Name | Tech | Size | Bots | Weight | Elec | Visibility | Source | Description | Restrictions | Field | Range | Uptime | Ally | Enmy | Self | NT | C Sh | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bule Perception | 10 | 15 | None | 15,000 | 12 | 0 | Ruin -- 400000000 | Secret to Bule increased perception. | Requires 1 in Seer Class, Requires Capital Ship | Radar +98% | 3000 | Full | Yes | No | No | No | No | Range +6.6% | 3000 | Full | Yes | No | No | No | No | |
Seer's Apperation | 10 | 6 | None | 6,000 | 5 | 0 | Seer's Conclave, Lyceum 26,000,000 | See more. | Requires 1 in Seer Class, Requires Capital Ship | Radar +300% | 3000 | Full | Yes | No | No | No | No | |||||||||
Psychic Foresight | 15 | 41 | None | 41,000 | 34 | 0 | Psychic Foresight Blueprint | Even see the future. | Requires 1 in Seer Class, Requires Capital Ship | Radar +350% | 3000 | Full | Yes | No | No | No | No | |||||||||
Clairvoyant Thoughts | 20 | 53 | None | 53,000 | 43 | 0 | DG Drop | Even see the future. | Requires 1 in Seer Class, Requires Capital Ship | Radar +500% | 3000 | Full | Yes | No | No | No | No | Range +35% | 3000 | Full | Yes | No | No | No | No | |
Visionary Sight | 20 | 52 | None | 52,000 | 42 | 0 | DG Drop | Even see the future. | Requires 1 in Seer Class, Requires Capital Ship | Radar +540% | 3000 | Full | Yes | No | No | No | No | Range +40% | 3000 | Full | Yes | No | No | No | No |
Speed Demon
Speed Demon
Name | Tech | Size | Bots | Weight | Elec | Visibility | Source | Description | Restrictions | Field | Range | Uptime | Ally | Enmy | Self | NT | C Sh | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Demonic Frenzy | 10 | 30 | None | 2,000 | 25 | 0 | Lyceum 50,000,000 Credits | Void fury | Requires 1 in Speed Demon Class, Requires Capital Ship | Max Speed +7 | 3000 | Full | Yes | No | No | No | No | Weapon Recoil -12.1% | 3000 | Full | Yes | No | No | No | No | |
Demonic Distemper | 16 | 40 | None | 2,000 | 35 | 0 | Lyceum 80,000,000 Credits | Bite fast, bite hard | Requires 1 in Speed Demon Class, Requires Capital Ship | Max Speed +12 | 3000 | Full | Yes | No | No | No | No | Weapon Recoil -20% | 3000 | Full | Yes | No | No | No | No | |
Demonic Delerium | 19 | 50 | None | 2,000 | 40 | 0 | Lyceum 95,000,000 Credits | Blurring the lines of engagement | Requires 1 in Speed Demon Class, Requires Capital Ship | Max Speed +12 | 3000 | Full | Yes | No | No | No | No | Weapon Recoil -25% | 3000 | Full | Yes | No | No | No | No | |
Demonic Dispatch | 20 | 60 | None | 2,000 | 41 | 0 | Lyceum 100,000,000 Credits | Break down their barriers at speeds faster than light | Requires 1 in Speed Demon Class, Requires Capital Ship | Max Speed +16 | 3000 | Full | Yes | No | No | No | No | Weapon Recoil -25% | 3000 | Full | Yes | No | No | No | No |
Engineer
Engineer
Name | Tech | Size | Bots | Weight | Elec | Visibility | Source | Description | Restrictions | Field | Range | Uptime | Ally | Enmy | Self | NT | C Sh | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Executive Generator | 10 | 6 | None | 6,000 | 250 | 0 | Engineer's Workshop, Lyceum -- 26000000 | Please fill those forms. | Requires 1 in Engineer Class, Requires Capital Ship | Max Energy +100% | 3000 | Full | Yes | No | No | No | No | |||||||||
Faranji Executive Energizer | 13 | 15 | None | 15,000 | 375 | 0 | Ruin -- 400000000 | You want more energy? | Requires 1 in Engineer Class, Requires Capital Ship | Max Energy +125% | 3000 | Full | Yes | No | No | No | No | |||||||||
Executive Conductor | 16 | 41 | None | 41,000 | 500 | 0 | Executive Conductor Blueprint | Feel the power! | Requires 1 in Engineer Class, Requires Capital Ship | Max Energy +150% | 3000 | Full | Yes | No | No | No | No | |||||||||
President's Choice | 19 | 53 | None | 53,000 | 625 | 0 | DG Drop | Feel the power! | Requires 1 in Engineer Class, Requires Capital Ship | Max Energy +175% | 3000 | Full | Yes | No | No | No | No | |||||||||
Administrative Generator | 20 | 52 | None | 52,000 | 750 | 0 | DG Drop | Feel the power! | Requires 1 in Engineer Class, Requires Capital Ship | Max Energy +200% | 3000 | Full | Yes | No | No | No | No | Energy Charge +50 | 3000 | Full | Yes | No | No | No | No | |
Red Photon Energy Emitter | 21 | 100 | None | 52,000 | 875 | 0 | Red Photon Warship Prototype Drop | Even better than reactor leaks. | Requires 1 in Engineer Class, Requires Capital Ship | Max Energy +250% | 3000 | Full | Yes | No | No | No | No | Energy Charge +100 | 3000 | Full | Yes | No | No | No | No |
Shield Monkey
Shield Monkey
Name | Tech | Size | Bots | Weight | Elec | Visibility | Source | Description | Restrictions | Field | Range | Uptime | Ally | Enmy | Self | NT | C Sh | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Monkey Projector | 10 | 13 | None | 13,000 | 83 | 0 | Shield Monkey Laboratories, Lyceum 26,000,000 Credits | Project the monkey in you. | Requires 1 in Shield Monkey Class, Requires Capital Ship | Max Shield +30% | 3000 | Full | Yes | No | No | No | No | |||||||||
Vazaha Monkey Prolongation | 13 | 30 | None | 30,000 | 58 | 0 | Ruin -- 400000000 | Extend the Monkey in you. | Requires 1 in Shield Monkey Class, Requires Capital Ship | Max Shield +40% | 3000 | Full | Yes | No | No | No | No | Shield Charge +20 | 3000 | Full | Yes | No | No | No | No | |
Monkey Preservation Field | 16 | 82 | None | 82,000 | 133 | 0 | Monkey Preservation Field Blueprint | The power to preserve. | Requires 1 in Shield Monkey Class, Requires Capital Ship | Max Shield +48% | 3000 | Full | Yes | No | No | No | No | |||||||||
Monkey Safeguard | 17 | 106 | None | 106,000 | 141 | 0 | DG Drop | The power to preserve. | Requires 1 in Shield Monkey Class, Requires Capital Ship | Max Shield +51% | 3000 | Full | Yes | No | No | No | No | |||||||||
Monkey Tricks | 19 | 104 | None | 104,000 | 158 | 0 | DG Drop | The power to preserve. | Requires 1 in Shield Monkey Class, Requires Capital Ship | Shield Charge +57% | 3000 | Full | Yes | No | No | No | No | |||||||||
Red Photon Durability Field | 21 | 200 | None | 104,000 | 208 | 0 | Red Photon Warship Prototype Drop | Help for your allies. | Requires 1 in Shield Monkey Class, Requires Capital Ship | Shield Charge +20% | 3000 | Full | Yes | No | No | No | No | Max Shield +60% | 3000 | Full | Yes | No | No | No | No |