Difference between revisions of "Aura Generators"
m (Fixed typo) |
(→Fleet Commander: Added the Empyreal (T23) auras, revised the FC skill requirements. Adjusted aura range values, renamed 'Recharge' to 'Charge' as per in-game nomenclature. Added commas to Lyceum aura prices, removed DG part of Cyborg auras' sources.) |
||
Line 1,661: | Line 1,661: | ||
| rowspan="3" align="right" | 13 | | rowspan="3" align="right" | 13 | ||
| rowspan="3" align="right" | 0 | | rowspan="3" align="right" | 0 | ||
− | | rowspan="3" align="right" | | + | | rowspan="3" align="right" | 2,000 |
| rowspan="3" | | | rowspan="3" | | ||
| Damage +5% | | Damage +5% | ||
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,674: | Line 1,674: | ||
| bgcolor="#ff5050" | No | | bgcolor="#ff5050" | No | ||
| | | | ||
− | | rowspan="3" | Fleet Shipyards, [[Lyceum]] -- | + | | rowspan="3" | Fleet Shipyards, [[Lyceum]] -- 50,000,000 Credits |
| rowspan="3" | Advanced three dimensional applied tactics for formations | | rowspan="3" | Advanced three dimensional applied tactics for formations | ||
− | | rowspan="3" | [[Fleet Commander]] | + | | rowspan="3" | Requires 1 in [[Fleet Commander Class]] |
|- | |- | ||
− | | Shield | + | | Shield Charge +10% |
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,691: | Line 1,691: | ||
|- | |- | ||
| Weapon Recoil -5% | | Weapon Recoil -5% | ||
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,709: | Line 1,709: | ||
| rowspan="4" align="right" | 0 | | rowspan="4" align="right" | 0 | ||
− | | rowspan="4" align="right" | | + | | rowspan="4" align="right" | 2,000 |
| rowspan="4" | | | rowspan="4" | | ||
− | | Energy | + | | Energy Charge +7% |
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,722: | Line 1,722: | ||
| bgcolor="#ff5050" | No | | bgcolor="#ff5050" | No | ||
| | | | ||
− | | rowspan="4" | Fleet Shipyards, [[Lyceum]] -- | + | | rowspan="4" | Fleet Shipyards, [[Lyceum]] -- 50,000,000 Credits |
| rowspan="4" | Hold the line and fire when you see the whites of their eyes! | | rowspan="4" | Hold the line and fire when you see the whites of their eyes! | ||
− | | rowspan="4" | [[Fleet Commander]] | + | | rowspan="4" | Requires 1 in [[Fleet Commander Class]] |
|- | |- | ||
| Range +7% | | Range +7% | ||
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,738: | Line 1,738: | ||
| | | | ||
|- | |- | ||
− | | Shield | + | | Shield Charge +7% |
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,751: | Line 1,751: | ||
|- | |- | ||
| Tracking +7% | | Tracking +7% | ||
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,769: | Line 1,769: | ||
| rowspan="4" align="right" | 0 | | rowspan="4" align="right" | 0 | ||
− | | rowspan="4" align="right" | | + | | rowspan="4" align="right" | 2,000 |
| rowspan="4" | | | rowspan="4" | | ||
− | | Energy | + | | Energy Charge +9.1% |
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,782: | Line 1,782: | ||
| bgcolor="#ff5050" | No | | bgcolor="#ff5050" | No | ||
| | | | ||
− | | rowspan="4" | Fleet Shipyards, [[Lyceum]] -- | + | | rowspan="4" | Fleet Shipyards, [[Lyceum]] -- 65,000,000 Credits |
| rowspan="4" | Stay on target, Stay on target... | | rowspan="4" | Stay on target, Stay on target... | ||
− | | rowspan="4" | [[Fleet Commander]] | + | | rowspan="4" | Requires 1 in [[Fleet Commander Class]] |
|- | |- | ||
| Range +9.1% | | Range +9.1% | ||
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,798: | Line 1,798: | ||
| | | | ||
|- | |- | ||
− | | Shield | + | | Shield Charge +9.1% |
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,811: | Line 1,811: | ||
|- | |- | ||
| Tracking +9.1% | | Tracking +9.1% | ||
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,827: | Line 1,827: | ||
| rowspan="3" align="right" | 18 | | rowspan="3" align="right" | 18 | ||
| rowspan="3" align="right" | 0 | | rowspan="3" align="right" | 0 | ||
− | | rowspan="3" align="right" | | + | | rowspan="3" align="right" | 2,000 |
| rowspan="3" | | | rowspan="3" | | ||
| Damage +6% | | Damage +6% | ||
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,840: | Line 1,840: | ||
| bgcolor="#ff5050" | No | | bgcolor="#ff5050" | No | ||
| | | | ||
− | | rowspan="3" | Fleet Shipyards, [[Lyceum]] -- | + | | rowspan="3" | Fleet Shipyards, [[Lyceum]] -- 80,000,000 Credits |
| rowspan="3" | Hyperspatial three dimensional applied tactics for formations | | rowspan="3" | Hyperspatial three dimensional applied tactics for formations | ||
− | | rowspan="3" | [[Fleet Commander]] | + | | rowspan="3" | Requires 1 in [[Fleet Commander Class]] |
|- | |- | ||
− | | Shield | + | | Shield Charge +14% |
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,857: | Line 1,857: | ||
|- | |- | ||
| Weapon Recoil -6.1% | | Weapon Recoil -6.1% | ||
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,873: | Line 1,873: | ||
| rowspan="4" align="right" | 18 | | rowspan="4" align="right" | 18 | ||
| rowspan="4" align="right" | 0 | | rowspan="4" align="right" | 0 | ||
− | | rowspan="4" align="right" | | + | | rowspan="4" align="right" | 2,000 |
| rowspan="4" | | | rowspan="4" | | ||
− | | Energy | + | | Energy Charge +12.1% |
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,886: | Line 1,886: | ||
| bgcolor="#ff5050" | No | | bgcolor="#ff5050" | No | ||
| | | | ||
− | | rowspan="4" | Fleet Shipyards, [[Lyceum]] -- | + | | rowspan="4" | Fleet Shipyards, [[Lyceum]] -- 85,000,000 Credits |
| rowspan="4" | From this day to the ending of the world, we in it shall be remembered. We lucky few, we band of brothers. For he who today sheds his blood with me shall be my brother | | rowspan="4" | From this day to the ending of the world, we in it shall be remembered. We lucky few, we band of brothers. For he who today sheds his blood with me shall be my brother | ||
− | | rowspan="4" | [[Fleet Commander]] | + | | rowspan="4" | Requires 1 in [[Fleet Commander Class]] |
|- | |- | ||
| Range +12.1% | | Range +12.1% | ||
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,902: | Line 1,902: | ||
| | | | ||
|- | |- | ||
− | | Shield | + | | Shield Charge +12.1% |
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,915: | Line 1,915: | ||
|- | |- | ||
| Tracking +12.1% | | Tracking +12.1% | ||
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,931: | Line 1,931: | ||
| rowspan="3" align="right" | 20 | | rowspan="3" align="right" | 20 | ||
| rowspan="3" align="right" | 0 | | rowspan="3" align="right" | 0 | ||
− | | rowspan="3" align="right" | | + | | rowspan="3" align="right" | 2,000 |
| rowspan="3" | | | rowspan="3" | | ||
| Damage +7% | | Damage +7% | ||
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,944: | Line 1,944: | ||
| bgcolor="#ff5050" | No | | bgcolor="#ff5050" | No | ||
| | | | ||
− | | rowspan="3" | Fleet Shipyards, [[Lyceum]] -- | + | | rowspan="3" | Fleet Shipyards, [[Lyceum]] -- 95,000,000 Credits |
| rowspan="3" | Quantum based four dimensional applied tactics for formations | | rowspan="3" | Quantum based four dimensional applied tactics for formations | ||
− | | rowspan="3" | [[Fleet Commander]] | + | | rowspan="3" | Requires 1 in [[Fleet Commander Class]] |
|- | |- | ||
− | | Shield | + | | Shield Charge +17% |
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,961: | Line 1,961: | ||
|- | |- | ||
| Weapon Recoil -9% | | Weapon Recoil -9% | ||
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,977: | Line 1,977: | ||
| rowspan="4" align="right" | 21 | | rowspan="4" align="right" | 21 | ||
| rowspan="4" align="right" | 0 | | rowspan="4" align="right" | 0 | ||
− | | rowspan="4" align="right" | | + | | rowspan="4" align="right" | 2,000 |
| rowspan="4" | | | rowspan="4" | | ||
− | | Energy | + | | Energy Charge +14% |
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 1,990: | Line 1,990: | ||
| bgcolor="#ff5050" | No | | bgcolor="#ff5050" | No | ||
| | | | ||
− | | rowspan="4" | Fleet Shipyards, [[Lyceum]] -- | + | | rowspan="4" | Fleet Shipyards, [[Lyceum]] -- 100,000,000 Credits |
| rowspan="4" | If I must choose between peace and righteousness... I choose righteousness | | rowspan="4" | If I must choose between peace and righteousness... I choose righteousness | ||
− | | rowspan="4" | [[Fleet Commander]] | + | | rowspan="4" | Requires 1 in [[Fleet Commander Class]] |
|- | |- | ||
| Range +14% | | Range +14% | ||
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 2,006: | Line 2,006: | ||
| | | | ||
|- | |- | ||
− | | Shield | + | | Shield Charge +14% |
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 2,019: | Line 2,019: | ||
|- | |- | ||
| Tracking +14% | | Tracking +14% | ||
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 2,035: | Line 2,035: | ||
| rowspan="3" align="right" | 21 | | rowspan="3" align="right" | 21 | ||
| rowspan="3" align="right" | 0 | | rowspan="3" align="right" | 0 | ||
− | | rowspan="3" align="right" | | + | | rowspan="3" align="right" | 2,000 |
| rowspan="3" | | | rowspan="3" | | ||
| Damage +8% | | Damage +8% | ||
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 2,048: | Line 2,048: | ||
| bgcolor="#ff5050" | No | | bgcolor="#ff5050" | No | ||
| | | | ||
− | | rowspan="3" | Fleet Shipyards, [[Lyceum]] -- | + | | rowspan="3" | Fleet Shipyards, [[Lyceum]] -- 100,000,000 Credits |
| rowspan="3" | There is no spoon | | rowspan="3" | There is no spoon | ||
− | | rowspan="3" | [[Fleet Commander]] | + | | rowspan="3" | Requires 1 in [[Fleet Commander Class]] |
|- | |- | ||
− | | Shield | + | | Shield Charge +20% |
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 2,065: | Line 2,065: | ||
|- | |- | ||
| Weapon Recoil -12% | | Weapon Recoil -12% | ||
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 2,081: | Line 2,081: | ||
| rowspan="4" align="right" | 33 | | rowspan="4" align="right" | 33 | ||
| rowspan="4" align="right" | 0 | | rowspan="4" align="right" | 0 | ||
− | | rowspan="4" align="right" | | + | | rowspan="4" align="right" | 2,000 |
| rowspan="4" | | | rowspan="4" | | ||
− | | Energy | + | | Energy Charge 15% |
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 2,096: | Line 2,096: | ||
| rowspan="4" | [[DG Drops|DG Drop]] | | rowspan="4" | [[DG Drops|DG Drop]] | ||
| rowspan="4" | If I must choose between peace and righteousness... I choose righteousness | | rowspan="4" | If I must choose between peace and righteousness... I choose righteousness | ||
− | | rowspan="4" | [[Fleet Commander]] | + | | rowspan="4" | Requires 1 in [[Fleet Commander Class]] |
|- | |- | ||
| Range +15% | | Range +15% | ||
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 2,110: | Line 2,110: | ||
| | | | ||
|- | |- | ||
− | | Shield | + | | Shield Charge +15% |
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 2,123: | Line 2,123: | ||
|- | |- | ||
| Tracking +15% | | Tracking +15% | ||
− | | align="right" | | + | | align="right" | 5000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 2,139: | Line 2,139: | ||
| rowspan="4" align="right" | 21 | | rowspan="4" align="right" | 21 | ||
| rowspan="4" align="right" | 0 | | rowspan="4" align="right" | 0 | ||
− | | rowspan="4" align="right" | | + | | rowspan="4" align="right" | 2,000 |
| rowspan="4" | | | rowspan="4" | | ||
− | | Energy | + | | Energy Charge -10% |
− | | align="right" | | + | | align="right" | 2,000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 2,154: | Line 2,154: | ||
| rowspan="4" | [[Astro-Grinch]] Drop | | rowspan="4" | [[Astro-Grinch]] Drop | ||
| rowspan="4" | Take a little from everyone; after all it's in the spirit of the season! | | rowspan="4" | Take a little from everyone; after all it's in the spirit of the season! | ||
− | | rowspan="4" | [[Fleet Commander]] | + | | rowspan="4" | Requires 1 in [[Fleet Commander Class]] |
|- | |- | ||
| Range -10% | | Range -10% | ||
− | | align="right" | | + | | align="right" | 2,000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 2,168: | Line 2,168: | ||
| | | | ||
|- | |- | ||
− | | Shield | + | | Shield Charge -10% |
− | | align="right" | | + | | align="right" | 2,000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 2,181: | Line 2,181: | ||
|- | |- | ||
| Speed -10% | | Speed -10% | ||
− | | align="right" | | + | | align="right" | 2,000 |
| align="right" | 0.5 | | align="right" | 0.5 | ||
| align="right" | 1 | | align="right" | 1 | ||
Line 2,199: | Line 2,199: | ||
|rowspan="3" align="right"|2,000 | |rowspan="3" align="right"|2,000 | ||
|rowspan="3"| | |rowspan="3"| | ||
− | |Sheild | + | |Sheild Charge +10% |
|align="right"|1500 | |align="right"|1500 | ||
|align="right"|0.5 | |align="right"|0.5 | ||
Line 2,210: | Line 2,210: | ||
|bgcolor="#ff5050"|No | |bgcolor="#ff5050"|No | ||
| | | | ||
− | |rowspan="3"|[[Kalthi Depths]] | + | |rowspan="3"|[[Kalthi Depths]] drop |
|rowspan="3"|C-c-c-corrupted. | |rowspan="3"|C-c-c-corrupted. | ||
− | |rowspan="3"|[[Fleet Commander]] | + | |rowspan="3"|Requires 1 in [[Fleet Commander Class]] |
|- | |- | ||
|Vulnerability -5% | |Vulnerability -5% | ||
Line 2,256: | Line 2,256: | ||
|bgcolor="#ff5050"|No | |bgcolor="#ff5050"|No | ||
| | | | ||
− | |rowspan="3"|[[Kalthi Depths]] | + | |rowspan="3"|[[Kalthi Depths]] drop |
|rowspan="3"|C-c-c-corrupted. | |rowspan="3"|C-c-c-corrupted. | ||
− | |rowspan="3"|[[Fleet Commander]] | + | |rowspan="3"|Requires 1 in [[Fleet Commander Class]] |
|- | |- | ||
|Electric Tempering -5% | |Electric Tempering -5% | ||
Line 2,283: | Line 2,283: | ||
|bgcolor="#ff5050"|No | |bgcolor="#ff5050"|No | ||
| | | | ||
+ | |- | ||
+ | |- | ||
+ | | rowspan="2" | Celestial Protection Order | ||
+ | | rowspan="2" align="right" | 23 | ||
+ | | rowspan="2" align="right" | 240 | ||
+ | | rowspan="2" align="right" | 625 | ||
+ | | rowspan="2" align="right" | 0 | ||
+ | | rowspan="2" align="right" | 750,000 | ||
+ | | rowspan="2" | | ||
+ | | Inertial Dampening -25% | ||
+ | | align="right" | 1500 | ||
+ | | align="right" | 0.5 | ||
+ | | align="right" | 1 | ||
+ | | bgcolor="#00b050" | <font color="#000000">Yes</font> | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | | ||
+ | | rowspan="2" | [[Celestial Encampment]] turn-in | ||
+ | | rowspan="2" | Help your allies shrug off the structural damage. | ||
+ | | rowspan="2" | Requires 1 in [[Fleet Commander Class]] | ||
+ | |- | ||
+ | | Vulnerability to all -5% | ||
+ | | align="right" | 5000 | ||
+ | | align="right" | 0.5 | ||
+ | | align="right" | 1 | ||
+ | | bgcolor="#00b050" | <font color="#000000">Yes</font> | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | | ||
+ | |- | ||
+ | | rowspan="2" | Celestial Capacitance Order | ||
+ | | rowspan="2" align="right" | 23 | ||
+ | | rowspan="2" align="right" | 80 | ||
+ | | rowspan="2" align="right" | 208 | ||
+ | | rowspan="2" align="right" | 0 | ||
+ | | rowspan="2" align="right" | 250,000 | ||
+ | | rowspan="2" | | ||
+ | | Projectile Speed +33% | ||
+ | | align="right" | 1500 | ||
+ | | align="right" | 0.5 | ||
+ | | align="right" | 1 | ||
+ | | bgcolor="#00b050" | <font color="#000000">Yes</font> | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | | ||
+ | | rowspan="2" | [[Celestial Encampment]] turn-in | ||
+ | | rowspan="2" | Show your allies a more efficient power usage protocol. | ||
+ | | rowspan="2" | Requires 1 in [[Fleet Commander Class]] | ||
+ | |- | ||
+ | | Max Energy +35% | ||
+ | | align="right" | 5000 | ||
+ | | align="right" | 0.5 | ||
+ | | align="right" | 1 | ||
+ | | bgcolor="#00b050" | <font color="#000000">Yes</font> | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | | ||
+ | |- | ||
+ | | rowspan="2" | Celestial Visionary Order | ||
+ | | rowspan="2" align="right" | 23 | ||
+ | | rowspan="2" align="right" | 120 | ||
+ | | rowspan="2" align="right" | 312 | ||
+ | | rowspan="2" align="right" | 0 | ||
+ | | rowspan="2" align="right" | 750,000 | ||
+ | | rowspan="2" | | ||
+ | | Radar +150% | ||
+ | | align="right" | 1500 | ||
+ | | align="right" | 0.5 | ||
+ | | align="right" | 1 | ||
+ | | bgcolor="#00b050" | <font color="#000000">Yes</font> | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | | ||
+ | | rowspan="2" | [[Celestial Encampment]] turn-in | ||
+ | | rowspan="2" | Scan the battlespace for threats to your allies. | ||
+ | | rowspan="2" | Requires 1 in [[Fleet Commander Class]] | ||
+ | |- | ||
+ | | Speed +15% | ||
+ | | align="right" | 5000 | ||
+ | | align="right" | 0.5 | ||
+ | | align="right" | 1 | ||
+ | | bgcolor="#00b050" | <font color="#000000">Yes</font> | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | | ||
+ | |- | ||
+ | | rowspan="2" | Celestial Extension Order | ||
+ | | rowspan="2" align="right" | 23 | ||
+ | | rowspan="2" align="right" | 240 | ||
+ | | rowspan="2" align="right" | 625 | ||
+ | | rowspan="2" align="right" | 0 | ||
+ | | rowspan="2" align="right" | 750,000 | ||
+ | | rowspan="2" | | ||
+ | | Range +30% | ||
+ | | align="right" | 1500 | ||
+ | | align="right" | 0.5 | ||
+ | | align="right" | 1 | ||
+ | | bgcolor="#00b050" | <font color="#000000">Yes</font> | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | | ||
+ | | rowspan="2" | [[Celestial Encampment]] turn-in | ||
+ | | rowspan="2" | Order all allies to tune their weapons to your specifications. | ||
+ | | rowspan="2" | Requires 1 in [[Fleet Commander Class]] | ||
+ | |- | ||
+ | | Tracking +20% | ||
+ | | align="right" | 5000 | ||
+ | | align="right" | 0.5 | ||
+ | | align="right" | 1 | ||
+ | | bgcolor="#00b050" | <font color="#000000">Yes</font> | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | | ||
+ | |- | ||
+ | | rowspan="2" | Celestial Offensive Order | ||
+ | | rowspan="2" align="right" | 23 | ||
+ | | rowspan="2" align="right" | 480 | ||
+ | | rowspan="2" align="right" | 1250 | ||
+ | | rowspan="2" align="right" | 0 | ||
+ | | rowspan="2" align="right" | 750,000 | ||
+ | | rowspan="2" | | ||
+ | | Damage +22% | ||
+ | | align="right" | 1500 | ||
+ | | align="right" | 0.5 | ||
+ | | align="right" | 1 | ||
+ | | bgcolor="#00b050" | <font color="#000000">Yes</font> | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | | ||
+ | | rowspan="2" | [[Celestial Encampment]] turn-in | ||
+ | | rowspan="2" | Align your allies ''(sic)'' firing cycles for maximum destruction. | ||
+ | | rowspan="2" | Requires 1 in [[Fleet Commander Class]] | ||
+ | |- | ||
+ | | Energy Charge +15% | ||
+ | | align="right" | 5000 | ||
+ | | align="right" | 0.5 | ||
+ | | align="right" | 1 | ||
+ | | bgcolor="#00b050" | <font color="#000000">Yes</font> | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | | ||
+ | |- | ||
+ | | rowspan="2" | Celestial Devastation Order | ||
+ | | rowspan="2" align="right" | 23 | ||
+ | | rowspan="2" align="right" | 480 | ||
+ | | rowspan="2" align="right" | 1250 | ||
+ | | rowspan="2" align="right" | 0 | ||
+ | | rowspan="2" align="right" | 750,000 | ||
+ | | rowspan="2" | | ||
+ | | Weapon Recoil -15% | ||
+ | | align="right" | 1500 | ||
+ | | align="right" | 0.5 | ||
+ | | align="right" | 1 | ||
+ | | bgcolor="#00b050" | <font color="#000000">Yes</font> | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | | ||
+ | | rowspan="2" | [[Celestial Encampment]] turn-in | ||
+ | | rowspan="2" | Order your allies to totally bombard your foes. | ||
+ | | rowspan="2" | Requires 1 in [[Fleet Commander Class]] | ||
+ | |- | ||
+ | | Electric Tempering -7.5% | ||
+ | | align="right" | 5000 | ||
+ | | align="right" | 0.5 | ||
+ | | align="right" | 1 | ||
+ | | bgcolor="#00b050" | <font color="#000000">Yes</font> | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | bgcolor="#ff5050" | No | ||
+ | | | ||
|- | |- | ||
|} | |} |
Revision as of 22:34, 3 January 2023
An Aura Generator is an item that, when equipped, emits tweaks on nearby ships, generally good tweaks on friendly ships and negative tweaks on enemies.
For base-oriented aura generators, see here.
Note that "cycle" is how frequently an aura applies a buff/debuff, the "duration" is how long that buff/debuff lasts. The "delay" is how long it takes for the aura to take effect, subtracted from the duration. An aura that provides a buff every 25 seconds, with a delay of 22.5 seconds and a duration of 25 seconds, will actually only apply the buff for 2.5 seconds during the end of the 25 second cycle. An aura with no delay and a duration longer than the cycle is effectively continuous.
Auras stack additively with tweaks, and multiplicatively with all other stat boosts. If two different auras both affect the same stat, the stronger aura wins, and any remaining non-overlapping stats on either aura are applied normally.
Normal Auras
Unlike Capital Ship auras, these auras do emit from Bots.
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Undead Presence | 5 | 20 | 8 | 0 | 2000 | Shield Recharge -20 | 350 | 0.9 | 2.7 | No | Yes | No | No | No | Yes | Graveyard Mission | Decaying flesh seems to have this effect on the living. | |||
Shield Recharge +10 | 350 | 0.9 | 1.2 | Yes | No | No | Yes | No | Yes | |||||||||||
Ismail's Presence | 7 | 40 | 8 | 100 | 100000 | Hull Space +50 | 500 | 1 | 600 | Yes | Yes | Yes | No | No | Yes | Ismail Drop | People will love you. | Freighter | ||
Mini Madness | 7 | 25 | 8 | 0 | 2000 | Forced Left Turn +1 | 500 | 25 | 25 | No | Yes | No | No | No | Yes | 22.5 | Graveyard Mission | Pure Madness | ||
Forced Thrust +1 | 500 | 25 | 25 | No | Yes | No | No | No | Yes | 22.5 | ||||||||||
Calypso's Presence | 14 | 80 | 17 | 150 | 100000 | Hull Space +100 | 1000 | 1 | 3 | Yes | Yes | Yes | No | No | Yes | Nathaniel Courthope Drop | People will love you even more. | Fleet Commander Class 14 |
Built-in Auras
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Albatross Swoop | 0 | 0 | 41 | 4000 | 100000 | 0 | Shield Recharge -10% | 500 | 0.5 | 2 | No | Yes | No | No | No | Yes | Assault Behemoth and Assault Behemoth+ Inbuilt |
Combine offense and defense. | Can't Remove | |
Shield Recharge +25% | 1000 | 60 | 20 | No | No | No | Yes | No | No | |||||||||||
Vulnerability to all -10% | 1000 | 60 | 20 | No | No | No | Yes | No | No | |||||||||||
Cardinal Ring | 0 | 10 | 17 | 0 | 100000 | Visibility -7% | 2000 | 1 | 1.5 | Yes | No | No | No | No | Yes | Vicar Inbuilt | Are you here to be excommunicated? | Can't Remove | ||
Weapon Recoil -7% | 2000 | 1 | 1.5 | Yes | No | No | No | No | Yes | |||||||||||
Energy Recharge +7% | 2000 | 1 | 1.5 | Yes | No | No | No | No | Yes | |||||||||||
Visibility +7% | 2000 | 1 | 1.5 | No | Yes | No | No | No | Yes | |||||||||||
Weapon Recoil +7% | 2000 | 1 | 1.5 | No | Yes | No | No | No | Yes | |||||||||||
Faranji Pulse Charger | 0 | 5 | 8 | 0 | 5000 | Energy +100% | 1 | 60 | 20 | No | No | No | Yes | No | Yes | 40 | Unt Faranji Wingship Inbuilt | Ancient energy cycling techniques. | Can't Remove | |
Damage +100% | 1 | 60 | 10 | No | No | No | Yes | No | Yes | 50 | ||||||||||
Energy Recharge -95% | 1 | 60 | 10 | No | No | No | Yes | No | Yes | 50 | ||||||||||
Mzungu Msaada | 0 | 50 | 8 | 0 | 50000 | Vulnerability to Transference +30% | 750 | 60 | 10 | Yes | No | No | No | Yes | Yes | Kikale Mzungu Frigate Inbuilt | Msaada wa kikale. | Can't Remove | ||
Panther Ambush | 0 | 1 | 0 | 0 | 5000 | Damage +100% | 0 | 60 | 15 | No | No | No | Yes | No | Yes | 8 | Panther Inbuilt | Wait for the right moment! | Can't Remove | |
Weapon Recoil +400% | 0 | 60 | 8.5 | No | No | No | Yes | No | Yes | 0 | ||||||||||
Visibility -99.9% | 0 | 60 | 8.5 | No | No | No | Yes | No | Yes | 0 | ||||||||||
Warp Interdictor | 0 | 1 | 0 | 0 | 2000 | Interdiction Frigate Inbuilt | Stop French-like behavior | Can't Remove | ||||||||||||
Zebra's Second Wind | 0 | 1 | 0 | 0 | 50000 | Energy Recharge +100% | 0 | 60 | 10 | No | No | No | Yes | No | Yes | Zebra Inbuilt | Find the energy to keep fighting! | Can't Remove | ||
Energy +100% | 0 | 60 | 20 | No | No | No | Yes | No | Yes | |||||||||||
Weapon Recoil -10% | 0 | 60 | 20 | No | No | No | Yes | No | Yes | |||||||||||
Phunky Coaxer | 19 | 10 |
17 |
0 | 2000 | Speed +20 | 10000 | 2 | 2.2 | Yes | No | No | No | Yes | Yes | Super Phunka Inbuilt | Let people move quickly | Can't Remove | ||
Lyceum Defensive Field | 19 | 0 | 1666 | 100 | 100000 | Shield +15%, Shield Charge +150 | 3000 | Yes | No | No | No | No | ? | Lyceum Exploration Cruiser Inbuilt | Quite difficult to crack. | Can't remove | ||||
Lyceum Offensive Field | 19 | 0 | 1666 | 100 | 100000 | Recoil -15%, Energy Charge +150 | 3000 | Yes | No | No | No | No | ? | Lyceum Exploration Cruiser Inbuilt | Are you sure this isn't a warship? | Can't remove | ||||
Prawn's Claw | 21 | 0 | 20 | 0 | 2,000 | Hostility +25% | 0 | ? | ? | No | No | No | Yes | No | No | Prawn Inbuilt | Command and control | Can't Remove | ||
Energy Charge +20% | 1000 | ? | ? | Yes | No | No | No | No | Yes | |||||||||||
Vulnerability -10% | 800 | ? | ? | Yes | No | No | No | No | Yes | |||||||||||
Max Speed -50% | 800 | ? | ? | No | Yes | No | No | No | Yes | |||||||||||
Visbility +200% | 1000 | ? | ? | No | Yes | No | No | No | Yes | |||||||||||
Santa's Presence | 5 | 9 | 4 | 0 | 1000 | Hull Space +50 | 500 | 1 | 300 | Yes | Yes | Yes | No | Yes | Yes | Santa's Special Sleigh Inbuilt | How else could he make sure they have room for their gifts? | Can't Remove | ||
Sergeant's Command | 8 | 10 | 8 | 10 | 100000 | Tracking +5% | 750 | 0.5 | 1 | Yes | No | No | No | Yes | Yes | Sergeant's Enforcer Inbuilt | Bring respect. | Can't Remove | ||
Range +5% | 750 | 0.5 | 1 | Yes | No | No | No | Yes | Yes | |||||||||||
Radar +5% | 750 | 0.5 | 1 | Yes | No | No | No | Yes | Yes | |||||||||||
Subspace Enforcer's Command | 7 | 0 | 8 | 100 | 100,000 | Max Speed +5% | 650 | ? | ? | Yes | No | No | No | Yes | Yes | Subspace Enforcer Inbuilt | Bring respect. | Can't Remove | ||
Thrust +5% | 650 | ? | ? | Yes | No | No | No | Yes | Yes | |||||||||||
Stalker Venin | 8 | 10 | 0 | 0 | 2000 | Warp Interdiction +1 | 75 | 5 | 3 | No | Yes | No | No | No | Yes | Stalker Inbuilt | Can't run away! | Can't Remove | ||
Forced Thrust +1 | 75 | 5 | 3 | No | Yes | No | No | No | Yes | |||||||||||
Higgs Field Teather | 20 | 0 | 416 | 0 | 1000 | Inertial Dampening -90% | 1 | No | No | No | Yes | No | No | Pax Vestigo Inbuilt | Mitigate unintentional momentum | |||||
Blood Funnel | 20 | 0 | 0 | 0 | 15000 | Shield Recharge -7.5% | 1500 | 1.2 | 2 | No | Yes | No | No | No | No | Blood Striker Inbuilt | Slake your lust with the blood of your enemies! | Can't Remove | ||
Shield Recharge +7.5% | 500 | 1.2 | 2 | Yes | No | No | Yes | No | No | |||||||||||
Damage +5% | 0 | 1.2 | 2 | No | No | No | Yes | No | No | |||||||||||
Heart of Sol | 20 | 32 | 25 | 2000 | 52000 | Radar +100% | 1000 | 1.2 | 3 | Yes | No | No | No | No | Yes | Eyezer of Light Inbuilt | Brightening life for everyone! | Can't Remove, Seer Class 20 | ||
Radar +200% | 500 | 1.2 | 2.5 | Yes | No | No | No | No | Yes | |||||||||||
Radar +400% | 250 | 1.2 | 2 | Yes | No | No | No | No | Yes | |||||||||||
Energy Recharge +2% | 250 | 1.2 | 1.5 | Yes | No | No | No | No | Yes | |||||||||||
Zauron's Mask | 20 | 32 | 25 | 0 | 52000 | Visibility -25% | 1000 | 1.2 | 2 | Yes | No | No | No | No | Yes | Zauron's Floating Eyezer Inbuilt | Hiding behind a veil of deception. | Can't Remove, Seer Class 20 | ||
Visibility -50% | 500 | 1.2 | 3 | Yes | No | No | No | No | Yes | |||||||||||
Visibility -75% | 250 | 1.2 | 4 | Yes | No | No | No | No | Yes | |||||||||||
Visibility -87.5% | 100 | 1.2 | 5 | Yes | No | No | No | No | Yes | |||||||||||
Vulnerability to all -5% | 100 | 1.2 | 1.5 | Yes | No | No | No | No | Yes | |||||||||||
Auxiliary Navigation Subsystem | 3 | 0 | 41 | 0 | 1000 | Max Speed +50 | 1 | ? | ? | No | No | No | Yes | No | No | Pax Levitas Inbuilt | A secondary avionics bay to optimize engine capabilities at the cost of weapon performance. | Can't remove | ||
Weapon Recoil +100% | 1 | No | No | No | Yes | No | No |
AI-only Auras
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Forgone Radiation | 25 | 0 | 0 | 0 | 2,000 | Shield Charge -100 | 50 | ? | ? | No | Yes | No | No | No | Yes | UnForgone inbuilt | Don't stay close | Can't unequip, can't remove | ||
Ice Picks | 25 | 0 | 0 | 0 | 2,000 | Shield Charge -300 | 100 | ? | ? | No | Yes | No | No | No | Yes | Angry Icepick inbuilt | Fall from the sky | Can't unequip, can't remove |
Capital Ship Auras
With the exception of the Traveling Fields, Capital Ship auras will not emit from Bots.
Travelling Fields
Player Traveling Fields
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Capital Ship Traveling Field | 10 | 25 | 20 | 0 | 25,000 | Max Speed +40, Vulnerability to All +140%, -90% Shield Charge, -90% Energy Charge | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | DG Drop | Shedding your armour... | |||
Capital Ship Traveling Field 2 | 13 | 26 | 20 | 0 | 30,000 | Max Speed +50, Vulnerability to All +150%, -90% Shield Charge, -90% Energy Charge | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | DG Drop | Shedding your armour... | |||
Capital Ship Traveling Field 3 | 16 | 27 | 20 | 0 | 35,000 | Max Speed +60, Vulnerability to All +160%, -90% Shield Charge, -90% Energy Charge | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | DG Drop | Shedding your armour... | |||
Capital Ship Traveling Field 4 | 17 | 28 | 41 | 0 | 40,000 | Max Speed +70, Vulnerability to All +170%, -90% Shield Charge, -90% Energy Charge | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | DG Drop | Like a bug hitting a windshield. | |||
Capital Ship Traveling Field 5 | 19 | 29 | 62 | 0 | 50,000 | Max Speed +80, Vulnerability to All +180%, -90% Shield Charge, -90% Energy Charge | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | DG Drop | Just don't get hit... | |||
Capital Ship Traveling Field 6 | 20 | 30 | 83 | 0 | 60,000 | Max Speed +90, Vulnerability to All +190%, -90% Shield Charge, -90% Energy Charge | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | DG Drop | One shot, one kill. | |||
Capital Ship Traveling Field 7 | 21 | 35 | 104 | 0 | 70,000 | Max Speed +100, Vulnerability to All +200%, -90% Shield Charge, -90% Energy Charge | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | DG Drop | One shot, one kill. | |||
Capital Ship Traveling Field 8 | 22 | 40 | 125 | 0 | 80,000 | Max Speed +110, Vulnerability to All +210%, -90% Shield Charge, -90% Energy Charge | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | DG Drop | One shot, one kill. |
Bots Traveling Fields
This field cannot be equipped to a player ship, but instead when left on a combat bot ship will auto equip and unequip when any of the above Player Traveling Fields are equipped to or unequipped from the bot owner's ship. Does not work on trade bots.
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Berserker Bot Traveling Field | 5 | 10 | 41 | 0 | 25,000 | Shield -20%, Energy -20%, Resistance to Damage -20% | Speed +30 | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | Berserker Halls 15,000,000 Credits | Shedding your armour... | Impervious Armor 1 | |
Capital Bot Traveling Field | 10 | 25 | 21 | 0 | 25000 | Shield -75%, Energy -25%, Resistance to Damage -25% | Speed +70 | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | Beta Antares -- 15000000 | Shedding your armour... |
Berserker
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Berserker's Protection | 10 | 30 | 25 | 0 | 2,000 | Vulnerability to all -10% | 3,000 | 0.5 | 1 | Yes | No | No | No | No | No | Berserker Halls, Lyceum 50,000,000 | Shrug off the pain | Berserker Class 1 | ||
Berserker's Bulwark | 13 | 40 | 30 | 0 | 2,000 | Vulnerability to all -13% | 3,000 | 0.5 | 1 | Yes | No | No | No | No | No | Berserker Halls, Lyceum 65,000,000 | Don't tickle me with your puny strikes | Berserker Class 1 | ||
Berserker's Barrier | 17 | 50 | 36 | 0 | 2,000 | Vulnerability to all -17% | 3,000 | 0.5 | 1 | Yes | No | No | No | No | No | Berserker Halls, Lyceum 85,000,000 | Don't make me angry. You wont like me when I'm angry... | Berserker Class 1 | ||
Berserker's Aegis | 20 | 60 | 41 | 0 | 2,000 | Vulnerability to all -20% | 3,000 | 0.5 | 1 | Yes | No | No | No | No | No | Berserker Halls, Lyceum 100,000,000 | Transcendental Rage | Berserker Class 1 |
Engineer
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Executive Generator | 10 | 6 | 83 | 0 | 6000 | Energy +100% | 3000 | 1.2 | 5 | Yes | No | No | No | No | No | Engineer's Workshop, Lyceum -- 26000000 | Please fill those forms. | Engineer Class 1 | ||
Faranji Executive Energizer | 13 | 15 | 58 | 0 | 15000 | Energy +125% | 3000 | 1.2 | 5 | Yes | No | No | No | No | No | Ruin -- 400000000 | You want more energy? | Engineer Class 1 | ||
Executive Conductor | 16 | 41 | 125 | 0 | 41000 | Energy +150% | 3000 | 1.2 | 5 | Yes | No | No | No | No | No | Executive Conductor Blueprint | Feel the power! | Engineer Class 1 | ||
President's Choice | 19 | 53 | 158 | 0 | 53000 | Energy +175% | 3000 | 1.2 | 5 | Yes | No | No | No | No | No | DG Drop | Feel the power! | Engineer Class 1 | ||
Administrative Generator | 20 | 52 | 208 | 0 | 52000 | Energy +200% | 3000 | 1.2 | 5 | Yes | No | No | No | No | No | DG Drop | Feel the power! | Engineer Class 1 | ||
Energy Recharge +50 | 3000 | 1.2 | 5 | Yes | No | No | No | No | No | |||||||||||
Red Photon Energy Emitter | 21 | 100 | 292 | 0 | 52000 | Energy +250% | 3000 | 1.2 | 5 | Yes | No | No | No | No | No | Red Photon Warship Prototype Drop | Even better than reactor leaks. | Engineer Class 1 | ||
Energy Recharge +100 | 3000 | 1.2 | 5 | Yes | No | No | No | No | No |
Fleet Commander
Fleet Commander
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Commander's Apprenticeship | 10 | 30 | 13 | 0 | 2,000 | Damage +5% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | Fleet Shipyards, Lyceum -- 50,000,000 Credits | Advanced three dimensional applied tactics for formations | Requires 1 in Fleet Commander Class | ||
Shield Charge +10% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Weapon Recoil -5% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Commander's Inspiration | 10 | 30 |
13 |
0 | 2,000 | Energy Charge +7% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | Fleet Shipyards, Lyceum -- 50,000,000 Credits | Hold the line and fire when you see the whites of their eyes! | Requires 1 in Fleet Commander Class | ||
Range +7% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Shield Charge +7% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Tracking +7% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Commander's Motivation | 13 | 40 |
15 |
0 | 2,000 | Energy Charge +9.1% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | Fleet Shipyards, Lyceum -- 65,000,000 Credits | Stay on target, Stay on target... | Requires 1 in Fleet Commander Class | ||
Range +9.1% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Shield Charge +9.1% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Tracking +9.1% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Commander's Instruction | 16 | 40 | 18 | 0 | 2,000 | Damage +6% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | Fleet Shipyards, Lyceum -- 80,000,000 Credits | Hyperspatial three dimensional applied tactics for formations | Requires 1 in Fleet Commander Class | ||
Shield Charge +14% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Weapon Recoil -6.1% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Commander's Enthusiasm | 17 | 50 | 18 | 0 | 2,000 | Energy Charge +12.1% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | Fleet Shipyards, Lyceum -- 85,000,000 Credits | From this day to the ending of the world, we in it shall be remembered. We lucky few, we band of brothers. For he who today sheds his blood with me shall be my brother | Requires 1 in Fleet Commander Class | ||
Range +12.1% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Shield Charge +12.1% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Tracking +12.1% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Commander's Training | 19 | 50 | 20 | 0 | 2,000 | Damage +7% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | Fleet Shipyards, Lyceum -- 95,000,000 Credits | Quantum based four dimensional applied tactics for formations | Requires 1 in Fleet Commander Class | ||
Shield Charge +17% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Weapon Recoil -9% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Commander's Elevation | 20 | 60 | 21 | 0 | 2,000 | Energy Charge +14% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | Fleet Shipyards, Lyceum -- 100,000,000 Credits | If I must choose between peace and righteousness... I choose righteousness | Requires 1 in Fleet Commander Class | ||
Range +14% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Shield Charge +14% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Tracking +14% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Commander's Enlightenment | 20 | 60 | 21 | 0 | 2,000 | Damage +8% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | Fleet Shipyards, Lyceum -- 100,000,000 Credits | There is no spoon | Requires 1 in Fleet Commander Class | ||
Shield Charge +20% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Weapon Recoil -12% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Commander's Ascension | 20 | 60 | 33 | 0 | 2,000 | Energy Charge 15% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | DG Drop | If I must choose between peace and righteousness... I choose righteousness | Requires 1 in Fleet Commander Class | ||
Range +15% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Shield Charge +15% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Tracking +15% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Grinchy Aura | 20 | 60 | 21 | 0 | 2,000 | Energy Charge -10% | 2,000 | 0.5 | 1 | No | Yes | No | No | No | Yes | Astro-Grinch Drop | Take a little from everyone; after all it's in the spirit of the season! | Requires 1 in Fleet Commander Class | ||
Range -10% | 2,000 | 0.5 | 1 | No | Yes | No | No | No | Yes | |||||||||||
Shield Charge -10% | 2,000 | 0.5 | 1 | No | Yes | No | No | No | Yes | |||||||||||
Speed -10% | 2,000 | 0.5 | 1 | No | Yes | No | No | No | Yes | |||||||||||
Corrupted Cyborg Defensive Amplifier | 22 | 75 | 70 | 0 | 2,000 | Sheild Charge +10% | 1500 | 0.5 | 1 | Yes | No | No | No | No | No | Kalthi Depths drop | C-c-c-corrupted. | Requires 1 in Fleet Commander Class | ||
Vulnerability -5% | 1500 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Shield Max +15% | 1500 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Corrupted Cyborg Offensive Amplifier | 22 | 75 | 70 | 0 | 2,000 | Damage +10% | 1500 | 0.5 | 1 | Yes | No | No | No | No | No | Kalthi Depths drop | C-c-c-corrupted. | Requires 1 in Fleet Commander Class | ||
Electric Tempering -5% | 1500 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Projectile Speed +15% | 1500 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Celestial Protection Order | 23 | 240 | 625 | 0 | 750,000 | Inertial Dampening -25% | 1500 | 0.5 | 1 | Yes | No | No | No | No | No | Celestial Encampment turn-in | Help your allies shrug off the structural damage. | Requires 1 in Fleet Commander Class | ||
Vulnerability to all -5% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Celestial Capacitance Order | 23 | 80 | 208 | 0 | 250,000 | Projectile Speed +33% | 1500 | 0.5 | 1 | Yes | No | No | No | No | No | Celestial Encampment turn-in | Show your allies a more efficient power usage protocol. | Requires 1 in Fleet Commander Class | ||
Max Energy +35% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Celestial Visionary Order | 23 | 120 | 312 | 0 | 750,000 | Radar +150% | 1500 | 0.5 | 1 | Yes | No | No | No | No | No | Celestial Encampment turn-in | Scan the battlespace for threats to your allies. | Requires 1 in Fleet Commander Class | ||
Speed +15% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Celestial Extension Order | 23 | 240 | 625 | 0 | 750,000 | Range +30% | 1500 | 0.5 | 1 | Yes | No | No | No | No | No | Celestial Encampment turn-in | Order all allies to tune their weapons to your specifications. | Requires 1 in Fleet Commander Class | ||
Tracking +20% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Celestial Offensive Order | 23 | 480 | 1250 | 0 | 750,000 | Damage +22% | 1500 | 0.5 | 1 | Yes | No | No | No | No | No | Celestial Encampment turn-in | Align your allies (sic) firing cycles for maximum destruction. | Requires 1 in Fleet Commander Class | ||
Energy Charge +15% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Celestial Devastation Order | 23 | 480 | 1250 | 0 | 750,000 | Weapon Recoil -15% | 1500 | 0.5 | 1 | Yes | No | No | No | No | No | Celestial Encampment turn-in | Order your allies to totally bombard your foes. | Requires 1 in Fleet Commander Class | ||
Electric Tempering -7.5% | 5000 | 0.5 | 1 | Yes | No | No | No | No | No |
Flight Controller
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Commander's Bravado | 10 | 30 | 13 | 0 | 2000 | Damage +10% | 25000 | 0.5 | 1 | Yes | No | No | No | No | No | Fleet Shipyards, Lyceum -- 50000000 | Ballsey | Flight Controller 10 | ||
Commander's Bold Bravado | 15 | 50 | 17 | 0 | 2000 | Damage +15% | 25000 | 0.5 | 1 | Yes | No | No | No | No | No | Fleet Shipyards, Lyceum -- 75000000 | Grab 'em by the balls | Flight Controller 15 | ||
Commander's Bodacious Bravado | 20 | 60 | 21 | 0 | 2000 | Damage +20% | 25000 | 0.5 | 1 | Yes | No | No | No | No | No | Fleet Shipyards, Lyceum -- 100000000 | Dude, don't fear the reaper | Flight Controller 20 | ||
Red Photon Prototype Remote Weapon Augmentation | 21 | 100 | 4166 | 0 | 52000 | Weapon Recoil -28% | 25000 | 0.5 | 1 | Yes | No | No | No | No | No | Red Photon drop | If it was safe it wouldn't be a prototype. | Flight Controller 21 | ||
Vulnerability to all +40% | 0 | 0.5 | 1 | No | No | No | Yes | No | No |
Radiation Expert
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Leaky Reactor | 5 | 6 | 83 | 0 | 6000 | Shield Recharge -50 | 1000 | 1.2 | 2 | No | Yes | No | No | No | No | DG Drop | Need to fix that soon! | Radiation Expert 5 | ||
Shield Recharge -25 | 0 | 1.2 | 2 | No | No | No | Yes | No | No | |||||||||||
Mzungu Fallout Cloud | 10 | 15 | 167 | 0 | 15000 | Shield Recharge -5% | 1826 | 1.2 | 2 | No | Yes | No | No | No | No | Ruin -- 400000000 | Run for shelter! | Radiation Expert 10 | ||
Shield Recharge -50 | 0 | 1.2 | 2 | No | No | No | Yes | No | No | |||||||||||
Neutron Emitter | 15 | 41 | 250 | 0 | 41000 | Shield Recharge -150 | 1467 | 1.2 | 2 | No | Yes | No | No | No | No | Neutron Emitter Blueprint | Shoot those neutrons around. | Radiation Expert 15 | ||
Shield Recharge -75 | 0 | 1.2 | 2 | No | No | No | Yes | No | No | |||||||||||
Chernobyl's Legacy | 20 | 53 | 250 | 0 | 53000 | Shield Recharge -15% | 2739 | 1.2 | 2 | No | Yes | No | No | No | No | DG Drop | Shoot those neutrons around. | Radiation Expert 20 | ||
Shield Recharge -75 | 0 | 1.2 | 2 | No | No | No | Yes | No | No | |||||||||||
Gamma Emitter | 20 | 51 | 333 | 0 | 51000 | Shield Recharge -200 | 2500 | 1.2 | 2 | No | Yes | No | No | No | No | DG Drop | Shoot those neutrons around. | Radiation Expert 20 | ||
Shield Recharge -100 | 0 | 1.2 | 2 | No | No | No | Yes | No | No |
Seer
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Seer's Apperation | 10 | 6 | 5 | 0 | 6,000 | Radar +300% | 2,000 | 1.2 | 5 | Yes | No | No | No | Yes | No | Seer's Conclave, Lyceum 26,000,000 | See more. | Seer Class 1 | ||
Bule Perception | 10 | 15 | 13 | 0 | 15000 | Radar +98% | 2500 | 1.2 | 5 | Yes | No | No | No | Yes | No | Ruin -- 400000000 | Secret to Bule increased perception. | Seer Class 1 | ||
Range +3.3% | 25000 | 1.2 | 5 | Yes | No | No | No | Yes | No | |||||||||||
Psychic Foresight | 15 | 41 | 34 | 0 | 41000 | Radar +350% | 3000 | 1.2 | 5 | Yes | No | No | No | Yes | No | Psychic Foresight Blueprint | Even see the future. | Seer Class 1 | ||
Experience +30% | 3000 | 1.2 | 5 | Yes | No | No | No | Yes | No | |||||||||||
Clairvoyant Thoughts | 20 | 53 | 43 | 0 | 53000 | Radar +500% | 3000 | 1.2 | 5 | Yes | No | No | No | Yes | No | DG Drop | Even see the future. | Seer Class 1 | ||
Range +35% | 3000 | 1.2 | 5 | Yes | No | No | No | Yes | No | |||||||||||
Visionary Sight | 20 | 52 | 43 | 0 | 52000 | Radar +540% | 3000 | 1.2 | 5 | Yes | No | No | No | Yes | No | DG Drop | Even see the future. | Seer Class 1 | ||
Range +40% | 3000 | 1.2 | 5 | Yes | No | No | No | Yes | No |
Shield Monkey
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Monkey Projector | 10 | 13 | 83 | 0 | 13,000 | Shield +30% | 3,000 | 1.2 | 5 | Yes | No | No | No | No | No | Shield Monkey Laboratories, Lyceum 26,000,000 Credits | Project the monkey in you. | Shield Monkey Class 1 | ||
Vazaha Monkey Prolongation | 13 | 30 | 53 | 0 | 30000 | Shield +40% | 3000 | 1.2 | 5 | Yes | No | No | No | No | No | Ruin -- 400000000 | Extend the Monkey in you. | Shield Monkey Class 1 | ||
Shield Recharge +20 | 3,000 | 1.2 | 5 | Yes | No | No | No | No | No | |||||||||||
Monkey Preservation Field | 16 | 82 | 133 | 0 | 82000 | Shield +48% | 3000 | 1.2 | 5 | Yes | No | No | No | No | No | Monkey Preservation Field Blueprint | The power to preserve. | Shield Monkey Class 1 | ||
Monkey Safeguard | 17 | 106 | 142 | 0 | 106000 | Shield +51% | 3,000 | 1.2 | 5 | Yes | No | No | No | No | No | DG Drop | The power to preserve. | Shield Monkey Class 1 | ||
Monkey Tricks | 19 | 104 | 158 | 0 | 104000 | Shield Recharge +57% | 3,000 | 1.2 | 5 | Yes | No | No | No | No | No | DG Drop | The power to preserve. | Shield Monkey Class 1 | ||
Red Photon Durability Field | 21 | 200 | 208 | 0 | 104000 | Shield Recharge +20% | 3,000 | 1.2 | 5 | Yes | No | No | No | No | No | Red Photon Warship Prototype Drop | Help for your allies. | Shield Monkey Class 1 | ||
Shield +60% | 3,000 | 1.2 | 5 | Yes | No | No | No | No | No |
Sniper
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Sniper's Style | 10 | 30 | 25 | 0 | 2,000 | Range +15.1% | 3,000 | 0.5 | 1 | Yes | No | No | No | No | Yes | Sniper's Armoury, Lyceum 50,000,000 Credits | Breath out slowly and squeeze... | Sniper Class 1 | ||
Damage +5% | 3,000 | 0.5 | 1 | Yes | No | No | No | No | Yes | |||||||||||
Sniper's Savoir-Faire | 13 | 40 | 30 | 0 | 2,000 | Range +16% | 3,000 | 0.5 | 1 | Yes | No | No | No | No | No | Sniper's Armoury, Lyceum 65,000,000 Credits | Stay cool under pressure | Sniper Class 1 | ||
Damage +7% | 3,000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Sniper's Spirit | 17 | 50 | 36 | 0 | 2,000 | Range +27% | 3,000 | 0.5 | 1 | Yes | No | No | No | No | No | Sniper's Armoury, Lyceum 85,000,000 | The mark didn't even realize you were there | Sniper Class 1 | ||
Damage +7% | 3,000 | 0.5 | 1 | Yes | No | No | No | No | No | |||||||||||
Sniper's Smack Down. | 20 | 60 | 41 | 0 | 2,000 | Range +27% | 3,000 | 0.5 | 1 | Yes | No | No | No | No | No | Sniper's Armoury, Lyceum 100,000,000 | Terminate with extreme prejudice | Sniper Class 1 | ||
Damage +10% | 3,000 | 0.5 | 1 | Yes | No | No | No | No | No |
Speed Demon
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Demonic Frenzy | 10 | 30 | 25 | 0 | 2,000 | Speed +7% | 17,500 | 1.2 | 5 | Yes | No | No | No | No | No | Lyceum 50,000,000 Credits | Void fury | Speed Demon Class 10 | ||
Recoil -12.1% | 17,500 | 1.2 | 5 | Yes | No | No | No | No | No | |||||||||||
Demonic Distemper | 16 | 40 | 35 | 0 | 2,000 | Speed +12% | 17,500 | 1.2 | 5 | Yes | No | No | No | No | No | Lyceum 80,000,000 Credits | Bite fast, bite hard | Speed Demon Class 16 | ||
Recoil -20% | 17,500 | 1.2 | 5 | Yes | No | No | No | No | No | |||||||||||
Demonic Delerium | 19 | 50 | 40 | 0 | 2,000 | Speed +12% | 17,500 | 1.2 | 5 | Yes | No | No | No | No | No | Lyceum 95,000,000 Credits | Blurring the lines of engagement | Speed Demon Class 19 | ||
Recoil -25% | 17,500 | 1.2 | 5 | Yes | No | No | No | No | No | |||||||||||
Demonic Dispatch | 20 | 60 | 41 | 0 | 2,000 | Speed +16% | 17,500 | 1.2 | 5 | Yes | No | No | No | No | No | Lyceum 100,000,000 Credits | Break down their barriers at speeds faster than light | Speed Demon Class 20 | ||
Recoil -25% | 17,500 | 1.2 | 5 | Yes | No | No | No | No | No |
Drone Auras
Highway Drone Auras
Drone Name | Drone Tech | Effect | Range | Affects | Affects Capships? | NT? |
---|---|---|---|---|---|---|
Highway Drone | 3 | Thrust +20 | 200 | Allies | Yes | Yes |
Max Speed +20 | 200 | Allies | Yes | Yes | ||
Forced Thrust +1 | 200 | Allies | Yes | ? | ||
Motorway Drone | 9 | Thrust +25 | 400 | Allies | Yes | Yes |
Max Speed +75 | 400 | Allies | Yes | Yes | ||
Forced Thrust +1 | 400 | Allies | Yes | ? | ||
Autobahn Drone | 15 | Thrust +30 | 600 | Allies | Yes | Yes |
Max Speed +100 | 600 | Allies | Yes | Yes | ||
Forced Thrust +1 | 600 | Allies | Yes | ? |