Difference between revisions of "Remote Control"
(Added credit cost. Cleaned up errors about wild slaves and clarified a bit.) |
(Slaves -> Bots) |
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− | '''Remote Control''' (abbreviated RC) is a [[skill]] that lets you use [[ | + | '''Remote Control''' (abbreviated RC) is a [[skill]] that lets you use [[bots]] and [[capture]] [[ships]] of a tech level up to your Remote Control level. For example, if you have Remote Control 5 you may only use tech 5 or less ships. Remote control requires [[Piloting]] skill of equal or greater level. For more information, see the section at the bottom of the page. |
Each level of RC gives a bonus +1500 shield to slaves, maxing out at +27,000 at level 18, 28500 at level 19, 30,000 at level 20. | Each level of RC gives a bonus +1500 shield to slaves, maxing out at +27,000 at level 18, 28500 at level 19, 30,000 at level 20. | ||
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== Other Important Information == | == Other Important Information == | ||
− | The Remote Control skill also determines the maximum number of | + | The Remote Control skill also determines the maximum number of bots you can have at any given time. Each RC level gives you 1 bot slot. Each bot takes up a number of slots equal to its tech level divided by 2, rounding up. For example, a tech 5 Hot Rod slave would take up 3 bot slots. Tech 0 ships take up 1 slot each. |
− | There is also a swarm limit on combat | + | There is also a swarm limit on combat bots. The maximum number of combat bots you can have equals half of your bot slots. For example, at Remote Control 10 the maximum amount of combat bots you can have active at once is 5. With Remote Control 10 (10 slots) and [[Bot Research]] 4 (4 slots), the maximum number of combat bots you can have active is 7 (10 + 4 = 14 slots / 2) There are exceptions for levels 1-3, level 1 allows 1 bot, level 2 and 3 both allow 2 bots. The swarm limit doesn't apply to wild bots. |
− | Combat, Trading and Wild | + | Combat, Trading and Wild bot slots slots are seperate, so you have three sets of slots, each equal to the amount of Remote Control you have. So if you had RC 4, for example, you could have 2 Tech 4 ships equipped with Combat Controlbots for fighting alongside you, as well as 4 Tech 2 ships equipped with regular controlbots for trading in addition to 4 captured tech 2 ships. |
− | When activating a | + | When activating a bot a note in events gives you an update as to how many slots you have left. This doesn't apply to wild bots because there is no way to make a docked ship into a wild bot. |
{{skills}} | {{skills}} | ||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 12:48, 5 June 2016
Remote Control (abbreviated RC) is a skill that lets you use bots and capture ships of a tech level up to your Remote Control level. For example, if you have Remote Control 5 you may only use tech 5 or less ships. Remote control requires Piloting skill of equal or greater level. For more information, see the section at the bottom of the page.
Each level of RC gives a bonus +1500 shield to slaves, maxing out at +27,000 at level 18, 28500 at level 19, 30,000 at level 20.
It costs 3 skill points per level. The credit cost is equal to level^3*1000.
Where to Train
Other Important Information
The Remote Control skill also determines the maximum number of bots you can have at any given time. Each RC level gives you 1 bot slot. Each bot takes up a number of slots equal to its tech level divided by 2, rounding up. For example, a tech 5 Hot Rod slave would take up 3 bot slots. Tech 0 ships take up 1 slot each.
There is also a swarm limit on combat bots. The maximum number of combat bots you can have equals half of your bot slots. For example, at Remote Control 10 the maximum amount of combat bots you can have active at once is 5. With Remote Control 10 (10 slots) and Bot Research 4 (4 slots), the maximum number of combat bots you can have active is 7 (10 + 4 = 14 slots / 2) There are exceptions for levels 1-3, level 1 allows 1 bot, level 2 and 3 both allow 2 bots. The swarm limit doesn't apply to wild bots.
Combat, Trading and Wild bot slots slots are seperate, so you have three sets of slots, each equal to the amount of Remote Control you have. So if you had RC 4, for example, you could have 2 Tech 4 ships equipped with Combat Controlbots for fighting alongside you, as well as 4 Tech 2 ships equipped with regular controlbots for trading in addition to 4 captured tech 2 ships.
When activating a bot a note in events gives you an update as to how many slots you have left. This doesn't apply to wild bots because there is no way to make a docked ship into a wild bot.