Reaver
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Revision as of 13:07, 6 January 2011 by Nuromishi (talk | contribs) (Added padding to make table text more readable.)
Reaver | |||||||
Hull Class | |||||||
Heavy Fighter | |||||||
Tech | |||||||
20 | |||||||
Hull Space | |||||||
600 | |||||||
Speed | |||||||
105 | |||||||
Augmenter Slots | 3 | Weapon Slots | 2 | ||||
Size | 64 | Weight | 105,000 | ||||
Visibility | 12 | Reflectivity | 69% | ||||
Resists | |||||||
B | E | H | P | R | S | M | T |
40% | 40% | 40% | 60% | 60% | 40% | 30% | 0% |
Soaks | |||||||
B | E | H | P | R | S | M | T |
0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Inbuilt Elec | Skill Needed | Docking Speed | |||||
50 | none | 10 | |||||
Built in Items | |||||||
Reaver Laser | |||||||
Mods | |||||||
none | |||||||
Source | Price | Item Size | |||||
Blueprint | N/A | 100 | |||||
Description | |||||||
No Mercy. | |||||||
Capturable | Radex-able | ||||||
No | No |
A very good tech 20 ship. Includes a very powerful inbuilt Reaver Laser, and costs around 2b. The Blueprint and Commodity needed to build it both drop from the Reaver Uber AI Grim Reaver and from normal roaming Reavers. The level 1200 AI are found in both North and South(accuracy check plz) Warp 3, and come in small teams. They have relatively small shield banks but their gremming laser can cause quite a problem, especially when coupled with their push tractor.
Level 1200ish regular spawn:
|
Level 2800ish Multifiring DG spawn:
|
see Grim Reaver | see The Arsonist |
Reaver Blueprint | |||||||||||
Tech | Size | Weight | |||||||||
20 | 10 | 10,000 | |||||||||
Manhours | Max Workforce | Uses | |||||||||
20,000,000 | 10,000 | Infinite | |||||||||
Items Produced | |||||||||||
Reaver | |||||||||||
Initial Materials | Periodic Materials | ||||||||||
|
| ||||||||||
Source | Price | Skill Needed | |||||||||
Roaming Reaver Drop | N/A | None | |||||||||
Description | |||||||||||
No Mercy. |