Difference between revisions of "Fleet Focus"
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<sup>1 Most non-offensive stats are: Thrust, Turning, Radar, Recovery, Shields(Check this), Speed, Range, Tracking. Potentially Energy and Energy Charge(Check these)</sup> | <sup>1 Most non-offensive stats are: Thrust, Turning, Radar, Recovery, Shields(Check this), Speed, Range, Tracking. Potentially Energy and Energy Charge(Check these)</sup> | ||
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<sup>2 Most basic stats are: Shields, Energy, Shield Charge, Energy Charge, Speed, Docking Speed, Radar, Damage, Range, Tracking, Turning, Thrust, and Tractor Strength</sup> | <sup>2 Most basic stats are: Shields, Energy, Shield Charge, Energy Charge, Speed, Docking Speed, Radar, Damage, Range, Tracking, Turning, Thrust, and Tractor Strength</sup> | ||
{{skills}} | {{skills}} |
Revision as of 11:04, 6 September 2014
One of the four Focus skills. - "Your focus is on augmenting and coordinating a battle fleet."
- Capital Ships: +2% to most non-offensive stats1, +8% Capacity.
- Heavy Fighters, Freighters: +1% to many basic stats2, +4% Capacity.
Allows you to train in either Fleet Commander Class or Gunner Class at the Locus of Fleet.
This skill is trainable in Lyceum after doing the Specialization Missions.
Fleet Focus 21+ requires Piloting and Equipment skills at the equivalent levels.
1 Most non-offensive stats are: Thrust, Turning, Radar, Recovery, Shields(Check this), Speed, Range, Tracking. Potentially Energy and Energy Charge(Check these)
2 Most basic stats are: Shields, Energy, Shield Charge, Energy Charge, Speed, Docking Speed, Radar, Damage, Range, Tracking, Turning, Thrust, and Tractor Strength