Difference between revisions of "Remote Control"
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− | '''Remote Control''' (abbreviated RC) is a [[ | + | '''Remote Control''' (abbreviated RC) is a [[skill]] that lets you use [[slaves]] and [[capture]] [[ships]] of a tech level up to your Remote Control level. For example, if you have Remote Control 5 you may only use tech 5 or less ships. |
− | The Remote Control skill also determines the maximum number of slaves you can have at any given time. Each RC level gives you 1 slave slot. Each slave takes up a number of slots equal to its tech level divided by 2, rounding up. For example, a tech 5 Hot Rod slave would take up 3 slave slots. Tech 0 ships take up 1 slot each. | + | The Remote Control skill also determines the maximum number of slaves you can have at any given time. Each RC level gives you 1 slave slot. Each slave takes up a number of slots equal to its tech level divided by 2, rounding up. For example, a tech 5 Hot Rod slave would take up 3 slave slots. Tech 0 ships take up 1 slot each. |
− | Combat slots and Trading slots are seperate, so you have two sets of slots, each equal to the amount of RC you have. So if you had RC 4, for example, you could have 2 Tech 4 ships equipped with Combat Controlbots for fighting alongside you, as well as 4 Tech 2 ships equipped with regular controlbots for trading. | + | Combat slots and Trading slots are seperate, so you have two sets of slots, each equal to the amount of RC you have. So if you had RC 4, for example, you could have 2 Tech 4 ships equipped with Combat Controlbots for fighting alongside you, as well as 4 Tech 2 ships equipped with regular controlbots for trading. |
− | When activating a slave a note in events gives you an update as to how many slots you have left. | + | When activating a slave a note in events gives you an update as to how many slots you have left. |
− | '''NOTE! The number of slots for combat slaves has been modified for tech 0-2. The number of slots you have now equals half of your level in RC. EX: At RC10 you can only have 5 combat slaves of tech 0-2''' ''[July, 2009]'' | + | '''NOTE! The number of slots for combat slaves has been modified for tech 0-2. The number of slots you have now equals half of your level in RC. EX: At RC10 you can only have 5 combat slaves of tech 0-2''' ''[July, 2009]'' |
− | It costs 3 skill points per lvl. | + | It costs 3 skill points per lvl. |
− | === Where to Train | + | === Where to Train === |
− | {| border="5" cellspacing="0" cellpadding="4" width="100%" | + | {|border="5" cellspacing="0" cellpadding="4" width="100%" |
+ | |'''Location''' | ||
+ | |'''Level''' | ||
+ | |'''Requirements''' | ||
+ | |'''Notes''' | ||
|- | |- | ||
− | | | + | |[[Lavanite]] |
− | | | + | |2 |
− | | | + | |[[Blue Whisper]] |
− | | | + | |[[Space Blue Alpha Scout]] drop |
|- | |- | ||
− | | [[ | + | |[[Glass Matrix]] |
− | | | + | |4 |
− | | [[Blue | + | |[[Blue Aether]] |
− | | [[Space Blue Alpha | + | |[[Space Blue Alpha]] drop, Train at hidden [[Glass Matrix|Ice Matrix]] station |
|- | |- | ||
− | | [[ | + | |[[Prism]] |
− | | | + | |6 |
− | | [[Blue | + | |[[Blue Vapor]] |
− | | [[Space Blue | + | |[[Space Blue Beta]] drop |
|- | |- | ||
− | | [[ | + | |[[Biologique]] |
− | | | + | |10 |
− | | [[Blue | + | |[[Blue Dust]] |
− | | [[Space Blue | + | |[[Space Blue Gamma]] drop |
|- | |- | ||
− | | [[ | + | |[[Serpica (Galaxy)|Serpica]] |
− | | | + | |14 |
− | | [[ | + | |[[Traginium]] |
− | | [[ | + | |Mined in [[Bonnet]] and [[Arena Lobby]] |
|- | |- | ||
− | | [[ | + | |[[The End of the Universe]] |
− | | | + | |16 |
− | | | + | |Giant Goblets x 5 |
− | | | + | |[[Big Green]] drop |
|- | |- | ||
− | | [[ | + | |[[Beta Antares]] |
− | | | + | |17 |
− | | | + | |Gargantuan Goblets x 1 |
− | | [[ | + | |[[Green Battleship]] drop |
|- | |- | ||
− | | [[ | + | |[[Lunacy]] |
− | | | + | |18 |
− | | | + | |Mad Scientist's Other Brain |
− | | [[ | + | |Pried from the head of the [[Mad Scientist]] (NOTE: This is not 'Mad Scientist's Brain') |
|- | |- | ||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | = Galaxies with high levels in Current Universe = | + | =Galaxies with high levels in Current Universe= |
+ | April 2009 | ||
− | + | ==Warp 0== | |
+ | {|border="5" cellspacing="0" cellpadding="4" width="75%" | ||
+ | |'''Location''' | ||
+ | |'''Level''' | ||
+ | |'''Requirements''' | ||
+ | |'''Notes''' | ||
+ | |- | ||
+ | |} | ||
== Warp 1 == | == Warp 1 == | ||
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| '''Notes''' | | '''Notes''' | ||
|- | |- | ||
− | | | + | | Baktun |
| 2 | | 2 | ||
− | | | + | | None |
− | | | + | | |
|- | |- | ||
− | | | + | | Poker |
| 4 | | 4 | ||
− | | | + | | Nothing |
− | | | + | | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | + | Edit : I just added almost all of the information but it reset for no reason - I didn't want to input it again. | |
− | {| border="5" cellspacing="0" cellpadding="4" width="75%" | + | ==Warp 2== |
+ | {|border="5" cellspacing="0" cellpadding="4" width="75%" | ||
+ | |'''Location''' | ||
+ | |'''Level''' | ||
+ | |'''Requirements''' | ||
+ | |'''Notes''' | ||
|- | |- | ||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | == Warp 3 | + | == Warp 3 == |
{| border="5" cellspacing="0" cellpadding="4" width="75%" | {| border="5" cellspacing="0" cellpadding="4" width="75%" | ||
Line 113: | Line 112: | ||
| '''Requirements''' | | '''Requirements''' | ||
| '''Notes''' | | '''Notes''' | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | {{uni}} | + | {{uni}} |
− | {{skills}} | + | {{skills}} |
[[Category:Skills]] [[Category:Other_Skills]] [[Category:Slaves]] | [[Category:Skills]] [[Category:Other_Skills]] [[Category:Slaves]] |
Revision as of 22:17, 17 October 2010
Remote Control (abbreviated RC) is a skill that lets you use slaves and capture ships of a tech level up to your Remote Control level. For example, if you have Remote Control 5 you may only use tech 5 or less ships.
The Remote Control skill also determines the maximum number of slaves you can have at any given time. Each RC level gives you 1 slave slot. Each slave takes up a number of slots equal to its tech level divided by 2, rounding up. For example, a tech 5 Hot Rod slave would take up 3 slave slots. Tech 0 ships take up 1 slot each.
Combat slots and Trading slots are seperate, so you have two sets of slots, each equal to the amount of RC you have. So if you had RC 4, for example, you could have 2 Tech 4 ships equipped with Combat Controlbots for fighting alongside you, as well as 4 Tech 2 ships equipped with regular controlbots for trading.
When activating a slave a note in events gives you an update as to how many slots you have left.
NOTE! The number of slots for combat slaves has been modified for tech 0-2. The number of slots you have now equals half of your level in RC. EX: At RC10 you can only have 5 combat slaves of tech 0-2 [July, 2009]
It costs 3 skill points per lvl.
Contents
Where to Train
Location | Level | Requirements | Notes |
Lavanite | 2 | Blue Whisper | Space Blue Alpha Scout drop |
Glass Matrix | 4 | Blue Aether | Space Blue Alpha drop, Train at hidden Ice Matrix station |
Prism | 6 | Blue Vapor | Space Blue Beta drop |
Biologique | 10 | Blue Dust | Space Blue Gamma drop |
Serpica | 14 | Traginium | Mined in Bonnet and Arena Lobby |
The End of the Universe | 16 | Giant Goblets x 5 | Big Green drop |
Beta Antares | 17 | Gargantuan Goblets x 1 | Green Battleship drop |
Lunacy | 18 | Mad Scientist's Other Brain | Pried from the head of the Mad Scientist (NOTE: This is not 'Mad Scientist's Brain') |
Galaxies with high levels in Current Universe
April 2009
Warp 0
Location | Level | Requirements | Notes |
Warp 1
Location | Level | Requirements | Notes |
Baktun | 2 | None | |
Poker | 4 | Nothing |
Edit : I just added almost all of the information but it reset for no reason - I didn't want to input it again.
Warp 2
Location | Level | Requirements | Notes |
Warp 3
Location | Level | Requirements | Notes |