Difference between revisions of "Reaver"
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− | [[ | + | {{shipbox3 |
− | + | |Class = [[Heavy Fighter]] | |
+ | |Rarity = uncommon | ||
+ | |Tech = 20 | ||
+ | |Hull = 1638 | ||
+ | |Speed = 96 | ||
+ | |Augs = 3 | ||
+ | |Weaps = 3 | ||
+ | |Visibility = 11 | ||
+ | |Reflectivity = 73% | ||
+ | |Diameter = 70 | ||
+ | |Weight = 1,081,000 | ||
+ | |Bresist = 0% | ||
+ | |Eresist = 25% | ||
+ | |Hresist = 33% | ||
+ | |Presist = 40% | ||
+ | |Rresist = 40% | ||
+ | |Sresist = 33% | ||
+ | |Mresist = -13% | ||
+ | |Tresist = 0% | ||
+ | |Bsoak = 0 | ||
+ | |Esoak = 0 | ||
+ | |Hsoak = 0 | ||
+ | |Psoak = 0 | ||
+ | |Rsoak = 0 | ||
+ | |Ssoak = 0 | ||
+ | |Msoak = 0 | ||
+ | |Tsoak = 0 | ||
+ | |SkillNeeded = None | ||
+ | |DockingSpeed = 50 | ||
+ | |InbuiltItems = [[Weapons#Reaver Laser|Reaver Laser]] | ||
+ | |Mods = Damage +30%, Critical Resistance +20% | ||
+ | |Source = [[Reaver Blueprint|Blueprint]] | ||
+ | |Price = N/A | ||
+ | |Description = No mercy | ||
+ | |Capturable = <font class="weakness">No</font> | ||
+ | |Radex = <font class="strength">Yes</font> | ||
+ | |Imagepagename = Image:Reaver.png | ||
+ | }} | ||
− | + | A very good tech 20 ship. Includes a very powerful inbuilt [[Weapons#Laser Weapons|Reaver Laser]], and costs around 2b. The [[Ship Blueprints|Blueprint]] and [[Commod#Complete_Sortable_Listing|Commodity]] needed to build it both drop from the Reaver [[Uber AI]] [[Grim Reaver]] and from normal roaming Reavers. The level 1200 AI are found in both North and South(accuracy check plz) Warp 3, and come in small teams. They have relatively small shield banks but their [[grem|gremming]] laser can cause quite a problem, especially when coupled with their push tractor. | |
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− | + | {|border="2" cellspacing="0" cellpadding="8" | |
− | + | |Level 1200ish regular spawn: | |
− | + | <ul> | |
− | + | <li>[[Weapons#Laser Weapons|Ethereal Laser U]] | |
− | + | <li>[[Weapons#Laser Weapons|Reaver Lasers]] | |
− | + | <li>[[Shields|Misdirection]] | |
− | + | <li>[[Engines|Fission Thrust]] | |
− | [[ | + | <li>Self Destructor |
− | + | <li>[[Capacitors|Liberty Shield Capacitor VI]] | |
− | + | <li>[[Exterminators|Ace Pest Control]] | |
+ | <li>[[Overloaders|Carnage Overloader]] | ||
+ | <li>[[Chargers|Cowboy Charger]] | ||
+ | <li>[[Tractor|Holy Ward]] | ||
+ | <li>[[Energies|Xeno Energy]] | ||
+ | <li>[[Radars|Sement Radar+]] | ||
+ | <li>Good Electric Augmenter (2) | ||
+ | <li>Random Augmenter (3) | ||
+ | </ul> | ||
+ | |<br>Level 1800ish Multifiring DG spawn: | ||
+ | <ul> | ||
+ | <li>Reaver Laser | ||
+ | <li>Reaver Lasers x3 | ||
+ | <li>Ethereal Laser U x3 | ||
+ | <li>Demented Misdirection | ||
+ | <li>Fission Thrust | ||
+ | <li>Ace Pest Control | ||
+ | <li>Madman Charger | ||
+ | <li>Self Destructor | ||
+ | <li>Holy Ward | ||
+ | <li>Xeno Energy | ||
+ | <li>Inverto Radar | ||
+ | <li>Titan Cloak | ||
+ | <li>Exc. Stealth Augmenter | ||
+ | <li>Good Electric Augmenter x2 | ||
+ | <li>Random Augmenter x3 | ||
+ | </ul> | ||
+ | |see [[Grim Reaver]] | ||
+ | |see [[The Arsonist]] | ||
+ | |- | ||
+ | |} | ||
− | + | {{:Reaver Blueprint}} | |
− | + | [[Category:Heavy Fighters]] | |
− | + | [[Category:AI Ships]] | |
− | + | [[Category:Player Ships]] | |
− | + | [[Category:Wild Bots]] | |
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Latest revision as of 01:21, 8 October 2023
Reaver | ||||||||||||||||||||||||
Hull Class | ||||||||||||||||||||||||
Heavy Fighter | ||||||||||||||||||||||||
Tech | ||||||||||||||||||||||||
20 | ||||||||||||||||||||||||
Hull Space | ||||||||||||||||||||||||
1638 | ||||||||||||||||||||||||
Speed | ||||||||||||||||||||||||
96 | ||||||||||||||||||||||||
Augmenter Slots | 3 | Weapon Slots | 3 | |||||||||||||||||||||
Diameter | 70 | Weight | 1,081,000 | |||||||||||||||||||||
Visibility | 11 | Reflectivity | 73% | |||||||||||||||||||||
Resists | ||||||||||||||||||||||||
| ||||||||||||||||||||||||
Soaks | ||||||||||||||||||||||||
| ||||||||||||||||||||||||
Skill Needed | Docking Speed | |||||||||||||||||||||||
None | 50 | |||||||||||||||||||||||
Built in Items | ||||||||||||||||||||||||
Reaver Laser | ||||||||||||||||||||||||
Mods | ||||||||||||||||||||||||
Damage +30%, Critical Resistance +20% | ||||||||||||||||||||||||
Source | Price | |||||||||||||||||||||||
Blueprint | N/A | |||||||||||||||||||||||
Description | ||||||||||||||||||||||||
No mercy | ||||||||||||||||||||||||
Capturable | Radex-able | |||||||||||||||||||||||
No | Yes |
A very good tech 20 ship. Includes a very powerful inbuilt Reaver Laser, and costs around 2b. The Blueprint and Commodity needed to build it both drop from the Reaver Uber AI Grim Reaver and from normal roaming Reavers. The level 1200 AI are found in both North and South(accuracy check plz) Warp 3, and come in small teams. They have relatively small shield banks but their gremming laser can cause quite a problem, especially when coupled with their push tractor.
Level 1200ish regular spawn:
|
Level 1800ish Multifiring DG spawn:
|
see Grim Reaver | see The Arsonist |
Reaver Blueprint | |||||||||||
Tech | Size | Weight | |||||||||
20 | 10 | 10,000 | |||||||||
Manhours | Max Workforce | Uses | |||||||||
20,000,000 | 10,000 | Infinite | |||||||||
Items Produced | |||||||||||
Reaver | |||||||||||
Initial Materials | Periodic Materials | ||||||||||
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| ||||||||||
Source | Price | Skill Needed | |||||||||
Roaming Reaver Drop | N/A | None | |||||||||
Description | |||||||||||
No Mercy. |