Difference between revisions of "Electrical Engineering"

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The [[Electrical Engineering]] skill allows you to use [[energy]] generators. It costs [[skill points]] equal to the desired level.
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[[Electrical Engineering]] is a skill that allows you to use [[energy]] generators.
  
Each energy has two main stats: bank and regeneration. The bank is the maximum energy you can have. The regeneration is how fast it is restored. Things that use energy are [[Shields]], [[Weapons]], [[Radars]], [[Cloaks]] and special items such as [[Diffusers#Dampners (for bases) |Dampeners]], [[Diffusers]] and [[Shield Chargers]].
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Training Electrical Engineering costs [[skill points]] equal to '''3+desired level'''. For instance, level 5 Electrical Engineering costs 8 [[skill points]].
  
== Where to Train Electrical Engineering ==
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Each level of Electrical Engineering also gives 5 Energy Charge per second.
  
{|border="5" cellspacing="0" cellpadding="4" width="75%"
+
= Where to Train Electrical Engineering =
|'''Location'''
+
 
|'''Level'''
+
{|border="5" cellspacing="0" cellpadding="4" style="max-width:1500px;"
|'''Requirements'''
+
!Location
|'''Notes'''
+
!Base Name
 +
!Accessibility
 +
!Level
 +
!Requirements
 +
!Notes
 +
|-
 +
|[[Earthforce Outpost]]
 +
|Micro Fabulous
 +
|
 +
|align="center"|1
 +
|
 +
|
 +
|-
 +
|[[The Nexus]]
 +
|Nexus Station
 +
|
 +
|align="center"|2
 +
|
 +
|
 +
|-
 +
|[[Fly Times]]
 +
|Flylet Research Outpost
 +
|
 +
|align="center"|3
 +
|
 +
|
 +
|-
 +
|[[Sol]]
 +
|Earth Central
 +
|
 +
|align="center"|3
 +
|
 +
|
 +
|-
 +
|[[Arctia]]
 +
|Arctia Outpost
 +
|
 +
|align="center"|4
 +
|<li>2 [[Solar Prisms]]
 +
|Mined in [[Prism]] and [[Arctia]]
 +
|-
 +
|[[Blue Outpost]]
 +
|Blue Outpost
 +
|
 +
|align="center"|5
 +
|<li>1 [[Blue Aether]]
 +
|[[Space Blue Alpha]] and [[Space Blue Alpha Interceptor|SBAI]] drop, mined in [[Blue Outpost]]
 
|-
 
|-
 
|[[Sol]]
 
|[[Sol]]
|5
+
|Earthforce Headquarter
|None
+
|
|None
+
|align="center"|5
 +
|<li>1 [[Enforcer Rank]]
 +
|
 +
|-
 +
|[[Vulcan]]
 +
|Vulcan Mining Facility
 +
|
 +
|align="center"|7
 +
|<li>1 [[Heated Metals]]
 +
|[[Vulcan]] boss drop
 
|-
 
|-
|[[Handel's Cove]] (Moon Jumat)
+
|[[Handel's Cove]]
|16
+
|Lost Cove
|Kromelite
+
|
|Drop from Monochrome Tints
+
|align="center"|8
 +
|<li>1 [[Kromatico]]
 +
|[[Monochrome Hue]] drop
 
|-
 
|-
|[[Nihilite]]
+
|[[Mira]]
|18
+
|P.S.S. Nebula
|Sputter Nutter
+
|
|Drop from Equanimities
+
|align="center"|9
 +
|<li>2 [[Paxian Medallion]]
 +
|[[Paxius]] missions, [[Mira]] daily mission
 
|-
 
|-
|[[End of the Universe]]
+
|[[Jungle's Edge]]
|19
+
|Lyceum Research Vessel Amerigo
|Conclusion Icicle x 3
+
|
|Drop from Forgones
+
|align="center"|12
 +
|<li>1 [[Primal Jungle Powercore]]
 +
|[[Jungle]] boss drop
 
|-
 
|-
|[[Lunacy]]
+
|[[Vervaardiger Processing]]
|20
+
|Vervaardiger Production Factory
|One Kill of [[Mad Scientist]]
+
|
|Was changed to a mission in Lunacy
+
|align="center"|14
 +
|<li>1 [[Rosemary Sprig]]
 +
|[[Rosemary]] drop
 
|-
 
|-
|}
+
|[[Underworld]]
 
+
|Underbelly
=Galaxies with high levels in Current Universe=
+
|
April 2009
+
|align="center"|16
 
+
|<li>1 [[Basil Bouquet]]
==Warp 0==
+
|[[Basil]] drop
{|border="5" cellspacing="0" cellpadding="4" width="75%"
 
|'''Location'''
 
|'''Level'''
 
|'''Requirements'''
 
|'''Notes'''
 
 
|-
 
|-
|}
+
|[[Nihilite]]
 
+
|Green Nile
==Warp 1==
+
|
{|border="5" cellspacing="0" cellpadding="4" width="75%"
+
|align="center"|18
|'''Location'''
+
|<li>1 [[Sputter Nutters]]
|'''Level'''
+
|[[Equanimity]] drop
|'''Requirements'''
 
|'''Notes'''
 
 
|-
 
|-
|Ara
+
|[[Enigmatic Sector]]
|7
+
|Paxian Research Outpost
|Nothing
 
 
|
 
|
 +
|align="center"|19
 +
|<li>1 [[Energies|Gigantic Obsidian Ionizer]]
 +
|[[DG]] drop
 
|-
 
|-
|Alkes
+
|[[The End of the Universe]]
|10
+
|Restaurant at the End of the Universe
|None
+
|align="center"|[[P2P]] only
 +
|align="center"|19
 +
|<li>3 [[Conclusion Icicle]]
 +
|[[Forgone]] drop
 +
|-
 +
|[[Lunacy]]
 +
|Sonata Asylum
 
|
 
|
|}
+
|align="center"|20
 
+
|<li>1 kill of [[Mad Scientist]] <li> 1 [[Mad Scientist's Brain]]
== Warp 2  ==
+
|Requires level 475 [[Tech 20 Missions|(Mission Based)]]
 
+
|-
{| width="75%" cellspacing="0" cellpadding="4" border="5"
+
|[[Olympus Entrance]]
 +
|Hidden Lyceum Observation Platform
 +
|align="center"|[[P2P]] only
 +
|align="center"|21
 +
|<li>1 [[Fire Shard]]<li> 1 [[Storm Shard]] <li> 2 [[Swift Shard|Strife Shards]] <li> 7 [[Cloud Mercury]]<li>1,000,000,000 Credits
 +
|Requires level 1000 [[Olympus Missions#Tech 21 Energy Skill|(Mission Based)]]
 
|-
 
|-
| '''Location'''
+
|[[Subspace|Vihara Dvarata]]
| '''Level'''
+
|P.S.S. Excelsior
| '''Requirements'''
+
|align="center"|[[P2P]] only
| '''Notes'''
+
|align="center"|22
 +
|<li>1 kill of [[Sahvika]] <li> 1 [[Spandin Hrday'atikaya]]
 +
|Requires level 1500 [[Tech 22 Missions|(Mission Based)]]
 
|-
 
|-
| Carceres Reticuli
+
|[[Subspace|Allied Staging Sector]]
| 14
+
|P.S.S. Nebula
| none
+
|align="center"|[[P2P]] only
| 5-Apr-09
+
|align="center"|22
 +
|<li>7 [[Allied Commendation]]s
 +
|Requires level 1500 [[Tech 22 Missions|(Mission Based)]]
 
|-
 
|-
| astrilindo
+
|[[Celestial Encampment]]
| 15
+
|CHS Primordial Light
| none
+
|align="center"|[[P2P]] only
| april 09
+
|align="center"|23
|}
+
|<li>3 [[Primordial Token]]s
 
+
|Requires level 2500 (Mission Based)
==Warp 3==
 
{|border="5" cellspacing="0" cellpadding="4" width="75%"
 
|'''Location'''
 
|'''Level'''
 
|'''Requirements'''
 
|'''Notes'''
 
 
|-
 
|-
 +
|[[Paxian Foothold]]
 +
|P.S.S. Pacification
 +
|align="center"|[[P2P]] only
 +
|align="center"|23
 +
|5 [[Paxian Requisition Voucher]]s
 +
|Requires level 3000 (Mission Based)
 
|}
 
|}
  
{{uni}}
+
{{skills}}
  
 
[[Category:Skills]]
 
[[Category:Skills]]
 
[[Category:Primary Skills]]
 
[[Category:Primary Skills]]
 
[[Category:Energy]]
 
[[Category:Energy]]

Latest revision as of 15:05, 24 January 2024

Electrical Engineering is a skill that allows you to use energy generators.

Training Electrical Engineering costs skill points equal to 3+desired level. For instance, level 5 Electrical Engineering costs 8 skill points.

Each level of Electrical Engineering also gives 5 Energy Charge per second.

Where to Train Electrical Engineering

Location Base Name Accessibility Level Requirements Notes
Earthforce Outpost Micro Fabulous 1
The Nexus Nexus Station 2
Fly Times Flylet Research Outpost 3
Sol Earth Central 3
Arctia Arctia Outpost 4
  • 2 Solar Prisms
  • Mined in Prism and Arctia
    Blue Outpost Blue Outpost 5
  • 1 Blue Aether
  • Space Blue Alpha and SBAI drop, mined in Blue Outpost
    Sol Earthforce Headquarter 5
  • 1 Enforcer Rank
  • Vulcan Vulcan Mining Facility 7
  • 1 Heated Metals
  • Vulcan boss drop
    Handel's Cove Lost Cove 8
  • 1 Kromatico
  • Monochrome Hue drop
    Mira P.S.S. Nebula 9
  • 2 Paxian Medallion
  • Paxius missions, Mira daily mission
    Jungle's Edge Lyceum Research Vessel Amerigo 12
  • 1 Primal Jungle Powercore
  • Jungle boss drop
    Vervaardiger Processing Vervaardiger Production Factory 14
  • 1 Rosemary Sprig
  • Rosemary drop
    Underworld Underbelly 16
  • 1 Basil Bouquet
  • Basil drop
    Nihilite Green Nile 18
  • 1 Sputter Nutters
  • Equanimity drop
    Enigmatic Sector Paxian Research Outpost 19
  • 1 Gigantic Obsidian Ionizer
  • DG drop
    The End of the Universe Restaurant at the End of the Universe P2P only 19
  • 3 Conclusion Icicle
  • Forgone drop
    Lunacy Sonata Asylum 20
  • 1 kill of Mad Scientist
  • 1 Mad Scientist's Brain
  • Requires level 475 (Mission Based)
    Olympus Entrance Hidden Lyceum Observation Platform P2P only 21
  • 1 Fire Shard
  • 1 Storm Shard
  • 2 Strife Shards
  • 7 Cloud Mercury
  • 1,000,000,000 Credits
  • Requires level 1000 (Mission Based)
    Vihara Dvarata P.S.S. Excelsior P2P only 22
  • 1 kill of Sahvika
  • 1 Spandin Hrday'atikaya
  • Requires level 1500 (Mission Based)
    Allied Staging Sector P.S.S. Nebula P2P only 22
  • 7 Allied Commendations
  • Requires level 1500 (Mission Based)
    Celestial Encampment CHS Primordial Light P2P only 23
  • 3 Primordial Tokens
  • Requires level 2500 (Mission Based)
    Paxian Foothold P.S.S. Pacification P2P only 23 5 Paxian Requisition Vouchers Requires level 3000 (Mission Based)