Difference between revisions of "Speed Demon Class"
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− | + | [[File:SD T23.png|thumb|500px|A [[Ruined Haraka]] SD, fighting a [[Lunarian]] in [[Kalthi Depths]] with the help of some combat bots -- two [[Vulture]]s and a [[Faranji Stinger]]. A stream of [[Weapons#Burning Blossom|Burning Blossom]] projectiles, a [[Weapons#Titan Mining Laser|Titan Mining Laser]], and two multifired [[Weapons#Kalthi Fire|Kalthi Fire]]s chip at the Moonfighter's hull.]] | |
− | + | Like the name suggests, '''Speed Demons''' (or '''SDs''') live life in the fast lane -- they fly fast and shoot fast. SDs embody the arcade style of combat where shooting and movement take centre stage. | |
− | + | SDs have very high burst damage potential, with their [[Super Items#Quickened Demon Tracking Device|tracking device super items]] that allow them to deal doubled damage to a specific target for a few seconds. This stacks with temporary bonuses like +% Damage and -% Recoil, which allows SDs to dish out damage several times higher than their regular output. With a combination of high mobility, high burst, and heightened radar bonuses, SDs alongside [[Seer Class|Seer]]s are well suited for assassination-style plays. | |
− | + | The four aug slots of a light fighter allows for a variety of build styles for SDs. An SD can choose to be a glass cannon, a long range duelist, a low-vis assassin, or a tiny flying tank -- often crossing over into multiple styles in varying degrees depending on the player's goals. | |
+ | However, there are some limitations that the class operates within, such as the Sub Skill '''Dogfighting''''s -30% range penalty, and the naturally low hull space and resistances of light fighters. SDs have to balance their gear to make room for loot or weapons, and maneuver between the attack patterns of enemies to get within firing range. | ||
− | + | Beyond combat, SD enjoys its speed everywhere else. Players often designate an SD character to be their main storage/hauling character, as the class's speed bonuses will translate over into ships like industrial freighters. An SD flying a [[Divine Behemoth]] or [[Honey Badger]] can reach 700 speed with relative ease, allowing augmenter setups to focus more on capacity or agility over raw speed. | |
− | = | + | = Skills = |
− | + | === Zen Skills === | |
− | + | Zen skills cost (1 * Level) skill points per level, up to a max of level 50. | |
− | [[Category: Class Skills]] | + | '''Zen of Light Fighters:''' Specializing in light fighters. |
− | [[Category: Skills]] | + | *Per level: |
+ | **+2% Turning in Light Fighter | ||
+ | **+2% Thrust in Light Fighter | ||
+ | **+1% Radar in Light Fighter | ||
+ | **+0.670% Capacity in Light Fighter | ||
+ | |||
+ | '''Zen of Speed Demon:''' Mastering Speed Demon. | ||
+ | *Per level: | ||
+ | **+0.50% Speed | ||
+ | **+1% Rate of Fire | ||
+ | **+2% Docking Speed | ||
+ | |||
+ | == Class Skills == | ||
+ | |||
+ | <table class="skill-table"> | ||
+ | <tr> | ||
+ | <td class="skill-cell"> | ||
+ | {{ClassRightConnector}} | ||
+ | {{ClassDownConnector}} | ||
+ | {{Class1Rank}} | ||
+ | [[File:Skill-recon-focus-1.png|75px|center]] | ||
+ | <span class="header">Recon Focus 1</span> | ||
+ | <span>Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar</span> | ||
+ | </td> | ||
+ | <td class="skill-cell"> | ||
+ | {{ClassRightConnector}} | ||
+ | {{ClassDownConnector}} | ||
+ | {{ClassGlyphLeft}} | ||
+ | {{Class1Rank}} | ||
+ | [[File:Skill-recon-focus-2.png|75px|center]] | ||
+ | <span class="header">Recon Focus 2</span> | ||
+ | <span>Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar</span> | ||
+ | </td> | ||
+ | <td class="skill-cell"> | ||
+ | {{ClassDownConnector}} | ||
+ | {{ClassGlyphLeft}} | ||
+ | {{Class1Rank}} | ||
+ | [[File:Skill-recon-focus-3.png|75px|center]] | ||
+ | <span class="header">Recon Focus 3</span> | ||
+ | <span>Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar</span> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="skill-cell"> | ||
+ | {{ClassRightConnector}} | ||
+ | {{ClassDownConnector}} | ||
+ | {{ClassGlyphUp}} | ||
+ | {{Class1Rank}} | ||
+ | [[File:Skill-sd-class-1.png|75px|center]] | ||
+ | <span class="header">Speed Demon Class 1</span> | ||
+ | <span>20% Speed, 33% Damage, 60% Docking Speed</span> | ||
+ | </td> | ||
+ | <td class="skill-cell"> | ||
+ | {{ClassRightConnector}} | ||
+ | {{ClassDownConnector}} | ||
+ | {{ClassGlyphLeft}} | ||
+ | {{ClassGlyphUp}} | ||
+ | {{Class1Rank}} | ||
+ | [[File:Skill-sd-class-2.png|75px|center]] | ||
+ | <span class="header">Speed Demon Class 2</span> | ||
+ | <span>12% Rate of Fire</span> | ||
+ | </td> | ||
+ | <td class="skill-cell"> | ||
+ | {{ClassDownConnector}} | ||
+ | {{ClassGlyphUp}} | ||
+ | {{ClassGlyphLeft}} | ||
+ | {{Class1Rank}} | ||
+ | [[File:Skill-sd-class-3.png|75px|center]] | ||
+ | <span class="header">Speed Demon Class 3</span> | ||
+ | <span>-22% Electric Tempering</span> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="skill-cell"> | ||
+ | {{ClassGlyphUp}} | ||
+ | {{ClassDownConnector}} | ||
+ | {{Class3Rank}} | ||
+ | [[File:Skill-speedy-firing.png|75px|center]] | ||
+ | <span class="header">Speedy Firing</span> | ||
+ | <span>Quick on the trigger. 25% Rate of Fire, 7.50% Damage, 7% Critical Chance</span> | ||
+ | </td> | ||
+ | <td class="skill-cell"> | ||
+ | {{ClassGlyphUp}} | ||
+ | {{ClassDownConnector}} | ||
+ | {{Class3Rank}} | ||
+ | [[File:Skill-dogfighting.png|75px|center]] | ||
+ | <span class="header">Dogfighting</span> | ||
+ | <span>Get in close and personal. 24% Damage, 15% Tracking, 15% Turning, -10% Range</span> | ||
+ | </td> | ||
+ | <td class="skill-cell"> | ||
+ | {{ClassGlyphUp}} | ||
+ | {{ClassDownConnector}} | ||
+ | {{Class3Rank}} | ||
+ | [[File:Skill-speedy-movement.png|75px|center]] | ||
+ | <span class="header">Speedy Movement</span> | ||
+ | <span>The hallmark of the speed demon: speed! 12% Speed, 20% Thrust</span> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="skill-cell"> | ||
+ | {{ClassGlyphUp}} | ||
+ | [[File:Skill-adv-skill-placeholder.png|75px|center|See Adv. Class Skills section]] | ||
+ | </td> | ||
+ | <td class="skill-cell"> | ||
+ | {{ClassGlyphUp}} | ||
+ | [[File:Skill-adv-skill-placeholder.png|75px|center|See Adv. Class Skills section]] | ||
+ | </td> | ||
+ | <td class="skill-cell"> | ||
+ | {{ClassGlyphUp}} | ||
+ | [[File:Skill-adv-skill-placeholder.png|75px|center|See Adv. Class Skills section]] | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | == Advanced Subskills == | ||
+ | |||
+ | <div class="adv-skills-wrapper"> | ||
+ | <div class="adv-skill-legend"> | ||
+ | {{SkillGenericGlyph|name=General Skills|colour=#66bd95}} | ||
+ | {{SkillGenericGlyph|name=Recon Skills|colour=#4263bd}} | ||
+ | {{SkillGenericGlyph|name=Speed Demon Skills|colour=#d4c86e}} | ||
+ | </div> | ||
+ | <table class="adv-skills"> | ||
+ | {{TableRowsAdvSkillsGeneral|colour=#66bd95|bg=rgba(115, 187, 115, 0.1)}} | ||
+ | {{TableRowsAdvSkillsRecon|colour=#4263bd|bg=rgba(158, 158, 255, 0.1)}} | ||
+ | {{TableRowsAdvSkillsSpeedDemon|colour=#d4c86e|bg=rgba(255, 193, 101, 0.1)}} | ||
+ | </table> | ||
+ | </div> | ||
+ | |||
+ | <br/><br/>{{skills}} | ||
+ | |||
+ | [[Category: Class Skills]][[Category: Skills]] |
Latest revision as of 08:54, 2 January 2024
Like the name suggests, Speed Demons (or SDs) live life in the fast lane -- they fly fast and shoot fast. SDs embody the arcade style of combat where shooting and movement take centre stage.
SDs have very high burst damage potential, with their tracking device super items that allow them to deal doubled damage to a specific target for a few seconds. This stacks with temporary bonuses like +% Damage and -% Recoil, which allows SDs to dish out damage several times higher than their regular output. With a combination of high mobility, high burst, and heightened radar bonuses, SDs alongside Seers are well suited for assassination-style plays.
The four aug slots of a light fighter allows for a variety of build styles for SDs. An SD can choose to be a glass cannon, a long range duelist, a low-vis assassin, or a tiny flying tank -- often crossing over into multiple styles in varying degrees depending on the player's goals.
However, there are some limitations that the class operates within, such as the Sub Skill Dogfighting's -30% range penalty, and the naturally low hull space and resistances of light fighters. SDs have to balance their gear to make room for loot or weapons, and maneuver between the attack patterns of enemies to get within firing range.
Beyond combat, SD enjoys its speed everywhere else. Players often designate an SD character to be their main storage/hauling character, as the class's speed bonuses will translate over into ships like industrial freighters. An SD flying a Divine Behemoth or Honey Badger can reach 700 speed with relative ease, allowing augmenter setups to focus more on capacity or agility over raw speed.
Skills
Zen Skills
Zen skills cost (1 * Level) skill points per level, up to a max of level 50.
Zen of Light Fighters: Specializing in light fighters.
- Per level:
- +2% Turning in Light Fighter
- +2% Thrust in Light Fighter
- +1% Radar in Light Fighter
- +0.670% Capacity in Light Fighter
Zen of Speed Demon: Mastering Speed Demon.
- Per level:
- +0.50% Speed
- +1% Rate of Fire
- +2% Docking Speed
Class Skills
Recon Focus 1 Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar |
Recon Focus 2 Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar |
Recon Focus 3 Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar |
Speed Demon Class 1 20% Speed, 33% Damage, 60% Docking Speed |
Speed Demon Class 2 12% Rate of Fire |
Speed Demon Class 3 -22% Electric Tempering |
Speedy Firing Quick on the trigger. 25% Rate of Fire, 7.50% Damage, 7% Critical Chance |
Dogfighting Get in close and personal. 24% Damage, 15% Tracking, 15% Turning, -10% Range |
Speedy Movement The hallmark of the speed demon: speed! 12% Speed, 20% Thrust |
Advanced Subskills
Shake it Off | +500 shield charge and +500 energy charge while in stasis | ||
Centered | +500 shield charge and +500 energy charge (Effect is canceled on firing or taking damage, requires 15 seconds to reapply) | ||
Strategic Deployment | +50 speed (Effect is canceled on firing or taking damage, requires 30 seconds to re-apply. Also affects bots) | ||
Resilient | 100% chance on damage to gain +50% resistance (90% for bots) for 1 second, effect can occur at most once every 30 seconds | ||
Bot Ph.D. | +8 combat bot slots, +2 max number of combat and wild bots, combat bots inherit 30% of the stats from your skills. (Adv Skills excluded). | ||
Droney | +1 temporary drone deployment slot and passes 50% of skills to drones. (Adv Skills excluded). | ||
Expansionist | +1 Hull Extension slot | ||
Master Scout | +10% Speed, +25% Radar, -50% Scanner energy cost | ||
Acrobat | +25% Thrust, -50% Critical Hit effect duration, -50% Inertial Dampening | ||
Fighter Ace | +15% Rate of Fire, -20% Range | ||
Lucky Devil | +5% Critical Hit Percentage, +10% Evasion |