Skill Inheritance

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The below table shows columns that correspond to skills, and rows that correspond to targets, cells correspond to wether the skill "inherits" to that target.

Player ships, combat and trade bots, drones, and stations all can have their "Stat Sources" shown via `/showstatsources` or via the "X > More Bot Settings > Show Stats" button.

By default players receive 100% of their skills except those that specifically say otherwise.

Note, bots can inherit some class specific Zen skills:

  • Zen of Focus skills such as Zen of Support, Zen of Combat, Zen of Recon, Zen of Fleet
  • but not Zen of Class (except Zen of Fleet Commander) specific such as Zen of Berserker, Zen of Sniper, Zen of Gunner, Zen of Engineer, Zen of Shield Monkey, Zen of Speed Demon, Zen of Seer.


Target Imperial Tweak Skill Other Seal Skills Bar Skills Augmenter Tweaking Kalthi Skills Lagrange Control/Resist Skills Zen Skills Note
Player ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Combat Bots ✔️ ✔️ ✔️ ✔️ ✔️ Up to 30% from Combat Bot Tweaking and 30% from the Advanced Subskill Bot Ph.D.
Skills that have capacity bonuses will be inherited at 100%.
Trade Bots ✔️
Fighters ✔️ ✔️ ✔️ ✔️ ✔️ Fighters inherit 50% stats from most skills except Radiation Expert.
Temporary Drones ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ Drones inherit 50% of the stats from skills due to Advanced Subskill Droney (Including Kalthi Skills).
Temporary Drones only inherit half of Zen of Far Reaching.
Points of Drone Ops allows for augmenter inheritence from player ship.
Permanent Drones ✔️ Permanent Drones inherit relevant Team Skills.
Stations ✔️