Fleet Commander Class

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Revision as of 16:49, 3 March 2020 by Mastertrader (talk | contribs) (Class Skills)

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Fleet Commander Class allows you to 'Take a command and control position and coordinate your allies in an orchestra of death.

Skills

Zen Skills

Zen skills cost 1 * Level skill points per level up to a max of level 50.

Zen of Capital Ships: Specializing in capital ships. 1% Capacity in Capital Ship, 1.760% Capacity in Heavy Fighter, 1.760% Capacity in Support Freighter, 1% Shield Max in Capital Ship, 1% Turning in Capital Ship, 1% Thrust in Capital Ship

Zen of Fleet Commander: Mastering Fleet Commander. 1% Hostility, 1% Energy Max, 1% Field Generation

Class Skills

Skill-fleet-focus-1.png
           Fleet Focus 1
           Your focus is on augmenting and coordinating a battle fleet. 15% Shield Recovery, 15% Docking Speed, 15% Radar, 15% Tractor Power
Skill-fleet-focus-2.png
           Fleet Focus 2
           Your focus is on augmenting and coordinating a battle fleet. 15% Shield Recovery, 15% Docking Speed, 15% Radar, 15% Tractor Power
Skill-fleet-focus-3.png
           Fleet Focus 3
           Your focus is on augmenting and coordinating a battle fleet. 15% Shield Recovery, 15% Docking Speed, 15% Radar, 15% Tractor Power
Skill-fc-class-1.png
           Fleet Commander Class 1
           45% Range, 45% Tracking
Skill-fc-class-2.png
           Fleet Commander Class 2
           38% Field Generation
Skill-fc-class-3.png
           Fleet Commander Class 3
           45% Energy Charge
Skill-bot-mastery.png
           Bot Mastery
           You really know your bots. +10% to combat stats on combat bots
Skill-radiation-expert.png
           Radiation Expert         
           Who needs children anyway? +20% wild bot stats, 66% Radiation Damage
Skill-flight-controller.png
           Flight Controller
           Control vast squadrons of fighters. +15% to most stats for fighters, +34% fighter slots (Bots do not inherit this skill)
See Adv. Class Skills page
See Adv. Class Skills page
See Adv. Class Skills page

Advanced Subskills

General Skills
Fleet Skills
Fleet Commander Skills
Skill-shake-it-off.png
Shake it Off +500 shield charge and +500 energy charge while in stasis
Skill-centered.png
Centered +500 shield charge and +500 energy charge (Effect is canceled on firing or taking damage, requires 15 seconds to reapply)
Skill-strategic-deployment.png
Strategic Deployment 50% speed out of combat.
Skill-resilient.png
Resilient You and your possessions (Combat Bots, Drones, Fighters) take 20% less damage from any indirect Damage.
Skill-bot-phd.png
Bot Ph.D. They call you Doctor Robot. +8 combat bot slots, +2 max number of combat and wild bots, combat bots inherit an additional 10% of the stats from your skills. (Not all skills apply).
Skill-droney.png
Droney You really, REALLY love drones. Drone Controllers get +100% tweaking on non-Engineer classes, and +15% tweaking on Engineer.
Skill-extra-tweaked.png
Extra Tweaked Up to +10% Augmenter Tweaking (+20% for bots), bonus tweaking is scaled (divided) by the number of equipped augmenters
Skill-fleet-protector.png
Fleet Protector +100% transference healing when healing own possessions
Skill-fleet-admiral.png
Fleet Admiral All Field Generators will affect allied capital ships
Skill-wild-man.png
Wild Man +50% wild bot slots, +50% resistance to all for wild bots
Skill-advanced-flight-controller.png
Advanced Flight Controller +15% damage for Fighters.