Aura Generators

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An Aura Generator is an item that when equipped emits tweaks on nearby ships, generally good tweaks on friendly ships and negative tweaks on enemies.

The Number listed in parenthesis is the range of that effect.

Normal Auras

Unlike Capital Ship auras, these auras do emit from Slaves.

Name TL Size Elec Visibility Weight Mods Fields Range Cycle Duration Allies Enemies Neutral Self Tweakable Affects Capships Delay Source/Price Description Comments
Undead Presence 5 20 20 0 2000   Shield Recharge -20 350 0.9 2.7 No Yes No No No Yes   Graveyard Mission Decaying flesh seems to have this effect on the living.  
Shield Recharge +10 350 0.9 1.2 Yes No No Yes No Yes  
Ismail's Presence 7 40 10 100 100000   Hull Space +50 500 1 600 Yes Yes Yes No No Yes   Ismail Drop People will love you. Freighter
Mini Madness 7 25 10 0 2000   Forced Left Turn +1 500 25 25 No Yes No No No Yes 22.5 Graveyard Mission Pure Madness  
Forced Thrust +1 500 25 25 No Yes No No No Yes 22.5
Calypso's Presence 14 80 20 150 100000   Hull Space +100 1000 1 3 Yes Yes Yes No No Yes   Nathaniel Courthope Drop People will love you even more. Fleet Commander Class 14

Built-in Auras

Name TL Size Elec Visibility Weight Mods Fields Range Cycle Duration Allies Enemies Neutral Self Tweakable Affects Capships Delay Source/Price Description Comments
Albatross Swoop 0 50 50 400 100000 0 Sheild Recharge -5% 500 0.5 2 No Yes No No No Yes   Assault Behemoth and
Assault Behemoth+ Inbuilt
Combine offense and defense. Sticky
Shield +5% 1000 0.5 5 Yes No No No No Yes  
Cardinal Ring 0 10 20 0 100000   Visibility -7% 2000 1 1.5 Yes No No No No Yes   Vicar Inbuilt Are you here to be excommunicated? Sticky
Rate of Fire -7% 2000 1 1.5 Yes No No No No Yes  
Energy Recharge +7% 2000 1 1.5 Yes No No No No Yes  
Visibility +7% 2000 1 1.5 No Yes No No No Yes  
Rate of Fire +7% 2000 1 1.5 No Yes No No No Yes  
Faranji Pulse Charger 0 5 10 0 5000   Energy +100% 1 60 60 No No No Yes Yes Yes 40 Unt Faranji Wingship Inbuilt Ancient energy cycling techniques. Sticky
Damage +100% 1 60 60 No No No Yes Yes Yes 50
Energy Recharge -95% 1 60 60 No No No Yes Yes Yes 50
Mzungu Msaada 0 50 10 0 50000   Vulnerability to Transference +30% 750 60 10 Yes No No No Yes Yes   Kikale Mzungu Frigate Inbuilt Msaada wa kikale. Sticky
Panther Ambush 0 1 0 0 5000   Damage +100% 0 60 15 No No No Yes No Yes 8 Panther Inbuilt Wait for the right moment! Sticky
Rate of Fire +400% 0 60 8.5 No No No Yes No Yes 0
Visibility -99.9% 0 60 8.5 No No No Yes No Yes 0
Warp Interdictor 0 1 0 0 2000                         Interdiction Frigate Inbuilt Stop French-like behavior Sticky
Zebra's Second Wind 0 1 0 0 50000   Energy Recharge +100% 0 60 10 No No No Yes No Yes   Zebra Inbuilt Find the energy to keep fighting! Sticky
Energy +100% 0 60 20 No No No Yes No Yes  
Rate of Fire -10% 0 60 20 No No No Yes No Yes  
Phunky Coaxer 19 10 20 0 2000   Speed +20 10000 2 2.2 Yes No No No Yes Yes   Super Phunka Inbuilt Let people move quickly Sticky
Santa's Presence 5 9 5 0 1000   Hull Space +50 500 1 300 Yes Yes Yes No Yes Yes   Santa's Special Sleigh Inbuilt How else could he make sure they have room for their gifts? Sticky
Sergeant's Command 8 10 10 10 100000   Tracking +5% 750 0.5 1 Yes No No No Yes Yes   Sergeant's Enforcer Inbuilt Bring respect. Sticky
Range +5% 750 0.5 1 Yes No No No Yes Yes  
Radar +5% 750 0.5 1 Yes No No No Yes Yes  
Stalker Venin 8 10 0 0 2000   Warp Interdiction +1 75 5 3 No Yes No No No Yes   Stalker Inbuilt Can't run away! Sticky
Forced Thrust +1 75 5 3 No Yes No No No Yes  
Blood Funnel 20 0 0 0 15000   Shield Recharge -7.5% 1500 1.2 2 No Yes No No No No   Blood Striker Inbuilt Slake your lust with the blood of your enemies! Sticky
Shield Recharge +7.5% 500 1.2 2 Yes No No Yes No No  
Damage +5% 0 1.2 2 No No No Yes No No  
Heart of Sol 20 32 30 2000 52000   Radar +100% 1000 1.2 3 Yes No No No No Yes   Eyezer of Light Inbuilt Brightening life for everyone! Sticky, Seer Class 20
Radar +200% 500 1.2 2.5 Yes No No No No Yes  
Radar +400% 250 1.2 2 Yes No No No No Yes  
Energy Recharge +2% 250 1.2 1.5 Yes No No No No Yes  
Zauron's Mask 20 32 30 0 52000   Visibility -25% 1000 1.2 2 Yes No No No No Yes   Zauron's Floating Eyezer Inbuilt Hiding behind a veil of deception. Sticky, Seer Class 20
Visibility -50% 500 1.2 3 Yes No No No No Yes  
Visibility -75% 250 1.2 4 Yes No No No No Yes  
Visibility -87.5% 100 1.2 5 Yes No No No No Yes  
Vulnerability to Damage -5% 100 1.2 1.5 Yes No No No No Yes  

Capital Ship Auras

With the exception of the Capital Ship Slave Travelling Field, Capital Ship auras will not emit from Slaves.

Travelling Fields

Player Traveling Fields

Name TL Size Elec Visibility Weight Mods Fields Range Cycle Duration Allies Enemies Neutral Self Tweakable Affects Capships Delay Source/Price Description Comments
Capital Ship Traveling Field 10 25 25 0 25000 Shield -75%, Energy -25%, Resistance to Damage -25% Speed +40 0 0.9 1.2 No No No Yes No Yes   DG Drop Shedding your armour...  
Capital Ship Traveling Field 2 13 26 25 0 30000 Shield -75%, Energy -25%, Resistance to Damage -25% Speed +50 0 0.9 1.2 No No No Yes No Yes   DG Drop Shedding your armour...  
Capital Ship Traveling Field 3 16 27 25 0 35000 Shield -75%, Energy -25%, Resistance to Damage -25% Speed +60 0 0.9 1.2 No No No Yes No Yes   DG Drop Shedding your armour...  
Capital Ship Traveling Field 4 17 28 50 0 40000 Shield -75%, Energy -25%, Resistance to Damage -25% Speed +70 0 0.9 1.2 No No No Yes No Yes   DG Drop Like a bug hitting a windshield.  
Capital Ship Traveling Field 5 19 29 75 0 50000 Shield -75%, Energy -25%, Resistance to Damage -25% Speed +80 0 0.9 1.2 No No No Yes No Yes   DG Drop Just don't get hit...  
Capital Ship Traveling Field 6 20 30 100 0 60000 Shield -75%, Energy -25%, Resistance to Damage -25% Speed +90 0 0.9 1.2 No No No Yes No Yes   DG Drop One shot, one kill.  


Slave Traveling Fields

This field cannot be equipped to a player ship, but instead when left on a slaved ship will auto equip and unequip when any of the above Player Traveling Fields are equipped to or unequipped from the slave's owner's ship.

Name TL Size Elec Visibility Weight Mods Fields Range Cycle Duration Allies Enemies Neutral Self Tweakable Affects Capships Delay Source/Price Description Comments
Capital Slave Traveling Field 10 25 25 0 25000 Shield -75%, Energy -25%, Resistance to Damage -25% Speed +70 0 0.9 1.2 No No No Yes No Yes   Beta Antares -- 15000000 Shedding your armour...  

Berserker

Name TL Size Stats Elec Weight Source Comments Description
Berserker's Protection 10 30 Vulnerability to all -10% (17500) 25 2,000 Lyceum - Berserker Halls Requires 10 in Berserker Class, Capital Ship only Shrug off the pain.
Berserker's Bulwark 13 40 Vulnerability to all -13% (17500) 30 2,000 Lyceum - Berserker Halls Requires 13 in Berserker Class, Capital Ship only Don't tickle me with your puny strikes.
Berserker's Barrier 17 50 Vulnerability to all -17% (17500) 36 2000 Lyceum - Berserker Halls Requires 17 in Berserker Class, Capital Ship only Don't make me angry. You won't like me when I'm angry...
Berserker's Aegis 20 60 Vulnerability to all -20% (17500) 41 2,000 Lyceum - Berserker Halls Requires 20 in Berserker Class, Capital Ship only Transcendental rage.

Engineer

Name TL Size Stats Elec Weight Source Comments Description
Executive Generator (fixed) 10 6 Max Energy +100%(50k) 100 6,000 Lyceum - Engineer's Workshop Requires 10 in Engineer, Capital Ship only Please fill those forms.
Faranji Executive Energizer 10 15 Max Energy +125% (50k) 60 15,000 Ruin -- 400m Require 13 in Engineer Class, Capital Ship only You want more energy?
Executive Conductor 16 41 Max Energy +150% (50k) 150 41000 BP Requires 16 in Engineer Class, Capital Ship only Feel the power!
President's Choice (fixed) 19 53 Max Energy 175%(50k) 200 53,000 DG Drop requires 19 in Engineer Class, Capital Ship only Feel the power!
Administrative Generator 20 52 Max Energy +200% (50k) Energy Charge +50 (1k) 250 52000 Uber Drop Requires 20 in Engineer Class, Capital Ship only Feel The Power!
Red Photon Energy Emitter 21 100 Max Energy +210%(50k), Energy Charge +60(2k) 291/s 52,000 Red Photon Warship Prototype Requires 21 in Engineer Class, Capital Ship only Even better than reactor leaks.

Fleet Commander

Fleet Commander

Name TL Size Stats Elec Weight Source Comments Description
Commander's Apprenticeship 10 150 Damage +5 (25000), Shield Regen + 0.1 (25000), Weapon Recoil -5% (25000) 40 2000 Lyceum - Fleet Shipyards, 50mil Requires 10 in Fleet Commander, Capital Ship only Advanced Three dimensional applied tactics for formations
Commander's Inspiration 10 150 Energy Charge +7% (25000), Shield Charge +7% (25000), Tracking +7% (25000) 30 2000 Lyceum - Fleet Shipyards, 50mil Requires 10 in Fleet Commander, Capital Ship only Hold the line and fire when you see the whites of their eyes!
Commander's Motivation 13 165 Energy Charge +9% (25000), Shield Charge +9% (25000), Tracking +9% (25000) 36 2000 Lyceum - Fleet Shipyards, 65mil Requires 13 in Fleet Commander, Capital Ship only Stay on target, Stay on target...
Commander's Instruction 16 180 Damage +6 (25000), Max Shield +1400 (25000), Weapon Recoil -6% (25000) 42 2000 Lyceum - Fleet Shipyards, 80mil Requires 16 in Fleet Commander, Capital Ship only Hyperspatial three dimensional applied tactocs for formations
Commander's Enthusiasm 17 185 Energy Charge +12% (25000), Shield Charge +12% (25000), Tracking +12% (25000) 44 2000 Lyceum - Fleet Shipyards, 85mil Requires 17 in Fleet Commander, Capital Ship only From this day to the ending of the world, we in it shall be remembered. We lucky few, we band of brothers. For he who today sheds his blood with me shall be my brother
Commander's Training 19 195 Damage +7 (25000), Max Shield +1700 (25000), Weapon Recoil -7% (25000) 48 2000 Lyceum - Fleet Shipyards, 95mil Requires 19 in Fleet Commander, Capital Ship only Quantum based four dimensional applied tactics for formations
Commander's Enlightenment 20 200 Damage +8 (25000), Max Shield +2000 (25000), Weapon Recoil -8% (25000) 50 2000 Lyceum - Fleet Shipyards, 100mil Requires 20 in Fleet Commander, Capital Ship only There is no spoon
Commander's Elevation 20 200 Energy Charge +14% (25000), Shield Charge +14% (25000), Tracking +14% (25000) 50 2000 Lyceum - Fleet Shipyards, 100mil Requires 20 in Fleet Commander, Capital Ship only If I must choose between peace and righteousness... I choose righteousness

Flight Controller

Name TL Size Stats Elec Weight Source Comments Description
Commander's Bravado 10 150 Damage +10 (25000) 30 2000 Lyceum - Fleet Shipyards, 50mil Requires 10 in Flight Controller, Capital Ship only Ballsey
Commander's Bold Bravado 15 175 Damage +15 (25000) 40 2000 Lyceum - Fleet Shipyards, 75mil Requires 15 in Flight Controller, Capital Ship only Grab 'em by the balls
Commander's Bodacious Bravado 20 200 Damage +20 (25000) 50 2000 Lyceum - Fleet Shipyards, 100mil Requires 20 in Flight Controller, Capital Ship only Dude, don't fear the reaper

Radiation Expert

Name TL Size Stats Elec Weight Source Comments Description
Leaky Reactor (fixed) 5 6 Shield Charge -50(1063), Shield Charge -25(0) 100 6,000 DG drop Requires 5 in Radiation Expert; Capital Ship only Need to fix that soon!
Mzungu Fallout Cloud 10 15 Shield Charge -5% (1826), Shield Charge -50 (0) 200 15,000 Ruin -- 400 million Requires 10 in Radiation Expert, Capital ship only Run for shelter!
Neutron Emitter 15 ? Shield Charge -%?(?), Shield Charge -?(0) ? ? Blueprint Requires 15 in Radiation Expert; Capital Ship only ?
Chernobyl's Legacy 20 53 Shield Charge -14.9% (2739), Shield Charge -75 (0) 105 per 0.6 seconds 53,000 DG Drop requires 20 in Radiation Expert, Capital Ship only Shoot those neutrons around.
Gamma Emitter 20 ? Shield Charge -200 (?), Shield Charge -100 (0) ? per ? seconds ? Uber Drop requires 20 in Radiation Expert, Capital Ship only ?

Seer

Name TL Size Stats Elec Weight Source Comments Description
Visionary Sight 20 52 Radar +540% (2837) Range +20% (28370) 51 per 0.6 seconds 52000 Ubers Requires 20 in Seer Class, Capital Ship only Even see the future.

Sniper

Name TL Size Stats Elec Weight Source Comments Description
Sniper's Style 10 30 Damage 5% (17500), Range 15% (17500) 30 ? Lyceum Sniper's Armory 50M Requires 10 in Sniper Class Capital Ship only ?
Sniper's Savoir-Fair 13 40 Damage 7% (17500), Range 16% (17500) 36 ? Lyceum Sniper's Armory 65M Requires 13 in Sniper Class, Capital Ship only ?
Sniper's Spirit 17 50 Damage 7% (17500), Range 27% (17500) 44 ? Lyceum Sniper's Armory 85M Requires 17 in Sniper Class, Capital Ship only ?
Sniper's Smack Down 20 60 Damage 10% (17500), Range 27% (17500) 50 ? Lyceum Sniper's Armory 100M Requires 20 in Sniper Class, Capital Ship only ?

Shield Monkey

Name TL Size Stats Elec Weight Source Comments Description
Monkey Projector 10 13 Max Shield +29.9% (50000) 100 13,000 Lyceum - Shield Monkey Laboratories Requires 10 in Shield Monkey Class, Capital Ship only Project the monkey in you.
Vazaha Monkey Prolongation 13 30 Max Shield +40% (50000), Shield Charge +20 (1000) 70 30,000 Ruin - 400 million Requires 13 in Shield Monkey Class, Capital Ship only Extend the Monkey in you.
Monkey Preservation Field 16 82 Max Shield +47.9% (50000) 160 82,000 BP Requires 16 in Shield Monkey Class, Capital Ship only The power to preserve.
Monkey Safeguard 17 106 Max Shield +51% (50000) 180 106,000 DG Drop Requires 17 in Shield Monkey Class, Capital Ship only The power to preserve.
Monkey Tricks 19 104 Shield Charge +56.9% (20000) 190 104,000 _ Requires 19 in Shield Monkey Class, Capital Ship only The power to preserve.
Red Photon Durability Field 21 200 Shield Charge +20%(20000), Max Shield +59.9%(50000) 208 104,000 Red Photon Warship Prototype Drop Requires 21 in Shield Monkey Class, Capital Ship only Help for your allies.