Difference between revisions of "Critical Hit"
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Revision as of 03:13, 13 November 2008
Critical Hits are attacks that, by chance, do 50% more damage (100% if seer) and disables something in the enemy ship for 3 seconds. The indicator for the effect is a ring of tweak icons.
Effects
- Energy Damage: Can't Thrust
- Heat Damage: Reduces Radar
- Laser Damage: Reduces Shield Regen
- Mining Damage: Reduces Energy Regen
- Physical Damage: Causes target to spin
- Radiation Damage: Warp Interdiction +1 (Target can't warp)
- Surgical Damage: Increases recoil of target.
- Transference has no known critical effect, but they(at least the base ones) do make critical hits.