Neuro Tweak Icons

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When your ship is affected by a Neuro Tweak, a nearby explosion, a critical hit, or an Aura, the effect is displayed with these visual markers. the different shapes indicated different effects, and varying colors indicate whether it is a good effect or a bad effect. Also, the movements of these shapes indicate what is going on with your ship.


  • Tiny Energy.jpg
    • Red around the ship means a reduced Energy Bank, Yellow around the ship means increased Energy Bank.
    • With the same color indicator as above, radial motion indicates a change in Energy Regeneration.
  • Tiny Engine.jpg
    • Red indicates reduced or negated thrust, Orange means forced thrust.
  • Tiny Exp.jpg
    • White indicates an increase in experience gained.
  • Tiny Firing.jpg
    • Red indicates an increase in Weapon Recoil, whereas white is a decrease in Weapon Recoil.
  • Tiny Hostility.jpg
    • Red indicates an increase in Hostility, white indicates a decrease in Hostility.
  • Tiny NoWarp.jpg
    • Blue indicates an inability to Warp.
  • Tiny Radar.jpg
    • Red indicates a decrease in Vision and Detection, White indicates an increase in Vision and Detection.
  • Tiny Range.jpg
    • Red indicates a decrease in Range, White indicates an increase in Range.
  • Tiny Resist.jpg
    • Many colors indicate changes in Resistances.
  • Tiny Shield.jpg
    • Red around the ship means a reduced shield bank, Blue around the ship means increased shield bank.
    • With the same color indicator as above, radial motion indicates a change in shield regeneration.
  • Tiny Ship.jpg
    • Green indicates either an increase in Hull Space or an increase in Maximum Speed. Red indicates a decrease in Maximum Speed. Purple indicates an increase in Docking Speed.
  • Tiny Tracking.jpg
    • Red indicates a decrease in Tracking, White indicates an increase in Tracking.
  • Tiny Turning.jpg
    • Red indicates a decrease in Turning, White indicates a increase in Turning.
  • Tiny Visibility.jpg
    • Red indicates an increase in Visibility, Dark Blue indicates a decrease in Visibility.
  • Tiny Weapon.jpg
    • Red indicates an increase in Damage, White indicates a decrease in Damage.