Difference between revisions of "Warp Devices"

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There are two skills available at Beta Antares for transwarp devices. [[Advanced Transwarp Navigation]] will increase your maximum jump range (to a maximum of 25 extra jumps) and [[Transwarp Turbocharging]] will increase your transwarp device's charging rate (up to twice as fast, resulting in it being only 5 minutes to recharge).
 
There are two skills available at Beta Antares for transwarp devices. [[Advanced Transwarp Navigation]] will increase your maximum jump range (to a maximum of 25 extra jumps) and [[Transwarp Turbocharging]] will increase your transwarp device's charging rate (up to twice as fast, resulting in it being only 5 minutes to recharge).
  
They are all 5,000 weight, and take 10 minutes to charge up.
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They are all 5,000 weight.
  
 
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Revision as of 12:53, 13 May 2020

Warp Devices.jpg

Warp Devices instantly warp you, up to their maximum distance, usually forward, as long as no celestial body is in the way. Most warp you in the direction you are facing. The Seer Rift Generator will warp you to the back of your target, while the Singularity Brake will warp you near to your selected target. If a warp device fails, it will warp you in a random direction instead of your desired direction.

Name TL Size Distance Failure Rate Recharge Time Charge Required Charging Rate Weight Source Comment Description
Unholy Jump Drive 0 1 1000 0% 3.0 250 83.3/s 75,000 High Priest's Chamber
One Last Demon debris
Well, maybe you can keep just this one demon?
Leopard Jump 5 15 500 0% 15.0 999 66.6/s 500,000 Jungle Warps you behind the target Sneak up on them, and quickly.
Prototype Rift Generator 5 15 500 20% 2.5 17 6.6/s 500,000 Seer's Conclave
2,500,000 Credits
Requires 1 in Seer Class, Warps you behind the target Sneak up on them, and quickly.
Gallows Robber 10 20 2000 10% 60.1 20,013 333.0/s 25,000 Tortuga Mission reward Requires 1 in Piracy Why hang when you can get away?
Warpping Paper 10 1 1000 10% 25 2,500 100.0/s 4,500 Christmas drop To wrap those nice christmas presents.
Monkey Jump 12 10 1000 90% 25 1,000 40.0/s 75,000 Short hops between trees.
Witch's Broomstick 12 1 500 10% 60.0 4,998 83.3/s 4,500 Halloween Drop Broomsticks go so fast you warp!
Bimbus 3000 14 1 1250 5% 60 6,300 105.0/s 4,500 Graveyard Mission Watch out for the glowing balls!
Seer Rift Generator 15 15 1000 20% 2.5 33 13.3/s 500,000 Seer Mission reward Neurobound, Requires 1 in Seer Class, Warps you behind the target Sneak up on them, and quickly.
Particle Brake 16 250 2000 0% 45.0 14,985 333.0/s 250,000 Particle Brake Blueprint Final Velocity: 0 By sending each particle of your ship you can warp around a bit!
Aveksaka Rift Generator 20 15 1500 20% 2.5 33 13.3/s 500,000 Subspace Valor mission reward Requires 1 in Seer Class, Warps you behind the target Sneak up on them like an alien.
Hop Drive 20 10 200 20% 5 3,500 700.0/s 75,000 Easter Mission The original, you really plan to use this?
Paxian Micro Drive 20 30 200 20% 5 3,500 700.0/s 75,000 The original, you really plan to use this?
Planck Warp Instigator 20 10 2500 15% 30 18,000 600.0/s 100,000 Serpica Mission Semi-broken microwarp device of questionable efficiency.
Singularity Brake 20 1,500 3000 0% 25 15,000 600.0/s 500,000 Singularity Brake Blueprint Final Velocity: 0 From every engineless ship user, thank you Jey
Dark Maelstrom Translocator 21 20 1000 5% 2.5 42 16.6/s 50,000 Dark Maelstrom drop Warps you behind the target Dive to the depths, and pop out where least expected.
Hyperdrive Propulsion Systems 1000 22 12 1000 20% 10 15,000 1,500.0/s 50,000 Kalthi Depths DG Drop Those streaks are stars?
Hyperdrive Propulsion Systems 5000 22 15 5000 15% 60 30,000 500.0/s 125,000 Kalthi Depths DG Drop Traveling through hyperspace ain't like dusting crops, boy!
Quantum Brake 22 2,500 5000 0% 25 22,500 900.0/s 1,000,000 Quantum Brake Blueprint Final Velocity: 0 Quantum jumping across the universe!
  • Particle Brake also warps towards what you target, debuffs applied to user: Visibility +100 for 10 seconds, Damage -90% for 9 seconds, Weapon Recoil +180% for 6 seconds, Range -80% for 6 seconds, Vulnerability to all -17.5% for 3 seconds.
  • Singularity Brake also warps towards what you target, debuffs applied to user: Visibility +100 for 10 seconds, Damage -90% for 9 seconds, Weapon Recoil +180% for 6 seconds, Range -80% for 6 seconds, Vulnerability to all -17.5% for 3 seconds.
  • Quantum Brake also warps towards what you target, debuffs applied to user: Visibility +100 for 20 seconds, Damage -90% for 12 seconds, Weapon Recoil +180% for 8 seconds, Range -80% for 8 seconds, Vulnerability to all -17.5% for 6 seconds.

Transwarp Devices

Transwarp devices are devices that warp players and their slaves to a galaxy which has a Warp Beacon, how far the transwarp device will take you depends on which device you have. These devices require about 75% shields before initiating and must be a certain distance away from nearby celestial objects (asteroids, planets/moons and suns). The jump will take away half of your shields so be careful where you go!

Fleet Commander transwarp devices will take several seconds to bring you to your destination, in the meantime, allies can move into the green ring projected around your ship, and get brought to your destination with you. This can be useful for some who may not have transwarps yet or can't reach any nearby beacons, or to transwarp your whole squad to a small warp beacon.

There are two skills available at Beta Antares for transwarp devices. Advanced Transwarp Navigation will increase your maximum jump range (to a maximum of 25 extra jumps) and Transwarp Turbocharging will increase your transwarp device's charging rate (up to twice as fast, resulting in it being only 5 minutes to recharge).

They are all 5,000 weight.

Name Tech Size Jumps Clearance Recharge Time Charge Required Charging Rate Source Comments Description
Blue Photon Prototype Transwarp 0 5 5 250 10 100 10.0/s Beta Antares
5,000,000 Credits
Warps to any Permanent Beacon, Neurobound Experimental galaxy hopping device.
Blue Photon 1000 Series Transwarp 5 5 10 375 10 100 10.0/s Beta Antares
20,000,000 Credits
Warps to any Permanent Beacon, Neurobound A low tech mass-market galaxy hopping device.
Attuned Transwarp 10 5 20 1,000 10 150 15.0/s Seer's Conclave
100,000,000 Credits
Warps to any Beacon, Warps to any Temporary Beacon, Neurobound, Requires 1 in Seer Class A specialized device sensitive enough to detect temporary warp beacons.
Blue Photon 2000 Series Transwarp 10 5 15 500 10 100 10.0/s Beta Antares
100,000,000 Credits
Warps to any Permanent Beacon, Neurobound A standard Blue Photon space-time bending jump device.
Blue Photon Squadron Transwarp 10 25 15 1,000 10 300 30.0/s Fleet Shipyards
100,000,000 Credits
Warps to any Beacon, Warps to any Temporary Beacon, Neurobound, Requires 1 in Fleet Commander Class Bring your friends to the battle!
Blue Photon 3000 Series Transwarp 15 5 20 625 10 100 10.0/s Beta Antares
500,000,000 Credits
Warps to any Permanent Beacon, Neurobound A limited edition jump drive.
Blue Photon Fleet Transwarp 15 50 20 1,000 10 300 30.0/s Fleet Shipyards
500,000,000 Credits
Warps to any Beacon, Warps to any Temporary Beacon, Neurobound, Requires 1 in Fleet Commander Class Bring your friends to the battle!
Psychic Transwarp 15 5 25 1,000 10 150 15.0/s Seer's Conclave
500,000,000 Credits
Warps to any Beacon, Warps to any Temporary Beacon, Neurobound, Requires 1 in Seer Class A specialized device sensitive enough to detect temporary warp beacons.
Blue Photon 4000 Series Transwarp 20 5 25 750 10 100 10.0/s Beta Antares
2,500,000,000 Credits
Warps to any Permanent Beacon, Neurobound A top end, very expensive, warping device of Blue Photon manufacture.
Blue Photon Armada Transwarp 20 75 25 1,000 10 300 30.0/s Fleet Shipyards
2,500,000,000 Credits
Warps to any Beacon, Warps to any Temporary Beacon, Neurobound, Requires 1 in Fleet Commander Class Bring your friends to the battle!
Clairvoyant Transwarp 20 5 30 1,000 10 150 15.0/s Seer's Conclave
2,500,000,000 Credits
Warps to any Beacon, Warps to any Temporary Beacon, Neurobound, Requires 1 in Seer Class A specialized device sensitive enough to detect temporary warp beacons.
Mzungu Ethereal Transwarp 21 40 30 250 8 400 50.0/s Ruin -- ? Warps to any Permanent Beacon Ethereal warping device.
Damaged Kalthi Transwarp 22 20 23 700 10 100 10.0/s Kalthi Depths Drop Warps to any Permanent Beacon Although damaged, this transwarp device still remains powerful.
Hyperdrive Squad Transwarp 22 50 30 650 8 300 37.5/s Hyperdrive Squad Transwarp Blueprint Warps to any Beacon, Warps to any Temporary Beacon, Requires 3 in Fleet Commander Class Bring your friends to the battle via the Hyperdrive!
Kalthi Transwarp 22 15 25 700 9.0 100 11.1/s Kalthi Transwarp Blueprint Warps to any Permanent Beacon Strangely, this device is half Kalthi and half UrQa. It's likely fully xenophobic however.
Lunarian Transwarp 22 10 27 650 8 100 12.5/s Lunarian Transwarp Blueprint Warps to any Permanent Beacon This device is largely built around the Paxian method of transwarping.
Selenite Transwarp 22 5 30 650 7.0 99 14.2/s Selenite Transwarp Blueprint Warps to any Permanent Beacon This device is largely built around the Paxian method of transwarping.