Difference between revisions of "Energies"
From Starsonata Wiki
m (Fixed Antu Vrkkasamvita Blueprint source typo) |
Blue dwarf (talk | contribs) (→Ship Energy) |
||
Line 3,120: | Line 3,120: | ||
| | | | ||
|- | |- | ||
− | | {{Linkable Entry| | + | | {{Linkable Entry|UrQa Broken Aku' Qa}} |
| 17 | | 17 | ||
| 8 | | 8 |
Revision as of 11:24, 28 March 2017
Almost every item or action in the game requires energy to run. Energy is provided by generators that can be found under the "Energy" tab in Trading bay at AI or player-controlled stations. To use an energy generator you need the same skill level in Electrical Engineering as the tech level of the energy.In addition to size and weight, energy generators have a number of important stats to consider when choosing one.
- Bank: The maximum amount of energy available.
- Regeneration: How much energy the generator regenerates per unit of time.
- Visibility: The amount of visibility added to your ship when it is equipped.
- Fuel: Some energies require fuel to use. The basic ones require Nuclear waste while the more advanced might require Promethium or even Enriched Nuclear Material. Most Base energies require large amounts of nuclear waste to run, though some actually are capable of producing such fuel! Without fuel, any such energy will function at 25%.
A negative sign in front of a number for a certain energy in the fuel column means that the aforementioned energy the creates the item that is described next to the aforementioned number as it runs.
Ship Energy
Name | Tech | Size | Bank | Regen/s | Vis | Weight | Source/Price | Fuel | Mods | Description | Comments |
---|---|---|---|---|---|---|---|---|---|---|---|
Arcadian Energy | 0 | 16 | 700 | 44.167 | 1,600 | 32,000 | AI Base 8,000 Credits | Damage +20% | large-scale power | ||
Core Power | 0 | 4 | 200 | 48.333 | 0 | 8,000 | AI Base 19,000 Credits | Electric Tempering -20% | expensive low-tech energy | ||
Core Power+ | 0 | 4 | 220 | 53.333 | 0 | 8,000 | Free Market -- 155,000 | Electric Tempering -20% | expensive low-tech energy | ||
Flux Capacitor | 0 | 11 | 1,210 | 32.5 | 0 | 8,250 | AI Base 2,000 Credits | Shields +10%, Shield Recharge +10% | 1 point 21 gigawatts | ||
Flux Capacitor+ | 0 | 11 | 1,210 | 41.667 | 0 | 8,250 | Free Market -- 23,000 | Shields +10%, Shield Recharge +10% | 1 point 21 gigawatts | ||
Gigantic Core Power | 0 | 39 | 620 | 74.167 | 0 | 156,000 | Gargan Missions | Electric Tempering -20% | expensive low-tech energy | ||
Micro Core Power | 0 | 2 | 160 | 42.5 | 0 | 4,000 | Micron -- 19,000 | Electric Tempering -20% | expensive low-tech energy | ||
Nano Core Power | 0 | 2 | 130 | 46.667 | 0 | 2,000 | Nano Core Power Blueprint | Electric Tempering -20% | expensive low-tech energy | ||
Oversized Core Power | 0 | 12 | 340 | 51.667 | 0 | 24,000 | Gargan -- 22,000 | Electric Tempering -20% | expensive low-tech energy | ||
Vazaha Flicker Array | 0 | 86 | 1,825 | 105 | 400 | 860,000 | Ruin -- 44,760,000 | 1 Enriched Nuclear Material per 180s | Rate of Fire +30% | Anyone got a Flicker? Require Enriched Nuclear Material | |
Vazaha Flicker Cluster | 0 | 21 | 1,200 | 68.333 | 200 | 84,000 | Ruin -- 2,080,000 | 1 Nuclear Waste per 180s | Rate of Fire +40% | Anyone got a Flicker? Require Nuke Waste | |
Vazaha Flicker Pack | 0 | 10 | 800 | 60 | 100 | 20,000 | Ruin -- 1,180,000 | Rate of Fire +20% | Anyone got a Flicker? | ||
ColdFusion | 1 | 5 | 210 | 60 | 0 | 7,500 | AI Base 41,000 Credits | no really, it works | |||
ColdFusion+ | 1 | 5 | 231 | 65.833 | 0 | 7,500 | Free Market -- 331,000 | no really, it works | |||
Gigantic HotFusion | 1 | 76 | 1,700 | 82.5 | 0 | 760,000 | Gargan Missions | Shield Recharge +20%, Electric Tempering -20% | toastier than your average sun | ||
HotFusion | 1 | 9 | 800 | 47.5 | 0 | 18,000 | AI Base 21,000 Credits, Nexus Cadet Missions | Shield Recharge +20%, Electric Tempering -20% | toastier than your average sun | ||
HotFusion+ | 1 | 9 | 880 | 55.833 | 0 | 18,000 | Free Market -- 122,000 | Shield Recharge +20%, Electric Tempering -20% | toastier than your average sun | ||
LithiumIon Pack | 1 | 81 | 10,000 | 15 | 0 | 60,750 | AI Base 10,000 Credits | holds a bunch, but how to charge it? | |||
LithiumIon Pack+ | 1 | 80 | 11,000 | 20 | 0 | 60,000 | Free Market -- 59,000 | holds a bunch, but how to charge it? | |||
Micro HotFusion | 1 | 2 | 338 | 44.167 | 0 | 8,000 | Micron -- 25,000 | Shield Recharge +20%, Electric Tempering -20% | toastier than your average sun | ||
Mzungu Clang | 1 | 41 | 4,600 | 65.833 | 600 | 164,000 | Ruin -- 3,060,000 | 1 Nuclear Waste per 180s | Electric Tempering -5%, Range +10%, | How do they get all that power by just clanging? | |
Mzungu Clap | 1 | 31 | 3,500 | 57.5 | 300 | 124,000 | Ruin -- 1,520,000 | Electric Tempering -5%, Range +20%, | How do they get all that power by just clapping? | ||
Mzungu Clash | 1 | 57 | 6,550 | 71.667 | 1,200 | 570,000 | Ruin -- 6,320,000 | 1 Enriched Nuclear Material per 180s | Electric Tempering -5%, Range +10%, | How do they get all that power by just clashing? | |
Nano HotFusion | 1 | 1 | 281 | 50.833 | 0 | 2,000 | Nano HotFusion Blueprint | Shield Recharge +20%, Electric Tempering -20% | toastier than your average sun | ||
Oversized HotFusion | 1 | 20 | 800 | 56.667 | 0 | 80,000 | Gargan -- 32,000 | Shield Recharge +20%, Electric Tempering -20% | toastier than your average sun | ||
Rat Heart | 1 | 12 | 1,250 | 36.667 | 0 | 6,000 | Space Rat | Ewwww, it's still beating. | |||
Bubble and Squeak | 2 | 10 | 700 | 72.5 | 200 | 10,000 | Nexus Cadet Missions | Shield +30%, Rate Of Fire +30% | Ahab's gift to you. | ||
Cadet Stamina | 2 | 15 | 1,300 | 75 | 0 | 15,000 | Cadet Academy Mission | Range +10%, Electric Tempering -10% | Cadet Power! | ||
Faranji Energy 1 | 2 | 11 | 800 | 73.333 | 100 | 11,000 | Ruin -- 2,160,000 | Damage +5%, Turning +10% | Faranji Energy Specialization | ||
Faranji Force 1 | 2 | 18 | 1,500 | 97.5 | 200 | 36,000 | Ruin -- 12,760,000 | 1 Nuclear Waste per 160s | Damage +5%, Turning +10% | Faranji Force Specialization, require Nuke Waste | |
Faranji Power 1 | 2 | 29 | 2,850 | 97.5 | 400 | 116,000 | Ruin -- 12,260,000 | 1 Enriched Nuclear Material per 160s | Damage +5%, Turning +10% | Faranji Power Specialization, require Enriched Nuclear Material | |
Freon Foundation | 2 | 11 | 450 | 64.167 | 0 | 16,500 | AI Base 66,000 Credits | Range +40% | powered by a thousand discarded refridgerators | ||
Freon Foundation+ | 2 | 11 | 495 | 75.833 | 0 | 16,500 | Free Market -- 385,000 | Range +40% | powered by a thousand discarded refridgerators | ||
Gigantic Freon Foundation | 2 | 77 | 1,600 | 100.83 | 0 | 308,000 | Gargan Missions | Range +40% | powered by a thousand discarded refridgerators | ||
Heavy Core Power | 2 | 9 | 800 | 54.167 | 0 | 18,000 | Master Maggot, Flyswatter Flylet, Black Powder Wreckage drop | Electric Tempering -20% | This is probably dangerous. | ||
Jelly's Heart | 2 | 15 | 1,200 | 85.833 | 100 | 15,000 | Space Jelly Drop | Produces 1 Jelly's Blood per 60s | Still beating | ||
Micro Freon Foundation | 2 | 3 | 360 | 56.667 | 0 | 4,500 | Micron -- 91,000 | Range +40% | powered by a thousand discarded refridgerators | ||
Nano Freon Foundation | 2 | 1 | 300 | 58.333 | 0 | 1,000 | Nano Freon Foundation Blueprint | Range +40% | powered by a thousand discarded refridgerators | ||
Oversized Freon Foundation | 2 | 21 | 800 | 69.167 | 0 | 31,500 | Gargan -- 101,000 | Range +40% | powered by a thousand discarded refridgerators | ||
Volcom Dynamo | 2 | 11 | 1,300 | 68.333 | 50 | 11,000 | Volcom Outpost Missions | Damage +10% | Small and compact energy for small and compact ships. | ||
Bule BrightBank | 3 | 3 | 400 | 66.667 | 0 | 2,250 | Ruin -- 2,100,000 | light is right | |||
Faranji Energy 2 | 3 | 13 | 1,000 | 85 | 0 | 19,500 | Ruin -- 4,680,000 | Damage +5%, Turning +10% | Faranji Energy Specialization | ||
Faranji Force 2 | 3 | 21 | 1,800 | 110.83 | 200 | 42,000 | Ruin -- 24,900,000 | 1 Nuclear Waste per 145s | Damage +5%, Turning +10% | Faranji Force Specialization, require Nuke Waste | |
Faranji Power 2 | 3 | 34 | 3,350 | 111.67 | 400 | 136,000 | Ruin -- 23,900,000 | 1 Enriched Nuclear Material per 145s | Damage +5%, Turning +10% | Faranji Power Specialization, require Enriched Nuclear Material | |
Gigantic Ion Bank | 3 | 172 | 4,500 | 105.83 | 0 | 688,000 | Gargan Missions | Damage +15% | karmic coils of crazy capacity | ||
Ginmill | 3 | 33 | 3,450 | 88.33 | 200 | 132,000 | Whiskey Outpost, Whiskey Outpost 489,000 Credits | Run on "special" Space Whisky fuel. | Waste: 1 Space Whisky per 120s | ||
Ion Bank | 3 | 44 | 5,000 | 59.167 | 0 | 66,000 | AI Base 173,000 Credits | Damage +15% | karmic coils of crazy capacity | ||
Ion Bank+ | 3 | 47 | 6,000 | 63.333 | 0 | 70,500 | Free Market -- 1,398,000 | Damage +15% | karmic coils of crazy capacity | ||
Micro Ion Bank | 3 | 17 | 4,000 | 54.167 | 0 | 25,500 | Micron -- 245,000 | Damage +15% | karmic coils of crazy capacity | ||
Nano Ion Bank | 3 | 7 | 3,500 | 58.333 | 0 | 7,000 | Nano Ion Bank Blueprint | Damage +15% | karmic coils of crazy capacity | ||
NiCad Pack | 3 | 98 | 12,000 | 25 | 0 | 73,500 | AI Base 43,000 Credits | large-scale energy storage, but no charging | |||
NiCad Pack+ | 3 | 97 | 13,200 | 31.667 | 0 | 72,750 | Free Market -- 248,000 | large-scale energy storage, but no charging | |||
Oversized Ion Bank | 3 | 42 | 2,000 | 78.333 | 0 | 84,000 | Gargan -- 230,000 | Damage +15% | karmic coils of crazy capacity | ||
Paximinus Mythos | 3 | 17 | 1,500 | 82.5 | 100 | 25,500 | Zobitan Drop | Somewhat legendary | |||
Prototype Blue Energy | 3 | 6 | 150 | 78.333 | 100 | 6,000 | Brigand's Stronghold 111,000 Credits | The beginnings of blue power | |||
Vazaha Glint Array | 3 | 42 | 4,400 | 112.5 | 400 | 168,000 | Ruin -- 23,900,000 | 1 Enriched Nuclear Material per 160s | Anyone got a Glint? Require Enriched Nuclear Material | ||
Vazaha Glint Cluster | 3 | 28 | 2,700 | 108.33 | 200 | 42,000 | Ruin -- 21,320,000 | 1 Nuclear Waste per 160s | Anyone got a Glint? Require Nuke Waste | ||
Vazaha Glint Pack | 3 | 20 | 1,800 | 95.833 | 100 | 30,000 | Ruin -- 10,600,000 | Anyone got a Glint? | |||
Vulcanite Core | 3 | 12 | 1,500 | 66.667 | 0 | 9,000 | Vulcan drop | Rate Of Fire +5% | Very hot, do not touch. | ||
Whiskey Outpost Generator | 3 | 15 | 1,200 | 90 | 100 | 22,500 | Whiskey Outpost, Whiskey Outpost 357,000 Credits | Produce a special kind of recyclable "waste". | Waste: 1 Space Whisky per 120s | ||
Atoms and Bits | 4 | 8 | 400 | 85.833 | 0 | 8,000 | Atoms and Bits Blueprint | Things that give you juice. | |||
Cyanotic Fission | 4 | 8 | 400 | 85 | 0 | 12,000 | AI Base 313,000 Credits | Shields +25%, Turning +25% | we don't understand it, but it works | ||
Cyanotic Fission+ | 4 | 8 | 440 | 93.333 | 0 | 12,000 | Free Market -- 2,520,000 | Shields +25%, Turning +25% | we don't understand it, but it works | ||
Gigantic Cyanotic Fission | 4 | 92 | 1,800 | 132.5 | 0 | 368,000 | Gargan Missions | Shields +25%, Turning +25% | we don't understand it, but it works | ||
Gigantic Quantum Bank | 4 | 318 | 9,000 | 110 | 200 | 3,180,000 | Gargan Missions | Electric Tempering -20% | store your subatomic particles here, please | ||
Oversized Cyanotic Fission | 4 | 22 | 650 | 95 | 0 | 44,000 | Gargan -- 415,000 | Shields +25%, Turning +25% | we don't understand it, but it works | ||
Oversized Quantum Bank | 4 | 82 | 4,500 | 78.333 | 200 | 123,000 | Gargan -- 355,000 | Electric Tempering -20% | store your subatomic particles here, please | ||
Quantum Bank | 4 | 29 | 3,000 | 80 | 200 | 58,000 | AI Base 504,000 | Electric Tempering -20% | store your subatomic particles here, please | ||
Quantum Bank+ | 4 | 28 | 3,300 | 85.833 | 200 | 56,000 | Free Market -- 2,944,000 | Electric Tempering -20% | store your subatomic particles here, please | ||
Steam Power | 4 | 154 | 3,500 | 163.33 | 200 | 616,000 | DG Drop | 1 Baobabs per 200s | Powered by....water? | ||
Blue Energy | 5 | 8 | 255 | 92.5 | 0 | 8,000 | Space Blue Prototype, Space Blue Alpha Scout drop | feelin' blue | |||
Faranji Energy 3 | 5 | 15 | 1,120 | 106.67 | 0 | 22,500 | Ruin -- 14,320,000 | Damage +5%, Turning +10% | Faranji Energy Specialization | ||
Faranji Force 3 | 5 | 26 | 2,240 | 124.17 | 200 | 52,000 | Ruin -- 33,660,000 | 1 Nuclear Waste per 130s | Damage +5%, Turning +10% | Faranji Force Specialization, require Nuke Waste | |
Faranji Power 3 | 5 | 43 | 4,280 | 139.17 | 400 | 172,000 | Ruin -- 72,960,000 | 1 Enriched Nuclear Material per 130s | Damage +5%, Turning +10% | Faranji Power Specialization, require Enriched Nuclear Material | |
Gigantic Synergy Pack | 5 | 822 | 25,000 | 65.833 | 0 | 822,000 | Gargan Missions | energy storage, no charging | |||
Gigantic Tesslator | 5 | 124 | 2,680 | 148.33 | 0 | 248,000 | Gargan Missions | tess ya later | |||
Heated Vulcanite Core | 5 | 14 | 1,750 | 83.333 | 0 | 10,500 | Vulcan drop | Rate Of Fire +6% | Very hot, do not touch. | ||
Lapis Power | 5 | 106 | 8,000 | 101.66 | 0 | 212,000 | Capturing Zircons | Shield +10%, Shield Recharge +5%, Electric Tempering -5% | The power of blue crystals | ||
Micro Synergy Pack | 5 | 61 | 15,000 | 41.667 | 0 | 122,000 | Micron -- 635,000 | energy storage, no charging | |||
Micro Tesslator | 5 | 5 | 600 | 86.667 | 0 | 5,000 | Micron -- 678,000 | tess ya later | |||
Mzungu Bang | 5 | 27 | 6,200 | 74.167 | 300 | 54,000 | Ruin -- 13,440,000 | Electric Tempering -5%, Range +10%, | How do they get all that power from a bang? | ||
Mzungu Boom | 5 | 102 | 11,750 | 117.5 | 1,200 | 1,020,000 | Ruin -- 81,440,000 | 1 Enriched Nuclear Material per 150s | Electric Tempering -5%, Range +10%, | How do they get all that power from a boom? | |
Mzungu Burst | 5 | 72 | 8,100 | 108.33 | 600 | 288,000 | Ruin -- 39,520,000 | 1 Nuclear Waste per 150s | Electric Tempering -5%, Range +10%, | How do they get all that power from a burst? | |
Nano Synergy Pack | 5 | 28 | 14,000 | 47.5 | 0 | 42,000 | Nano Synergy Pack Blueprint | energy storage, no charging | |||
Nano Tesslator | 5 | 2 | 500 | 83.333 | 0 | 1,500 | Nano Tesslator Blueprint | tess ya later | |||
Oversized Synergy Pack | 5 | 406 | 25,000 | 30.833 | 0 | 812,000 | Gargan -- 704,000 | energy storage, no charging | |||
Oversized Tesslator | 5 | 36 | 1,340 | 118.33 | 0 | 54,000 | Gargan -- 1,360,000 | tess ya later | |||
Prototype Berserker Core | 5 | 29 | 2,500 | 141.67 | 100 | 116,000 | Berserker Halls 4,644,000 Credits | 1 Nuclear Waste per 180s | Damage +10% | Keep the guns going. | |
Synergy Pack | 5 | 162 | 20,000 | 24.167 | 0 | 121,500 | AI Base 297,000 Credits | energy storage | |||
Synergy Pack+ | 5 | 161 | 22,000 | 30.833 | 0 | 120,750 | Free Market -- 5,984,000 | energy storage | |||
Tesslator | 5 | 11 | 670 | 99.167 | 0 | 11,000 | AI Base 661,000 Credits | tess ya later | |||
Tesslator+ | 5 | 11 | 737 | 112.5 | 0 | 11,000 | Free Market -- 9,638,000 | tess ya later | |||
Ares Energy | 6 | 21 | 2,000 | 84.167 | 400 | 84,000 | AI Base 518,000 Credits | Shields +20%, Damage +20%, Range +20% | Power the fight | ||
Ares Energy+ | 6 | 21 | 2,200 | 98.333 | 400 | 84,000 | Free Market -- 2,988,000 | Shields +20%, Damage +20%, Range +20% | Power the fight | ||
Bule LightBank | 6 | 5 | 500 | 102.5 | 0 | 3,750 | Ruin -- 23,500,000 | light is right | |||
Flapping Wings | 6 | 17 | 1,500 | 88.333 | 0 | 12,750 | DG Drop | don't ask | |||
Gigantic Joie de Vivre | 6 | 196 | 4,800 | 163.33 | 0 | 784,000 | Gargan Missions | Why cry about life's troubles? | |||
Joie de Vivre | 6 | 15 | 1,200 | 87.5 | 0 | 11,250 | AI Base 479,000 Credits | Electric Tempering -25% | Why cry about life's troubles? | ||
Joie de Vivre+ | 6 | 15 | 1,320 | 100.83 | 0 | 11,250 | Free Market -- 9,638,000 | Electric Tempering -25% | Why cry about life's troubles? | ||
Micro Joie de Vivre | 6 | 7 | 1,100 | 85.833 | 0 | 10,500 | Micron -- 875,000 | Electric Tempering -25% | Why cry about life's troubles? | ||
Nano Joie de Vivre | 6 | 3 | 1,000 | 89.167 | 0 | 3,000 | Nano Joie de Vivre Blueprint | Electric Tempering -25% | Why cry about life's troubles? | ||
Oversized Joie de Vivre | 6 | 52 | 2,400 | 107.5 | 0 | 104,000 | Gargan -- 1,133,000 | Electric Tempering -25% | Why cry about life's troubles? | ||
Swabbies Kitchen | 6 | 21 | 1,750 | 119.16 | 200 | 42,000 | Random Drop | 1 Fine Space Whiskey per 180 seconds | Damage +5%, Rate of Fire + 5%, Tractor Strength +50% | Did you clean the kitchen? | Piracy 3 |
Vazaha Spark Array | 6 | 58 | 6,100 | 148.33 | 400 | 116,000 | Ruin -- 100,080,000 | 1 Enriched Nuclear Material per 140s | Anyone got a Spark? Require Enriched Nuclear Material | ||
Vazaha Spark Cluster | 6 | 39 | 3,800 | 132.5 | 200 | 58,500 | Ruin -- 46,400,000 | 1 Nuclear Waste per 140s | Anyone got a Spark? Require Nuke Waste | ||
Vazaha Spark Pack | 6 | 27 | 2,500 | 117.5 | 100 | 40,500 | Ruin -- 23,060,000 | Anyone got a Spark? | |||
Berserker Core | 7 | 50 | 5,000 | 158.33 | 100 | 200,000 | Berserker Halls 11,556,000 Credits | 1 Nuclear Waste per 180s | Damage +15% | Keep the guns going. | |
Faranji Energy 4 | 7 | 19 | 1,350 | 128.33 | 0 | 28,500 | Ruin -- 35,640,000 | Damage +5%, Turning +10% | Faranji Energy Specialization | ||
Faranji Force 4 | 7 | 31 | 2,700 | 144.17 | 200 | 46,500 | Ruin -- 71,700,000 | 1 Nuclear Waste per 115s | Damage +5%, Turning +10% | Faranji Force Specialization, require Nuke Waste | |
Faranji Power 4 | 7 | 52 | 5,125 | 167.5 | 400 | 208,000 | Ruin -- 181,560,000 | 1 Enriched Nuclear Material per 115s | Damage +5%, Turning +10% | Faranji Power Specialization, require Enriched Nuclear Material | |
Gigantic Mobious Coil | 7 | 490 | 14,200 | 126.67 | 0 | 1,960,000 | Gargan Missions | Turning +40%, Damage +10%, Electric Tempering -10% | 1.5 dimensional energy | ||
Interceptor's Energy Coil | 7 | 18 | 1,250 | 125 | 0 | 18,000 | Blue Outpost Missions -- 10 Gold Dubloon | A more advanced blue energy. | |||
Micro Mobious Coil | 7 | 18 | 4,000 | 88.333 | 0 | 27,000 | Micron -- 1,353,000 | Turning +20%, Electric Tempering -10% | 1.5 dimensional energy | ||
Mobious Coil | 7 | 54 | 6,000 | 90.833 | 0 | 81,000 | AI Base 1,319,000 | Turning +20%, Damage +10%, Electric Tempering -10% | 1.5 dimensional energy | ||
Mobious Coil+ | 7 | 53 | 6,600 | 100 | 0 | 79,500 | Free Market -- 10,622,000 | Turning +20%, Damage +10%, Electric Tempering -10% | 1.5 dimensional energy | ||
Molten Vulcanite Core | 7 | 16 | 2,000 | 100.83 | 0 | 12,000 | Vulcan drop | Rate Of Fire +7% | Very hot, do not touch. | ||
Nano Mobious Coil | 7 | 8 | 3,500 | 95.833 | 0 | 12,000 | Nano Mobious Coil Blueprint | Turning +20%, Electric Tempering -10% | 1.5 dimensional energy | ||
Neutrino Schism | 7 | 8 | 150 | 115.83 | 0 | 12,000 | AI Base 1,820,000 | Electric Tempering -20% | Sponge off the feuding neutrino's | ||
Neutrino Schism+ | 7 | 8 | 165 | 125 | 0 | 12,000 | Free Market -- 10,622,000 | Electric Tempering -20% | Sponge off the feuding neutrino's | ||
Oversized Mobious Coil | 7 | 125 | 7,000 | 95 | 0 | 93,750 | Gargan -- 1,900,000 | Turning +30%, Damage +10%, Electric Tempering -10% | 1.5 dimensional energy | ||
Subspace Enforcer's Power Core | 7 | 34 | 5,000 | 98.333 | 0 | 25,500 | Subspace Mission reward | Electrical Tempering -10% | A small and light, but durable ship energy system. | ||
Undead Squeaks | 7 | 14 | 900 | 109.17 | 0 | 14,000 | Graveyard Missions | Shields +3%, Shield Recharge -2% | Dead and still squeakin' | ||
Buccaneer's Rum Keg | 8 | 38 | 3,500 | 166.66 | 200 | 76,000 | Tortuga Missions | 1 Fine Space Whiskey per 180 seconds | Damage +10%, Rate of Fire + 10%, Tractor Strength +50% | Hmm, rum!!!! | Piracy 4 |
Faraday Collapse | 8 | 10 | 350 | 111.67 | 0 | 10,000 | AI Base 1,779,000 | Damage +20%, Rate Of Fire +20% | From a specially protected cage | ||
Faranji Energy 5 | 8 | 21 | 1,500 | 139.17 | 0 | 31,500 | Ruin -- 53,200,000 | Damage +5%, Turning +10% | Faranji Energy Specialization | ||
Faranji Force 5 | 8 | 34 | 3,000 | 160.83 | 200 | 68,000 | Ruin -- 125,000,000 | 1 Nuclear Waste per 100s | Damage +5%, Turning +10% | Faranji Force Specialization, require Nuke Waste | |
Faranji Power 5 | 8 | 55 | 5,425 | 181.67 | 400 | 220,000 | Ruin -- 270,920,000 | 1 Enriched Nuclear Material per 100s | Damage +5%, Turning +10% | Faranji Power Specialization, require Enriched Nuclear Material | |
Gigantic Faraday Collapse | 8 | 77 | 1,000 | 175 | 0 | 154,000 | Gargan Missions | Damage +20%, Rate Of Fire +20% | From a specially protected cage | ||
Infernal Battery | 8 | 249 | 30,000 | 116.67 | 200 | 373,500 | Breaks from XFH1231K Nano Factory | Produces 1 Solar Radiation per 30s | The longest lasting brand of battery out there. | Piracy 4 | |
Infernal Energy | 8 | 17 | 1,100 | 141.67 | 0 | 25,500 | Inferno Drop | Let the rage fuel your fire | |||
Micro Faraday Collapse | 8 | 4 | 300 | 97.5 | 0 | 4,000 | Micron -- 1,825,000 | Damage +20%, Rate Of Fire +20% | From a specially protected cage | ||
Nano Faraday Collapse | 8 | 1 | 200 | 94.167 | 0 | 750 | Nano Faraday Collapse Blueprint | Damage +20%, Rate Of Fire +20% | From a specially protected cage | ||
Oversized Faraday Collapse | 8 | 23 | 500 | 123.33 | 0 | 34,500 | Gargan -- 2,237,000 | Damage +20%, Rate Of Fire +20% | From a specially protected cage | ||
Paxian Mythos Forge | 8 | 37 | 3,500 | 135.83 | 100 | 74,000 | Ruin -- 50,660,000 | Legendary Forge | |||
Uncoiler | 8 | 38 | 4,000 | 92.5 | 300 | 76,000 | AI Base 1,018,000 Credits | Damage +20%, Range +25% | when a double-A battery isn't enough | ||
Uncoiler+ | 8 | 38 | 4,400 | 115 | 300 | 76,000 | Free Market -- 18,515,000 | Damage +20%, Range +25% | when a double-A battery isn't enough | ||
Bule PhotonBank | 9 | 6 | 600 | 130 | 0 | 4,500 | Ruin -- 78,500,000 | light is right | |||
Burns Plant | 9 | 15 | 1,000 | 113.33 | 0 | 30,000 | AI Base 1,475,000 Credits | Shield Recharge +30%, Damage +10% | Excellent | ||
Burns Plant+ | 9 | 15 | 1,100 | 132.5 | 0 | 30,000 | Free Market -- 8,501,000 | Shield Recharge +30%, Damage +10% | Excellent | ||
Gigantic Uncoiler | 9 | 430 | 12,000 | 170 | 300 | 43,000,000 | Gargan Missions | when a double-A battery isn't enough | |||
Lux et Veritas | 9 | 40 | 4,100 | 119.17 | 0 | 60,000 | Lunacy/Glass Matrix -- 3,638,000 | Shields +30%, Shield Recharge +30% | amen | ||
Micro Uncoiler | 9 | 17 | 3,600 | 83.333 | 300 | 17,000 | Micron -- 1,170,000 | Damage +20%, Range +25% | when a double-A battery isn't enough | ||
Mzungu Bolt | 9 | 64 | 7,000 | 124.17 | 0 | 96,000 | Ruin -- 77,060,000 | Damage +10%, Electric Tempering -5%, Range +10%, | How do they get all that power from a bunch of fabric? | ||
Mzungu Whack | 9 | 86 | 9,500 | 146.67 | 600 | 129,000 | Ruin -- 155,000,000 | 1 Nuclear Waste per 120s | Electric Tempering -5%, Range +10%, | How do they get all that power from a bunch of Whack? | |
Mzungu Wham | 9 | 123 | 13,900 | 168.33 | 1,200 | 492,000 | Ruin -- 392,440,000 | 1 Enriched Nuclear Material per 120s | Electric Tempering -5%, Range +10%, | How do they get all that power from a bunch of Wham? | |
Nano Uncoiler | 9 | 7 | 3,000 | 110.83 | 200 | 28,000 | Nano Uncoiler Blueprint | Damage +20%, Range +25% | when a double-A battery isn't enough | ||
Oversized Uncoiler | 9 | 124 | 6,700 | 128.33 | 300 | 248,000 | Gargan -- 1,896,000 | when a double-A battery isn't enough | |||
Simple Power | 9 | 11 | 500 | 115.83 | 0 | 16,500 | Absolution (Ship) Drop | Electric Tempering -25% | Keep It Simple Stupid | ||
Vazaha Flash Array | 9 | 67 | 6,800 | 192.5 | 400 | 134,000 | Ruin -- 334,260,000 | 1 Enriched Nuclear Material per 120s | Anyone got a Flash? Require Enriched Nuclear Material | ||
Vazaha Flash Cluster | 9 | 45 | 4,300 | 170 | 200 | 67,500 | Ruin -- 155,000,000 | 1 Nuclear Waste per 120s | Anyone got a Flash? Require Nuke Waste | ||
Vazaha Flash Pack | 9 | 32 | 2,880 | 150.83 | 100 | 48,000 | Ruin -- 77,060,000 | Anyone got a Flash? | |||
Vazaha PureSource | 9 | 17 | 1,100 | 127.5 | 0 | 8,500 | Ruin -- 27,980,000 | untainted | |||
Advanced Berserker Core | 10 | 72 | 7,500 | 189.17 | 100 | 288,000 | Berserker Halls 35,266,000 Credits | 1 Nuclear Waste per 180s | Damage +20% | Keep the guns going. | |
Blue Power | 10 | 14 | 700 | 137.5 | 0 | 14,000 | Space Blue Beta Drop | feelin' blue | |||
Condemned Cage | 10 | 17 | 1,050 | 134.17 | 200 | 25,500 | Random Drop | Open the cage! | Piracy 5 | ||
Constable Stamina | 10 | 48 | 5,000 | 125 | 200 | 96,000 | Constable Missions | The power to last | Peacemaking 10 | ||
Entropy Cascade | 10 | 47 | 5,000 | 113.33 | 800 | 94,000 | AI Base 2,082,000 | Electric Tempering -25% | just how much do you need? | ||
Entropy Cascade+ | 10 | 47 | 5,500 | 133.33 | 800 | 94,000 | Free Market -- 12,003,000 | Electric Tempering -25% | just how much do you need? | ||
Gigantic Entropy Cascade | 10 | 372 | 10,000 | 195.83 | 800 | 3,720,000 | Gargan Missions | Electric Tempering -25% | just how much do you need? | ||
Hot Goods | 10 | 19 | 1,500 | 118.33 | 0 | 14,250 | Pretty Boy and Pretty Girl Drop | Damage +20%, Rate Of Fire +20%, Range +25% | real cheap | ||
Micro Entropy Cascade | 10 | 19 | 4,000 | 102.5 | 700 | 38,000 | Micron -- 2,136,000 | Electric Tempering -20% | just how much do you need? | ||
Multi Mythos Energizer | 10 | 160 | 8,000 | 245 | 1,200 | 320,000 | Multi Mythos Energizer Blueprint | 1 Nuclear Waste per 120s | Electric Tempering -5% | Multiple power for multiple weapons | Berserker Class 10 |
Mythos Energizer | 10 | 24 | 2,000 | 129.17 | 500 | 48,000 | Mythos Energizer Blueprint, Pax Astralogica Drop | legendary | |||
Nano Entropy Cascade | 10 | 9 | 3,900 | 119.17 | 600 | 13,500 | Nano Entropy Cascade Blueprint | Electric Tempering -20% | just how much do you need? | ||
Oversized Entropy Cascade | 10 | 138 | 7,650 | 120.83 | 800 | 207,000 | Gargan -- 2,292,000 | Electric Tempering -20% | just how much do you need? | ||
Paxius Mythos | 10 | 20 | 1,000 | 198.33 | 0 | 30,000 | Paxius Mythos Blueprint | Even more Legendary! | |||
Faranji Energy 6 | 11 | 24 | 1,700 | 171.67 | 0 | 36,000 | Ruin -- 150,240,000 | Damage +5%, Turning +10% | Faranji Energy Specialization | ||
Faranji Force 6 | 11 | 40 | 3,400 | 199.17 | 200 | 80,000 | Ruin -- 353,040,000 | 1 Nuclear Waste per 85s | Damage +5%, Turning +10% | Faranji Force Specialization, require Nuke Waste | |
Faranji Power 6 | 11 | 67 | 6,550 | 224.17 | 400 | 268,000 | Ruin -- 765,120,000 | 1 Enriched Nuclear Material per 85s | Damage +5%, Turning +10% | Faranji Power Specialization, require Enriched Nuclear Material | |
Infernal Supercollider | 11 | 67 | 2,000 | 270.83 | 200 | 134,000 | Diablo Drop | Consumes 1 Infernal Cell every 120 seconds | Damage +50% | Diablo's personal generator | Piracy 11 |
Momma's Furnace | 11 | 22 | 1,500 | 163.33 | 100 | 33,000 | Underworld -- 1,650,000 | 1 Nuclear Waste per 60s | Uses Nuclear Waste | ||
Nuclear Steam Power | 11 | 77 | 4,500 | 243.33 | 300 | 308,000 | DG Drop | 1 Baobabs per 150s | Shields +50% | Powered by....nuclear water? | |
Bule BrightPack | 12 | 7 | 700 | 158.33 | 0 | 5,250 | Ruin -- 207,240,000 | light is right | |||
Doomed Box | 12 | 32 | 2,500 | 186.67 | 200 | 48,000 | Mission in Infernal Tempest | Will you risk it and open that box? | Piracy 6 | ||
Ka' Qur | 12 | 14 | 700 | 137.5 | 0 | 14,000 | Roaming Jujuso'qi Drop | What is this? | |||
Restored Alien Heart | 12 | 21 | 2,200 | 160.83 | 0 | 15,750 | Blueprint | Speed +5% | A little bit of Terran ingenuity and it's as good as new almost. | ||
Simple Space Troll Technical Tummy | 12 | 44 | 500 | 281.67 | 50 | 66,000 | Baby Troll Drop | 1 Space Whisky per 100s | Shield Recharge +10% | The Tummy is where the Space Troll's power originates, even if it's mechanical | |
Vazaha Sparkle Array | 12 | 164 | 8,000 | 274.17 | 400 | 328,000 | Ruin -- 1,774,980,000 | 1 Enriched Nuclear Material per 100s | Anyone got a Sparkle? Require Enriched Nuclear Material | ||
Vazaha Sparkle Cluster | 12 | 57 | 5,450 | 205.83 | 200 | 85,500 | Ruin -- 409,220,000 | 1 Nuclear Waste per 100s | Anyone got a Sparkle? Require Nuke Waste | ||
Vazaha Sparkle Pack | 12 | 44 | 3,550 | 237.5 | 100 | 66,000 | Ruin -- 924,042,000 | Anyone got a Sparkle | |||
Bear Strength | 13 | 112 | 12,500 | 190 | 800 | 168,000 | Jungle drop | 1 Nuclear Waste every 240s | Don't mess with bear. | ||
Elephant Endurance | 13 | 79 | 8,500 | 180 | 400 | 158,000 | Jungle drop | An elephant never runs out of energy. | |||
Faranji Energy 7 | 13 | 29 | 1,950 | 215 | 0 | 43,500 | Ruin -- 611,380,000 | Damage +5%, Turning +10% | Faranji Energy Specialization | ||
Faranji Force 7 | 13 | 47 | 3,900 | 250 | 200 | 94,000 | Ruin -- 1,436,540,000 | 1 Nuclear Waste per 70s | Damage +5%, Turning +10% | Faranji Force Specialization, require Nuke Waste | |
Faranji Power 7 | 13 | 75 | 7,400 | 251.67 | 400 | 300,000 | Ruin -- 1,378,800,000 | 1 Enriched Nuclear Material per 70s | Damage +5%, Turning +10% | Faranji Power Specialization, require Enriched Nuclear Material | |
Gigantic HeBr Pack | 13 | 1,645 | 50,000 | 135 | 300 | 6,580,000 | Gargan Missions | Electric Tempering +10% | energy storage, no charging | ||
HeBr Pack | 13 | 245 | 30,000 | 66.667 | 300 | 245,000 | AI Base 4,010,000 Credits | Electric Tempering +10% | big energy storage | ||
HeBr Pack+ | 13 | 244 | 33,000 | 84.167 | 300 | 244,000 | Free Market -- 23,112,000 | Electric Tempering +10% | big energy storage | ||
Leopard Will | 13 | 14 | 1,000 | 180 | 0 | 14,000 | Jungle drop | Spotted energybank. | |||
Micro HeBr Pack | 13 | 102 | 25,000 | 62.5 | 300 | 102,000 | Micron -- 4,113,000 | Electric Tempering +10% | energy storage, no charging | ||
Monkey Heart | 13 | 28 | 2,000 | 190.83 | 200 | 28,000 | Jungle drop | Primate power. | |||
Nano HeBr Pack | 13 | 49 | 24,000 | 94.167 | 200 | 49,000 | Nano HeBr Pack Blueprint | Electric Tempering +10% | energy storage, no charging | ||
Oversized HeBr Pack | 13 | 650 | 40,000 | 49.167 | 300 | 487,500 | Gargan -- 6,391,000 | Electric Tempering +10% | energy storage, no charging | ||
Splitting Heavens | 13 | 13 | 500 | 146.67 | 0 | 13,000 | Seraph Drop | The thunder spews forth | |||
Tiger Blood | 13 | 48 | 4,000 | 246.67 | 300 | 96,000 | Jungle drop | 1 Promethium every 240s | You've got it in your veins. | ||
Alien Steam Power | 14 | 98 | 6,000 | 272.5 | 200 | 392,000 | DG Drop | 1 Baobabs per 90s | Tractor +50% | Powered by....alien water? | |
Mzungu Lightning | 14 | 88 | 9,500 | 185 | 300 | 176,000 | Ruin -- 414,480,000 | Electric Tempering -5%, Range +10%, | How do they get all that power from some lightning? | ||
Mzungu Slam | 14 | 115 | 12,600 | 207.5 | 600 | 230,000 | Ruin -- 833,680,000 | 1 Nuclear Waste per 90s | Electric Tempering -5%, Range +10%, | How do they get all that power from some slamming? | |
Mzungu Smash | 14 | 168 | 19,100 | 227.5 | 1,200 | 672,000 | Ruin -- 1,806,780,000 | 1 Enriched Nuclear Material per 90s | Electric Tempering -5%, Range +10%, | How do they get all that power from some smashing? | |
Paxian Mythos Fire | 14 | 72 | 7,000 | 248.33 | 100 | 108,000 | Ruin -- 1,074,160,000 | 1 Vis per 600s | Legendary Fire | ||
Slimeberg Slime Producer | 14 | 0 | 5,600 | 304.17 | 0 | 96,000 | Slimeberg inbuilt | Produces Slime, yucky | Can't unequip | ||
Half Point Module | 14 | 26 | 3,000 | 177.5 | 200 | 104,000 | AI Base 16,767,000 Credits | Uses vacuum energy, as best as it can | |||
Basil Energy | 15 | 21 | 2,000 | 194.17 | 0 | 21,000 | No Longer Obtainable, old Basil Energy | Range +20% | enerzhi'e rayhoon | ||
Basil's Energy | 15 | 24 | 2,000 | 255.83 | 0 | 24,000 | Wild Basil Inbuilt | Range +20% | enerzhi'e rayhoon | Sticky | |
Bule LightPack | 15 | 9 | 800 | 186.67 | 0 | 6,750 | Ruin -- 467,080,000 | light is right | |||
CeBo Pack | 15 | 206 | 25,000 | 83.333 | 200 | 103,000 | AI Base 6,162,000 | lightweight energy storage | |||
CeBo Pack+ | 15 | 201 | 27,000 | 93.333 | 200 | 100,500 | Free Market -- 49,623,000 | lightweight energy storage | |||
Face Hugger's Heart | 15 | 50 | 4,000 | 290 | 100 | 75,000 | Face Hugger Drop | Produces 1 Face Hugger's Acid Blood per 80s | Damage +10%, Electric Tempering -25% | Constantly spill acid | Organic |
Furnace of the Gods | 15 | 88 | 4,400 | 364.17 | 100 | 352,000 | Furnace of the Gods Blueprint | 1 Enriched Nuclear Material per 40s | Somewhat still untainted. Enriched Nuclear Material. | ||
Gigantic CeBo Pack | 15 | 1,810 | 55,000 | 150 | 200 | 18,100,000 | Gargan Missions | energy storage, no charging | |||
Ion Justice | 15 | 22 | 1,350 | 179.17 | 100 | 33,000 | Space Blue Gamma Drop, DG Drop | ironic, huh? | |||
Micro CeBo Pack | 15 | 91 | 22,000 | 75 | 200 | 45,500 | Micron -- 8,724,000 | energy storage, no charging | |||
Nano CeBo Pack | 15 | 43 | 21,000 | 86.667 | 200 | 21,500 | Nano CeBo Pack Blueprint | energy storage, no charging | |||
Oversized CeBo Pack | 15 | 540 | 33,000 | 70.833 | 200 | 270,000 | Gargan -- 7,005,000 | energy storage, no charging | |||
Primal Bear Strength | 15 | 124 | 13,700 | 227.5 | 800 | 186,000 | Blueprint, rare Jungle drop | 1 Nuclear Waste every 120s | Range +4% | Don't mess with bear. | |
Primal Elephant Endurance | 15 | 88 | 9,350 | 213.33 | 400 | 176,000 | Blueprint, rare Jungle drop | Tractor Strength +3% | An elephant never runs out of energy. | ||
Primal Leopard Will | 15 | 16 | 1,100 | 207.5 | 0 | 16,000 | Blueprint, rare Jungle drop | Shield Recharge +3% | Spotted energybank. | ||
Primal Monkey Heart | 15 | 32 | 2,200 | 225 | 200 | 32,000 | Blueprint, rare Jungle drop | Turning +10% | Primate power. | ||
Primal Tiger Blood | 15 | 54 | 4,400 | 291.67 | 300 | 108,000 | Blueprint, rare Jungle drop | 1 Promethium every 240s | Shield +5% | You've got it in your veins. | |
Vazaha Discharge Array | 15 | 108 | 11,250 | 270 | 400 | 216,000 | Ruin -- 1,988,880,000 | 1 Enriched Nuclear Material per 80s | Anyone got a Discharge? Require Enriched Nuclear Material | ||
Vazaha Discharge Cluster | 15 | 63 | 5,900 | 244.17 | 200 | 94,500 | Ruin -- 922,280,000 | 1 Nuclear Waste per 80s | Anyone got a Discharge? Require Nuke Waste | ||
Vazaha Discharge Pack | 15 | 47 | 4,000 | 236.67 | 100 | 47,000 | Ruin -- 935,900,000 | Anyone got a Discharge? | |||
Faranji Energy 8 | 16 | 34 | 2,250 | 251.67 | 0 | 51,000 | Ruin -- 1,321,460,000 | Damage +5%, Turning +10% | Faranji Energy Specialization | ||
Gigantic Halved Antimatter | 16 | 680 | 19,100 | 251.67 | 0 | 1,360,000 | Gargan Missions | Damage +10% | splitting the antimatter | ||
Halved Antimatter | 16 | 67 | 10,000 | 151.67 | 0 | 100,500 | AI Base 20,165,000 Credits | Damage +10% | splitting the antimatter | ||
Halved Antimatter+ | 16 | 67 | 11,000 | 166.67 | 0 | 100,500 | Free Market -- 162,381,000 | Damage +10% | splitting the antimatter | ||
Micro Halved Antimatter | 16 | 44 | 9,800 | 145.83 | 0 | 66,000 | Micron -- 22,209,000 | Damage +10% | splitting the antimatter | ||
Mzungu Beteri | 16 | 49 | 6,500 | 203.33 | 0 | 49,000 | Mzungu Fluid Inbuilt | Shields +20%, Shield Recharge +20%, Damage +20%, Rate Of Fire +20%, Range +20%, Electric Tempering +20%, Tractor +20% | Ancient secondary energy storage device | Sticky | |
Nano Halved Antimatter | 16 | 20 | 8,900 | 161.67 | 0 | 30,000 | Nano Halved Antimatter Blueprint | Damage +10% | splitting the antimatter | ||
Oversized Halved Antimatter | 16 | 128 | 14,900 | 131.67 | 0 | 192,000 | Gargan -- 6,130,000 | Damage +10% | splitting the antimatter | ||
Oversized Ion Justice | 16 | 107 | 5,200 | 182.5 | 100 | 214,000 | DG Drop | ironic, huh? | |||
Panther Kitten Will | 16 | 16 | 6,500 | 204.17 | 0 | 12,000 | Panther Kitten Inbuilt | Damage +25% | The will to play! | Light Fighter, Sticky | |
Reinvigorated Alien Heart | 16 | 29 | 3,300 | 272.5 | 0 | 21,750 | Blueprint | Speed +5% | A little bit of Terran ingenuity and it's as good as new almost. | ||
Space Troll Technical Tummy | 16 | 114 | 500 | 381.67 | 50 | 228,000 | Troll Drop | 1 Space Whisky per 100s | Shield Recharge +20% | The Tummy is where the Space Troll's power originates, even if it's mechanical | |
Faranji Force 8 | 17 | 51 | 4,250 | 266.67 | 200 | 76,500 | Ruin -- 1,485,360,000 | 1 Nuclear Waste per 65s | Damage +5%, Turning +10% | Faranji Force Specialization, require Nuke Waste | |
Faranji Power 8 | 17 | 88 | 8,500 | 310 | 400 | 352,000 | Ruin -- 3,760,560,000 | 1 Enriched Nuclear Material per 65s | Damage +5%, Turning +10% | Faranji Power Specialization, require Enriched Nuclear Material | |
Gigantic Ion Justice | 17 | 434 | 10,800 | 337.5 | 100 | 1,736,000 | DG Drop | ironic, huh? | |||
Obsidian Ionizer | 17 | 20 | 3,200 | 238.33 | 0 | 80,000 | DG Drop | Dark energy | |||
UrQa Broken Aku' Qa | 17 | 8 | 2,500 | 206.67 | 0 | 8,000 | Ruin -- 2,241,060,000 | What? Broken? | |||
Yallow | 17 | 25 | 1,000 | 276.67 | 0 | 37,500 | DG Drop | bright | |||
Bule PhotonPack | 18 | 10 | 900 | 214.17 | 0 | 7,500 | Ruin -- 939,480,000 | light is right | |||
Hot Little Candle | 18 | 112 | 12,000 | 247.5 | 1,200 | 168,000 | Ignis Fatuus drop | Range +10%, Electric Tempering -5% | Jack was nimble, Jack was Quick… | Capital | |
Mzungu Rumble | 18 | 225 | 25,800 | 266.67 | 1,200 | 900,000 | Ruin -- 4,696,540,000 | 1 Enriched Nuclear Material per 80s | Electric Tempering -5%, Range +10%, | How do they get all that power from rumbling?!? | |
Mzungu Strike | 18 | 149 | 16,500 | 247.5 | 600 | 298,000 | Ruin -- 2,167,060,000 | 1 Nuclear Waste per 80s | Electric Tempering -5%, Range +10%, | How do they get all that power from striking?!? | |
Mzungu Thunder | 18 | 128 | 14,000 | 236.67 | 300 | 192,000 | Ruin -- 2,082,540,000 | Electric Tempering -5%, Range +10%, | How do they get all that power from thunder?!? | ||
Oversized Obsidian Ionizer | 18 | 56 | 4,400 | 333.33 | 10 | 112,000 | DG Drop | 1 Nuclear Waste per 120s | Dark energy | ||
Oversized Yallow | 18 | 114 | 4,000 | 386.67 | 0 | 228,000 | DG Drop | 1 Nuclear Waste per 120s | Bright | ||
Vampyre Heart | 18 | 176 | 20,000 | 235 | 0 | 176,000 | Halloween Drop | The cold, dark heart of a Vampyre | |||
Vazaha Voltage Array | 18 | 240 | 12,000 | 366.67 | 400 | 480,000 | Ruin -- 8,046,160,000 | 1 Enriched Nuclear Material per 80s | Anyone got a Voltage? Require Enriched Nuclear Material | ||
Vazaha Voltage Cluster | 18 | 71 | 6,600 | 280.83 | 200 | 106,500 | Ruin -- 1,855,060,000 | 1 Nuclear Waste per 80s | Anyone got a Voltage? Require Nuke Waste | ||
Vazaha Voltage Pack | 18 | 40 | 4,800 | 245 | 100 | 40,000 | Ruin -- 1,753,280,000 | Anyone got a Voltage? | |||
Warrior Energy | 18 | 165 | 40,000 | 145.83 | 0 | 247,500 | Warrior Inbuilt | Damage +10% | A lot of bluster up front | Sticky | |
Invigorite | 18 | 52 | 4,000 | 320.83 | 0 | 78,000 | Rosemary Energy | Feel the juice? | |||
Arrata Hrday'alasa | 19 | 32 | 4,000 | NaN | 0 | 24,000 | Random drop | ||||
Broodmother's Squeaks | 19 | 80 | 7,000 | 370 | 1,200 | 80,000 | Undead Broodmother Drop | 1 Rations per 180s | Shields +5%, Shield Recharge -3% | Brains? Maybe. Regardless you should probably feed it. | |
Crystalline Pulsini | 19 | 28 | 1,500 | 400 | 0 | 28,000 | Prism Missions | 1 Promethium per 300s | Shields +5%, Shield Recharge +5% | Uses a mini resonating, pulsating crystal matrix | Light Fighter, Neuro Bound |
Faranji Energy 9 | 19 | 39 | 2,650 | 287.5 | 0 | 58,500 | Ruin -- 2,576,400,000 | Damage +5%, Turning +10% | Faranji Energy Specialization | ||
Fire of the Gods | 19 | 51 | 4,000 | 305 | 0 | 204,000 | Fire of the Gods Blueprint | 1 Promethium per 210s | untainted | ||
Forge of the Gods | 19 | 95 | 4,500 | 425 | 200 | 380,000 | Forge of the Gods Blueprint | 1 Nuclear Waste per 40s | Tainted | ||
Gigantic Obsidian Ionizer | 19 | 245 | 11,800 | 432.5 | 20 | 490,000 | DG Drop | 1 Enriched Nuclear Material per 120s | Dark energy | ||
Gigantic Yallow | 19 | 350 | 7,000 | 483.33 | 0 | 525,000 | DG Drop | 1 Enriched Nuclear Material per 120s | bright. Enriched Nuclear Material. | ||
Thanar's Astral Fire | 19 | 85 | 7,000 | 454.17 | 300 | 340,000 | Thanar's Astral Fire Missions | 1 Promethium per 300s | Electric Tempering -10% | More bang for the prom | Berserker Class 19 |
Venusian Vitality | 19 | 75 | 6,700 | 329.17 | 500 | 112,500 | DG Drop | 1 Nuclear Waste per 120s | Venusian Technology | ||
Aku' Qa | 20 | 28 | 4,500 | 310.83 | 0 | 112,000 | Aku' Qa Blueprint | Ok this one seems to work for real. | |||
Capital Crystalline Reserve | 20 | 229 | 55,000 | 262.5 | 200 | 916,000 | Prism Missions | 1 Promethium per 300s | Turning +15%, Rate Of Fire +5%, Electric Tempering -10% | Crystal Matrix upgraded for use with capital ships, with added glide | Capital, Neuro Bound |
Crystalline Pulsations | 20 | 52 | 3,000 | 440.83 | 0 | 78,000 | Prism Missions | 1 Promethium per 300s | Shields +5%, Shield Recharge +5% | Uses a resonating, pulsating crystal matrix | Neuro Bound |
Crystalline Reserve | 20 | 167 | 40,000 | 203.33 | 200 | 334,000 | DG Drop | 1 Promethium per 300s | Electric Tempering -5% | Uses a large crystal matrix to store energy | |
Dark Infernal Battery | 20 | 158 | 9,000 | 511.67 | 400 | 632,000 | Dark Infernal Battery Blueprint | 1 Dark Cell per 600s | The fastest charging brand of battery out there | ||
Faranji Force 9 | 20 | 59 | 5,000 | 302.5 | 200 | 88,500 | Ruin -- 2,814,620,000 | 1 Nuclear Waste per 60s | Damage +5%, Turning +10% | Faranji Force Specialization, require Nuke Waste | |
Faranji Power 9 | 20 | 195 | 9,000 | 387.5 | 400 | 780,000 | Ruin -- 7,179,920,000 | 1 Enriched Nuclear Material per 60s | Damage +5%, Turning +10% | Faranji Power Specialization, require Enriched Nuclear Material | |
Giant Space Alien Heart | 20 | 87 | 7,500 | 423.33 | 100 | 174,000 | Giant Space Alien Drop | Produces 1 Face Hugger's Acid Blood per 40s | Constantly spill acid | Organic | |
Golagoay Vazaha Atomic Pack | 20 | 345 | 19,000 | 300 | 100 | 517,500 | Ruin -- 11,194,480,000 | Electric Tempering -5%Shield Charge +15%, Shield +15% | Anyone got an Atom? | Vazaha Culture 20 | |
Kikale Mzungu Outburst | 20 | 256 | 19,000 | 270 | 300 | 512,000 | Ruin -- 3,533,280,000 | Electric Tempering -5%, Range +10%, | How do they get all that power from an outburst?!? | Mzungu Lore 20 | |
Lion Heart | 20 | 178 | 11,600 | 395 | 400 | 178,000 | Lion Drop | 1 Promethium per 240s | Coeur de Lion | ||
Mercurian Zeal | 20 | 122 | 12,200 | 371.67 | 500 | 244,000 | Mercurian Zeal Blueprint | 1 Nuclear Waste per 105s | Mercurian Technology | ||
Myriad Crystalline Reserve | 20 | 190 | 45,000 | 298.33 | 200 | 760,000 | Prism Missions | 1 Promethium per 300s | Electric Tempering -15% | Crystal Matrix upgraded to provide uniform flow from six manifolds | Berserker Class 20, Neuro Bound |
Panther Will | 20 | 22 | 3,500 | 275.83 | 0 | 44,000 | Panther Drop | The will to fight | Light Fighter | ||
Primal Lion Heart | 20 | 306 | 15,000 | 501.67 | 400 | 1,224,000 | Primal Lion Heart Blueprint | 1 Promethium per 210s | Tractor +5% | Coeur de Lion | |
Primal Panther Will | 20 | 28 | 4,500 | 310.83 | 0 | 56,000 | Primal Panther Will Blueprint | Shields +6% | The will to fight | Light Fighter | |
Primal Rhino Endurance | 20 | 245 | 27,500 | 370 | 800 | 980,000 | Primal Rhino Endurance Blueprint | 1 Nuclear Waste per 105s | Electric Tempering -5% | Should outlast about anything | Freighter |
Primal Zebra Life | 20 | 99 | 9,000 | 421.67 | 300 | 198,000 | Primal Zebra Life Blueprint | 1 Nuclear Waste per 100s | Turning +6% | The heart that bump | Heavy Fighter |
Rhino Endurance | 20 | 183 | 20,000 | 343.33 | 800 | 732,000 | Rhino Drop | 1 Nuclear Waste per 120s | Should outlast about anything | Freighter | |
Strontium Energy | 20 | 68 | 2,500 | 393.33 | 300 | 272,000 | Strontium-90 Missions | Damage +8% | Recommissioned pirate energy. | Piracy 20 | |
Titan Energy | 20 | 76 | 4,000 | 294.17 | 500 | 304,000 | AI Base 165,946,000 | Mighty energy | |||
Titan Energy+ | 20 | 75 | 4,400 | 316.67 | 500 | 300,000 | Free Market -- 968,255,000 | Mighty energy | |||
Unt Faranji Energy X | 20 | 47 | 3,200 | 340.83 | 0 | 188,000 | Ruin -- 7,633,200,000 | Damage +5%, Turning +10% | Ancient Faraji Energy Specalization | Faranji Research 20 | |
Vampyre Black Heart | 20 | 56 | 4,000 | 381.67 | 0 | 56,000 | Vampyre drop (Halloween) | 1 Distilled Life Force every 60,480 seconds | The cold, black heart of a Vampyre | ||
Zebra Life | 20 | 92 | 8,500 | 368.33 | 300 | 184,000 | Zebra Drop | 1 Nuclear Waste per 120s | The heart that bump | Heavy Fighter | |
Advanced Eucration Flux | 21 | 75 | 16,000 | 337.5 | 800 | 300,000 | Advanced Eucration Flux Blueprint | 1 Promethium per 300s | Speed +20% | All that from flux? | |
Damaged Pretender Ares Energy | 21 | 21 | 3,500 | 240.83 | 0 | 42,000 | Pretender Ares Drop | Damage +3% | Energy for strife | Tier 0.75 | |
Eridium Furnace | 21 | 92 | 20,000 | 370.83 | 0 | 368,000 | Eridium Furnace Blueprint | Produces 1 Eridium Fragment per 3600s | An extremely powerful Paxian artifact. | ||
Paxian Bloodstone Reserve | 21 | 250 | 60,000 | 270.83 | 300 | 800,000 | Ruin -- 15,000,000,000 | Consumes 1 Promethium 300s | Shield +5% Rate of Fire +5% Electric Tempering -12% | Uses a large bloodstone crystal matrix to store energy. | Capital Ship |
Pretender Ares Energy | 21 | 25 | 4,000 | 276.67 | 0 | 100,000 | Pretender Ares Energy Blueprint, Pretender Ares Drop | Damage +3% | Energy for strife | Tier 1 | |
Heavy Pretender Ares Energy | 21 | 57 | 4,400 | 346.67 | 0 | 228,000 | Heavy Pretender Ares Energy Blueprint, Pretender Ares Drop | Damage +3% | Energy for strife | Tier 1 OS | |
Bloodstained Ares Energy | 21 | 26 | 4,200 | 312.5 | 0 | 104,000 | Bloodstained Ares Energy Blueprint, Pretender Ares Drop | Damage +6% | Energy for super strife | Tier 2 | |
Heavy Bloodstained Ares Energy | 21 | 101 | 5,000 | 428.33 | 0 | 1,010,000 | Heavy Bloodstained Ares Energy Blueprint, Pretender Ares Drop | Damage +6% | Energy for super strife | Tier 2 OS | |
Heavy Bloodstained Mars Energy | 21 | 111 | 5,500 | 464.17 | 0 | 1,110,000 | Mission | Damage +9% | Energy for super strife | Tier 2 OS NB | |
Dark Doom Battery | 21 | 263 | 30,000 | 340.83 | 400 | 1,052,000 | Dark Doom Battery Blueprint | The longest lasting brand of battery out there. | |||
Eucration Flux | 21 | 69 | 15,000 | 280.83 | 800 | 138,000 | DG Drop | 1 Promethium per 300s | Speed +20% | All that from flux? | |
Eucration Fusion | 21 | 372 | 20,000 | 387.5 | 800 | 1,488,000 | DG Drop | 1 Nuclear Waste per 120s | Speed +10%, Range -5% | All that from fusion? | |
Damaged Hermes Energy | 21 | 57 | 7,000 | 322.5 | 5 | 114,000 | Pretender Hermes Drop | 1 Promethium per 120s | Speed +3% | Juice of Hermes | Tier 0.75 |
Hermes Energy | 21 | 62 | 7,500 | 355.83 | 5 | 124,000 | Hermes Energy Blueprint, Pretender Hermes Drop | 1 Promethium per 120s | Speed +5% | Juice of Hermes | Tier 1 |
Tapered Hermes Energy | 21 | 39 | 7,000 | 347.5 | 0 | 78,000 | Tapered Hermes Energy Blueprint, Pretender Hermes Drop | 1 Promethium per 120s | Speed +5% | Juice of Hermes | Tier 1.5 Mini |
Scopic Hermes Energy | 21 | 95 | 8,500 | 416.67 | 5 | 190,000 | Tapered Hermes Energy Blueprint, Pretender Hermes Drop | 1 Promethium per 120s | Speed +5% | Juice of Hermes | Tier 2 |
Scopic Hermes Quicksilver Reserve | 21 | 168 | 10,000 | 490.83 | 5 | 336,000 | Scopic Hermes Quicksilver Reserve Blueprint, Pretender Hermes Drop | 1 Promethium per 180s | Speed +7%, Electric Tempering -3% | Extra glucose when you need it! | Tier 2 OS |
Hydra Belly | 21 | 41 | 3,000 | 270.83 | 10 | 41,000 | DG Drop | Multifiring +25% | Can almost fire another shot | ||
Brackish Poseidon Energy | 21 | 218 | 35,000 | 139.17 | 100 | 218,000 | Pretender Poseidon Drop | Shield Recharge +15% | Endless energy from the deep | Tier 0.75 | |
Poseidon Energy | 21 | 248 | 40,000 | 150.83 | 100 | 248,000 | Poseidon Energy Blueprint, Pretender Poseidon Drop | Shield Recharge +15% | Endless energy from the deep | Tier 1 | |
Distilled Poseidon Energy | 21 | 62 | 30,000 | 150 | 100 | 62,000 | Distilled Poseidon Energy Blueprint, Pretender Poseidon Drop | Shield Charge +15% | Endless energy from the deep | Tier 1.5 Mini | |
Kidd's Energy Grid | 21 | 103 | 50,000 | 168.33 | 300 | 1,030,000 | Captain Kidd drop | 1 Promethium per 300s | Electric Tempering -17% | For those who just don't know when to quit | |
Poseidon Hippios Energy | 21 | 279 | 45,000 | 164.17 | 100 | 279,000 | Poseidon Hippios Energy Blueprint, Pretender Poseidon Drop | Shield Recharge +30% | Endless energy from the deep | Tier 2 | |
Surging Poseidon Hippios Energy | 21 | 913 | 55,000 | 214.17 | 100 | 913,000 | Surging Poseidon Hippios Energy Blueprint, Pretender Poseidon Drop | Shield Recharge +30% | Endless energy from the deep | Tier 2 OS | |
Solarian Vigor | 21 | 167 | 17,700 | 390.83 | 500 | 334,000 | Stellation Drop | 1 Nuclear Waste per 90s | Solarian Technology | ||
Red Photon Power Matrix | 21 | 385 | 20,000 | 487.5 | 0 | 1,540,000 | Red Photon Warship Prototype Drop | 1 Enriched Nuclear Material per 120s | Advanced energy generation. Enriched Nuclear Material. | Capital Ship | |
Shorted Zeus Energy | 21 | 115 | 4,000 | 399.17 | 20 | 115,000 | Pretender Zeus Drop | 1 Promethium per 300s | Electric Tempering -6% | Master Energy | Tier 0.75 |
Zeus Energy | 21 | 137 | 5,000 | 441.67 | 20 | 137,000 | Zeus Energy Blueprint, Pretender Zeus Drop | 1 Promethium per 300s | Electric Tempering -6% | Master Energy | Tier 1 |
Zeus Olympios Energy | 21 | 148 | 5,250 | 496.67 | 20 | 148,000 | Zeus Olympios Energy Blueprint, Pretender Zeus Drop | 1 Promethium per 300s | Electric Tempering -12% | Master of all Energies | Tier 2 |
Jupiter Olympios Energy | 21 | 163 | 5,800 | 542.5 | 20 | 163,000 | Mission | 1 Promethium per 300s | Electric Tempering -14% | Master of all Energies | Tier 2 NB |
Amped Zeus Olympios Energy | 21 | 1,026 | 8,000 | 594.17 | 20 | 513,500 | Amped Zeus Olympios Energy Blueprint, Pretender Zeus Drop | 1 Promethium per 300s | Electric Tempering -12% | Master of all Energies | Tier 2 OS |
Dark Cage | 21 | 145 | 500 | 503.33 | 100 | 580,000 | Dark Cage Blueprint | Open the cage! | |||
Undead Narwhal Energy | 21 | 208 | 3,000 | 434.16 | 0 | 312,000 | Undead Narwhal Energy Piece Blueprint | Speed +5% | Powering all that swimming | ||
Dhatri Jivika | 22 | 83 | 3,500 | 430 | 0 | 124,500 | Produces 1 Nila Rakta per 23s | Shield Recharge +5% | A strange energy composed of organic matter. | ||
Dhatri Jivikadeva | 22 | 91 | 3,500 | 510.83 | 0 | 136,500 | Dhatri Jivikadeva Blueprint | Produces 1 Nila Rakta per 46s | Shield Recharge +7%, Tractor +8% | An Aveksaka energy system with unusual properities. | |
Cara Hrdaya | 22 | 46 | 3,000 | 344.17 | 0 | 34,500 | Produces 1 Nila Rakta per 30s | Shield Recharge +5% | A strange energy composed of organic matter. | ||
Cara Hrday'ara | 22 | 50 | 3,000 | 408.33 | 0 | 37,500 | Cara Hrday'ara Blueprint | Produces 1 Nila Rakta per 60s | Shield Recharge +7%, Rate Of Fire +10% | An Aveksaka energy system with unusual properities. | |
Ayudhin Bala | 22 | 50 | 3,250 | 379.17 | 0 | 50,000 | Produces 1 Nila Rakta per 26s | Shield Recharge +5% | A strange energy composed of organic matter. | ||
Ayudhin Balakrura | 22 | 55 | 3,250 | 450 | 0 | 55,000 | Ayudhin Balakrura Blueprint | Produces 1 Nila Rakta per 53s | Shield Recharge +7%, Damage +4% | An Aveksaka energy system with unusual properities. | |
Antu Vrkka | 22 | 89 | 3,750 | 453.33 | 0 | 178,000 | Produces 1 Nila Rakta per 20s | Shield Recharge +5% | A strange energy composed of organic matter. | ||
Antu Vrkkasamvita | 22 | 94 | 3,750 | 502.5 | 0 | 376,000 | Antu Vrkkasamvita Blueprint | Produces 1 Nila Rakta per 40s | Shield Recharge +7%, Electric Tempering -6% | An Aveksaka energy system with unusual properities. | |
Sahvika Vrkka | 22 | 250 | 60,000 | 280.83 | 200 | 1,000,000 | Produces 1 Pyritic Radiation per 900s | A strange energy composed of organic matter. | |||
Sahvitra Hrdaya | 22 | 140 | 15,000 | 308.33 | 0 | 105,000 | Produces 1 Nila Rakta per 30s | A weakened Aveksaka energy system. | |||
Subhatta Hrdaya | 22 | 82 | 7,500 | 345.83 | 0 | 82,000 | Produces 1 Nila Rakta per 45s | Multifiring +25% | A strange energy composed of organic matter. | ||
Malfunctioning Kalthi Power | 22 | 284 | 15,000 | 339.17 | 500 | 1,136,000 | Kalthi Stronghold -- 5,000,000,000 Credits | To keep those offenses going | |||
Gargantuan Ion Justice | 22 | 898 | 7,000 | 520.83 | 100 | 1,796,000 | PPS DG drop | Gargantuan power | |||
Gargantuan Obsidian Ionizer | 22 | 1064 | 8,000 | 654.16 | 20 | 2,128,000 | PPS DG drop | Consumes 1 Promethium per 240s | Gargantuan power | ||
Gargantuan Yallow | 22 | 898 | 5,000 | 664.16 | 0 | 1,658,000 | PPS DG drop | Consumes 1 Promethium per 240s | Gargantuan power | ||
Lunarian Bank | 22 | 77 | 5,500 | 511.66 | 50 | 770,000 | Lunarian Bank Blueprint | Consumes 1 Promethium per 300s | Range +10% | Lunarian Technology |