Difference between revisions of "Equipment"

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m (Standardized page with other skill pages, removed current universe tables (not updated enough to justify their continued existence), removed reference to gear glue)
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''{{about|the skill for using items|the items themselves|Items}}''
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{{about|the skill for using items|the items themselves|Items}}
  
 
The [[Equipment]] [[skill]] allows you to equip a class of miscellaneous gear of a given tech level (i.e. [[Hull Expanders]], [[Shield Chargers]], etc.).  
 
The [[Equipment]] [[skill]] allows you to equip a class of miscellaneous gear of a given tech level (i.e. [[Hull Expanders]], [[Shield Chargers]], etc.).  

Revision as of 06:44, 29 June 2012

The Equipment skill allows you to equip a class of miscellaneous gear of a given tech level (i.e. Hull Expanders, Shield Chargers, etc.).

Equipment takes (2+(1*Lvl)) skill points to train.

Where to Train

Location Level Requirements Notes
Sol 5 None  
Lavanite 8 None  
XYZ 10 None Trained at hidden 'Z' station - Exactly 2311 south of the wormhole!
Hyper 12 None Trained at Ethicos, a hidden base around the planet "Law of God".
Bipolar (Black Precipice base) 17 Ablution Crystals x 2 Rare Absolution drop & Extracted
Gargan 18 Trader Insignia x 15 Trader missions in Gargan
The Dark 18 Dark Remains x 1
East Vindia 19 Trader Badge x 10 Trader missions in East Vindia
Bipolar (White Haven base) 19 Transcendantal Hull Expander Random drop
Copper 20 One Kill of Copper Blob Was changed to a mission started in Copper
Lyceum 21 Several Olympus Uber Kills (Mission-Based) Requires level 1000