Difference between revisions of "Tractor"

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(Updated all tractors)
Line 1: Line 1:
[[Image:Tractors2.jpg|right]][[Image:Tractor.jpg|right]] '''Tractor''' beams are very useful and can help capture ships and tow people. You need the [[Tractoring]] skill in order to use tractor beams of a given level. These can be boosted by [[Tractor Subskills]].
+
[[Image:Tractors2.jpg|right]] '''Tractor''' beams are very useful and can help capture ships and tow people. You need the [[Tractoring]] skill in order to use tractor beams of a given level. These can be boosted by [[Tractor Subskills]].
  
Tractors are designed to either pull towards you, push away from you, or allow you to be pulled along behind (as a hitchhiker).  
+
Tractors have a wide variety of uses, including pushing/pulling targets, pushing/pulling yourself, buffing/debuffing someone, and extracting resources or DNA.
  
*'''Strength''' determines the force of the tractor's pull or push (if negative).
+
*'''Strength''' is how strong the tractor is. This scales with distance (or distance - resting length for tractors with resting length)
*'''Density''' is a percentage that is added (or subtracted) from your weight while the tractor is active. This reduces (or increases) your movement relative to the target.
+
*'''Density (Enhancement)''' modifies how heavy you seem to your equipped tractor. A positive density enhancement means your target will tend to move and a negative density enhancement means you will tend to move
*'''Elec''' is the base amount of energy used per unit time while the tractor is active. The actual energy used increases with the range to the target.
+
*'''Elec''' is the base amount of energy used per unit time while the tractor is active. The actual energy usage scales with distance
*'''Rest length''' is the distance from your ship where the strength of the tractor will invert.  
+
*'''Resting length''' is the distance from your ship where the strength of the tractor will invert. Only seen on anchor tractors
 +
*'''Ship Effect''' is the effect a tractor will apply on a target ship
 +
*'''Drone Effect''' is the effect a tractor will apply on a target temporary or permanent drone
 +
*'''Base Effect''' is the effect a tractor will apply on a player base
  
== Puller Tractors  ==
+
Density Enhancement scales the force your tractor is applying to you by a factor of 1 / (1+density_enhancement). Notably, density enhancement does '''NOT''' affect the following things
 +
* The force your tractor applies on other things
 +
* The force of someone else's tractor on you or themselves
 +
* Knockback from your weapons or someone else's weapons
 +
* Your engines or actual ship weight
  
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="wikitable sortable"
+
== Pull Tractors ==
|- align="center"
+
 
! '''Name'''
+
=== Puller Tractors  ===
! '''Tech'''
+
Puller tractors generally have positive density enhancement, which means that your target will tend to move toward you rather than the other way around.
! '''Size'''
+
 
! '''Strength'''
+
<div class="floating-table-label"><div><div>Puller Tractors</div></div>
! '''Density Enhancement'''
+
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="bigtable sortable"
! '''Range'''
+
! Name
! '''Constant Energy'''
+
! TL
! '''Elec'''
+
! Size
! '''Visibility'''
+
! Strength
! '''Weight'''
+
! Density
! class="unsortable" | '''Source/Price'''
+
! Range
! class="unsortable" | '''Description'''
+
! Constant Elec
! class="unsortable" | '''Comments'''
+
! Elec
|- align="center"
+
! Vis
|- align="center"
+
! Weight
| {{Linkable Entry|Graviton Beam}}
+
! Ship Effect
| <span style="color:lightgreen">1</span>
+
! Source
 +
! Description
 +
! Restrictions
 +
|-
 +
| {{Linkable Entry Quality|Graviton Beam|Common}}
 +
| 1
 
| 21
 
| 21
 
| 12,710
 
| 12,710
Line 37: Line 49:
 
| 119
 
| 119
 
| 262,500
 
| 262,500
 +
|
 
| AI Base -- 27,000 Credits
 
| AI Base -- 27,000 Credits
 
| Gravitational Industries GravBeam (TM)
 
| Gravitational Industries GravBeam (TM)
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Warden's Lasso}}
+
| {{Linkable Entry Quality|Warden's Lasso|Rare}}
| <span style="color:lightgreen">1</span>
+
| 1
| 2
+
| 55
| 5,550?
+
| 43,800
| 150%
+
| 19%
| 375
+
| 600
| 5
+
| 130
| 0
+
| 76
| 1,600
+
| 172
| 10,000
+
| 687,500
 +
| Thrust -20%
 
| [[Warden]] built-in
 
| [[Warden]] built-in
 
| Come here!
 
| Come here!
| Inbuilt into [[Warden]]
+
| Can't unequip, Size 0 when equipped, Side effect is tweakable
|- align="center"
+
|-
| {{Linkable Entry|Graviton Beam II}}
+
| {{Linkable Entry Quality|Graviton Beam II|Uncommon}}
| <span style="color:lightgreen">2</span>
+
| 2
 
| 26
 
| 26
 
| 19,080
 
| 19,080
Line 65: Line 79:
 
| 138
 
| 138
 
| 325,000
 
| 325,000
 +
|
 
| AI base -- 220,000 Credits
 
| AI base -- 220,000 Credits
 
| More focus. More fun.
 
| More focus. More fun.
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Molten Tractor}}
+
| {{Linkable Entry Quality|Molten Tractor|Uncommon}}
| <span style="color:lightgreen">2</span>
+
| 2
 
| 26
 
| 26
 
| 19,080
 
| 19,080
Line 79: Line 94:
 
| 138
 
| 138
 
| 325,000
 
| 325,000
 +
|
 
| [[Vulcan]] drop
 
| [[Vulcan]] drop
 
| It's on fire!
 
| It's on fire!
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Graviton Beam III}}
+
| {{Linkable Entry Quality|Graviton Beam III|Uncommon}}
| <span style="color:lightgreen">3</span>
+
| 3
 
| 30
 
| 30
 
| 23,400
 
| 23,400
| 0%
+
|  
 
| 390
 
| 390
 
| 37
 
| 37
Line 93: Line 109:
 
| 150
 
| 150
 
| 375,000
 
| 375,000
 +
|
 
| AI Base -- 570,000 Credits
 
| AI Base -- 570,000 Credits
 
| drawing in
 
| drawing in
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Graviton Beam IV}}
+
| {{Linkable Entry Quality|Graviton Beam IV|Uncommon}}
| <span style="color:lightgreen">5</span>
+
| 5
 
| 38
 
| 38
 
| 34,500
 
| 34,500
Line 107: Line 124:
 
| 175
 
| 175
 
| 475,000
 
| 475,000
 +
|
 
| [[Nihilite]], [[Lunacy]] - 2,200,000 Credits
 
| [[Nihilite]], [[Lunacy]] - 2,200,000 Credits
 
| come to me
 
| come to me
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Hematite Pull}}
+
| {{Linkable Entry Quality|Hematite Pull|Uncommon}}
| <span style="color:lightgreen">6</span>
+
| 6
 
| 68
 
| 68
 
| 65,520
 
| 65,520
Line 121: Line 139:
 
| 200
 
| 200
 
| 850,000
 
| 850,000
| [[Colored Empires]] mission
+
|
 +
| [[Prism Empires]] mission
 
| Crystal Attraction
 
| Crystal Attraction
| Neurobound
+
| [[Neurobound]]
|- align="center"
+
|-
| {{Linkable Entry|Cosmic Vacuum}}
+
| {{Linkable Entry Quality|Cosmic Vacuum|Uncommon}}
| <span style="color:lightgreen">7</span>
+
| 7
 
| 45
 
| 45
 
| 46,800
 
| 46,800
Line 135: Line 154:
 
| 200
 
| 200
 
| 562,500
 
| 562,500
 +
|
 
| [[Bipolar]] -- 5,400,000 Credits
 
| [[Bipolar]] -- 5,400,000 Credits
 
| sluuuurp
 
| sluuuurp
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Constable Tractor}}
+
| {{Linkable Entry Quality|Constable Tractor|Uncommon}}
| <span style="color:lightgreen">10</span>
+
| 10
 
| 59
 
| 59
 
| 76,800
 
| 76,800
Line 149: Line 169:
 
| 247
 
| 247
 
| 737,500
 
| 737,500
| Earthforce Headquarters, [[Sol]] -- trade-in
+
|
 +
| Earthforce Headquarters, [[Sol]] trade-in
 
| Bring them here.
 
| Bring them here.
 
| Requires 1 in [[Peacemaking]]
 
| Requires 1 in [[Peacemaking]]
|- align="center"
+
|-
| BLAZERS
+
| {{Linkable Entry Quality|Prototype Irradiation Beam|Uncommon}}
| <span style="color:lightgreen">15</span>
+
| 13
| 62
+
| 25
| 80,400
+
| 0
| 110%
+
|  
| 670
+
| 200
| 88
+
| 200
| 91
+
|  
| 257
+
| 2500
| 775,000
+
| 2,000
| [[Qokuji'qi]] inbuilt
+
|
| bright attraction
+
| [[Jungle]] mission
| AI only
+
| Destroy foreign biology on allied ships.
|- align="center"
+
| Activation energy: 14, Appetite: 244 to each parasite on the target, Frequency: 2 seconds, DPS: 122, DPE: 17.4
| {{Linkable Entry|Rhino Roar}}
+
|-
| <span style="color:lightgreen">16</span>
+
| {{Linkable Entry Quality|Rhino Roar|Uncommon}}
 +
| 16
 
| 79
 
| 79
 
| 129,600
 
| 129,600
Line 177: Line 199:
 
| 313
 
| 313
 
| 987,500
 
| 987,500
 +
|
 
| [[Serengeti]] - Rhino drop
 
| [[Serengeti]] - Rhino drop
 
| Enemies tremble at the Rhino's approach
 
| Enemies tremble at the Rhino's approach
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Depraved Desire}}
+
| {{Linkable Entry Quality|Depraved Desire|Uncommon}}
| <span style="color:lightgreen">17</span>
+
| 17
 
| 83
 
| 83
 
| 144,500
 
| 144,500
Line 191: Line 214:
 
| 325
 
| 325
 
| 1,037,500
 
| 1,037,500
 +
|
 
| DG drop
 
| DG drop
 
| XXX-Rated Lust
 
| XXX-Rated Lust
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Bear Hug}}
+
| {{Linkable Entry Quality|Bear Hug|Uncommon}}
| <span style="color:lightgreen">18</span>
+
| 18
 
| 86
 
| 86
 
| 149,600
 
| 149,600
Line 205: Line 229:
 
| 338
 
| 338
 
| 1,075,000
 
| 1,075,000
 +
|
 
| [[Bear Hug Blueprint]]
 
| [[Bear Hug Blueprint]]
 
| C'mere, you!
 
| C'mere, you!
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Corrupt Craving}}
+
| {{Linkable Entry Quality|Corrupt Craving|Uncommon}}
| <span style="color:lightgreen">18</span>
+
| 18
 
| 86
 
| 86
 
| 149,600
 
| 149,600
Line 219: Line 244:
 
| 338
 
| 338
 
| 1,075,000
 
| 1,075,000
 +
|
 
| DG drop
 
| DG drop
 
| XXX-Rated Lust
 
| XXX-Rated Lust
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Fatal Attraction}}
+
| {{Linkable Entry Quality|Fatal Attraction|Uncommon}}
| <span style="color:lightgreen">19</span>
+
| 19
| 25
+
| 140
| 29,800 ?
+
| 234,000
| 39%
+
| 200%
| 750
+
| 1300
| 5
+
| 410
| 0
+
| 213
| 3,100
+
| 350
| 10,000
+
| 1,750,000
 +
|
 
|  
 
|  
 
| It never ends well
 
| It never ends well
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Flaming Snow Reign}}
+
| {{Linkable Entry Quality|Flaming Snow Reign|Uncommon}}
| <span style="color:lightgreen">20</span>
+
| 20
 
| 140
 
| 140
 
| 247,000
 
| 247,000
Line 247: Line 274:
 
| 363
 
| 363
 
| 1,750,000
 
| 1,750,000
| Christmas mission  
+
|  
 +
| [[Christmas]] mission
 
| Hold them in your icey warm grip
 
| Hold them in your icey warm grip
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Polar Wrap}}
+
| {{Linkable Entry Quality|Polar Wrap|Uncommon}}
| <span style="color:lightgreen">20</span>
+
| 20
| 300
+
| 94
| 29,520 ?
+
| 178,600
| 300%
+
| 210%
| 375
+
| 940
| 6
+
| 150
| 0
+
| 149
| 3,100
+
| 363
| 300,000
+
| 1,175,000
 +
|
 
| [[Polar Wrap Blueprint]]
 
| [[Polar Wrap Blueprint]]
 
| Chilly? Want a hug?
 
| Chilly? Want a hug?
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Dream Catcher}}
+
| {{Linkable Entry Quality|Dream Catcher|Uncommon}}
| <span style="color:lightgreen">21</span>
+
| 21
 
| 150
 
| 150
 
| 280,000
 
| 280,000
Line 275: Line 304:
 
| 375
 
| 375
 
| 1,875,000
 
| 1,875,000
| [[Dream Catcher Blueprint]]
+
|
 +
| [[Dream Catcher Blueprint]]  
 
| Keep your friends close, but your dreams closer
 
| Keep your friends close, but your dreams closer
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Hephaestus' Flame}}
+
| {{Linkable Entry Quality|Hephaestus' Flame|Uncommon}}
| <span style="color:lightgreen">21</span>
+
| 21
 
| 98
 
| 98
 
| 196,000
 
| 196,000
Line 289: Line 319:
 
| 375
 
| 375
 
| 1,225,000
 
| 1,225,000
 +
|
 
| [[Staff Quarters]] trade-in
 
| [[Staff Quarters]] trade-in
 
| Like moths, they are drawn.
 
| Like moths, they are drawn.
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Grizzly Tackle}}
+
| {{Linkable Entry Quality|Grizzly Tackle|Uncommon}}
| <span style="color:lightgreen">22</span>
+
| 22
 
| 100
 
| 100
 
| 200,000
 
| 200,000
Line 303: Line 334:
 
| 388
 
| 388
 
| 1,250,000
 
| 1,250,000
| [[Grizzly Tackle Blueprint]]  
+
|
 +
| [[Grizzly Tackle Blueprint]]
 
| Grwar!
 
| Grwar!
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Valtuda's Wrench}}
+
| {{Linkable Entry Quality|Valtuda's Wrench|Uncommon}}
| <span style="color:lightgreen">22</span>
+
| 22
 
| 150
 
| 150
 
| 280,000
 
| 280,000
Line 317: Line 349:
 
| 388
 
| 388
 
| 1,875,000
 
| 1,875,000
 +
|
 
| [[Valtuda's Wrench Blueprint]]
 
| [[Valtuda's Wrench Blueprint]]
 
| A force like no other, the ability to deny distance
 
| A force like no other, the ability to deny distance
 
|  
 
|  
|}
+
|-
 
+
| {{Linkable Entry Quality|Bippity Boppity|Rare}}
== Pusher Tractors  ==
+
| 23
 
+
| 230
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="wikitable sortable"
+
| 483,000
|- align="center"
 
! '''Name'''
 
! '''Tech'''
 
! '''Size'''
 
! '''Strength'''
 
! '''Density Enhancement'''
 
! '''Range'''
 
! '''Constant Energy'''
 
! '''Elec'''
 
! '''Visibility'''
 
! '''Weight'''
 
! class="unsortable" | '''Source/Price'''
 
! class="unsortable" | '''Description'''
 
! class="unsortable" | '''Comments'''
 
|- align="center"
 
| {{Linkable Entry|Anti-Graviton Beam}}
 
| <span style="color:lightgreen">3</span>
 
| 20
 
| -31,200
 
| -37%
 
| 520
 
| 21
 
| 28
 
| 150
 
| 200,000
 
| AI base -- 570,000 Credits
 
| Retreat
 
|
 
|- align="center"
 
| {{Linkable Entry|Moonstone Mover}}
 
| <span style="color:lightgreen">7</span>
 
| 48
 
| -2,950 ?
 
| 50%
 
| 300
 
| 5
 
| 0
 
| 2,200
 
| 30,000
 
| [[Colored Empires]] Mission
 
| Crystal Repulsion
 
| Neurobound
 
|- align="center"
 
| {{Linkable Entry|Restraining Order}}
 
| <span style="color:lightgreen">9</span>
 
| 53
 
| -53,000
 
| 160%
 
| 1000
 
| 71
 
| 37
 
| 450
 
| 795,000
 
| Certain AI bases - 11,000,000 credits
 
| Don't push me!
 
|
 
|- align="center"
 
| {{Linkable Entry|Exiled}}
 
| <span style="color:lightgreen">12</span>
 
| 64
 
| -76,800
 
| 220%
 
| 1200
 
| 91
 
| 47
 
| 526
 
| 960,000
 
| [[Bipolar]] - 24,000,000 Credits
 
| Send them far away
 
|
 
|- align="center"
 
| {{Linkable Entry|Holy Ward}}
 
| <span style="color:lightgreen">15</span>
 
| 38
 
| -58,500
 
 
| 280%
 
| 280%
| 780
+
| 2100
| 59
+
| 930
| 28
+
| 377
| 600
+
| 428
| 570,000
+
| 2,875,000
| [[Forgone]], [[Captain Bartholomew Roberts]], Cyber Bart drop
 
| Holy Warding
 
 
|  
 
|  
|- align="center"
+
| Red Rogue rare+ tracker drop
| Ice Beam
+
| For those just out of reach…
| <span style="color:lightgreen">15</span>
 
| 20
 
| -38,880
 
| 309%
 
| 480
 
| 35
 
| 15
 
| 640
 
| 300,000
 
| [[Angry Icepick]] inbuilt
 
| Freeze your target
 
| Side Effect: Max Shield -10%, can't unequip, AI ONLY
 
|- align="center"
 
| {{Linkable Entry|Thirty-Nine-and-a-Half Foot Pole}}
 
| <span style="color:lightgreen">15</span>
 
| 150
 
| -202,500
 
| 280%
 
| 2700
 
| 530
 
| 114
 
| 600
 
| 2,250,000
 
| Astro-Grinch Clone drop  
 
| He wouldn't touch you with it either.
 
|
 
|- align="center"
 
| {{Linkable Entry|Thrak'hra's Denial}}
 
| <span style="color:lightgreen">16</span>
 
| 120
 
| -173,800
 
| 290%
 
| 2200
 
| 340
 
| 90
 
| 626
 
| 1,800,000
 
| [[The Serengeti|Mini Lion]] drop
 
| Denial of Approach
 
|
 
|- align="center"
 
| {{Linkable Entry|Samdita Akarsanasarga}}
 
| <span style="color:lightgreen">20</span>
 
| 34
 
| -48,960
 
| 240%
 
| 720
 
| 52
 
| 25
 
| 550
 
| 510,000
 
| [[Subspace]] boss & miniboss drop
 
| A strange alien organ that emits a particle stream similar to a tractor field.
 
|
 
|- align="center"
 
| {{Linkable Entry|Hober's Reasoning}}
 
| <span style="color:lightgreen">21</span>
 
| 150
 
| -264,600
 
| 390%
 
| 2700
 
| 460
 
| 117
 
| 750
 
| 2,250,000
 
| [[Hober's Reasoning Blueprint]]
 
| Violence is the last refuge of the incompetent
 
|
 
|- align="center"
 
| {{Linkable Entry|Poseidon's Tide}}
 
| <span style="color:lightgreen">21</span>
 
| 98
 
| -176,400
 
| 390%
 
| 1800
 
| 160
 
| 78
 
| 750
 
| 1,470,000
 
| [[Staff Quarters]] trade-in
 
| Pull them out with the falling tide.
 
|
 
|- align="center"
 
| {{Linkable Entry|Anti-Graviton 666.5}}
 
| <span style="color:lightgreen">22</span>
 
| 200
 
| -360,000
 
| 409%
 
| 3600
 
| 800
 
| 164
 
| 776
 
| 3,000,000
 
| [[Anti-Graviton 666.5 Blueprint]]
 
| You've finally come back to yourself
 
 
|  
 
|  
 
|}
 
|}
 +
</div>
  
== Hitchhiker Tractors  ==
+
=== Hitchhiker Tractors  ===
 +
Hitchhiker tractors generally have negative density enhancement, which means that your will tend to move toward your target rather than the other way around.
  
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="wikitable sortable"
+
<div class="floating-table-label"><div><div>Hitchhiker Tractors</div></div>
|- align="center"
+
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="bigtable sortable"
! '''Hitch Tractors'''
+
! Name
! '''TL'''
+
! TL
! '''Size'''
+
! Size
! '''Strength'''
+
! Strength
! '''Density'''
+
! Density
! '''Range'''
+
! Range
! '''Constant Energy'''
+
! Constant Elec
! '''Elec'''
+
! Elec
! '''Vis'''
+
! Vis
! '''Weight'''
+
! Weight
! '''Source'''
+
! Source
! '''Description'''
+
! Description
! '''Comments'''
+
! Restrictions
|- align="center"
+
|-
| {{Linkable Entry|Hitchhiker Alpha}}
+
| {{Linkable Entry Quality|Hitchhiker Alpha|Common}}
| <span style="color:lightgreen">2</span>
+
| 2
 
| 8
 
| 8
 
| 3,648
 
| 3,648
Line 540: Line 403:
 
| Take me along for a ride!
 
| Take me along for a ride!
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Hitchhiker Beta}}
+
| {{Linkable Entry Quality|Hitchhiker Beta|Common}}
| <span style="color:lightgreen">4</span>
+
| 4
 
| 10
 
| 10
 
| 5,828
 
| 5,828
Line 554: Line 417:
 
| Improved graviton grappler
 
| Improved graviton grappler
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Hitchhiker Gamma}}
+
| {{Linkable Entry Quality|Hitchhiker Gamma|Common}}
| <span style="color:lightgreen">6</span>
+
| 6
 
| 13
 
| 13
 
| 8,360
 
| 8,360
Line 568: Line 431:
 
| Hitch a ride
 
| Hitch a ride
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Reindeer Harness Tractor}}
+
| {{Linkable Entry Quality|Reindeer Harness Tractor|Uncommon}}
| <span style="color:lightgreen">6</span>
+
| 6
 
| 14
 
| 14
 
| 9,960
 
| 9,960
Line 579: Line 442:
 
| 376
 
| 376
 
| 70,000
 
| 70,000
| Christmas drop
+
| [[Christmas]] drop
 
| Harness the power of the deer
 
| Harness the power of the deer
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Ungodly Lust}}
+
| {{Linkable Entry Quality|Ungodly Lust|Uncommon}}
| <span style="color:lightgreen">16</span>
+
| 16
 
| 26
 
| 26
 
| 35,200
 
| 35,200
Line 596: Line 459:
 
| XXX-Rated Lust
 
| XXX-Rated Lust
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Profane Thirst}}
+
| {{Linkable Entry Quality|Profane Thirst|Uncommon}}
| <span style="color:lightgreen">19</span>
+
| 19
 
| 30
 
| 30
 
| 45,000
 
| 45,000
Line 610: Line 473:
 
| XXX-Rated Lust
 
| XXX-Rated Lust
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Blasphemous Fervor}}
+
| {{Linkable Entry Quality|Blasphemous Fervor|Uncommon}}
| <span style="color:lightgreen">20</span>
+
| 20
 
| 31
 
| 31
 
| 49,400
 
| 49,400
Line 624: Line 487:
 
| XXX-Rated Lust
 
| XXX-Rated Lust
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Singularity Sphere Harness}}
+
| {{Linkable Entry Quality|Singularity Sphere Harness|Exotic}}
| <span style="color:lightgreen">20</span>
+
| 20
 
| 54
 
| 54
 
| 145,200
 
| 145,200
Line 638: Line 501:
 
| Use the power within
 
| Use the power within
 
| Can't unequip, Size 0 when equipped
 
| Can't unequip, Size 0 when equipped
|- align="center"
+
|-
| {{Linkable Entry|Urchin Grappler}}
+
| {{Linkable Entry Quality|Urchin Grappler|Uncommon}}
| <span style="color:lightgreen">20</span>
+
| 20
| 50
+
| 31
| 9,125
+
| 49,400
| -80%
+
| -60%
| 780
+
| 2600
| 50
+
| 77
| 0
+
| 49
| 2,600
+
| 726
| 5,000
+
| 155,000
| Urchin Grappler Blueprint
+
| [[Urchin Grappler Blueprint]]
 
| Pull yourself towards the enemy!
 
| Pull yourself towards the enemy!
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Hermes' Grappler}}
+
| {{Linkable Entry Quality|Hermes' Grappler|Uncommon}}
| <span style="color:lightgreen">21</span>
+
| 21
 
| 33
 
| 33
 
| 54,000
 
| 54,000
Line 666: Line 529:
 
| Fleet feet for the messenger.
 
| Fleet feet for the messenger.
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Vile Longing}}
+
| {{Linkable Entry Quality|Vile Longing|Uncommon}}
| <span style="color:lightgreen">21</span>
+
| 21
 
| 33
 
| 33
 
| 54,000
 
| 54,000
Line 677: Line 540:
 
| 750
 
| 750
 
| 165,000
 
| 165,000
| DG Drop
+
| DG Drop  
 
| XXX-Rated Lust
 
| XXX-Rated Lust
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Buzz's Hiker}}
+
| {{Linkable Entry Quality|Buzz's Hiker|Uncommon}}
| <span style="color:lightgreen">22</span>
+
| 22
| 25
+
| 68
| 2,600 ?
+
| 108,000
| -90%
+
| -63%
| 650
+
| 5400
| 0
+
| 400
| 0
+
| 108
| 3,000
+
| 776
| 7,500
+
| 340,000
 
| [[Buzz's Hiker Blueprint]]
 
| [[Buzz's Hiker Blueprint]]
 
| Nothing travels faster than the speed of light with the possible exception of bad news, which obeys its own special laws
 
| Nothing travels faster than the speed of light with the possible exception of bad news, which obeys its own special laws
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Contriver Harness}}
+
| {{Linkable Entry Quality|Contriver Harness|Exotic}}
| <span style="color:lightgreen">22</span>
+
| 22
 
| 88
 
| 88
 
| 245,000
 
| 245,000
Line 708: Line 571:
 
| Use the power within
 
| Use the power within
 
| Can't unequip, Size 0 when equipped
 
| Can't unequip, Size 0 when equipped
|- align="center"
+
|-
| {{Linkable Entry|Hitchhiker Xray}}
+
| {{Linkable Entry Quality|Hitchhiker Xray|Uncommon}}
| <span style="color:lightgreen">22</span>
+
| 22
 
| 34
 
| 34
 
| 56,000
 
| 56,000
Line 719: Line 582:
 
| 776
 
| 776
 
| 170,000
 
| 170,000
| [[Kalthi Depths]] drop  
+
| [[Kalthi Depths]] drop
 
| Hitch a ride, Xray style.
 
| Hitch a ride, Xray style.
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Malevolent Lasciviousness}}
+
| {{Linkable Entry Quality|Malevolent Lasciviousness|Uncommon}}
| <span style="color:lightgreen">22</span>
+
| 22
 
| 34
 
| 34
 
| 56,000
 
| 56,000
Line 737: Line 600:
 
|  
 
|  
 
|}
 
|}
 +
</div>
 +
 +
== Push Tractors ==
 +
 +
=== Pusher Tractors  ===
 +
Pusher tractors generally have positive density enhancement, which means that your target will tend to move away from you rather than the other way around.
 +
 +
<div class="floating-table-label"><div><div>Pusher Tractors</div></div>
 +
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="bigtable sortable"
 +
! Name
 +
! TL
 +
! Size
 +
! Strength
 +
! Density
 +
! Range
 +
! Constant Elec
 +
! Elec
 +
! Vis
 +
! Weight
 +
! Source
 +
! Description
 +
! Restrictions
 +
|-
 +
| {{Linkable Entry Quality|Moonstone Mover|Uncommon}}
 +
| 7
 +
| 50
 +
| -49,500
 +
| 150%
 +
| 990
 +
| 66
 +
| 35
 +
| 430
 +
| 750,000
 +
| [[Prism Empires]] Mission
 +
| Crystal Repulsion
 +
| [[Neurobound]]
 +
|-
 +
| {{Linkable Entry Quality|Restraining Order|Uncommon}}
 +
| 9
 +
| 53
 +
| -53,000
 +
| 160%
 +
| 1000
 +
| 71
 +
| 37
 +
| 450
 +
| 795,000
 +
| Certain AI bases - 11,000,000 credits
 +
| Don't push me!
 +
|
 +
|-
 +
| {{Linkable Entry Quality|Exiled|Uncommon}}
 +
| 12
 +
| 64
 +
| -76,800
 +
| 220%
 +
| 1200
 +
| 91
 +
| 47
 +
| 526
 +
| 960,000
 +
| [[Bipolar]] - 24,000,000 Credits
 +
| Send them far away
 +
|
 +
|-
 +
| {{Linkable Entry Quality|Holy Ward|Uncommon}}
 +
| 15
 +
| 38
 +
| -58,500
 +
| 280%
 +
| 780
 +
| 59
 +
| 28
 +
| 600
 +
| 570,000
 +
| [[Forgone]], [[Captain Bartholomew Roberts]], Cyber Bart drop
 +
| Holy Warding
 +
|
 +
|-
 +
| {{Linkable Entry Quality|Thirty-Nine-and-a-Half Foot Pole|Uncommon}}
 +
| 15
 +
| 150
 +
| -202,500
 +
| 280%
 +
| 2700
 +
| 530
 +
| 114
 +
| 600
 +
| 2,250,000
 +
| Astro-Grinch Clone drop
 +
| He wouldn't touch you with it either.
 +
|
 +
|-
 +
| {{Linkable Entry Quality|Thrak'hra's Denial|Uncommon}}
 +
| 16
 +
| 120
 +
| -173,800
 +
| 290%
 +
| 2200
 +
| 340
 +
| 90
 +
| 626
 +
| 1,800,000
 +
| [[The Serengeti|Mini Lion]] drop
 +
| Denial of Approach
 +
|
 +
|-
 +
| {{Linkable Entry Quality|Samdita Akarsanasarga|Junk}}
 +
| 20
 +
| 34
 +
| -48,960
 +
| 240%
 +
| 720
 +
| 52
 +
| 25
 +
| 550
 +
| 510,000
 +
| [[Subspace]] boss & miniboss drop
 +
| A strange alien organ that emits a particle stream similar to a tractor field.
 +
|
 +
|-
 +
| {{Linkable Entry Quality|Hober's Reasoning|Uncommon}}
 +
| 21
 +
| 150
 +
| -264,600
 +
| 390%
 +
| 2700
 +
| 460
 +
| 117
 +
| 750
 +
| 2,250,000
 +
| [[Hober's Reasoning Blueprint]]
 +
| Violence is the last refuge of the incompetent
 +
|
 +
|-
 +
| {{Linkable Entry Quality|Poseidon's Tide|Uncommon}}
 +
| 21
 +
| 98
 +
| -176,400
 +
| 390%
 +
| 1800
 +
| 160
 +
| 78
 +
| 750
 +
| 1,470,000
 +
| [[Staff Quarters]] trade-in
 +
| Push them out with the falling tide.
 +
|
 +
|-
 +
| {{Linkable Entry Quality|Anti-Graviton 666.5|Uncommon}}
 +
| 22
 +
| 200
 +
| -360,000
 +
| 409%
 +
| 3600
 +
| 800
 +
| 164
 +
| 776
 +
| 3,000,000
 +
| [[Anti-Graviton 666.5 Blueprint]]
 +
| You've finally come back to yourself
 +
|
 +
|-
 +
| {{Linkable Entry Quality|Extendo Beam|Rare}}
 +
| 23
 +
| 170
 +
| -341,000
 +
| 470%
 +
| 3100
 +
| 560
 +
| 141
 +
| 856
 +
| 2,550,000
 +
| Red Rogue rare+ tracker drop
 +
| Let it sing
 +
|
 +
|}
 +
</div>
 +
 +
=== Escaper Tractors  ===
 +
Escaper tractors generally have negative density enhancement, which means that your will tend to move away from your target rather than the other way around.
 +
 +
<div class="floating-table-label"><div><div>Escaper Tractors</div></div>
 +
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="bigtable sortable"
 +
! Name
 +
! TL
 +
! Size
 +
! Strength
 +
! Density
 +
! Range
 +
! Constant Elec
 +
! Elec
 +
! Vis
 +
! Weight
 +
! Source
 +
! Description
 +
! Restrictions
 +
|-
 +
| {{Linkable Entry Quality|Anti-Graviton Beam|Uncommon}}
 +
| 3
 +
| 20
 +
| -31,200
 +
| -37%
 +
| 520
 +
| 21
 +
| 28
 +
| 150
 +
| 200,000
 +
| AI base -- 570,000 Credits
 +
| Retreat
 +
|
 +
|-
 +
| {{Linkable Entry Quality|Ares' War Cry|Uncommon}}
 +
| 21
 +
| 65
 +
| -280,000
 +
| -81%
 +
| 1400
 +
| 81
 +
| 104
 +
| 375
 +
| 650,000
 +
| [[Staff Quarters]] Trade-in
 +
| A yell so fierce they shudder.
 +
|
 +
|}
 +
</div>
  
 
== Anchor Tractors  ==
 
== Anchor Tractors  ==
 +
Anchor tractors have a non-zero resting length, which means that they act as pull tractors when used at longer range and act as push tractors when used at shorter range.
  
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="wikitable sortable"
+
<div class="floating-table-label"><div><div>Anchor Tractors</div></div>
|- align="center"
+
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="bigtable sortable"
! '''Hitch Tractors'''
+
! Name
! '''TL'''
+
! TL
! '''Size'''
+
! Size
! '''Strength'''
+
! Strength
! '''Density'''
+
! Density
! '''Range'''
+
! Range
! '''Resting Length'''
+
! Resting Length
! '''Constant Energy'''
+
! Constant Elec
! '''Elec'''
+
! Elec
! '''Vis'''
+
! Vis
! '''Weight'''
+
! Weight
! '''Source'''
+
! Ship Effect
! '''Description'''
+
! Drone Effect
! '''Comments'''
+
! Base Effect
|- align="center"
+
! Source
| {{Linkable Entry|Boarding Hook}}
+
! Description
| <span style="color:lightgreen">1</span>
+
! Restrictions
 +
|-
 +
| {{Linkable Entry Quality|Boarding Hook|Rare}}
 +
| 1
 
| 55
 
| 55
 
| 27,000
 
| 27,000
Line 768: Line 862:
 
| 172
 
| 172
 
| 825,000
 
| 825,000
 +
| Surgical Vulnerability -10%
 +
| Surgical Vulnerability -10%
 +
| Surgical Vulnerability -10%
 
| [[Buccaneer's Cruiser]] inbuilt
 
| [[Buccaneer's Cruiser]] inbuilt
 
| Keep 'em close.
 
| Keep 'em close.
| Can't unequip, Side Effect: Surgical Vulnerability -10%
+
| Can't unequip, Size 0 when equipped, Side effect is tweakable
|- align="center"
+
|-
| {{Linkable Entry|Grappling Beam}}
+
| {{Linkable Entry Quality|Grappling Beam|Uncommon}}
| <span style="color:lightgreen">10</span>
+
| 10
 
| 84
 
| 84
 
| 85,000
 
| 85,000
Line 780: Line 877:
 
| 250
 
| 250
 
| 130
 
| 130
| 331
+
| 262
 
| 331
 
| 331
 
| 1,260,000
 
| 1,260,000
 +
| Max Speed -20%, Thrust -30%
 +
|
 +
|
 
| [[Battle Thatch]] built-in
 
| [[Battle Thatch]] built-in
 
| Cripple your enemy
 
| Cripple your enemy
| Side Effect: Max Speed -20%,<br>Side Effect: Thrust -30%
+
| Can't unequip, Size 0 when equipped
|- align="center"
+
|-
| {{Linkable Entry|Gunner's Boarding Beam}}
+
| {{Linkable Entry Quality|Gunner's Boarding Beam|Uncommon}}
| <span style="color:lightgreen">20</span>
+
| 20
 
| 150
 
| 150
 
| 148,200
 
| 148,200
Line 798: Line 898:
 
| 378
 
| 378
 
| 2,250,000
 
| 2,250,000
 +
|
 +
|
 +
|
 
| [[Ur-Quan Master]] drop
 
| [[Ur-Quan Master]] drop
 
| Hold them in place
 
| Hold them in place
 +
| Requires 1 in [[Gunner Class]], Requires [[Capital Ship]]
 +
|-
 +
| {{Linkable Entry Quality|Neutrino Suppressor|Uncommon}}
 +
| 20
 +
| 150
 +
| 148,200
 +
| 560%
 +
| 770
 +
| 390
 +
| 460
 +
| 475
 +
| 378
 +
| 2,250,000
 +
| Energy Charge -250
 +
| Energy Charge -250
 +
| Energy Charge -250
 +
| [[Ur-Quan Master]] drop
 +
| Keep in their place
 
| Requires 1 in [[Gunner Class]], Requires [[Capital Ship]]
 
| Requires 1 in [[Gunner Class]], Requires [[Capital Ship]]
 
|}
 
|}
 +
</div>
 +
 +
== Engineer Tractors ==
  
== Escaper Tractors  ==
+
=== Buffer Tractors  ===
 +
These tractors are designed to be used on allies or drones and provide some sort of buff to the target.
  
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="wikitable sortable"
+
<div class="floating-table-label"><div><div>Buffer Tractors</div></div>
|- align="center"
+
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="bigtable sortable"
! '''Hitch Tractors'''
+
! Name
! '''TL'''
+
! TL
! '''Size'''
+
! Size
! '''Strength'''
+
! Strength
! '''Density'''
+
! Density
! '''Range'''
+
! Range
! '''Constant Energy'''
+
! Constant Elec
! '''Elec'''
+
! Vis
! '''Vis'''
+
! Weight
! '''Weight'''
+
! Ship Effect
! '''Source'''
+
! Drone Effect
! '''Description'''
+
! Base Effect
! '''Comments'''
+
! Source
|- align="center"
+
! Description
| {{Linkable Entry|Ares' War Cry}}
+
! Restrictions
| <span style="color:lightgreen">21</span>
+
|-
| 65
+
| {{Linkable Entry Quality|Energy Transference Beam|Uncommon}}
| -280,000
+
| 5
| -81%
+
| 98
| 1400
+
| 0
| 81
+
| 30%
| 104
+
| 1200
| 375
+
| 340
| 650,000
+
| 905
| [[Staff Quarters]] Trade-in
+
| 490,000
| A yell so fierce they shudder.
+
|  
 +
|  
 
|  
 
|  
|}
+
| [[Lyceum]], Engineer's Workshop -- 2,200,000
 
+
| Harmonize your targets shields
== Engineer Beams  ==
+
| Requires 1 in [[Engineer Class]]<br/>Transfers 30% of target's current electricity consumption to your ship
 
+
|-
These beams require the [[Engineer Class|Engineer]] skill equal to their tech level. They are available for purchase from the Engineer's Workshop in [[Lyceum]].
+
| {{Linkable Entry Quality|Shield Syncronization Beam|Uncommon}}
 
+
| 5
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="wikitable sortable"
+
| 98
|- align="center"
+
| 0
! '''Beams'''
+
| 30%
! '''TL'''
+
| 1200
! '''Size'''
+
| 340
! '''Constant energy/s'''
+
| 905
! '''Range'''
+
| 490,000
! '''Rest Length'''
 
! '''Visibility'''
 
! '''Weight'''
 
! '''Side Effect'''
 
! '''Drone Effect'''
 
! '''Price'''
 
! '''Description'''
 
|- align="center"
 
| {{Linkable Entry|Energy Transference Beam}}
 
| <span style="color:lightgreen">5</span>
 
| 10
 
| 250
 
| 375
 
| 375
 
| 2,000
 
| 10,000
 
| Energy Charge +250
 
| Energy Charge +250
 
| 8.00m
 
| Invigorate your ally
 
|- align="center"
 
| {{Linkable Entry|Shield Syncronization Beam}}
 
| <span style="color:lightgreen">5</span>
 
| 20
 
| 50
 
| 375
 
| 375
 
| 2,000
 
| 10,000
 
 
| Vulnerability to all -10%
 
| Vulnerability to all -10%
 
| Vulnerability to all -10%
 
| Vulnerability to all -10%
| 8.00m
+
|  
 +
| [[Lyceum]], Engineer's Workshop -- 2,200,000
 
| Modify the frequency of targets shield to protect against damage
 
| Modify the frequency of targets shield to protect against damage
|- align="center"
+
| Requires 1 in [[Engineer Class]]
| {{Linkable Entry|Transference Facilitator Beam}}
+
|-
| <span style="color:lightgreen">5</span>
+
| {{Linkable Entry Quality|Transference Facilitator Beam|Uncommon}}
| 10
+
| 5
| 250
+
| 98
| 375
+
| 0
| 375
+
| 30%
| 2,000
+
| 1200
| 10,000
+
| 340
 +
| 905
 +
| 490,000
 
| Transference Vulnerability +66%
 
| Transference Vulnerability +66%
 
| Transference Vulnerability +15%
 
| Transference Vulnerability +15%
| 5.00m
+
|  
 +
| [[Lyceum]], Engineer's Workshop -- 2,200,000
 +
| Harmonize your targets shields
 +
| Requires 1 in [[Engineer Class]]
 +
|-
 +
| {{Linkable Entry Quality|Energy Transference Beam II|Uncommon}}
 +
| 10
 +
| 150
 +
| 0
 +
| 100%
 +
| 1700
 +
| 580
 +
| 1235
 +
| 750,000
 +
|
 +
|
 +
|
 +
| [[Lyceum]], Engineer's Workshop -- 15,000,000
 
| Harmonize your targets shields
 
| Harmonize your targets shields
|- align="center"
+
| Requires 1 in [[Engineer Class]]<br/>Transfers 32% of target's current electricity consumption to your ship
| {{Linkable Entry|Energy Transference Beam II}}
+
|-
| <span style="color:lightgreen">10</span>
+
| {{Linkable Entry Quality|Transference Facilitator Beam II|Uncommon}}
| 20
+
| 10
| 500
+
| 150
| 375
+
| 0
| 375
+
| 100%
| 2,500
+
| 1700
| 10,000
+
| 580
| Energy Charge +500
+
| 1235
| Energy Charge +500
+
| 750,000
| 15.00m
 
| Invigorate your ally
 
|- align="center"
 
| {{Linkable Entry|Transference Facilitator Beam II}}
 
| <span style="color:lightgreen">10</span>
 
| 20
 
| 500
 
| 375
 
| 375
 
| 2,500
 
| 10,000
 
 
| Transference Vulnerability +73%
 
| Transference Vulnerability +73%
 
| Transference Vulnerability +16%
 
| Transference Vulnerability +16%
| 15.00m
+
|  
 +
| [[Lyceum]], Engineer's Workshop -- 15,000,000
 +
| Harmonize your targets shields
 +
| Requires 1 in [[Engineer Class]]
 +
|-
 +
| {{Linkable Entry Quality|Energy Transference Beam III|Uncommon}}
 +
| 12
 +
| 170
 +
| 0
 +
| 120%
 +
| 1900
 +
| 680
 +
| 1365
 +
| 850,000
 +
|
 +
|
 +
|
 +
| [[Lyceum]], Engineer's Workshop -- 24,000,000
 +
| Harmonize your targets shields
 +
| Requires 1 in [[Engineer Class]]<br/>Transfers 35% of target's current electricity consumption to your ship
 +
|-
 +
| {{Linkable Entry Quality|Energizing Beam Prototype|Uncommon}}
 +
| 14
 +
| 190
 +
| 0
 +
| 150%
 +
| 2100
 +
| 790
 +
| 1495
 +
| 950,000
 +
| Electric Tempering -5%
 +
| Electric Tempering -5%
 +
| Electric Tempering -5%
 +
| [[Engineer Missions]]
 +
| Harmonize your targets shields
 +
| Requires 1 in [[Engineer Class]]<br/>Transfers 30% of target's current electricity consumption to your ship
 +
|-
 +
| {{Linkable Entry Quality|Energy Transference Beam IV|Uncommon}}
 +
| 14
 +
| 190
 +
| 0
 +
| 150%
 +
| 2100
 +
| 790
 +
| 1495
 +
| 950,000
 +
|
 +
|
 +
|
 +
| [[Lyceum]], Engineer's Workshop -- 37,000,000
 +
| Harmonize your targets shields
 +
| Requires 1 in [[Engineer Class]]<br/>Transfers 38% of target's current electricity consumption to your ship
 +
|-
 +
| {{Linkable Entry Quality|Energizing Beam|Uncommon}}
 +
| 15
 +
| 200
 +
| 0
 +
| 160%
 +
| 2200
 +
| 850
 +
| 1565
 +
| 1,000,000
 +
| Electric Tempering -10%
 +
| Electric Tempering -10%
 +
| Electric Tempering -10%
 +
| [[Engineer Missions]]
 
| Harmonize your targets shields
 
| Harmonize your targets shields
|- align="center"
+
| Requires 1 in [[Engineer Class]]<br/>Transfers 32% of target's current electricity consumption to your ship
| {{Linkable Entry|Energy Transference Beam III}}
+
|-
| <span style="color:lightgreen">12</span>
+
| {{Linkable Entry Quality|Transference Facilitator Beam III|Uncommon}}
| 30
+
| 15
| 600
+
| 200
| 375
+
| 0
| 375
+
| 160%
| 2,700
+
| 2200
| 10,000
+
| 850
| Energy Charge +600
+
| 1565
| Energy Charge +600
+
| 1,000,000
| 25.00m
 
| Invigorate your ally
 
|- align="center"
 
| {{Linkable Entry|Energizing Beam Prototype}}
 
| <span style="color:lightgreen">14</span>
 
| 50
 
| 750
 
| 375
 
| 375
 
| 2,900
 
| 10,000
 
| Energy Charge +900
 
| Energy Charge +900
 
| 175.00m
 
| DANGER: High yield energy transfer beam.
 
|- align="center"
 
| {{Linkable Entry|Energy Transference Beam IV}}
 
| <span style="color:lightgreen">14</span>
 
| 40
 
| 700
 
| 375
 
| 375
 
| 2,900
 
| 10,000
 
| Energy Charge +700
 
| Energy Charge +700
 
| 50.00m
 
| Invigorate your ally
 
|- align="center"
 
| {{Linkable Entry|Energizing Beam}}
 
| <span style="color:lightgreen">15</span>
 
| 50
 
| 938
 
| 480
 
| 480
 
| 3,000
 
| 10,000
 
| Energy Charge +1250
 
| Energy Charge +1250
 
| 250.00m
 
| NOT AS DANGEROUS: High yield energy transfer beam.
 
|- align="center"
 
| {{Linkable Entry|Transference Facilitator Beam III}}
 
| <span style="color:lightgreen">15</span>
 
| 30
 
| 750
 
| 375
 
| 375
 
| 3,000
 
| 10,000
 
 
| Transference Vulnerability +79%
 
| Transference Vulnerability +79%
 
| Transference Vulnerability +17%
 
| Transference Vulnerability +17%
| 25.00m
+
|  
 +
| [[Lyceum]], Engineer's Workshop -- 44,000,000
 
| Harmonize your targets shields
 
| Harmonize your targets shields
|- align="center"
+
| Requires 1 in [[Engineer Class]]
| {{Linkable Entry|Energy Transference Beam V}}
+
|-
| <span style="color:lightgreen">16</span>
+
| {{Linkable Entry Quality|Energy Transference Beam V|Uncommon}}
| 50
+
| 16
| 800
+
| 210
| 375
+
| 0
| 375
+
| 179%
| 3,100
+
| 2300
| 10,000
+
| 910
| Energy Charge +800
+
| 1630
| Energy Charge +800
+
| 1,050,000
| 75.00m
+
|  
| Invigorate your ally
+
|  
|- align="center"
+
|  
| {{Linkable Entry|Transference Facilitator Beam IV}}
+
| [[Lyceum]], Engineer's Workshop -- 53,000,000
| <span style="color:lightgreen">17</span>
+
| Harmonize your targets shields
| 40
+
| Requires 1 in [[Engineer Class]]<br/>Transfers 41% of target's current electricity consumption to your ship
| 1,000
+
|-
| 375
+
| {{Linkable Entry Quality|Transference Facilitator Beam IV|Uncommon}}
| 375
+
| 17
| 3,200
+
| 220
| 10,000
+
| 0
 +
| 190%
 +
| 2400
 +
| 970
 +
| 1695
 +
| 1,100,000
 
| Transference Vulnerability +86%
 
| Transference Vulnerability +86%
 
| Transference Vulnerability +18%
 
| Transference Vulnerability +18%
| 50.00m
+
|  
 +
| [[Lyceum]], Engineer's Workshop -- 62,000,000
 +
| Harmonize your targets shields
 +
| Requires 1 in [[Engineer Class]]
 +
|-
 +
| {{Linkable Entry Quality|Energy Transference Beam VI|Uncommon}}
 +
| 18
 +
| 230
 +
| 0
 +
| 200%
 +
| 2500
 +
| 1000
 +
| 1760
 +
| 1,150,000
 +
|
 +
|
 +
|
 +
| [[Lyceum]], Engineer's Workshop -- 72,000,000
 +
| Harmonize your targets shields
 +
| Requires 1 in [[Engineer Class]]<br/>Transfers 44% of target's current electricity consumption to your ship
 +
|-
 +
| {{Linkable Entry Quality|Energy Transference Beam VII|Uncommon}}
 +
| 19
 +
| 240
 +
| 0
 +
| 220%
 +
| 2600
 +
| 1100
 +
| 1825
 +
| 1,200,000
 +
|
 +
|
 +
|
 +
| [[Lyceum]], Engineer's Workshop -- 82,000,000
 
| Harmonize your targets shields
 
| Harmonize your targets shields
|- align="center"
+
| Requires 1 in [[Engineer Class]]<br/>Transfers 47% of target's current electricity consumption to your ship
| {{Linkable Entry|Energy Transference Beam VI}}
+
|-
| <span style="color:lightgreen">18</span>
+
| {{Linkable Entry Quality|Transference Facilitator Beam V|Uncommon}}
| 60
+
| 19
| 900
+
| 240
| 375
+
| 0
| 375
+
| 220%
| 3,300
+
| 2600
| 10,000
+
| 1100
| Energy Charge +900
+
| 1825
| Energy Charge +900
+
| 1,200,000
| 125.00m
 
| Invigorate your ally
 
|- align="center"
 
| {{Linkable Entry|Energy Transference Beam VII}}
 
| <span style="color:lightgreen">19</span>
 
| 70
 
| 950
 
| 375
 
| 375
 
| 3,400
 
| 10,000
 
| Energy Charge +950
 
| Energy Charge +950
 
| 250.00m
 
| Invigorate your ally
 
|- align="center"
 
| {{Linkable Entry|Transference Facilitator Beam V}}
 
| <span style="color:lightgreen">19</span>
 
| 50
 
| 1,250
 
| 375
 
| 375
 
| 3,400
 
| 10,000
 
 
| Transference Vulnerability +93%
 
| Transference Vulnerability +93%
 
| Transference Vulnerability +19%
 
| Transference Vulnerability +19%
| 75.00m
+
|  
 +
| [[Lyceum]], Engineer's Workshop -- 82,000,000
 +
| Harmonize your targets shields
 +
| Requires 1 in [[Engineer Class]]
 +
|-
 +
| {{Linkable Entry Quality|Energy Transference Beam VIII|Uncommon}}
 +
| 20
 +
| 250
 +
| 0
 +
| 229%
 +
| 2700
 +
| 1100
 +
| 1889
 +
| 1,250,000
 +
|
 +
|
 +
|
 +
| [[Lyceum]], Engineer's Workshop -- 94,000,000
 
| Harmonize your targets shields
 
| Harmonize your targets shields
|- align="center"
+
| Requires 1 in [[Engineer Class]]<br/>Transfers 50% of target's current electricity consumption to your ship
| {{Linkable Entry|Energy Transference Beam VIII}}
+
|-
| <span style="color:lightgreen">20</span>
+
| {{Linkable Entry Quality|Transference Facilitator Beam VI|Uncommon}}
| 80
+
| 20
| 1,000
+
| 250
| 375
+
| 0
| 375
+
| 229%
| 3,500
+
| 2700
| 10,000
+
| 1100
| Energy Charge +1000
+
| 1889
| Energy Charge +1000
+
| 1,250,000
| 500.00m
 
| Invigorate your ally
 
|- align="center"
 
| {{Linkable Entry|Transference Facilitator Beam VI}}
 
| <span style="color:lightgreen">20</span>
 
| 60
 
| 1,500
 
| 375
 
| 375
 
| 3,500
 
| 10,000
 
 
| Transference Vulnerability +100%
 
| Transference Vulnerability +100%
 
| Transference Vulnerability +20%
 
| Transference Vulnerability +20%
| 100.00m
+
|  
 +
| [[Lyceum]], Engineer's Workshop -- 94,000,000
 
| Harmonize your targets shields
 
| Harmonize your targets shields
|- align="center"
+
| Requires 1 in [[Engineer Class]]
| {{Linkable Entry|Twisted Energizing Beam}}
+
|-
| <span style="color:lightgreen">21</span>
+
| {{Linkable Entry Quality|Twisted Energizing Beam|Uncommon}}
| 85
+
| 21
| 1,100
+
| 260
| 400
 
 
| 0
 
| 0
| 2,500
+
| 240%
| 10,000
+
| 2800
| Energy Charge +1250
+
| 1200
| Hostility +3%
+
| 1955
| 125.00m
+
| 1,300,000
| Invigorate your allies, Twisted style!
+
| Electric Tempering -5%, Projectile Speed +20%
|- align="center"
+
| Projectile Speed +20%
| {{Linkable Entry|Twisted Offensive Beam}}
+
| Projectile Speed +20%
| <span style="color:lightgreen">21</span>
+
| [[Prejudice]] drop and trade-in
| 95
+
| Harmonize your targets shields
| 1,350
+
| Requires 1 in [[Engineer Class]]<br/>Transfers 52% of target's current electricity consumption to your ship
| 450
+
|-
 +
| {{Linkable Entry Quality|Zeus' Energizing Beam|Uncommon}}
 +
| 21
 +
| 260
 
| 0
 
| 0
| 2,500
+
| 240%
| 10,000
+
| 2800
| Energy Charge -850
+
| 1200
 +
| 1955
 +
| 1,300,000
 +
| Transference Vulnerability +50%
 +
| Transference Vulnerability +10%
 
|  
 
|  
| 125.00m
+
| [[Staff Quarters]] trade-in
| Drain your enemies, Twisted style!
+
| Harmonize your targets shields
|- align="center"
+
| Requires 1 in [[Engineer Class]]<br/>Transfers 52% of target's current electricity consumption to your ship
| {{Linkable Entry|Zeus' Energizing Beam}}
+
|-
| <span style="color:lightgreen">21</span>
+
| {{Linkable Entry Quality|Twisted Energizing Plasma Beam|Uncommon}}
| 75
+
| 22
| 1,000
+
| 270
| 400
 
 
| 0
 
| 0
| 2,500
+
| 250%
| 10,000
+
| 2900
| Energy Charge +1250
+
| 1300
| Transference Vulnerability +15%
+
| 2020
| 125.00m
+
| 1,350,000
| Invigorate your allies, Olympus style!
+
| Electric Tempering -10%, Projectile Speed +40%
|- align="center"
+
| Projectile Speed +40%
| {{Linkable Entry|Twisted Energizing Plasma Beam}}
+
| Projectile Speed +40%
| <span style="color:lightgreen">22</span>
+
| [[Twisted Energizing Plasma Beam Blueprint]]
| 100
+
| Harmonize your targets shields
| 1,275
+
| Requires 1 in [[Engineer Class]]<br/>Transfers 55% of target's current electricity consumption to your ship
| 525
+
|}
 +
</div>
 +
 
 +
=== Debuffer Tractors  ===
 +
These tractors are designed to be used on enemies and provide some sort of debuff to the target.
 +
 
 +
<div class="floating-table-label"><div><div>Debuffer Tractors</div></div>
 +
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="bigtable sortable"
 +
! Name
 +
! TL
 +
! Size
 +
! Strength
 +
! Density
 +
! Range
 +
! Constant Elec
 +
! Vis
 +
! Weight
 +
! Ship Effect
 +
! Drone Effect
 +
! Base Effect
 +
! Source
 +
! Description
 +
! Restrictions
 +
|-
 +
| {{Linkable Entry Quality|Twisted Offensive Beam|Uncommon}}
 +
| 21
 +
| 340
 
| 0
 
| 0
| 2,500
+
| 240%
| 10,000
+
| 570
| Energy Charge +1375
+
| 810
| Hostility +6%
+
| 1173
| 16.00b
+
| 1,700,000
| Invigorate your allies, Twisted style!
+
| Energy Charge -850
|- align="center"
+
| Energy Charge -850
| {{Linkable Entry|Twisted Offensive Plasma Beam}}
+
| Energy Charge -850
| <span style="color:lightgreen">22</span>
+
| [[Prejudice]] drop and trade-in
| 110
+
| Drain your enemies, Twisted style!
| 2,000
+
| Requires 1 in [[Engineer Class]]
| 600
+
|-
 +
| {{Linkable Entry Quality|Twisted Offensive Plasma Beam|Uncommon}}
 +
| 22
 +
| 350
 
| 0
 
| 0
| 2,700
+
| 250%
| 10,000
+
| 590
 +
| 850
 +
| 1212
 +
| 1,750,000
 
| Energy Charge -1250
 
| Energy Charge -1250
|  
+
| Energy Charge -1250
| 16.00b
+
| Energy Charge -1250
 +
| [[Twisted Offensive Plasma Beam Blueprint]]
 
| Drain your enemies, Twisted style!
 
| Drain your enemies, Twisted style!
 +
| Requires 1 in [[Engineer Class]]
 +
|-
 +
| {{Linkable Entry Quality|GP Pro Pinpointer|Rare}}
 +
| 23
 +
| 600
 +
| 0
 +
| 300%
 +
| 900
 +
| 3000
 +
| 1341
 +
| 3,000,000
 +
| Vulnerability to all +7%, Transference Vulnerability -50%
 +
| Vulnerability to all +7%, Transference Vulnerability -50%
 +
| Vulnerability to all +7%, Transference Vulnerability -50%
 +
| Red Rogue rare+ tracker drop
 +
| Ultra high stability, fully water proof
 +
| Requires 1 in [[Engineer Class]]
 
|}
 
|}
 +
</div>
  
 
== Prospecting Tractors  ==
 
== Prospecting Tractors  ==
 +
These can be used to extract resources from planets and moons. You will need a [[Scanners#Prospecting_Scanners|prospecting scanner]] to determine which planet or moon to extract resources from.
  
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="wikitable sortable"
+
<div class="floating-table-label"><div><div>Prospecting Tractors</div></div>
|- align="center"
+
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="bigtable sortable"
! '''Prospecting Tractors'''
+
! Name
! '''TL'''
+
! TL
! '''Size'''
+
! Size
! '''Extract Rate'''
+
! Strength
! '''Extract Power'''
+
! Range
! '''Range'''
+
! Resting Length
! '''Strength'''
+
! Constant Elec
! '''Rest Length'''
+
! Vis
! '''Constant Energy/s'''
+
! Weight
! '''Vis'''
+
! Extract Rate
! '''Weight'''
+
! Extract Power
! '''Source'''
+
! Source
! '''Description'''
+
! Description
! '''Comment'''
+
! Restrictions
|- align="center"
+
|-
| {{Linkable Entry|Panning Beam}}
+
| {{Linkable Entry Quality|Panning Beam|Common}}
| <span style="color:lightgreen">0</span>
+
| 0
 
| 10
 
| 10
| 1 every 5s
+
| 39
| 2.0
 
 
| 400
 
| 400
| 39
 
 
| 4
 
| 4
 
| 10
 
| 10
| 1,500
+
| 1500
 
| 2,000
 
| 2,000
 +
| 1 every 5 seconds
 +
| 2.0
 
| [[Capella]] - 20,000
 
| [[Capella]] - 20,000
 
| Much like older prospecting methods, this is not the most efficient way to go about it.
 
| Much like older prospecting methods, this is not the most efficient way to go about it.
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Digging Beam}}
+
| {{Linkable Entry Quality|Digging Beam|Common}}
| <span style="color:lightgreen">5</span>
+
| 5
 
| 15
 
| 15
| 1 every 5s
+
| 79
| 5.0
+
| 800
| 400
 
| 39
 
 
| 4
 
| 4
 
| 10
 
| 10
| 1,500
+
| 1500
 
| 2,000
 
| 2,000
 +
| 1 every 5 seconds
 +
| 5.0
 
| [[Capella]] - 200,000
 
| [[Capella]] - 200,000
 
| Slightly better than panning but still not that great.
 
| Slightly better than panning but still not that great.
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Drilling Beam}}
+
| {{Linkable Entry Quality|Drilling Beam|Common}}
| <span style="color:lightgreen">10</span>
+
| 10
 
| 20
 
| 20
| 1 every 5s
+
| 119
| 10.0
+
| 1200
| 400
 
| 39
 
 
| 4
 
| 4
 
| 10
 
| 10
| 1,500
+
| 1500
 
| 2,000
 
| 2,000
| [[Capella]] - 2 million
+
| 1 every 5 seconds
 +
| 10.0
 +
| [[Capella]] - 2,000,000
 
| A standard prospecting beam.
 
| A standard prospecting beam.
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Deep Core Drilling Beam}}
+
| {{Linkable Entry Quality|Deep Core Drilling Beam|Common}}
| <span style="color:lightgreen">11</span>
+
| 11
 
| 20
 
| 20
| 2 every 7s
+
| 149
| 11.0
+
| 1500
| 400
 
| 39
 
 
| 4
 
| 4
 
| 20
 
| 20
| 1,500
+
| 1500
 
| 2,000
 
| 2,000
 +
| 2 every 7 seconds
 +
| 11.0
 
| [[Deep Core Drilling Beam Blueprint]]
 
| [[Deep Core Drilling Beam Blueprint]]
 
| Dig a little deeper.
 
| Dig a little deeper.
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Sensitive Drilling Beam}}
+
| {{Linkable Entry Quality|Sensitive Drilling Beam|Common}}
| <span style="color:lightgreen">15</span>
+
| 15
 
| 25
 
| 25
| 1 every 5s
+
| 159
| 15.0
+
| 1600
| 400
 
| 39
 
 
| 4
 
| 4
 
| 10
 
| 10
| 1,500
+
| 1500
 
| 2,000
 
| 2,000
| [[Capella]] - 20 million
+
| 1 every 5 seconds
 +
| 15.0
 +
| [[Capella]] - 20,000,000
 
| A lot more precise than your run of the mill drill.
 
| A lot more precise than your run of the mill drill.
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Deeper Core Drilling Beam}}
+
| {{Linkable Entry Quality|Deeper Core Drilling Beam|Common}}
| <span style="color:lightgreen">16</span>
+
| 16
 
| 25
 
| 25
| 3 every 9s
+
| 199
| 16.0
+
| 2000
| 400
 
| 39
 
 
| 4
 
| 4
 
| 20
 
| 20
| 1,500
+
| 1500
 
| 2,000
 
| 2,000
 +
| 3 every 9 seconds
 +
| 16.0
 
| [[Deeper Core Drilling Beam Blueprint]]
 
| [[Deeper Core Drilling Beam Blueprint]]
 
| Dig even deeper.
 
| Dig even deeper.
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Akara Sarga}}
+
| {{Linkable Entry Quality|Akara Sarga|Common}}
| <span style="color:lightgreen">20</span>
+
| 20
 
| 30
 
| 30
| 5 every 10s
+
| 239
| 20.0
+
| 2400
| 500
 
| 49
 
 
| 4
 
| 4
 
| 20
 
| 20
| 1,500
+
| 1500
 
| 2,000
 
| 2,000
 +
| 5 every 10 seconds
 +
| 20.0
 
| [[Subspace]] drop
 
| [[Subspace]] drop
 
| A strange alien beam used to extract resources from asteroids.
 
| A strange alien beam used to extract resources from asteroids.
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Deepest Core Drilling Beam}}
+
| {{Linkable Entry Quality|Deepest Core Drilling Beam|Common}}
| <span style="color:lightgreen">20</span>
+
| 20
 
| 30
 
| 30
| 4 every 11s
+
| 249
| 20.0
+
| 2500
| 400
 
| 39
 
 
| 4
 
| 4
 
| 20
 
| 20
| 1,500
+
| 1500
 
| 2,000
 
| 2,000
 +
| 4 every 11 seconds
 +
| 20.0
 
| [[Deepest Core Drilling Beam Blueprint]]
 
| [[Deepest Core Drilling Beam Blueprint]]
 
| Dig extremely deep.
 
| Dig extremely deep.
 
|  
 
|  
|- align="center"
+
|-
| {{Linkable Entry|Precision Drilling Beam}}
+
| {{Linkable Entry Quality|Precision Drilling Beam|Common}}
| <span style="color:lightgreen">20</span>
+
| 20
 
| 30
 
| 30
| 1 every 5s
+
| 199
| 20.0
+
| 2000
| 400
 
| 39
 
 
| 4
 
| 4
 
| 10
 
| 10
| 1,500
+
| 1500
 
| 2,000
 
| 2,000
| [[Capella]] - 200 million
+
| 1 every 5 seconds
 +
| 20.0
 +
| [[Capella]] - 200,000,000
 
| A drilling beam of the utmost precision capable of locating and extracting even the most minute traces of ore.
 
| A drilling beam of the utmost precision capable of locating and extracting even the most minute traces of ore.
 
|  
 
|  
 
|}
 
|}
 +
</div>
  
== DNA Extractors ==
+
== DNA Extraction Tractors ==
 +
These can be used to extract DNA from certain [[Aveksaka]] ships. These AI can be found in the Pajca and Sas arms of [[Subspace]].
 +
For the purpose of DNA extraction, these can also be spawned by mining the asteroids in each of the 5 boss lobbies at the end of each arm. Note that the AI spawned this way will not work for kill missions
  
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="wikitable sortable"
+
The list of ships that can have DNA extrated is listed here (needs to have the exact hull name without extra prefixes or suffixes)
|- align="center"
+
 
! '''DNA Extractors'''
+
Antu, Ayudhin, Bhisaj, Cara, Dhatri, Isvasa, Praheti, Rahnti, Rajanicara, Sahvitra, Samgrahaka, Subhatta, Sutaatiguru, Vacohara, Vazi
! '''TL'''
+
 
! '''Size'''
+
<div class="floating-table-label"><div><div>DNA Extraction Tractors</div></div>
! '''Extract Rate'''
+
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="bigtable sortable"
! '''Range'''
+
! Name
! '''Strength'''
+
! TL
! '''Rest Length'''
+
! Size
! '''Elec'''
+
! Strength
! '''Constant Energy/s'''
+
! Range
! '''Vis'''
+
! Resting Length
! '''Weight'''
+
! Constant Elec
! '''Source'''
+
! Elec
! '''Description'''
+
! Vis
! '''Comment'''
+
! Weight
|- align="center"
+
! Extract Rate
| {{Linkable Entry|Basic DNA Extraction Beam}}
+
! Source
| <span style="color:lightgreen">15</span>
+
! Description
 +
! Restrictions
 +
|-
 +
| {{Linkable Entry Quality|Basic DNA Extraction Beam|Common}}
 +
| 15
 
| 25
 
| 25
| every s
+
| 149
| 400
+
| 1500
| 39
 
 
| 4
 
| 4
| 0
 
 
| 10
 
| 10
| 1,500
+
| 500
 +
| 1500
 
| 2,000
 
| 2,000
 +
| 1 every 7 seconds
 
| [[Lyceum Research Concourse]] Mission
 
| [[Lyceum Research Concourse]] Mission
 
| A basic tractor beam modified by Lyceum Researchers to harvest alien DNA.
 
| A basic tractor beam modified by Lyceum Researchers to harvest alien DNA.
| Neurobound, Extracts Aveksaka DNA every  seconds, Extraction causes 700 physical damage to the target
+
| Extraction causes 700 physical damage to the target., [[Neurobound]]
|- align="center"
+
|-
| {{Linkable Entry|DNA Extraction Beam}}
+
| {{Linkable Entry Quality|DNA Extraction Beam|Common}}
| <span style="color:lightgreen">20</span>
+
| 20
 
| 35
 
| 35
| every s
+
| 399
| 500
+
| 2000
| 99
 
 
| 4
 
| 4
| 0
 
 
| 10
 
| 10
| 1,800
+
| 650
 +
| 1800
 
| 2,000
 
| 2,000
 +
| 1 every 5 seconds
 
| [[Lyceum Research Concourse]] Mission
 
| [[Lyceum Research Concourse]] Mission
 
| A tractor beam modified by Lyceum Researchers to harvest alien DNA.
 
| A tractor beam modified by Lyceum Researchers to harvest alien DNA.
| Neurobound, Extracts Aveksaka DNA every  seconds, Extraction causes 800 physical damage to the target
+
| Extraction causes 800 physical damage to the target., [[Neurobound]]
|- align="center"
+
|-
| {{Linkable Entry|Advanced DNA Extraction Beam}}
+
| {{Linkable Entry Quality|Advanced DNA Extraction Beam|Common}}
| <span style="color:lightgreen">22</span>
+
| 22
 
| 50
 
| 50
| every s
+
| 439
| 650
+
| 2200
| 129
 
 
| 2
 
| 2
| 0
 
 
| 10
 
| 10
| 1,800
+
| 800
 +
| 1800
 
| 2,000
 
| 2,000
 +
| 1 every 2 seconds
 
| [[Lyceum Research Concourse]] Mission
 
| [[Lyceum Research Concourse]] Mission
 
| A tractor beam modified by Lyceum Researchers to harvest alien DNA.
 
| A tractor beam modified by Lyceum Researchers to harvest alien DNA.
| Neurobound, Extracts Aveksaka DNA every  seconds, Extraction causes 1000 physical damage to the target
+
| Extraction causes 1000 physical damage to the target., [[Neurobound]]
 
|}
 
|}
 +
</div>
  
== Unique Tractors  ==
 
 
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="wikitable sortable"
 
|- align="center"
 
! '''Unique Tractors'''
 
! '''TL'''
 
! '''Size'''
 
! '''Strength'''
 
! '''Range'''
 
! '''Rest Length'''
 
! '''Visibility'''
 
! '''Elec'''
 
! '''Weight'''
 
! '''Side Effect'''
 
! '''Source'''
 
! '''Description'''
 
! '''Comment'''
 
|- align="center"
 
| Rat Breath
 
| 3
 
| 0
 
| 0
 
| 100
 
| 300
 
| 1,800
 
| 0
 
| 100
 
| Max Speed -25%
 
| [[Space Rat]]
 
| The corrupting decay of debilitating
 
| Can't Unequip
 
|- align="center"
 
| {{Linkable Entry|Deep Core Mining}}
 
| <span style="color:lightgreen">9</span>
 
| 2
 
| 0
 
| 0
 
| 0
 
| 0
 
| 0
 
| 1,000
 
|
 
| [[Pre-Fabricated Deep Core Mining Project]]
 
| So what if a few peasants fall into holes now and then?
 
|
 
|- align="center"
 
| {{Linkable Entry|Prototype Irradiation Beam}}
 
| <span style="color:lightgreen">13</span>
 
| 25
 
| 0
 
| 200
 
| 0
 
| 2,500
 
| 0
 
| 2,000
 
|
 
|
 
| Destroy foreign biology on allied ships.
 
|
 
|- align="center"
 
| {{Linkable Entry|Deeper Core Mining}}
 
| <span style="color:lightgreen">16</span>
 
| 2
 
| 0
 
| 0
 
| 0
 
| 0
 
| 0
 
| 1,000
 
|
 
| [[Pre-Fabricated Deeper Core Mining Project]]
 
| Only 15% chance of deadly volcano eruptions.
 
|
 
|- align="center"
 
| Big Green Beam
 
| 18
 
| 75
 
| 0
 
| 750
 
| 375
 
| 3,300
 
| 150
 
| 10,000
 
| Max Speed -50%, Range -50%
 
| [[Green Battleship]]
 
| ?
 
|
 
|- align="center"
 
| {{Linkable Entry|Covert Neutralizing Beam}}
 
| <span style="color:lightgreen">19</span>
 
| 0
 
| 0
 
| 275
 
| 275
 
| 2,500
 
| 0
 
| 1,000
 
| Max Speed -25%
 
| [[Operative]]
 
| Top secret Earthforce technology
 
| Inbuilt into [[Operative]]
 
|- align="center"
 
| {{Linkable Entry|Neutrino Suppressor}}
 
| <span style="color:lightgreen">20</span>
 
| 10
 
| 0
 
| 200
 
| 375
 
| 2,000
 
| 0
 
| 10,000
 
| Energy Charge -250
 
| [[Big Green Mothership]]
 
| Keep in their place
 
| Requires 1 in [[Gunner Class]], Requires [[Capital Ship]]
 
|}
 
 
[[Category:Tractors]] [[Category: Equipment]]
 
[[Category:Tractors]] [[Category: Equipment]]

Revision as of 00:24, 1 October 2023

Tractors2.jpg
Tractor beams are very useful and can help capture ships and tow people. You need the Tractoring skill in order to use tractor beams of a given level. These can be boosted by Tractor Subskills.

Tractors have a wide variety of uses, including pushing/pulling targets, pushing/pulling yourself, buffing/debuffing someone, and extracting resources or DNA.

  • Strength is how strong the tractor is. This scales with distance (or distance - resting length for tractors with resting length)
  • Density (Enhancement) modifies how heavy you seem to your equipped tractor. A positive density enhancement means your target will tend to move and a negative density enhancement means you will tend to move
  • Elec is the base amount of energy used per unit time while the tractor is active. The actual energy usage scales with distance
  • Resting length is the distance from your ship where the strength of the tractor will invert. Only seen on anchor tractors
  • Ship Effect is the effect a tractor will apply on a target ship
  • Drone Effect is the effect a tractor will apply on a target temporary or permanent drone
  • Base Effect is the effect a tractor will apply on a player base

Density Enhancement scales the force your tractor is applying to you by a factor of 1 / (1+density_enhancement). Notably, density enhancement does NOT affect the following things

  • The force your tractor applies on other things
  • The force of someone else's tractor on you or themselves
  • Knockback from your weapons or someone else's weapons
  • Your engines or actual ship weight

Pull Tractors

Puller Tractors

Puller tractors generally have positive density enhancement, which means that your target will tend to move toward you rather than the other way around.

Puller Tractors
Name TL Size Strength Density Range Constant Elec Elec Vis Weight Ship Effect Source Description Restrictions
Graviton Beam 1 21 12,710 -31% 310 25 30 119 262,500 AI Base -- 27,000 Credits Gravitational Industries GravBeam (TM)
Warden's Lasso 1 55 43,800 19% 600 130 76 172 687,500 Thrust -20% Warden built-in Come here! Can't unequip, Size 0 when equipped, Side effect is tweakable
Graviton Beam II 2 26 19,080 -12% 360 32 37 138 325,000 AI base -- 220,000 Credits More focus. More fun.
Molten Tractor 2 26 19,080 -12% 360 32 37 138 325,000 Vulcan drop It's on fire!
Graviton Beam III 3 30 23,400 390 37 42 150 375,000 AI Base -- 570,000 Credits drawing in
Graviton Beam IV 5 38 34,500 30% 460 47 52 175 475,000 Nihilite, Lunacy - 2,200,000 Credits come to me
Hematite Pull 6 68 65,520 50% 720 170 96 200 850,000 Prism Empires mission Crystal Attraction Neurobound
Cosmic Vacuum 7 45 46,800 50% 520 59 63 200 562,500 Bipolar -- 5,400,000 Credits sluuuurp
Constable Tractor 10 59 76,800 100% 640 82 86 247 737,500 Earthforce Headquarters, Sol trade-in Bring them here. Requires 1 in Peacemaking
Prototype Irradiation Beam 13 25 0 200 200 2500 2,000 Jungle mission Destroy foreign biology on allied ships. Activation energy: 14, Appetite: 244 to each parasite on the target, Frequency: 2 seconds, DPS: 122, DPE: 17.4
Rhino Roar 16 79 129,600 160% 810 120 120 313 987,500 Serengeti - Rhino drop Enemies tremble at the Rhino's approach
Depraved Desire 17 83 144,500 179% 850 130 127 325 1,037,500 DG drop XXX-Rated Lust
Bear Hug 18 86 149,600 190% 880 130 134 338 1,075,000 Bear Hug Blueprint C'mere, you!
Corrupt Craving 18 86 149,600 190% 880 130 134 338 1,075,000 DG drop XXX-Rated Lust
Fatal Attraction 19 140 234,000 200% 1300 410 213 350 1,750,000 It never ends well
Flaming Snow Reign 20 140 247,000 210% 1300 430 223 363 1,750,000 Christmas mission Hold them in your icey warm grip
Polar Wrap 20 94 178,600 210% 940 150 149 363 1,175,000 Polar Wrap Blueprint Chilly? Want a hug?
Dream Catcher 21 150 280,000 229% 1400 460 234 375 1,875,000 Dream Catcher Blueprint Keep your friends close, but your dreams closer
Hephaestus' Flame 21 98 196,000 229% 980 160 156 375 1,225,000 Staff Quarters trade-in Like moths, they are drawn.
Grizzly Tackle 22 100 200,000 240% 1000 160 164 388 1,250,000 Grizzly Tackle Blueprint Grwar!
Valtuda's Wrench 22 150 280,000 240% 1400 480 246 388 1,875,000 Valtuda's Wrench Blueprint A force like no other, the ability to deny distance
Bippity Boppity 23 230 483,000 280% 2100 930 377 428 2,875,000 Red Rogue rare+ tracker drop For those just out of reach…

Hitchhiker Tractors

Hitchhiker tractors generally have negative density enhancement, which means that your will tend to move toward your target rather than the other way around.

Hitchhiker Tractors
Name TL Size Strength Density Range Constant Elec Elec Vis Weight Source Description Restrictions
Hitchhiker Alpha 2 8 3,648 60% 760 17 11 262 40,000 AI base -- 110,000 Credits Take me along for a ride!
Hitchhiker Beta 4 10 5,828 19% 940 22 14 308 50,000 AI base -- 590,000 Credits Improved graviton grappler
Hitchhiker Gamma 6 13 8,360 -1% 1100 27 17 354 65,000 AI base -- 1,800,000 Credits Hitch a ride
Reindeer Harness Tractor 6 14 9,960 -8% 1200 30 19 376 70,000 Christmas drop Harness the power of the deer
Ungodly Lust 16 26 35,200 -52% 2200 62 39 626 130,000 Hyper drop XXX-Rated Lust
Profane Thirst 19 30 45,000 -58% 2500 73 46 700 150,000 DG drop XXX-Rated Lust
Blasphemous Fervor 20 31 49,400 -60% 2600 77 49 726 155,000 DG drop XXX-Rated Lust
Singularity Sphere Harness 20 54 145,200 -95% 4400 160 98 1188 270,000 Singularity Sphere inbuilt Use the power within Can't unequip, Size 0 when equipped
Urchin Grappler 20 31 49,400 -60% 2600 77 49 726 155,000 Urchin Grappler Blueprint Pull yourself towards the enemy!
Hermes' Grappler 21 33 54,000 -62% 2700 81 51 750 165,000 Staff Quarters trade-in Fleet feet for the messenger.
Vile Longing 21 33 54,000 -62% 2700 81 51 750 165,000 DG Drop XXX-Rated Lust
Buzz's Hiker 22 68 108,000 -63% 5400 400 108 776 340,000 Buzz's Hiker Blueprint Nothing travels faster than the speed of light with the possible exception of bad news, which obeys its own special laws
Contriver Harness 22 88 245,000 -95% 7000 510 163 1274 440,000 Merchant Navy Contriver inbuilt Use the power within Can't unequip, Size 0 when equipped
Hitchhiker Xray 22 34 56,000 -63% 2800 85 54 776 170,000 Kalthi Depths drop Hitch a ride, Xray style.
Malevolent Lasciviousness 22 34 56,000 -63% 2800 85 54 776 170,000 DG drop XXX-Rated Lust

Push Tractors

Pusher Tractors

Pusher tractors generally have positive density enhancement, which means that your target will tend to move away from you rather than the other way around.

Pusher Tractors
Name TL Size Strength Density Range Constant Elec Elec Vis Weight Source Description Restrictions
Moonstone Mover 7 50 -49,500 150% 990 66 35 430 750,000 Prism Empires Mission Crystal Repulsion Neurobound
Restraining Order 9 53 -53,000 160% 1000 71 37 450 795,000 Certain AI bases - 11,000,000 credits Don't push me!
Exiled 12 64 -76,800 220% 1200 91 47 526 960,000 Bipolar - 24,000,000 Credits Send them far away
Holy Ward 15 38 -58,500 280% 780 59 28 600 570,000 Forgone, Captain Bartholomew Roberts, Cyber Bart drop Holy Warding
Thirty-Nine-and-a-Half Foot Pole 15 150 -202,500 280% 2700 530 114 600 2,250,000 Astro-Grinch Clone drop He wouldn't touch you with it either.
Thrak'hra's Denial 16 120 -173,800 290% 2200 340 90 626 1,800,000 Mini Lion drop Denial of Approach
Samdita Akarsanasarga 20 34 -48,960 240% 720 52 25 550 510,000 Subspace boss & miniboss drop A strange alien organ that emits a particle stream similar to a tractor field.
Hober's Reasoning 21 150 -264,600 390% 2700 460 117 750 2,250,000 Hober's Reasoning Blueprint Violence is the last refuge of the incompetent
Poseidon's Tide 21 98 -176,400 390% 1800 160 78 750 1,470,000 Staff Quarters trade-in Push them out with the falling tide.
Anti-Graviton 666.5 22 200 -360,000 409% 3600 800 164 776 3,000,000 Anti-Graviton 666.5 Blueprint You've finally come back to yourself
Extendo Beam 23 170 -341,000 470% 3100 560 141 856 2,550,000 Red Rogue rare+ tracker drop Let it sing

Escaper Tractors

Escaper tractors generally have negative density enhancement, which means that your will tend to move away from your target rather than the other way around.

Escaper Tractors
Name TL Size Strength Density Range Constant Elec Elec Vis Weight Source Description Restrictions
Anti-Graviton Beam 3 20 -31,200 -37% 520 21 28 150 200,000 AI base -- 570,000 Credits Retreat
Ares' War Cry 21 65 -280,000 -81% 1400 81 104 375 650,000 Staff Quarters Trade-in A yell so fierce they shudder.

Anchor Tractors

Anchor tractors have a non-zero resting length, which means that they act as pull tractors when used at longer range and act as push tractors when used at shorter range.

Anchor Tractors
Name TL Size Strength Density Range Resting Length Constant Elec Elec Vis Weight Ship Effect Drone Effect Base Effect Source Description Restrictions
Boarding Hook 1 55 27,000 140% 370 190 130 153 172 825,000 Surgical Vulnerability -10% Surgical Vulnerability -10% Surgical Vulnerability -10% Buccaneer's Cruiser inbuilt Keep 'em close. Can't unequip, Size 0 when equipped, Side effect is tweakable
Grappling Beam 10 84 85,000 459% 500 250 130 262 331 1,260,000 Max Speed -20%, Thrust -30% Battle Thatch built-in Cripple your enemy Can't unequip, Size 0 when equipped
Gunner's Boarding Beam 20 150 148,200 560% 770 390 460 475 378 2,250,000 Ur-Quan Master drop Hold them in place Requires 1 in Gunner Class, Requires Capital Ship
Neutrino Suppressor 20 150 148,200 560% 770 390 460 475 378 2,250,000 Energy Charge -250 Energy Charge -250 Energy Charge -250 Ur-Quan Master drop Keep in their place Requires 1 in Gunner Class, Requires Capital Ship

Engineer Tractors

Buffer Tractors

These tractors are designed to be used on allies or drones and provide some sort of buff to the target.

Buffer Tractors
Name TL Size Strength Density Range Constant Elec Vis Weight Ship Effect Drone Effect Base Effect Source Description Restrictions
Energy Transference Beam 5 98 0 30% 1200 340 905 490,000 Lyceum, Engineer's Workshop -- 2,200,000 Harmonize your targets shields Requires 1 in Engineer Class
Transfers 30% of target's current electricity consumption to your ship
Shield Syncronization Beam 5 98 0 30% 1200 340 905 490,000 Vulnerability to all -10% Vulnerability to all -10% Lyceum, Engineer's Workshop -- 2,200,000 Modify the frequency of targets shield to protect against damage Requires 1 in Engineer Class
Transference Facilitator Beam 5 98 0 30% 1200 340 905 490,000 Transference Vulnerability +66% Transference Vulnerability +15% Lyceum, Engineer's Workshop -- 2,200,000 Harmonize your targets shields Requires 1 in Engineer Class
Energy Transference Beam II 10 150 0 100% 1700 580 1235 750,000 Lyceum, Engineer's Workshop -- 15,000,000 Harmonize your targets shields Requires 1 in Engineer Class
Transfers 32% of target's current electricity consumption to your ship
Transference Facilitator Beam II 10 150 0 100% 1700 580 1235 750,000 Transference Vulnerability +73% Transference Vulnerability +16% Lyceum, Engineer's Workshop -- 15,000,000 Harmonize your targets shields Requires 1 in Engineer Class
Energy Transference Beam III 12 170 0 120% 1900 680 1365 850,000 Lyceum, Engineer's Workshop -- 24,000,000 Harmonize your targets shields Requires 1 in Engineer Class
Transfers 35% of target's current electricity consumption to your ship
Energizing Beam Prototype 14 190 0 150% 2100 790 1495 950,000 Electric Tempering -5% Electric Tempering -5% Electric Tempering -5% Engineer Missions Harmonize your targets shields Requires 1 in Engineer Class
Transfers 30% of target's current electricity consumption to your ship
Energy Transference Beam IV 14 190 0 150% 2100 790 1495 950,000 Lyceum, Engineer's Workshop -- 37,000,000 Harmonize your targets shields Requires 1 in Engineer Class
Transfers 38% of target's current electricity consumption to your ship
Energizing Beam 15 200 0 160% 2200 850 1565 1,000,000 Electric Tempering -10% Electric Tempering -10% Electric Tempering -10% Engineer Missions Harmonize your targets shields Requires 1 in Engineer Class
Transfers 32% of target's current electricity consumption to your ship
Transference Facilitator Beam III 15 200 0 160% 2200 850 1565 1,000,000 Transference Vulnerability +79% Transference Vulnerability +17% Lyceum, Engineer's Workshop -- 44,000,000 Harmonize your targets shields Requires 1 in Engineer Class
Energy Transference Beam V 16 210 0 179% 2300 910 1630 1,050,000 Lyceum, Engineer's Workshop -- 53,000,000 Harmonize your targets shields Requires 1 in Engineer Class
Transfers 41% of target's current electricity consumption to your ship
Transference Facilitator Beam IV 17 220 0 190% 2400 970 1695 1,100,000 Transference Vulnerability +86% Transference Vulnerability +18% Lyceum, Engineer's Workshop -- 62,000,000 Harmonize your targets shields Requires 1 in Engineer Class
Energy Transference Beam VI 18 230 0 200% 2500 1000 1760 1,150,000 Lyceum, Engineer's Workshop -- 72,000,000 Harmonize your targets shields Requires 1 in Engineer Class
Transfers 44% of target's current electricity consumption to your ship
Energy Transference Beam VII 19 240 0 220% 2600 1100 1825 1,200,000 Lyceum, Engineer's Workshop -- 82,000,000 Harmonize your targets shields Requires 1 in Engineer Class
Transfers 47% of target's current electricity consumption to your ship
Transference Facilitator Beam V 19 240 0 220% 2600 1100 1825 1,200,000 Transference Vulnerability +93% Transference Vulnerability +19% Lyceum, Engineer's Workshop -- 82,000,000 Harmonize your targets shields Requires 1 in Engineer Class
Energy Transference Beam VIII 20 250 0 229% 2700 1100 1889 1,250,000 Lyceum, Engineer's Workshop -- 94,000,000 Harmonize your targets shields Requires 1 in Engineer Class
Transfers 50% of target's current electricity consumption to your ship
Transference Facilitator Beam VI 20 250 0 229% 2700 1100 1889 1,250,000 Transference Vulnerability +100% Transference Vulnerability +20% Lyceum, Engineer's Workshop -- 94,000,000 Harmonize your targets shields Requires 1 in Engineer Class
Twisted Energizing Beam 21 260 0 240% 2800 1200 1955 1,300,000 Electric Tempering -5%, Projectile Speed +20% Projectile Speed +20% Projectile Speed +20% Prejudice drop and trade-in Harmonize your targets shields Requires 1 in Engineer Class
Transfers 52% of target's current electricity consumption to your ship
Zeus' Energizing Beam 21 260 0 240% 2800 1200 1955 1,300,000 Transference Vulnerability +50% Transference Vulnerability +10% Staff Quarters trade-in Harmonize your targets shields Requires 1 in Engineer Class
Transfers 52% of target's current electricity consumption to your ship
Twisted Energizing Plasma Beam 22 270 0 250% 2900 1300 2020 1,350,000 Electric Tempering -10%, Projectile Speed +40% Projectile Speed +40% Projectile Speed +40% Twisted Energizing Plasma Beam Blueprint Harmonize your targets shields Requires 1 in Engineer Class
Transfers 55% of target's current electricity consumption to your ship

Debuffer Tractors

These tractors are designed to be used on enemies and provide some sort of debuff to the target.

Debuffer Tractors
Name TL Size Strength Density Range Constant Elec Vis Weight Ship Effect Drone Effect Base Effect Source Description Restrictions
Twisted Offensive Beam 21 340 0 240% 570 810 1173 1,700,000 Energy Charge -850 Energy Charge -850 Energy Charge -850 Prejudice drop and trade-in Drain your enemies, Twisted style! Requires 1 in Engineer Class
Twisted Offensive Plasma Beam 22 350 0 250% 590 850 1212 1,750,000 Energy Charge -1250 Energy Charge -1250 Energy Charge -1250 Twisted Offensive Plasma Beam Blueprint Drain your enemies, Twisted style! Requires 1 in Engineer Class
GP Pro Pinpointer 23 600 0 300% 900 3000 1341 3,000,000 Vulnerability to all +7%, Transference Vulnerability -50% Vulnerability to all +7%, Transference Vulnerability -50% Vulnerability to all +7%, Transference Vulnerability -50% Red Rogue rare+ tracker drop Ultra high stability, fully water proof Requires 1 in Engineer Class

Prospecting Tractors

These can be used to extract resources from planets and moons. You will need a prospecting scanner to determine which planet or moon to extract resources from.

Prospecting Tractors
Name TL Size Strength Range Resting Length Constant Elec Vis Weight Extract Rate Extract Power Source Description Restrictions
Panning Beam 0 10 39 400 4 10 1500 2,000 1 every 5 seconds 2.0 Capella - 20,000 Much like older prospecting methods, this is not the most efficient way to go about it.
Digging Beam 5 15 79 800 4 10 1500 2,000 1 every 5 seconds 5.0 Capella - 200,000 Slightly better than panning but still not that great.
Drilling Beam 10 20 119 1200 4 10 1500 2,000 1 every 5 seconds 10.0 Capella - 2,000,000 A standard prospecting beam.
Deep Core Drilling Beam 11 20 149 1500 4 20 1500 2,000 2 every 7 seconds 11.0 Deep Core Drilling Beam Blueprint Dig a little deeper.
Sensitive Drilling Beam 15 25 159 1600 4 10 1500 2,000 1 every 5 seconds 15.0 Capella - 20,000,000 A lot more precise than your run of the mill drill.
Deeper Core Drilling Beam 16 25 199 2000 4 20 1500 2,000 3 every 9 seconds 16.0 Deeper Core Drilling Beam Blueprint Dig even deeper.
Akara Sarga 20 30 239 2400 4 20 1500 2,000 5 every 10 seconds 20.0 Subspace drop A strange alien beam used to extract resources from asteroids.
Deepest Core Drilling Beam 20 30 249 2500 4 20 1500 2,000 4 every 11 seconds 20.0 Deepest Core Drilling Beam Blueprint Dig extremely deep.
Precision Drilling Beam 20 30 199 2000 4 10 1500 2,000 1 every 5 seconds 20.0 Capella - 200,000,000 A drilling beam of the utmost precision capable of locating and extracting even the most minute traces of ore.

DNA Extraction Tractors

These can be used to extract DNA from certain Aveksaka ships. These AI can be found in the Pajca and Sas arms of Subspace. For the purpose of DNA extraction, these can also be spawned by mining the asteroids in each of the 5 boss lobbies at the end of each arm. Note that the AI spawned this way will not work for kill missions

The list of ships that can have DNA extrated is listed here (needs to have the exact hull name without extra prefixes or suffixes)

Antu, Ayudhin, Bhisaj, Cara, Dhatri, Isvasa, Praheti, Rahnti, Rajanicara, Sahvitra, Samgrahaka, Subhatta, Sutaatiguru, Vacohara, Vazi

DNA Extraction Tractors
Name TL Size Strength Range Resting Length Constant Elec Elec Vis Weight Extract Rate Source Description Restrictions
Basic DNA Extraction Beam 15 25 149 1500 4 10 500 1500 2,000 1 every 7 seconds Lyceum Research Concourse Mission A basic tractor beam modified by Lyceum Researchers to harvest alien DNA. Extraction causes 700 physical damage to the target., Neurobound
DNA Extraction Beam 20 35 399 2000 4 10 650 1800 2,000 1 every 5 seconds Lyceum Research Concourse Mission A tractor beam modified by Lyceum Researchers to harvest alien DNA. Extraction causes 800 physical damage to the target., Neurobound
Advanced DNA Extraction Beam 22 50 439 2200 2 10 800 1800 2,000 1 every 2 seconds Lyceum Research Concourse Mission A tractor beam modified by Lyceum Researchers to harvest alien DNA. Extraction causes 1000 physical damage to the target., Neurobound