Difference between revisions of "Warp Devices"
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| Traveling through hyperspace ain't like dusting crops, boy! | | Traveling through hyperspace ain't like dusting crops, boy! | ||
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+ | | {{Linkable Entry|Peacekeeper's Displacer}} | ||
+ | | <span style="color:lightgreen">23</span> | ||
+ | | 2,500 | ||
+ | | <span style="color:turquoise">500</span> | ||
+ | | <span style="color:turquoise">0%</span> | ||
+ | | <span style="color:orange">3</span> | ||
+ | | 6000 | ||
+ | | 2000.0/s | ||
+ | | 250,000 | ||
+ | | [[Paxian Foothold]] trade-in | ||
+ | | Turning +100$ for 1.5 sec, Thrust +100$ for 1.5 sec, Visiblity -99.99% for 1.5 sec | ||
+ | | An Operative needs every positional advantage they can get. | ||
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| {{Linkable Entry|Quantum Brake}} | | {{Linkable Entry|Quantum Brake}} | ||
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| Final Velocity: 0 | | Final Velocity: 0 | ||
| Quantum jumping across the universe! | | Quantum jumping across the universe! | ||
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*Particle Brake also warps towards what you target, debuffs applied to user: Visibility +100 for 10 seconds, Damage -90% for 9 seconds, Weapon Recoil +180% for 6 seconds, Range -80% for 6 seconds, Vulnerability to all -17.5% for 3 seconds. | *Particle Brake also warps towards what you target, debuffs applied to user: Visibility +100 for 10 seconds, Damage -90% for 9 seconds, Weapon Recoil +180% for 6 seconds, Range -80% for 6 seconds, Vulnerability to all -17.5% for 3 seconds. |
Revision as of 17:11, 7 August 2023
Warp Devices instantly warp you, up to their maximum distance, usually forward, as long as no celestial body is in the way. Most warp you in the direction you are facing. The Seer Rift Generator will warp you to the back of your target, while the Singularity Brake will warp you near to your selected target. If a warp device fails, it will warp you in a random direction instead of your desired direction.
Name | TL | Size | Distance | Failure Rate | Recharge Time | Charge Required | Charging Rate | Weight | Source | Comment | Description |
---|---|---|---|---|---|---|---|---|---|---|---|
Unholy Jump Drive | 0 | 1 | 1000 | 0% | 3.0 | 250 | 83.3/s | 75,000 | High Priest's Chamber One Last Demon debris |
Well, maybe you can keep just this one demon? | |
Leopard Jump | 5 | 15 | 500 | 0% | 15.0 | 999 | 66.6/s | 500,000 | Jungle | Warps you behind the target | Sneak up on them, and quickly. |
Prototype Rift Generator | 5 | 15 | 500 | 20% | 2.5 | 17 | 6.6/s | 500,000 | Seer's Conclave 2,500,000 Credits |
Requires 1 in Seer Class, Warps you behind the target | Sneak up on them, and quickly. |
Gallows Robber | 10 | 20 | 2000 | 10% | 60.1 | 20,013 | 333.0/s | 25,000 | Tortuga Mission reward | Requires 1 in Piracy | Why hang when you can get away? |
Warpping Paper | 10 | 1 | 1000 | 10% | 25 | 2,500 | 100.0/s | 4,500 | Christmas drop | To wrap those nice christmas presents. | |
Emergency Reverse Device | 11 | 15 | 10 | 10% | 10 | 2,700 | 270.0/s | 125,000 | Final Velocity: 135 | Reverse all engines! | |
Monkey Jump | 12 | 10 | 1000 | 90% | 25 | 1,000 | 40.0/s | 75,000 | Short hops between trees. | ||
Witch's Broomstick | 12 | 1 | 500 | 10% | 60.0 | 4,998 | 83.3/s | 4,500 | Halloween Drop | Broomsticks go so fast you warp! | |
Bimbus 3000 | 14 | 1 | 1250 | 5% | 60 | 6,300 | 105.0/s | 4,500 | Graveyard Mission | Watch out for the glowing balls! | |
Seer Rift Generator | 15 | 15 | 1000 | 20% | 2.5 | 33 | 13.3/s | 500,000 | Seer Mission reward | Neurobound, Requires 1 in Seer Class, Warps you behind the target | Sneak up on them, and quickly. |
Particle Brake | 16 | 250 | 2000 | 0% | 45.0 | 14,985 | 333.0/s | 250,000 | Particle Brake Blueprint | Final Velocity: 0 | By sending each particle of your ship you can warp around a bit! |
Levasseur's Evasive Warper | 19 | 30 | 300 | 0% | 20 | 50,000 | 2,500.0/s | 50,000 | Avoid attacks with a short range teleport | ||
Aveksaka Rift Generator | 20 | 15 | 1500 | 20% | 2.5 | 33 | 13.3/s | 500,000 | Subspace Valor mission reward | Requires 1 in Seer Class, Warps you behind the target | Sneak up on them like an alien. |
Hop Drive | 20 | 10 | 200 | 20% | 5 | 3,500 | 700.0/s | 75,000 | Easter Mission | The original, you really plan to use this? | |
Paxian Micro Drive | 20 | 30 | 200 | 20% | 5 | 3,500 | 700.0/s | 75,000 | The original, you really plan to use this? | ||
Planck Warp Instigator | 20 | 10 | 2500 | 15% | 30 | 18,000 | 600.0/s | 100,000 | Serpica Mission | Semi-broken microwarp device of questionable efficiency. | |
Singularity Brake | 20 | 1,500 | 3000 | 0% | 25 | 15,000 | 600.0/s | 500,000 | Singularity Brake Blueprint | Final Velocity: 0 | From every engineless ship user, thank you Jey |
Dark Maelstrom Translocator | 21 | 20 | 1000 | 5% | 2.5 | 42 | 16.6/s | 50,000 | Dark Maelstrom drop | Warps you behind the target | Dive to the depths, and pop out where least expected. |
Hyperdrive Propulsion Systems 1000 | 22 | 12 | 1000 | 20% | 10 | 15,000 | 1,500.0/s | 50,000 | Kalthi Depths DG Drop | Those streaks are stars? | |
Hyperdrive Propulsion Systems 5000 | 22 | 15 | 5000 | 15% | 60 | 30,000 | 500.0/s | 125,000 | Kalthi Depths DG Drop | Traveling through hyperspace ain't like dusting crops, boy! | |
Peacekeeper's Displacer | 23 | 2,500 | 500 | 0% | 3 | 6000 | 2000.0/s | 250,000 | Paxian Foothold trade-in | Turning +100$ for 1.5 sec, Thrust +100$ for 1.5 sec, Visiblity -99.99% for 1.5 sec | An Operative needs every positional advantage they can get. |
Quantum Brake | 22 | 2,500 | 5000 | 0% | 25 | 22,500 | 900.0/s | 1,000,000 | Quantum Brake Blueprint | Final Velocity: 0 | Quantum jumping across the universe! |
- Particle Brake also warps towards what you target, debuffs applied to user: Visibility +100 for 10 seconds, Damage -90% for 9 seconds, Weapon Recoil +180% for 6 seconds, Range -80% for 6 seconds, Vulnerability to all -17.5% for 3 seconds.
- Singularity Brake also warps towards what you target, debuffs applied to user: Visibility +100 for 10 seconds, Damage -90% for 9 seconds, Weapon Recoil +180% for 6 seconds, Range -80% for 6 seconds, Vulnerability to all -17.5% for 3 seconds.
- Quantum Brake also warps towards what you target, debuffs applied to user: Visibility +100 for 20 seconds, Damage -90% for 12 seconds, Weapon Recoil +180% for 8 seconds, Range -80% for 8 seconds, Vulnerability to all -17.5% for 6 seconds.
Transwarp Devices
Transwarp devices are devices that warp players and their slaves to a galaxy which has a Warp Beacon, how far the transwarp device will take you depends on which device you have. These devices require about 75% shields before initiating and must be a certain distance away from nearby celestial objects (asteroids, planets/moons and suns). The jump will take away half of your shields so be careful where you go!
Fleet Commander transwarp devices will take several seconds to bring you to your destination, in the meantime, allies can move into the green ring projected around your ship, and get brought to your destination with you. This can be useful for some who may not have transwarps yet or can't reach any nearby beacons, or to transwarp your whole squad to a small warp beacon.
There are two skills available at Beta Antares for transwarp devices. Advanced Transwarp Navigation will increase your maximum jump range (to a maximum of 25 extra jumps) and Transwarp Turbocharging will increase your transwarp device's charging rate (up to twice as fast, resulting in it being only 5 minutes to recharge).
They are all 5,000 weight.
Name | Tech | Size | Jumps | Clearance | Recharge Time | Charge Required | Charging Rate | Source | Comments | Description |
---|---|---|---|---|---|---|---|---|---|---|
Blue Photon Prototype Transwarp | 0 | 5 | 5 | 250 | 10 | 100 | 10.0/s | Beta Antares 5,000,000 Credits |
Warps to any Permanent Beacon, Neurobound | Experimental galaxy hopping device. |
Blue Photon 1000 Series Transwarp | 5 | 5 | 10 | 375 | 10 | 100 | 10.0/s | Beta Antares 20,000,000 Credits |
Warps to any Permanent Beacon, Neurobound | A low tech mass-market galaxy hopping device. |
Attuned Transwarp | 10 | 5 | 20 | 1,000 | 10 | 150 | 15.0/s | Seer's Conclave 100,000,000 Credits |
Warps to any Beacon, Warps to any Temporary Beacon, Neurobound, Requires 1 in Seer Class | A specialized device sensitive enough to detect temporary warp beacons. |
Blue Photon 2000 Series Transwarp | 10 | 5 | 15 | 500 | 10 | 100 | 10.0/s | Beta Antares 100,000,000 Credits |
Warps to any Permanent Beacon, Neurobound | A standard Blue Photon space-time bending jump device. |
Blue Photon Squadron Transwarp | 10 | 25 | 15 | 1,000 | 10 | 300 | 30.0/s | Fleet Shipyards 100,000,000 Credits |
Warps to any Beacon, Warps to any Temporary Beacon, Neurobound, Requires 1 in Fleet Commander Class | Bring your friends to the battle! |
Blue Photon 3000 Series Transwarp | 15 | 5 | 20 | 625 | 10 | 100 | 10.0/s | Beta Antares 500,000,000 Credits |
Warps to any Permanent Beacon, Neurobound | A limited edition jump drive. |
Blue Photon Fleet Transwarp | 15 | 50 | 20 | 1,000 | 10 | 300 | 30.0/s | Fleet Shipyards 500,000,000 Credits |
Warps to any Beacon, Warps to any Temporary Beacon, Neurobound, Requires 1 in Fleet Commander Class | Bring your friends to the battle! |
Psychic Transwarp | 15 | 5 | 25 | 1,000 | 10 | 150 | 15.0/s | Seer's Conclave 500,000,000 Credits |
Warps to any Beacon, Warps to any Temporary Beacon, Neurobound, Requires 1 in Seer Class | A specialized device sensitive enough to detect temporary warp beacons. |
Blue Photon 4000 Series Transwarp | 20 | 5 | 25 | 750 | 10 | 100 | 10.0/s | Beta Antares 2,500,000,000 Credits |
Warps to any Permanent Beacon, Neurobound | A top end, very expensive, warping device of Blue Photon manufacture. |
Blue Photon Armada Transwarp | 20 | 75 | 25 | 1,000 | 10 | 300 | 30.0/s | Fleet Shipyards 2,500,000,000 Credits |
Warps to any Beacon, Warps to any Temporary Beacon, Neurobound, Requires 1 in Fleet Commander Class | Bring your friends to the battle! |
Clairvoyant Transwarp | 20 | 5 | 30 | 1,000 | 10 | 150 | 15.0/s | Seer's Conclave 2,500,000,000 Credits |
Warps to any Beacon, Warps to any Temporary Beacon, Neurobound, Requires 1 in Seer Class | A specialized device sensitive enough to detect temporary warp beacons. |
Mzungu Ethereal Transwarp | 21 | 40 | 30 | 250 | 8 | 400 | 50.0/s | Ruin -- ? | Warps to any Permanent Beacon | Ethereal warping device. |
Damaged Kalthi Transwarp | 22 | 20 | 23 | 700 | 10 | 100 | 10.0/s | Kalthi Depths Drop | Warps to any Permanent Beacon | Although damaged, this transwarp device still remains powerful. |
Hyperdrive Squad Transwarp | 22 | 50 | 30 | 650 | 8 | 300 | 37.5/s | Hyperdrive Squad Transwarp Blueprint | Warps to any Beacon, Warps to any Temporary Beacon, Requires 3 in Fleet Commander Class | Bring your friends to the battle via the Hyperdrive! |
Kalthi Transwarp | 22 | 15 | 25 | 700 | 9.0 | 100 | 11.1/s | Kalthi Transwarp Blueprint | Warps to any Permanent Beacon | Strangely, this device is half Kalthi and half UrQa. It's likely fully xenophobic however. |
Lunarian Transwarp | 22 | 10 | 27 | 650 | 8 | 100 | 12.5/s | Lunarian Transwarp Blueprint | Warps to any Permanent Beacon | This device is largely built around the Paxian method of transwarping. |
Selenite Transwarp | 22 | 5 | 30 | 650 | 7.0 | 99 | 14.2/s | Selenite Transwarp Blueprint | Warps to any Permanent Beacon | This device is largely built around the Paxian method of transwarping. |