Difference between revisions of "Hawk"

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(Updated shipbox, added a C2 ship image, rewrote page to be more relevant to current average player progression.)
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|Weaps = 3
 
|Weaps = 3
 
|Visibility = 5
 
|Visibility = 5
|Reflectivity = 31%
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|Reflectivity = 34%
 
|Size = 50
 
|Size = 50
 
|Weight = 110,000
 
|Weight = 110,000
|Lresist = 60%  
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|Lresist = <font color="#00b050">60%</font>
|Eresist = 10%  
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|Eresist = <font color="#00b050">10%</font>
|Hresist = 35%  
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|Hresist = <font color="#00b050">35%</font>
|Presist = 10%
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|Presist = <font color="#00b050">10%</font>
|Rresist = 35%
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|Rresist = <font color="#00b050">35%</font>
|Sresist = 35%
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|Sresist = <font color="#00b050">35%</font>
|Mresist = 60%
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|Mresist = <font color="#00b050">60%</font>
 
|Tresist = 0%
 
|Tresist = 0%
 
|Lsoak = 0
 
|Lsoak = 0
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|SkillNeeded = none
 
|SkillNeeded = none
 
|DockingSpeed = 10?
 
|DockingSpeed = 10?
|InbuiltItems = Hunter(Battle Scoop, 75 damage +15% Radar)
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|InbuiltItems = [[Hunter]]
|Mods = Damage +20%, Energy Recharge +20%, Critical Hit Chance +5%
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|Mods = Energy Charge +20%, Damage +20%, Critical Hit Chance +5%
 
|Source = [[Hawk Blueprint]]
 
|Source = [[Hawk Blueprint]]
 
|Price = N/A
 
|Price = N/A
 
|ItemSize = 100
 
|ItemSize = 100
 
|Description = Bird 'o prey
 
|Description = Bird 'o prey
|Capturable = no
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|Capturable = No
|Radex = no
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|Radex = No
|Imagepagename = Image:SpaceShip263.png
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|Imagepagename = Image:Hawk.png
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|imagesize = 300px
 
}}
 
}}
  
The Hawk is considered one of the most dangerous AIs you will ever encounter. They're the next level in the Vulture and Condor family. Hawks roam perilous space at very high speeds boasting an extremely high level of 3100 and can hit like a ton of bricks! If you think that isn't enough, it has an extremely high shield regeneration to back it up!
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The '''Hawk''' is a level ~3100 roaming and [[DG]] AI that can be extremely dangerous for unprepared players. The next level in the Vulture and Condor [[Bird of Prey Family|family]], Hawks roam [[Perilous Space]] at very high speeds, can hit like a ton of bricks with its physical projectile weapons, and has extremely high shield regeneration to shrug off what would usually be sufficient damage. With their high speed and shield regen combined, it can prove difficult to land a hit or two on it as it circles its opponent(s), from which the Hawk can recover from in a matter of seconds.
  
Despite the hawks high damage and shield regen, They have a massive weakness: Their shield banks are very small, so with enough fire power, you may kill one if you are ever unlucky enough to meet one. Snipers are known to be able to kill hawks easily by firing a wave of Zebra Hooves Torpedoes at them, whereas other classes may find this AI harder to kill.
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Despite the Hawk's high mobility, damage and shield regen, they have a massive weakness - their shield banks are relatively small compared to other AI of its level, so with enough burst firepower, one may be able to break through its rapid shield regen. Snipers are known to be able to kill Hawks easily by firing a wave of [[Weapons#Physical Weapons|Zebra Hooves Torpedoes]] at them, whereas other classes with sustained damage such as [[Fleet Commander Class|Fleet Commanders]] may find this AI harder to kill.
  
- The First player to kill enough of these monsters to build this fearsome ship was Destroyer Of Worlds
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Ocassionally, Hawks may drop [[Hawk Remains]] or a [[Hawk Blueprint]] on death. The first player to kill enough of these monsters to build this fearsome ship was Destroyer Of Worlds.
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 +
<br>
  
 
The blueprint produces an upgrade for a [[Vulture]].
 
The blueprint produces an upgrade for a [[Vulture]].
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{{:Hawk Blueprint}}
 
{{:Hawk Blueprint}}
  
[[Category: Light Fighters]]
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A Hawk can be upgraded into a [[Harrier]] with a [[Harrier Blueprint|Harrier Upgrade]], or into a [[Phoenix]]/[[Glaucopennia]] with a [[Phoenix Blueprint|Phoenix Rebirth]] or [[Glaucopennia Blueprint|Glaucopennia Rebirth]].
[[Category: Player Ships]]
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[[Category: AI Ships]]
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<noinclude>
 +
[[Category:Light Fighters]]
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[[Category:AI Ships]]
 +
[[Category:Player Ships]]
 +
<noinclude>

Revision as of 18:51, 9 October 2018

Hawk
Hull Class Hawk.png
Light Fighter
Tech
21
Hull Space
310
Speed
140
Augmenter Slots 4 Weapon Slots 3
Size 50 Weight 110,000
Visibility 5 Reflectivity 34%
Resists
B E H P R S M T
 60%  10%  35%  10%  35%  35%  60%  0%
Soaks
B E H P R S M T
 0  0  0  0  0  0  0  0
Inbuilt Elec Skill Needed Docking Speed
50 none 10?
Built in Items
Hunter
Mods
Energy Charge +20%, Damage +20%, Critical Hit Chance +5%
Source Price Item Size
Hawk Blueprint N/A 100
Description
Bird 'o prey
Capturable Radex-able
No No



The Hawk is a level ~3100 roaming and DG AI that can be extremely dangerous for unprepared players. The next level in the Vulture and Condor family, Hawks roam Perilous Space at very high speeds, can hit like a ton of bricks with its physical projectile weapons, and has extremely high shield regeneration to shrug off what would usually be sufficient damage. With their high speed and shield regen combined, it can prove difficult to land a hit or two on it as it circles its opponent(s), from which the Hawk can recover from in a matter of seconds.

Despite the Hawk's high mobility, damage and shield regen, they have a massive weakness - their shield banks are relatively small compared to other AI of its level, so with enough burst firepower, one may be able to break through its rapid shield regen. Snipers are known to be able to kill Hawks easily by firing a wave of Zebra Hooves Torpedoes at them, whereas other classes with sustained damage such as Fleet Commanders may find this AI harder to kill.

Ocassionally, Hawks may drop Hawk Remains or a Hawk Blueprint on death. The first player to kill enough of these monsters to build this fearsome ship was Destroyer Of Worlds.


The blueprint produces an upgrade for a Vulture.


Hawk Blueprint
Tech Size Weight
21 10 10,000
Manhours Max Workforce Uses
1,280,000,000 160,000 1
Items Produced
Hawk Upgrade
Initial Materials Periodic Materials
Source Price Skill Needed
Hawk Drop N/A None
Description
Plans for a bird of prey. Upgrades a Vulture.




A Hawk can be upgraded into a Harrier with a Harrier Upgrade, or into a Phoenix/Glaucopennia with a Phoenix Rebirth or Glaucopennia Rebirth.