Difference between revisions of "Station Mastery"
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In Star Sonata '''Station Mastery''' gives stations +5.5% shield, energy, damage, shield recharge, energy recharge, capacity, tracking, firing rate, radar, range, and cloaking. | In Star Sonata '''Station Mastery''' gives stations +5.5% shield, energy, damage, shield recharge, energy recharge, capacity, tracking, firing rate, radar, range, and cloaking. | ||
− | This skill is trained at [[Free Market]] via level-restricted missions. | + | This premium skill (p2p only) is trained at [[Free Market]] via level-restricted missions. |
It also gives +2% stats to [[Drones#Permanent_Drones|Perma Drones]]. | It also gives +2% stats to [[Drones#Permanent_Drones|Perma Drones]]. |
Revision as of 12:19, 6 August 2012
In Star Sonata Station Mastery gives stations +5.5% shield, energy, damage, shield recharge, energy recharge, capacity, tracking, firing rate, radar, range, and cloaking.
This premium skill (p2p only) is trained at Free Market via level-restricted missions.
It also gives +2% stats to Perma Drones.
These bonuses to stations and perma drones make Station Masters the primary defense builders of a Team.
See also: Trade skill level table