Difference between revisions of "Electrical Engineering"

From Starsonata Wiki
Jump to: navigation, search
(Warp 1)
(Warp 2)
Line 90: Line 90:
 
| '''Notes'''
 
| '''Notes'''
 
|-
 
|-
|Black Lake
+
|
|15
+
|
| 
+
|
|DF 125 east
+
|
 
|-
 
|-
|Lucien's Forge
+
|
|15
+
|
| 
+
|
|DF 115 east
+
|
 
|-
 
|-
|Rock Value
+
|
|11
+
|
| 
+
|
|March 2012
+
|
 
|}
 
|}
  

Revision as of 17:09, 28 June 2012

The Electrical Engineering skill allows you to use energy generators. It costs skill points equal to [2 + (2 * desired level)].

Each energy has two main stats: bank and regeneration. The bank is the maximum energy you can have. The regeneration is how fast it is restored. Things that use energy are Shields, Weapons, Radars, Cloaks and special items such as Dampeners, Diffusers and Shield Chargers.

Where to Train Electrical Engineering

Location Level Requirements Notes
Sol 5 None None
Handel's Cove (Moon Jumat) 16 Kromelite Drop from Monochrome Tints
Nihilite 18 Sputter Nutter Drop from Equanimities
The End of the Universe 19 Conclusion Icicle x 3 Drop from Forgones
Lunacy 20 One Kill of Mad Scientist Mission Based
Lyceum 21 Several Olympus Uber Kills (Mission-Based) Requires level 1000

Galaxies with high levels in Current Universe

Nov 2010

Warp 0

Location Level Requirements Notes

Warp 1

Location Level Requirements Notes

Warp 2

Location Level Requirements Notes

Warp 3

Location Level Requirements Notes