Difference between revisions of "Aura Generators"
From Starsonata Wiki
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|bgcolor = "#00B050"|<font color="#000000">Yes</font> | |bgcolor = "#00B050"|<font color="#000000">Yes</font> | ||
| | | | ||
+ | |||
+ | |} | ||
+ | |||
+ | ==Berserker Speed Auras== | ||
+ | |||
+ | {|border="2" cellspacing="0" cellpadding="4" width="100%" | ||
+ | |'''Name''' | ||
+ | |'''TL''' | ||
+ | |'''Size''' | ||
+ | |'''Elec''' | ||
+ | |'''Visibility''' | ||
+ | |'''Weight''' | ||
+ | |'''Mods''' | ||
+ | |'''Fields''' | ||
+ | |'''Range''' | ||
+ | |'''Cycle''' | ||
+ | |'''Duration''' | ||
+ | |'''Allies''' | ||
+ | |'''Enemies''' | ||
+ | |'''Neutral''' | ||
+ | |'''Self''' | ||
+ | |'''Tweakable''' | ||
+ | |'''Affects Capships''' | ||
+ | |'''Delay''' | ||
+ | |'''Source/Price''' | ||
+ | |'''Description''' | ||
+ | |'''Comments''' | ||
+ | |||
+ | |- | ||
+ | |Berserker Systems Manager | ||
+ | |align = "right"|5 | ||
+ | |align = "right"|10 | ||
+ | |align = "right"|25 | ||
+ | |align = "right"|0 | ||
+ | |align = "right"|25000 | ||
+ | |Shield -20%, Energy -20%, Resisance to Damage -12.5% | ||
+ | |Speed +15% | ||
+ | |align = "right"|0 | ||
+ | |align = "right"|0.9 | ||
+ | |align = "right"|1.2 | ||
+ | |bgcolor = "#FF5050"|No | ||
+ | |bgcolor = "#FF5050"|No | ||
+ | |bgcolor = "#FF5050"|No | ||
+ | |bgcolor = "#00B050"|<font color="#000000">Yes</font> | ||
+ | |bgcolor = "#FF5050"|No | ||
+ | |bgcolor = "#00B050"|<font color="#000000">Yes</font> | ||
+ | | | ||
+ | |Berserker Halls, [[Lyceum]] -- 30000 | ||
+ | |Shedding your armour... | ||
+ | |[[Imperial Armor]] 5 | ||
+ | |||
+ | |- | ||
+ | |Berserker Power Transfer | ||
+ | |align = "right"|10 | ||
+ | |align = "right"|15 | ||
+ | |align = "right"|50 | ||
+ | |align = "right"|0 | ||
+ | |align = "right"|50000 | ||
+ | |Shield -20%, Energy -20%, Resisance to Damage -20% | ||
+ | |Speed +30% | ||
+ | |align = "right"|0 | ||
+ | |align = "right"|0.9 | ||
+ | |align = "right"|1.2 | ||
+ | |bgcolor = "#FF5050"|No | ||
+ | |bgcolor = "#FF5050"|No | ||
+ | |bgcolor = "#FF5050"|No | ||
+ | |bgcolor = "#00B050"|<font color="#000000">Yes</font> | ||
+ | |bgcolor = "#FF5050"|No | ||
+ | |bgcolor = "#00B050"|<font color="#000000">Yes</font> | ||
+ | | | ||
+ | |Berserker Halls, [[Lyceum]] -- 30000 | ||
+ | |Like a bug hitting a windshield. | ||
+ | |[[Imperial Armor]] 10 | ||
+ | |||
+ | |- | ||
+ | |Berserker Power Converter | ||
+ | |align = "right"|15 | ||
+ | |align = "right"|20 | ||
+ | |align = "right"|75 | ||
+ | |align = "right"|0 | ||
+ | |align = "right"|100000 | ||
+ | |Shield -20%, Energy -20%, Resisance to Damage -27% | ||
+ | |Speed +50% | ||
+ | |align = "right"|0 | ||
+ | |align = "right"|0.9 | ||
+ | |align = "right"|1.2 | ||
+ | |bgcolor = "#FF5050"|No | ||
+ | |bgcolor = "#FF5050"|No | ||
+ | |bgcolor = "#FF5050"|No | ||
+ | |bgcolor = "#00B050"|<font color="#000000">Yes</font> | ||
+ | |bgcolor = "#FF5050"|No | ||
+ | |bgcolor = "#00B050"|<font color="#000000">Yes</font> | ||
+ | | | ||
+ | |Berserker Halls, [[Lyceum]] -- 30000 | ||
+ | |Just don't get hit... | ||
+ | |[[Imperial Armor]] 15 | ||
+ | |||
+ | |- | ||
+ | |Berserker System Recompiler | ||
+ | |align = "right"|20 | ||
+ | |align = "right"|25 | ||
+ | |align = "right"|100 | ||
+ | |align = "right"|0 | ||
+ | |align = "right"|100000 | ||
+ | |Shield -20%, Energy -20%, Resisance to Damage -33% | ||
+ | |Speed +70% | ||
+ | |align = "right"|0 | ||
+ | |align = "right"|0.9 | ||
+ | |align = "right"|1.2 | ||
+ | |bgcolor = "#FF5050"|No | ||
+ | |bgcolor = "#FF5050"|No | ||
+ | |bgcolor = "#FF5050"|No | ||
+ | |bgcolor = "#00B050"|<font color="#000000">Yes</font> | ||
+ | |bgcolor = "#FF5050"|No | ||
+ | |bgcolor = "#00B050"|<font color="#000000">Yes</font> | ||
+ | | | ||
+ | |Berserker Halls, [[Lyceum]] -- 30000 | ||
+ | |One shot, one kill. | ||
+ | |[[Imperial Armor]] 20 | ||
|} | |} |
Revision as of 04:01, 4 September 2010
An Aura Generator is an item that when equipped emits tweaks on nearby ships, generally good tweaks on friendly ships and negative tweaks on enemies.
The Number listed in parenthesis is the range of that effect.
Normal Auras
Unlike Capital Ship auras, these auras do emit from Slaves.
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Undead Presence | 5 | 20 | 20 | 0 | 2000 | Shield Recharge -20 | 350 | 0.9 | 2.7 | No | Yes | No | No | No | Yes | Graveyard Mission | Decaying flesh seems to have this effect on the living. | |||
Shield Recharge +10 | 350 | 0.9 | 1.2 | Yes | No | No | Yes | No | Yes | |||||||||||
Ismail's Presence | 7 | 40 | 10 | 100 | 100000 | Hull Space +50 | 500 | 1 | 600 | Yes | Yes | Yes | No | No | Yes | Ismail Drop | People will love you. | Freighter | ||
Mini Madness | 7 | 25 | 10 | 0 | 2000 | Forced Left Turn +1 | 500 | 25 | 25 | No | Yes | No | No | No | Yes | 22.5 | Graveyard Mission | Pure Madness | ||
Forced Thrust +1 | 500 | 25 | 25 | No | Yes | No | No | No | Yes | 22.5 | ||||||||||
Calypso's Presence | 14 | 80 | 20 | 150 | 100000 | Hull Space +100 | 1000 | 1 | 3 | Yes | Yes | Yes | No | No | Yes | Nathaniel Courthope Drop | People will love you even more. | Fleet Commander Class 14 |
Built-in Auras
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Albatross Swoop | 0 | 50 | 50 | 400 | 100000 | 0 | Sheild Recharge -5% | 500 | 0.5 | 2 | No | Yes | No | No | No | Yes | Assault Behemoth and Assault Behemoth+ Inbuilt |
Combine offense and defense. | Sticky | |
Shield +5% | 1000 | 0.5 | 5 | Yes | No | No | No | No | Yes | |||||||||||
Cardinal Ring | 0 | 10 | 20 | 0 | 100000 | Visibility -7% | 2000 | 1 | 1.5 | Yes | No | No | No | No | Yes | Vicar Inbuilt | Are you here to be excommunicated? | Sticky | ||
Rate of Fire -7% | 2000 | 1 | 1.5 | Yes | No | No | No | No | Yes | |||||||||||
Energy Recharge +7% | 2000 | 1 | 1.5 | Yes | No | No | No | No | Yes | |||||||||||
Visibility +7% | 2000 | 1 | 1.5 | No | Yes | No | No | No | Yes | |||||||||||
Rate of Fire +7% | 2000 | 1 | 1.5 | No | Yes | No | No | No | Yes | |||||||||||
Faranji Pulse Charger | 0 | 5 | 10 | 0 | 5000 | Energy +100% | 1 | 60 | 60 | No | No | No | Yes | Yes | Yes | 40 | Unt Faranji Wingship Inbuilt | Ancient energy cycling techniques. | Sticky | |
Damage +100% | 1 | 60 | 60 | No | No | No | Yes | Yes | Yes | 50 | ||||||||||
Energy Recharge -95% | 1 | 60 | 60 | No | No | No | Yes | Yes | Yes | 50 | ||||||||||
Mzungu Msaada | 0 | 50 | 10 | 0 | 50000 | Vulnerability to Transference +30% | 750 | 60 | 10 | Yes | No | No | No | Yes | Yes | Kikale Mzungu Frigate Inbuilt | Msaada wa kikale. | Sticky | ||
Panther Ambush | 0 | 1 | 0 | 0 | 5000 | Damage +100% | 0 | 60 | 15 | No | No | No | Yes | No | Yes | 8 | Panther Inbuilt | Wait for the right moment! | Sticky | |
Rate of Fire +400% | 0 | 60 | 8.5 | No | No | No | Yes | No | Yes | 0 | ||||||||||
Visibility -99.9% | 0 | 60 | 8.5 | No | No | No | Yes | No | Yes | 0 | ||||||||||
Warp Interdictor | 0 | 1 | 0 | 0 | 2000 | Interdiction Frigate Inbuilt | Stop French-like behavior | Sticky | ||||||||||||
Zebra's Second Wind | 0 | 1 | 0 | 0 | 50000 | Energy Recharge +100% | 0 | 60 | 10 | No | No | No | Yes | No | Yes | Zebra Inbuilt | Find the energy to keep fighting! | Sticky | ||
Energy +100% | 0 | 60 | 20 | No | No | No | Yes | No | Yes | |||||||||||
Rate of Fire -10% | 0 | 60 | 20 | No | No | No | Yes | No | Yes | |||||||||||
Phunky Coaxer | 19 | 10 | 20 | 0 | 2000 | Speed +20 | 10000 | 2 | 2.2 | Yes | No | No | No | Yes | Yes | Super Phunka Inbuilt | Let people move quickly | Sticky | ||
Santa's Presence | 5 | 9 | 5 | 0 | 1000 | Hull Space +50 | 500 | 1 | 300 | Yes | Yes | Yes | No | Yes | Yes | Santa's Special Sleigh Inbuilt | How else could he make sure they have room for their gifts? | Sticky | ||
Sergeant's Command | 8 | 10 | 10 | 10 | 100000 | Tracking +5% | 750 | 0.5 | 1 | Yes | No | No | No | Yes | Yes | Sergeant's Enforcer Inbuilt | Bring respect. | Sticky | ||
Range +5% | 750 | 0.5 | 1 | Yes | No | No | No | Yes | Yes | |||||||||||
Radar +5% | 750 | 0.5 | 1 | Yes | No | No | No | Yes | Yes | |||||||||||
Stalker Venin | 8 | 10 | 0 | 0 | 2000 | Warp Interdiction +1 | 75 | 5 | 3 | No | Yes | No | No | No | Yes | Stalker Inbuilt | Can't run away! | Sticky | ||
Forced Thrust +1 | 75 | 5 | 3 | No | Yes | No | No | No | Yes | |||||||||||
Blood Funnel | 20 | 0 | 0 | 0 | 15000 | Shield Recharge -7.5% | 1500 | 1.2 | 2 | No | Yes | No | No | No | No | Blood Striker Inbuilt | Slake your lust with the blood of your enemies! | Sticky | ||
Shield Recharge +7.5% | 500 | 1.2 | 2 | Yes | No | No | Yes | No | No | |||||||||||
Damage +5% | 0 | 1.2 | 2 | No | No | No | Yes | No | No | |||||||||||
Heart of Sol | 20 | 32 | 30 | 2000 | 52000 | Radar +100% | 1000 | 1.2 | 3 | Yes | No | No | No | No | Yes | Eyezer of Light Inbuilt | Brightening life for everyone! | Sticky, Seer Class 20 | ||
Radar +200% | 500 | 1.2 | 2.5 | Yes | No | No | No | No | Yes | |||||||||||
Radar +400% | 250 | 1.2 | 2 | Yes | No | No | No | No | Yes | |||||||||||
Energy Recharge +2% | 250 | 1.2 | 1.5 | Yes | No | No | No | No | Yes | |||||||||||
Zauron's Mask | 20 | 32 | 30 | 0 | 52000 | Visibility -25% | 1000 | 1.2 | 2 | Yes | No | No | No | No | Yes | Zauron's Floating Eyezer Inbuilt | Hiding behind a veil of deception. | Sticky, Seer Class 20 | ||
Visibility -50% | 500 | 1.2 | 3 | Yes | No | No | No | No | Yes | |||||||||||
Visibility -75% | 250 | 1.2 | 4 | Yes | No | No | No | No | Yes | |||||||||||
Visibility -87.5% | 100 | 1.2 | 5 | Yes | No | No | No | No | Yes | |||||||||||
Vulnerability to Damage -5% | 100 | 1.2 | 1.5 | Yes | No | No | No | No | Yes |
Berserker Speed Auras
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Berserker Systems Manager | 5 | 10 | 25 | 0 | 25000 | Shield -20%, Energy -20%, Resisance to Damage -12.5% | Speed +15% | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | Berserker Halls, Lyceum -- 30000 | Shedding your armour... | Imperial Armor 5 | |
Berserker Power Transfer | 10 | 15 | 50 | 0 | 50000 | Shield -20%, Energy -20%, Resisance to Damage -20% | Speed +30% | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | Berserker Halls, Lyceum -- 30000 | Like a bug hitting a windshield. | Imperial Armor 10 | |
Berserker Power Converter | 15 | 20 | 75 | 0 | 100000 | Shield -20%, Energy -20%, Resisance to Damage -27% | Speed +50% | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | Berserker Halls, Lyceum -- 30000 | Just don't get hit... | Imperial Armor 15 | |
Berserker System Recompiler | 20 | 25 | 100 | 0 | 100000 | Shield -20%, Energy -20%, Resisance to Damage -33% | Speed +70% | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | Berserker Halls, Lyceum -- 30000 | One shot, one kill. | Imperial Armor 20 |
Capital Ship Auras
With the exception of the Traveling Fields, Capital Ship auras will not emit from Slaves.
Travelling Fields
Player Traveling Fields
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Capital Ship Traveling Field | 10 | 25 | 25 | 0 | 25000 | Shield -75%, Energy -25%, Resistance to Damage -25% | Speed +40 | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | DG Drop | Shedding your armour... | ||
Capital Ship Traveling Field 2 | 13 | 26 | 25 | 0 | 30000 | Shield -75%, Energy -25%, Resistance to Damage -25% | Speed +50 | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | DG Drop | Shedding your armour... | ||
Capital Ship Traveling Field 3 | 16 | 27 | 25 | 0 | 35000 | Shield -75%, Energy -25%, Resistance to Damage -25% | Speed +60 | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | DG Drop | Shedding your armour... | ||
Capital Ship Traveling Field 4 | 17 | 28 | 50 | 0 | 40000 | Shield -75%, Energy -25%, Resistance to Damage -25% | Speed +70 | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | DG Drop | Like a bug hitting a windshield. | ||
Capital Ship Traveling Field 5 | 19 | 29 | 75 | 0 | 50000 | Shield -75%, Energy -25%, Resistance to Damage -25% | Speed +80 | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | DG Drop | Just don't get hit... | ||
Capital Ship Traveling Field 6 | 20 | 30 | 100 | 0 | 60000 | Shield -75%, Energy -25%, Resistance to Damage -25% | Speed +90 | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | DG Drop | One shot, one kill. |
Slave Traveling Fields
This field cannot be equipped to a player ship, but instead when left on a combat slaved ship will auto equip and unequip when any of the above Player Traveling Fields are equipped to or unequipped from the slave's owner's ship.
Name | TL | Size | Elec | Visibility | Weight | Mods | Fields | Range | Cycle | Duration | Allies | Enemies | Neutral | Self | Tweakable | Affects Capships | Delay | Source/Price | Description | Comments |
Capital Slave Traveling Field | 10 | 25 | 25 | 0 | 25000 | Shield -75%, Energy -25%, Resistance to Damage -25% | Speed +70 | 0 | 0.9 | 1.2 | No | No | No | Yes | No | Yes | Beta Antares -- 15000000 | Shedding your armour... |
Berserker
Name | TL | Size | Stats | Elec | Weight | Source | Comments | Description |
Berserker's Protection | 10 | 30 | Vulnerability to all -10% (17500) | 25 | 2,000 | Lyceum - Berserker Halls | Requires 10 in Berserker Class, Capital Ship only | Shrug off the pain. |
Berserker's Bulwark | 13 | 40 | Vulnerability to all -13% (17500) | 30 | 2,000 | Lyceum - Berserker Halls | Requires 13 in Berserker Class, Capital Ship only | Don't tickle me with your puny strikes. |
Berserker's Barrier | 17 | 50 | Vulnerability to all -17% (17500) | 36 | 2000 | Lyceum - Berserker Halls | Requires 17 in Berserker Class, Capital Ship only | Don't make me angry. You won't like me when I'm angry... |
Berserker's Aegis | 20 | 60 | Vulnerability to all -20% (17500) | 41 | 2,000 | Lyceum - Berserker Halls | Requires 20 in Berserker Class, Capital Ship only | Transcendental rage. |
Engineer
Name | TL | Size | Stats | Elec | Weight | Source | Comments | Description |
Executive Generator (fixed) | 10 | 6 | Max Energy +100%(50k) | 100 | 6,000 | Lyceum - Engineer's Workshop | Requires 10 in Engineer, Capital Ship only | Please fill those forms. |
Faranji Executive Energizer | 10 | 15 | Max Energy +125% (50k) | 60 | 15,000 | Ruin -- 400m | Require 13 in Engineer Class, Capital Ship only | You want more energy? |
Executive Conductor | 16 | 41 | Max Energy +150% (50k) | 150 | 41000 | BP | Requires 16 in Engineer Class, Capital Ship only | Feel the power! |
President's Choice (fixed) | 19 | 53 | Max Energy 175%(50k) | 200 | 53,000 | DG Drop | requires 19 in Engineer Class, Capital Ship only | Feel the power! |
Administrative Generator | 20 | 52 | Max Energy +200% (50k) Energy Charge +50 (1k) | 250 | 52000 | Uber Drop | Requires 20 in Engineer Class, Capital Ship only | Feel The Power! |
Red Photon Energy Emitter | 21 | 100 | Max Energy +210%(50k), Energy Charge +60(2k) | 291/s | 52,000 | Red Photon Warship Prototype | Requires 21 in Engineer Class, Capital Ship only | Even better than reactor leaks. |
Fleet Commander
Fleet Commander
Name | TL | Size | Stats | Elec | Weight | Source | Comments | Description |
Commander's Apprenticeship | 10 | 150 | Damage +5 (25000), Shield Regen + 0.1 (25000), Weapon Recoil -5% (25000) | 40 | 2000 | Lyceum - Fleet Shipyards, 50mil | Requires 10 in Fleet Commander, Capital Ship only | Advanced Three dimensional applied tactics for formations |
Commander's Inspiration | 10 | 150 | Energy Charge +7% (25000), Shield Charge +7% (25000), Tracking +7% (25000) | 30 | 2000 | Lyceum - Fleet Shipyards, 50mil | Requires 10 in Fleet Commander, Capital Ship only | Hold the line and fire when you see the whites of their eyes! |
Commander's Motivation | 13 | 165 | Energy Charge +9% (25000), Shield Charge +9% (25000), Tracking +9% (25000) | 36 | 2000 | Lyceum - Fleet Shipyards, 65mil | Requires 13 in Fleet Commander, Capital Ship only | Stay on target, Stay on target... |
Commander's Instruction | 16 | 180 | Damage +6 (25000), Max Shield +1400 (25000), Weapon Recoil -6% (25000) | 42 | 2000 | Lyceum - Fleet Shipyards, 80mil | Requires 16 in Fleet Commander, Capital Ship only | Hyperspatial three dimensional applied tactocs for formations |
Commander's Enthusiasm | 17 | 185 | Energy Charge +12% (25000), Shield Charge +12% (25000), Tracking +12% (25000) | 44 | 2000 | Lyceum - Fleet Shipyards, 85mil | Requires 17 in Fleet Commander, Capital Ship only | From this day to the ending of the world, we in it shall be remembered. We lucky few, we band of brothers. For he who today sheds his blood with me shall be my brother |
Commander's Training | 19 | 195 | Damage +7 (25000), Max Shield +1700 (25000), Weapon Recoil -7% (25000) | 48 | 2000 | Lyceum - Fleet Shipyards, 95mil | Requires 19 in Fleet Commander, Capital Ship only | Quantum based four dimensional applied tactics for formations |
Commander's Enlightenment | 20 | 200 | Damage +8 (25000), Max Shield +2000 (25000), Weapon Recoil -8% (25000) | 50 | 2000 | Lyceum - Fleet Shipyards, 100mil | Requires 20 in Fleet Commander, Capital Ship only | There is no spoon |
Commander's Elevation | 20 | 200 | Energy Charge +14% (25000), Shield Charge +14% (25000), Tracking +14% (25000) | 50 | 2000 | Lyceum - Fleet Shipyards, 100mil | Requires 20 in Fleet Commander, Capital Ship only | If I must choose between peace and righteousness... I choose righteousness |
Flight Controller
Name | TL | Size | Stats | Elec | Weight | Source | Comments | Description |
Commander's Bravado | 10 | 150 | Damage +10 (25000) | 30 | 2000 | Lyceum - Fleet Shipyards, 50mil | Requires 10 in Flight Controller, Capital Ship only | Ballsey |
Commander's Bold Bravado | 15 | 175 | Damage +15 (25000) | 40 | 2000 | Lyceum - Fleet Shipyards, 75mil | Requires 15 in Flight Controller, Capital Ship only | Grab 'em by the balls |
Commander's Bodacious Bravado | 20 | 200 | Damage +20 (25000) | 50 | 2000 | Lyceum - Fleet Shipyards, 100mil | Requires 20 in Flight Controller, Capital Ship only | Dude, don't fear the reaper |
Radiation Expert
Name | TL | Size | Stats | Elec | Weight | Source | Comments | Description |
Leaky Reactor (fixed) | 5 | 6 | Shield Charge -50(1063), Shield Charge -25(0) | 100 | 6,000 | DG drop | Requires 5 in Radiation Expert; Capital Ship only | Need to fix that soon! |
Mzungu Fallout Cloud | 10 | 15 | Shield Charge -5% (1826), Shield Charge -50 (0) | 200 | 15,000 | Ruin -- 400 million | Requires 10 in Radiation Expert, Capital ship only | Run for shelter! |
Neutron Emitter | 15 | ? | Shield Charge -%?(?), Shield Charge -?(0) | ? | ? | Blueprint | Requires 15 in Radiation Expert; Capital Ship only | ? |
Chernobyl's Legacy | 20 | 53 | Shield Charge -14.9% (2739), Shield Charge -75 (0) | 105 per 0.6 seconds | 53,000 | DG Drop | requires 20 in Radiation Expert, Capital Ship only | Shoot those neutrons around. |
Gamma Emitter | 20 | ? | Shield Charge -200 (?), Shield Charge -100 (0) | ? per ? seconds | ? | Uber Drop | requires 20 in Radiation Expert, Capital Ship only | ? |
Seer
Name | TL | Size | Stats | Elec | Weight | Source | Comments | Description |
Visionary Sight | 20 | 52 | Radar +540% (2837) Range +20% (28370) | 51 per 0.6 seconds | 52000 | Ubers | Requires 20 in Seer Class, Capital Ship only | Even see the future. |
Sniper
Name | TL | Size | Stats | Elec | Weight | Source | Comments | Description |
Sniper's Style | 10 | 30 | Damage 5% (17500), Range 15% (17500) | 30 | ? | Lyceum Sniper's Armory 50M | Requires 10 in Sniper Class Capital Ship only | ? |
Sniper's Savoir-Fair | 13 | 40 | Damage 7% (17500), Range 16% (17500) | 36 | ? | Lyceum Sniper's Armory 65M | Requires 13 in Sniper Class, Capital Ship only | ? |
Sniper's Spirit | 17 | 50 | Damage 7% (17500), Range 27% (17500) | 44 | ? | Lyceum Sniper's Armory 85M | Requires 17 in Sniper Class, Capital Ship only | ? |
Sniper's Smack Down | 20 | 60 | Damage 10% (17500), Range 27% (17500) | 50 | ? | Lyceum Sniper's Armory 100M | Requires 20 in Sniper Class, Capital Ship only | ? |
Shield Monkey
Name | TL | Size | Stats | Elec | Weight | Source | Comments | Description |
Monkey Projector | 10 | 13 | Max Shield +29.9% (50000) | 100 | 13,000 | Lyceum - Shield Monkey Laboratories | Requires 10 in Shield Monkey Class, Capital Ship only | Project the monkey in you. |
Vazaha Monkey Prolongation | 13 | 30 | Max Shield +40% (50000), Shield Charge +20 (1000) | 70 | 30,000 | Ruin - 400 million | Requires 13 in Shield Monkey Class, Capital Ship only | Extend the Monkey in you. |
Monkey Preservation Field | 16 | 82 | Max Shield +47.9% (50000) | 160 | 82,000 | BP | Requires 16 in Shield Monkey Class, Capital Ship only | The power to preserve. |
Monkey Safeguard | 17 | 106 | Max Shield +51% (50000) | 180 | 106,000 | DG Drop | Requires 17 in Shield Monkey Class, Capital Ship only | The power to preserve. |
Monkey Tricks | 19 | 104 | Shield Charge +56.9% (20000) | 190 | 104,000 | _ | Requires 19 in Shield Monkey Class, Capital Ship only | The power to preserve. |
Red Photon Durability Field | 21 | 200 | Shield Charge +20%(20000), Max Shield +59.9%(50000) | 208 | 104,000 | Red Photon Warship Prototype Drop | Requires 21 in Shield Monkey Class, Capital Ship only | Help for your allies. |