Difference between revisions of "Empyreal Perihelion"
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|SkillNeeded = None | |SkillNeeded = None | ||
|DockingSpeed = 50 | |DockingSpeed = 50 | ||
− | |InbuiltItems = [[Super | + | |InbuiltItems = [[Super Items#Onslaught Prioritization|Onslaught Prioritization]], [[Super Items#Interception Order|Interception Order]] |
|Mods = Shield Max +30%, Energy Max +35%, <BR>Electric Tempering +10%, Damage +10%, <BR>Rate of Fire +75%, Tracking -55% | |Mods = Shield Max +30%, Energy Max +35%, <BR>Electric Tempering +10%, Damage +10%, <BR>Rate of Fire +75%, Tracking -55% | ||
|Source = [[Empyreal Perihelion Blueprint]] | |Source = [[Empyreal Perihelion Blueprint]] | ||
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The [[Super items#Interception Order|Interception Order]] is a [[Warp Devices|Warp Device]]. It sends the user 1000 distance forward, and applies an effect that sharply cuts resists, increases thrust, and increases RoF for one second. This super is useful for general mobility, and can be used in tandem with a regular warp device, but the resist reduction makes it quite risky to use in dangerous situations. | The [[Super items#Interception Order|Interception Order]] is a [[Warp Devices|Warp Device]]. It sends the user 1000 distance forward, and applies an effect that sharply cuts resists, increases thrust, and increases RoF for one second. This super is useful for general mobility, and can be used in tandem with a regular warp device, but the resist reduction makes it quite risky to use in dangerous situations. | ||
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+ | In addition to being a player ship, AI versions of Perihelions can be found in the [[Empyrean]] zone, often seen coordinating with [[Empyreal Equinox]] squadrons to ambush unsuspecting players with high-speed heat pulses. They can prove to be difficult to destroy without beams or similarly high-speed magcannon-type weapons. | ||
{{:Empyreal Perihelion Blueprint}} | {{:Empyreal Perihelion Blueprint}} | ||
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[[Category:Light Fighters]] | [[Category:Light Fighters]] | ||
[[Category:Player Ships]] | [[Category:Player Ships]] | ||
+ | [[Category:AI Ships]] |
Latest revision as of 01:54, 8 October 2023
Empyreal Perihelion | ||||||||||||||||||||||||
Hull Class | ||||||||||||||||||||||||
Light Fighter | ||||||||||||||||||||||||
Tech | ||||||||||||||||||||||||
23 | ||||||||||||||||||||||||
Hull Space | ||||||||||||||||||||||||
687 | ||||||||||||||||||||||||
Speed | ||||||||||||||||||||||||
192 | ||||||||||||||||||||||||
Augmenter Slots | 4 | Weapon Slots | 3 | |||||||||||||||||||||
Diameter | 79 | Weight | 687,000 | |||||||||||||||||||||
Visibility | 14 | Reflectivity | 32% | |||||||||||||||||||||
Resists | ||||||||||||||||||||||||
| ||||||||||||||||||||||||
Soaks | ||||||||||||||||||||||||
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Skill Needed | Docking Speed | |||||||||||||||||||||||
None | 50 | |||||||||||||||||||||||
Built in Items | ||||||||||||||||||||||||
Onslaught Prioritization, Interception Order | ||||||||||||||||||||||||
Mods | ||||||||||||||||||||||||
Shield Max +30%, Energy Max +35%, Electric Tempering +10%, Damage +10%, Rate of Fire +75%, Tracking -55% | ||||||||||||||||||||||||
Source | Price | |||||||||||||||||||||||
Empyreal Perihelion Blueprint | N/A | |||||||||||||||||||||||
Description | ||||||||||||||||||||||||
Shadowed defender of stars | ||||||||||||||||||||||||
Capturable | Radex-able | |||||||||||||||||||||||
No | No |
The Empyreal Perihelion is the speed-oriented upgrade for the Empyreal Equinox. However, both the Empyreal Perihelion and Empyreal Aphelion are quite compelling for both Seers and Speed Demons alike.
The Onslaught Prioritization is a projectile velocity & RoF-increasing skillshot. Upon activation, it slows the user down to a crawl with forced thrust, but massively increases their projectile velocity. Shortly afterwards, a fast, but zero-tracking projectile is fired directly out of the ship -- if this projectile hits its target, it provides a RoF bonus to enemies of the target, with a higher bonus applied to enemies closer to the target. This super is useful for landing killing blows with projectile weapons, or to coordinate burst damage with a damage tweak & allies close to a target.
The Interception Order is a Warp Device. It sends the user 1000 distance forward, and applies an effect that sharply cuts resists, increases thrust, and increases RoF for one second. This super is useful for general mobility, and can be used in tandem with a regular warp device, but the resist reduction makes it quite risky to use in dangerous situations.
In addition to being a player ship, AI versions of Perihelions can be found in the Empyrean zone, often seen coordinating with Empyreal Equinox squadrons to ambush unsuspecting players with high-speed heat pulses. They can prove to be difficult to destroy without beams or similarly high-speed magcannon-type weapons.
Empyreal Perihelion Blueprint | |||||||||||
Tech | Size | Weight | |||||||||
22 | 1 | 250,000 | |||||||||
Manhours | Max Workforce | Uses | |||||||||
16,000,000,000 | 400,000 | 1 | |||||||||
Items Produced | |||||||||||
Perihelion Upgrade | |||||||||||
Initial Materials | Periodic Materials | ||||||||||
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Source | Price | Skill Needed | |||||||||
Celestial Encampment | 10,000,000,000 Credits 15 Primordial Token 3 Empyreal Fragment 2 Celestial Shard |
None | |||||||||
Description | |||||||||||
Framework for a Perihelion to be built on top of an Equinox. |