Difference between revisions of "Tractor Beams"
(Updated prospecting and dna extraction beam elec costs) |
(Updated all push and escaper tractors. Added celestial protection beam and celestial destabilizing beam) |
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! Range | ! Range | ||
! Constant Elec | ! Constant Elec | ||
− | |||
! Vis | ! Vis | ||
! Weight | ! Weight | ||
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| 7 | | 7 | ||
| 50 | | 50 | ||
− | | - | + | | -396,000 |
| 150% | | 150% | ||
− | | | + | | 770 |
− | | | + | | 610 |
− | |||
| 430 | | 430 | ||
| 750,000 | | 750,000 | ||
Line 655: | Line 653: | ||
| 9 | | 9 | ||
| 53 | | 53 | ||
− | | - | + | | -429,000 |
| 160% | | 160% | ||
− | | | + | | 810 |
− | | | + | | 660 |
− | |||
| 450 | | 450 | ||
| 795,000 | | 795,000 | ||
Line 669: | Line 666: | ||
| 12 | | 12 | ||
| 64 | | 64 | ||
− | | - | + | | -495,000 |
| 220% | | 220% | ||
− | | | + | | 960 |
− | | | + | | 850 |
− | |||
| 526 | | 526 | ||
| 960,000 | | 960,000 | ||
Line 683: | Line 679: | ||
| 15 | | 15 | ||
| 38 | | 38 | ||
− | | - | + | | -594,000 |
| 280% | | 280% | ||
− | | | + | | 860 |
− | | | + | | 530 |
− | |||
| 600 | | 600 | ||
| 570,000 | | 570,000 | ||
Line 697: | Line 692: | ||
| 15 | | 15 | ||
| 150 | | 150 | ||
− | | - | + | | -594,000 |
| 280% | | 280% | ||
− | | | + | | 2100 |
− | | | + | | 5300 |
− | |||
| 600 | | 600 | ||
| 2,250,000 | | 2,250,000 | ||
Line 711: | Line 705: | ||
| 16 | | 16 | ||
| 120 | | 120 | ||
− | | - | + | | -627,000 |
| 290% | | 290% | ||
− | | | + | | 1700 |
− | | | + | | 3400 |
− | |||
| 626 | | 626 | ||
| 1,800,000 | | 1,800,000 | ||
Line 725: | Line 718: | ||
| 20 | | 20 | ||
| 34 | | 34 | ||
− | | - | + | | -528,000 |
| 240% | | 240% | ||
− | | | + | | 790 |
− | | | + | | 460 |
− | |||
| 550 | | 550 | ||
| 510,000 | | 510,000 | ||
Line 739: | Line 731: | ||
| 21 | | 21 | ||
| 150 | | 150 | ||
− | | - | + | | -759,000 |
| 390% | | 390% | ||
− | | | + | | 2000 |
− | | | + | | 4500 |
− | |||
| 750 | | 750 | ||
| 2,250,000 | | 2,250,000 | ||
Line 753: | Line 744: | ||
| 21 | | 21 | ||
| 98 | | 98 | ||
− | | - | + | | -759,000 |
| 390% | | 390% | ||
− | | | + | | 1400 |
− | | | + | | 1500 |
− | |||
| 750 | | 750 | ||
| 1,470,000 | | 1,470,000 | ||
Line 767: | Line 757: | ||
| 22 | | 22 | ||
| 200 | | 200 | ||
− | | - | + | | -792,000 |
| 409% | | 409% | ||
− | | | + | | 2800 |
− | | | + | | 7900 |
− | |||
| 776 | | 776 | ||
| 3,000,000 | | 3,000,000 | ||
Line 781: | Line 770: | ||
| 23 | | 23 | ||
| 170 | | 170 | ||
− | | - | + | | -891,000 |
| 470% | | 470% | ||
− | | | + | | 2300 |
− | | | + | | 5500 |
− | |||
| 856 | | 856 | ||
| 2,550,000 | | 2,550,000 | ||
Line 806: | Line 794: | ||
! Range | ! Range | ||
! Constant Elec | ! Constant Elec | ||
− | |||
! Vis | ! Vis | ||
! Weight | ! Weight | ||
Line 816: | Line 803: | ||
| 3 | | 3 | ||
| 20 | | 20 | ||
− | | - | + | | -39,600 |
| -37% | | -37% | ||
− | | | + | | 650 |
− | | | + | | 160 |
− | |||
| 150 | | 150 | ||
| 200,000 | | 200,000 | ||
Line 830: | Line 816: | ||
| 21 | | 21 | ||
| 65 | | 65 | ||
− | | - | + | | -128,700 |
| -81% | | -81% | ||
− | | | + | | 1800 |
− | | | + | | 760 |
− | |||
| 375 | | 375 | ||
| 650,000 | | 650,000 | ||
Line 1,261: | Line 1,246: | ||
| Harmonize your targets shields | | Harmonize your targets shields | ||
| Requires 1 in [[Engineer Class]]<br/>Transfers 55% of target's current electricity consumption to your ship | | Requires 1 in [[Engineer Class]]<br/>Transfers 55% of target's current electricity consumption to your ship | ||
+ | |- | ||
+ | | {{Linkable Entry Quality|Celestial Protection Beam|Rare}} | ||
+ | | 23 | ||
+ | | 200 | ||
+ | | 300% | ||
+ | | 2200 | ||
+ | | 500 | ||
+ | | 2235 | ||
+ | | 1,000,000 | ||
+ | | Vulnerability to all -20% | ||
+ | | Vulnerability to all -20% | ||
+ | | Vulnerability to all -20% | ||
+ | | [[Celestial Protection Beam Blueprint]] | ||
+ | | An integrity field strengthening beam. | ||
+ | | Requires 1 in [[Engineer Class]] | ||
|} | |} | ||
</div> | </div> | ||
Line 1,312: | Line 1,312: | ||
| [[Twisted Offensive Plasma Beam Blueprint]] | | [[Twisted Offensive Plasma Beam Blueprint]] | ||
| Drain your enemies, Twisted style! | | Drain your enemies, Twisted style! | ||
+ | | Requires 1 in [[Engineer Class]] | ||
+ | |- | ||
+ | | {{Linkable Entry Quality|Celestial Destabilizing Beam|Rare}} | ||
+ | | 23 | ||
+ | | 400 | ||
+ | | 300% | ||
+ | | 650 | ||
+ | | 990 | ||
+ | | 1341 | ||
+ | | 2,000,000 | ||
+ | | Range -15%, Projectile Speed -50% | ||
+ | | Range -15%, Projectile Speed -50% | ||
+ | | Range -15%, Projectile Speed -50% | ||
+ | | [[Celestial Destabilizing Beam Blueprint]] | ||
+ | | Destabilize their projectile weapons. | ||
| Requires 1 in [[Engineer Class]] | | Requires 1 in [[Engineer Class]] | ||
|- | |- |
Revision as of 23:39, 27 March 2024
Tractor beams are very useful and can help capture ships and tow people. You need the Tractoring skill in order to use tractor beams of a given level. These can be boosted by Tractor Subskills.Tractors have a wide variety of uses, including pushing/pulling targets, pushing/pulling yourself, buffing/debuffing someone, and extracting resources or DNA.
- Strength is how strong the tractor is. This scales with distance (or distance - resting length for tractors with resting length)
- Density (Enhancement) modifies how heavy you seem to your equipped tractor. A positive density enhancement means your target will tend to move and a negative density enhancement means you will tend to move
- Elec is the base amount of energy used per unit time while the tractor is active. The actual energy usage scales with distance
- Resting length is the distance from your ship where the strength of the tractor will invert. Only seen on anchor tractors
- Ship Effect is the effect a tractor will apply on a target ship
- Drone Effect is the effect a tractor will apply on a target temporary or permanent drone
- Base Effect is the effect a tractor will apply on a player base
Density Enhancement scales the force your tractor is applying to you by a factor of 1 / (1+density_enhancement). Notably, density enhancement does NOT affect the following things
- The force your tractor applies on other things
- The force of someone else's tractor on you or themselves
- Knockback from your weapons or someone else's weapons
- Your engines or actual ship weight
Contents
Pull Tractors
Puller Tractors
Puller tractors generally have positive density enhancement, which means that your target will tend to move toward you rather than the other way around.
Name | TL | Size | Strength | Density | Range | Constant Elec | Elec | Vis | Weight | Ship Effect | Source | Description | Restrictions |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Graviton Beam | 1 | 21 | 12,710 | -31% | 310 | 25 | 30 | 119 | 262,500 | AI Base -- 27,000 Credits | Gravitational Industries GravBeam (TM) | ||
Warden's Lasso | 1 | 55 | 43,800 | 19% | 600 | 130 | 76 | 172 | 687,500 | Thrust -20% | Warden inbuilt | Come here! | Can't unequip, Size 0 when equipped, Side effect is tweakable |
Graviton Beam II | 2 | 26 | 19,080 | -12% | 360 | 32 | 37 | 138 | 325,000 | AI base -- 220,000 Credits | More focus. More fun. | ||
Molten Tractor | 2 | 26 | 19,080 | -12% | 360 | 32 | 37 | 138 | 325,000 | Vulcan drop | It's on fire! | ||
Graviton Beam III | 3 | 30 | 23,400 | 390 | 37 | 42 | 150 | 375,000 | AI Base -- 570,000 Credits | drawing in | |||
Graviton Beam IV | 5 | 38 | 34,500 | 30% | 460 | 47 | 52 | 175 | 475,000 | Nihilite, Lunacy - 2,200,000 Credits | come to me | ||
Hematite Pull | 6 | 68 | 65,520 | 50% | 720 | 170 | 96 | 200 | 850,000 | Prism Empires mission | Crystal Attraction | Neurobound | |
Santa's Reindeer Harness Tractor | 6 | 41 | 40,670 | 39% | 490 | 53 | 58 | 188 | 512,500 | Santa's Special Sleigh inbuilt | Harness the power of the deer | Can't remove | |
Cosmic Vacuum | 7 | 45 | 46,800 | 50% | 520 | 59 | 63 | 200 | 562,500 | Bipolar -- 5,400,000 Credits | sluuuurp | ||
Constable Tractor | 10 | 59 | 76,800 | 100% | 640 | 82 | 86 | 247 | 737,500 | Earthforce Headquarters, Sol trade-in | Bring them here. | Requires 1 in Peacemaking | |
Prototype Irradiation Beam | 13 | 25 | 0 | 200 | 200 | 2500 | 2,000 | Jungle mission | Destroy foreign biology on allied ships. | Activation energy: 14, Appetite: 244 to each parasite on the target, Frequency: 2 seconds, DPS: 122, DPE: 17.4 | |||
Rhino Roar | 16 | 79 | 129,600 | 160% | 810 | 120 | 120 | 313 | 987,500 | Serengeti - Rhino drop | Enemies tremble at the Rhino's approach | ||
Depraved Desire | 17 | 83 | 144,500 | 179% | 850 | 130 | 127 | 325 | 1,037,500 | DG drop | XXX-Rated Lust | ||
Bear Hug | 18 | 86 | 149,600 | 190% | 880 | 130 | 134 | 338 | 1,075,000 | Bear Hug Blueprint | C'mere, you! | ||
Corrupt Craving | 18 | 86 | 149,600 | 190% | 880 | 130 | 134 | 338 | 1,075,000 | DG drop | XXX-Rated Lust | ||
Fatal Attraction | 19 | 140 | 234,000 | 200% | 1300 | 410 | 213 | 350 | 1,750,000 | It never ends well | |||
Flaming Snow Reign | 20 | 140 | 247,000 | 210% | 1300 | 430 | 223 | 363 | 1,750,000 | Christmas mission | Hold them in your icey warm grip | ||
Polar Wrap | 20 | 94 | 178,600 | 210% | 940 | 150 | 149 | 363 | 1,175,000 | Polar Wrap Blueprint | Chilly? Want a hug? | ||
Dream Catcher | 21 | 150 | 280,000 | 229% | 1400 | 460 | 234 | 375 | 1,875,000 | Dream Catcher Blueprint | Keep your friends close, but your dreams closer | ||
Hephaestus' Flame | 21 | 98 | 196,000 | 229% | 980 | 160 | 156 | 375 | 1,225,000 | Staff Quarters trade-in | Like moths, they are drawn. | ||
Grizzly Tackle | 22 | 100 | 200,000 | 240% | 1000 | 160 | 164 | 388 | 1,250,000 | Grizzly Tackle Blueprint | Grwar! | ||
Valtuda's Wrench | 22 | 150 | 280,000 | 240% | 1400 | 480 | 246 | 388 | 1,875,000 | Valtuda's Wrench Blueprint | A force like no other, the ability to deny distance | ||
Bippity Boppity | 23 | 230 | 483,000 | 280% | 2100 | 930 | 377 | 428 | 2,875,000 | Red Rogue rare+ tracker drop | For those just out of reach⦠|
Hitchhiker Tractors
Hitchhiker tractors generally have negative density enhancement, which means that your will tend to move toward your target rather than the other way around.
Name | TL | Size | Strength | Density | Range | Constant Elec | Elec | Vis | Weight | Source | Description | Restrictions |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Hitchhiker Alpha | 2 | 8 | 3,648 | 60% | 760 | 17 | 11 | 262 | 40,000 | AI base -- 110,000 Credits | Take me along for a ride! | |
Hitchhiker Beta | 4 | 10 | 5,828 | 19% | 940 | 22 | 14 | 308 | 50,000 | AI base -- 590,000 Credits | Improved graviton grappler | |
Hitchhiker Gamma | 6 | 13 | 8,360 | -1% | 1100 | 27 | 17 | 354 | 65,000 | AI base -- 1,800,000 Credits | Hitch a ride | |
Reindeer Harness Tractor | 6 | 14 | 9,960 | -8% | 1200 | 30 | 19 | 376 | 70,000 | Christmas drop | Harness the power of the deer | |
Ungodly Lust | 16 | 26 | 35,200 | -52% | 2200 | 62 | 39 | 626 | 130,000 | Hyper drop | XXX-Rated Lust | |
Profane Thirst | 19 | 30 | 45,000 | -58% | 2500 | 73 | 46 | 700 | 150,000 | DG drop | XXX-Rated Lust | |
Blasphemous Fervor | 20 | 31 | 49,400 | -60% | 2600 | 77 | 49 | 726 | 155,000 | DG drop | XXX-Rated Lust | |
Singularity Sphere Harness | 20 | 54 | 145,200 | -95% | 4400 | 160 | 98 | 1188 | 270,000 | Singularity Sphere inbuilt | Use the power within | Can't unequip, Size 0 when equipped |
Urchin Grappler | 20 | 31 | 49,400 | -60% | 2600 | 77 | 49 | 726 | 155,000 | Urchin Grappler Blueprint | Pull yourself towards the enemy! | |
Hermes' Grappler | 21 | 33 | 54,000 | -62% | 2700 | 81 | 51 | 750 | 165,000 | Staff Quarters trade-in | Fleet feet for the messenger. | |
Vile Longing | 21 | 33 | 54,000 | -62% | 2700 | 81 | 51 | 750 | 165,000 | DG Drop | XXX-Rated Lust | |
Buzz's Hiker | 22 | 68 | 108,000 | -63% | 5400 | 400 | 108 | 776 | 340,000 | Buzz's Hiker Blueprint | Nothing travels faster than the speed of light with the possible exception of bad news, which obeys its own special laws | |
Contriver Harness | 22 | 88 | 245,000 | -95% | 7000 | 510 | 163 | 1274 | 440,000 | Merchant Navy Contriver inbuilt | Use the power within | Can't unequip, Size 0 when equipped |
Hitchhiker Xray | 22 | 34 | 56,000 | -63% | 2800 | 85 | 54 | 776 | 170,000 | Kalthi Depths drop | Hitch a ride, Xray style. | |
Malevolent Lasciviousness | 22 | 34 | 56,000 | -63% | 2800 | 85 | 54 | 776 | 170,000 | DG drop | XXX-Rated Lust |
Push Tractors
Pusher Tractors
Pusher tractors generally have positive density enhancement, which means that your target will tend to move away from you rather than the other way around.
Name | TL | Size | Strength | Density | Range | Constant Elec | Vis | Weight | Source | Description | Restrictions |
---|---|---|---|---|---|---|---|---|---|---|---|
Moonstone Mover | 7 | 50 | -396,000 | 150% | 770 | 610 | 430 | 750,000 | Prism Empires Mission | Crystal Repulsion | Neurobound |
Restraining Order | 9 | 53 | -429,000 | 160% | 810 | 660 | 450 | 795,000 | Certain AI bases - 11,000,000 credits | Don't push me! | |
Exiled | 12 | 64 | -495,000 | 220% | 960 | 850 | 526 | 960,000 | Bipolar - 24,000,000 Credits | Send them far away | |
Holy Ward | 15 | 38 | -594,000 | 280% | 860 | 530 | 600 | 570,000 | Forgone, Captain Bartholomew Roberts, Cyber Bart drop | Holy Warding | |
Thirty-Nine-and-a-Half Foot Pole | 15 | 150 | -594,000 | 280% | 2100 | 5300 | 600 | 2,250,000 | Astro-Grinch Clone drop | He wouldn't touch you with it either. | |
Thrak'hra's Denial | 16 | 120 | -627,000 | 290% | 1700 | 3400 | 626 | 1,800,000 | Mini Lion drop | Denial of Approach | |
Samdita Akarsanasarga | 20 | 34 | -528,000 | 240% | 790 | 460 | 550 | 510,000 | Subspace boss & miniboss drop | A strange alien organ that emits a particle stream similar to a tractor field. | |
Hober's Reasoning | 21 | 150 | -759,000 | 390% | 2000 | 4500 | 750 | 2,250,000 | Hober's Reasoning Blueprint | Violence is the last refuge of the incompetent | |
Poseidon's Tide | 21 | 98 | -759,000 | 390% | 1400 | 1500 | 750 | 1,470,000 | Staff Quarters trade-in | Push them out with the falling tide. | |
Anti-Graviton 666.5 | 22 | 200 | -792,000 | 409% | 2800 | 7900 | 776 | 3,000,000 | Anti-Graviton 666.5 Blueprint | You've finally come back to yourself | |
Extendo Beam | 23 | 170 | -891,000 | 470% | 2300 | 5500 | 856 | 2,550,000 | Red Rogue rare+ tracker drop | Let it sing |
Escaper Tractors
Escaper tractors generally have negative density enhancement, which means that your will tend to move away from your target rather than the other way around.
Name | TL | Size | Strength | Density | Range | Constant Elec | Vis | Weight | Source | Description | Restrictions |
---|---|---|---|---|---|---|---|---|---|---|---|
Anti-Graviton Beam | 3 | 20 | -39,600 | -37% | 650 | 160 | 150 | 200,000 | AI base -- 570,000 Credits | Retreat | |
Ares' War Cry | 21 | 65 | -128,700 | -81% | 1800 | 760 | 375 | 650,000 | Staff Quarters Trade-in | A yell so fierce they shudder. |
Anchor Tractors
Anchor tractors have a non-zero resting length, which means that they act as pull tractors when used at longer range and act as push tractors when used at shorter range.
Name | TL | Size | Strength | Density | Range | Resting Length | Constant Elec | Elec | Vis | Weight | Ship Effect | Drone Effect | Base Effect | Source | Description | Restrictions |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boarding Hook | 1 | 55 | 27,000 | 140% | 370 | 190 | 130 | 153 | 172 | 825,000 | Surgical Vulnerability -10% | Surgical Vulnerability -10% | Surgical Vulnerability -10% | Buccaneer's Cruiser inbuilt | Keep 'em close. | Can't unequip, Size 0 when equipped, Side effect is tweakable |
Grappling Beam | 10 | 84 | 85,000 | 459% | 500 | 250 | 130 | 262 | 331 | 1,260,000 | Max Speed -20%, Thrust -30% | Battle Thatch inbuilt | Cripple your enemy | Can't unequip, Size 0 when equipped | ||
Gunner's Boarding Beam | 20 | 150 | 148,200 | 560% | 770 | 390 | 460 | 475 | 378 | 2,250,000 | Ur-Quan Master drop | Hold them in place | Requires 1 in Gunner Class, Requires Capital Ship | |||
Neutrino Suppressor | 20 | 150 | 148,200 | 560% | 770 | 390 | 460 | 475 | 378 | 2,250,000 | Energy Charge -250 | Energy Charge -250 | Energy Charge -250 | Ur-Quan Master drop | Keep in their place | Requires 1 in Gunner Class, Requires Capital Ship |
Engineer Tractors
Buffer Tractors
These tractors are designed to be used on allies or drones and provide some sort of buff to the target. All buffer tractors have a strength of 0.
Name | TL | Size | Density | Range | Constant Elec | Vis | Weight | Ship Effect | Drone Effect | Base Effect | Source | Description | Restrictions |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Energy Transference Beam | 5 | 98 | 30% | 1200 | 340 | 905 | 490,000 | Lyceum, Engineer's Workshop -- 2,200,000 | Harmonize your targets shields | Requires 1 in Engineer Class Transfers 30% of target's current electricity consumption to your ship | |||
Shield Syncronization Beam | 5 | 98 | 30% | 1200 | 340 | 905 | 490,000 | Vulnerability to all -10% | Vulnerability to all -10% | Lyceum, Engineer's Workshop -- 2,200,000 | Modify the frequency of targets shield to protect against damage | Requires 1 in Engineer Class | |
Transference Facilitator Beam | 5 | 98 | 30% | 1200 | 340 | 905 | 490,000 | Transference Vulnerability +66% | Transference Vulnerability +15% | Lyceum, Engineer's Workshop -- 2,200,000 | Harmonize your targets shields | Requires 1 in Engineer Class | |
Energy Transference Beam II | 10 | 150 | 100% | 1700 | 580 | 1235 | 750,000 | Lyceum, Engineer's Workshop -- 15,000,000 | Harmonize your targets shields | Requires 1 in Engineer Class Transfers 32% of target's current electricity consumption to your ship | |||
Transference Facilitator Beam II | 10 | 150 | 100% | 1700 | 580 | 1235 | 750,000 | Transference Vulnerability +73% | Transference Vulnerability +16% | Lyceum, Engineer's Workshop -- 15,000,000 | Harmonize your targets shields | Requires 1 in Engineer Class | |
Energy Transference Beam III | 12 | 170 | 120% | 1900 | 680 | 1365 | 850,000 | Lyceum, Engineer's Workshop -- 24,000,000 | Harmonize your targets shields | Requires 1 in Engineer Class Transfers 35% of target's current electricity consumption to your ship | |||
Energizing Beam Prototype | 14 | 190 | 150% | 2100 | 790 | 1495 | 950,000 | Electric Tempering -5% | Electric Tempering -5% | Electric Tempering -5% | Engineer Missions | Harmonize your targets shields | Requires 1 in Engineer Class Transfers 30% of target's current electricity consumption to your ship |
Energy Transference Beam IV | 14 | 190 | 150% | 2100 | 790 | 1495 | 950,000 | Lyceum, Engineer's Workshop -- 37,000,000 | Harmonize your targets shields | Requires 1 in Engineer Class Transfers 38% of target's current electricity consumption to your ship | |||
Energizing Beam | 15 | 200 | 160% | 2200 | 850 | 1565 | 1,000,000 | Electric Tempering -10% | Electric Tempering -10% | Electric Tempering -10% | Engineer Missions | Harmonize your targets shields | Requires 1 in Engineer Class Transfers 32% of target's current electricity consumption to your ship |
Transference Facilitator Beam III | 15 | 200 | 160% | 2200 | 850 | 1565 | 1,000,000 | Transference Vulnerability +79% | Transference Vulnerability +17% | Lyceum, Engineer's Workshop -- 44,000,000 | Harmonize your targets shields | Requires 1 in Engineer Class | |
Energy Transference Beam V | 16 | 210 | 179% | 2300 | 910 | 1630 | 1,050,000 | Lyceum, Engineer's Workshop -- 53,000,000 | Harmonize your targets shields | Requires 1 in Engineer Class Transfers 41% of target's current electricity consumption to your ship | |||
Transference Facilitator Beam IV | 17 | 220 | 190% | 2400 | 970 | 1695 | 1,100,000 | Transference Vulnerability +86% | Transference Vulnerability +18% | Lyceum, Engineer's Workshop -- 62,000,000 | Harmonize your targets shields | Requires 1 in Engineer Class | |
Energy Transference Beam VI | 18 | 230 | 200% | 2500 | 1000 | 1760 | 1,150,000 | Lyceum, Engineer's Workshop -- 72,000,000 | Harmonize your targets shields | Requires 1 in Engineer Class Transfers 44% of target's current electricity consumption to your ship | |||
Energy Transference Beam VII | 19 | 240 | 220% | 2600 | 1100 | 1825 | 1,200,000 | Lyceum, Engineer's Workshop -- 82,000,000 | Harmonize your targets shields | Requires 1 in Engineer Class Transfers 47% of target's current electricity consumption to your ship | |||
Transference Facilitator Beam V | 19 | 240 | 220% | 2600 | 1100 | 1825 | 1,200,000 | Transference Vulnerability +93% | Transference Vulnerability +19% | Lyceum, Engineer's Workshop -- 82,000,000 | Harmonize your targets shields | Requires 1 in Engineer Class | |
Energy Transference Beam VIII | 20 | 250 | 229% | 2700 | 1100 | 1889 | 1,250,000 | Lyceum, Engineer's Workshop -- 94,000,000 | Harmonize your targets shields | Requires 1 in Engineer Class Transfers 50% of target's current electricity consumption to your ship | |||
Transference Facilitator Beam VI | 20 | 250 | 229% | 2700 | 1100 | 1889 | 1,250,000 | Transference Vulnerability +100% | Transference Vulnerability +20% | Lyceum, Engineer's Workshop -- 94,000,000 | Harmonize your targets shields | Requires 1 in Engineer Class | |
Twisted Energizing Beam | 21 | 260 | 240% | 2800 | 1200 | 1955 | 1,300,000 | Electric Tempering -5%, Projectile Speed +20% | Projectile Speed +20% | Projectile Speed +20% | Prejudice drop and trade-in | Harmonize your targets shields | Requires 1 in Engineer Class Transfers 52% of target's current electricity consumption to your ship |
Zeus' Energizing Beam | 21 | 260 | 240% | 2800 | 1200 | 1955 | 1,300,000 | Transference Vulnerability +50% | Transference Vulnerability +10% | Staff Quarters trade-in | Harmonize your targets shields | Requires 1 in Engineer Class Transfers 52% of target's current electricity consumption to your ship | |
Twisted Energizing Plasma Beam | 22 | 270 | 250% | 2900 | 1300 | 2020 | 1,350,000 | Electric Tempering -10%, Projectile Speed +40% | Projectile Speed +40% | Projectile Speed +40% | Twisted Energizing Plasma Beam Blueprint | Harmonize your targets shields | Requires 1 in Engineer Class Transfers 55% of target's current electricity consumption to your ship |
Celestial Protection Beam | 23 | 200 | 300% | 2200 | 500 | 2235 | 1,000,000 | Vulnerability to all -20% | Vulnerability to all -20% | Vulnerability to all -20% | Celestial Protection Beam Blueprint | An integrity field strengthening beam. | Requires 1 in Engineer Class |
Debuffer Tractors
These tractors are designed to be used on enemies and provide some sort of debuff to the target. All debuffer tractors have a strength of 0.
Name | TL | Size | Density | Range | Constant Elec | Vis | Weight | Ship Effect | Drone Effect | Base Effect | Source | Description | Restrictions |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Twisted Offensive Beam | 21 | 340 | 240% | 570 | 810 | 1173 | 1,700,000 | Energy Charge -850 | Energy Charge -850 | Energy Charge -850 | Prejudice drop and trade-in | Drain your enemies, Twisted style! | Requires 1 in Engineer Class |
Twisted Offensive Plasma Beam | 22 | 350 | 250% | 590 | 850 | 1212 | 1,750,000 | Energy Charge -1250 | Energy Charge -1250 | Energy Charge -1250 | Twisted Offensive Plasma Beam Blueprint | Drain your enemies, Twisted style! | Requires 1 in Engineer Class |
Celestial Destabilizing Beam | 23 | 400 | 300% | 650 | 990 | 1341 | 2,000,000 | Range -15%, Projectile Speed -50% | Range -15%, Projectile Speed -50% | Range -15%, Projectile Speed -50% | Celestial Destabilizing Beam Blueprint | Destabilize their projectile weapons. | Requires 1 in Engineer Class |
GP Pro Pinpointer | 23 | 600 | 300% | 900 | 3000 | 1341 | 3,000,000 | Vulnerability to all +7%, Transference Vulnerability -50% | Vulnerability to all +7%, Transference Vulnerability -50% | Vulnerability to all +7%, Transference Vulnerability -50% | Red Rogue rare+ tracker drop | Ultra high stability, fully water proof | Requires 1 in Engineer Class |
Prospecting Tractors
These can be used to extract resources from planets and moons. You will need a prospecting scanner to determine which planet or moon to extract resources from.
Name | TL | Size | Strength | Range | Resting Length | Constant Elec | Elec | Vis | Weight | Extract Rate | Extract Power | Source | Description | Restrictions |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Panning Beam | 0 | 10 | 39 | 400 | 4 | 10 | 4 | 1500 | 2,000 | 1 every 5 seconds | 2.0 | Capella - 20,000 | Much like older prospecting methods, this is not the most efficient way to go about it. | |
Digging Beam | 5 | 15 | 79 | 800 | 4 | 15 | 7 | 1500 | 2,000 | 1 every 5 seconds | 5.0 | Capella - 200,000 | Slightly better than panning but still not that great. | |
Drilling Beam | 10 | 20 | 119 | 1200 | 4 | 22 | 12 | 1500 | 2,000 | 1 every 5 seconds | 10.0 | Capella - 2,000,000 | A standard prospecting beam. | |
Deep Core Drilling Beam | 11 | 20 | 149 | 1500 | 4 | 23 | 13 | 1500 | 2,000 | 2 every 7 seconds | 11.0 | Deep Core Drilling Beam Blueprint | Dig a little deeper. | |
Sensitive Drilling Beam | 15 | 25 | 159 | 1600 | 4 | 30 | 17 | 1500 | 2,000 | 1 every 5 seconds | 15.0 | Capella - 20,000,000 | A lot more precise than your run of the mill drill. | |
Deeper Core Drilling Beam | 16 | 25 | 199 | 2000 | 4 | 31 | 18 | 1500 | 2,000 | 3 every 9 seconds | 16.0 | Deeper Core Drilling Beam Blueprint | Dig even deeper. | |
Akara Sarga | 20 | 30 | 239 | 2400 | 4 | 42 | 24 | 1500 | 2,000 | 5 every 10 seconds | 20.0 | Subspace drop | A strange alien beam used to extract resources from asteroids. | |
Deepest Core Drilling Beam | 20 | 30 | 249 | 2500 | 4 | 38 | 22 | 1500 | 2,000 | 4 every 11 seconds | 20.0 | Deepest Core Drilling Beam Blueprint | Dig extremely deep. | |
Precision Drilling Beam | 20 | 30 | 199 | 2000 | 4 | 38 | 22 | 1500 | 2,000 | 1 every 5 seconds | 20.0 | Capella - 200,000,000 | A drilling beam of the utmost precision capable of locating and extracting even the most minute traces of ore. |
DNA Extraction Tractors
These can be used to extract DNA from certain Aveksaka ships. These AI can be found in the Pajca and Sas arms of Subspace. For the purpose of DNA extraction, these can also be spawned by mining the asteroids in each of the 5 boss lobbies at the end of each arm. Note that the AI spawned this way will not work for kill missions
The list of ships that can have DNA extrated is listed here (needs to have the exact hull name without extra prefixes or suffixes)
Antu, Ayudhin, Bhisaj, Cara, Dhatri, Isvasa, Praheti, Rahnti, Rajanicara, Sahvitra, Samgrahaka, Subhatta, Sutaatiguru, Vacohara, Vazi
Name | TL | Size | Strength | Range | Resting Length | Constant Elec | Elec | Vis | Weight | Extract Rate | Source | Description | Restrictions |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Basic DNA Extraction Beam | 15 | 25 | 149 | 1500 | 4 | 36 | 20 | 1500 | 2,000 | 1 every 7 seconds | Lyceum Research Concourse Mission | A basic tractor beam modified by Lyceum Researchers to harvest alien DNA. | Extraction causes 700 physical damage to the target., Neurobound |
DNA Extraction Beam | 20 | 35 | 399 | 2000 | 4 | 46 | 27 | 1800 | 2,000 | 1 every 5 seconds | Lyceum Research Concourse Mission | A tractor beam modified by Lyceum Researchers to harvest alien DNA. | Extraction causes 800 physical damage to the target., Neurobound |
Advanced DNA Extraction Beam | 22 | 50 | 439 | 2200 | 2 | 50 | 29 | 1800 | 2,000 | 1 every 2 seconds | Lyceum Research Concourse Mission | A tractor beam modified by Lyceum Researchers to harvest alien DNA. | Extraction causes 1000 physical damage to the target., Neurobound |