Difference between revisions of "Control Skills"

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These skills are trained in [[Lagrange]] at the hidden base. Each one costs [[skill points]] equal to the level of the skill desired per rank, and is capped at 25 ranks. All Control skills share one skill pool; For example if one has 25 lvl in radiation control lvl 1 in mining control costs 26 skill points.
 
These skills are trained in [[Lagrange]] at the hidden base. Each one costs [[skill points]] equal to the level of the skill desired per rank, and is capped at 25 ranks. All Control skills share one skill pool; For example if one has 25 lvl in radiation control lvl 1 in mining control costs 26 skill points.
  
There is one for each of the seven [[damage types]], and they are exclusive to the [[Resistance Skills]], so pick carefully because for each damage type you can either have a resist or a control.
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There is one for each of the seven [[damage types]], and they are mutually exclusive to the [[Resistance Skills]], so pick carefully because for each damage type you can either have a resist or a control.
  
These skills add .04% damage per level to all weapons that match the damage type.
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These skills add .4% damage per level to all weapons that match the damage type up to a maximum of 10% more damage. Quite strong for only requiring credits/skillpoints.
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Bots can inherit up to 60% of this effect: 30% from [[Combat Bot Tweaking]] and 30% from the Advanced Subskill Bot Ph.D.
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See also [[Skill Inheritance]].
  
 
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Latest revision as of 00:40, 27 January 2024

Control Skills:

These skills are trained in Lagrange at the hidden base. Each one costs skill points equal to the level of the skill desired per rank, and is capped at 25 ranks. All Control skills share one skill pool; For example if one has 25 lvl in radiation control lvl 1 in mining control costs 26 skill points.

There is one for each of the seven damage types, and they are mutually exclusive to the Resistance Skills, so pick carefully because for each damage type you can either have a resist or a control.

These skills add .4% damage per level to all weapons that match the damage type up to a maximum of 10% more damage. Quite strong for only requiring credits/skillpoints.

Bots can inherit up to 60% of this effect: 30% from Combat Bot Tweaking and 30% from the Advanced Subskill Bot Ph.D.

See also Skill Inheritance.