Difference between revisions of "Inferno"

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{{needs_shipbox2}}
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{{shipbox3
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|Class = [[Heavy Fighter]]
 +
|Rarity = uncommon
 +
|Tech = 8
 +
|Hull = 795
 +
|Speed = 96
 +
|Augs = 3
 +
|Weaps = 6
 +
|Diameter = 77
 +
|Weight = 328,000
 +
|Visibility = 106
 +
|Reflectivity = 297%
 +
|Bresist = 0%
 +
|Eresist = 33%
 +
|Hresist = 50%
 +
|Presist = 33%
 +
|Rresist = 33%
 +
|Sresist = 33%
 +
|Mresist = 0%
 +
|Tresist = -20%
 +
|Bsoak = 0
 +
|Esoak = 0
 +
|Hsoak = 0
 +
|Psoak = 0
 +
|Rsoak = 0
 +
|Ssoak = 0
 +
|Msoak = 0
 +
|Tsoak = 0
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|SkillNeeded = None
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|DockingSpeed = 50
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|InbuiltItems = [[Missile Launchers#Triple-shot integrated tubes|Triple-shot integrated tubes]], [[Super Items#Firestreak Missile Salvo Device|Firestreak Missile Salvo Device]]
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|Mods = Rate of Fire -5%, Range +15%, <BR>Critical Resistance +12%, Projectile Velocity +10%
 +
|Source = Some special star systems
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|Price = 15,811,000
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|Description = From the fifth circle
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|Capturable = <font class="strength">Yes</font>
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|Radex = <font class="strength">Yes</font>
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|Imagepagename = Image:Coming_soon.png
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|imagesize =
 +
}}
 +
These aggressive ships roam in packs east of [[Sol]], around warp 1 star systems. Burning through opponents with their volatile [[Weapons#Immolation|Immolation]] weapons, they deal fairly high damage per second and have fast shield regeneration, although with a rather small shield bank.
  
[[Image:Inferno.png|thumb|right|'''Inferno''']]
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There is also the [[Blaze Inferno]] and [[Wildfire Inferno]] that are fiercer AI only ships found in the same areas as regular Infernos.
These aggressive, level 69 [[AI]] ships come in teams of four in warp-one galaxies. Burning through opponents with their volatile [[Weapons|immolation]] weapons, they deal fairly high damage per second and have fast shield regeneration, although with a rather small shield bank. These ships drop [[Drones#Drones_dropped_by_AI|inferno drones]].
 
 
 
They drop [[Mission Items|Infernal Firelocks]] needed for a [[Sol Missions|mission]] in [[Sol]].
 
  
 
Such ships are also a source of great profit. If you are able to capture these you can make about 10,000,000 credits per ship if you sell its gear and ship.
 
Such ships are also a source of great profit. If you are able to capture these you can make about 10,000,000 credits per ship if you sell its gear and ship.
  
 
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{| border="2" cellspacing="3" cellpadding="1"
[[Ice Matrix]] & [[Handel's Cove]] - 15,811,000 Credits
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|Gear List:
 
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*[[Weapons#Ethereal Laser II|Ethereal Laser II]]
Stats:
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*[[Weapons#Immolation|Immolation]]
*Tech: 8
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*[[Shields#Fire Shield|Fire Shield]]
*Hull: 260
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*[[Engines#Infernal Thruster|Infernal Thruster]]
*Max Speed: 74
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*Self Destructor
*Size: 38
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*[[Missile Launchers|Triple-shot integrated tubes]]
*Visibility: 300
 
*Augmenters: 3
 
*Weapons: 2
 
*Protections
 
** 70% from Heat
 
** 70% from Physical
 
** 10% from Mining
 
*Heavy Fighter
 
*Weight: 90,000
 
*Description: 'From the fifth circle'
 
*Docking Speed: 10
 
 
 
Spawns with 52,000 credits.
 
 
 
Takes 4 slave slots.
 
 
 
Total selling price goes for 5,124,750 credits.
 
 
 
The inferno spawns with this gear.
 
*Ethereal Laser II
 
*Immolation
 
*Fire Shield
 
*Infernal Thruster
 
*Ion Rebirth (2)
 
*[[Fighter Bays|Triple-shot intergrated tubes]]
 
 
*[[Firestreak Missile Salvo Device]]
 
*[[Firestreak Missile Salvo Device]]
*Scoop
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*[[Scoops|Scoop]]
*Infernal Energy
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*[[Energies#Infernal Energy|Infernal Energy]]
*Sost Radar
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*[[Radars#Sost Radar|Sost Radar]]
*Random Augmenter (3)
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*3 [[Augmenters|Random Augmenters]]
 
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|-
 +
|[[Neurotweaks|Tweaks]]:
 +
*2 Ion Rebirth
 +
|}
  
  
 
AI Names:
 
AI Names:
 
{|
 
{|
||Bad Heat    |Base Burnup    ||Blisterfriend    ||Burn Baby Burn     
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||Bad Heat    ||Base Burnup    ||Blisterfriend    ||Burn Baby Burn     
 
|-
 
|-
 
||Burner    ||Burninator    ||Cajun Dave    ||Candleflame     
 
||Burner    ||Burninator    ||Cajun Dave    ||Candleflame     
Line 65: Line 80:
 
|}
 
|}
  
 
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[[Category:Heavy Fighters]]
[[Category: Heavy Fighters]]
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[[Category:Player Ships]]
[[Category: Player Ships]]
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[[Category:AI Ships]]
[[Category: AI Ships]]
 

Latest revision as of 01:31, 8 October 2023

Inferno
Hull Class Coming soon.png
Heavy Fighter
Tech
8
Hull Space
795
Speed
96
Augmenter Slots 3 Weapon Slots 6
Diameter 77 Weight 328,000
Visibility 106 Reflectivity 297%
Resists
B E H P R S M T
 0%  33%  50%  33%  33%  33%  0%  -20%
Soaks
B E H P R S M T
 0  0  0  0  0  0  0  0
Skill Needed Docking Speed
None 50
Built in Items
Triple-shot integrated tubes, Firestreak Missile Salvo Device
Mods
Rate of Fire -5%, Range +15%,
Critical Resistance +12%, Projectile Velocity +10%
Source Price
Some special star systems 15,811,000
Description
From the fifth circle
Capturable Radex-able
Yes Yes



These aggressive ships roam in packs east of Sol, around warp 1 star systems. Burning through opponents with their volatile Immolation weapons, they deal fairly high damage per second and have fast shield regeneration, although with a rather small shield bank.

There is also the Blaze Inferno and Wildfire Inferno that are fiercer AI only ships found in the same areas as regular Infernos.

Such ships are also a source of great profit. If you are able to capture these you can make about 10,000,000 credits per ship if you sell its gear and ship.

Gear List:
Tweaks:
  • 2 Ion Rebirth


AI Names:

Bad Heat Base Burnup Blisterfriend Burn Baby Burn
Burner Burninator Cajun Dave Candleflame
Charred Earth Flamberge Heart A Flame Heaven's Fire
Hell Trident Hotter than a Hot Rod Napalm Napalm Enema
Nothing But Ashes Parched Emu Shatterer Red Eyes Searing Bane
Sunburn You'll Get Burned