Difference between revisions of "Seer Class"

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*[[Augmenters#Tech_20_Mastery_Augs|Seer Mastery Augmenter]]
 
*[[Augmenters#Tech_20_Mastery_Augs|Seer Mastery Augmenter]]
 
*[[Augmenters#The_Art_of_____Augmenters|The Art of Stealth Augmenter]]
 
*[[Augmenters#The_Art_of_____Augmenters|The Art of Stealth Augmenter]]
 
===Top Seers of their era===
 
'''Klestiko>'''
 
'''Bad at Games>'''
 
'''Bad at Games & Qlimax>'''
 
'''Qlimax & Exodus>'''
 
'''??????>'''
 
''Spot still open for whom most of the playerbase acknowledge as the best seer of the current meta.''
 
 
  
 
{{skills}}
 
{{skills}}

Revision as of 13:57, 17 July 2017


Seers 'See all.'


Skills

Zen Skills

Zen skills cost 1 * Level per level.

Zen of Light Fighters: Specializing in light fighters. 2% Turning in Light Fighter. 2% Thrust in Light Fighter, 1% Radar in Light Fighter, 0.670% Capacity in Light Fighter

Zen of Seer: Mastering Seer. 0.50% Damage, 1% Radar, -0.50% Visibility

Class Skills

Skill-recon-focus-1.png
           Recon Focus 1
           Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar
Skill-recon-focus-2.png
           Recon Focus 2
           Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar
Skill-recon-focus-3.png
           Recon Focus 3
           Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar
Skill-seer-class-1.png
           Seer Class 1
           10% Damage, -20% Visibility
Skill-seer-class-2.png
           Seer Class 2
           25% Ethereal Damage
Skill-shm-class-3.png
           Seer Class 3
           10% Damage, 15% Radar
Skill-psionic-shrouding.png
           Psionic Shrounding
           Shroud yourself in a mental fog. -15% Visibility, 33% Critical Resistance
Skill-psychic-sight.png
           Psychic Sight         
           Use your 6th sense to know your enemy. 60% Radar, 33% Critical Strength, 12% Damage
Skill-shadow-ambush.png
           Shadow Ambush
           Wait until their backs are turned. +14% crit chance when unseen, +14% damage from behind, 7% Critical Percent
See Adv. Class Skills section
See Adv. Class Skills section
See Adv. Class Skills section

Advanced Subskills

Skill-shake-it-off.png
Shake it Off +500 shield charge and +500 energy charge while in stasis
Skill-centered.png
Centered +500 shield charge and +500 energy charge (Effect is canceled on firing or taking damage, requires 15 seconds to reapply)
Skill-strategic-deployment.png
Strategic Deployment +50 speed (Effect is canceled on firing or taking damage, requires 30 seconds to re-apply. Also affects bots)
Skill-resilient.png
Resilient 100% chance on damage to gain +50% resistance (90% for bots) for 1 second, effect can occur at most once every 30 seconds
Skill-bot-phd.png
Bot Ph.D. +8 combat bot slots, +2 max number of combat and wild bots, combat bots inherit 30% of the stats from your skills. (Adv Skills excluded).
Skill-droney.png
Droney +1 temporary drone deployment slot and passes 50% of skills to drones. (Adv Skills excluded).
Skill-expansionist.png
Expansionist +1 Hull Extension slot
Skill-wraith.png
Wraith +15% Stealth, +8% Damage with beam weapons
Skill-clairvoyant.png
Clairvoyant +20% Radar, +5% Critical Hit Percentage
Skill-assassin.png
Assassin +15% Backstab Damage, +20% Warp Device charging rate
Skill-brooding-gaze.png
Brooding Gaze +10% Shield Recharge and +10% Energy Recharge while cloaked and no aggressive action for 2 seconds
Seer Skills
Recon Skills
General Skills

Seer only gear

Ships

Weapons

Aura Generators

Overloaders

Warp Devices

Cloaks

Augmenters