Difference between revisions of "Inferno"

From Starsonata Wiki
Jump to: navigation, search
Line 1: Line 1:
 
These aggressive, level 69 [[AI]] ships come in teams of four in warp-one galaxies. Burning through opponents with their volatile [[Weapons|immolation]] weapons, they deal fairly high damage per second and have fast shield regeneration, although with a rather small shield bank. These ships drop [[Drones#Drones_dropped_by_AI|inferno drones]].
 
 
They drop [[Mission Items|Infernal Firelocks]] needed for a [[Sol Missions|mission]] in [[Sol]].
 
 
Such ships are also a source of great profit. If you are able to capture these you can make about 10,000,000 credits per ship if you sell its gear and ship.
 
 
 
{{shipbox
 
{{shipbox
 
|Class = Heavy Fighter
 
|Class = Heavy Fighter
Line 19: Line 12:
 
|Lresist = 0%
 
|Lresist = 0%
 
|Eresist = 0%
 
|Eresist = 0%
|Hresist = 70%
+
|Hresist = <font color="#00b050">70%</font>
|Presist = 70%
+
|Presist = <font color="#00b050">70%</font>
 
|Rresist = 0%
 
|Rresist = 0%
 
|Sresist = 0%
 
|Sresist = 0%
|Mresist = 10%
+
|Mresist = <font color="#00b050">10%</font>
 
|Tresist = 0%
 
|Tresist = 0%
 
|Lsoak = 0
 
|Lsoak = 0
Line 33: Line 26:
 
|Msoak = 0
 
|Msoak = 0
 
|Tsoak = 0
 
|Tsoak = 0
|InbuiltElec = 75
+
|InbuiltElec = 75/s
 
|SkillNeeded = N/A
 
|SkillNeeded = N/A
 
|DockingSpeed = 10
 
|DockingSpeed = 10
|InbuiltItems = Triple-shot integrated tubes, Firestreak Missile Salvo Device
+
|InbuiltItems = [[Missile Launchers|Triple-shot integrated tubes]], [[Firestreak Missile Salvo Device]]
 
|Mods = +50% Energy, +20% Damage, +20% Shield Recharge
 
|Mods = +50% Energy, +20% Damage, +20% Shield Recharge
|Source = [[Ice Matrix]] [[Handel's Cove]]
+
|Source = Some special star systems
 
|Price = 15,811,000
 
|Price = 15,811,000
 
|ItemSize = 100
 
|ItemSize = 100
Line 44: Line 37:
 
|Capturable = yes
 
|Capturable = yes
 
|Radex = yes
 
|Radex = yes
|Imagepagename = Image:Inferno.png
+
|Imagepagename =  
 
|imagesize =  
 
|imagesize =  
 
}}
 
}}
 +
These aggressive ships roam in packs east of [[Sol]], around warp 1 star systems. Burning through opponents with their volatile [[Weapons#Immolation|Immolation]] weapons, they deal fairly high damage per second and have fast shield regeneration, although with a rather small shield bank.
  
 +
There is also the [[Blaze Inferno]] and [[Wildfire Inferno]] that are fiercer AI only ships found in the same areas as regular Infernos.
  
Spawns with 52,000 credits.
+
Such ships are also a source of great profit. If you are able to capture these you can make about 10,000,000 credits per ship if you sell its gear and ship.
  
Takes 4 slave slots.
+
{| border="2" cellspacing="3" cellpadding="1"
 
+
|Gear List:
Total selling price goes for 5,124,750 credits.
+
*[[Weapons#Ethereal Laser II|Ethereal Laser II]]
 
+
*[[Weapons#Immolation|Immolation]]
The inferno spawns with this gear.
+
*[[Shields#Fire Shield|Fire Shield]]
*Ethereal Laser II
+
*[[Engines#Infernal Thruster|Infernal Thruster]]
*Immolation
+
*Self Destructor
*Fire Shield
+
*[[Missile Launchers|Triple-shot integrated tubes]]
*Infernal Thruster
 
*Ion Rebirth (2)
 
*[[Fighter Bays|Triple-shot intergrated tubes]]
 
 
*[[Firestreak Missile Salvo Device]]
 
*[[Firestreak Missile Salvo Device]]
*Scoop
+
*[[Scoops|Scoop]]
*Infernal Energy
+
*[[Energies#Infernal Energy|Infernal Energy]]
*Sost Radar
+
*[[Radars#Sost Radar|Sost Radar]]
*Random Augmenter (3)
+
*3 [[Augmenters|Random Augmenters]]
 
+
|-
 +
|[[Neurotweaks|Tweaks]]:
 +
*2 Ion Rebirth
 +
|}
  
  
 
AI Names:
 
AI Names:
 
{|
 
{|
||Bad Heat    |Base Burnup    ||Blisterfriend    ||Burn Baby Burn     
+
||Bad Heat    ||Base Burnup    ||Blisterfriend    ||Burn Baby Burn     
 
|-
 
|-
 
||Burner    ||Burninator    ||Cajun Dave    ||Candleflame     
 
||Burner    ||Burninator    ||Cajun Dave    ||Candleflame     
Line 86: Line 81:
 
|}
 
|}
  
{{pic}}
+
[[Category:Heavy Fighters]]
[[Category: Heavy Fighters]]
+
[[Category:Player Ships]]
[[Category: Player Ships]]
+
[[Category:AI Ships]]
[[Category: AI Ships]]
 

Revision as of 15:50, 29 December 2015

Inferno
Hull Class Inferno.png
Heavy Fighter
Tech
8
Hull Space
300
Speed
80
Augmenter Slots 3 Weapon Slots 2
Size 38 Weight 90,000
Visibility 62 Reflectivity 93%
Resists
B E H P R S M T
 0%  0%  70%  70%  0%  0%  10%  0%
Soaks
B E H P R S M T
0 0 0 0 0 0 0 0
Inbuilt Elec Skill Needed Docking Speed
75/s N/A 10
Built in Items
Triple-shot integrated tubes, Firestreak Missile Salvo Device
Mods
+50% Energy, +20% Damage, +20% Shield Recharge
Source Price Item Size
Some special star systems 15,811,000 100
Description
From the fifth circle
Capturable Radex-able
yes yes



These aggressive ships roam in packs east of Sol, around warp 1 star systems. Burning through opponents with their volatile Immolation weapons, they deal fairly high damage per second and have fast shield regeneration, although with a rather small shield bank.

There is also the Blaze Inferno and Wildfire Inferno that are fiercer AI only ships found in the same areas as regular Infernos.

Such ships are also a source of great profit. If you are able to capture these you can make about 10,000,000 credits per ship if you sell its gear and ship.

Gear List:
Tweaks:
  • 2 Ion Rebirth


AI Names:

Bad Heat Base Burnup Blisterfriend Burn Baby Burn
Burner Burninator Cajun Dave Candleflame
Charred Earth Flamberge Heart A Flame Heaven's Fire
Hell Trident Hotter than a Hot Rod Napalm Napalm Enema
Nothing But Ashes Parched Emu Shatterer Red Eyes Searing Bane
Sunburn You'll Get Burned