I need a new ship. Probably.
A list of various AI ships, such as those found in the main universe layers, random DGs, custom dungeon AI, or bosses and minibosses.
Key:
- Name: The name of the AI ship. Certain unique AI spawns can share the same ship, such as DG variants.
- Average Shields: The amount of shields the AI usually has, without any Resonating mods or shield-increasing augmenters.
- B: Beam Resistance. How much damage is mitigated against beam-type weapons.
- E: Energy Resistance. How much damage is mitigated against energy weapons.
- H: Heat Resistance. How much damage is mitigated against heat weapons.
- P: Physical Resistance. How much damage is mitigated against physical weapons.
- R: Radiation Resistance. How much damage is mitigated against radiation weapons.
- S: Surgical Resistance. How much damage is mitigated against surgical weapons.
- M: Mining Resistance. How much damage is mitigated against mining weapons.
- T: Transference Resistance. How much damage is mitigated against transference weapons (usually Shield Monkeys stealing shields).
- Level: The approximate level of the AI. Some AI do not award experience when killed, such as infinitely spawning guards or out-of-bounds guards.
- Description: Overall description of the AI.
- DF: The approximate Danger Factor rating in which an AI can be found.
- Difficulty: Difficulty to defeat relative to the expected stage of player progression in which they encounter the AI.
- Capturable: Denotes whether the AI can be captured, or only as a Fleet Commander wild bot, or not at all. Strictly uncapturable ships will instantly destruct after being irradiated.
Template:
% For notable resistances
% For notable weaknesses
|-
| align="center" Nm | [[ ]]
| align="center" Sh |
| align="center" B | 0%
| align="center" E | %
| align="center" H | %
| align="center" P | %
| align="center" R | %
| align="center" S | %
| align="center" M | %
| align="center" T | 0%
| align="center" Lv | ~
| align="center" Dsc |
| align="center" DF |
| align="center" Dfc |
| align="center" Cpt |
Main Layers
Encompasses The Nexus, EarthForce Space, Wild Space, and Perilous Space.
Name
|
Average Shields
|
B
|
E
|
H
|
P
|
R
|
S
|
M
|
T
|
Level
|
Description
|
DF
|
Difficulty
|
Capturable
|
Zebucart
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
1
|
Ever-present throughout the universe. If you can fly there, so can the humble zebu, probably.
|
0-500
|
Trivial
|
Yes
|
Volcom
|
1,000
|
20%
|
0%
|
0%
|
-43%
|
0%
|
0%
|
0%
|
0%
|
3
|
Spawns in The Nexus and Brigand's Stronghold.
|
0-10
|
Easy
|
Yes
|
Wingship
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Helga
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Tear
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Salty Tear
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Recommissioned Cadet
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Bulk Trader
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Ampage
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Wingship II
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Wingship II Pro
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Cruiser
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Hotrod
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Flyswatter Egg
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Flyswatter Larva
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Flyswatter Maggot
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Flyswatter Flylet
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Flyswatter Flyboy
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Goldenboy Pyrite
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Goldenboy Nugget
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Goldenboy Ingot
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Goldenboy Coin
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Goldenboy Statue
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Goldenboy Bar
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Goldenboy Minted Bar
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Monochrome Tint
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Monochrome Hue
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Monochrome Shade
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
EarthForce Patrol Capital Ships
Earthforce Capital Ships that patrol Earth Force space.
DGs
Enemies found only in DGs.
Name
|
Average Shields
|
B
|
E
|
H
|
P
|
R
|
S
|
M
|
T
|
Level
|
Description
|
DF
|
Difficulty
|
Capturable
|
Hotrod Mega
|
1,000
|
20%
|
0%
|
0%
|
-30%
|
0%
|
0%
|
0%
|
0%
|
3
|
|
0-10
|
Easy
|
Yes
|
Stella
|
174,762
|
0%
|
37%
|
37%
|
37%
|
37%
|
37%
|
5%
|
0%
|
~2240
|
Not to be confused with visually identical Stellations or Empyreal Celestes. Fires energy magcannons and pulse guns.
|
380+
|
Easy-Medium
|
No
|
Hawk
|
102,500
|
20% (17%)
|
-3% (50%)
|
0%
|
-30%
|
0%
|
0%
|
5%
|
0%
|
~3130
|
Very fast and attacks in divebombs. High shield regen. Fires physical projectiles.
|
380+
|
Medium
|
No
|
Kalthi Depths DGs
Enemies found only in Kalthi Depths DGs.
Kalthi Depths
Kalthi Depths
Name
|
Average Shields
|
B
|
E
|
H
|
P
|
R
|
S
|
M
|
T
|
Level
|
Description
|
DF
|
Difficulty
|
Capturable
|
Kalthi Armada Stinger
|
?
|
20% (90%)
|
5%
|
15%
|
-30%
|
0%
|
-15%
|
0%
|
0%
|
~2150
|
Fragile, but very mobile.
|
410-430
|
Medium
|
No
|
Kalthi Armada Warrior
|
?
|
0%
|
37%
|
43%
|
33%
|
33%
|
23%
|
0%
|
0%
|
~2150
|
Fairly durable. Slow turning, but can charge and use a lifesteal/resist super.
|
410-430
|
Medium
|
No
|
Kalthi Armada Deployer
|
1,824,120
|
0%
|
5%
|
15%
|
0%
|
0%
|
-15%
|
0%
|
0%
|
~2160
|
Somewhat durable. Deploys drones that can heal Kalthi allies and deal damage.
|
410-430
|
Easy-Medium
|
No
|
Kalthi Armada Commander
|
5m+
|
0%
|
24%
|
32%
|
20%
|
20%
|
8%
|
0%
|
0%
|
~3200
|
Roaming boss. Spawns various Kalthi guards and deploys a high health envelopment at 75%, 50%, and 25% shields.
|
410-430
|
Hard
|
No
|
Merchant Navy Seal Commander
|
2,463,300 ?
|
0%
|
0%
|
0%
|
0%
|
-2%
|
0%
|
0%
|
0%
|
~4k?
|
Highly durable, high regen. Not initially hostile until dented below 80% shields, and then fires high damage beams and uses a strong push tractor.
|
410-500
|
Very Hard
|
No
|
Kalthi Wrathful Armada Stinger
|
~3200
|
Medium
|
Above Average
|
440-490
|
Stealthy. Attacks in bursts and against the lowest shield targets.
|
No
|
Yes
|
No
|
20% (90% diffuser)
|
5%
|
15%
|
-30%
|
0%
|
-23%
|
0%
|
0%
|
Very Low
|
Cybernetic Battleship
|
45,734,900 ?
|
0%
|
68%
|
15%
|
34%
|
34%
|
15%
|
-2%
|
0%
|
~6800
|
Extremely durable. Deathblossoms rad beams and mining pulses.
|
500
|
Very Hard
|
No
|
Custom Zones
Enemies found only in specific content zones.
Arctia
Vulcan
Mira
=== Prism/Colored Empires
The Jungle
Bonnet
The Serengeti (UZ)
AI found within The Serengeti, off of Lyceum’s Serengeti Blockade.
Olympus
AI found within the Olympus zone.
Infernal Tempest/Infernal Darkness
AI found in the Rift off of Lavanite, which alternates between Tempest and Darkness depending on the stage of the Earthforce Headquarters mission chain the player has active.
Certain ship types of Aveksaka will be immune to a single damage type, so bringing multiple damage types is recommended when fighting Subspace AI.
High-traffic areas of subspace can fill up with Aveksaka extremely quickly, and can overwhelm players if they are unable to deal with the incoming spawns. Weapons with AoE effects
Name
|
Average Shields
|
B
|
E
|
H
|
P
|
R
|
S
|
M
|
T
|
Level
|
Description
|
DF
|
Difficulty
|
Capturable
|
Ekam arm (-laghu)
|
Ayudhinlaghu
|
?
|
20%
|
150%
|
30%
|
30%
|
30%
|
15%
|
30%
|
0%
|
~250
|
Ekam arm common AI. Immune to energy damage.
|
0-25
|
Medium
|
No
|
Dve arm (-aguru)
|
Ayudhinaguru
|
?
|
20%
|
150%
|
30%
|
30%
|
30%
|
15%
|
30%
|
0%
|
~520
|
Dve arm Heavy Fighter. Immune to energy damage.
|
50-75
|
Medium
|
No
|
Bhisajaguru
|
?
|
20%
|
30%
|
15%
|
30%
|
30%
|
30%
|
30%
|
100%
|
~520
|
Dve arm Support Freighter. Immune to transference damage.
|
50-75
|
Easy-Medium
|
No
|
Sutaaguru
|
?
|
20%
|
150%
|
30%
|
15%
|
30%
|
30%
|
15%
|
0%
|
~520
|
Dve arm Light Fighter. Immune to energy damage.
|
50-75
|
Easy-Medium
|
No
|
Sutaatiguruaguru
|
?
|
20%
|
30%
|
150%
|
30%
|
30%
|
30%
|
15%
|
0%
|
~520
|
Dve arm Capital Ship. Immune to heat damage.
|
50-75
|
Easy-Medium
|
No
|
Sahvitraaguru
|
?
|
30%
|
30%
|
30%
|
30%
|
30%
|
30%
|
30%
|
0%
|
~520
|
Dve arm egg form. Stationary. Evolves into a random form shortly after spawning.
|
50-75
|
Trivial
|
No
|
Tra arm (-guruka)
Name
|
Level
|
Difficulty Level
|
Speed Level
|
Danger Factor
|
Notable Facts
|
Runs
|
Worth It
|
Captureable
|
B
|
E
|
H
|
P
|
R
|
S
|
M
|
T
|
Vis
|
Tra arm (-guruka)
|
Antuguruka
|
~770
|
Medium
|
Medium
|
100-125
|
Tra arm Capital Ship. Immune to heat damage.
|
No
|
Yes
|
No
|
20%
|
35%
|
150%
|
35%
|
35%
|
35%
|
18%
|
-30%
|
Medium
|
Ayudhinguruka
|
~770
|
Medium
|
Medium
|
100-125
|
Tra arm Heavy Fighter. Immune to energy damage.
|
No
|
Yes
|
No
|
20%
|
150%
|
35%
|
35%
|
35%
|
18%
|
35%
|
0%
|
Medium
|
Bhisajguruka
|
~770
|
Medium
|
Medium
|
100-125
|
Tra arm Support Freighter. Immune to transference damage.
|
No
|
Yes
|
No
|
20%
|
35%
|
18%
|
35%
|
35%
|
35%
|
35%
|
100%
|
Medium
|
Caraguruka
|
~770
|
Medium
|
Above Average
|
100-125
|
Tra arm Light Fighter. Immune to radiation damage.
|
No
|
Yes
|
No
|
20%
|
35%
|
35%
|
18%
|
150%
|
35%
|
35%
|
0%
|
Medium
|
Sahvitraguruka
|
~770
|
Trivial
|
Stationary
|
100-125
|
Tra arm egg form. Evolves into a random form shortly after spawning.
|
No
|
Yes
|
No
|
35%
|
35%
|
35%
|
35%
|
35%
|
35%
|
35%
|
0%
|
Medium
|
Katur arm (-alasa)
|
Antualasa
|
~1010
|
Medium
|
Below Average
|
150-175
|
Katur arm Capital Ship. Immune to heat damage.
|
No
|
Yes
|
No
|
20%
|
35%
|
150%
|
35%
|
35%
|
35%
|
18%
|
-30%
|
Medium
|
Ayudhinalasa
|
~1010
|
Medium
|
Above Average
|
150-175
|
Katur arm Heavy Fighter. Immune to energy damage.
|
No
|
Yes
|
No
|
35%
|
150%
|
35%
|
35%
|
35%
|
18%
|
35%
|
0%
|
Medium
|
Bhisajalasa
|
~1010
|
Medium
|
Medium
|
150-175
|
Katur arm Support Freighter. Immune to transference damage.
|
No
|
Yes
|
No
|
20%
|
35%
|
18%
|
35%
|
35%
|
35%
|
35%
|
100%
|
Medium
|
Caraalasa
|
~1010
|
Medium
|
Fast
|
150-175
|
Katur arm Light Fighter. Immune to surgical damage. Evolves into a Rajanicaraalasa or Vacoharaalasa form.
|
No
|
Yes
|
No
|
35%
|
35%
|
35%
|
18%
|
35%
|
150%
|
35%
|
0%
|
Medium
|
Dhatrialasa
|
~1010
|
Medium
|
Below Average
|
150-175
|
Katur arm Support Freighter. Immune to surgical damage. Evolves into Bhisajalasa form.
|
No
|
Yes
|
No
|
20%
|
35%
|
18%
|
35%
|
35%
|
150%
|
35%
|
0%
|
Medium
|
Isvasaalasa
|
~1010
|
Medium
|
Medium
|
150-175
|
Katur arm Heavy Fighter. Immune to physical damage.
|
No
|
Yes
|
No
|
20%
|
35%
|
35%
|
150%
|
35%
|
18%
|
35%
|
0%
|
Medium
|
Rajanicaraalasa
|
~1010
|
Medium
|
Fast
|
150-175
|
Katur arm Light Fighter. Immune to surgical damage.
|
No
|
Yes
|
No
|
35%
|
35%
|
35%
|
18%
|
35%
|
150%
|
35%
|
0%
|
Medium
|
Sahvitraalasa
|
~1010
|
Trivial
|
Stationary
|
150-175
|
Katur arm egg form. Evolves into a random form shortly after spawning.
|
No
|
Yes
|
No
|
35%
|
35%
|
35%
|
35%
|
35%
|
35%
|
35%
|
0%
|
Medium
|
Sutaalasa
|
~1010
|
Medium
|
Medium
|
150-175
|
Katur arm Light Fighter. Immune to energy damage.
|
No
|
Yes
|
No
|
20%
|
150%
|
35%
|
18%
|
35%
|
35%
|
35%
|
0%
|
Medium
|
Sutaalasaalasa
|
~1010
|
Medium
|
Medium
|
150-175
|
Katur arm Support Freighter. Immune to surgical damage. Evolves into Dhatrialasa form.
|
No
|
Yes
|
No
|
20%
|
35%
|
18%
|
35%
|
35%
|
150%
|
35%
|
0%
|
Medium
|
Sutagurukaalasa
|
~1010
|
Medium
|
Medium
|
150-175
|
Katur arm Heavy Fighter. Immune to energy damage.
|
No
|
Yes
|
No
|
20%
|
150%
|
35%
|
35%
|
35%
|
18%
|
35%
|
0%
|
Medium
|
Sutaatigurualasa
|
~1010
|
Medium
|
Below Average
|
150-175
|
Katur arm Capital Ship. Immune to heat damage. Evolves into Antualasa form.
|
No
|
Yes
|
No
|
20%
|
35%
|
150%
|
35%
|
35%
|
35%
|
18%
|
0%
|
Medium
|
Vacoharaalasa
|
~1010
|
Medium
|
Fast
|
150-175
|
Katur arm Light Fighter. Immune to energy damage.
|
No
|
Yes
|
No
|
20%
|
150%
|
35%
|
18%
|
35%
|
35%
|
35%
|
0%
|
Medium
|
Vazialasa
|
~1010
|
Medium
|
Below Average
|
150-175
|
Katur arm Capital Ship. Immune to radiation damage.
|
No
|
Yes
|
No
|
20%
|
35%
|
35%
|
35%
|
150%
|
35%
|
18%
|
0%
|
Medium
|
Pajca arm (no suffix)
|
Certain AI from this arm can have their DNA extracted to be used in building Tech 22 Aveksaka ships.
|
Antu
|
~1780
|
Medium
|
Slow
|
200-225
|
Pajca arm Capital Ship. Immune to heat damage. Enters a cocoon form that takes reduced damage at 33% health.
|
No
|
Yes
|
No
|
20%
|
60%
|
150%
|
60%
|
60%
|
60%
|
30%
|
0%
|
Medium
|
Ayudhin
|
~1780
|
Medium
|
Above Average
|
200-225
|
Pajca arm Heavy Fighter. Immune to energy damage. Evolves into an Isvasa or Subhatta.
|
No
|
Yes
|
No
|
20%
|
150%
|
40%
|
40%
|
40%
|
20%
|
40%
|
0%
|
Medium
|
Bhisaj
|
~1780
|
Medium
|
Below Average
|
200-225
|
Pajca arm Support Freighter. Immune to transference damage.
|
No
|
Yes
|
No
|
20%
|
40%
|
20%
|
40%
|
40%
|
40%
|
40%
|
100%
|
Medium
|
Cara
|
~1780
|
Medium
|
Fast
|
200-225
|
Pajca arm Light Fighter. Immune to energy damage. Evolves into a Rajanicara or Vacohara.
|
No
|
Yes
|
No
|
20%
|
150%
|
40%
|
20%
|
40%
|
40%
|
40%
|
0%
|
Medium
|
Dhatri
|
~1780
|
Medium
|
Below Average
|
200-225
|
Pajca arm Support Freighter. Immune to surgical damage. Evolves into a Bhisaj or Samgrahaka.
|
No
|
Yes
|
No
|
20%
|
40%
|
20%
|
40%
|
40%
|
150%
|
40%
|
0%
|
Medium
|
Isvasa
|
~1780
|
Medium
|
Medium
|
200-225
|
Pajca arm Heavy Fighter. Immune to physical damage.
|
No
|
Yes
|
No
|
20%
|
40%
|
40%
|
150%
|
40%
|
20%
|
40%
|
0%
|
Medium
|
Rajanicara
|
~1780
|
Medium
|
Above Average
|
200-225
|
Pajca arm Light Fighter. Immune to surgical damage.
|
No
|
Yes
|
No
|
20%
|
40%
|
40%
|
20%
|
40%
|
150%
|
40%
|
0%
|
Medium
|
Sahvitra
|
~1780
|
Medium
|
Stationary
|
200-225
|
Pajca arm egg form. Evolves into a random form shortly after spawning.
|
No
|
Yes
|
No
|
20%
|
200%
|
90%
|
90%
|
90%
|
90%
|
90%
|
0%
|
Medium
|
Saluna
|
~1780
|
Medium
|
Fast
|
200-225
|
Pajca arm Light Fighter. Immune to energy damage. Grapples close with a tractor and self-damages. Self-destructs at low health.
|
No
|
No
|
No
|
20%
|
150%
|
40%
|
-100%
|
40%
|
40%
|
40%
|
0%
|
Medium
|
Samdita
|
~1780
|
Medium
|
Below Average
|
200-225
|
Pajca arm Heavy Fighter. Immune to physical damage.
|
No
|
Yes
|
No
|
20%
|
40%
|
40%
|
150%
|
40%
|
20%
|
40%
|
0%
|
Medium
|
Samgrahaka
|
~1780
|
Medium
|
Below Average
|
200-225
|
Pajca arm Support Freighter. Immune to mining damage.
|
No
|
Yes
|
No
|
20%
|
40%
|
20%
|
40%
|
40%
|
40%
|
150%
|
0%
|
Medium
|
Subhatta
|
~1780
|
Above Average
|
Fast
|
200-225
|
Pajca arm Heavy Fighter. Immune to energy damage.
|
No
|
Yes
|
No
|
50%
|
150%
|
50%
|
50%
|
50%
|
50%
|
50%
|
0%
|
Medium
|
Suta
|
~1780
|
Medium
|
Above Average
|
200-225
|
Pajca arm Light Fighter. Immune to radiation damage.
|
No
|
Yes
|
No
|
20%
|
40%
|
40%
|
20%
|
150%
|
40%
|
40%
|
0%
|
Medium
|
Sutaalasa
|
~1780
|
Medium
|
Below Average
|
200-225
|
Pajca arm Support Freighter. Immune to surgical damage.
|
No
|
Yes
|
No
|
20%
|
40%
|
20%
|
40%
|
40%
|
150%
|
40%
|
0%
|
Medium
|
Sutaatiguru
|
~1780
|
Medium
|
Slow
|
200-225
|
Pajca arm Capital Ship. Immune to heat damage. Evolves into an Antu or Vazi.
|
No
|
Yes
|
No
|
20%
|
40%
|
150%
|
40%
|
40%
|
40%
|
20%
|
0%
|
Medium
|
Sutaguruka
|
~1780
|
Medium
|
Slow
|
200-225
|
Pajca arm Heavy Fighter. Immune to radiation damage.
|
No
|
Yes
|
No
|
20%
|
40%
|
40%
|
40%
|
150%
|
20%
|
40%
|
0%
|
Medium
|
Vacohara
|
~1780
|
Medium
|
Fast
|
200-225
|
Pajca arm Light Fighter. Immune to radiation damage.
|
No
|
Yes
|
No
|
20%
|
40%
|
40%
|
20%
|
150%
|
40%
|
40%
|
0%
|
Medium
|
Vazi
|
~1780
|
Medium
|
Slow
|
200-225
|
Pajca arm Capital Ship. Immune to radiation damage. Enters a cocoon form that takes reduced damage at 33% health.
|
No
|
Yes
|
No
|
20%
|
60%
|
60%
|
60%
|
150%
|
60%
|
30%
|
0%
|
Medium
|
Sas arm & minibosses
|
Many of the AI in this arm are the same as Pajca, but level 2030-ish to 3k depending on whether an Aveksaka invasion is active.
|
Certain variants can appear as stronger "Saahistha" variants, or as unique Sas and boss dungeon-exclusive AI.
|
Antu Saahistha
|
2000 (Tunnel), ~3680 (dungeon miniboss)
|
Hard
|
Slow
|
250-275
|
A much stronger Antu. Deathblossoms heat beams against up to 15? targets. Appears in Subspace Tunnels, as Sas outpost guards, as a subspace dungeon miniboss, or sometimes as a Perilous Space roaming miniboss.
|
No
|
As DG miniboss
|
No
|
20%
|
40%
|
150%
|
40%
|
40%
|
40%
|
20%
|
0%
|
High
|
Rajanicara Saahistha
|
2000 (Tunnel), ~2890 (dungeon miniboss)
|
Hard
|
Medium-Fast
|
250-275
|
A much stronger Rajanicara. Backstab warps onto its target periodically and applies forced thrust grem with its short range beam. Appears in Subspace Tunnels, as Sas outpost guards, as a subspace dungeon miniboss, or sometimes as a Perilous Space roaming miniboss.
|
No
|
As DG miniboss
|
No
|
20%
|
40%
|
40%
|
20%
|
40%
|
150%
|
40%
|
0%
|
Low
|
Samgrahaka Saahistha
|
2000 (Tunnel), ~3270 (dungeon miniboss)
|
Hard
|
Slow
|
250-275
|
A much stronger Samgrahaka. Has a tractor that drains -1000/s energy charge. Appears in Subspace Tunnels, as Sas outpost guards, or as a subspace dungeon miniboss.
|
No
|
As DG miniboss
|
No
|
20%
|
40%
|
40%
|
40%
|
40%
|
20%
|
150%
|
0%
|
Low
|
Subhatta Saahistha
|
2000 (Tunnel), ~2890 (dungeon miniboss)
|
Hard
|
Below Average
|
250-275
|
A much stronger Subhatta. Has a tractor that applies forced turning. Appears in Subspace Tunnels, as Sas outpost guards, or as a subspace dungeon miniboss.
|
No
|
As DG miniboss
|
No
|
20%
|
150%
|
40%
|
40%
|
40%
|
40%
|
40%
|
0%
|
Low
|
Hantr
|
~
|
Hard
|
Fast
|
250-275
|
|
No
|
Yes
|
No
|
|
|
|
|
|
|
|
|
Medium
|
Raurava
|
~
|
Hard
|
Slow
|
250-275
|
|
No
|
Yes
|
No
|
|
|
|
|
|
|
|
|
Medium
|
Zarkara
|
~
|
Hard
|
Medium
|
250-275
|
|
No
|
Yes
|
No
|
|
|
|
|
|
|
|
|
Medium
|
Celestial Encampment/Empyrean
AI found roaming throughout Kalthi Depths, or within the Celestial Encampment zone.
Tutu 5.2k
Name
|
Average Shields
|
B
|
E
|
H
|
P
|
R
|
S
|
M
|
T
|
Level
|
Description
|
DF
|
Difficulty
|
Capturable
|
Empyreal Analemma
|
~4m
|
0%
|
%
|
%
|
%
|
%
|
%
|
%
|
0%
|
~
|
|
|
|
Red Rogues
AI found within Temporal Interstice, or located throughout Kalthi Depths with the use of Temporal Trackers obtained from Paxian Foothold.
Prejudice
Anomalous Passageway
Ruined Sanctuary
Akuq’ba
AI found in the Akuq’ba custom dungeon, where the BK boss can be found.
|
Name
|
Average Shields
|
B
|
E
|
H
|
P
|
R
|
S
|
M
|
T
|
Level
|
Description
|
DF
|
Difficulty
|
Capturable
|
Baniq Jiqazuk'Qo
|
210k
|
50%
|
50%
|
-100%
|
0%
|
50%
|
50%
|
50%
|
0%
|
?
|
Visually similar to a Panther, but smaller and UrQa-themed. Has a Seer nanite superitem and picks off lowest-shield targets.
|
-
|
Easy-Medium
|
No
|
Baniq Jujuso'banu'Qo
|
420k
|
50%
|
0%
|
-100%
|
50%
|
50%
|
50%
|
50%
|
0%
|
~3000
|
Visually similar to a Jujuso’rka. Lays damage-dealing drones.
|
-
|
Easy-Medium
|
No
|
Baniq Qokuji'bakoqi'Qa
|
?
|
17%
|
40%
|
10%
|
40%
|
40%
|
40%
|
10%
|
0%
|
~4000
|
Mechanically similar to Lunarian Avengers, but with less EHP. Appears in the room before BK in a group of 3, and can easily trap players in their multiple strong tractors.
|
-
|
Hard
|
No
|
Baniq Ishi'qii
|
~2m
|
34%
|
0%
|
-50%
|
-72%
|
0%
|
0%
|
27%
|
0%
|
?
|
Spawns in a group of 4 when BK reaches 85% HP. Periodically releases 1k-radius heat pulses that can tear through clusters of targets like drones or bot fleets.
|
-
|
Medium-Hard
|
No
|
Unidentified BK envelopment add
|
?
|
|
|
|
|
|
|
|
0%
|
?
|
Spawns when BK reaches 90% shields. Highly durable, projects a virtually indestructible envelopment around itself and circles around BK. Increases from 1 to 3 during BK’s final 25% shields.
|
-
|
Hard
|
No
|
Unidentified BK Qokuji Bana Spear add
|
?
|
|
|
|
|
|
|
|
0%
|
?
|
Spawns when BK reaches 75% and 50% shields. Highly durable, releases a V-cone of heat projectiles periodically, and has a full tracking heat beam.
|
-
|
Hard
|
No
|
UrQa'qa Vazuk Vo'kii (Bana King, BK)
|
~70m
|
17%
|
34%
|
2%
|
34%
|
34%
|
34%
|
2%
|
0%
|
6200
|
The boss of Akuq’ba and occasionally roaming Kalthi Depths. Has several phases in which it spawns guards and specific telegraphed attacks.
|
-
|
Extremely Hard
|
No
|
Lumination
Event/Holiday
Uncategorized
Cybernetic Prime Brawler
lv 3.8k
5.5mish
b 0
e 72
h 25
p 43
r 43
s 25
m 14
t 0
lumination guard
hard
Cybernetic Prime Frigate
Matriarch Aurora Prototype
Category:AI Ships
Category:Guides
|