Empyreal Apex

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Empyreal Apex
Hull Class EmpApex.png
Support Freighter
Tech
23
Hull Space
2410
Speed
100
Augmenter Slots 3 Weapon Slots 3
Diameter 118 Weight 3,615,000
Visibility 118 Reflectivity 801%
Resists
B E H P R S M T
 0%  10%  10%  -30%  10%  10%  10%  0%
Soaks
B E H P R S M T
 0  0  0  0  0  0  0  0
Skill Needed Docking Speed
None 50
Built in Items
Combat Doctrine, Nanotech Enhancing Beam
Mods
Shield Max +30%, Shield Recovery +46%,
Energy Max +35%, Electric Tempering +10%,
Rate of Fire +35%, Tracking -50%,
Critical Hit Chance +20%, Transference Power +15%
Source Price
Empyreal Apex Blueprint N/A
Description
Darkened supporter of stars.
Capturable Radex-able
No No



The Empyreal Apex is the shield-oriented upgrade for the Empyreal Ascension. Favoured by Shield Monkeys for its innate shield recovery and critical hit chance stats, which enable sustain and stealing-style setups alike.

The Combat Doctrine is a self-affecting aura generator with rotating effects. It alternates between three evenly spaced phases of increased healing power, increased shield-stealing power, and a stifling period of increased electric tempering. Disciplined Shield Monkeys that can adjust their healing and stealing to the aura can end up redistributing shields and much more drastic rates.

The Nanotech Enhancing Beam is a shield recovery/DPS-tweak applying beam. It fires out a long-range transference beam that boosts its target's shield recovery & damage, and reduces electric tempering. This can allow a DPS-dealing ally to squeeze out a little more damage or fire for a little longer, but this superitem costs quite a significant amount of energy to charge.


Empyreal Apex Blueprint
Tech Size Weight
22 1 250,000
Manhours Max Workforce Uses
16,000,000,000 400,000 1
Items Produced
Apex Upgrade
Initial Materials Periodic Materials
Source Price Skill Needed
Celestial Encampment 10,000,000,000 Credits
15 Primordial Token
3 Empyreal Fragment
2 Celestial Shard
None
Description
Framework for a Apex to be built on top of an Ascension.