User:Andsimo

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Augmenter.jpg

Augmenters, also known as Augs, are semi-permanent attachments to Ships, Bases or Drones that provide bonuses and/or penalties to various attributes. An augmenter can only be equipped on a Base or Ship of equal or higher tech level than the aug. The number of augs you can equip varies depending on the object. Bases can have 4 on basic kits and up to 6 on more expensive ones. Ships can have between 1 and 6 augs equipped, depending on the type of ship.

All the augmenters equipped on a ship can be be removed and destroyed with the appropriate tech lvl of Reboot module, available in Lyceum, or they can be individually destroyed by docking in an AI base, right clicking the aug that you wish to remove, and selecting "Destroy Augmenter".

Augs, for the most part, are found by killing AI. Some augs, like combined augs, are rewards for missions and others, like Poseidon, the Earthshaker, are built from a blueprint. The rarer augmenters are named after Greek gods & goddesses, and usually offer a larger array of effects than just the common ones.

The effectiveness of augmenters can be improved with Augmenter Tweaking and Imperial Tweak.

You may wish to consult the formulae page for assistance.

See Also Augmenter Setups

Common Augmenters

Tech Name Size Bonuses Source Restrictions

Blueprint Augmenters

See Also: Augmenter Blueprints

Tech Name Size Bonuses Source Restrictions
1 Adv. Minor Defensive Augmenter 1 Shield Max +58%, Shield Recovery +38% Lyceum
1 Adv. Minor Invigorating Augmenter 1 Energy +116%, Energy Charge +38% Lyceum
1 Adv. Minor Marksman Augmenter 1 Range +38%, Tracking +58% Lyceum
1 Adv. Minor Monkey Augmenter 1 Thrust +582%, Turning +58% Lyceum
1 Adv. Minor Patrol Augmenter 1 Radar +582%, Visibility -65% Lyceum
1 Adv. Minor Racer Augmenter 1 Speed +16%, Docking Speed +400%, Thrust +90%, Turning +28% Lyceum
1 Adv. Minor Rage Augmenter 1 Damage +19%, Rate of Fire +38% Lyceum
1 Adv. Minor Sardine Augmenter 1 Weight -18%, Capacity +46% Lyceum
1 Minor Artillery Augmenter 1 Damage +30%, Rate of Fire -33%, Range +40%, Tracking +20%, Inertial Dampening -10% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Assassin Augmenter 1 Damage +10%, Speed +6%, Radar +50%, Visibility -33%, Critical Hit Strength +25% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Barrage Augmenter 1 Energy +100%, Rate of Fire +40%, Range +30%, Tracking -20% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Defender Augmenter 1 Shield Max +30%, Energy Charge +10%, Rate of Fire +15%, Turning +10%, Hostility +20%, Resistance +6% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Defensive Augmenter 1 Shield Max +50%, Shield Recovery +34% Lyceum
1 Minor Frenzy Augmenter 1 Shield Max -18%, Shield Recovery -18%, Energy +60%, Damage +25%, Rate of Fire +25%, Range -10%, Speed +10% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Harrier Augmenter 1 Damage +20%, Rate of Fire +20%, Range +20%, Speed +20%, Thrust +160%, Turning -33%, Visibility +100% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Hauling Augmenter 1 Energy +100%, Thrust +200%, Turning +60%, Capacity +30%, Inertial Dampening +100%, Tractor Power +20% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Holding Augmenter 1 Energy Charge +20%, Weight -10%, Capacity +40% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Insanity Augmenter 1 Shield Max -18%, Energy Charge +20%, Damage +20%, Rate of Fire +20%, Weight -10% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Interceptor Augmenter 1 Energy +40%, Damage +16%, Tracking +40%, Speed +10%, Thrust +200%, Turning +60% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Invigorating Augmenter 1 Energy +100%, Energy Charge +34% Lyceum
1 Minor Madness Augmenter 1 Shield Max -10%, Electric Tempering -10%, Rate of Fire +60%, Speed +16%, Thrust +60%, Turning +60%, Visibility +200% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Marauder Augmenter 1 Damage +30%, Speed +10%, Thrust +50%, Turning +50%, Capacity +5%, Visibility -33%, Resistance -18% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Marksman Augmenter 1 Range +34%, Tracking +50% Lyceum
1 Minor Messenger Augmenter 1 Shield Max +30%, Energy +30%, Speed +30%, Docking Speed +200%, Thrust +100%, Turning +60%, Weight -10% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Monkey Augmenter 1 Thrust +500%, Turning +50% Lyceum
1 Minor Obliteration Augmenter 1 Damage +10%, Rate of Fire +10%, Range +20%, Critical Hit Strength +30% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Patrol Augmenter 1 Radar +500%, Visibility -59% Lyceum
1 Minor Racer Augmenter 1 Speed +14%, Docking Speed +400%, Thrust +80%, Turning +18% Lyceum
1 Minor Rage Augmenter 1 Damage +17%, Rate of Fire +34% Lyceum
1 Minor Rejuvenating Augmenter 1 Shield Max +20%, Shield Recovery +20%, Energy Charge +20%, Resistance +2%, Transference Efficiency +40% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Reviving Augmenter 1 Shield Max +30%, Shield Recovery +20%, Rate of Fire +20%, Speed +4%, Transference Power +20% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Sardine Augmenter 1 Weight -15%, Capacity +38% Lyceum
1 Minor Scoundrel Augmenter 1 Shield Max +25%, Damage +20%, Rate of Fire +20%, Range -25%, Visibility -18%, Resistance +6%, Critical Hit Chance +2% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Smuggling Augmenter 1 Shield Max +40%, Speed +20%, Thrust +50%, Turning +40%, Capacity +20% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Stimulating Augmenter 1 Shield Max +20%, Shield Recovery +20%, Energy +30%, Energy Charge +20%, Range +20%, Tracking +20%, Capacity +5%, Transference Power +10%, Transference Efficiency +10% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Vanguard Augmenter 1 Shield Max +20%, Energy Charge +10%, Damage +10%, Speed +5%, Thrust +20%, Hostility +30%, Resistance +4% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
1 Minor Warrior Augmenter 1 Shield Max +20%, Electric Tempering -8%, Damage +15%, Hostility +20%, Resistance +3% Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank
6 Adv. Basic Defensive Augmenter 2 Shield Max +83%, Shield Recovery +55% Lyceum
6 Adv. Basic Invigorating Augmenter 2 Energy +166%, Energy Charge +55% Lyceum
6 Adv. Basic Marksman Augmenter 2 Range +55%, Tracking +83% Lyceum
6 Adv. Basic Monkey Augmenter 2 Thrust +828%, Turning +83% Lyceum
6 Adv. Basic Patrol Augmenter 2 Radar +828%, Visibility -78% Lyceum
6 Adv. Basic Racer Augmenter 2 Speed +28%, Docking Speed +500%, Thrust +110%, Turning +32% Lyceum
6 Adv. Basic Rage Augmenter 2 Damage +28%, Rate of Fire +55% Lyceum
6 Adv. Basic Sardine Augmenter 2 Weight -26%, Capacity +62% Lyceum
6 Basic Artillery Augmenter 2 Damage +50%, Rate of Fire -32%, Range +40%, Tracking +40%, Critical Hit Chance +1%, Inertial Dampening -15% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Assassin Augmenter 2 Damage +15%, Speed +15%, Radar +100%, Visibility -33%, Critical Hit Strength +50% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Barrage Augmenter 2 Energy +150%, Damage +10%, Rate of Fire +60%, Range +35%, Tracking -20% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Defender Augmenter 2 Shield Max +40%, Energy Charge +20%, Rate of Fire +18%, Turning +20%, Hostility +30%, Resistance +14% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Defensive Augmenter 2 Shield Max +71%, Shield Recovery +47% Lyceum
6 Basic Frenzy Augmenter 2 Shield Max -18%, Shield Recovery -18%, Energy +60%, Damage +40%, Rate of Fire +40%, Range -18%, Speed +26% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Harrier Augmenter 2 Damage +30%, Rate of Fire +30%, Range +50%, Speed +20%, Thrust +160%, Turning -33%, Visibility +100% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Hauling Augmenter 2 Energy +100%, Thrust +200%, Turning +60%, Capacity +40%, Inertial Dampening +60%, Tractor Power +40% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Holding Augmenter 2 Energy Charge +30%, Weight -18%, Capacity +50% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Insanity Augmenter 2 Shield Max -18%, Energy Charge +20%, Damage +20%, Rate of Fire +40%, Weight -18% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Interceptor Augmenter 2 Energy +60%, Damage +28%, Tracking +40%, Speed +20%, Thrust +200%, Turning +60% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Invigorating Augmenter 2 Energy +142%, Energy Charge +47% Lyceum
6 Basic Madness Augmenter 2 Shield Max -10%, Electric Tempering -13%, Rate of Fire +80%, Speed +20%, Thrust +60%, Turning +60%, Visibility +200% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Marauder Augmenter 2 Damage +46%, Speed +16%, Thrust +75%, Turning +75%, Capacity +10%, Visibility -33%, Resistance -18% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Marksman Augmenter 2 Range +47%, Tracking +71% Lyceum
6 Basic Messenger Augmenter 2 Shield Max +40%, Energy +40%, Speed +60%, Docking Speed +200%, Thrust +100%, Turning +60%, Weight -18% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Monkey Augmenter 2 Thrust +708%, Turning +71% Lyceum
6 Basic Obliteration Augmenter 2 Damage +20%, Rate of Fire +20%, Range +30%, Critical Hit Strength +50% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Patrol Augmenter 2 Radar +708%, Visibility -73% Lyceum
6 Basic Racer Augmenter 2 Speed +26%, Docking Speed +500%, Thrust +100%, Turning +20% Lyceum
6 Basic Rage Augmenter 2 Damage +24%, Rate of Fire +47% Lyceum
6 Basic Rejuvenating Augmenter 2 Shield Max +30%, Shield Recovery +30%, Energy Charge +30%, Resistance +3%, Transference Efficiency +80% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Reviving Augmenter 2 Shield Max +40%, Shield Recovery +30%, Rate of Fire +45%, Speed +10%, Hostility -18%, Transference Power +45% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Sardine Augmenter 2 Weight -23%, Capacity +54% Lyceum
6 Basic Scoundrel Augmenter 2 Shield Max +25%, Damage +32%, Rate of Fire +32%, Range -25%, Visibility -21%, Resistance +10%, Critical Hit Chance +4% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Smuggling Augmenter 2 Shield Max +40%, Speed +38%, Thrust +100%, Turning +80%, Capacity +30% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Stimulating Augmenter 2 Shield Max +30%, Shield Recovery +30%, Energy +40%, Energy Charge +30%, Range +20%, Tracking +20%, Capacity +7%, Transference Power +20%, Transference Efficiency +20% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Vanguard Augmenter 2 Shield Max +30%, Energy Charge +20%, Damage +15%, Speed +5%, Thrust +20%, Hostility +30%, Resistance +10% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
6 Basic Warrior Augmenter 2 Shield Max +30%, Electric Tempering -10%, Damage +35%, Hostility +20%, Resistance +5% Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma
11 Adv. Std. Defensive Augmenter 5 Shield Max +100%, Shield Recovery +66% Lyceum
11 Adv. Std. Invigorating Augmenter 5 Energy +199%, Energy Charge +66% Lyceum
11 Adv. Std. Marksman Augmenter 5 Range +66%, Tracking +100% Lyceum
11 Adv. Std. Monkey Augmenter 5 Thrust +996%, Turning +100% Lyceum
11 Adv. Std. Patrol Augmenter 5 Radar +996%, Visibility -82% Lyceum
11 Adv. Std. Racer Augmenter 5 Speed +42%, Docking Speed +600%, Thrust +130%, Turning +34% Lyceum
11 Adv. Std. Rage Augmenter 5 Damage +33%, Rate of Fire +66% Lyceum
11 Adv. Std. Sardine Augmenter 5 Weight -33%, Capacity +76% Lyceum
11 Std. Artillery Augmenter 5 Damage +60%, Rate of Fire -31%, Range +60%, Tracking +60%, Critical Hit Chance +3%, Inertial Dampening -20% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Assassin Augmenter 5 Damage +19%, Speed +20%, Radar +100%, Visibility -40%, Critical Hit Strength +100% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Barrage Augmenter 5 Energy +180%, Damage +20%, Rate of Fire +80%, Range +40%, Tracking -20% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Defender Augmenter 5 Shield Max +80%, Energy Charge +30%, Rate of Fire +20%, Turning +30%, Hostility +40%, Resistance +18% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Defensive Augmenter 5 Shield Max +85%, Shield Recovery +57% Lyceum
11 Std. Frenzy Augmenter 5 Shield Max -18%, Shield Recovery -18%, Energy +60%, Damage +55%, Rate of Fire +55%, Range -26%, Speed +30% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Harrier Augmenter 5 Damage +35%, Rate of Fire +35%, Range +50%, Speed +30%, Thrust +160%, Turning -33%, Visibility +100% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Hauling Augmenter 5 Energy +100%, Thrust +200%, Turning +60%, Capacity +50%, Inertial Dampening +60%, Tractor Power +60% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Holding Augmenter 5 Energy Charge +40%, Weight -33%, Capacity +60% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Insanity Augmenter 5 Shield Max -18%, Energy Charge +40%, Damage +20%, Rate of Fire +60%, Weight -18% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Interceptor Augmenter 5 Energy +60%, Damage +34%, Tracking +50%, Speed +32%, Thrust +200%, Turning +60%, Critical Hit Chance +5% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Invigorating Augmenter 5 Energy +170%, Energy Charge +57% Lyceum
11 Std. Madness Augmenter 5 Shield Max -10%, Electric Tempering -17%, Damage +5%, Rate of Fire +125%, Speed +24%, Thrust +60%, Turning +60%, Visibility +200% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Marauder Augmenter 5 Damage +56%, Speed +22%, Thrust +100%, Turning +100%, Capacity +14%, Visibility -33%, Resistance -18% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Marksman Augmenter 5 Range +57%, Tracking +85% Lyceum
11 Std. Messenger Augmenter 5 Shield Max +60%, Energy +60%, Speed +70%, Docking Speed +260%, Thrust +100%, Turning +60%, Weight -26% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Monkey Augmenter 5 Thrust +852%, Turning +85% Lyceum
11 Std. Obliteration Augmenter 5 Damage +35%, Rate of Fire +35%, Range +45%, Critical Hit Strength +60% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Patrol Augmenter 5 Radar +852%, Visibility -79% Lyceum
11 Std. Racer Augmenter 5 Speed +40%, Docking Speed +600%, Thrust +120%, Turning +22% Lyceum
11 Std. Rage Augmenter 5 Damage +28%, Rate of Fire +57% Lyceum
11 Std. Rejuvenating Augmenter 5 Shield Max +40%, Shield Recovery +40%, Energy Charge +40%, Resistance +6%, Transference Efficiency +100% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Reviving Augmenter 5 Shield Max +50%, Shield Recovery +40%, Rate of Fire +50%, Speed +20%, Hostility -33%, Transference Power +50% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Sardine Augmenter 5 Weight -31%, Capacity +70% Lyceum
11 Std. Scoundrel Augmenter 5 Shield Max +25%, Damage +44%, Rate of Fire +44%, Range -25%, Visibility -26%, Resistance +14%, Critical Hit Chance +6% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Smuggling Augmenter 5 Shield Max +40%, Speed +44%, Thrust +100%, Turning +80%, Capacity +40% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Stimulating Augmenter 5 Shield Max +30%, Shield Recovery +40%, Energy +60%, Energy Charge +30%, Range +20%, Tracking +20%, Capacity +9%, Transference Power +28%, Transference Efficiency +28% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Vanguard Augmenter 5 Shield Max +30%, Energy Charge +30%, Damage +20%, Speed +10%, Thrust +20%, Hostility +30%, Resistance +16% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
11 Std. Warrior Augmenter 5 Shield Max +45%, Electric Tempering -12%, Damage +50%, Hostility +20%, Resistance +7% Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank
14 Adv. Good Defensive Augmenter 6 Shield Max +110%, Shield Recovery +73% Lyceum
14 Adv. Good Invigorating Augmenter 6 Energy +220%, Energy Charge +73% Lyceum
14 Adv. Good Marksman Augmenter 6 Range +73%, Tracking +110% Lyceum
14 Adv. Good Monkey Augmenter 6 Thrust +1098%, Turning +110% Lyceum
14 Adv. Good Patrol Augmenter 6 Radar +1098%, Visibility -84% Lyceum
14 Adv. Good Racer Augmenter 6 Speed +48%, Docking Speed +700%, Thrust +150%, Turning +36% Lyceum
14 Adv. Good Rage Augmenter 6 Damage +37%, Rate of Fire +73% Lyceum
14 Adv. Good Sardine Augmenter 6 Weight -40%, Capacity +88% Lyceum
14 Good Artillery Augmenter 6 Damage +70%, Rate of Fire -30%, Range +70%, Tracking +70%, Critical Hit Chance +7%, Inertial Dampening -25% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Assassin Augmenter 6 Damage +24%, Speed +25%, Radar +200%, Visibility -40%, Critical Hit Strength +100% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Barrage Augmenter 6 Energy +200%, Damage +30%, Rate of Fire +90%, Range +45%, Tracking -33% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Defender Augmenter 6 Shield Max +80%, Energy Charge +30%, Rate of Fire +20%, Turning +40%, Hostility +80%, Resistance +22% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Defensive Augmenter 6 Shield Max +94%, Shield Recovery +63% Lyceum
14 Good Frenzy Augmenter 6 Shield Max -18%, Shield Recovery -18%, Energy +60%, Damage +65%, Rate of Fire +65%, Range -26%, Speed +32% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Harrier Augmenter 6 Damage +40%, Rate of Fire +40%, Range +50%, Speed +40%, Thrust +160%, Turning -33%, Visibility +100% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Hauling Augmenter 6 Energy +100%, Thrust +200%, Turning +60%, Capacity +60%, Inertial Dampening +60%, Tractor Power +80% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Holding Augmenter 6 Energy Charge +40%, Weight -33%, Capacity +80% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Insanity Augmenter 6 Shield Max -18%, Energy Charge +45%, Damage +25%, Rate of Fire +80%, Weight -18% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Interceptor Augmenter 6 Energy +60%, Damage +40%, Tracking +60%, Speed +38%, Thrust +200%, Turning +60%, Critical Hit Chance +8% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Invigorating Augmenter 6 Energy +188%, Energy Charge +63% Lyceum
14 Good Madness Augmenter 6 Shield Max -10%, Electric Tempering -20%, Damage +5%, Rate of Fire +150%, Speed +28%, Thrust +60%, Turning +60%, Visibility +200% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Marauder Augmenter 6 Damage +68%, Speed +26%, Thrust +100%, Turning +100%, Capacity +16%, Visibility -33%, Resistance -18% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Marksman Augmenter 6 Range +63%, Tracking +94% Lyceum
14 Good Messenger Augmenter 6 Shield Max +60%, Energy +60%, Speed +80%, Docking Speed +300%, Thrust +100%, Turning +60%, Weight -26% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Monkey Augmenter 6 Thrust +942%, Turning +94% Lyceum
14 Good Obliteration Augmenter 6 Damage +40%, Rate of Fire +40%, Range +55%, Critical Hit Strength +70% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Patrol Augmenter 6 Radar +942%, Visibility -81% Lyceum
14 Good Racer Augmenter 6 Speed +46%, Docking Speed +700%, Thrust +140%, Turning +24% Lyceum
14 Good Rage Augmenter 6 Damage +31%, Rate of Fire +63% Lyceum
14 Good Rejuvenating Augmenter 6 Shield Max +60%, Shield Recovery +60%, Energy Charge +40%, Resistance +7%, Transference Efficiency +120% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Reviving Augmenter 6 Shield Max +65%, Shield Recovery +40%, Rate of Fire +60%, Speed +30%, Hostility -33%, Transference Power +60% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Sardine Augmenter 6 Weight -37%, Capacity +82% Lyceum
14 Good Scoundrel Augmenter 6 Shield Max +25%, Damage +54%, Rate of Fire +54%, Range -25%, Visibility -29%, Resistance +14%, Critical Hit Chance +8% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Smuggling Augmenter 6 Shield Max +40%, Speed +50%, Thrust +100%, Turning +80%, Capacity +50% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Stimulating Augmenter 6 Shield Max +30%, Shield Recovery +60%, Energy +60%, Energy Charge +30%, Range +20%, Tracking +20%, Capacity +11%, Transference Power +32%, Transference Efficiency +32% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Vanguard Augmenter 6 Shield Max +40%, Energy Charge +30%, Damage +30%, Speed +14%, Thrust +40%, Hostility +30%, Resistance +16% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
14 Good Warrior Augmenter 6 Shield Max +55%, Electric Tempering -14%, Damage +55%, Hostility +40%, Resistance +10% Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention
17 Adv. Exc. Defensive Augmenter 9 Shield Max +122%, Shield Recovery +82% Lyceum
17 Adv. Exc. Invigorating Augmenter 9 Energy +245%, Energy Charge +82% Lyceum
17 Adv. Exc. Marksman Augmenter 9 Range +82%, Tracking +122% Lyceum
17 Adv. Exc. Monkey Augmenter 9 Thrust +1224%, Turning +122% Lyceum
17 Adv. Exc. Patrol Augmenter 9 Radar +1224%, Visibility -86% Lyceum
17 Adv. Exc. Racer Augmenter 9 Speed +50%, Docking Speed +1000%, Thrust +170%, Turning +38% Lyceum
17 Adv. Exc. Rage Augmenter 9 Damage +41%, Rate of Fire +82% Lyceum
17 Adv. Exc. Sardine Augmenter 9 Weight -46%, Capacity +100% Lyceum
17 Exc. Artillery Augmenter 9 Damage +75%, Rate of Fire -29%, Range +80%, Tracking +80%, Critical Hit Chance +10%, Inertial Dampening -25% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Assassin Augmenter 9 Damage +30%, Speed +27%, Radar +200%, Visibility -57%, Critical Hit Strength +100% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Barrage Augmenter 9 Energy +210%, Damage +40%, Rate of Fire +100%, Range +50%, Tracking -33% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Defender Augmenter 9 Shield Max +100%, Energy Charge +30%, Rate of Fire +30%, Turning +40%, Hostility +80%, Resistance +26% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Defensive Augmenter 9 Shield Max +105%, Shield Recovery +70% Lyceum
17 Exc. Frenzy Augmenter 9 Shield Max -18%, Shield Recovery -18%, Energy +60%, Damage +75%, Rate of Fire +75%, Range -33%, Speed +34% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Harrier Augmenter 9 Damage +50%, Rate of Fire +50%, Range +50%, Speed +40%, Thrust +160%, Turning -33%, Visibility +100% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Hauling Augmenter 9 Energy +100%, Thrust +200%, Turning +60%, Capacity +70%, Inertial Dampening +60%, Tractor Power +100% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Holding Augmenter 9 Energy Charge +40%, Weight -40%, Capacity +90%, Inertial Dampening -18% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Insanity Augmenter 9 Shield Max -18%, Energy Charge +50%, Damage +30%, Rate of Fire +100%, Weight -18% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Interceptor Augmenter 9 Energy +60%, Damage +40%, Tracking +70%, Speed +44%, Thrust +200%, Turning +60%, Critical Hit Chance +10% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Invigorating Augmenter 9 Energy +210%, Energy Charge +70% Lyceum
17 Exc. Madness Augmenter 9 Shield Max -15%, Electric Tempering -23%, Damage +10%, Rate of Fire +165%, Speed +32%, Thrust +60%, Turning +60%, Visibility +200% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Marauder Augmenter 9 Damage +78%, Speed +30%, Thrust +100%, Turning +100%, Capacity +20%, Visibility -33%, Resistance -18% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Marksman Augmenter 9 Range +70%, Tracking +105% Lyceum
17 Exc. Messenger Augmenter 9 Shield Max +80%, Energy +60%, Speed +90%, Docking Speed +360%, Thrust +100%, Turning +60%, Weight -33% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Monkey Augmenter 9 Thrust +1050%, Turning +105% Lyceum
17 Exc. Obliteration Augmenter 9 Damage +45%, Rate of Fire +45%, Range +65%, Critical Hit Strength +80% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Patrol Augmenter 9 Radar +1050%, Visibility -83% Lyceum
17 Exc. Racer Augmenter 9 Speed +48%, Docking Speed +1000%, Thrust +160%, Turning +26% Lyceum
17 Exc. Rage Augmenter 9 Damage +35%, Rate of Fire +70% Lyceum
17 Exc. Rejuvenating Augmenter 9 Shield Max +60%, Shield Recovery +60%, Energy Charge +50%, Resistance +9%, Transference Efficiency +140% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Reviving Augmenter 9 Shield Max +80%, Shield Recovery +40%, Rate of Fire +75%, Speed +30%, Hostility -33%, Transference Power +75% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Sardine Augmenter 9 Weight -44%, Capacity +94% Lyceum
17 Exc. Scoundrel Augmenter 9 Shield Max +25%, Damage +62%, Rate of Fire +62%, Range -25%, Visibility -32%, Resistance +16%, Critical Hit Chance +10% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Smuggling Augmenter 9 Shield Max +40%, Speed +56%, Thrust +100%, Turning +80%, Capacity +50%, Resistance +10% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Stimulating Augmenter 9 Shield Max +30%, Shield Recovery +60%, Energy +60%, Energy Charge +30%, Range +20%, Tracking +20%, Capacity +13%, Transference Power +36%, Transference Efficiency +36% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Vanguard Augmenter 9 Shield Max +45%, Energy Charge +30%, Damage +30%, Speed +20%, Thrust +50%, Hostility +40%, Resistance +20% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
17 Exc. Warrior Augmenter 9 Shield Max +60%, Electric Tempering -16%, Damage +65%, Hostility +60%, Resistance +12% Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention
20 Adamanturized Defensive Augmenter 11 Shield Max +144%, Shield Recovery +96%, Resistance +8%, Transference Power +30% Lyceum
20 Adamanturized Invigorating Augmenter 11 Energy +288%, Energy Charge +96%, Electric Tempering -13%, Transference Efficiency +40% Lyceum
20 Adamanturized Marksman Augmenter 11 Damage +60%, Range +70%, Tracking +90%, Radar +150% Lyceum
20 Adamanturized Monkey Augmenter 11 Speed +40%, Docking Speed +400%, Thrust +960%, Turning +150% Lyceum
20 Adamanturized Patrol Augmenter 11 Radar +600%, Visibility -88%, Tractor Power +200% Lyceum
20 Adamanturized Racer Augmenter 11 Speed +60%, Docking Speed +1200%, Thrust +200%, Turning +30% Lyceum
20 Adamanturized Rage Augmenter 11 Electric Tempering -21%, Damage +54%, Rate of Fire +92% Lyceum
20 Adamanturized Sardine Augmenter 11 Weight -55%, Capacity +130% Lyceum
20 Adv. Sup. Defensive Augmenter 11 Shield Max +137%, Shield Recovery +91% Lyceum
20 Adv. Sup. Invigorating Augmenter 11 Energy +274%, Energy Charge +91% Lyceum
20 Adv. Sup. Marksman Augmenter 11 Range +91%, Tracking +137% Lyceum
20 Adv. Sup. Monkey Augmenter 11 Thrust +1368%, Turning +137% Lyceum
20 Adv. Sup. Patrol Augmenter 11 Radar +1368%, Visibility -88% Lyceum
20 Adv. Sup. Racer Augmenter 11 Speed +52%, Docking Speed +1100%, Thrust +190%, Turning +40% Lyceum
20 Adv. Sup. Rage Augmenter 11 Damage +46%, Rate of Fire +92% Lyceum
20 Adv. Sup. Sardine Augmenter 11 Weight -52%, Capacity +112% Lyceum
20 Demented Defensive Augmenter 11 Shield Max +144%, Shield Recovery +96%, Transference Power +30% Lyceum
20 Demented Invigorating Augmenter 11 Energy +288%, Energy Charge +96%, Transference Efficiency +40% Lyceum
20 Demented Marksman Augmenter 11 Damage +56%, Range +60%, Tracking +90%, Radar +150% Lyceum
20 Demented Monkey Augmenter 11 Speed +30%, Docking Speed +300%, Thrust +960%, Turning +150% Lyceum
20 Demented Patrol Augmenter 11 Radar +600%, Visibility -88%, Tractor Power +120% Lyceum
20 Demented Racer Augmenter 11 Speed +57%, Docking Speed +1200%, Thrust +200%, Turning +30% Lyceum
20 Demented Rage Augmenter 11 Energy +80%, Damage +54%, Rate of Fire +92% Lyceum
20 Demented Sardine Augmenter 11 Weight -55%, Capacity +120% Lyceum
20 Sup. Artillery Augmenter 11 Damage +80%, Rate of Fire -28%, Range +90%, Tracking +90%, Critical Hit Chance +13%, Inertial Dampening -33% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Assassin Augmenter 11 Damage +40%, Speed +29%, Radar +200%, Visibility -71%, Critical Hit Strength +100% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Barrage Augmenter 11 Energy +230%, Damage +50%, Rate of Fire +100%, Range +55%, Tracking -33% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Defender Augmenter 11 Shield Max +100%, Energy Charge +36%, Rate of Fire +34%, Turning +40%, Hostility +100%, Resistance +30% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Defensive Augmenter 11 Shield Max +117%, Shield Recovery +78% Lyceum
20 Sup. Frenzy Augmenter 11 Shield Max -18%, Shield Recovery -18%, Energy +100%, Damage +85%, Rate of Fire +85%, Range -33%, Speed +36% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Harrier Augmenter 11 Damage +55%, Rate of Fire +55%, Range +50%, Speed +50%, Thrust +160%, Turning -33%, Visibility +100% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Hauling Augmenter 11 Energy +100%, Thrust +200%, Turning +60%, Capacity +80%, Inertial Dampening +60%, Tractor Power +120% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Holding Augmenter 11 Energy Charge +40%, Weight -46%, Capacity +100%, Inertial Dampening -18% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Insanity Augmenter 11 Shield Max -26%, Energy Charge +55%, Damage +35%, Rate of Fire +120%, Weight -18% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Interceptor Augmenter 11 Energy +60%, Damage +40%, Tracking +80%, Speed +50%, Thrust +200%, Turning +60%, Critical Hit Chance +20% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Invigorating Augmenter 11 Energy +234%, Energy Charge +78% Lyceum
20 Sup. Madness Augmenter 11 Shield Max -20%, Electric Tempering -26%, Damage +15%, Rate of Fire +185%, Speed +36%, Thrust +60%, Turning +60%, Visibility +200% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Marauder Augmenter 11 Damage +86%, Speed +40%, Thrust +100%, Turning +100%, Capacity +20%, Visibility -33%, Resistance -18% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Marksman Augmenter 11 Range +78%, Tracking +117% Lyceum
20 Sup. Messenger Augmenter 11 Shield Max +80%, Energy +60%, Speed +100%, Docking Speed +400%, Thrust +100%, Turning +60%, Weight -33% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Monkey Augmenter 11 Thrust +1170%, Turning +117% Lyceum
20 Sup. Obliteration Augmenter 11 Damage +50%, Rate of Fire +50%, Range +75%, Critical Hit Strength +90% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Patrol Augmenter 11 Radar +1170%, Visibility -85% Lyceum
20 Sup. Racer Augmenter 11 Speed +50%, Docking Speed +1100%, Thrust +180%, Turning +28% Lyceum
20 Sup. Rage Augmenter 11 Damage +39%, Rate of Fire +78% Lyceum
20 Sup. Rejuvenating Augmenter 11 Shield Max +70%, Shield Recovery +70%, Energy Charge +50%, Resistance +13%, Transference Efficiency +160% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Reviving Augmenter 11 Shield Max +90%, Shield Recovery +40%, Rate of Fire +90%, Speed +30%, Hostility -40%, Transference Power +90% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Sardine Augmenter 11 Weight -50%, Capacity +106% Lyceum
20 Sup. Scoundrel Augmenter 11 Shield Max +25%, Damage +70%, Rate of Fire +70%, Range -25%, Visibility -36%, Resistance +18%, Critical Hit Chance +10% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Smuggling Augmenter 11 Shield Max +40%, Speed +66%, Thrust +100%, Turning +80%, Capacity +55%, Resistance +10% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Stimulating Augmenter 11 Shield Max +40%, Shield Recovery +60%, Energy +60%, Energy Charge +40%, Range +20%, Tracking +20%, Capacity +15%, Transference Power +40%, Transference Efficiency +40% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Vanguard Augmenter 11 Shield Max +50%, Energy Charge +36%, Damage +35%, Speed +20%, Thrust +60%, Hostility +50%, Resistance +20% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
20 Sup. Warrior Augmenter 11 Shield Max +70%, Electric Tempering -18%, Damage +70%, Hostility +70%, Resistance +14% Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits
22 Ult. Artillery Augmenter 13 Damage +90%, Rate of Fire -25%, Range +100%, Tracking +100%, Critical Hit Chance +15%, Inertial Dampening -33% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Assassin Augmenter 13 Damage +50%, Speed +33%, Radar +200%, Visibility -75%, Critical Hit Strength +100% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Barrage Augmenter 13 Energy +250%, Damage +60%, Rate of Fire +120%, Range +50%, Tracking -25% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Defender Augmenter 13 Shield Max +100%, Energy Charge +40%, Rate of Fire +40%, Turning +40%, Hostility +120%, Resistance +34% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Frenzy Augmenter 13 Shield Max -26%, Shield Recovery -26%, Energy +100%, Damage +100%, Rate of Fire +100%, Range -40%, Speed +40% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Harrier Augmenter 13 Damage +60%, Rate of Fire +60%, Range +50%, Speed +60%, Thrust +160%, Turning -33%, Visibility +100% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Hauling Augmenter 13 Energy +100%, Thrust +200%, Turning +60%, Capacity +100%, Inertial Dampening +40%, Tractor Power +160% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Holding Augmenter 13 Energy Charge +40%, Weight -57%, Capacity +120%, Inertial Dampening -33% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Insanity Augmenter 13 Shield Max -33%, Energy Charge +60%, Damage +50%, Rate of Fire +140%, Weight -18%, Resistance -5% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Interceptor Augmenter 13 Energy +100%, Damage +45%, Tracking +100%, Speed +70%, Thrust +200%, Turning +60%, Critical Hit Chance +20% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Madness Augmenter 13 Shield Max -33%, Electric Tempering -33%, Damage +20%, Rate of Fire +200%, Speed +40%, Thrust +60%, Turning +60%, Visibility +200% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Marauder Augmenter 13 Damage +100%, Speed +44%, Thrust +100%, Turning +100%, Capacity +20%, Visibility -33%, Resistance -15% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Messenger Augmenter 13 Shield Max +80%, Energy +80%, Speed +120%, Docking Speed +600%, Thrust +100%, Turning +60%, Weight -46% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Obliteration Augmenter 13 Damage +55%, Rate of Fire +55%, Range +80%, Critical Hit Strength +100% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Rejuvenating Augmenter 13 Shield Max +80%, Shield Recovery +80%, Energy Charge +50%, Resistance +15%, Transference Efficiency +200% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Reviving Augmenter 13 Shield Max +120%, Shield Recovery +40%, Rate of Fire +100%, Speed +30%, Hostility -57%, Transference Power +100% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Scoundrel Augmenter 13 Shield Max +25%, Damage +76%, Rate of Fire +76%, Range -25%, Visibility -40%, Resistance +24%, Critical Hit Chance +10% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Smuggling Augmenter 13 Shield Max +40%, Speed +76%, Thrust +100%, Turning +80%, Capacity +60%, Resistance +10% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Stimulating Augmenter 13 Shield Max +60%, Shield Recovery +60%, Energy +60%, Energy Charge +60%, Range +30%, Tracking +30%, Capacity +15%, Transference Power +50%, Transference Efficiency +50% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Vanguard Augmenter 13 Shield Max +60%, Energy Charge +40%, Damage +40%, Speed +20%, Thrust +60%, Hostility +60%, Resistance +22% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion
22 Ult. Warrior Augmenter 13 Shield Max +80%, Electric Tempering -20%, Damage +74%, Hostility +80%, Resistance +16% Mission in Lyceum Research Concourse or exchange in The Acropolis for 1 Allied Commendation + 2.5 Billion

Uncommon & Rare Augmenters

Tech Name Size Bonuses Source Restrictions Description
0 Augmenter Plug 1 Energy +60%
0 Blue Interceptor Augmenter 1 Damage +20%, Thrust +300%, Turning +60%
0 Enforcer Scout Augmenter 1 Shield Recovery +20%, Energy Charge +22%, Thrust +20%, Turning +20%
0 Flylet Broodship Augmenter 1 Shield Max +20%, Energy +40%, Rate of Fire +20%, Range +20%, Speed +10%, Visibility +100%
0 Oilheart's Augmenter 1 Shield Max +54%, Energy Charge +18%
0 Oilheart’s Augmenter 1 Shield Max +54%, Energy Charge +18% Hostile Science mission reward Permanent Upgrade
1 Flyboy Augmenter 1 Shield Recovery +10%, Energy +10%, Damage +20%
1 Nexus Augmenter 1 Docking Speed +100%, Capacity +40%
1 Rattie Moe Augmenter 1 Rate of Fire +20%, Range +20%, Speed +4%, Capacity +17%
1 The Maggot Augmenter 1 Shield Max +44%, Damage +20%
0 Volcom Modifications 1 Energy +70%, Rate of Fire +20%, Speed +10%, Critical Hit Chance +20%
1 Wingship Defence Augmenter 1 Shield Max +40%, Shield Recovery +10%, Resistance +5% Neurobound
2 Cadet Sniper Badge 1 Damage +18%, Rate of Fire -18%, Range +40%, Tracking +60%
2 Creaky's Oil Can 1 Damage +16%, Rate of Fire +16%, Speed +16%, Turning +16%, Radar +16%
2 Creaky’s Oil Can 1 Speed +16%, Turning +16%, Damage +16%, Rate Of Fire +16%, Radar +16% Nexus Missions Keep your ship running smoothly.
3 Cadet Augmenter 1 Shield Recovery +20%, Energy Charge +20%, Rate of Fire +16%, Resistance +3%, Weapon Hold +40%
3 Frost Augmenter 1 Energy +110%, Energy Charge +40%, Visibility +30%, Weapon Hold +100%
3 Jujo'qii Augmenter 1 Shield Max +40%, Energy +60%, Damage +10%, Rate of Fire +20%, Capacity +5%, Hostility +20%, Resistance +3%
3 Lyceum Initiate Augmenter 1 Shield Recovery +20%, Energy Charge +20%, Damage +4%, Rate of Fire +20%, Turning +24%
3 Nexus Scion Augmenter 1 Shield Recovery +60%, Speed +10%
3 Piman's Augmenter 1 Capacity +57%
3 Piman’s Augmenter 2 Capacity +57% Piman Missions Permanent Upgrade
3 Pyrite Augmenter 1 Electric Tempering -46%, Visibility +200%, Critical Hit Chance +10%
3 Slimebottle's Augmenter 1 Shield Max +16%, Energy Charge +40%, Turning +35%
3 Solo's Special Modifications 1 Shield Max +30%, Speed +10%, Thrust +40%, Capacity +30%
3 Unger's Energy Augmenter 1 Energy +150%, Energy Charge +20%, Electric Tempering -3%, Speed +11%
3 Zobitan Augmenter 1 Shield Max +60%, Shield Recovery +36%
4 Rime Augmenter 2 Energy +50%, Capacity +40%, Visibility +30%, Drone Ops +10%
4 Tear Augmenter 2 Energy +140%, Damage +40%, Rate of Fire -27%
5 Barbe Bleu's Mods Augmenter 2 Shield Max +50%, Energy Charge +30%, Rate of Fire +30%
5 Glacial Augmenter 2 Electric Tempering -33%, Rate of Fire +20%, Visibility +30%, Resistance +15%
5 Inferno Augmenter 2 Shield Max -33%, Shield Recovery -19%, Damage +44%, Range +44%, Tracking +44%
5 Magmarar Augmenter 2 Energy +110%, Rate of Fire +40%, Tracking +60%, Speed +20%
5 Prefect Augmenter 2 Shield Recovery +20%, Energy Charge +20%, Rate of Fire +25%, Range +20%, Tracking +20%, Speed +5%, Hostility -30%, Resistance +5% Requires 2 in Leadership
5 Tinted Augmenter 2 Damage +26%, Radar -67%, Visibility -76%
6 Golden Augmenter 2 Shield Max +40%, Electric Tempering -46%, Radar +40%, Visibility +300%, Critical Hit Chance +20%
6 Ismail Augmenter 2 Docking Speed +438%, Thrust +60%, Turning +40%, Capacity +40%
6 Lavrite Augmenter 2 Energy +180%, Drone Ops +20%
6 Opaque Augmenter 2 Damage +35%, Radar -86%, Visibility -86%
6 Vulcanox Augmenter 2 Energy +90%, Capacity +30%, Visibility +10%, Resistance +20%
7 Calcite Augmenter 3 Shield Max +40%, Energy +40%, Capacity +40%, Visibility +100%, Resistance +20% Neurobound
7 Hue Augmenter 3 Energy +50%, Energy Charge +40%, Visibility +100%, Resistance +20%
7 Infernal Augmenter 3 Shield Max -44%, Shield Recovery -33%, Damage +66%, Range +66%, Tracking +66%
7 Infernus Augmenter 3 Energy Charge +40%, Rate of Fire +50%, Range +40%
7 Sapphire Augmenter 3 Shield Max +90%, Electric Tempering -26%, Thrust +100%
7 Suqqa KoQuii Akk'oj 3 Damage +15%, Speed +6%, Visibility -67%, Critical Hit Chance +5%, Critical Hit Strength +70%
7 ZetaAug 3 Speed +25%, Docking Speed +200%, Capacity +25%, Radar +120%
7 Zombie Rat Queen's Augmenter 3 Energy +100%, Energy Charge +60%, Range +40%, Visibility +30%
8 Banu Qo Akk'oj 3 Shield Recovery +14%, Energy Charge +10%, Tractor Power +30%, Drone Ops +20%
8 Goblin Augmenter 3 Damage +40%, Rate of Fire -15%, Range +80%, Turning -20%, Hostility +20%
8 Sergeant's Enforcer Augmenter 3 Shield Max +60%, Shield Recovery +40%, Energy Charge +40%, Hostility +36%
9 KoQuii Ukuk Akk'oj 4 Electric Tempering -7%, Damage +25%, Range +40%, Visibility -67%
9 Rock Augmenter 4 Shield Max +40%, Damage +20%, Range +40%, Tracking +25%, Weight +20%
9 Rock augmenter 5 Shield Max +40%, Damage +20%, Weight +20%, Tracking +20%, Range +40% Drops from Ragnarock Solid
9 Ruby Augmenter 4 Shield Recovery +70%, Energy +100%, Radar +200%
9 Volt Augmenter 4 Energy +160%, Energy Charge +60%
10 Blue Beta Augmenter 4 Energy +200%, Damage +20%, Radar +60%, Visibility -67%
10 Dark Augmenter 4 Shield Recovery +20%, Energy +50%, Turning +30%, Capacity +10%, Visibility -75%, Resistance +5%, Critical Hit Chance +20%
10 Solid Rock Augmenter 4 Shield Max +40%, Damage +25%, Range +45%, Tracking +30%, Weight +30%, Resistance +2%
11 Angel Augmenter 5 Shield Recovery +50%, Energy Charge +20%, Hostility -67%, Transference Power +80%, Transference Efficiency +40%
11 Emerald Augmenter 5 Damage +40%, Turning +100%, Capacity +20%
11 Pirate's Mark 5 Shield Max +60%, Damage +25%, Rate of Fire +25%, Capacity +20%, Visibility -45%, Hostility +70%, Critical Hit Chance +5% Requires 1 in Piracy
12 Gonzales Augmenter 5 Range +44%, Tracking +60%, Speed +100%, Docking Speed +400%, Thrust -50%, Turning -50%
12 Serenity Augmenter 5 Shield Max +120%, Shield Recovery +60%, Speed -23%, Resistance +20%
13 Aku KoQuii Augmenter 6 Shield Max +20%, Energy Charge +60%, Capacity +6%, Visibility -67%, Resistance +5%
13 Bellarmine Augmenter 6 Energy +180%, Energy Charge +60%, Range +24%, Thrust +200%
13 Diamond Augmenter 6 Range +50%, Resistance +30%, Inertial Dampening -40%
13 KoQuii' Vazuk Augmenter 6 Shield Max +40%, Shield Recovery +25%, Rate of Fire +80%, Visibility -67%, Critical Hit Chance +10%
13 Parsley Augmenter 6 Energy Charge +50%, Speed +10%, Critical Hit Chance +20%, Critical Hit Strength +60%
14 Thorn Augmenter 6 Energy Charge +45%, Damage +15%, Thrust +40%, Turning +80%, Tractor Power +40%
15 Blue Gamma Augmenter 7 Shield Max +75%, Energy +190%, Damage +60%, Rate of Fire -60%, Thrust +40%, Turning +40%, Radar +100%, Visibility -75%
15 Bouquet Augmenter 7 Energy +200%, Energy Charge +100%, Damage -33%, Speed +40%, Docking Speed +200%, Thrust +80%, Hostility -67%
16 Grinch's Special Augmenter 8 Shield Max +130%, Energy +130%, Damage +55%, Hostility +100%
16 Ishi Augmenter 8 Shield Max +25%, Shield Recovery +60%, Tracking +40%, Speed +40%, Thrust +100%, Turning +100%, Visibility -67%
16 Qokuji Augmenter 8 Shield Max +80%, Energy +100%, Damage +40%, Range +30%, Speed +11%, Visibility -67%
16 Slumber Augmenter 8 Shield Max +80%, Energy +120%, Thrust -10%, Turning -33%, Capacity +40%, Critical Hit Chance +15%, Critical Hit Strength +60%
16 Wyrm Augmenter 8 Shield Recovery +70%, Energy +100%, Energy Charge +30%, Rate of Fire +40%, Tracking +40%
17 Hibernation Augmenter 9 Shield Max +90%, Energy +130%, Thrust -46%, Turning -46%, Capacity +50%, Critical Hit Chance +20%, Critical Hit Strength +75%
18 Arson Augmenter 9 Energy Charge +60%, Electric Tempering -19%, Rate of Fire +30%, Range +35%, Tracking +100%, Speed +18%, Hostility +20%, Critical Hit Chance +20% Requires 18 in Infinite Knowledge
18 Bunny Augmenter 9 Shield Recovery +34%, Energy Charge +34%, Damage +34%, Thrust +34%, Turning +34%, Resistance +34%
18 Metis Augmenter 9 Shield Max +100%, Damage +80%, Rate of Fire +30%, Turning +20%, Capacity -10%, Radar +300% Requires 18 in Infinite Knowledge
18 One Dozen Roses Augmenter 9 Shield Max -33%, Electric Tempering -18%, Damage +90%, Tracking -26%, Speed +20%, Docking Speed -67%, Hostility +100%, Resistance +10%
18 Rose Augmenter 9 Shield Max -33%, Electric Tempering -10%, Damage +90%, Tracking -26%, Speed +10%, Docking Speed -67%, Hostility +100%, Resistance +7%
18 Subnavigator's Augmenter 9 Shield Max +40%, Shield Recovery +40%, Damage +25%, Rate of Fire +25%, Resistance +25%
18 Two Dozen Roses Augmenter 9 Shield Max -33%, Electric Tempering -26%, Damage +90%, Tracking -26%, Speed +30%, Docking Speed -67%, Hostility +100%, Resistance +16%
18 Vesta Augmenter 9 Shield Max +60%, Shield Recovery +100%, Energy +100%, Damage +40%, Range +40%, Resistance +7% Requires 18 in Infinite Knowledge
19 Calypso Augmenter 10 Docking Speed +800%, Thrust +60%, Turning +30%, Weight -46%, Capacity +100%
19 Calypso+ Augmenter 10 Docking Speed +1000%, Thrust +66%, Turning +34%, Weight -54%, Capacity +110%
19 Green Augmenter 10 Energy +240%, Damage +20%, Rate of Fire +80%, Range +50%, Radar +110%
19 La Buse Augmenter 10 Rate of Fire +100%, Speed +35%, Capacity +20%, Hostility +100%, Critical Hit Strength +60%, Evasion +2%, Weapons Slots +3
19 Reaver Augmenter 10 Damage +55%, Range +19%, Speed +19%, Thrust +55%, Capacity +19%, Hostility +80%, Resistance -14%, Critical Hit Chance +20%, Critical Hit Strength +40% Requires 1 in Piracy, Neurobound
19 Sup. Augmenter Plug 10 Energy +284%
19 Wattage Augmenter 10 Shield Max +40%, Energy +20%, Energy Charge +20%, Electric Tempering -40%, Damage +50%, Range +50%, Visibility +100%
20 Albatross Augmenter 11 Shield Max +120%, Energy Charge +80%, Rate of Fire +80%, Range +40%, Tracking +60%, Visibility +80% Requires 1 in Piracy
20 Arsonist's Augmenter 11 Energy Charge +60%, Electric Tempering -33%, Tracking +100%, Speed +24%, Hostility +40%, Critical Hit Chance +20%, Critical Hit Strength +40%
20 Astralogica Augmenter 11 Speed +40%, Capacity +60%, Visibility +200%, Hostility -40%, Resistance +20%
20 Astranomologica Augmenter 11 Speed +44%, Capacity +66%, Visibility +240%, Hostility -52%, Resistance +30%
20 Conclusion Augmenter 11 Shield Max +150%, Electric Tempering -33%, Tracking +88%, Critical Hit Chance +22%, Critical Hit Strength +44%
20 Dark Goblin Augmenter 11 Shield Max +60%, Energy +120%, Damage +80%, Range +10%, Turning +60%, Capacity +20%, Hostility +40%
20 Dark Inferno Augmenter 11 Damage +60%, Range +60%, Tracking +80%, Speed +20%, Radar +150%, Resistance +10%
20 Equalaugmenter 11 Shield Max +22%, Shield Recovery +22%, Energy +22%, Energy Charge +22%, Electric Tempering -20%, Range +22%, Speed +22%, Thrust +22%, Turning +22%, Visibility -20%, Resistance +22%
20 Forgone Augmenter 11 Shield Max +150%, Electric Tempering -26%, Tracking +80%, Critical Hit Chance +20%, Critical Hit Strength +40%
20 Greener Augmenter 11 Energy +250%, Damage +22%, Rate of Fire +88%, Range +55%, Radar +160%
20 Mad Scientist Augmenter 11 Energy +74%, Energy Charge +74%, Rate of Fire +90%, Speed +40%, Docking Speed +200%, Capacity +10%
20 Mattock Augmenter 11 Damage +44%, Rate of Fire +66%, Tracking -18%, Thrust +110%, Turning +66%, Resistance +30%
20 Navigator's Augmenter 11 Shield Max +50%, Shield Recovery +50%, Damage +30%, Rate of Fire +30%, Resistance +30%
20 Pick Augmenter 11 Damage +40%, Rate of Fire +60%, Tracking -20%, Thrust +100%, Turning +60%, Resistance +24%
20 Poseidon, the Earthshaker 11 Shield Max +130%, Shield Recovery +80%, Energy Charge +70%, Damage +20%
20 Qa Augmenter 11 Shield Max +80%, Energy Charge +45%, Damage +45%, Visibility -80%, Resistance +10%
20 Sivar's Augmenter 11 Energy +200%, Electric Tempering -33%, Damage +40%, Rate of Fire +80%, Speed +20%, Thrust +100%, Turning +50%, Critical Hit Chance -10%
20 Vulture Augmenter 11 Shield Max +60%, Energy +100%, Damage +50%, Rate of Fire +80%, Range -10%, Speed +35%, Visibility +100%, Hostility +40%, Resistance +15%
20 Zombie Rat Broodmother's Augmenter 11 Energy +100%, Energy Charge +80%, Damage +30%, Range +50%, Tracking +48%, Visibility +100%, Resistance +15%
21 Artemis Patrol Augmenter 12 Range +60%, Tracking +90%, Radar +800%, Visibility -86%
21 Capital Defensive Augmenter 12 Shield Max +100%, Shield Recovery +40%, Speed +10%, Capacity +40%, Radar +200%, Resistance +50% Requires Capital Ship
21 Capital Offensive Augmenter 12 Energy Charge +60%, Electric Tempering -18%, Damage +60%, Rate of Fire +70%, Range +20% Requires Capital Ship
21 Cerberus Augmenter 12 Range -40%, Tracking +100%, Speed -10%, Radar +400%, Visibility +100%, Hostility +40%, Critical Hit Chance -18%, Weapon Hold +50%, Multifiring +200
21 Dark Thorn Augmenter 12 Energy Charge +80%, Damage +20%, Thrust +60%, Turning +80%, Tractor Power +60%
21 Divine Wattage Augmenter 12 Shield Max +40%, Energy +40%, Energy Charge +40%, Electric Tempering -46%, Damage +60%, Range +70%, Visibility +100%
21 Hawk Augmenter 12 Shield Max +70%, Electric Tempering -15%, Damage +90%, Tracking +30%, Speed +22%, Thrust +60%, Turning +30%, Radar +100%, Visibility +100%, Critical Hit Chance +10%
21 Hermes Patrol Augmenter 12 Shield Recovery +50%, Speed +40%, Docking Speed +240%, Thrust +110%, Radar +800%, Visibility -79%
21 Invigorating Aphrodite Augmenter 12 Energy +210%, Energy Charge +70%, Damage +40%, Docking Speed +300%, Thrust +60%, Turning +60%
21 Invigorating Dionysis Augmenter 12 Shield Max +100%, Energy +200%, Energy Charge +70%, Damage +28%, Docking Speed +200%, Thrust -26%, Turning -10%
21 Kidd's Modification 12 Shield Max +30%, Shield Recovery +50%, Rate of Fire +80%, Range +40%, Turning +40%, Resistance +40%
21 Markswoman Artemis Augmenter 12 Damage +20%, Rate of Fire +20%, Range +142%, Tracking +200%, Visibility -33%
21 Nightfury's Anger 12 Shield Max +120%, Energy +60%, Electric Tempering +24%, Damage +70%, Rate of Fire +90%, Range +40%, Speed +10%, Thrust -18%, Turning -33%, Capacity -10%, Radar -26%, Visibility +200%
21 Nightfury's Patience 12 Shield Recovery +100%, Electric Tempering +24%, Damage +40%, Rate of Fire +80%, Range +20%, Tracking +40%, Thrust -18%, Turning -33%, Capacity -10%, Resistance +30%
21 Racing Hermes Augmenter 12 Shield Recovery +50%, Speed +60%, Docking Speed +1200%, Thrust +260%, Turning +38%, Visibility -71%
21 Raging Aphrodite Augmenter 12 Damage +80%, Rate of Fire +82%, Docking Speed +300%, Thrust +60%, Turning +60%
21 Raging Dionysis Augmenter 12 Shield Max +100%, Damage +70%, Rate of Fire +80%, Docking Speed +200%, Thrust -26%, Turning -10%
21 Tarkin's Augmenter 12 Shield Max +100%, Energy +40%, Energy Charge +40%, Electric Tempering -18%, Damage -18%, Rate of Fire +20%, Range +40%, Thrust +40%, Turning +40%, Visibility +100%, Hostility +160%, Resistance +44%, Critical Hit Chance +10%
22 Chronos Augmenter 13 Energy +54%, Damage +54%, Capacity +54%, Tractor Power +54%
22 Chronos+ Augmenter 13 Energy +60%, Damage +60%, Capacity +60%, Tractor Power +100%
22 Cygnus Augmenter 13 Shield Max +110%, Shield Recovery +50%, Energy Charge +40%, Damage +60%, Rate of Fire +10%, Docking Speed +200%, Thrust -18%, Turning +40%
22 Delquadrikamdon Augmenter 13 Shield Max +50%, Energy Charge +30%, Damage +60%, Range +20%, Resistance +30%
22 Divine Augmenter 13 Docking Speed +1200%, Thrust +72%, Turning +40%, Weight -61%, Capacity +120%
22 Faded Delquadrikamdon Augmenter 13 Shield Max +30%, Energy Charge +50%, Damage +100%, Range +30%, Evasion +5%
22 Grand Moff Augmenter 13 Shield Max +175%, Energy +40%, Damage -10%, Range +50%, Thrust +150%, Hostility +200%, Resistance +50%
22 Grand Navigator's Augmenter 13 Shield Max +60%, Shield Recovery +60%, Damage +40%, Rate of Fire +40%, Resistance +40%
22 Grand Navigator's Defensive Augmenter 13 Shield Max +60%, Shield Recovery +50%, Energy Charge +50%, Speed +10%, Capacity +40%, Radar +200%, Resistance +50% Requires Capital Ship
22 Grand Navigator's Offensive Augmenter 13 Shield Max +60%, Energy +100%, Electric Tempering -15%, Damage +70%, Rate of Fire +80%, Range +30%, Resistance +15% Requires Capital Ship
22 Lunarian Augmenter 13 Shield Max +100%, Energy Charge +50%, Electric Tempering -18%, Damage +60%, Rate of Fire +80%
22 Ohm Augmenter 13 Energy +60%, Energy Charge +60%, Electric Tempering -52%, Range -18%, Visibility +400%, Resistance +50%, Inertial Dampening -57%, Weapon Hold +50%
22 Perilous Augmenter 13 Shield Max +130%, Energy Charge +56%, Rate of Fire +78%, Range +44%, Resistance +28%
22 Qa'ik Banu Akk'oj 13 Shield Max +116%, Energy Charge +32%, Capacity +14%, Resistance +38%, Drone Ops +28%, Defensive Drone Ops -6%
22 Qa'ik Urk'qii Akk'oj 13 Shield Recovery +58%, Damage +58%, Resistance +58%, Critical Hit Chance +18%, Critical Hit Strength +58%
22 Qa'ik Vazuk Akk'oj 13 Shield Max +140%, Electric Tempering +10%, Damage +60%, Rate of Fire +130%, Inertial Dampening -35%
22 Rhea Augmenter 13 Shield Max +64%, Electric Tempering -52%, Speed +64%, Turning +64%, Radar +64%
22 Rhea+ Augmenter 13 Shield Max +94%, Electric Tempering -52%, Speed +94%, Turning +94%, Radar +94%
22 Selenite Augmenter 13 Shield Max +140%, Electric Tempering -48%, Rate of Fire +130%, Range +70%, Tracking +60%

Ship Mastery Augmenters

These augs give the given percentage bonus to the following stats: Shield, Energy, Speed, Turning, Damage, Shield Recovery, Energy Charge, Thrust, negative Visibility, Capacity, Tracking, Docking Speed, Rate Of Fire, Radar, Tractor Strength, Range, Transference Power, Transference Efficiency, Weapon Hold, negative Electric Tempering, Drone Operations, Critical Percent, Critical Strength, and Resistance to damage.

They are the same tech as their given number, they all have the description "Make everything run a little smoother", and are dungeon drops.

Note: Due to rounding in Star Sonata, the stats displayed ingame are not 100% accurate. The first ship mastery augmenter (0) has a stat of +4%, and each aug after that gains .60% in stats per tech level.

Tech Name Size Weight Bonuses Source Restrictions
0 Ship Mastery Augmenter 0 1 Shield Max +4%, Shield Recovery +4%, Energy +4%, Energy Charge +4%, Electric Tempering -4%, Damage +4%, Rate of Fire +4%, Range +4%, Tracking +4%, Speed +4%, Docking Speed +4%, Thrust +4%, Turning +4%, Capacity +4%, Radar +4%, Visibility -4%, Resistance +4%, Critical Hit Chance +4%, Critical Hit Strength +4%, Transference Power +4%, Transference Efficiency +4%, Tractor Power +4%, Drone Ops +4%, Multifiring +10, Weapons Slots +1
1 Ship Mastery Augmenter 1 1 Shield Max +5%, Shield Recovery +5%, Energy +5%, Energy Charge +5%, Electric Tempering -4%, Damage +5%, Rate of Fire +5%, Range +5%, Tracking +5%, Speed +5%, Docking Speed +5%, Thrust +5%, Turning +5%, Capacity +5%, Radar +5%, Visibility -4%, Resistance +5%, Critical Hit Chance +5%, Critical Hit Strength +5%, Transference Power +5%, Transference Efficiency +5%, Tractor Power +5%, Drone Ops +5%, Multifiring +10, Weapons Slots +1
2 Ship Mastery Augmenter 2 1 Shield Max +5%, Shield Recovery +5%, Energy +5%, Energy Charge +5%, Electric Tempering -5%, Damage +5%, Rate of Fire +5%, Range +5%, Tracking +5%, Speed +5%, Docking Speed +5%, Thrust +5%, Turning +5%, Capacity +5%, Radar +5%, Visibility -5%, Resistance +5%, Critical Hit Chance +5%, Critical Hit Strength +5%, Transference Power +5%, Transference Efficiency +5%, Tractor Power +5%, Drone Ops +5%, Multifiring +10, Weapons Slots +1
3 Ship Mastery Augmenter 3 1 Shield Max +6%, Shield Recovery +6%, Energy +6%, Energy Charge +6%, Electric Tempering -6%, Damage +6%, Rate of Fire +6%, Range +6%, Tracking +6%, Speed +6%, Docking Speed +6%, Thrust +6%, Turning +6%, Capacity +6%, Radar +6%, Visibility -6%, Resistance +6%, Critical Hit Chance +6%, Critical Hit Strength +6%, Transference Power +6%, Transference Efficiency +6%, Tractor Power +6%, Drone Ops +6%, Multifiring +10, Weapons Slots +1
4 Ship Mastery Augmenter 4 2 Shield Max +6%, Shield Recovery +6%, Energy +6%, Energy Charge +6%, Electric Tempering -6%, Damage +6%, Rate of Fire +6%, Range +6%, Tracking +6%, Speed +6%, Docking Speed +6%, Thrust +6%, Turning +6%, Capacity +6%, Radar +6%, Visibility -6%, Resistance +6%, Critical Hit Chance +6%, Critical Hit Strength +6%, Transference Power +6%, Transference Efficiency +6%, Tractor Power +6%, Drone Ops +6%, Multifiring +10, Weapons Slots +1
5 Ship Mastery Augmenter 5 2 Shield Max +7%, Shield Recovery +7%, Energy +7%, Energy Charge +7%, Electric Tempering -7%, Damage +7%, Rate of Fire +7%, Range +7%, Tracking +7%, Speed +7%, Docking Speed +7%, Thrust +7%, Turning +7%, Capacity +7%, Radar +7%, Visibility -7%, Resistance +7%, Critical Hit Chance +7%, Critical Hit Strength +7%, Transference Power +7%, Transference Efficiency +7%, Tractor Power +7%, Drone Ops +7%, Multifiring +10, Weapons Slots +1
7 Ship Mastery Augmenter 7 3 Shield Max +8%, Shield Recovery +8%, Energy +8%, Energy Charge +8%, Electric Tempering -8%, Damage +8%, Rate of Fire +8%, Range +8%, Tracking +8%, Speed +8%, Docking Speed +8%, Thrust +8%, Turning +8%, Capacity +8%, Radar +8%, Visibility -8%, Resistance +8%, Critical Hit Chance +8%, Critical Hit Strength +8%, Transference Power +8%, Transference Efficiency +8%, Tractor Power +8%, Drone Ops +8%, Multifiring +10, Weapons Slots +1
8 Ship Mastery Augmenter 8 3 Shield Max +9%, Shield Recovery +9%, Energy +9%, Energy Charge +9%, Electric Tempering -8%, Damage +9%, Rate of Fire +9%, Range +9%, Tracking +9%, Speed +9%, Docking Speed +9%, Thrust +9%, Turning +9%, Capacity +9%, Radar +9%, Visibility -8%, Resistance +9%, Critical Hit Chance +9%, Critical Hit Strength +9%, Transference Power +9%, Transference Efficiency +9%, Tractor Power +9%, Drone Ops +9%, Multifiring +10, Weapons Slots +1
9 Ship Mastery Augmenter 9 4 Shield Max +9%, Shield Recovery +9%, Energy +9%, Energy Charge +9%, Electric Tempering -9%, Damage +9%, Rate of Fire +9%, Range +9%, Tracking +9%, Speed +9%, Docking Speed +9%, Thrust +9%, Turning +9%, Capacity +9%, Radar +9%, Visibility -9%, Resistance +9%, Critical Hit Chance +9%, Critical Hit Strength +9%, Transference Power +9%, Transference Efficiency +9%, Tractor Power +9%, Drone Ops +9%, Multifiring +10, Weapons Slots +1
10 Ship Mastery Augmenter 10 4 Shield Max +10%, Shield Recovery +10%, Energy +10%, Energy Charge +10%, Electric Tempering -10%, Damage +10%, Rate of Fire +10%, Range +10%, Tracking +10%, Speed +10%, Docking Speed +10%, Thrust +10%, Turning +10%, Capacity +10%, Radar +10%, Visibility -10%, Resistance +10%, Critical Hit Chance +10%, Critical Hit Strength +10%, Transference Power +10%, Transference Efficiency +10%, Tractor Power +10%, Drone Ops +10%, Multifiring +10, Weapons Slots +1
11 Ship Mastery Augmenter 11 5 Shield Max +11%, Shield Recovery +11%, Energy +11%, Energy Charge +11%, Electric Tempering -10%, Damage +11%, Rate of Fire +11%, Range +11%, Tracking +11%, Speed +11%, Docking Speed +11%, Thrust +11%, Turning +11%, Capacity +11%, Radar +11%, Visibility -10%, Resistance +11%, Critical Hit Chance +11%, Critical Hit Strength +11%, Transference Power +11%, Transference Efficiency +11%, Tractor Power +11%, Drone Ops +11%, Multifiring +10, Weapons Slots +1
12 Ship Mastery Augmenter 12 5 Shield Max +11%, Shield Recovery +11%, Energy +11%, Energy Charge +11%, Electric Tempering -11%, Damage +11%, Rate of Fire +11%, Range +11%, Tracking +11%, Speed +11%, Docking Speed +11%, Thrust +11%, Turning +11%, Capacity +11%, Radar +11%, Visibility -11%, Resistance +11%, Critical Hit Chance +11%, Critical Hit Strength +11%, Transference Power +11%, Transference Efficiency +11%, Tractor Power +11%, Drone Ops +11%, Multifiring +10, Weapons Slots +1
13 Ship Mastery Augmenter 13 6 Shield Max +12%, Shield Recovery +12%, Energy +12%, Energy Charge +12%, Electric Tempering -11%, Damage +12%, Rate of Fire +12%, Range +12%, Tracking +12%, Speed +12%, Docking Speed +12%, Thrust +12%, Turning +12%, Capacity +12%, Radar +12%, Visibility -11%, Resistance +12%, Critical Hit Chance +12%, Critical Hit Strength +12%, Transference Power +12%, Transference Efficiency +12%, Tractor Power +12%, Drone Ops +12%, Multifiring +10, Weapons Slots +1
14 Ship Mastery Augmenter 14 6 Shield Max +12%, Shield Recovery +12%, Energy +12%, Energy Charge +12%, Electric Tempering -12%, Damage +12%, Rate of Fire +12%, Range +12%, Tracking +12%, Speed +12%, Docking Speed +12%, Thrust +12%, Turning +12%, Capacity +12%, Radar +12%, Visibility -12%, Resistance +12%, Critical Hit Chance +12%, Critical Hit Strength +12%, Transference Power +12%, Transference Efficiency +12%, Tractor Power +12%, Drone Ops +12%, Multifiring +10, Weapons Slots +1
15 Ship Mastery Augmenter 15 7 Shield Max +13%, Shield Recovery +13%, Energy +13%, Energy Charge +13%, Electric Tempering -12%, Damage +13%, Rate of Fire +13%, Range +13%, Tracking +13%, Speed +13%, Docking Speed +13%, Thrust +13%, Turning +13%, Capacity +13%, Radar +13%, Visibility -12%, Resistance +13%, Critical Hit Chance +13%, Critical Hit Strength +13%, Transference Power +13%, Transference Efficiency +13%, Tractor Power +13%, Drone Ops +13%, Multifiring +10, Weapons Slots +1
16 Ship Mastery Augmenter 16 8 Shield Max +14%, Shield Recovery +14%, Energy +14%, Energy Charge +14%, Electric Tempering -13%, Damage +14%, Rate of Fire +14%, Range +14%, Tracking +14%, Speed +14%, Docking Speed +14%, Thrust +14%, Turning +14%, Capacity +14%, Radar +14%, Visibility -13%, Resistance +14%, Critical Hit Chance +14%, Critical Hit Strength +14%, Transference Power +14%, Transference Efficiency +14%, Tractor Power +14%, Drone Ops +14%, Multifiring +10, Weapons Slots +1
17 Ship Mastery Augmenter 17 9 Shield Max +14%, Shield Recovery +14%, Energy +14%, Energy Charge +14%, Electric Tempering -13%, Damage +14%, Rate of Fire +14%, Range +14%, Tracking +14%, Speed +14%, Docking Speed +14%, Thrust +14%, Turning +14%, Capacity +14%, Radar +14%, Visibility -13%, Resistance +14%, Critical Hit Chance +14%, Critical Hit Strength +14%, Transference Power +14%, Transference Efficiency +14%, Tractor Power +14%, Drone Ops +14%, Multifiring +10, Weapons Slots +1
18 Ship Mastery Augmenter 18 9 Shield Max +15%, Shield Recovery +15%, Energy +15%, Energy Charge +15%, Electric Tempering -14%, Damage +15%, Rate of Fire +15%, Range +15%, Tracking +15%, Speed +15%, Docking Speed +15%, Thrust +15%, Turning +15%, Capacity +15%, Radar +15%, Visibility -14%, Resistance +15%, Critical Hit Chance +15%, Critical Hit Strength +15%, Transference Power +15%, Transference Efficiency +15%, Tractor Power +15%, Drone Ops +15%, Multifiring +10, Weapons Slots +1
19 Ship Mastery Augmenter 19 10 Shield Max +15%, Shield Recovery +15%, Energy +15%, Energy Charge +15%, Electric Tempering -14%, Damage +15%, Rate of Fire +15%, Range +15%, Tracking +15%, Speed +15%, Docking Speed +15%, Thrust +15%, Turning +15%, Capacity +15%, Radar +15%, Visibility -14%, Resistance +15%, Critical Hit Chance +15%, Critical Hit Strength +15%, Transference Power +15%, Transference Efficiency +15%, Tractor Power +15%, Drone Ops +15%, Multifiring +10, Weapons Slots +1
20 Ship Mastery Augmenter 20 11 Shield Max +16%, Shield Recovery +16%, Energy +16%, Energy Charge +16%, Electric Tempering -15%, Damage +16%, Rate of Fire +16%, Range +16%, Tracking +16%, Speed +16%, Docking Speed +16%, Thrust +16%, Turning +16%, Capacity +16%, Radar +16%, Visibility -15%, Resistance +16%, Critical Hit Chance +16%, Critical Hit Strength +16%, Transference Power +16%, Transference Efficiency +16%, Tractor Power +16%, Drone Ops +16%, Multifiring +10, Weapons Slots +1
21 Ship Mastery Augmenter 21 12 Shield Max +17%, Shield Recovery +17%, Energy +17%, Energy Charge +17%, Electric Tempering -15%, Damage +17%, Rate of Fire +17%, Range +17%, Tracking +17%, Speed +17%, Docking Speed +17%, Thrust +17%, Turning +17%, Capacity +17%, Radar +17%, Visibility -15%, Resistance +17%, Critical Hit Chance +17%, Critical Hit Strength +17%, Transference Power +17%, Transference Efficiency +17%, Tractor Power +17%, Drone Ops +17%, Multifiring +10, Weapons Slots +1
22 Ship Mastery Augmenter 22 13 Shield Max +17%, Shield Recovery +17%, Energy +17%, Energy Charge +17%, Electric Tempering -16%, Damage +17%, Rate of Fire +17%, Range +17%, Tracking +17%, Speed +17%, Docking Speed +17%, Thrust +17%, Turning +17%, Capacity +17%, Radar +17%, Visibility -16%, Resistance +17%, Critical Hit Chance +17%, Critical Hit Strength +17%, Transference Power +17%, Transference Efficiency +17%, Tractor Power +17%, Drone Ops +17%, Multifiring +10, Weapons Slots +1

God Augmenters

Tech Name Size Weight Bonuses Source Restrictions
0 Apollo Augmenter 1 Shield Recovery +30%, Energy Charge +20%, Turning +40% DG Drops
0 Apollo+ Augmenter 1 Shield Recovery +34%, Energy Charge +24%, Turning +44% Apollo+ Augmenter Blueprint
0 Hestia Augmenter 1 Shield Max +80%, Energy +140%, Visibility +100% DG Drops
0 Hestia+ Augmenter 1 Shield Max +100%, Energy +160%, Visibility +80% Hestia+ Augmenter Blueprint
5 Aphrodite Augmenter 2 Damage +32%, Docking Speed +200%, Thrust +50%, Turning +50% DG Drops
5 Aphrodite+ Augmenter 2 Damage +40%, Docking Speed +300%, Thrust +60%, Turning +60% Aphrodite+ Augmenter Blueprint
5 Artemis Augmenter 2 Range +68%, Tracking +77%, Visibility -33% DG Drops
5 Artemis+ Augmenter 2 Range +78%, Tracking +80%, Visibility -33% Artemis+ Augmenter Blueprint
10 Dionysis Augmenter 4 Shield Max +100%, Damage +37%, Docking Speed +200%, Thrust -26%, Turning -10% DG Drops
10 Dionysis+ Augmenter 4 Shield Max +100%, Damage +45%, Docking Speed +200%, Thrust -26%, Turning -10% Dionysis+ Augmenter Blueprint
10 Hermes Augmenter 4 Shield Recovery +40%, Speed +30%, Docking Speed +200%, Thrust +100%, Visibility -67% DG Drops
10 Hermes+ Augmenter 4 Shield Recovery +50%, Speed +40%, Docking Speed +240%, Thrust +110%, Visibility -71% Hermes+ Augmenter Blueprint
13 Hephaestus Augmenter 6 Energy +160%, Damage +20%, Rate of Fire -33%, Tracking +60%, Speed -26%, Capacity +108% DG Drops
13 Hephaestus+ Augmenter 6 Energy +160%, Damage +30%, Rate of Fire -33%, Tracking +80%, Speed -26%, Capacity +110% Hephaestus+ Augmenter Blueprint
13 Poseidon Augmenter 6 Shield Max +100%, Shield Recovery +70%, Damage +28%, Range -20% DG Drops
13 Poseidon+ Augmenter 6 Shield Max +110%, Shield Recovery +100%, Damage +30%, Range -20% Poseidon+ Augmenter Blueprint
16 Ares Augmenter 8 Shield Recovery +40%, Energy Charge +50%, Rate of Fire +90%, Turning +30% DG Drops
16 Ares+ Augmenter 8 Shield Recovery +40%, Energy Charge +50%, Rate of Fire +120%, Turning +30% Ares+ Augmenter Blueprint
16 Athena Augmenter 8 Shield Max +100%, Damage +48%, Radar +400% DG Drops
16 Athena+ Augmenter 8 Shield Max +100%, Damage +72%, Radar +400% Athena+ Augmenter Blueprint
18 Zeus- Augmenter 9 Energy Charge +67%, Electric Tempering -10%, Damage +60%, Range +10% DG Drops
19 Hera Augmenter 10 Energy +100%, Tracking +90%, Speed +75%, Thrust +100%, Turning +60%, Capacity +25%, Radar -40% DG Drops
19 Hera+ Augmenter 10 Energy +120%, Tracking +100%, Speed +80%, Thrust +110%, Turning +70%, Capacity +30%, Radar -30% Hera+ Augmenter Blueprint
19 Zeus Augmenter 10 Energy Charge +72%, Damage +60%, Range +10% DG Drops
19 Zeus+ Augmenter 10 Energy Charge +80%, Damage +70%, Range +40% Zeus+ Augmenter Blueprint

Acropolis God Augmenters

Tech Name Size Weight Bonuses Source Restrictions
0 Demeter Augmenter 1 Shield Recovery +30%, Damage +10%, Range +20% Mission in The Acropolis
5 Persephone Augmenter 2 Energy +50%, Rate of Fire +22%, Speed +10%, Thrust +100%, Turning +50%, Capacity +10%, Radar +50%, Critical Hit Chance +18% Mission in The Acropolis
10 Hebe Augmenter 4 Shield Recovery +20%, Energy +200%, Rate of Fire +70%, Speed +20%, Thrust +20%, Turning +20% Mission in The Acropolis
13 Helios Augmenter 6 Energy Charge +70%, Damage +40%, Rate of Fire -10%, Weapon Hold +40% Mission in The Acropolis
16 Heracles Augmenter 8 Electric Tempering -12%, Damage +60%, Rate of Fire +50%, Range +33%, Hostility +66% Mission in The Acropolis
19 Hades Augmenter 10 Shield Max -20%, Shield Recovery +60%, Damage +50%, Visibility -50%, Critical Hit Chance +10%, Critical Hit Strength +100% Mission in The Acropolis

Combined Augmenters

Tech Name Size Weight Bonuses Source Restrictions
0 Minor Combined Augmenter 1 Shield Max +30%, Energy +50%, Rate of Fire +20%, Thrust +50%, Capacity +10%, Visibility -33% Combined augmenter missions
1 Spacy Minor Combined Augmenter 1 Shield Max +30%, Energy +50%, Rate of Fire +20%, Thrust +50%, Capacity +2%, Visibility -33% Combined augmenter missions
1 Speedy Minor Combined Augmenter 1 Shield Max +30%, Energy +50%, Rate of Fire +20%, Speed +10%, Thrust +50%, Capacity +10%, Visibility -33% Combined augmenter missions
5 Basic Combined Augmenter 2 Shield Max +20%, Energy +30%, Damage +10%, Rate of Fire +15%, Range +30%, Tracking +30%, Docking Speed +100%, Thrust +50%, Turning +25% Combined augmenter missions
6 Spacy Basic Combined Augmenter 2 Shield Max +20%, Energy +30%, Damage +10%, Rate of Fire +15%, Range +30%, Tracking +30%, Docking Speed +100%, Thrust +50%, Turning +25%, Capacity +6% Combined augmenter missions
6 Speedy Basic Combined Augmenter 2 Shield Max +20%, Energy +30%, Damage +10%, Rate of Fire +15%, Range +30%, Tracking +30%, Speed +7%, Docking Speed +100%, Thrust +50%, Turning +25% Combined augmenter missions
10 Std. Combined Augmenter 4 Shield Max +64%, Energy +60%, Damage +20%, Rate of Fire +25%, Speed +15%, Docking Speed +100%, Thrust +40%, Visibility -33% Combined augmenter missions
11 Spacy Std. Combined Augmenter 5 Shield Max +64%, Energy +60%, Damage +20%, Rate of Fire +25%, Speed +15%, Docking Speed +100%, Thrust +40%, Capacity +8%, Visibility -33% Combined augmenter missions
11 Speedy Std. Combined Augmenter 5 Shield Max +64%, Energy +60%, Damage +20%, Rate of Fire +25%, Speed +21%, Docking Speed +100%, Thrust +40%, Visibility -33% Combined augmenter missions
13 Good Combined Augmenter 6 Shield Max +95%, Shield Recovery +40%, Energy +60%, Damage +35%, Rate of Fire +25%, Range -25%, Speed -10%, Capacity +15% Combined augmenter missions
14 Spacy Good Combined Augmenter 6 Shield Max +95%, Shield Recovery +40%, Energy +60%, Damage +35%, Rate of Fire +25%, Range -25%, Speed -10%, Capacity +22% Combined augmenter missions
14 Speedy Good Combined Augmenter 6 Shield Max +95%, Shield Recovery +40%, Energy +60%, Damage +35%, Rate of Fire +25%, Range -25%, Speed -4%, Capacity +15% Combined augmenter missions
16 Exc. Combined Augmenter 8 Shield Max +50%, Shield Recovery +30%, Energy +30%, Energy Charge +40%, Damage +10%, Rate of Fire +55%, Docking Speed +50%, Turning +30%, Radar +50% Combined augmenter missions
17 Spacy Exc. Combined Augmenter 9 Shield Max +50%, Shield Recovery +30%, Energy +30%, Energy Charge +40%, Damage +10%, Rate of Fire +55%, Docking Speed +50%, Turning +30%, Capacity +9%, Radar +50% Combined augmenter missions
17 Speedy Exc. Combined Augmenter 9 Shield Max +50%, Shield Recovery +30%, Energy +30%, Energy Charge +40%, Damage +10%, Rate of Fire +55%, Speed +8%, Docking Speed +50%, Turning +30%, Radar +50% Combined augmenter missions
19 Sup. Combined Augmenter 10 Shield Max +40%, Energy +40%, Energy Charge +30%, Damage +50%, Tracking +30%, Speed +18%, Thrust +40%, Turning +25%, Capacity +20%, Radar -50% Combined augmenter missions
20 Spacy Sup. Combined Augmenter 11 Shield Max +40%, Energy +40%, Energy Charge +30%, Damage +50%, Tracking +30%, Speed +18%, Thrust +40%, Turning +25%, Capacity +26%, Radar -50% Combined augmenter missions
20 Speedy Sup. Combined Augmenter 11 Shield Max +40%, Energy +40%, Energy Charge +30%, Damage +50%, Tracking +30%, Speed +24%, Thrust +40%, Turning +25%, Capacity +20%, Radar -50% Combined augmenter missions
22 Ult. Combined Augmenter 13 Shield Max +40%, Energy +40%, Electric Tempering -33%, Damage +40%, Speed +40%, Turning +40%, Capacity +40%, Radar +40%, Tractor Power +40% Combined augmenter missions

Skill Specific Augmenters

Tech Name Size Weight Bonuses Source Restrictions
5 Berserker Proficiency Augmenter 2 Shield Max +30%, Energy +40%, Electric Tempering -10%, Damage +20%, Thrust +20%, Hostility +40%, Resistance +4%, Weapon Hold +50% Mission in The Acropolis
5 Defensive Ops Proficiency Augmenter 2 Shield Max +40%, Shield Recovery +30%, Energy +10%, Visibility +100%, Transference Power +15%, Transference Efficiency +25%, Defensive Drone Ops +15% Mission in The Acropolis
5 Engineer Proficiency Augmenter 2 Shield Max +20%, Energy +40%, Energy Charge +30%, Inertial Dampening -10%, Tractor Power +20%, Drone Ops +2% Mission in The Acropolis
5 Everlasting Ops Proficiency Augmenter 2 Shield Max +30%, Shield Recovery +20%, Energy +30%, Energy Charge +40%, Visibility +200%, Transference Power +20%, Transference Efficiency +20%, Everlasting Drone Ops +10% Mission in The Acropolis
5 Fleet Commander Proficiency Augmenter 2 Shield Max +40%, Shield Recovery +20%, Energy +60%, Energy Charge +20%, Speed +4%, Turning +20%, Capacity +10%, Visibility +40%, Resistance +4% Mission in The Acropolis
5 General Ops Proficiency Augmenter 2 Shield Max +20%, Energy +20%, Speed +10%, Capacity +20%, Visibility +100%, Transference Power +20%, Transference Efficiency +20%, Drone Ops +5% Mission in The Acropolis
5 Gunner Proficiency Augmenter 2 Energy Charge +10%, Electric Tempering -10%, Damage +30%, Range +20%, Speed +4%, Capacity +14%, Hostility +20%, Weapon Hold +50% Mission in The Acropolis
5 Offensive Ops Proficiency Augmenter 2 Shield Max +10%, Energy +40%, Energy Charge +30%, Visibility +200%, Transference Power +25%, Transference Efficiency +15%, Offensive Drone Ops +10% Mission in The Acropolis
5 Seer Proficiency Augmenter 2 Damage +20%, Range +10%, Radar +100%, Visibility -46%, Critical Hit Chance +10%, Critical Hit Strength +30% Mission in The Acropolis
5 Shield Monkey Proficiency Augmenter 2 Shield Max +40%, Shield Recovery +20%, Damage +15%, Capacity +10%, Hostility -10%, Transference Power +10%, Transference Efficiency +20% Mission in The Acropolis
5 Sniper Proficiency Augmenter 2 Shield Recovery +10%, Energy Charge +10%, Damage +30%, Range +20%, Radar +20%, Visibility -33% Mission in The Acropolis
5 Speed Demon Proficiency Augmenter 2 Shield Max +20%, Energy +40%, Energy Charge +10%, Electric Tempering -10%, Damage +16%, Rate of Fire +20%, Tracking +20%, Speed +10% Mission in The Acropolis
10 Berserker Aptitude Augmenter 4 Shield Max +55%, Energy +60%, Electric Tempering -18%, Damage +20%, Thrust +30%, Hostility +40%, Resistance +6%, Weapon Hold +50% Mission in The Acropolis
10 Defensive Ops Aptitude Augmenter 4 Shield Max +40%, Shield Recovery +30%, Energy +10%, Visibility +100%, Transference Power +30%, Transference Efficiency +50%, Defensive Drone Ops +30% Mission in The Acropolis
10 Engineer Aptitude Augmenter 4 Shield Max +20%, Energy +40%, Energy Charge +50%, Transference Efficiency +20%, Inertial Dampening -18%, Tractor Power +20%, Drone Ops +6% Mission in The Acropolis
10 Everlasting Ops Aptitude Augmenter 4 Shield Max +30%, Shield Recovery +40%, Energy +30%, Energy Charge +40%, Visibility +200%, Transference Power +40%, Transference Efficiency +40%, Everlasting Drone Ops +20% Mission in The Acropolis
10 Fleet Commander Aptitude Augmenter 4 Shield Max +60%, Shield Recovery +20%, Energy +60%, Energy Charge +20%, Speed +10%, Capacity +20%, Visibility +40%, Resistance +10% Mission in The Acropolis
10 General Ops Aptitude Augmenter 4 Shield Max +20%, Energy +20%, Speed +10%, Capacity +20%, Visibility +100%, Transference Power +40%, Transference Efficiency +40%, Drone Ops +10% Mission in The Acropolis
10 Gunner Aptitude Augmenter 4 Energy Charge +16%, Electric Tempering -13%, Damage +30%, Range +20%, Speed +6%, Capacity +16%, Hostility +20%, Weapon Hold +50% Mission in The Acropolis
10 Offensive Ops Aptitude Augmenter 4 Shield Max +10%, Energy +40%, Energy Charge +30%, Visibility +200%, Transference Power +50%, Transference Efficiency +30%, Offensive Drone Ops +20% Mission in The Acropolis
10 Seer Aptitude Augmenter 4 Damage +30%, Range +10%, Radar +100%, Visibility -57%, Critical Hit Chance +10%, Critical Hit Strength +40% Mission in The Acropolis
10 Shield Monkey Aptitude Augmenter 4 Shield Max +60%, Shield Recovery +30%, Energy Charge +10%, Damage +20%, Capacity +10%, Hostility -10%, Transference Power +20%, Transference Efficiency +20% Mission in The Acropolis
10 Sniper Aptitude Augmenter 4 Shield Recovery +20%, Energy Charge +20%, Damage +40%, Range +30%, Radar +40%, Visibility -46% Mission in The Acropolis
10 Speed Demon Aptitude Augmenter 4 Shield Max +20%, Energy +50%, Energy Charge +20%, Electric Tempering -10%, Damage +20%, Rate of Fire +30%, Tracking +20%, Speed +14% Mission in The Acropolis
15 Berserker Prowess Augmenter 7 Shield Max +80%, Energy +100%, Electric Tempering -26%, Damage +30%, Thrust +40%, Hostility +50%, Resistance +8%, Weapon Hold +60% Mission in The Acropolis
15 Defensive Ops Prowess Augmenter 7 Shield Max +80%, Shield Recovery +40%, Energy +20%, Visibility +100%, Transference Power +40%, Transference Efficiency +60%, Defensive Drone Ops +45% Mission in The Acropolis
15 Engineer Prowess Augmenter 7 Shield Max +40%, Energy +50%, Energy Charge +70%, Transference Efficiency +40%, Inertial Dampening -26%, Tractor Power +30%, Drone Ops +10% Mission in The Acropolis
15 Everlasting Ops Prowess Augmenter 7 Shield Max +40%, Shield Recovery +50%, Energy +30%, Energy Charge +50%, Visibility +200%, Transference Power +60%, Transference Efficiency +60%, Everlasting Drone Ops +30% Mission in The Acropolis
15 Fleet Commander Prowess Augmenter 7 Shield Max +80%, Shield Recovery +40%, Energy +80%, Energy Charge +40%, Capacity +20%, Visibility +40%, Resistance +16% Mission in The Acropolis
15 General Ops Prowess Augmenter 7 Shield Max +30%, Energy +40%, Speed +10%, Capacity +30%, Visibility +100%, Transference Power +50%, Transference Efficiency +50%, Drone Ops +15% Mission in The Acropolis
15 Gunner Prowess Augmenter 7 Energy Charge +20%, Electric Tempering -18%, Damage +40%, Range +30%, Speed +10%, Capacity +18%, Hostility +30%, Weapon Hold +50% Mission in The Acropolis
15 Offensive Ops Prowess Augmenter 7 Shield Max +20%, Energy +80%, Energy Charge +40%, Visibility +200%, Transference Power +60%, Transference Efficiency +40%, Offensive Drone Ops +30% Mission in The Acropolis
15 Seer Prowess Augmenter 7 Damage +40%, Range +20%, Radar +120%, Visibility -67%, Critical Hit Chance +10%, Critical Hit Strength +50% Mission in The Acropolis
15 Shield Monkey Prowess Augmenter 7 Shield Max +100%, Shield Recovery +30%, Energy Charge +15%, Damage +20%, Capacity +15%, Hostility -20%, Transference Power +30%, Transference Efficiency +30% Mission in The Acropolis
15 Sniper Prowess Augmenter 7 Shield Recovery +30%, Energy Charge +30%, Damage +50%, Range +40%, Radar +40%, Visibility -52% Mission in The Acropolis
15 Speed Demon Prowess Augmenter 7 Shield Max +30%, Energy +70%, Energy Charge +20%, Electric Tempering -18%, Damage +30%, Rate of Fire +40%, Tracking +20%, Speed +20% Mission in The Acropolis
20 Berserker Mastery Augmenter 11 Shield Max +100%, Energy +120%, Electric Tempering -33%, Damage +30%, Thrust +50%, Hostility +70%, Resistance +10%, Weapon Hold +60% Mission in The Acropolis
20 Defensive Ops Mastery Augmenter 11 Shield Max +120%, Shield Recovery +50%, Energy +30%, Visibility +100%, Transference Power +50%, Transference Efficiency +70%, Defensive Drone Ops +60% Mission in The Acropolis
20 Engineer Mastery Augmenter 11 Shield Max +60%, Energy +60%, Energy Charge +90%, Transference Efficiency +60%, Inertial Dampening -26%, Tractor Power +40%, Drone Ops +16% Mission in The Acropolis
20 Everlasting Ops Mastery Augmenter 11 Shield Max +60%, Shield Recovery +70%, Energy +60%, Energy Charge +70%, Visibility +200%, Transference Power +80%, Transference Efficiency +80%, Everlasting Drone Ops +40% Mission in The Acropolis
20 Fleet Commander Mastery Augmenter 11 Shield Max +100%, Shield Recovery +60%, Energy +100%, Energy Charge +60%, Capacity +20%, Visibility +40%, Resistance +20% Mission in The Acropolis
20 General Ops Mastery Augmenter 11 Shield Max +60%, Energy +60%, Speed +10%, Capacity +40%, Visibility +100%, Transference Power +60%, Transference Efficiency +60%, Drone Ops +20% Mission in The Acropolis
20 Gunner Mastery Augmenter 11 Energy Charge +20%, Electric Tempering -23%, Damage +50%, Range +40%, Speed +10%, Capacity +22%, Hostility +40%, Weapon Hold +66% Mission in The Acropolis
20 Offensive Ops Mastery Augmenter 11 Shield Max +30%, Energy +120%, Energy Charge +50%, Visibility +200%, Transference Power +70%, Transference Efficiency +50%, Offensive Drone Ops +40% Mission in The Acropolis
20 Seer Mastery Augmenter 11 Damage +40%, Range +30%, Radar +130%, Visibility -75%, Critical Hit Chance +14%, Critical Hit Strength +60% Mission in The Acropolis
20 Shield Monkey Mastery Augmenter 11 Shield Max +140%, Shield Recovery +40%, Energy Charge +20%, Damage +20%, Capacity +20%, Hostility -30%, Transference Power +50%, Transference Efficiency +30% Mission in The Acropolis
20 Sniper Mastery Augmenter 11 Shield Recovery +40%, Energy Charge +40%, Damage +60%, Range +40%, Radar +40%, Visibility -57% Mission in The Acropolis
20 Speed Demon Mastery Augmenter 11 Shield Max +40%, Energy +100%, Energy Charge +30%, Electric Tempering -18%, Damage +30%, Rate of Fire +40%, Tracking +30%, Speed +30% Mission in The Acropolis
20 The Art of Commanding Augmenter 11 Shield Max +100%, Energy +110%, Energy Charge +60%, Thrust +40%, Capacity +30%, Radar +60%, Resistance +30% Mission in The Acropolis
20 The Art of Destruction Augmenter 11 Shield Max +110%, Energy +120%, Electric Tempering -40%, Damage +30%, Rate of Fire +20%, Hostility +100%, Resistance +14%, Weapon Hold +60% Mission in The Acropolis
20 The Art of Engineering Augmenter 11 Shield Max +60%, Energy +60%, Energy Charge +80%, Capacity +10%, Transference Power +40%, Transference Efficiency +40%, Tractor Power +40%, Drone Ops +20% Mission in The Acropolis
20 The Art of Fast Killing Augmenter 11 Shield Max +60%, Energy Charge +50%, Electric Tempering -18%, Damage +40%, Rate of Fire +40%, Speed +40%, Capacity +6%, Critical Hit Chance +6%, Critical Hit Strength +20% Mission in The Acropolis
20 The Art of Gunnery Augmenter 11 Energy Charge +30%, Electric Tempering -31%, Damage +60%, Range +60%, Speed +14%, Capacity +26%, Hostility +60%, Weapon Hold +100% Mission in The Acropolis
20 The Art of Healing Augmenter 11 Shield Max +80%, Shield Recovery +60%, Energy Charge +40%, Rate of Fire +50%, Transference Power +40%, Transference Efficiency +40% Mission in The Acropolis
20 The Art of Sharpshooting Augmenter 11 Damage +70%, Rate of Fire +20%, Range +90%, Tracking +50%, Radar +40%, Visibility -67%, Hostility -18%, Critical Hit Chance +10% Mission in The Acropolis
20 The Art of Stealth Augmenter 11 Damage +60%, Speed +10%, Capacity +6%, Radar +140%, Visibility -79%, Critical Hit Chance +14%, Critical Hit Strength +80% Mission in The Acropolis
22 Ultimate Art of Commanding Augmenter 13 Shield Max +100%, Energy +220%, Energy Charge +70%, Thrust +60%, Capacity +40%, Radar +80%, Resistance +36% Mission in The Acropolis
22 Ultimate Art of Destruction Augmenter 13 Shield Max +140%, Energy +140%, Electric Tempering -33%, Damage +50%, Rate of Fire +30%, Hostility +130%, Resistance +20%, Weapon Hold +80% Mission in The Acropolis
22 Ultimate Art of Engineering Augmenter 13 Shield Max +80%, Energy +80%, Energy Charge +90%, Capacity +10%, Resistance +10%, Transference Power +50%, Transference Efficiency +80%, Tractor Power +40%, Drone Ops +24% Mission in The Acropolis
22 Ultimate Art of Fast Killing Augmenter 13 Shield Max +70%, Energy Charge +60%, Electric Tempering -33%, Damage +60%, Rate of Fire +60%, Speed +60%, Capacity +6%, Critical Hit Chance +10%, Critical Hit Strength +40% Mission in The Acropolis
22 Ultimate Art of Gunnery Augmenter 13 Energy Charge +30%, Electric Tempering -46%, Damage +70%, Range +70%, Speed +20%, Capacity +40%, Hostility +70%, Weapon Hold +100% Mission in The Acropolis
22 Ultimate Art of Healing Augmenter 13 Shield Max +80%, Shield Recovery +70%, Energy Charge +40%, Rate of Fire +70%, Speed +20%, Resistance +20%, Transference Power +60%, Transference Efficiency +50% Mission in The Acropolis
22 Ultimate Art of Sharpshooting Augmenter 13 Energy Charge +20%, Damage +90%, Rate of Fire +20%, Range +100%, Tracking +50%, Radar +100%, Visibility -67%, Hostility -18%, Critical Hit Chance +10% Mission in The Acropolis
22 Ultimate Art of Stealth Augmenter 13 Electric Tempering -10%, Damage +80%, Speed +20%, Capacity +6%, Radar +200%, Visibility -89%, Critical Hit Chance +20%, Critical Hit Strength +100% Mission in The Acropolis

The Serengeti Augmenters

Tech Name Size Weight Bonuses Source Restrictions

Olympus Augmenters

These augmenters are obtained within Olympus.

General Augmenters

Tech Name Size Bonuses Source Restrictions
12 Aspect of the Bear 5 Shield Max +44%, Energy Charge +44%, Damage +20%, Resistance +20% Serengeti drop
12 Aspect of the Elephant 5 Shield Max +50%, Energy Charge +40%, Damage +20%, Rate of Fire +20%, Transference Efficiency +30%, Defensive Drone Ops +30% Serengeti drop
12 Aspect of the Leopard 5 Shield Max +40%, Energy Charge +40%, Damage +22%, Rate of Fire +60%, Speed +10%, Hostility -33% Serengeti drop
12 Aspect of the Monkey 5 Shield Max +40%, Energy Charge +40%, Electric Tempering -10%, Damage +40%, Rate of Fire +20% Serengeti drop
12 Aspect of the Tiger 5 Shield Max +40%, Energy Charge +40%, Electric Tempering -5%, Damage +30%, Rate of Fire +20%, Resistance +6% Serengeti drop
14 Aspect of the Jungle 6 Shield Max +75%, Shield Recovery +40%, Capacity +30%, Resistance +20% Serengeti drop
20 Aspect of the Lion 11 Damage +78% Serengeti drop
20 Aspect of the Mastodon 11 Energy +700% Serengeti drop
20 Aspect of the Panther 11 Rate of Fire +200% Serengeti drop
20 Aspect of the Rhino 11 Shield Max +233% Serengeti drop
20 Aspect of the Zebra 11 Energy Charge +140% Serengeti drop
20 Combined Aspect of the Lion 11 Shield Max +88%, Energy Charge +44%, Electric Tempering -5%, Damage +50%, Rate of Fire +66%, Resistance +8% Serengeti drop
20 Combined Aspect of the Mastodon 11 Shield Max +88%, Energy +166%, Energy Charge +44%, Damage +31%, Rate of Fire +66%, Range +45% Serengeti drop
20 Combined Aspect of the Panther 11 Shield Max +88%, Energy Charge +44%, Damage +31%, Rate of Fire +110%, Speed +12%, Hostility -33% Serengeti drop
20 Combined Aspect of the Rhino 11 Shield Max +142%, Energy Charge +44%, Damage +31%, Rate of Fire +66%, Transference Power +31%, Transference Efficiency +30% Serengeti drop
20 Combined Aspect of the Zebra 11 Shield Max +88%, Energy Charge +73%, Electric Tempering -10%, Damage +31%, Rate of Fire +66%, Hostility +40% Serengeti drop
20 The Emperor's Augmenter 11 Shield Max +60%, Energy +40%, Energy Charge +30%, Electric Tempering -26%, Damage +28%, Rate of Fire +60%, Range +50%, Resistance +5%, Critical Hit Chance +10% Serengeti drop
21 Ares' Rage Augmenter 12 Damage +120%
21 Cunning of Hermes Augmenter 12 Damage +60%, Speed +20%, Radar +200%, Visibility -67%, Critical Hit Chance -18%, Critical Hit Strength +150%
21 Cunning of Hermes+ Augmenter 12 Damage +70%, Speed +24%, Radar +200%, Visibility -67%, Critical Hit Chance -15%, Critical Hit Strength +160% BP
21 Cyclops Augmenter 12 Energy +40%, Damage +40%, Tracking -18%, Speed -18%, Capacity +60%, Resistance +50%
21 Deimos Augmenter 12 Shield Max +100%, Rate of Fire +130%, Range +60%, Visibility -60%
21 Hephaestus' Skin Augmenter 12 Capacity +24%, Resistance +70%
21 Hermes Swiftness Augmenter 12 Speed +150%, Visibility -18%
21 Jovian Augmenter 12 Shield Max +50%, Shield Recovery +50%, Energy +50%, Visibility -67%, Resistance +50%
21 Molten Fires of Hephaestus Augmenter 12 Shield Max +130%, Energy +250%, Rate of Fire +25%, Speed -20%, Capacity +40%, Hostility +100%, Resistance +33%
21 Molten Fires of Hephaestus+ Augmenter 12 Shield Max +130%, Energy +250%, Rate of Fire +55%, Speed -20%, Capacity +45%, Hostility +100%, Resistance +33% BP
21 Phobos Augmenter 12 Shield Max +100%, Electric Tempering -20%, Damage +60%, Visibility -60%
21 Poseidon's Reserve Augmenter 12 Shield Max +200%, Energy +600%
21 Poseidon's Tsunami Augmenter 12 Shield Max +70%, Energy +100%, Energy Charge -20%, Electric Tempering -33%, Damage +80%, Thrust +40%, Tractor Power +40%
21 Poseidon's Tsunami+ Augmenter 12 Shield Max +100%, Energy +160%, Energy Charge -15%, Electric Tempering -33%, Damage +80%, Thrust +40%, Tractor Power +40% BP
21 War Chant of Ares Augmenter 12 Energy Charge +45%, Damage +115%, Range +20%, Speed +20%, Resistance -25%, Critical Hit Chance +15%
21 War Chant of Ares+ Augmenter 12 Energy Charge +45%, Damage +115%, Range +20%, Speed +40%, Resistance -25%, Critical Hit Chance +15% BP
21 Zeus' Lightning Source Augmenter 12 Energy Charge +160%
21 Zeus' Planar Field Augmenter 12 Shield Recovery +50%, Energy Charge +30%, Electric Tempering +30%, Damage +60%, Range +20%, Capacity +30%, Resistance +20%
21 Zeus' Planar Field+ Augmenter 12 Shield Recovery +50%, Energy Charge +30%, Electric Tempering +30%, Damage +60%, Range +60%, Capacity +30%, Resistance +20% BP

Drone Mastery Augmenters

Tech Name Size Bonuses Source Restrictions
21 Ares Offensive Mode Augmenter 12 Shield Max +30%, Energy +120%, Energy Charge +60%, Damage +10%, Rate of Fire +40%, Visibility +200%, Transference Power +70%, Transference Efficiency +50%, Offensive Drone Ops +40% Neurobound, Requires Drone Mastery 1
21 Hephaestus General Mode Augmenter 12 Shield Max +80%, Energy +50%, Speed +20%, Capacity +40%, Visibility +100%, Resistance +10%, Transference Power +60%, Transference Efficiency +60%, Drone Ops +20% Neurobound, Requires Drone Mastery 1
21 Poseidon's Defensive Mode Augmenter 12 Shield Max +130%, Shield Recovery +60%, Energy +180%, Visibility +100%, Transference Power +50%, Transference Efficiency +70%, Tractor Power +40%, Defensive Drone Ops +60% Neurobound, Requires Drone Mastery 1
21 Zeus Everlasting Mode Augmenter 12 Shield Max +80%, Shield Recovery +70%, Energy +60%, Energy Charge +70%, Visibility +200%, Transference Power +80%, Transference Efficiency +80%, Drone Ops +5%, Everlasting Drone Ops +40% Neurobound, Requires Drone Mastery 1

Holiday Augmenters

Halloween Augmenters

These augmenters are obtained by AI that appear on the Halloween Event.

Tech Name Size Bonuses Source Restrictions
10 Baby Troll Augmenter 4 Shield Max +50%, Shield Recovery +30%, Energy +50%, Energy Charge +20%, Resistance +20%
12 Troll Augmenter 5 Shield Max +60%, Shield Recovery +40%, Energy +50%, Energy Charge +20%, Resistance +22%
14 Gnarly Troll Augmenter 6 Shield Max +70%, Shield Recovery +50%, Energy +50%, Energy Charge +20%, Resistance +24%
16 Rock Troll Augmenter 8 Shield Max +80%, Energy +50%, Energy Charge +20%, Resistance +46%
16 Trick Troll Augmenter 8 Shield Max +80%, Shield Recovery +60%, Energy +50%, Energy Charge +20%, Resistance +26%
18 Vampyre Augmenter 9 Shield Recovery +44%, Energy Charge +28%, Damage +38%, Speed +44%
21 Undead Narwhal Augmenter 12 Shield Max +40%, Shield Recovery +20%, Energy Charge +20%, Electric Tempering -18%, Damage +40%, Rate of Fire +20%, Range +30%, Speed +40%, Resistance +10%

Easter Augmenters

These augmenters are obtained by AI that appear on the Easter Event.

Tech Name Size Bonuses Source Restrictions
18 Bunny Augmenter 9 Shield Recovery +34%, Energy Charge +34%, Damage +34%, Thrust +34%, Turning +34%, Resistance +34% Drops from Easter Bunny
21 Zombie Bunny Augmenter 12 Shield Recovery +46%, Damage +46%, Thrust +46%, Turning +46%, Resistance +46% Drops from Zombie Easter Bunny

Aveksakan Augmenters

These augmenters are obtained from the Aveksaka.

Tech Name Size Bonuses Source Restrictions
7 Antualaghu Zavas 1 Shield Recovery +20%, Energy Charge +20%, Electric Tempering -26%, Resistance to Damage +10% Drops from Aveksakan AIs.
7 Ayudhinalaghu Sattva 1 Shield Recovery +20%, Energy Charge +20%, Damage +20%, Speed +14% Drops from Aveksakan AIs.
7 Caralaghu Psu 3 Shield Recovery +20%, Energy Charge +20%, Rate of Fire +50%, Range +30% Drops from Aveksakan AIs.
7 Dhatrilaghu Bhava 3 Shield Recovery +20%, Energy Charge +20%, Range +40%, Transference Power +10%, Transference Efficiency +10%, Tractor Power +30% Drops from Aveksakan AIs.
11 Antuaguru Zavas 5 Shield Recovery +40%, Energy Charge +30%, Electric Tempering -33%, Resistance +10% Drops from Aveksakan AIs.
11 Ayudhinaguru Sattva 5 Shield Recovery +40%, Energy Charge +30%, Damage +20%, Speed +14% Drops from Aveksakan AIs.
11 Caraaguru Psu 5 Shield Recovery +40%, Energy Charge +30%, Rate of Fire +50%, Range +30% Drops from Aveksakan AIs.
7 Dhatrilaghu Bhava 3 Shield Recovery +20%, Energy Charge +20%, Range +40%, Transference Power +10%, Transference Efficiency +10%, Tractor Power +30% Drops from Aveksakan AIs.
15 Antuguruka Zavas 7 Shield Recovery +50%, Energy Charge +40%, Electric Tempering -40%, Resistance +10% Drops from Aveksakan AIs.
15 Ayudhinguruka Sattva 7 Shield Recovery +50%, Energy Charge +40%, Damage +30%, Speed +14% Drops from Aveksakan AIs.
15 Caraguruka Psu 7 Shield Recovery +50%, Energy Charge +40%, Rate of Fire +70%, Range +30% Drops from Aveksakan AIs.
15 Dhatriguruka Bhava 7 Shield Recovery +50%, Energy Charge +40%, Range +40%, Transference Power +30%, Transference Efficiency +10%, Tractor Power +30% Drops from Aveksakan AIs.
19 Antualasa Zavas 10 Shield Recovery +60%, Energy Charge +50%, Electric Tempering -40%, Resistance +10% Drops from Aveksakan AIs.
19 Ayudhinalasa Sattva 10 Shield Recovery +60%, Energy Charge +50%, Damage +30%, Speed +18% Drops from Aveksakan AIs.
19 Caraalasa Psu 10 Shield Recovery +60%, Energy Charge +50%, Rate of Fire +70%, Range +40% Drops from Aveksakan AIs.
19 Dhatrialasa Bhava 10 Shield Recovery +60%, Energy Charge +50%, Range +40%, Transference Power +40%, Transference Efficiency +10%, Tractor Power +40% Drops from Aveksakan AIs.
20 Antu Zavas 11 Shield Recovery +60%, Energy Charge +60%, Electric Tempering -40%, Resistance +10% Drops from Aveksakan bosses and minis.
20 Ayudhin Sattva 11 Shield Recovery +60%, Energy Charge +60%, Damage +30%, Speed +18% Drops from Aveksakan bosses and minis.
20 Cara Psu 11 Shield Recovery +60%, Energy Charge +60%, Rate of Fire +70%, Range +40% Drops from Aveksakan bosses and minis.
20 Dhatri Bhava 11 Shield Recovery +60%, Energy Charge +60%, Range +40%, Transference Power +50%, Transference Efficiency +10%, Tractor Power +40% Drops from Aveksakan bosses and minis.
22 Antuatiguru Zavas 13 Shield Recovery +80%, Energy Charge +80%, Electric Tempering -46%, Resistance +10% Drops from Aveksakan bosses and minis.
22 Ayudhinatiguru Sattva 13 Shield Recovery +80%, Energy Charge +80%, Damage +40%, Speed +18% Drops from Aveksakan bosses and minis.
22 Bhisaj Bhava 13 Shield Max +50%, Shield Recovery +80%, Energy Charge +80%, Range +40%, Speed +30%, Hostility -18%, Transference Power +60%, Transference Efficiency +60% Bhisaj Bhava Blueprint. Spirit of the Healer.
22 Caraatiguru Psu 13 Shield Recovery +80%, Energy Charge +80%, Rate of Fire +80%, Range +40% Drops from Aveksakan bosses and minis.
22 Dhatriatiguru Bhava 13 Shield Recovery +80%, Energy Charge +80%, Range +40%, Transference Power +60%, Transference Efficiency +10%, Tractor Power +40% Drops from Aveksakan bosses and minis.
22 Hantr Psu 13 Shield Max -26%, Range +35%, Tracking +100%, Speed +25%, Thrust +150%, Turning +100%, Visibility -86%, Critical Hit Chance +20%, Critical Hit Strength +125%, Weapon Hold +100% Hantr Drop.
22 Isvasa Sattva 13 Shield Recovery +80%, Energy Charge +80%, Electric Tempering -10%, Tracking -60%, Radar +200%, Visibility +200%, Multifiring +100 Isvasa Sattva Blueprint. Spirit of the Sniper.
22 Janayitri Zavas 13 Shield Recovery +80%, Energy Charge +80%, Range +80%, Speed +20%, Resistance +20% Janayitri Zavas Blueprint. Spirit of the Mothership.
22 Rajanicara Psu 13 Shield Recovery +80%, Energy Charge +80%, Damage +20%, Range +40%, Speed +18%, Visibility -67% Rajanicara Psu Blueprint. Spirit of the Sentinel.
22 Raurava Bhava 13 Shield Max +200%, Damage +100%, Rate of Fire -40%, Speed -10%, Resistance +20% Raurava Drop.
22 Saluna Psu 13 Shield Recovery +80%, Energy Charge +80%, Damage -10%, Speed +20%, Thrust +70%, Resistance +20%, Tractor Power +70% Saluna Psu Blueprint. Spirit of the Latcher.
22 Samdita Sattva 13 Shield Recovery +80%, Energy Charge +80%, Damage +30%, Speed +18%, Visibility -67%, Tractor Power +10% Samdita Sattva Blueprint. Spirit of the Detainer.
22 Samgrahaka Bhava 13 Shield Max +25%, Shield Recovery +80%, Energy Charge +80%, Capacity +30%, Resistance +14%, Defensive Drone Ops +30%, Everlasting Drone Ops +30% Samgrahaka Bhava Blueprint. Spirit of the Builder.
22 Subhatta Sattva 13 Shield Recovery +80%, Energy Charge +80%, Damage +40%, Speed +20%, Hostility +40%, Resistance +12% Subhatta Sattva Blueprint. Spirit of the distinguished Warrior.
22 Vacohara Psu 13 Shield Recovery +80%, Energy Charge +80%, Electric Tempering -26%, Rate of Fire +80%, Range +40%, Critical Hit Chance +20% Vacohara Psu Blueprint. Spirit of the Messenger.
22 Vaidya Bhava 13 Shield Max +100%, Shield Recovery +70%, Damage +30%, Rate of Fire +10%, Resistance +30%, Transference Power +50%, Transference Efficiency +50% T22 drop.
22 Vazi Zavas 13 Shield Recovery +80%, Energy Charge +80%, Capacity +80%, Resistance +10% Vazi Zavas Blueprint. Spirit of the Controller.
22 Zarkara Sattva 13 Damage +70%, Rate of Fire +80%, Thrust +100%, Turning +60%, Hostility +80%, Resistance +30% Zarkara Drop.

Twisted Zone Augmenters

These are augmenters that can be acquired from the Twisted Zone.

Tech Name Size Bonuses Source Restrictions
7 Antulaghu Zavas 3 Shield Recovery +20%, Energy Charge +20%, Electric Tempering -26%, Resistance +10%
7 Ayudhinlaghu Sattva 3 Shield Recovery +20%, Energy Charge +20%, Damage +20%, Speed +14%
11 Dhatriaguru Bhava 5 Shield Recovery +40%, Energy Charge +30%, Range +40%, Transference Power +20%, Transference Efficiency +10%, Tractor Power +30%
22 Mechanical Hound Augmenter 13 Shield Recovery +80%, Energy +200%, Speed +30%, Thrust +110%, Turning +65%, Resistance +14%, Transference Power +90%, Transference Efficiency +90%, Drone Ops +30% Mechanical Hound Augmenter Blueprint
22 Twisted Death Augmenter 13 Damage +20%, Range +50%, Speed +40%, Weight -40%, Capacity +8%, Radar +100%, Visibility -85%, Resistance -10%, Critical Hit Chance +20%, Critical Hit Strength +120%, Weapon Hold +50% Twisted Death Augmenter Blueprint
22 Twisted Tesla Augmenter 13 Shield Max +125%, Energy +125%, Energy Charge +60%, Capacity +16%, Transference Power +60%, Transference Efficiency +40%, Offensive Drone Ops +30%, Defensive Drone Ops +30% Twisted Tesla Augmenter Blueprint