TCGM Sandbox

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TCGM's Sandbox

A page for my musings.

Prototype Capital Ships Table

NOTE this table is a prototype and does not contain all capital ships, it will soon replace the old tables once complete.

Resistances
Ship Name TL Hull Space Weaps Size L E H P Vis Docking Speed Source
Max Speed Augs Elec R S M T Reflect Weight Built-In Items
Skill Required Built-In Bonuses
Ship Name TL HS MS WS AS LR ER HR PR Vis Reflect RR SR MR TR Weight
Flamlite 3 200 3 160 10% 10% 30% 10% 102 10 Vulcan
70 2 0 0% 0% -10% 0% 504% 1,016,000
Shields +20%, Energy +20%, Critical Hit Resistance +30%
Pax Lyrae 5 310 3 160 10% 10% 10% 40% 102 10 Paxius / Mira / Lyceum (Locus of Fleet)
70 2 0 10% 10% -20% 0% 504% 1,024,000
Shields +25%, Energy +25%, Critical Hit Resistance +30%
Pax Vega 9 425 4 200 20% 20% 20% 40% 102 10 Mira
80 2 0 20% 20% -20% 0% 631% 1,040,000 Vega Missile Tubes, Vega Fighter Bay
Shields +40%, Energy +40%, Thrust +15%, Critical Hit Resistance +30%
Earthforce Frigate 10 450 3 168 10% 10% 10% 40% 102 10 Beta Antares
90 2 0 10% 10% -20% 0% 500% 2,100,000 Capital Engine
Shields +100%, Energy +100%, Range +50%, Radar +50%, Critical Hit Resistance +30%
Hybridized Frigate 11 450 3 178 10% 10% 10% 40% 102 10 Hybridization
99 2 0 10% 10% -20% 0% 500% 2,115,000 Capital Engine, Aveksaka Munitions Device I
Shields +100%, Energy +100%, Shield Recharge +15%, Radar +50%, Range +50%, Critical Hit Resistance +30%
Interdiction Frigate 11 450 3 168 10% 10% 10% 40% 102 10 No longer obtainable
90 2 0 10% 10% -20% 0% 600% 2,200,000 Capital Engine
Shields +150%, Energy +150%, Range +75%, Radar +100%, Critical Hit Resistance +30%
Bear 12 600 3 250 25% 25% 25% 50% 102 10 Blueprint
70 2 25 25% 25% -10% 0% 789% 3,600,000
Shields +200%, Energy +200%, Range +40%, Radar +40%, Critical Hit Resistance +30%
Earthforce Destroyer 13 550 3 168 20% 20% 20% 50% 102 10 Blueprint
75 2 0 25% 25% 5% 0% 700% 3,800,000 Capital Engine
Shields +200%, Energy +200%, Range +40%, Radar +40%, Critical Hit Resistance +30%
Hybridized Destroyer 14 550 3 178 20% 20% 20% 50% 102 10 Hybridization
83 2 0 20% 20% 5% 0% 700% 3,810,000 Capital Engine
Shield +200%, Energy +200%, Shield Recharge +15%, Radar +40%, Range +40%, Critical Hit Resistance +30%
Primal Bear 14 660 3 250 25% 25% 25% 50% 102 10 Primal Bear Upgrade
70 2 35 25% 25% -10% 0% 789% 3,600,000
Shields +215%, Energy +215%, Range +40%, Radar +40%, Critical Hit Resistance +30%
Slimeberg 14 1500 2 60 0% 0% -50% 60% 102 10 Captured
35 4 0 0% -25% 0% 0% 700% 3,810,000 Slimeberg Laser, Slimeberg Debouncer, Slimeberg Slimer, Slimeberg Slime Producer
Shield +200%, Energy +200%, Shield Recharge +15%, Radar +40%, Range +40%, Critical Hit Resistance +30%