Solar Panel Testing
Nap's Tests (Jan 20, 2015 - ???)
Tests are being done by equipping panels after arriving on the target distance from the sun. While traveling between points panels are unequipped.
Solar Panel
Tech: 0 | Size: 3 | Weight: 8000 | Number of panels: 17 |
Sun Class | Sun physical sprite size on the furthest out zoom | Zone 1 | Zone 2 | Zone 3 | Zone 4 | zone 5 | |
Sun (L Class) (Galaxy: Undosia) | 1.5cm | Distance from sun | 0 - 1695 | 1696 - 3306 | 3307 - 4917 | 4918 - 6528 | 6529 - Max Test Distance (20500) |
Energy recharge rate | 34 | 25 | 17 | 8 | 0 |
Starting with solar panels unequipped and then equipping them, traveling away from the sun starting at distance 0 going a speed of 49 the energy recharge is 34 until a distance of about 1700, it then changes to -9. Traveling back toward the sun energy recharge changes to +9 at about 1500.
This effect is replicated at 3300 distance if the solar panels where equipped in the 1696 - 3306 zone.
Conclusion: If a ship is moving with solar panels equipped at the barrier where a drop is in recharge power instead of the recharge dropping 1 'zone' it will drop to the negative of 4th zones recharge power.
Sun Class | Sun physical sprite size on the furthest out zoom | Zone 1 | Zone 2 | Zone 3 | Zone 4 | zone 5 | |
Sun (Red Giant) (Galaxy: Gargan) | ??? | Distance from sun | 0 - 4790 | 4791 - 9496 | 9497 - ??? | ??? - ??? | ??? - Max Test Distance (???) |
Energy recharge rate | 34 | 25 | 17 | 8 | 0 |