Hostile Science Missions
The Hostile Science Missions are a series of missions given to you by various scientists in and around the Nexus. In this series of quests you are given tasks that cover everything, and can get some rather unique and useful rewards.
Ferrite Research Alpha
This mission is started through the WANTED: Mercenary Scientist mission.
Vicious Science
Location: Ferrite Research Alpha, Contracosta
- Agent: Gary Oilheart
- Mission: Vicious Science
Vicious Science Gary Oilheart really is pleased to see me, you think to yourself as you sip a drink. "Comfortable? Good!" says Gary Oilheart. "Now - some bozos have been building a Ganglinite research station over in Twirl and Twist. It's not that the competition bothers me, mind you. No sir! I just don't want anyone getting hurt! Ganglinite is dangerous stuff, definitely not for pretty amateurs!" "You could really do me - and them! - a big favor by removing their fledgling research facility. But first, we need to see exactly what they are up to. Pop into Twirl and Twist and quickly evaluate their defenses before we strike. Return right away and we'll decide on the next step." * Credits given: 100,000 * Experience given: 600 under level 13 * Reward: Ganglinite MagCannon Summary Explore Twirl and Twist and evaluate the strength of their defense in preparation for a strike!
Location: Ferrite Research Alpha, Contracosta
- Agent: Gary Oilheart
- Mission: Vicious Science
Vicious Science Gary Oilheart welcomes you back with, "Hmm, it might turn out to be harder than expected. They use long-range defense drones and have reinforced the main research station. I think I might have something that could to the job though...here!: He points to a blue cylinder of steel wired with heavy circuitry. "Take the Ganglinite MagCannon, and let's see about that attack!"
Vicious Science II
Location: Ferrite Research Alpha, Contracosta
- Agent: Gary Oilheart
- Mission: Vicious Science II
Vicious Science II "Now is the time to strike, Demon Hunter!" yells Gary Oilheart excitedly. "You should be able to destroy that recearch facility, now that you are armed with my deadly Ganglinite MagCannon!" * Credits given: 250,000 * Experience given: 600 under level 14 * Reward: Ganglinite Push Alpha Summary Destroy the Ganglinite Research Beta station in Twirl and Twist, and return to Gary Oilheart in Contracosta with its remains.
Location: Ferrite Research Alpha, Contracosta
- Agent: Gary Oilheart
- Mission: Vicious Science II
Vicious Science II Gary Oilheart pats you proundly on the back. "Great job, Demon Hunter! 'Tis another great day for science!"
Vicious Science III
Location: Ferrite Research Alpha, Contracosta
- Agent: Gary Oilheart
- Mission: Vicious Science III
Vicious Science III You return to the docking bay, only to find Gary Oilheart pacing about nervously. "Ah, Demon Hunter! Just the person I wanted to see! Despite your worthy efforts, these fools have continued their research. They just don't know what's good for them! What's more, they've rebuilt their research station - this time in Twin Giants. I'm afraid they've taken greater care in setting up defensive measures as well." He sighs. "Alas...we tried to be nice about it, but these people are simply problematic. See what you can do, Demon Hunter!" Gary Oilheart fumbles through his purse. "Here's something you might need to get to their location. Don't ask me how I got it. Good luck to you!" * Credits given: 250,000 * Experience given: 600 under level 15 * Reward: Ganglinite Alphawall Summary Destroy Ganglinite Research Gamma station in Twin Giants and bring the remains to Gary Oilheart in Contracosta.
Location: Ferrite Research Alpha, Contracosta
- Agent: Gary Oilheart
- Mission: Vicious Science III
Vicious Science III "Well done, Demon Hunter! Let scientific freedom reign once more!" says Gary Oilheart, as you return with the station remains in tow. "I've sent some workers to install a token of appreciation that you may find useful! It shall be in your ship."
Dealing with the Authorities
Location: Ferrite Research Alpha, Contracosta
- Agent: Gary Oilheart
- Mission: Dealing with the Authorities
Dealing with the Authorities "It really has been a pleasure, Demon Hunter! Koto Research is practically destroyed, and scientific freedom abounds once again! Although..." Gary Oilheart glances worriedly at you. "There is one slight issue...it would seem that Koto Research contacted Earthforce, and they might have dispatched a few Cadets to investigate your recent, ah, 'foray' into scientific research...but, I'm sure that if you leave right away, you'll miss them entirely! Well, adieu to you!" * Credits given: 500,000 * Experience given: 300 under level 15 Summary Return to Volcom Outpost in Volcom Outpost. Try to avoid the Cadet Patrols! If you're spotted, you'll have to take 'em out!
Location: Volcom Outpost, Volcom Outpost
- Agent: Urzod
- Mission: Dealing with the Authorities
Dealing with the Authorities "Feeling a little bold today, Demon Hunter? You are quite a Volcom - brazenly picking off Earthforce Investigators like that. Vorian would be very pleased to hear about this!"
Unger Missions
Mission: Protoganglae Extraction
Mission Agent: Vincent Unger
Found in: Nexus Station, The Nexus
Minimum Level: 10
Required Skills: At least level 1 in Station Management
Vincent Unger is another Ganglinite researcher, and he needs an extremely rare commodity for his research, one known as 'Protoganglae'. He'll ask if you would help him out by extracting some from a planet in Sporeside, which they just realized had that commodity. To help you, he'll give you a Protoganglae Extractor. Before you head to Sporeside, remember you'll be making a base. Personally, the eaisest way to do this, is get Station Management to level 3, then buy an Loaded Attached Station Kit II. This will make it much eaiser to start up the base. After you have your station kit, make sure you have some workers, rations and metals so you can expand the station after you have constructed it. After you have all this (1 Loaded Attached Station Kit II, 5-10 Workers, 10-15 Rations, and 30-60 Metals and your Protoganglae Extractor) head over to Sporeside. The gate is located about 4000 south of Nexus Station, and is extremely hard to see, so it might take a while to find it. Normally, building a base can be a rather safe process, but not in Sporeside! It harbors a very extreme termite infestation! This means you have a very limited amount of time before Termites attack your station, so you have to act fast. Select the planet and get close to it, then double click your station kit to attach it. After you have it deployed, dock there and use the metal to start making extensions (to do this, put 30 metal on the base, and double click the extension in the construction tab). Then put your workers on the base, you will need them to equip your new station extensions and extractors. Finally put on and equip the extractors to the base, after 5 Protoganglae has extracted, remove it and head back to Mr. Unger to collect your rewards! NOTE:: You do not need to keep the Protoganglea extractors unless you want to.
Rewards:
- Unger's Energy Augmenter
- 1000000 Credits
Stapleton Missions
Mission 1: A horrid creature?
Mission Agent: Nicolas Stapleton
Found in: Voyagers Last Stop, Deep Space
Minimum Level: 6
A Cosmobiology expert by the name of Nicolas Stapleton has need of your services! He has heard rumours from passing pilots of a very unique creature known as a 'Space Jelly'. Although his collegues think he's crazed in thinking such a creature exists, he still believes they are out there. It's up to you to bring him back a specimen! Before you start looking for one of these elusive creatures, it would be wise to stock up on laser diffusers, shield tweaks, and most importantly, a parasite cleaner. There are a few found for sale in Janitor Outpost, so pick one up. The Space Jelly spits parasites that cling to your ship and slowly drain your energy unless you have a cleaner to get rid of them, which makes a parasite cleaner an item of paramount importance. After you are geared up, it's time to hunt for jellys! They can be found in a few locations, Deep Space and the Mutara Nebula. Depending on your level, Deep Space might be a bit safer, but if you head to the Mutara Nebula you are guarenteed more Jellys. Unlike most enemies, Jellys do not roam, you need to coome close enough for them to see you, then they will ambush you. There are 4 Jelly Ambushes in the Mutara Nebula, one in each cardinal direction about 2K away from the wormhole, there are four ambushes in Deep Space as well, but they are much harder to find. Once you find Jellys, you need to kill them until you get a 'Jelly's Acidic Remains', the drop rate seem to be about one in 5-10, so remember you might have to kill a few. After you get one, head back to Nicolas and collect your rewards!
Rewards:
- 50000 Credits
Mission 2: An interesting creature.
Mission Agent: Nicolas Stapleton
Found in: Voyagers Last Stop, Deep Space
Nicolas, clearly amazed by the specimen you brought back has need of you again! This time he wants a blood sample of a Space Jelly, so he can study its properties. Gear up again, (don't forget the parasite cleaner!) and head back for more Space Jellys. The blood drops less often, so don't be suprised if it takes 10 kills to get one. After you have one though, head back to Nicolas, and he will expirement with neutralizing the acid levels in the Space Jelly Blood.
NOTE:: If you manage to find a Jelly's Heart, this mission is much eaiser! The Jelly's heart produces Jelly's Blood right on your ship! (yuck!)
Rewards:
- Neutralized Jelly's Blood
- 75000 Credits
Mission 3: More Jelly's Blood?!
Mission Agent: Nicolas Stapleton
Found in: Voyagers Last Stop, Deep Space
Repeatable
Nicolas is willing to Neutralize more Space Jelly blood for you, although he'd rather not find out why! This time though, he requires a little bit more than just one blood sample. Gear up and head out Jelly hunting, and when you have 3 Jelly's Blood and 1 Jelly's Acidic Remain head back to Stapleton and collect another of the special tweak.
NOTE:: As with Mission 2, if you manage to find a 'Space Jelly's Heart' collecting the Space Jelly's Blood is much efficant, as the Heart produces it on your ship!
Rewards:
- Neutralized Jelly's Blood
Mission 4: A Remarkable Creature!
Mission Agent: Nicolas Stapleton
Found in: Voyagers Last Stop, Deep Space
NOTE:: Requires Completion of Mission 2, but not Mission 3
Nicolas, almost enchanted by this new creature you've helped him discover realizes the possibility of using Space Jelly's Acid as a weapon! He speculates that he can merge some forbidden Volcom Pirate technology with the glands from a Space Jelly, creating a specialized pulse gun that will decay the hull of an enemy! He merely asks that you locate a Volcom's Pulse Gun and 2 Jelly's Acidic Remains. The latter you know where to get, but the Volcom's Pulse Gun might be a bit of a challenge. It is a rather rare drop ONLY off of Vorian in the Mutura Nebula, and he is pretty tough to kill. So, there are two options. You can work up a few million credits and attempt to purchase a Volcom's Pulse off another player, or you can gear up and go after Vorian until he drops one! He, as stated earlier is pretty hard, but with a fairly fast ship (65+) you should be able to put the bead on him with a MagCannon and outrange him. Beware though! If you haven't already discovered this, certian areas of the nebula that are more dense often have hidden Volcom and they'll ambush you! Anyway, after you have 2 Jelly's Acidic Remains and the Volcom's Pulse Gun, head to Nicolas and he'll craft an extremely powerful weapon for you! When your shot hits the target, it will impart a negative shield regeneration tweak!
Rewards:
- 100000 Credits
- Stapleton's Acid Shooter