Zebra

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Zebra
Hull Class {{{imagesize}}}
Heavy Fighter
Tech
20
Hull Space
800
Speed
100
Augmenter Slots 3 Weapon Slots 5
Size 128 Weight 525,000
Visibility 22 Reflectivity 187%
Resists
B E H P R S M T
 57%  50%  45%  57%  25%  45%  57%  0%
Soaks
B E H P R S M T
0 0 0 0 0 0 0 0
Inbuilt Elec Skill Needed Docking Speed
150 none 10
Built in Items
Zebra's Second Wind
Mods
Energy +30%, Hostility +20%
Source Price Item Size
Blueprint N/A
Description
Zebra Gang's most common fighter.
Capturable Radex-able
No No



Heavy fighter ship from The Serengeti. BP and Commodity drops from Prince Sutaghi Kilrathi. The Zebra is a Medium-Speed, Medium-Shield AI, with quite a bit of regen, and a nasty little -50% rate of fire tweak that the torpedo gives you when it hits. Not to mention that every time the torpedo hits, it forces you to turn to the right for about 1 second. Shintahrs are a type of zebra that give all other AI about 30% additional resists within 1-2k distance, making it a good idea to take out the Shintahrs first.

AI Gear:

  • Zebra Hooves Torpedo (Weapon)
  • Zebra Bite Laser Gun (Weapon)
  • Zebra Muscles (Engine)
  • Zebra Heightened Senses (Radar)
  • Zebra Weapon Overloader
  • Zebra Charger
  • Zebra Hide (Shield)
  • Zebra Life (Energy)

MF Zebra Setups:

  • Drage Drage Zerker(dps bank)
  • Drage Drage Vulture(pure dps)
  • Sup Z+ Zerker(basic)
  • CaL CaZ Zerker(regen)


Zebra Blueprint
Tech Size Weight
20 1 100,000
Manhours Max Workforce Uses
2,400,000,000 100,000 Infinite
Items Produced
Zebra
Initial Materials Periodic Materials
Source Price Skill Needed
Prince Sutaghi Kilrathi and
Emperor Shaddam Kilrathi IV drop
N/A 20 in Infinite Knowledge
Description
Lasting power.




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