Missiles
Missiles are guided projectiles: they do damage upon impacting a target, oftentimes much more than any conventional weapon of a similar Tech Level could do. Missiles are therefore a good choice for players looking to increase their damage throughput, albeit a sometimes expensive one.
To use missiles, a player must have a Missile Launcher equipped in their inventory. The launcher cannot be higher tech than the ship, and any missiles the player wishes to use cannot be higher tech than the launcher.
To use missiles, you must target an enemy and use the missile, the missiles launched will then fly at their target (or will fly around you if they cannot see the target) and attempt to hit them, if the enemy leaves the star system or is killed, the remaining missiles will self destruct. They can also be shot down from enemy fire before reaching their target, and will despawn if they reach the end of their lifespan.
Note that missile weapons will not apply the effects listed in the Side Effects column, those are only applied on missile impact. However, Destruction will be applied on both weapon hit and missile impact.
See also: Base Missiles
Missile Information
Name | TL | Size | Weight | Damage Type | Damage | Splash Range | Flight Time | Launch Energy | DPE | Min Range | Max Range | Side Effects | Source / Comments | Restrictions | Description |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Cadet Missile | 0 | 1 | 5 | Energy | 2,300 | 150 | 7 | 770 | 2.99 | 50 | 100 | Cadet Missile Launch Device | Slow down them criminals | ||
Zebu Missile | 0 | 1 | 5 | Mining | 1,800 | 7 | 500 | 3.60 | 50 | 100 | Zebu Missile Device | Open fire | |||
Vulcaroid Missile | 3 | 1 | 20 | Physical | 3,500 | 10 | 720 | 4.86 | 50 | 300 | Ammo Crate - Vulcaroid Missile | Vulcan missile | |||
Prototype Blue Photon Stock Missile | 5 | 1 | 30 | Energy | 5,000 | 300 | 7 | 1,600 | 3.12 | 50 | 300 | Ammo Crate - Prototype Blue Photon Stock Missile | Mass produced by Blue Photon for multi-purpose defensive needs! | ||
Small Armor Piercing Missile | 5 | 1 | 30 | Mining | 4,000 | 7 | 1,100 | 3.64 | 50 | 300 | Ammo Crate - Small AP Type III | Mining damage payload delivered to a single target | |||
Small Kinetic Missile | 5 | 1 | 30 | Physical | 5,500 | 7 | 1,200 | 4.58 | 50 | 300 | Ammo Crate - Small Kinetic Type III | Physical damage payload delivered to a single target | |||
Small Flare Missile | 6 | 1 | 35 | Energy | 6,000 | 10 | 2,100 | 2.86 | 50 | 400 | Requires 1 in Gunner Class | Light up your prey | |||
Fire Opal | 7 | 1 | 40 | Surgical | 7,800 | 360 | 10 | 3,300 | 2.36 | 50 | 500 | AI Drop Prism Empires | Brilliant chunk of hot crystal | ||
Small Entanglement Missile | 7 | 1 | 40 | Energy | 10,500 | 10 | 3,500 | 3.00 | 50 | 500 | Ammo Crate - Small Entanglement Missile On missile impact injects Small Nuclear Sludge Pile (radiation damage, -25% speed) |
Requires 1 in Gunner Class | Uncouple your prey from the Planck skein | ||
Small Incendiary Missile | 7 | 1 | 40 | Heat | 7,700 | 360 | 7 | 3,400 | 2.26 | 50 | 400 | Visibility +500% for 5s | Ammo Crate - Small Incendiary Type III | Heat damage payload delivered to a single target | |
Small Surgical Strike Missile | 7 | 1 | 40 | Surgical | 7,100 | 7 | 3,000 | 2.37 | 50 | 400 | Forced Thrust +1 for 1s, Max Speed -10% for 5s | Ammo Crate - Small Surgical Strike Type III | Surgical damage payload delivered to a single target | ||
Small Disintegrator Missile | 9 | 1 | 50 | Radiation | 13,000 | 10 | 4,800 | 2.71 | 70 | 700 | Surgical Vulnerability +2% for 5s | Ammo Crate - Small Disintegrator Missile Shoots surgical pulse, on weapon hit injects Small Acidic Drop (energy damage) |
Requires 1 in Gunner Class | Erode your prey's resistances | |
Small Paxian Missile | 9 | 1 | 50 | Energy | 19,400 | 10 | 5,800 | 3.34 | 70 | 700 | Energy Vulnerability +5% for 5s | Ammo Crate - Small Paxian Missile | The Paxian answer to an UrQa problem. | ||
Medium Kinetic Missile | 10 | 1 | 55 | Physical | 26,300 | 7 | 4,200 | 6.26 | 70 | 700 | Ammo Crate - Medium Kinetic Type III | Physical damage payload delivered to a single target | |||
Small Blue Photon Stock Missile | 10 | 1 | 55 | Energy | 23,700 | 450 | 7 | 5,700 | 4.16 | 70 | 700 | Ammo Crate - Small Blue Photon Stock Missile | Mass produced by Blue Photon for multi-purpose defensive needs! | ||
Small Bunkerbuster Torpedo | 10 | 1 | 55 | Physical | 28,600 | 900 | 10 | 8,000 | 3.58 | 80 | 800 | Transference Vulnerability -20% for 5s, Shield Charge -10% for 5s | Ammo Crate - Small Bunkerbuster Torpedo | Requires 1 in Gunner Class | Hasta La Vista, Baby |
Medium Armor Piercing Missile | 11 | 1 | 60 | Mining | 24,600 | 7 | 4,600 | 5.35 | 90 | 900 | Ammo Crate - Medium AP Type III | Mining damage payload delivered to a single target | |||
Small Vortex Torpedo | 11 | 1 | 60 | Physical | 37,200 | 960 | 10 | 8,400 | 4.43 | 90 | 900 | Ammo Crate - Small Vortex Torpedo | Requires 1 in Gunner Class | Black Hole Attraction | |
Medium Entanglement Missile | 12 | 1 | 65 | Energy | 42,700 | 10 | 9,800 | 4.36 | 110 | 1100 | Ammo Crate - Medium Entanglement Missile On missile impact injects Nuclear Sludge Pile (radiation damage, -37% speed) |
Requires 1 in Gunner Class | Uncouple your prey from the Planck skein | ||
Medium Incendiary Missile | 12 | 1 | 65 | Heat | 31,400 | 510 | 7 | 9,600 | 3.27 | 100 | 1000 | Visibility +1000% for 5s | Ammo Crate - Medium Incendiary Type III | Heat damage payload delivered to a single target | |
Medium Surgical Strike Missile | 12 | 1 | 65 | Surgical | 29,100 | 7 | 8,400 | 3.46 | 100 | 1000 | Forced Thrust +1 for 1s, Max Speed -15% for 5s | Ammo Crate - Medium Surgical Strike Type III | Surgical damage payload delivered to a single target | ||
Small Lancer Missile | 12 | 1 | 65 | Heat | 34,100 | 510 | 10 | 13,100 | 2.60 | 160 | 1600 | Range -25% for 5s | Shoots heat beam, on weapon hit injects Critical Fire (heat damage, 30 visibility) | Thunderbolts and Lightning, very, very frightning | |
Small MIRV Rocket | 12 | 1 | 65 | Mining | 34,100 | 10 | 4,600 | 7.41 | 50 | 500 | Ammo Crate - Small MIRV Rocket | Fly my pretties, fly | |||
Tiger Missile | 12 | 1 | 65 | Heat | 34,100 | 10 | 4,100 | 8.32 | 50 | 500 | Jungle AI drop | A crippling blow. | |||
Space Blue Missile | 13 | 20 | 14,000 | Energy | 200 | 30 | 450 | 0.44 | 50 | 2000 | Space Blue Missile Crate Shoots rad Beam |
The power - or is it the annoyance? - of blue. | |||
Medium Disintegrator Missile | 14 | 1 | 75 | Radiation | 44,200 | 10 | 10,300 | 4.29 | 140 | 1400 | Surgical Vulnerability +5% for 5s | Ammo Crate - Medium Disintegrator Missile Shoots surgical pulse, on weapon hit injects Medium Acidic Drop (energy damage) |
Requires 1 in Gunner Class | Erode your prey's resistances | |
Eggsile | 15 | 1 | 80 | Physical | 89,900 | 10 | 5,300 | 16.96 | 80 | 800 | Easter AI drop | How is this going to work? Cover their view ports with egg? | |||
Large Kinetic Missile | 15 | 1 | 80 | Physical | 82,700 | 7 | 8,100 | 10.21 | 150 | 1500 | Ammo Crate - Large Kinetic Type III | Physical damage payload delivered to a single target | |||
Medium Blue Photon Stock Missile | 15 | 1 | 80 | Energy | 74,500 | 600 | 7 | 11,000 | 6.77 | 150 | 1500 | Ammo Crate - Medium Blue Photon Stock Missile | Mass produced by Blue Photon for multi-purpose defensive needs! | ||
Medium Bunkerbuster Torpedo | 15 | 1 | 80 | Physical | 89,900 | 1200 | 10 | 15,200 | 5.91 | 160 | 1600 | Transference Vulnerability -25% for 5s, Shield Charge -12% for 5s | Ammo Crate - Medium Bunkerbuster Torpedo | Requires 1 in Gunner Class | Hasta La Vista, Baby |
Medium Paxian Missile | 15 | 1 | 80 | Energy | 80,900 | 10 | 13,500 | 5.99 | 160 | 1600 | Energy Vulnerability +7% for 5s | Ammo Crate - Medium Paxian Missile | The Paxian answer to an UrQa problem. | ||
Carcass Missile | 16 | 1 | 85 | Heat | 78,200 | 10 | 9,300 | 8.41 | 90 | 900 | Max Shield -10% for 7s | Vulture in-built Carcass Missile Generator. | Can't remove | If it is worth killing, it is probably worth overkilling | |
Large Armor Piercing Missile | 16 | 1 | 85 | Mining | 71,900 | 7 | 7,900 | 9.10 | 160 | 1600 | Ammo Crate - Large AP Type III | Mining damage payload delivered to a single target | |||
Medium Vortex Torpedo | 16 | 1 | 85 | Physical | 109,000 | 1260 | 10 | 14,500 | 7.52 | 180 | 1800 | Ammo Crate - Medium Vortex Torpedo | Requires 1 in Gunner Class | Black Hole Attraction | |
Zaphragi Cheetah Missile | 16 | 1 | 85 | Surgical | 72,400 | 10 | 12,700 | 5.70 | 270 | 2700 | Ammo Crate - Zaphragi Cheetah Missile | Faster than any other missile on the prairies. | |||
Flaming Lantern Missile | 17 | 1 | 90 | Heat | 93,400 | 10 | 8,800 | 10.61 | 100 | 1000 | Forced Left Turn +1 for 3.5s | Hot Pumpkin Crate | Flaming Skull of Doom | ||
Large Entanglement Missile | 17 | 1 | 90 | Energy | 117,000 | 10 | 15,600 | 7.50 | 200 | 2000 | Ammo Crate - Large Entanglement Missile On missile impact injects Large Nuclear Sludge Pile (radiation damage, -50% speed) |
Requires 1 in Gunner Class | Uncouple your prey from the Planck skein | ||
Large Incendiary Missile | 17 | 1 | 90 | Heat | 85,900 | 660 | 7 | 15,200 | 5.65 | 180 | 1800 | Visibility +1500% for 5s | Ammo Crate - Large Incendiary Type III | Heat damage payload delivered to a single target | |
Large Surgical Strike Missile | 17 | 1 | 90 | Surgical | 79,500 | 7 | 13,300 | 5.98 | 180 | 1800 | Forced Thrust +1 for 1s, Max Speed -20% for 5s | Ammo Crate - Large Surgical Strike Type III | Surgical damage payload delivered to a single target | ||
Medium Lancer Missile | 17 | 1 | 90 | Heat | 93,400 | 660 | 10 | 20,700 | 4.51 | 300 | 3000 | Range -33% for 5s | Shoots heat beam, on weapon hit injects Large Fire (heat damage, 90 visibility) | Thunderbolts and Lightning, very, very frightning | |
Medium MIRV Rocket | 17 | 1 | 90 | Mining | 93,400 | 10 | 7,300 | 12.79 | 100 | 1000 | Ammo Crate - Medium MIRV Rocket | Fly my pretties, fly | |||
Large Disintegrator Missile | 19 | 1 | 100 | Radiation | 108,000 | 10 | 14,300 | 7.55 | 240 | 2400 | Surgical Vulnerability +7% for 5s | Ammo Crate - Large Disintegrator Missile Shoots surgical pulse, on weapon hit injects Large Acidic Drop (energy damage, -50% radar) |
Requires 1 in Gunner Class | Erode your prey's resistances | |
Large Vortex Torpedo | 19 | 1 | 100 | Physical | 180,000 | 1440 | 10 | 16,900 | 10.65 | 240 | 2400 | Ammo Crate - Large Vortex Torpedo | Requires 1 in Gunner Class | Black Hole Attraction | |
Large Blue Photon Stock Missile | 20 | 1 | 105 | Energy | 173,000 | 750 | 7 | 14,400 | 12.01 | 240 | 2400 | Ammo Crate - Large Blue Photon Stock Missile | Mass produced by Blue Photon for multi-purpose defensive needs! | ||
Large Bunkerbuster Torpedo | 20 | 1 | 105 | Physical | 209,000 | 1500 | 10 | 20,000 | 10.45 | 260 | 2600 | Transference Vulnerability -30% for 5s, Shield Charge -15% for 5s | Ammo Crate - Large Bunkerbuster Torpedo | Requires 1 in Gunner Class | Hasta La Vista, Baby |
Large Burst Missile | 20 | 1 | 105 | Mining | 151,000 | 1500 | 10 | 15,900 | 9.50 | 260 | 2600 | Ammo Crate - Large Burst Missile | Requires 1 in Gunner Class | Nuke 'em from orbit, it's the only way to be sure | |
Large Lancer Missile | 20 | 1 | 105 | Heat | 151,000 | 750 | 10 | 23,800 | 6.34 | 400 | 4000 | Range -50% for 5s | Ammo Crate - Large Lancer Missile Shoots heat Beam, on weapon hit injects Critical Fire (heat damage, 30 visilbity) |
Thunderbolts and Lightning, very, very frightning | |
Large MIRV Rocket | 20 | 1 | 105 | Mining | 151,000 | 10 | 8,400 | 17.98 | 130 | 1300 | Ammo Crate - Large MIRV Rocket | Fly my pretties, fly | |||
Large Paxian Missile | 20 | 1 | 105 | Energy | 188,000 | 10 | 17,800 | 10.56 | 260 | 2600 | Energy Vulnerability +10% for 5s | Ammo Crate - Large Paxian Missile | The Paxian answer to an UrQa problem. | ||
Queen's Hive Missile | 21 | 1 | 110 | Physical | 242,000 | 10 | 9,600 | 25.21 | 140 | 1400 | Max Speed -20% for 2s, Forced Left Turn +1 for 1s | Ammo Crate - Queen's Hive Missile | Extremely agile missile, with a nasty sting. | ||
Red Photon Plasma Missile | 21 | 1 | 110 | Heat | 174,000 | 10 | 11,800 | 14.75 | 140 | 1400 | Weight +300% for 10s, Heat Vulnerability +15% for 3s | Ammo Crate - Red Photon Plasma Missile | Red Photon specialized missile | ||
Ksaravis'ayu | 22 | 2 | 230 | Physical | 300,000 | 12 | 12,100 | 24.79 | 170 | 1700 | Ksaravis'ayu Pod On missile impact injects Ksaravisa (physical damage, -10% resistance to damage) |
Deliver a caustic organic acid to your target. | |||
Matra Markata Prahetiayu | 22 | 2 | 230 | Radiation | 180,000 | 2430 | 12 | 42,600 | 4.23 | 510 | 5100 | Weight +100% for 10s, Inertial Dampening +200% for 3s | Matra Markata Prahetiayu Pod | Launches a salvo of extremely radioactive alien missiles. | |
Paxian Piercer Missile | 22 | 2 | 230 | Mining | 270,000 | 12 | 16,400 | 16.46 | 170 | 1700 | Damage -12% for 5s after 1s | Ammo Crate - Paxian Piercer Missile | Peace obtained through violence is preferable to violence. | ||
Paxian Redeemer Missile | 22 | 2 | 230 | Heat | 270,000 | 12 | 10,800 | 25.00 | 170 | 1700 | Ammo Crate - Paxian Redeemer Missile | The UrQa do not understand peace. We will give them something they understand. | |||
Visphotakapad Ksaravis'ayu | 22 | 2 | 230 | Physical | 300,000 | 1620 | 12 | 18,400 | 16.30 | 170 | 1700 | Visphotakapad Ksaravis'ayu Pod On missile impact injects Ksaravisa (physical damage, -10% resistance to damage) |
Launches a salvo of extremely explosive alien missiles. | ||
Celestial Stasis Missile | 23 | 2 | 240 | Physical | 342,000 | 1680 | 12 | 16,500 | 20.73 | 180 | 1800 | Max Speed -50% for 1s, Forced Thrust +1 for 0.1s | Trap them in an area. | ||
Celestial Vortex Missile | 23 | 2 | 240 | Physical | 342,000 | 1680 | 12 | 20,700 | 16.52 | 370 | 3700 | Thrust -50% for 4s, Weight -50% for 0.1s | Suck them in. |