User:Claire

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Revision as of 21:46, 13 July 2023 by Claire (talk | contribs)

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Name Tech Type Action Description Charge Time Charge Elec Weight Size ZoD Category Damage DPE Range Shield Use Damage Charging (e/d) Healing Restrictions
Activate Primary Cannon 0 Super Item
Trepidation Turret Tweak
Trepidation Stationary Mode
Transforms the frigate into a turret. Disables engines temporarily. 15.0 33.3 100 1 Can't unequip, Size 0 when equipped
Blue Pill 0 Super Item
Anchors your ship
Transforms your ship
There's no such thing as a ceasefire. 18.0 1 100 1 Can't unequip, Size 0 when equipped
Delete me 0

Envelopment Device 0 Super Item
Envelopment
A nice little womb to hide in 25.0 10 100 1 Can't unequip, Size 0 when equipped
Ion Salvation Device 0 Super Item
Increases energy regeneration
Periodic Salvation for your energy bank 16.7 0.6 100 1 Can't unequip, Size 0 when equipped
IonCannon Device 0 Super Weapon
IonCannon x4
A special burst of ion blasts 20.0 20 100 1 True 800 2 500 Can't unequip, Size 0 when equipped
Mini Mass Driver Device 0 Super Weapon
Mini Mass Driver x4
Fires a barrage of magnetically accelerated projectiles at your target. 12.0 20 100 1 True 480 2 240 Can't unequip, Size 0 when equipped
Mini Mass Driver+ 0 Super Weapon
Mini Mass Driver x6
Both barrels blazing 12.0 25 100 1 True 600 2 240 Can't unequip, Size 0 when equipped
Phunky Gremlin Device 0 Super Item
Gremcannon
Don't use it after dark 8.1 6.2 100 1 True 150 3 240 Can't unequip, Size 0 when equipped
Port IonCannon Device 0 Super Weapon
IonCannon x4
A special burst of ion blasts 20.0 20 100 1 True 800 2 500 Can't unequip, Size 0 when equipped
Recon Loot Pockets 0 Super Item
Gives 50 Hull Space
Disables Weapons
Shove that loot in your pockets, while bulging your weapons out of alignment. 60.0 1 2,000 1 Recon Loot Superitem Requires 1 in Recon Focus, Requires Light Fighter
Red Pill 0 Super Weapon
Anchors you in place
Transformms your ship
Negotiations have ended. Unlock your true potential for 18 seconds. 180.0 1 100 1 Can't unequip, Size 0 when equipped
Shield Salvation Device 0 Super Item
Increases shield regen
Quickly gain +480 shields 20.0 15 100 1 Can't unequip, Size 0 when equipped
Spice Protection 0 Super Item
Grants to the user:
    +75% Resistance to all Damage for 1 second
    +30% Speed for 5 seconds
    +175% Shield Charge for 5 seconds
Improves speed and shield charge for 5 seconds and resists for one second 25.0 20 100 1 Can't unequip, Size 0 when equipped
Starboard IonCannon Device 0 Super Weapon
IonCannon x4
A special burst of ion blasts 20.0 20 100 1 True 800 2 500 Can't unequip, Size 0 when equipped
Sublime Surge 0 Super Item
Inflicts upon the user:
+50% Speed for 5 seconds
+100% Thrust for 5 seconds
-50% Turning for 5 seconds
Also activates a 400 diameter envelopment
with 150,000 shields that lasts 10 seconds.
Combination of speed and protection. 30.0 200 3,900 39 Can't unequip, Can't remove, Size 0 when equipped
The Finisher 0 Super Weapon
Light Laser x20
Surgical Laser
Finish your target with surgical to increase drops 20.0 20 100 1 True 800 2 210 Can't unequip, Size 0 when equipped
Combat Focus Defensive Device 1 Super Drone Item
Combat Focus Drone
Easier to focus on combat with improved defenses 60.0 15 15,000 10 Requires 1 in Combat Focus
Forward Operating Base Deployment Device 1 Super Drone Item
Forward Operating Base
Deploy a temporary FOB to support your fleet 45.0 20 15,000 10 Requires 1 in Fleet Focus
Harmonic Shield Restoration Device 1 Super Item
Harmonic Shield Restoration Tweak
Harmonizes the shield while out of combat to regen faster 3.0 33.3 15,000 10 Only charges out of combat, Requires 1 in Recon Focus
MagCannon Device 1 Super Weapon
MagCannon x2
It's away! 12.0 19.1 100 1 True 485 2.1 500 Can't unequip, Size 0 when equipped
Support Drone Device 1 Super Drone Item
Support Drone
For your daily support needs 60.0 20 15,000 10 Requires 1 in Support Focus
Zebu Drone Device 1 Super Drone Item
Zebu Drone
Deploys a stationary defensive platform that can assault enemies or heal allies. 30.0 20 100 1 True Can't unequip, Size 0 when equipped
Prototype Blue Autoblaster 2 Super Weapon
Blue Bullets Mini Alpha x8
A dangerous stream of Blue Bullets. 20.0 17.5 100 1 True 840 2.4 240 Can't unequip, Size 0 when equipped
Tiny Power Smash 2 Super Item
Grants to the user:
    After 3 seconds, +10% Damage for 1.5 seconds
Gather your power, by smashing things. 20.0 125 100 1 Damage Tweak
Aether Escape Device 3 Super Item
Increases Visibility
Increases Speed
Run away! And hide! At the same time! 25.0 20 10,000 1 Can't unequip, Size 0 when equipped
Aether Retreator 3 Super Weapon
Retreator x4
Don't chase me bro! 12.0 8.3 10,000 1 True 400 4 300 Can't unequip, Size 0 when equipped
Berserker Engagement Device 3 Super Item
Increases Thrust
Increases Speed
Increases Critical Resistance
Does Engagement Warhead
Get in there and grab 'em! 30.0 66.6 5,000 15 Engagement Device 250 0.12 500 Requires 1 in Berserker Class
Demon Tracking Device 3 Super Weapon
Speed Demon Target Tracker
Lock onto your target, give em hell like a demon. -50% range to you, -20 speed to target, +100% damage to target for 5 seconds. 30.0 100 1,500 8 Demon Tracking Device Requires 1 in Speed Demon Class
Fly Pellet Strafer 3 3 Super Weapon
Fly Pellet x3
Both barrels blazing 8.1 6.2 100 1 True 180 3.6 200 Can't unequip, Size 0 when equipped
Injured Rage Device 3 Super Item
Lowers shield regeneration
Increases Damage
No shield regen, but double the damage 60.0 5 100 1 Can't unequip, Size 0 when equipped
Matter / Anti-Matter Beam Device 3 Super Weapon
Does Matter Laser
Does Anti-Matter Laser
Annihilation warning 15.0 50 1,500 15 Matter / Anti-Matter Beam 1,860 2.48 580 Requires 1 in Gunner Class
Nanite Infusion Device 3 Super Item
Nanite Infusion
Nanite Hardener
A coup de grace, of sorts. Tracks damage output to target for 5 seconds, then delivers 150% of the damage dealt again. Also gives -25% Vulnerability, +1000 Visibility for 5 seconds. 60.0 150 1,500 8 Nanite Infusion Device Requires 1 in Seer Class
Oilheart's Afterburner device 3 Super Item
Forced Charge Ahead
Pour on the juice 20.0 25 10,000 1 Can't unequip, Size 0 when equipped
Paxian Salvation 3 Super Item
Increases resistances
Increases shield regeneration
Protection from a dangerous universe. 30.0 10 100 1 Can't unequip, Size 0 when equipped
Roswell Drone Device 3 Super Drone Item
Roswell Drone
Some extra help 120.0 16.6 100 1 Can't unequip, Size 0 when equipped
Super Bug Device 3 Super Weapon
Seer Super Bug Beam
Super bug your enemies, yk2? 30.0 66.6 1,500 8 Super Bug Device 5,000 2.5 210 Requires 1 in Seer Class
Super Thunder Drone Device 3 Super Drone Item
Super Thunder Drone
Deploys a drone of electric excitement 60.0 20 5,000 50 Thunder Drone Device Requires 1 in Engineer Class
Alpha Blue Autoblaster 4 Super Weapon
Blue Bullets Alpha x8
A dangerous stream of Blue Bullets. 20.0 15 100 1 True 1,000 3.33 400 Can't unequip, Size 0 when equipped
Envelopment Device II 4 Super Item
Envelopment II
A nice little womb to hide in 30.0 10 100 1 Can't unequip, Size 0 when equipped
Freighter Defense 4 Super Weapon
Really Big Laser x3
Envelopment II
Special built in defense for freighters 20.0 15 8,000 1 True 600 2 440 Can't unequip, Size 0 when equipped
MagCannon Device II 4 Super Weapon
MagCannon II x2
It's a hit! 12.0 15 100 1 True 670 3.72 500 Can't unequip, Size 0 when equipped
Rosburst Drone Device 4 Super Drone Item
Roswell Drone
Some extra help 100.0 15 100 1 Can't unequip, Size 0 when equipped
Secondary Freighter Defense 4 Super Weapon
Really Big Laser x3
Envelopment II
Additional special built in defense for freighters 20.0 15 8,000 1 True 600 2 440 Can't unequip, Size 0 when equipped
Shield Warden 4 Super Item
Grants to the user:
    +160 flat Shield Charge for 10 seconds
Replenishes a total of 1,600 shields.
Feel healthy again. 20.0 4.5 100 1 Shield Regen Tweak
Circle of Light 5 Super Weapon
Light Laser x9
Makes a circle of destructive light 8.0 15 8,000 1 True 630 5.25 210 Can't unequip, Size 0 when equipped
Field Hospital 5 Super Drone Item
Field Hospital Drone
Large Group Blocker
Large Emergency Shield Regen 93.8 1.6 2,500 25 Field Hospital 150 Requires 1 in Shield Monkey Class
Flak Device 5 Super Weapon
Sniper Flak Cannon x8
Flak Effect
Fill space with shrapnel. 60.0 80 1,500 15 Flak Device 3,700 0.77 440 Requires 1 in Sniper Class
Flit Device 5 Super Item
Increases Resistances and Damage
Does Flit x3
Pour on the juice 30.1 16.6 10,000 1 Can't unequip, Size 0 when equipped
Glacial Freeze 5 Super Item
Increases all resistances except heat
Freezes you in place
Freeze yourself in a block of impenetrable ice! 60.0 10 10,000 1 Neurobound
Infernal Lava Burst 5 Super Item
Lowers shield charge
Does a Vulcanite Lava Burst
A self-damaging molten ball of death. 60.0 10 10,000 1 True 3,000 5 1000 Neurobound
Prototype Blue Microwarp Device 5 Super Item
Earthforce Prototype Microwarp
A Microwarp device based on stolen Earthforce technology. 20.0 12.5 100 1 Can be used 5 times.
Santa's Blue Trick Device 5 Super Drone Item
Santa's Special Blue Trick
Deploys a one minute lifespan Santa's Blue Trick. 180.0 6.6 100 1 Can't unequip, Size 0 when equipped, Requires 5 in Drone Deployment
Santa's Green Trick Device 5 Super Drone Item
Santa's Special Green Trick
Deploys a two minute lifespan Santa's Green Trick. 180.0 5 100 1 Can't unequip, Size 0 when equipped, Requires 5 in Drone Deployment
Santa's Red Trick Device 5 Super Drone Item
Santa's Special Red Trick
Deploys a three minute lifespan Santa's Special Red Trick. 180.0 2.2 100 1 Can't unequip, Size 0 when equipped, Requires 5 in Drone Deployment
Sub Space Hook 5 Super Item
Grants to the user:
    After 1 second, -85.71% Speed for 4 seconds
    After 1 second, +Forced Thrust for 4 seconds
Dig into the fabric of space time to slow your momentum. 20.0 4.5 100 1
Shade Beam Device 6 Super Weapon
Shade Beam Device Emitter x3
Shade Beam
Shade the world, shade it to an unsaturated state. 20.0 85 8,000 1 4,400 2.58 470 Can't unequip, Size 0 when equipped
Envelopment Device III 7 Super Item
Envelopment III
A nice little womb to hide in 25.0 10 100 1 Can't unequip, Size 0 when equipped
MagCannon Device III 7 Super Weapon
MagCannon III x2
Negative. 12.0 16.6 100 1 True 1,500 7.5 500 Can't unequip, Size 0 when equipped
Commander's Defensive Protocol 8 Super Item
Grants to all allied fighters within 1,000 range:
    +25% Resistance to Damage for 10 seconds
    +80% Shield Charge for 10 seconds
Reinforce your fighters with special command. 30.0 333 10,000 25 Defensive Protocol Requires 1 in Flight Controller
Lesser Sine 8 Super Weapon
Pulse Gun II x17
Enlighten your foe 20.0 25 20,000 1 True 3,600 7.2 300 Can't unequip, Size 0 when equipped
Commander's Offensive Protocol 9 Super Weapon
Grants to all allied fighters within 1,000 range:
    +60% Damage for 7.5 seconds
    +25% Radar for 7.5 seconds
Bolster your fighters with special command. 30.0 333 10,000 25 Offensive Protocol Requires 1 in Flight Controller
Dirty Bomb Device 9 Super Weapon
Dirty Bomb
Set them up the bomb. 300.0 13.9 1,500 15 Dirty Bomb 180 Requires 1 in Fleet Commander Class
Faranji Paragon Device 9 Super Weapon
Fires an 8 spread mag cannon with very high
speed and no tracking, evenly spaced around you.
At the end of the bullets' lifespan, massive
Energy damage (up to 4,375, with tremendous
fall off) within a 250 range radius occurs.
If the bullets are absorbed through collision,
the area damage does not occur.
A direct hit with any of the bullets deals
only 35 Energy damage.
An ancient blossom. 20.0 150 100 1 280 0.09 300 Can't unequip, Size 0 when equipped
Ion Missile Device 9 Super Weapon
Super Ion Missile
An EMP can sap their energy. 30.0 83.3 3,900 39 Ion Missile Device Requires 1 in Gunner Class
Overdrive Device 9 Super Item
Increases Energy Recharge
Lowers Electric Tempering
Forces Thrust
Lowers Speed
Turn your engines into a power source for your weapons! 30.0 1 2,700 8 Overdrive Device Requires 1 in Speed Demon Class
Plague Device 9 Super Weapon
Plague Cloud x5
Spread it like the bouncing plague 15.0 100 2,700 13 Plague Device 3,000 2 300 Requires 1 in Seer Class
Shield Inversion Device 9 Super Weapon
Shield Inversion Vulnerability
Shield Inversion Beam
reverse shield polarity 12.0 16.6 45,000 45 Shield Inversion Device 4,000 20 350 4,000 Requires 1 in Shield Monkey Class
Shield Redistribution Device 9 Super Item
Increases Lifesteal
Stops Incoming Healing
Increases Resistance
From each according to his abilities, to each according to his needs... 30.0 50 9,000 15 Shield Redistribution Device Requires 1 in Berserker Class
Spotter Device 9 Super Weapon
Increases Rate of Fire
Debuffs Enemies
Deploy's a mobile drone with an aura. 120.0 58.3 1,500 15 Spotter Device Requires 1 in Sniper Class
Super Capacitor Device 9 Super Item
Super Capacitor
Use spare energy to charge this super capacitor, then instaneously release it to your advantage 450.0 20 9,000 90 Capacitor Device Requires 1 in Engineer Class
Afterburner Device 10 Super Item
Radish Torch x10
zoom zoom 40.0 25 8,000 1 True 10,000 10 30 Can't unequip, Size 0 when equipped
Commander's Flanking Protocol 10 Super Item
Grants to all allied fighters within 1,000 range:
    +60% Speed for 5 seconds
    +30% Thrust for 5 seconds
    +Forced Thrust for 5 seconds
Maneuver your fighters with special command. 30.1 166 10,000 25 Flanking Protocol Requires 1 in Flight Controller
Recon Loot Pouch 10 Super Item
Gives 100 Hull Space
Disables Weapons
Store that loot in your pouch, by throwing your weapons in the back. 60.0 1 2,000 1 Recon Loot Superitem Requires 1 in Recon Focus, Requires Light Fighter
Commander's Tactical Protocol 11 Super Weapon
Grants to all allied fighters within 1,000 range:
    +50% Range for 5 seconds
    +25% Tracking for 5 seconds
    +100% Projectile Speed for 5 seconds
Hone your fighters with special command. 30.0 250 10,000 25 Tactical Protocol Requires 1 in Flight Controller
Warp Interdictor 11 Super Weapon
Warp Interdictor Drone
Stop them from escaping! 120.0 10 5,100 51 Can't unequip, Size 0 when equipped
Commander's Aggressive Protocol 12 Super Weapon
Grants to all allied fighters within 1,000 range:
    +100% Hostility for 3 seconds
    +100% Lifesteal for 3 seconds
    -25% Recoil for 3 seconds
Enrage your fighters with special command. 30.0 333 10,000 25 Aggressive Protocol Requires 1 in Flight Controller
Envelopment Device IV 12 Super Item
Envelopment IV
A nice little womb to hide in 25.0 14 100 1 Can't unequip, Size 0 when equipped
MagCannon Device IV 12 Super Weapon
MagCannon IV x3
Just impacted on the surface 12.0 28.7 100 1 True 5,500 15.94 500 Can't unequip, Size 0 when equipped
Rapid Onslaught 12 Super Item
Grants to the user:
    -33.3% Recoil for 2 seconds
Better finish them off. 20.0 200 100 1 Damage Tweak
Cloakpedo Mine 13 Super Drone Item
Smoke Screen
Cloakpedo Platform
Stealthy Combo Attack. Reduces enemy rof by 25% - 50%. Heals allies for 3000. 30.0 40 3,900 20 Cloakpedo Mine Requires 1 in Seer Class, Neurobound
Escort Device 13 Super Item
Escort Tweak
Escort your allies! gives your allies +15 Speed for 15 seconds and gives yourself +50% Evasion for 4 seconds. 37.5 0.8 3,900 8 Escort Device Requires 1 in Speed Demon Class
Reactive Hull Explosion 13 Super Weapon
Increases Hostility
Does Berserker Flak Cannon x12
Blow up in their faces. 60.0 100 1,500 15 Reactive Hull Explosion 19,912 3.31 240 0.5 Requires 1 in Berserker Class
Recon Loot Briefcase 13 Super Item
Gives 150 Hull Space
Disables Weapons
Wegde that breifcase between your weapons. 60.0 1 2,000 1 Recon Loot Superitem Requires 1 in Recon Focus, Requires Light Fighter
Repair Rejigger Drone Device 13 Super Drone Item
Repair Rejigger Deployment Drone
Repair Rejigger Drone Deployment to repair damages 60.0 50 13,000 130 Repair Rejigger Drone Device Requires 1 in Engineer Class
Shield Battery 13 Super Item
Shield Battery Discharge
An extra store of shields for when needed 60.2 8.3 65,000 65 Shield Battery Requires 1 in Shield Monkey Class
Sniper Blind Device 13 Super Drone Item
Increases Damage
Increases Radar
Reduces Tracking
Reduces Visibility
Deploy's a Drone with an aura. 300.0 23.3 3,900 15 Sniper's Blind Requires 1 in Sniper Class
Super Nuke 13 Super Weapon
Super Nuclear Missile
Stop worrying and learn to love the bomb. 60.0 200 3,900 39 Super Nuke Requires 1 in Gunner Class
Captain's Defensive Protocol 14 Super Item
Grants to all allied fighters within 2,000 range:
    +33% Resistance to Damage for 10 seconds
    +60% Shield Charge for 10 seconds
Reinforce your fighters with great command. 30.0 1000 100,000 50 Defensive Protocol Requires 2 in Flight Controller
Power Smash Z 14 Super Item
Grants to the user:
    After 3 seconds, +40% Damage for 3.75 seconds
Gather your power, by smashing things. 20.0 750 100 1 Damage Tweak
Spearhead Strike 14 Super Weapon
Charge Straight Ahead
Does Spearhead Piercing Ray x8
Does Spearhead Particle Wave x10
My spear is the spear that will pierce the heavens! 16.0 31.2 8,000 1 10,000 20 500 Can't unequip, Size 0 when equipped
Captain's Offensive Protocol 15 Super Weapon
Grants to all allied fighters within 2,000 range:
    +80% Damage for 7.5 seconds
    +50% Radar for 7.5 seconds
Bolster your fighters with great command. 30.0 1000 100,000 50 Offensive Protocol Requires 2 in Flight Controller
Damage Re-Distributor Injector 15 Super Weapon
Damage Re-Distributor Buff
Damage is the way to go. 15.0 4 2,000 25 Seer Virus 240 -8 Requires 1 in Seer Class
Double Sub Space Hook 15 Super Item
Grants to the user:
    After 1 second, -97.44% Speed for 4 seconds
    After 1 second, +Forced Thrust for 4 seconds
Dig into the fabric of space time to slow your momentum. 20.0 4.5 100 1
Insto Shield Twist 2 15 Super Item
Grants to the user:
    +9,000 flat Shield Charge for 4 seconds
Replenishes a total of 36,000 shields.
Feel healthy again, what a twist! 20.0 50 100 1 Shield Regen Tweak
Bule Sidhe Mine Device 16 Super Item
Bule Sidhe Mine
The Way of the Bule Super Sidhe 300.0 100 100 1 Can't unequip, Size 0 when equipped
Captain's Flanking Protocol 16 Super Item
Grants to all allied fighters within 2,000 range:
    +72% Speed for 5 seconds
    +45% Thrust for 5 seconds
    +Forced Thrust for 5 seconds
Maneuver your fighters with great command. 30.0 500 100,000 50 Flanking Protocol Requires 2 in Flight Controller
Envelopment Device V 16 Super Item
Envelopment V
A nice little womb to hide in 25.0 16 100 1 Can't unequip, Size 0 when equipped
MagCannon Device V 16 Super Weapon
MagCannon V x3
Scratch one 12.0 37.5 100 1 True 12,000 26.66 500 Can't unequip, Size 0 when equipped
Amplified Field Amplification Device 17 Super Item
Advanced Field Projector Amplification
Amplifies field generators by 300% and decreasing range to a maximum of 500 for 5 seconds. 30.0 2666 5,100 51 Field Amplifier Requires 1 in Fleet Commander Class
Captain's Tactical Protocol 17 Super Weapon
Grants to all allied fighters within 2,000 range:
    +66% Range for 5 seconds
    +33% Tracking for 5 seconds
    +100% Projectile Speed for 5 seconds
Hone your fighters with the greatest command. 30.0 750 100,000 50 Tactical Protocol Requires 2 in Flight Controller
Enraged Engagement Device 17 Super Item
Increases Thrust
Increases Speed
Increases Critical Resistance
Does Engagement Warhead
Get in there and grab 'em! 30.1 226 17,000 30 Engagement Device 350 0.05 500 Requires 1 in Berserker Class
Heavy Thunder Drone Device 17 Super Drone Item
Heavy Thunder Drone
Deploys a drone of electric excitement 60.0 100 17,000 170 Thunder Drone Device Requires 1 in Engineer Class
Hidden Nanite Infusion Device 17 Super Item
Hidden Nanite Infusion
Hidden Nanite Hardener
A coup de grace, of sorts. Tracks damage output to target for 7 seconds, then delivers 175% of the damage dealt again. Also gives -33% Vulnerability, +666 Visibility, for 7 seconds. 60.0 200 5,100 15 Nanite Infusion Device Requires 1 in Seer Class
Hidden Super Bug Device 17 Super Weapon
Hidden Seer Super Bug Beam
Super bug your enemies, yk2? 30.0 416 5,100 15 Super Bug Device 45,000 3.6 210 Requires 1 in Seer Class
Large Field Hospital 17 Super Drone Item
Large Field Hospital Drone
Large Group Blocker
Large Emergency Shield Regen 90.1 22.2 17,000 170 Field Hospital 2,000 Requires 1 in Shield Monkey Class
Mastodon's Tusks 17 Super Weapon
Mastodon's Tusk x2
All before you shall be gored. 30.0 500 5,100 51 60,000 4 440 Can't unequip, Size 0 when equipped
Quickened Demon Tracking Device 17 Super Weapon
Quickened Speed Demon Target Tracker
Lock onto your target, give em hell like a demon. -50% range to you, -30 speed to target, +100% damage to target for 7.5 seconds 30.0 200 5,100 15 Demon Tracking Device Requires 1 in Speed Demon Class
Recon Loot Sack 17 Super Item
Gives 300 Hull Space
Disables Weapons
Sack it! Including the weapons! 60.0 1 2,000 1 Recon Loot Superitem Requires 1 in Recon Focus, Requires Light Fighter
Shield Plaster 17 Super Item
Grants to the user:
    +4,000 flat Shield Charge for 12.5 seconds
Replenishes a total of 50,000 shields.
Feel healthy again. 20.0 25 100 1 Shield Regen Tweak
Skilled Flak Device 17 Super Weapon
Sniper Flak Cannon x8
Skilled Flak Effect
Fill space with shrapnel. 60.0 300 5,100 30 Flak Device 33,400 1.85 440 Requires 1 in Sniper Class
Supreme Matter / Anti-Matter Beam Device 17 Super Weapon
Does Matter Laser
Does Anti-Matter Laser
Annihilation warning 15.0 300 5,100 51 Matter / Anti-Matter Beam 16,650 3.7 580 Requires 1 in Gunner Class
Advanced Blockade 18 Super Item
Grants to the user:
    -97.4% Vulnerability to all Damage for 2 seconds
    -66.67% Shield Charge for 2 seconds
    +50% Recoil for 2 seconds
Deflect Incoming Ouchies. 20.0 100 100 1 Blocker Tweak
Aveksaka Defender Device IV 18 Super Weapon
Adhara Katur
Deploys an Aveksaka drone. 120.0 41.6 100 1 Can't unequip, Size 0 when equipped
Captain's Aggressive Protocol 18 Super Weapon
Grants to all allied fighters within 2,000 range:
    +200% Hostility for 3 seconds
    +200% Lifesteal for 3 seconds
    -33% Recoil for 3 seconds
Enrage your fighters with great command. 30.0 1000 100,000 50 Aggressive Protocol Requires 2 in Flight Controller
Clarent Strike 18 Super Weapon
Clarent Pulse x12
A swing of the kingslayer blade 6.0 126 10,000 10 39,800 52.36 160 Can't unequip, Can't remove, Size 0 when equipped
Power Smash GT 18 Super Item
Grants to the user:
    After 3 seconds, +50% Damage for 6 seconds
Gather your power, by smashing things. 20.0 1000 100 1 Damage Tweak
Sacrificial Deliverance 18 Super Item
Grants to the user:
    +200 flat Energy Charge for 12 seconds
Replenishes a total of 2,400 energy.
Gain the most energy by sacrificing 2 cats. 20.0 4.5 100 1 Energy Regen Tweak
Satanic Deliverance 18 Super Item
Grants to the user:
    +200 flat Energy Charge for 12 seconds
Replenishes a total of 2,400 energy.
Gain the most energy by sacrificing 2 cats. 20.0 4.5 100 1 Energy Regen Tweak
Aptitude Doughnut 19 Super Item
Grants to the user:
    +4,200 flat Thrust for 6 seconds
    +340,000 flat Turning for 6.5 seconds
    +400% Turning for 6.5 seconds
    +Forced Thrust for 6 seconds
    +Forced Left Turn for 6.5 seconds
    After 6.5 seconds, -26.09% Recoil for 6 seconds
Power up with awesomeness. 20.0 50 100 1 Damage Tweak
Bule Abadi Imploder Device 19 Super Item
Bule Abadi Imploder
Death to the Infidels 300.0 100 100 1 Can't unequip, Size 0 when equipped
Insto Shield Twist 3 19 Super Item
Grants to the user:
    +12,000 flat Shield Charge for 5 seconds
Replenishes a total of 60,000 shields.
Feel healthy again, what a twist!! 20.0 75 100 1 Shield Regen Tweak
Shade Shield Tweak 19 Super Item
Grants to the user:
    +10,000 flat Shield Charge for 5 seconds
    -50% Visibility for 5 seconds
Replenishes a total of 50,000 shields.
Use the forces of darkness to cover your shield. 20.0 50 100 1 Shield Regen Tweak
Swifty-Spry Onslaught 19 Super Item
Grants to the user:
    -57.14% Recoil for 2 seconds
    +150 flat Energy Charge for 1 second
Better finish them off. 20.0 500 100 1 Damage Tweak
A Freezing Egg? 20 Super Item
Bird Rebirth Tweak
From the frost of the bird, flock new wings together 120.0 1 30,000 1 Can't unequip, Size 0 when equipped
Admiral's Aggressive Protocol 20 Super Weapon
Grants to all allied fighters within 3,000 range:
    +300% Hostility for 3 seconds
    +300% Lifesteal for 3 seconds
    -50% Recoil for 3 seconds
Enrage your fighters with the greatest command. 30.0 3000 1,000,000 100 Aggressive Protocol Requires 3 in Flight Controller
Admiral's Defensive Protocol 20 Super Item
Grants to all allied fighters within 3,000 range:
    +50% Resistance to Damage for 10 seconds
    +80% Shield Charge for 10 seconds
Reinforce your fighters with the greatest command. 30.0 3000 1,000,000 100 Defensive Protocol Requires 3 in Flight Controller
Admiral's Flanking Protocol 20 Super Item
Grants to all allied fighters within 3,000 range:
    +84% Speed for 5 seconds
    +60% Thrust for 5 seconds
    +Forced Thrust for 5 seconds
Maneuver your fighters with the greatest command. 30.0 1500 1,000,000 100 Flanking Protocol Requires 3 in Flight Controller
Admiral's Offensive Protocol 20 Super Weapon
Grants to all allied fighters within 3,000 range:
    +100% Damage for 7.5 seconds
    +100% Radar for 7.5 seconds
Bolster your fighters with the greatest command. 30.0 3000 1,000,000 100 Offensive Protocol Requires 3 in Flight Controller
Admiral's Tactical Protocol 20 Super Weapon
Grants to all allied fighters within 3,000 range:
    +75% Range for 5 seconds
    +50% Tracking for 5 seconds
    +100% Projectile Speed for 5 seconds
Hone your fighters with the greatest command. 30.0 2250 1,000,000 100 Tactical Protocol Requires 3 in Flight Controller
Amplified Dirty Bomb Device 20 Super Weapon
Amplified Dirty Bomb
Really set them up the bomb. 300.0 45 5,100 51 Dirty Bomb 300 Requires 1 in Fleet Commander Class
Apollo's Glow 20 Super Item
Grants to the user:
    +126 flat Energy Charge for 4 minutes
    +4,000 flat Max Energy for 15 seconds
    After 15 seconds, +2,000 flat Max Energy for 15 seconds
    After 30 seconds, +1,000 flat Max Energy for 15 seconds
Replenishes a total of 30,240 energy.
The power of a sun, in your hands! 20.0 4.5 100 1 Energy Regen Tweak
Blue Photon Translocation Device 20 Super Item
Blue Photon Translocation
Blue Photon Power Transfer
Get the drop on them! Warp behind your target and receive: First +25% Vulnerability for 5 seconds, then -99.9% Visibility for 5 seconds. 20.0 250 1,000 1 Can't unequip, Size 0 when equipped
Enraged Shield Redistribution Device 20 Super Item
Increases Lifesteal
Stops Incoming Healing
Increases Resistance
From each according to his abilities, to each according to his needs... 30.2 116 20,000 30 Shield Redistribution Device Requires 1 in Berserker Class
Fire Primary Weapon 20 Super Weapon
Battle Sphere Beam x11
Prepare the weapon and FIRE! 25.0 240 8,000 20 400,000 66.66 3000 Can't unequip, Size 0 when equipped
Grand Paxian Salvation 20 Super Item
Increased resistances
Increased shield regeneration
Protection from a dangerous universe. 40.0 50 100 1 Can't unequip, Size 0 when equipped
HUDW 20 Super Weapon
Ultimate Doomsday Weapon x4
Hephaestus Ultimate Doomsday Weapon 40.0 50 8,000 1 True 80,000 40 1200 Can't unequip, Size 0 when equipped
Heavy Capacitor Device 20 Super Item
Super Capacitor Mk II
Use spare energy to charge this super capacitor, then instaneously release it to your advantage 300.0 46.6 20,000 150 Capacitor Device Requires 1 in Engineer Class
Hidden Plague Device 20 Super Weapon
Plague Cloud x5
Spread it like the bouncing plague 15.0 500 3,000 30 Plague Device 15,000 2 300 Requires 1 in Seer Class
Large Shield Inversion Device 20 Super Weapon
Shield Inversion Vulnerability
Large Shield Inversion Beam
reverse shield polarity 12.0 41.6 200,000 200 Shield Inversion Device 30,000 60 390 30,000 Requires 1 in Shield Monkey Class
Levitas Lightning Device 20 Super Weapon
Really Big Lightning Bolt x5
A whole messa lighting 20.0 250 8,000 1 True 40,000 8 510 Can't unequip, Size 0 when equipped
Lion Maul Device 20 Super Item
Grants to the user:
    After 3 seconds, +100% Damage for 6 seconds
    -15% Range for 9 seconds
Maul your victim and rip them to pieces! 90.0 1 100,000 0 Can't unequip, Size 0 when equipped
Oilheart's Best Supersonic Afterburner 20 Super Item
Grants to the user:
    -100% Turning for 5 seconds
    After 2 seconds, +16,000 flat Thrust for 3 seconds
    After 2 seconds, +400% Speed for 3 seconds
    After 2 seconds, +Forced Thrust for 3 seconds
Pour on the juice, at supersonic speeds! 20.0 4.5 100 1
Quickened Overdrive Device 20 Super Item
Increases Energy Recharge
    Lowers Electric Tempering
Forces Thrust
Lowers Speed
Turn your engines into a power source for your weapons! 30.0 1 60,000 15 Overdrive Device Requires 1 in Speed Demon Class
Recon Loot Backpack 20 Super Item
Gives 400 Hull Space
Disables Weapons
Frontal backpack storage, shame it blocks your weapons. 60.0 1 2,000 1 Recon Loot Superitem Requires 1 in Recon Focus, Requires Light Fighter
Red Photon Doomsday Device 20 Super Weapon
Fires a medium speed pulse gun with 900
range and no tracking.
Upon hit, inflicts the target with:
    +100% Vulnerability to All for 3 seconds
Prototype weapon technology 60.1 33.3 8,000 1 100,000 50 900 Can't unequip, Size 0 when equipped
Scavenger 20 Super Item
Vulture Sense
Vulture Beak x2
Pick apart their hull as if they were a carcass. 60.0 250 10,000 0 30,000 2 240 Can't unequip, Size 0 when equipped
Sin of the Times 20 Super Weapon
Titan Pulse Gun x17
Enlighten your foe 20.0 50 20,000 1 True 40,000 40 380 Can't unequip, Size 0 when equipped
Singularity Shield Device 20 Super Item
Singularity Shield System
Shield your allies within the singularity 60.0 100 520,000 0 Can't unequip, Size 0 when equipped
Skilled Spotter Device 20 Super Weapon
Increases Rate of Fire
Debuffs Enemies
Deploy's a mobile drone with an aura. 120.0 90 5,100 30 Spotter Device Requires 1 in Sniper Class
Sniper Re-Router Device 20 Super Item
Grants to the user:
    -20% Recoil for 5 seconds
    +20% Damage for 5 seconds
    +200% Visibility for 5 seconds
    +100% Radar for 5 seconds
    -92% Speed for 5 seconds
Perkele! 90.0 1 100,000 0 Can't unequip, Size 0 when equipped
Super Shield Service 20 Super Item
Grants to the user:
    +8,000 flat Shield Charge for 10 seconds
Replenishes a total of 80,000 shields.
Feel serviceably healthy again. 20.0 250 100 1 Shield Regen Tweak
Supreme Ion Missile Device 20 Super Weapon
Supreme Ion Missile
An EMP can sap their energy. 30.1 166 6,600 66 Ion Missile Device Requires 1 in Gunner Class
Unidyne Core Dump 20 Super Weapon
Unidyne Core x17
Unidyne's classified heavy support weaponry. Injects a Parasite that reduces target damage output by 25% and shield regen by 50%. 30.0 2000 25,000,000 500 170 0 300 Requires Capital Ship
Unt Faranji Paragon Device 20 Super Weapon
Fires an 8 spread mag cannon with very high
speed and no tracking, evenly spaced around you.
At the end of the bullets' lifespan, massive
Energy damage (up to 45,000, with tremendous
fall off) within a 400 range radius occurs.
If the bullets are absorbed through collision,
the area damage does not occur.
A direct hit with any of the bullets deals
only 300 Energy damage.
A beautiful, ancient blossom. 20.0 475 100 1 2,400 0.25 500 Can't unequip, Size 0 when equipped
Wave Motion Laser Device 20 Super Weapon
No turn no thrust 3s Tweak
Wave Motion Laser x6
Redirect engines 120.0 50 10,000 1 True 210,000 35 3000 Can't unequip, Size 0 when equipped
Ares Aegis Generator 21 Super Item
Ares Aegis
Summons the mighty shield of Ares 180.0 6.6 10,000 1 True Can't unequip, Size 0 when equipped
Aveksaka Defender Device V 21 Super Drone Item
Super Adhara Pajca
Deploys an Aveksaka drone. 120.0 50 100 1 Can't unequip, Size 0 when equipped
Blockade Runner Device 21 Super Weapon
Blockade Runner x10
High intensity recoiless clearance 8.0 50 20,000 1 True 18,000 45 400 Can't unequip, Size 0 when equipped
Boarding Hooks 21 Super Weapon
Kidd's Boarding Hook's x4
Get over here! 20.0 250 100 1 1,200 0.24 1000 0.05 Can't unequip, Size 0 when equipped
Chariot Blades 21 Super Weapon
Scythe's Edge x10
You'd better move out of the way 20.0 50 10,000 1 True 50,000 50 200 Can't unequip, Size 0 when equipped
Dark Kobaldstein's Defensive Injector 21 Super Weapon
Dark Kobaldstein's Defensive Buff
Reinforcement of armor. Injects a positive Seer Virus. 15.0 4 2,000 25 Seer Virus 240 -9 Requires 1 in Seer Class
Dark Kobaldstein's Offensive Injector 21 Super Weapon
Dark Kobaldstein's Offensive Buff
Offence of enemies. Injects a positive Seer Virus. 15.0 4 2,000 25 Seer Virus 240 -9 Requires 1 in Seer Class
Dragon Flamethrower 21 Super Weapon
Hyper Beam Charge Sound
Fiery Inhale
Weak Dragon Breath x10
Fiery stream of death 30.0 500 100 1 150,000 10 4000 Can't unequip, Size 0 when equipped
Hephaestus Hospital 21 Super Drone Item
Hephaestus Hospital Drone
Hephaestus's emergency regenerative shield drone launcher. 40.0 250 17,000 0 4,000 Can't unequip, Size 0 when equipped
Iron Curtain 21 Super Item
Increases shield charge
Increases resistances
Lowers speed
What's he doing in there? What the hell is he doing in there? 60.0 1 100 1 Can't unequip, Size 0 when equipped
Nightfury Focus Generator 21 Super Item
Grants to the user:
    Critical hit effect immunity for 3 seconds
    +100% Tracking for 6 seconds
    +30% Range for 6 seconds
    +50% Damage for 6 seconds
Focus. Strike. Feast. 40.0 100 100,000 10 Damage Tweak
Nightfury Rage Generator 21 Super Item
Grants to the user:
    +30% Speed for 6 seconds
    -25% Recoil for 6 seconds
    +25% Damage for 6 seconds
    +10% Resistance to all Damage for 6 seconds
Angry Dragon, Fleeing Tiger 40.0 100 100,000 10 Damage Tweak
Red Alert 21 Super Item
Delquadrikamdan Overshield
Brace for impact! 30.0 1 100 1 Can't unequip, Size 0 when equipped
Red Photon Prototype Remote Weapon Augmentation 21 Super Item
Grants to friendly non-capital ships within 2,500 range:
    -31% Recoil for 5 seconds
Inflicts upon the user:
    -35% Resistance to Damage for 5 seconds
If it was safe it wouldn't be a prototype. 10.0 4000 52,000 100 Requires 1 in Fleet Commander Class, Requires Capital Ship
Semi-Blackhole Pulse Generator 21 Super Weapon
Semi-Blackhole Pulse x3
Not quite black, just.. black-ish 30.0 33.3 8,000 1 300 0.3 1200
Alien Ambush 22 Super Item
Rajanicar'ayu Zazatkostha
Bend space and time to sneak up on them! 198.0 10 100 1 True Can't unequip, Size 0 when equipped
Alien Cocoon 22 Super Item
Cocoon Evolution
Reform your ship into a protective cocoon. 45.0 11.1 100 1 Can't unequip, Size 0 when equipped
Alien Evasive Manuvers 22 Super Item
Vacohararakta
Get outta dodge? 180.0 5.5 100 1 Can't unequip, Size 0 when equipped
Alien Siege Mode 22 Super Item
Increases Damage
Increases Rate of Fire
Increases Splash Range
Increases Projectile Velocity
Reduces Electrical Tempering
Reduces Resistances
Disables Movement
Unleash chaos! 45.0 11.1 100 1 Can't unequip, Size 0 when equipped
Armored Commander's Fabricated Armada 22 Super Item
Queues into a fighter bay 2 fighters with distinct properties:
    Kalthi Armored Brawling Fighter (3198 DPS):
        Fights your target with high shields and high damage.
        Uses a Radiation beam and a Heat pulse gun.
    Kalthi Armored Inhibiting Fighter (504 DPS):
        Uses a 1500 range tractor to inflict -50% Speed and -25% Thrust.
        Has very high shields and uses a Mining beam for damage.
Each uses 1 fighter slot for a total of 2, and last 1 minute.
Utilize a special Kalthi nano-fab in the ship's War Core to create some durable fighters on demand. 60.0 700 10,000 0 Can't unequip, Size 0 when equipped
Armored Deployer Platform Device 22 Super Item
Deploys an Armored Destruction Drone and then a
Replenishing Drone 1 second after to assist in combat.
Fabricate with nanites a couple of stronger drones on demand. 120.0 5 10,000 0 Can't unequip, Size 0 when equipped
Aveksaka Plasma Device VI 22 Super Weapon
Zuladuraaguru x6
Fires an alien plasma barrage. 38.0 52.6 100 1 True 100,000 50 400 Can't unequip, Size 0 when equipped
Aveksaka Subjugator 22 Super Item
Rosarakta
Subjugator Laser x2
Command and control your enemies attention! 40.0 50 100 1 100,000 50 350 Can't unequip, Size 0 when equipped
Blinding Virus Injector 22 Super Weapon
After a 1 second delay, fires a beam that inflicts:
    -50% Damage for 5 seconds
    -100% Radar for 5 seconds
    +300% Visibility for 5 seconds
Leave them in the dark and haunt their helpless selves. 90.0 500 10,000 0 Seer Virus 2,021 0.04 600 Can't remove, Requires 3 in Seer Class
Bule Hyperdrive 22 Super Item
Anti-Graviton Shield
Bule Hyperdrive Device
Bule curving space to suit their needs. Does a 200 distance warp with 700 speed velocity afterwards. 30.0 1 1,000 1 Can't unequip, Size 0 when equipped
Bule Wormhole Generator 22 Super Item
Bule Wormhole
Generate your very own wormhole for your friendlies to warp through. 3600.0 1 1,000 0 Can't unequip, Size 0 when equipped
Bunkered Offense Protocol 22 Super Item
Activates an Anti-Graviton Shield.
After 1 second, applies the following
effects to allied drones within 500 range:
    +25% Resistance to All Damage for 5 seconds
    +25% Damage for 5 seconds
    +75% Radar for 5 seconds
    +25% Shield Charge for 5 seconds
Additionally, inflicts upon the user:
    +25% Resistance to All Damage for 5 seconds
    -95% Speed for 5 seconds
    -80% Turning for 5 seconds
    +Forced Thrust for 5 seconds
Protect your drone array and enrage them. Be smart about when you use this, though. 120.0 100 10,000 0 Can't unequip, Size 0 when equipped
Capital Selenite Envelope Device 22 Super Item
Deploys a Capital Selenite Envelope
with 200000 shields. It lasts 5
seconds and cannot be damaged by
you and your allies.
15.0 933 17,000 250 Envelope Device Requires Capital Ship
Cloning Pods 22 Super Item
Guptarakta
Rajanicar'ayu Rahnti x2
Create organic clones to do your bidding! 60.2 16.6 100 1 Can't unequip, Size 0 when equipped
Commander Coordination Array 22 Super Drone Item
Deploys 3 drones in succession with 1 second intervals.
The first is a Kalthi Coordinator Destruction Drone:
    Fires at targets and boasts middling shields of the three.
The second is a Kalthi Coordinator Replenishing Drone:
    Uses a Kalthi Aid with 1,500 range to heal allies.
    It has the highest shields and considerable regeneration.
The third is a Kalthi Coordinator Auxiliary Drone:
    It has the least shields of the three and no regeneration.
    Pulses every 5 seconds and grants only to your
        possessions within 2,000 range:
        +60% Damage for 2 seconds for fighters only
        +300% Energy Charge for 1 second
The drones last 2 minutes.
A trifecta of drones that support your command. 180.0 750 8,000 0 Can't unequip, Size 0 when equipped
Commander's Fabricated Armada 22 Super Item
Queues into a fighter bay 2 fighters with distinct properties:
    Kalthi Brawling Fighter (2206 DPS):
        Fights your target with moderate shields and high damage.
        Uses a Radiation beam and a Heat pulse gun.
    Kalthi Inhibiting Fighter (375 DPS):
        Uses a 1500 range tractor to inflict -50% Speed and -25% Thrust.
        Has high shields and uses a Mining beam for damage.
Each uses 1 fighter slot for a total of 2, and last 1 minute.
Divert energy to a special nano-fab that constructs autonomous fighters on demand. 60.0 600 10,000 0 Can't unequip, Size 0 when equipped
Contriver's Anchor Module 22 Super Item
Merchant Anchor Tweak
Throw out your space anchor, it is time to put an end to this movement. 30.0 1 52,000 0 Can't unequip, Size 0 when equipped
Contriver's Beam Module 22 Super Item
Merchant Beam Tweak
I came in like a wrecking ball. 30.0 1 52,000 0 Can't unequip, Size 0 when equipped
Contriver's Docking Module 22 Super Item
Merchant Docking Tweak
Let's not overshoot that docking attempt. 30.0 1 52,000 0 Can't unequip, Size 0 when equipped
Coordinator Gemini Support Platform 22 Super Drone Item
Roots the ship briefly and grants +50% Resistance to Damage.
After 2 seconds, transwarps two drones on top of each other.
The first is the powerful Kalthi Coordinator Destruction Platform,
with very high shields and low regeneration.
It fires at enemies with a modified Kalthi Striker, Kalthi Fire,
and Kalthi Planetary Artillery 'Wrath'.
The second is the Kalthi Coordinator Aux-Replenishing Sub-Drone
with moderate shields and high regeneration that heals allies
with a long range Kalthi Aid.
The drones last 1 minute.
Establish a temporary stronghold using the logistical bastion of the Armored division. 180.0 1666 8,000 0 Can't remove, Requires 3 in Engineer Class
Corrupted Backstab Device 22 Super Item
Corrupted Escape
Corrupted Cyborg Incision x8
Corruption spreads insidiously. Translocates the user behind their target if their target is within 500 distance. 30.0 70.8 1,000 10 106,207 50 260 Can be used 10 times.
Damaged Kalthi Envelope Device 22 Super Item
Deploys a Damaged Kalthi Envelope
with 50000 shields. It lasts 4
seconds and cannot be damaged by
you and your allies.
15.0 133 17,000 80 Envelope Device
Deployer Platform Device 22 Super Item
Deploys a Destruction Drone and then a Replenishing Drone
1 second after to assist in combat.
Fabricate with nanites a couple of drones on demand. 120.0 5 10,000 0 Can't unequip, Size 0 when equipped
Deployer Weak Point Cover Up 22 Super Item
Activates an Anti-Graviton Shield.
After 1 second, grants all allied ships
within 500 range:
    +15% Resistance to All Damage for 5 seconds
    +100% Critical Resistance for 5 seconds
    +50% Shield Charge for 5 seconds
Additionally, inflicts upon the user:
    +35% Resistance to All Damage for 5 seconds
    -80% Speed for 5 second
    +Forced Thrust for 1 second
Protect your friends! Give them some shields, too. 60.0 10 10,000 0 Can't unequip, Size 0 when equipped
Divine Feet of adum 22 Super Item
Increases Thrust
Increases Speed
adum's feet move you. 60.0 10 1,000 0 Can't unequip, Can't remove, Size 0 when equipped
Electrified Defense Matrix 22 Super Item
Grants to the user:
    +66% Max Shield for 5 minutes
    +50% Electric Tempering for 5 minutes
    +100% Hostility for 5 minutes
Reroute weapons power to the structural integrity field! 270.0 1 10,000 10
Enraged Reactive Hull Explosion 22 Super Weapon
Increases Hostility
Does Berserker Flak Cannon x12
Blow up in their faces. 60.2 216 5,100 30 Reactive Hull Explosion 55,350 4.25 240 0.5 Requires 1 in Berserker Class
Faded Warp Rift 22 Super Item
Faded Translocator
Instant movement on demand 10.0 100 10,000 1 Can't unequip, Size 0 when equipped
Fighter Overdrive Blitz 22 Super Item
Disables your currently active field generator for 5 seconds.
Creates a 2,500 range radius amplification
field that affects only your own fighters,
granting a plethora of boons:
    +35% Range for 5 seconds
    +500% Radar for 5 seconds
    +65% Speed for 5 seconds
    +50% Turning for 5 seconds
    +50% Thrust for 5 seconds
    +75% Tracking for 5 seconds
    +50% Resistance to All Damage for 5 seconds
    +10% Evasion for 5 seconds
    +125% Damage for 5 seconds
    -40% Recoil for 5 seconds
Afterwards, all fighters that received the
buffs of the blitz will be inflicted with:
    +200% Recoil for 5 seconds
    -75% Speed for 5 seconds
    -200% Evasion for 5 seconds
A powerful field amplification that makes your little fighters rival whole armadas. 60.0 2000 8,000 0 Can't remove, Requires 3 in Fleet Commander Class
Giga Shield Conversion Device 22 Super Item
After a 3 second wind up, a massive blast with 1,000 range occurs,
dealing 50,000 Energy damage.
Enemies are inflicted with:
    -20% Shield Charge for 10 seconds
    -25% Damage for 10 seconds
Allies are granted:
    +25% Shield Charge for 10 seconds
    +25% Resistance to All Damage for 10 seconds
Also inflicts to the Shield Monkey when the blast occurs:
    -35% Shield Charge for 10 seconds
    -20% Shield max for 10 seconds
A powerful shield disruption blast, inverting and converting. 240.0 200 10,000 0 50 Can't remove, Requires 3 in Shield Monkey Class
Gravity Well Stabilizer 22 Super Item
Charges up for 2 seconds, then emits
a 750 range aura that inflicts:
+Forced Thrust
-99% Speed
Additionally grants +25% Energy Charge
for 30 seconds to the user when
the aura becomes active.
The aura lasts 10 seconds and affects
all Allies within range, including
you and fighters.
Afterwards, grants to all Allies
within 750 range:
+100% Thrust for 2 seconds
Grasp and hold onto the fabric of space. Family sized! 120.0 500 100 1 Can't unequip, Size 0 when equipped
Harrier Dive 22 Super Weapon
Harrier Wings x2
Fold your wings and dive! 15.0 53.6 100 0 40,530 50.41 100 Can't unequip, Size 0 when equipped
Healing Burst Device 22 Super Item
Alien Healing Burst x3
Get them some healing, stat! 60.0 50 100 1 750 -100,000 Can't unequip, Size 0 when equipped
Heavy Repair Rejigger Drone Device 22 Super Drone Item
Heavy Repair Rejigger Deployment Drone
Repair Rejigger Drone Deployment to repair damages 120.0 100 22,000 220 Repair Rejigger Drone Device Requires 1 in Engineer Class
Hi-Speed Combat Probe 22 Super Drone Item
Deploys a small mobile drone with extremely high mobility factor.
The drone rapidly fires a weak 300 range laser that inflicts:
    -25% Beam resistance for 3 seconds
    -10% Damage for 3 seconds
The drone has a Warp Wake range of 1,000 range, and is moderately durable.
It is exceptional weak to Physical, but resistant to beams.
It also grants to allies within 150 range:
    +500% Radar
    -50% Visibility
The drone lasts 1 minute.
A Kalthi speed demon's best friend. 180.0 266 10,000 0 Can't remove, Requires 3 in Speed Demon Class
Hidden Cloakpedo Mine 22 Super Drone Item
Smoke Screen
Hidden Cloakpedo Platform
Stealthy Combo Attack. Reduces enemy rof by 25% - 50%. Heals all allies for 9,000. 30.0 30 6,600 33 Cloakpedo Mine Requires 1 in Seer Class, Neurobound
Hull Regeneration 22 Super Drone Item
Bhisaj Varpratinu x6
Launch alien microorganisms to reinvigorate your hull! 30.0 100 100 1 Can't unequip, Size 0 when equipped
Intangible Armor 22 Super Item
Intangible
Electron Storm
Fade outside of reality. Greatly increases resists at the cost of damage and recovers shields 30.0 200 10,000 1 Can't unequip, Size 0 when equipped
Kalthi Armored Sanctuary 22 Super Item
After a 0.5 second delay, deploys a 600 diameter envelopment
with 750,000 shields that lasts 10 seconds.
Powerful damage mitigation utilized by the most esteemed Kalthi Warriors. 15.0 300 10,000 0 Can't unequip, Size 0 when equipped
Kalthi Blazing Engagement 22 Super Item
Inflicts upon the user:
    -100% Turning for 1 second
    -Grem immunity for 5 seconds
    -Critical effect immunity for 5 seconds
After a 1 second delay, grants the user:
    -50% Turning for 4 seconds
    +50% Resistance to All Damage for 4 seconds
    +300% Thrust for 4 seconds
    +250% Speed for 4 seconds
    +100 Speed for 4 seconds
    +Forced Thrust for 4 seconds
While rushing forward:
1) Spray bullets to the front and sides
that deal 2,500 heat damage and inflict:
    +1 Forced Left Turn for 3 seconds
    +1 Forced Thrust for 3 seconds
2) Create 350 radius range explosions
centered on the user that push enemies
away. Also deals heavy Physical AoE
damage around the user that inflicts
    -50% Range for 5 seconds and
    +2500 Visibilty for 5 seconds
to enemies hit.
At the end, you will forcibly slow down.
Devastate armadas or chase down a foe with a unique Berserker engagement, the Kalthi way. 180.0 27.7 10,000 0 1,875,000 375 600 Can't remove, Requires 3 in Berserker Class
Kalthi Burn 22 Super Weapon
Inflicts upon the user:
    -75% Turning for 3 seconds.
    +100000% Recoil for 4 seconds.
After 3 seconds, fires a cone of Heat beams that inflict:
    -25% Heat resistance for 10 seconds in a 500 range radius
When the beams are fired, you cannot turn for 1 second.
Each beam deals 15,000 damage and fires in a 90 degree arc.
The beams have 3,000 range and are non-ethereal.
An additional beam is fired tracking your selected target.
Set them all ablaze, and watch as they melt under your fury. 120.0 300 10,000 0 510,000 14.16 3000 Can't remove, Requires 3 in Gunner Class
Kalthi Capital Repulsion Blast 22 Super Item
Releases a blast with 1,500 range radius.
The blast knocks back all foes and disables their engines for 3 seconds.
The blast itself deals a negligible amount of damage.
Temporarily grants the user:
    +80% Tracking for 10 seconds
    +50% Resistance to All Damage for 10 seconds
A ship-centered explosion that pushes back enemies. 45.0 200 8,000 0 5,000 0.55 50 Can't unequip, Size 0 when equipped
Kalthi Dueling Sting 22 Super Weapon
After 1 second, fires a non-ethereal Energy beam forward that inflicts:
    -50% Turning for 3 seconds
    -50% Tracking for 3 seconds
    -30% Damage for 3 seconds
The beam has 90 degrees of tracking and 600 range.
Deliver a crippling strike that gives you the upper hand. 45.0 66.6 10,000 0 60,000 20 600 Can't unequip, Size 0 when equipped
Kalthi Hidden Dagger Sting 22 Super Weapon
After 1 second, fires an ethereal Energy beam forward that inflicts:
    -85% Turning for 3 seconds
    -35% Tracking for 3 seconds
    -75% Radar for 3 seconds
The beam has 45 degrees of tracking and 600 range.
Cripple them, and turn the lights off. 90.1 333 10,000 0 120,000 4 600 Can't unequip, Size 0 when equipped
Kalthi Railgun Protocol 22 Super Weapon
Fires a fast bullet at the target that does light
damage and inflicts upon the target it strikes with:
    -95% Speed for 10 seconds
    +Forced Thrust for 10 seconds
Knocks the user backward with no control.
After a 1 second delay, automatically brakes the user
to a standstill with 1 second of Forced Thrust and
grants the user:
    +300% Damage for 5 seconds
    +75% Recoil for 5 seconds
    -30% Tracking for 5 seconds
    +100% Projectile Velocity for 5 seconds
    -50% Turning for 5 seconds
    -100% Speed for 5 seconds
Take on the persona of a Kalthi Sniper. Lock down a target and then massively amplify your weapon systems at the cost of mobility. 10.0 2250 52,000 0 Damage Tweak 7,849 0.34 3000 Can't remove, Requires 3 in Sniper Class
Kalthi Warrior Focus: Body 22 Super Item
Inflicts upon the user:
    Disables main weapons for 5 seconds.
    +500% Shield Charge for 5 seconds
    -50% all damage taken for 5 seconds
    -50% Speed for 5 seconds
    +Immunity to Grem and Critical hit
    effects for 15 seconds
After 5 seconds, grants the user:
    +5% Life Steal for 10 seconds
Reinforce your ship's systems by sacrificing your offensive abilities. 120.0 100 1,000,000 50 Kalthi Warrior Focus Requires Heavy Fighter
Kalthi Warrior Focus: Heart 22 Super Item
Inflicts upon the user:
    -Disables main weapons for 5 seconds.
    +750% Energy Charge for 5 seconds
    -100,000 Shield Charge for 1 second
After 5 seconds, grants:
    -30% Electric Tempering to yourself and
    allies within 500 range for 10 seconds
The aura does not affect Capital Ships, but
does affect drones and fighters.
Channel the heart of the Kalthi Warrior through your ship's systems, consuming shields to supercharge your energy. 90.0 100 1,000,000 50 Kalthi Warrior Focus Requires Heavy Fighter
Kalthi Warrior Focus: Mind 22 Super Item
Inflicts upon the user:
    +500% Radar for 15 seconds
    +50% Tracking for 15 seconds
    +50% Speed for 15 seconds
    +100% Thrust for 15 seconds
    +35% Evasion for 15 seconds
    +50% Range for 15 seconds
    +25% Electric Tempering for 15 seconds
Deploys a 1500 radius electron cloud with
very high illumination lasting 30 seconds.
Heighten the senses of your ship at the cost of efficiency. 120.0 100 1,000,000 50 Kalthi Warrior Focus Requires Heavy Fighter
Large Shield Battery 22 Super Item
Shield Battery Discharge
An extra store of shields for when needed 100.0 10 220,000 220 Shield Battery Requires 1 in Shield Monkey Class
Nest Drone Device 22 Super Drone Item
Alien Nest Drone
Deploys an alien platform! 300.0 106 100 1 Can't unequip, Size 0 when equipped
Qua Uuu Qa 22 Super Item
Uuu Qa Missile
Qua Uuu. Kii! 10.0 1000 100 1 Can't unequip, Size 0 when equipped
Quickened Escort Device 22 Super Item
Quickened Escort Tweak
Escort your allies! gives your allies +25 Speed for 15 seconds and gives yourself +50% Evasion for 5 seconds. 30.0 1 6,600 15 Escort Device Requires 1 in Speed Demon Class
Recon Loot Payload 22 Super Item
Gives 600 Hull Space
Disables Weapons
Put loot in that duct taped payload container in front of your weapons. For the long trip back home. 60.0 1 2,000 1 Recon Loot Superitem Requires 1 in Recon Focus, Requires Light Fighter
Resistant 22 Super Item
Increases Resistances
Lowers Speed
Diffusing impact from outer space. 60.0 100 10,000 0 Can't unequip, Size 0 when equipped
S4ND-B46 Combat System 22 Super Drone Item
Deploys 3 drones in quick succession that drift slightly.
Each drone boasts very high shields and a 250 range shield projector.
The shield strength scales very well with the ship.
Approximately 450 is the optimal speed to maximize area
coverage as well as prevent gaps between deployments.
The drones last 45 seconds.
Slide into the fire fight and lay down protection at the right moment. 180.0 250 10,000 0 Can't unequip, Size 0 when equipped
Selenite Envelope Device 22 Super Item
Deploys a Selenite Envelope with
200000 shields. It lasts 5
seconds and cannot be damaged by
you and your allies.
15.0 400 17,000 175 Envelope Device
Shield Overcharger 22 Super Item
-50% shield charge
Double Transference Power
Overload your shielding systems! 60.2 16.6 100 1 Can't unequip, Size 0 when equipped
Skilled Sniper Blind Device 22 Super Drone Item
Increases Damage
Increases Radar
Reduces Tracking
Reduces Visibility
Deploy's a Drone with an aura that increases Damage by 33%, and Radar by 200%. Tracking is reduced by 99%, and Visibility is reduced by 66%. 300.0 30 6,600 30 Sniper's Blind Requires 1 in Sniper Class
Spectral Attack 22 Super Weapon
Faded Attack Translocator
Faded Assault Cannon x12
Spook your enemy or outright kill them. Starts with a targetable microwarp, then greatly increases rate of fire and fires projectiles decreasing enemy mobility 60.0 200 10,000 1 160,920 13.41 500 Can't unequip, Size 0 when equipped
Subhatta Charge 22 Super Item
Subhattarakta
Show 'em who's boss! 30.1 8.3 100 1 Can't unequip, Size 0 when equipped
Supreme Super Nuke 22 Super Weapon
Supreme Nuclear Missile
Stop worrying and learn to love the bomb. 60.0 400 6,600 66 Super Nuke Requires 1 in Gunner Class
Telepathic Call 22 Super Item
Sahvitr'ayu Rahnti
Calls alien reinforcements from the depths of subspace. 30.0 33.3 100 1 Can't unequip, Size 0 when equipped
Twisted Essence 22 Super Item
Twisted Space Opener
Hide under the layer of Twisted space. 30.0 333 10,000 1 Can't unequip, Size 0 when equipped
Twisted Field Amplifying Device 22 Super Item
Twisted Field Projector Amplification
Amplifies field generators by 300% and decreasing range to a maximum of 500 for 8 seconds. 30.0 3333 5,100 0 Field Amplifier Can't remove, Requires 1 in Fleet Commander Class
Twisted Mobile Bubble Drone Device 22 Super Drone Item
Twisted Mobile Bubble Drone
Deploy a defensive bubble drone to protect your ship with. 60.0 150 22,000 0 Can't unequip, Size 0 when equipped
Twisted Punch 22 Super Weapon
Twisted Energy Shunt
Twisted Fate of Death Burst x6
Raging Twisted Fate of Death Burst x6
Twisted way of greeting. 18.0 111 2,000 1 100,000 50 300 Can't unequip, Size 0 when equipped
Twisted Translocator 22 Super Item
Twisted Space Ripper
Get outta dodge! 28.0 10 100 1 Can't unequip, Size 0 when equipped
Urqa Qua Ki Ki Qu 22 Super Weapon
Explosive Ki Qu x3
Urqa Qua Ki Ki Qu! 30.0 333 8,000 1 300 0.03 2000 Can't unequip, Size 0 when equipped
Voulge Charge Drone Device 22 Super Drone Item
Deploys a stationary drone with
moderate shields and resistances.
It heals allies with a moderate range
Transference wand that grants:
+750 flat Energy Charge for 10 seconds
-10% Energy damage taken for 10 seconds
to allies healed.
The drone lasts 30 seconds.
An extension of the mobile fortress. 60.0 150 17,000 170 Can't unequip, Size 0 when equipped
Voulge Thruster 22 Super Item
Grants immunity to Grem effects
for 10 seconds.
Inflicts upon the user:
-100% Turning for 2 seconds
After 2 seconds:
+50% Resistance to All Damage for 5 seconds
-95% Turning for 5 seconds
+200% Speed for 5 seconds
+600% Thrust for 5 seconds
+Forced Thrust for 5 seconds
"For an immobile brick, you're pretty mobile." - Sgt. Oilheart 60.0 150 100 1 Can't unequip, Size 0 when equipped
Wrathful Commander's Fabricated Armada 22 Super Item
Queues into a fighter bay 2 fighters with distinct properties:
    Kalthi Wrathful Brawling Fighter (4189 DPS):
        Fights your target with moderate shields and high damage.
        Uses a Radiation beam and a Heat pulse gun.
    Kalthi Wrathful Inhibiting Fighter (701 DPS):
        Uses a 1500 range tractor to inflict -50% Speed and -25% Thrust.
        Has high shields and uses a Mining beam for damage.
Each uses 1 fighter slot for a total of 2, and last 1 minute.
Utilize a special Kalthi nano-fab in the ship's War Core to create some powerful fighters on demand. 60.0 700 10,000 0 Can't unequip, Size 0 when equipped
Wrathful Deployer Platform Device 22 Super Item
Deploys a Destruction Drone and then a Wrathful
Replenishing Drone 1 second after to assist in combat.
Fabricate with nanites a couple of stronger drones on demand. 120.0 5 10,000 0 Can't unequip, Size 0 when equipped
Wrathful Scouting Stinger Device 22 Super Item
Queues into a fighter bay a fast fighter with very low visibility.
It sports high radar and high evasion, but has low shields.
It is equipped with a 300 range laser that inflicts:
    +5800 Visibility for 3 seconds.
    -50% Tracking for 3 seconds.
The fighter deals 11839 DPS and lasts 1 minute.
Launch a stealthy fighter. It's remote controlled, so you're not sending any pilots to their deaths. 90.0 300 10,000 0 Can't unequip, Size 0 when equipped
Wrathful Snare Mine Device 22 Super Drone Item
Deploys a Wrathful Snare Mine under your ship.
It is a stationary, low-visibility drone with
high shield bank but no damage resistances.
It cannot be healed by external sources.
The mine arms 10 seconds after deployment.
When an entity considered an enemy is within
500 range, the mine will emit debuff effects
in a 1000 range radius inflicting upon all
enemies within range with:
    -95% Speed for 1 second.
    -35% Resistance to damage for 1 second.
    +4500 Visibility for 1 second
    +Forced Thrust for 1 second
This effect pulses 10 times every second.
While active the mine gains very high damage
resistance but gradually drains shields
until it self-destructs after 10 seconds.
The drone has a lifespan of 10 minutes.
Set a trap and prepare for the prey's ensnarement. 90.0 75 1,000 1 Can't unequip, Size 0 when equipped
Coalition Armanents 23 Super Weapon
Inflicts upon the user:
+50% Resistance to All Damage for 5 seconds
+200% Projectile Speed for 5 seconds
-95% Speed for 5 seconds
+Forced Thrust for 1 second
Fires a series of frontal barrages of various effects, with
a 1 second delay between actions:
- Coalition Heavy Laser
- Coalition Heavy Laser, Coalition Rocket Artillery
- Coalition Heavy Laser
- Coalition Heavy Laser
- Coalition Heavy Laser, Coalition Rocket Artillery
The Coalition Heavy Laser is a non-ethereal Energy beam with
90 degrees of tracking, 2300 range, and deals heavy Energy
damage. It also inflicts -10% Resistance to each damage type for 5 seconds.
The Coalition Rocket Artillery is an 8-bullet Heat pulse
with 1750 range that inflicts -50% Turning for 5 seconds,
and also has a 100 range AoE blast on impact.
A very poor idea. For someone. 60.0 250 100 1 488,642 32.57 2300 Can't unequip, Can't remove, Size 0 when equipped
Coalition Preventative Field Emitter 23 Super Item
Inflicts upon the user:
+50% Speed for 5 seconds
-50% Rate of Fire for 5 seconds
-50% Shield Charge for 5 seconds
-80% Vulnerability to All for 5 seconds
+50% Electric Tempering for 5 seconds
Also pulses every second for the next 5 seconds
the following effects to all of your deployed drones within 500 range.
-50% Rate of Fire for 1 seconds
-50% Shield Charge for 1 seconds
-80% Vulnerability to All for 1 seconds
Temporary protection for many. 30.0 800 100 1 Can't unequip, Can't remove, Size 0 when equipped
Coalition Regenerative Field Emitter 23 Super Item
Inflicts upon the user:
+50% Speed for 5 seconds
-350,000 Shield Charge for 1 second
-13,333 Shield Charge for 5 seconds
+50% Electric Tempering for 5 seconds
Also pulses every second for the next 5 seconds
a beneficial effect to allies within 500 range.
+26,666 flat Shield Charge for 1 second
Sacrifice your ship's system for your allies. 30.0 1200 100 1 Can't unequip, Can't remove, Size 0 when equipped
Combat Doctrine 23 Super Item
This superitem activates automatically when charged,
creating a cycle of effects that affect the ship.
Upon activation, initially, grants the user:
+100% Electric Tempering for 10 seconds.
After 10 seconds, the user gains:
+33% Shield Charge for 10 seconds
+50% Transference Power for 10 seconds
After another 10 seconds, the user gains:
-25% Recoil for 10 seconds
+25% Transference Efficiency for 10 seconds
Automated combat systems. 30.0 1 100 1 Can't remove
Commanding Blockade 23 Super Item
Activates an aura, granting to yourself
and allies within 375 range:
+33% Resistance to All Damage for 5 seconds
The aura does not affect drones or fighters.
Also inflicts upon the user:
+50% Recoil for 5 seconds
Also activates a 750 diameter envelopment
with 1,500,000 shields for 5 seconds.
Defend yourself and your allies. 45.0 250 100 1 Can't unequip, Can't remove, Size 0 when equipped
Commanding Spirit 23 Super Item
Activates an aura, granting to yourself
and allies within 500 range:
+100% Projectile Speed for 5 seconds
+200% Tracking for 5 seconds
The aura does not affect drones or fighters.
Lead your allies. 30.0 200 3,900 39 Can't unequip, Can't remove, Size 0 when equipped
Core Overload 23 Super Item
Inflicts -250,000 Shield Charge for 1 second.
Grants to the user:
    +50% Resistance to All Damage for 10 seconds
    +33% Speed for 10 seconds
    +50% Thrust for 10 seconds
    +200% Hostility for 10 seconds
    75% Resistance to Transference for 10 seconds
    +5,000 flat Energy Charge for 10 seconds
Overload the Celestial Core and release some of its power. 30.0 1 100 1 Can't unequip, Can't remove, Size 0 when equipped
Inferior Foundries 23 Super Drone Item
Inflicts upon the user:
    -50% Speed for 5 seconds
    -50,000 flat Shield Charge for 1 second
After 5 seconds, deploys 3 Coalition Automated Platforms
that deal low damage with a Titan Laser and emit
an aura that grants:
    +66% Damage within 2000 range to fighters only
The drones last 1 minute.
For each drone, the 30 and 60 second marks of the drone's
lifetime, it will activate a Coalition Mine Blast that deals
250,000 Energy damage to enemies within 300 range and
deal a significant amount of damage to the drone itself.
When the drone reaches under 25% shields, it will activate
one last Coalition Mine Blast and destroy itself.
Activates the internal foundries to create three fighter buffing dronesS 180.0 6.6 100 1 Can't unequip, Size 0 when equipped
Interception Order 23 Super Item
Activates a microwarper that transports you
1,000 range in the direction your ship is facing.
1 second after the microwarp occurs, activates
a tweak that grants the user:
-80% Resistance to All Damage for 1 second
+100% Thrust for 1 second
-33% Recoil for 1 second
Catch up and destroy. 30.0 400 3,900 39 Can't unequip, Can't remove, Size 0 when equipped
Nanotech Enhancing Beam 23 Super Item
Instantly fires a 2,500 range ethereal Transference beam
with 90 degrees of tracking with low potency.
It inflicts upon the target:
+50% Shield Charge for 5 seconds
-25% Electric Tempering for 5 seconds
+33% Damage for 5 seconds
Power up an ally. 25.0 1000 100 1 2500 -500 Can't unequip, Can't remove, Size 0 when equipped
Onslaught Prioritization 23 Super Weapon
Inflicts upon the user:
-80% Speed for 5 seconds
+200% Projectile Speed for 5 seconds
+Forced Thrust for 1 second
After 1 second, fires a fast Energy pulse straight
forward with no tracking. When it hits a target,
an aura is applied to the target.
The aura inflicts upon enemies of the target:
-50% Recoil for 3 seconds within 300 range
-25% Recoil for 3 seconds within 750 range
The aura does not affect drones or fighters.
Switches engine power to weapon power. 45.0 200 3,900 39 88,119 9.79 1850 Can't unequip, Can't remove, Size 0 when equipped
Overwhelming Darkness 23 Super Item
Activates a 500 range aura with separate effects.
Affecting yourself and allies:
+25% Resistance to Beam for 5 seconds
-80% Visibility for 5 seconds
Affecting enemies:
-15% Resistance to Beam for 5 seconds
-33% Turning for 5 seconds
Concealing and protective darkness for you. Destructive darkness for others. 30.0 200 3,900 39 Can't unequip, Can't remove, Size 0 when equipped
Rapid Repositioner 23 Super Item
Grants to allies within 500 range:
+33% Speed for 5 seconds
Also inflicts upon the user:
-33% Resistance to All Damage for 5 seconds
+100% Speed for 5 seconds
+50% Thrust for 5 seconds
-25% Damage for 10 seconds
Redirects weapon power to engines. 10.0 500 3,900 39 Can't unequip, Can't remove, Size 0 when equipped
Reckless Charge 23 Super Item
Inflicts upon the user:
+33% Resistance to All Damage for 5 seconds
+50% Speed for 5 seconds
+50% Thrust for 5 seconds
-33% Recoil for 5 seconds
+200% Hostility for 5 seconds
+Forced Thrust for 5 seconds
During this tweak, the ship charges forward and fires
Energy pulses forward that deal light damage and
have a very light negative knockback force.
This charge ends when the tweak effecte expire
Unleashes a blast, inflicting upon enemies within 500 range:
-33% Speed for 4 seconds
-33% Resistance to All Damage for 4 seconds
-33% Thrust for 4 seconds
-33% Turning for 4 seconds
A tempting red button. 30.0 250 100 1 188,642 25.15 600 Can't unequip, Can't remove, Size 0 when equipped
Rift Opener 23 Super Item
Attempts a backstab microwarp with 1,500 range,
placing you 200 distance behind your target.
After 1 second, Activates an Anti-Graviton Shield.
Warp to them. 30.0 200 3,900 39 Can't unequip, Can't remove, Size 0 when equipped
Temporal Field Emitter 23 Super Weapon
Charges up for 1.5 seconds before firing a 90 degree tracking
non-ethereal Energy beam that applies an aura
to the target.
Allies of the target including the target are afflicted with:
-25% Speed within 50 range for 5 seconds
-25% Thrust within 50 range for 5 seconds
Enemies of the target are granted:
+50% Speed within 750 range for 5 seconds
+50% Turning within 750 range for 5 seconds
-33% Recoil within 750 range for 5 seconds
Turn the space around your foe into an opportunity. 45.0 400 100 1 12,618 0.7 2000 Can't unequip, Can't remove, Size 0 when equipped