Category:Built Commodities

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Revision as of 19:19, 20 September 2023 by HIII (talk | contribs) (Added Kalthi Depths modules, and a link to the Industrial Commodities page.)

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Commodities that must be built or generated with a factory.

Some are known as Modules, in relation to those built from Platonic Academy factories and blueprints, and subsequent built commodities that use them.

T20/Lyceum Modules

These follow the nomenclature of "(Tier) (Augmenter type) Module", such as an Adamantium Shield Module.

There are four tiers, with each successive tier taking two of the previous to build:

  • Titanium
  • Laconia
  • Dementium
  • Adamantium

For aug/module types, see: Augmenters#Common_Augmenters. Note that Spacy/Speedy variants cannot be used for T20 modules.

T21/Olympus Modules

Introduced alongside Olympus, and take varying amounts of T20 modules to build.

T22/Subspace Modules

Introduced alongside Subspace, and take various materials found in its accompanying layer.

Kalthi Depths Modules

Introduced with Kalthi Depths content, used to build various T22 Kalthi, Lunarian, Selenite & Twisted items, and sometimes T23 items.

T23/Empyrean Modules

Introduced alongside Celestial Encampment, and take varying Kalthi Depths commodities to build.


Research Modules

Modules that are required for Olympus/Subspace builds, but are refunded upon build completion, thus reusable.

Industrial Commodities

See: Industrial Commodities.