User:Claire

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Miscellaneous

Miscellaneous
Name Tech Description / Action / Notes Charge Time Charge Elec Weight Size ZoD Category Damage DPE Range Healing Shield Use Elec/Damage Charging Source Restrictions
Activate Primary Cannon 0 Transforms the frigate into a turret. Disables engines temporarily.
Trepidation Turret Tweak
Trepidation Stationary Mode
Some very good notes about this super
15.0 33.3 100 1 Can't unequip, Size 0 when equipped
Blue Pill 0 There's no such thing as a ceasefire.
Anchors your ship
Transforms your ship
18.0 1 100 1 Can't unequip, Size 0 when equipped
Delete me 0
Envelopment Device 0 A nice little womb to hide in
Does a Envelopment
25.0 10 100 1 Can't unequip, Size 0 when equipped
Ion Salvation Device 0 Periodic Salvation for your energy bank
Increases energy regeneration
16.7 0.6 100 1 Can't unequip, Size 0 when equipped
IonCannon Device 0 A special burst of ion blasts
IonCannon x4
20.0 20 100 1 Yes 800 2 500 Can't unequip, Size 0 when equipped
Mini Mass Driver Device 0 Fires a barrage of magnetically accelerated projectiles at your target.
Mini Mass Driver x4
12.0 20 100 1 Yes 480 2 240 Can't unequip, Size 0 when equipped
Mini Mass Driver+ 0 Both barrels blazing
Mini Mass Driver x6
12.0 25 100 1 Yes 600 2 240 Can't unequip, Size 0 when equipped
Phunky Gremlin Device 0 Don't use it after dark
Does a Gremcannon
8.1 6.2 100 1 Yes 150 3 240 Can't unequip, Size 0 when equipped
Port IonCannon Device 0 A special burst of ion blasts
IonCannon x4
20.0 20 100 1 Yes 800 2 500 Can't unequip, Size 0 when equipped
Red Pill 0 Negotiations have ended. Unlock your true potential for 18 seconds.
Anchors you in place
Transformms your ship
180.0 1 100 1 Can't unequip, Size 0 when equipped
Shield Salvation Device 0 Quickly gain +480 shields
Increases shield regen
20.0 15 100 1 Can't unequip, Size 0 when equipped
Spice Protection 0 Improves speed and shield charge for 5 seconds and resists for one second
Grants to the user:
    +75% Resistance to all Damage for 1 second
    +30% Speed for 5 seconds
    +175% Shield Charge for 5 seconds
25.0 20 100 1 Can't unequip, Size 0 when equipped
Starboard IonCannon Device 0 A special burst of ion blasts
IonCannon x4
20.0 20 100 1 Yes 800 2 500 Can't unequip, Size 0 when equipped
Sublime Surge 0 Combination of speed and protection.
Inflicts upon the user:
+50% Speed for 5 seconds
+100% Thrust for 5 seconds
-50% Turning for 5 seconds
Also activates a 400 diameter envelopment
with 150,000 shields that lasts 10 seconds.
30.0 200 3,900 39 Can't unequip, Can't remove, Size 0 when equipped
The Finisher 0 Finish your target with surgical to increase drops
Light Laser x20
Surgical Laser
20.0 20 100 1 Yes 800 2 210 Can't unequip, Size 0 when equipped
MagCannon Device 1 It's away!
Does a MagCannon x2
12.0 19.1 100 1 Yes 485 2.1 500 Can't unequip, Size 0 when equipped
Zebu Drone Device 1 Deploys a stationary defensive platform that can assault enemies or heal allies.
Does a Zebu Drone
30.0 20 100 1 Yes Can't unequip, Size 0 when equipped
Prototype Blue Autoblaster 2 A dangerous stream of Blue Bullets.
Blue Bullets Mini Alpha x8
20.0 17.5 100 1 Yes 840 2.4 240 Can't unequip, Size 0 when equipped
Aether Escape Device 3 Run away! And hide! At the same time!
Increases Visibility
Increases Speed
25.0 20 10,000 1 Can't unequip, Size 0 when equipped
Aether Retreator 3 Don't chase me bro!
Retreator x4
12.0 8.3 10,000 1 Yes 400 4 300 Can't unequip, Size 0 when equipped
Fly Pellet Strafer 3 3 Both barrels blazing
Fly Pellet x3
8.1 6.2 100 1 Yes 180 3.6 200 Can't unequip, Size 0 when equipped
Injured Rage Device 3 No shield regen, but double the damage
Lowers shield regeneration
Increases Damage
60.0 5 100 1 Can't unequip, Size 0 when equipped
Oilheart's Afterburner device 3 Pour on the juice
Forced Charge Ahead
20.0 25 10,000 1 Can't unequip, Size 0 when equipped
Paxian Salvation 3 Protection from a dangerous universe.
Increases resistances
Increases shield regeneration
30.0 10 100 1 Can't unequip, Size 0 when equipped
Roswell Drone Device 3 Some extra help
Does a Roswell Drone
120.0 16.6 100 1 Can't unequip, Size 0 when equipped
Alpha Blue Autoblaster 4 A dangerous stream of Blue Bullets.
Blue Bullets Alpha x8
20.0 15 100 1 Yes 1,000 3.33 400 Can't unequip, Size 0 when equipped
Envelopment Device II 4 A nice little womb to hide in
Does a Envelopment II
30.0 10 100 1 Can't unequip, Size 0 when equipped
Freighter Defense 4 Special built in defense for freighters
Really Big Laser x3
Envelopment II
20.0 15 8,000 1 Yes 600 2 440 Can't unequip, Size 0 when equipped
MagCannon Device II 4 It's a hit!
Does a MagCannon II x2
12.0 15 100 1 Yes 670 3.72 500 Can't unequip, Size 0 when equipped
Rosburst Drone Device 4 Some extra help
Does a Roswell Drone
100.0 15 100 1 Can't unequip, Size 0 when equipped
Secondary Freighter Defense 4 Additional special built in defense for freighters
Really Big Laser x3
Envelopment II
20.0 15 8,000 1 Yes 600 2 440 Can't unequip, Size 0 when equipped
Circle of Light 5 Makes a circle of destructive light
Light Laser x9
8.0 15 8,000 1 Yes 630 5.25 210 Can't unequip, Size 0 when equipped
Flit Device 5 Pour on the juice
Increases Resistances and Damage
Does Flit x3
30.1 16.6 10,000 1 Can't unequip, Size 0 when equipped
Glacial Freeze 5 Freeze yourself in a block of impenetrable ice!
Increases all resistances except heat
Freezes you in place
60.0 10 10,000 1 Neurobound
Infernal Lava Burst 5 A self-damaging molten ball of death.
Lowers shield charge
Does a Vulcanite Lava Burst
60.0 10 10,000 1 Yes 3,000 5 1000 Neurobound
Prototype Blue Microwarp Device 5 A Microwarp device based on stolen Earthforce technology.
Does a Earthforce Prototype Microwarp
20.0 12.5 100 1 Can be used 5 times.
Santa's Blue Trick Device 5 Deploys a one minute lifespan Santa's Blue Trick.
Does a Santa's Special Blue Trick
180.0 6.6 100 1 Can't unequip, Size 0 when equipped, Requires 5 in Drone Deployment
Santa's Green Trick Device 5 Deploys a two minute lifespan Santa's Green Trick.
Does a Santa's Special Green Trick
180.0 5 100 1 Can't unequip, Size 0 when equipped, Requires 5 in Drone Deployment
Santa's Red Trick Device 5 Deploys a three minute lifespan Santa's Special Red Trick.
Does a Santa's Special Red Trick
180.0 2.2 100 1 Can't unequip, Size 0 when equipped, Requires 5 in Drone Deployment
Sub Space Hook 5 Dig into the fabric of space time to slow your momentum.
Grants to the user:
    After 1 second, -85.71% Speed for 4 seconds
    After 1 second, +Forced Thrust for 4 seconds
20.0 4.5 100 1
Shade Beam Device 6 Shade the world, shade it to an unsaturated state.
Shade Beam Device Emitter x3
Shade Beam
20.0 85 8,000 1 4,400 2.58 470 Can't unequip, Size 0 when equipped
Envelopment Device III 7 A nice little womb to hide in
Does a Envelopment III
25.0 10 100 1 Can't unequip, Size 0 when equipped
MagCannon Device III 7 Negative.
Does a MagCannon III x2
12.0 16.6 100 1 Yes 1,500 7.5 500 Can't unequip, Size 0 when equipped
Lesser Sine 8 Enlighten your foe
Pulse Gun II x17
20.0 25 20,000 1 Yes 3,600 7.2 300 Can't unequip, Size 0 when equipped
Faranji Paragon Device 9 An ancient blossom.
Fires an 8 spread mag cannon with very high
speed and no tracking, evenly spaced around you.
At the end of the bullets' lifespan, massive
Energy damage (up to 4,375, with tremendous
fall off) within a 250 range radius occurs.
If the bullets are absorbed through collision,
the area damage does not occur.
A direct hit with any of the bullets deals
only 35 Energy damage.
20.0 150 100 1 280 0.09 300 Can't unequip, Size 0 when equipped
Afterburner Device 10 zoom zoom
Radish Torch x10
40.0 25 8,000 1 Yes 10,000 10 30 Can't unequip, Size 0 when equipped
Warp Interdictor 11 Stop them from escaping!
Warp Interdictor Drone
120.0 10 5,100 51 Can't unequip, Size 0 when equipped
Envelopment Device IV 12 A nice little womb to hide in
Does a Envelopment IV
25.0 14 100 1 Can't unequip, Size 0 when equipped
MagCannon Device IV 12 Just impacted on the surface
Does a MagCannon IV x3
12.0 28.7 100 1 Yes 5,500 15.94 500 Can't unequip, Size 0 when equipped
Spearhead Strike 14 My spear is the spear that will pierce the heavens!
Charge Straight Ahead
Does Spearhead Piercing Ray x8
Does Spearhead Particle Wave x10
16.0 31.2 8,000 1 10,000 20 500 Can't unequip, Size 0 when equipped
Double Sub Space Hook 15 Dig into the fabric of space time to slow your momentum.
Grants to the user:
    After 1 second, -97.44% Speed for 4 seconds
    After 1 second, +Forced Thrust for 4 seconds
20.0 4.5 100 1
Bule Sidhe Mine Device 16 The Way of the Bule Super Sidhe
Does a Bule Sidhe Mine
300.0 100 100 1 Can't unequip, Size 0 when equipped
Envelopment Device V 16 A nice little womb to hide in
Does a Envelopment V
25.0 16 100 1 Can't unequip, Size 0 when equipped
MagCannon Device V 16 Scratch one
Does a MagCannon V x3
12.0 37.5 100 1 Yes 12,000 26.66 500 Can't unequip, Size 0 when equipped
Mastodon's Tusks 17 All before you shall be gored.
Mastodon's Tusk x2
30.0 500 5,100 51 60,000 4 440 Can't unequip, Size 0 when equipped
Advanced Blockade 18 Deflect Incoming Ouchies.
Grants to the user:
    -97.4% Vulnerability to all Damage for 2 seconds
    -66.67% Shield Charge for 2 seconds
    +50% Recoil for 2 seconds
20.0 100 100 1 Blocker Tweak
Aveksaka Defender Device IV 18 Deploys an Aveksaka drone.
Does a Adhara Katur
120.0 41.6 100 1 Can't unequip, Size 0 when equipped
Clarent Strike 18 A swing of the kingslayer blade
Clarent Pulse x12
6.0 126 10,000 10 39,800 52.36 160 Can't unequip, Can't remove, Size 0 when equipped
Bule Abadi Imploder Device 19 Death to the Infidels
Does a Bule Abadi Imploder
300.0 100 100 1 Can't unequip, Size 0 when equipped
A Freezing Egg? 20 From the frost of the bird, flock new wings together
Bird Rebirth Tweak
120.0 1 30,000 1 Can't unequip, Size 0 when equipped
Blue Photon Translocation Device 20 Get the drop on them! Warp behind your target and receive: First +25% Vulnerability for 5 seconds, then -99.9% Visibility for 5 seconds.
Blue Photon Translocation
Blue Photon Power Transfer
20.0 250 1,000 1 Can't unequip, Size 0 when equipped
Fire Primary Weapon 20 Prepare the weapon and FIRE!
Battle Sphere Beam x11
25.0 240 8,000 20 400,000 66.66 3000 Can't unequip, Size 0 when equipped
Grand Paxian Salvation 20 Protection from a dangerous universe.
Increased resistances
Increased shield regeneration
40.0 50 100 1 Can't unequip, Size 0 when equipped
HUDW 20 Hephaestus Ultimate Doomsday Weapon
Ultimate Doomsday Weapon x4
40.0 50 8,000 1 Yes 80,000 40 1200 Can't unequip, Size 0 when equipped
Levitas Lightning Device 20 A whole messa lighting
Really Big Lightning Bolt x5
20.0 250 8,000 1 Yes 40,000 8 510 Can't unequip, Size 0 when equipped
Lion Maul Device 20 Maul your victim and rip them to pieces!
Grants to the user:
    After 3 seconds, +100% Damage for 6 seconds
    -15% Range for 9 seconds
90.0 1 100,000 0 Can't unequip, Size 0 when equipped
Oilheart's Best Supersonic Afterburner 20 Pour on the juice, at supersonic speeds!
Grants to the user:
    -100% Turning for 5 seconds
    After 2 seconds, +16,000 flat Thrust for 3 seconds
    After 2 seconds, +400% Speed for 3 seconds
    After 2 seconds, +Forced Thrust for 3 seconds
20.0 4.5 100 1
Red Photon Doomsday Device 20 Prototype weapon technology
Fires a medium speed pulse gun with 900
range and no tracking.
Upon hit, inflicts the target with:
    +100% Vulnerability to All for 3 seconds
60.1 33.3 8,000 1 100,000 50 900 Can't unequip, Size 0 when equipped
Scavenger 20 Pick apart their hull as if they were a carcass.
Vulture Sense
Vulture Beak x2
60.0 250 10,000 0 30,000 2 240 Can't unequip, Size 0 when equipped
Sin of the Times 20 Enlighten your foe
Titan Pulse Gun x17
20.0 50 20,000 1 Yes 40,000 40 380 Can't unequip, Size 0 when equipped
Singularity Shield Device 20 Shield your allies within the singularity
Does a Singularity Shield System
60.0 100 520,000 0 Can't unequip, Size 0 when equipped
Sniper Re-Router Device 20 Perkele!
Grants to the user:
    -20% Recoil for 5 seconds
    +20% Damage for 5 seconds
    +200% Visibility for 5 seconds
    +100% Radar for 5 seconds
    -92% Speed for 5 seconds
90.0 1 100,000 0 Can't unequip, Size 0 when equipped
Unidyne Core Dump 20 Unidyne's classified heavy support weaponry. Injects a Parasite that reduces target damage output by 25% and shield regen by 50%.
Unidyne Core x17
30.0 2000 25,000,000 500 170 0 300 Requires Capital Ship
Unt Faranji Paragon Device 20 A beautiful, ancient blossom.
Fires an 8 spread mag cannon with very high
speed and no tracking, evenly spaced around you.
At the end of the bullets' lifespan, massive
Energy damage (up to 45,000, with tremendous
fall off) within a 400 range radius occurs.
If the bullets are absorbed through collision,
the area damage does not occur.
A direct hit with any of the bullets deals
only 300 Energy damage.
20.0 475 100 1 2,400 0.25 500 Can't unequip, Size 0 when equipped
Wave Motion Laser Device 20 Redirect engines
No turn no thrust 3s Tweak
Wave Motion Laser x6
120.0 50 10,000 1 Yes 210,000 35 3000 Can't unequip, Size 0 when equipped
Ares Aegis Generator 21 Summons the mighty shield of Ares
Does a Ares Aegis
180.0 6.6 10,000 1 Yes Can't unequip, Size 0 when equipped
Aveksaka Defender Device V 21 Deploys an Aveksaka drone.
Does a Super Adhara Pajca
120.0 50 100 1 Can't unequip, Size 0 when equipped
Blockade Runner Device 21 High intensity recoiless clearance
Blockade Runner x10
8.0 50 20,000 1 Yes 18,000 45 400 Can't unequip, Size 0 when equipped
Boarding Hooks 21 Get over here!
Kidd's Boarding Hook's x4
20.0 250 100 1 1,200 0.24 1000 0.05 Can't unequip, Size 0 when equipped
Chariot Blades 21 You'd better move out of the way
Scythe's Edge x10
20.0 50 10,000 1 Yes 50,000 50 200 Can't unequip, Size 0 when equipped
Dark Kobaldstein's Defensive Injector 21 Reinforcement of armor. Injects a positive Seer Virus.
Does a Dark Kobaldstein's Defensive Buff
15.0 4 2,000 25 Seer Virus 240 -9 Requires 1 in Seer Class
Dark Kobaldstein's Offensive Injector 21 Offence of enemies. Injects a positive Seer Virus.
Does a Dark Kobaldstein's Offensive Buff
15.0 4 2,000 25 Seer Virus 240 -9 Requires 1 in Seer Class
Dragon Flamethrower 21 Fiery stream of death
Hyper Beam Charge Sound
Fiery Inhale
Weak Dragon Breath x10
30.0 500 100 1 150,000 10 4000 Can't unequip, Size 0 when equipped
Hephaestus Hospital 21 Hephaestus's emergency regenerative shield drone launcher.
Hephaestus Hospital Drone
40.0 250 17,000 0 4,000 Can't unequip, Size 0 when equipped
Iron Curtain 21 What's he doing in there? What the hell is he doing in there?
Increases shield charge
Increases resistances
Lowers speed
60.0 1 100 1 Can't unequip, Size 0 when equipped
Red Alert 21 Brace for impact!
Does a Delquadrikamdan Overshield
30.0 1 100 1 Can't unequip, Size 0 when equipped
Red Photon Prototype Remote Weapon Augmentation 21 If it was safe it wouldn't be a prototype.
Grants to friendly non-capital ships within 2,500 range:
    -31% Recoil for 5 seconds
Inflicts upon the user:
    -35% Resistance to Damage for 5 seconds
10.0 4000 52,000 100 Requires 1 in Fleet Commander Class, Requires Capital Ship
Semi-Blackhole Pulse Generator 21 Not quite black, just.. black-ish
Semi-Blackhole Pulse x3
30.0 33.3 8,000 1 300 0.3 1200
Alien Ambush 22 Bend space and time to sneak up on them!
Does a Rajanicar'ayu Zazatkostha
198.0 10 100 1 Yes Can't unequip, Size 0 when equipped
Alien Cocoon 22 Reform your ship into a protective cocoon.
Does a Cocoon Evolution
45.0 11.1 100 1 Can't unequip, Size 0 when equipped
Alien Evasive Manuvers 22 Get outta dodge?
Does a Vacohararakta
180.0 5.5 100 1 Can't unequip, Size 0 when equipped
Alien Siege Mode 22 Unleash chaos!
Increases Damage
Increases Rate of Fire
Increases Splash Range
Increases Projectile Velocity
Reduces Electrical Tempering
Reduces Resistances
Disables Movement
45.0 11.1 100 1 Can't unequip, Size 0 when equipped
Armored Commander's Fabricated Armada 22 Utilize a special Kalthi nano-fab in the ship's War Core to create some durable fighters on demand.
Queues into a fighter bay 2 fighters with distinct properties:
    Kalthi Armored Brawling Fighter (3198 DPS):
        Fights your target with high shields and high damage.
        Uses a Radiation beam and a Heat pulse gun.
    Kalthi Armored Inhibiting Fighter (504 DPS):
        Uses a 1500 range tractor to inflict -50% Speed and -25% Thrust.
        Has very high shields and uses a Mining beam for damage.
Each uses 1 fighter slot for a total of 2, and last 1 minute.
60.0 700 10,000 0 Can't unequip, Size 0 when equipped
Armored Deployer Platform Device 22 Fabricate with nanites a couple of stronger drones on demand.
Deploys an Armored Destruction Drone and then a
Replenishing Drone 1 second after to assist in combat.
120.0 5 10,000 0 Can't unequip, Size 0 when equipped
Aveksaka Plasma Device VI 22 Fires an alien plasma barrage.
Zuladuraaguru x6
38.0 52.6 100 1 Yes 100,000 50 400 Can't unequip, Size 0 when equipped
Aveksaka Subjugator 22 Command and control your enemies attention!
Rosarakta
Subjugator Laser x2
40.0 50 100 1 100,000 50 350 Can't unequip, Size 0 when equipped
Blinding Virus Injector 22 Leave them in the dark and haunt their helpless selves.
After a 1 second delay, fires a beam that inflicts:
    -50% Damage for 5 seconds
    -100% Radar for 5 seconds
    +300% Visibility for 5 seconds
90.0 500 10,000 0 Seer Virus 2,021 0.04 600 Can't remove, Requires 3 in Seer Class
Bule Hyperdrive 22 Bule curving space to suit their needs. Does a 200 distance warp with 700 speed velocity afterwards.
Anti-Graviton Shield
Bule Hyperdrive Device
30.0 1 1,000 1 Can't unequip, Size 0 when equipped
Bule Wormhole Generator 22 Generate your very own wormhole for your friendlies to warp through.
Bule Wormhole
3600.0 1 1,000 0 Can't unequip, Size 0 when equipped
Bunkered Offense Protocol 22 Protect your drone array and enrage them. Be smart about when you use this, though.
Activates an Anti-Graviton Shield.
After 1 second, applies the following
effects to allied drones within 500 range:
    +25% Resistance to All Damage for 5 seconds
    +25% Damage for 5 seconds
    +75% Radar for 5 seconds
    +25% Shield Charge for 5 seconds
Additionally, inflicts upon the user:
    +25% Resistance to All Damage for 5 seconds
    -95% Speed for 5 seconds
    -80% Turning for 5 seconds
    +Forced Thrust for 5 seconds
120.0 100 10,000 0 Can't unequip, Size 0 when equipped
Cloning Pods 22 Create organic clones to do your bidding!
Guptarakta
Rajanicar'ayu Rahnti x2
60.2 16.6 100 1 Can't unequip, Size 0 when equipped
Commander Coordination Array 22 A trifecta of drones that support your command.
Deploys 3 drones in succession with 1 second intervals.
The first is a Kalthi Coordinator Destruction Drone:
    Fires at targets and boasts middling shields of the three.
The second is a Kalthi Coordinator Replenishing Drone:
    Uses a Kalthi Aid with 1,500 range to heal allies.
    It has the highest shields and considerable regeneration.
The third is a Kalthi Coordinator Auxiliary Drone:
    It has the least shields of the three and no regeneration.
    Pulses every 5 seconds and grants only to your
        possessions within 2,000 range:
        +60% Damage for 2 seconds for fighters only
        +300% Energy Charge for 1 second
The drones last 2 minutes.
180.0 750 8,000 0 Can't unequip, Size 0 when equipped
Commander's Fabricated Armada 22 Divert energy to a special nano-fab that constructs autonomous fighters on demand.
Queues into a fighter bay 2 fighters with distinct properties:
    Kalthi Brawling Fighter (2206 DPS):
        Fights your target with moderate shields and high damage.
        Uses a Radiation beam and a Heat pulse gun.
    Kalthi Inhibiting Fighter (375 DPS):
        Uses a 1500 range tractor to inflict -50% Speed and -25% Thrust.
        Has high shields and uses a Mining beam for damage.
Each uses 1 fighter slot for a total of 2, and last 1 minute.
60.0 600 10,000 0 Can't unequip, Size 0 when equipped
Contriver's Anchor Module 22 Throw out your space anchor, it is time to put an end to this movement.
Does a Merchant Anchor Tweak
30.0 1 52,000 0 Can't unequip, Size 0 when equipped
Contriver's Beam Module 22 I came in like a wrecking ball.
Does a Merchant Beam Tweak
30.0 1 52,000 0 Can't unequip, Size 0 when equipped
Contriver's Docking Module 22 Let's not overshoot that docking attempt.
Does a Merchant Docking Tweak
30.0 1 52,000 0 Can't unequip, Size 0 when equipped
Coordinator Gemini Support Platform 22 Establish a temporary stronghold using the logistical bastion of the Armored division.
Roots the ship briefly and grants +50% Resistance to Damage.
After 2 seconds, transwarps two drones on top of each other.
The first is the powerful Kalthi Coordinator Destruction Platform,
with very high shields and low regeneration.
It fires at enemies with a modified Kalthi Striker, Kalthi Fire,
and Kalthi Planetary Artillery 'Wrath'.
The second is the Kalthi Coordinator Aux-Replenishing Sub-Drone
with moderate shields and high regeneration that heals allies
with a long range Kalthi Aid.
The drones last 1 minute.
180.0 1666 8,000 0 Can't remove, Requires 3 in Engineer Class
Corrupted Backstab Device 22 Corruption spreads insidiously. Translocates the user behind their target if their target is within 500 distance.
Corrupted Escape
Corrupted Cyborg Incision x8
30.0 70.8 1,000 10 106,207 50 260 Can be used 10 times.
Deployer Platform Device 22 Fabricate with nanites a couple of drones on demand.
Deploys a Destruction Drone and then a Replenishing Drone
1 second after to assist in combat.
120.0 5 10,000 0 Can't unequip, Size 0 when equipped
Deployer Weak Point Cover Up 22 Protect your friends! Give them some shields, too.
Activates an Anti-Graviton Shield.
After 1 second, grants all allied ships
within 500 range:
    +15% Resistance to All Damage for 5 seconds
    +100% Critical Resistance for 5 seconds
    +50% Shield Charge for 5 seconds
Additionally, inflicts upon the user:
    +35% Resistance to All Damage for 5 seconds
    -80% Speed for 5 second
    +Forced Thrust for 1 second
60.0 10 10,000 0 Can't unequip, Size 0 when equipped
Divine Feet of adum 22 adum's feet move you.
Increases Thrust
Increases Speed
60.0 10 1,000 0 Can't unequip, Can't remove, Size 0 when equipped
Electrified Defense Matrix 22 Reroute weapons power to the structural integrity field!
Grants to the user:
    +66% Max Shield for 5 minutes
    +50% Electric Tempering for 5 minutes
    +100% Hostility for 5 minutes
270.0 1 10,000 10
Faded Warp Rift 22 Instant movement on demand
Does a Faded Translocator
10.0 100 10,000 1 Can't unequip, Size 0 when equipped
Fighter Overdrive Blitz 22 A powerful field amplification that makes your little fighters rival whole armadas.
Disables your currently active field generator for 5 seconds.
Creates a 2,500 range radius amplification
field that affects only your own fighters,
granting a plethora of boons:
    +35% Range for 5 seconds
    +500% Radar for 5 seconds
    +65% Speed for 5 seconds
    +50% Turning for 5 seconds
    +50% Thrust for 5 seconds
    +75% Tracking for 5 seconds
    +50% Resistance to All Damage for 5 seconds
    +10% Evasion for 5 seconds
    +125% Damage for 5 seconds
    -40% Recoil for 5 seconds
Afterwards, all fighters that received the
buffs of the blitz will be inflicted with:
    +200% Recoil for 5 seconds
    -75% Speed for 5 seconds
    -200% Evasion for 5 seconds
60.0 2000 8,000 0 Can't remove, Requires 3 in Fleet Commander Class
Giga Shield Conversion Device 22 A powerful shield disruption blast, inverting and converting.
After a 3 second wind up, a massive blast with 1,000 range occurs,
dealing 50,000 Energy damage.
Enemies are inflicted with:
    -20% Shield Charge for 10 seconds
    -25% Damage for 10 seconds
Allies are granted:
    +25% Shield Charge for 10 seconds
    +25% Resistance to All Damage for 10 seconds
Also inflicts to the Shield Monkey when the blast occurs:
    -35% Shield Charge for 10 seconds
    -20% Shield max for 10 seconds
240.0 200 10,000 0 50 Can't remove, Requires 3 in Shield Monkey Class
Gravity Well Stabilizer 22 Grasp and hold onto the fabric of space. Family sized!
Charges up for 2 seconds, then emits
a 750 range aura that inflicts:
+Forced Thrust
-99% Speed
Additionally grants +25% Energy Charge
for 30 seconds to the user when
the aura becomes active.
The aura lasts 10 seconds and affects
all Allies within range, including
you and fighters.
Afterwards, grants to all Allies
within 750 range:
+100% Thrust for 2 seconds
120.0 500 100 1 Can't unequip, Size 0 when equipped
Harrier Dive 22 Fold your wings and dive!
Does a Harrier Wings x2
15.0 53.6 100 0 40,530 50.41 100 Can't unequip, Size 0 when equipped
Healing Burst Device 22 Get them some healing, stat!
Alien Healing Burst x3
60.0 50 100 1 750 -100,000 Can't unequip, Size 0 when equipped
Hi-Speed Combat Probe 22 A Kalthi speed demon's best friend.
Deploys a small mobile drone with extremely high mobility factor.
The drone rapidly fires a weak 300 range laser that inflicts:
    -25% Beam resistance for 3 seconds
    -10% Damage for 3 seconds
The drone has a Warp Wake range of 1,000 range, and is moderately durable.
It is exceptional weak to Physical, but resistant to beams.
It also grants to allies within 150 range:
    +500% Radar
    -50% Visibility
The drone lasts 1 minute.
180.0 266 10,000 0 Can't remove, Requires 3 in Speed Demon Class
Hull Regeneration 22 Launch alien microorganisms to reinvigorate your hull!
Bhisaj Varpratinu x6
30.0 100 100 1 Can't unequip, Size 0 when equipped
Intangible Armor 22 Fade outside of reality. Greatly increases resists at the cost of damage and recovers shields
Intangible
Electron Storm
30.0 200 10,000 1 Can't unequip, Size 0 when equipped
Kalthi Armored Sanctuary 22 Powerful damage mitigation utilized by the most esteemed Kalthi Warriors.
After a 0.5 second delay, deploys a 600 diameter envelopment
with 750,000 shields that lasts 10 seconds.
15.0 300 10,000 0 Can't unequip, Size 0 when equipped
Kalthi Blazing Engagement 22 Devastate armadas or chase down a foe with a unique Berserker engagement, the Kalthi way.
Inflicts upon the user:
    -100% Turning for 1 second
    -Grem immunity for 5 seconds
    -Critical effect immunity for 5 seconds
After a 1 second delay, grants the user:
    -50% Turning for 4 seconds
    +50% Resistance to All Damage for 4 seconds
    +300% Thrust for 4 seconds
    +250% Speed for 4 seconds
    +100 Speed for 4 seconds
    +Forced Thrust for 4 seconds
While rushing forward:
1) Spray bullets to the front and sides
that deal 2,500 heat damage and inflict:
    +1 Forced Left Turn for 3 seconds
    +1 Forced Thrust for 3 seconds
2) Create 350 radius range explosions
centered on the user that push enemies
away. Also deals heavy Physical AoE
damage around the user that inflicts
    -50% Range for 5 seconds and
    +2500 Visibilty for 5 seconds
to enemies hit.
At the end, you will forcibly slow down.
180.0 27.7 10,000 0 1,875,000 375 600 Can't remove, Requires 3 in Berserker Class
Kalthi Burn 22 Set them all ablaze, and watch as they melt under your fury.
Inflicts upon the user:
    -75% Turning for 3 seconds.
    +100000% Recoil for 4 seconds.
After 3 seconds, fires a cone of Heat beams that inflict:
    -25% Heat resistance for 10 seconds in a 500 range radius
When the beams are fired, you cannot turn for 1 second.
Each beam deals 15,000 damage and fires in a 90 degree arc.
The beams have 3,000 range and are non-ethereal.
An additional beam is fired tracking your selected target.
120.0 300 10,000 0 510,000 14.16 3000 Can't remove, Requires 3 in Gunner Class
Kalthi Capital Repulsion Blast 22 A ship-centered explosion that pushes back enemies.
Releases a blast with 1,500 range radius.
The blast knocks back all foes and disables their engines for 3 seconds.
The blast itself deals a negligible amount of damage.
Temporarily grants the user:
    +80% Tracking for 10 seconds
    +50% Resistance to All Damage for 10 seconds
45.0 200 8,000 0 5,000 0.55 50 Can't unequip, Size 0 when equipped
Kalthi Dueling Sting 22 Deliver a crippling strike that gives you the upper hand.
After 1 second, fires a non-ethereal Energy beam forward that inflicts:
    -50% Turning for 3 seconds
    -50% Tracking for 3 seconds
    -30% Damage for 3 seconds
The beam has 90 degrees of tracking and 600 range.
45.0 66.6 10,000 0 60,000 20 600 Can't unequip, Size 0 when equipped
Kalthi Hidden Dagger Sting 22 Cripple them, and turn the lights off.
After 1 second, fires an ethereal Energy beam forward that inflicts:
    -85% Turning for 3 seconds
    -35% Tracking for 3 seconds
    -75% Radar for 3 seconds
The beam has 45 degrees of tracking and 600 range.
90.1 333 10,000 0 120,000 4 600 Can't unequip, Size 0 when equipped
Kalthi Warrior Focus: Body 22 Reinforce your ship's systems by sacrificing your offensive abilities.
Inflicts upon the user:
    Disables main weapons for 5 seconds.
    +500% Shield Charge for 5 seconds
    -50% all damage taken for 5 seconds
    -50% Speed for 5 seconds
    +Immunity to Grem and Critical hit
    effects for 15 seconds
After 5 seconds, grants the user:
    +5% Life Steal for 10 seconds
120.0 100 1,000,000 50 Kalthi Warrior Focus Requires Heavy Fighter
Kalthi Warrior Focus: Heart 22 Channel the heart of the Kalthi Warrior through your ship's systems, consuming shields to supercharge your energy.
Inflicts upon the user:
    -Disables main weapons for 5 seconds.
    +750% Energy Charge for 5 seconds
    -100,000 Shield Charge for 1 second
After 5 seconds, grants:
    -30% Electric Tempering to yourself and
    allies within 500 range for 10 seconds
The aura does not affect Capital Ships, but
does affect drones and fighters.
90.0 100 1,000,000 50 Kalthi Warrior Focus Requires Heavy Fighter
Kalthi Warrior Focus: Mind 22 Heighten the senses of your ship at the cost of efficiency.
Inflicts upon the user:
    +500% Radar for 15 seconds
    +50% Tracking for 15 seconds
    +50% Speed for 15 seconds
    +100% Thrust for 15 seconds
    +35% Evasion for 15 seconds
    +50% Range for 15 seconds
    +25% Electric Tempering for 15 seconds
Deploys a 1500 radius electron cloud with
very high illumination lasting 30 seconds.
120.0 100 1,000,000 50 Kalthi Warrior Focus Requires Heavy Fighter
Nest Drone Device 22 Deploys an alien platform!
Does a Alien Nest Drone
300.0 106 100 1 Can't unequip, Size 0 when equipped
Qua Uuu Qa 22 Qua Uuu. Kii!
Does a Uuu Qa Missile
10.0 1000 100 1 Can't unequip, Size 0 when equipped
Resistant 22 Diffusing impact from outer space.
Increases Resistances
Lowers Speed
60.0 100 10,000 0 Can't unequip, Size 0 when equipped
S4ND-B46 Combat System 22 Slide into the fire fight and lay down protection at the right moment.
Deploys 3 drones in quick succession that drift slightly.
Each drone boasts very high shields and a 250 range shield projector.
The shield strength scales very well with the ship.
Approximately 450 is the optimal speed to maximize area
coverage as well as prevent gaps between deployments.
The drones last 45 seconds.
180.0 250 10,000 0 Can't unequip, Size 0 when equipped
Shield Overcharger 22 Overload your shielding systems!
-50% shield charge
Double Transference Power
60.2 16.6 100 1 Can't unequip, Size 0 when equipped
Spectral Attack 22 Spook your enemy or outright kill them. Starts with a targetable microwarp, then greatly increases rate of fire and fires projectiles decreasing enemy mobility
Faded Attack Translocator
Faded Assault Cannon x12
60.0 200 10,000 1 160,920 13.41 500 Can't unequip, Size 0 when equipped
Subhatta Charge 22 Show 'em who's boss!
Does a Subhattarakta
30.1 8.3 100 1 Can't unequip, Size 0 when equipped
Telepathic Call 22 Calls alien reinforcements from the depths of subspace.
Does a Sahvitr'ayu Rahnti
30.0 33.3 100 1 Can't unequip, Size 0 when equipped
Twisted Essence 22 Hide under the layer of Twisted space.
Does a Twisted Space Opener
30.0 333 10,000 1 Can't unequip, Size 0 when equipped
Twisted Field Amplifying Device 22 Amplifies field generators by 300% and decreasing range to a maximum of 500 for 8 seconds.
Twisted Field Projector Amplification
30.0 3333 5,100 0 Field Amplifier Can't remove, Requires 1 in Fleet Commander Class
Twisted Mobile Bubble Drone Device 22 Deploy a defensive bubble drone to protect your ship with.
Does a Twisted Mobile Bubble Drone
60.0 150 22,000 0 Can't unequip, Size 0 when equipped
Twisted Punch 22 Twisted way of greeting.
Twisted Energy Shunt
Twisted Fate of Death Burst x6
Raging Twisted Fate of Death Burst x6
18.0 111 2,000 1 100,000 50 300 Can't unequip, Size 0 when equipped
Twisted Translocator 22 Get outta dodge!
Twisted Space Ripper
28.0 10 100 1 Can't unequip, Size 0 when equipped
Urqa Qua Ki Ki Qu 22 Urqa Qua Ki Ki Qu!
Explosive Ki Qu x3
30.0 333 8,000 1 300 0.03 2000 Can't unequip, Size 0 when equipped
Voulge Charge Drone Device 22 An extension of the mobile fortress.
Deploys a stationary drone with
moderate shields and resistances.
It heals allies with a moderate range
Transference wand that grants:
+750 flat Energy Charge for 10 seconds
-10% Energy damage taken for 10 seconds
to allies healed.
The drone lasts 30 seconds.
60.0 150 17,000 170 Can't unequip, Size 0 when equipped
Voulge Thruster 22 "For an immobile brick, you're pretty mobile." - Sgt. Oilheart
Grants immunity to Grem effects
for 10 seconds.
Inflicts upon the user:
-100% Turning for 2 seconds
After 2 seconds:
+50% Resistance to All Damage for 5 seconds
-95% Turning for 5 seconds
+200% Speed for 5 seconds
+600% Thrust for 5 seconds
+Forced Thrust for 5 seconds
60.0 150 100 1 Can't unequip, Size 0 when equipped
Wrathful Commander's Fabricated Armada 22 Utilize a special Kalthi nano-fab in the ship's War Core to create some powerful fighters on demand.
Queues into a fighter bay 2 fighters with distinct properties:
    Kalthi Wrathful Brawling Fighter (4189 DPS):
        Fights your target with moderate shields and high damage.
        Uses a Radiation beam and a Heat pulse gun.
    Kalthi Wrathful Inhibiting Fighter (701 DPS):
        Uses a 1500 range tractor to inflict -50% Speed and -25% Thrust.
        Has high shields and uses a Mining beam for damage.
Each uses 1 fighter slot for a total of 2, and last 1 minute.
60.0 700 10,000 0 Can't unequip, Size 0 when equipped
Wrathful Deployer Platform Device 22 Fabricate with nanites a couple of stronger drones on demand.
Deploys a Destruction Drone and then a Wrathful
Replenishing Drone 1 second after to assist in combat.
120.0 5 10,000 0 Can't unequip, Size 0 when equipped
Wrathful Scouting Stinger Device 22 Launch a stealthy fighter. It's remote controlled, so you're not sending any pilots to their deaths.
Queues into a fighter bay a fast fighter with very low visibility.
It sports high radar and high evasion, but has low shields.
It is equipped with a 300 range laser that inflicts:
    +5800 Visibility for 3 seconds.
    -50% Tracking for 3 seconds.
The fighter deals 11839 DPS and lasts 1 minute.
90.0 300 10,000 0 Can't unequip, Size 0 when equipped
Wrathful Snare Mine Device 22 Set a trap and prepare for the prey's ensnarement.
Deploys a Wrathful Snare Mine under your ship.
It is a stationary, low-visibility drone with
high shield bank but no damage resistances.
It cannot be healed by external sources.
The mine arms 10 seconds after deployment.
When an entity considered an enemy is within
500 range, the mine will emit debuff effects
in a 1000 range radius inflicting upon all
enemies within range with:
    -95% Speed for 1 second.
    -35% Resistance to damage for 1 second.
    +4500 Visibility for 1 second
    +Forced Thrust for 1 second
This effect pulses 10 times every second.
While active the mine gains very high damage
resistance but gradually drains shields
until it self-destructs after 10 seconds.
The drone has a lifespan of 10 minutes.
90.0 75 1,000 1 Can't unequip, Size 0 when equipped
Coalition Armanents 23 A very poor idea. For someone.
Inflicts upon the user:
+50% Resistance to All Damage for 5 seconds
+200% Projectile Speed for 5 seconds
-95% Speed for 5 seconds
+Forced Thrust for 1 second
Fires a series of frontal barrages of various effects, with
a 1 second delay between actions:
- Coalition Heavy Laser
- Coalition Heavy Laser, Coalition Rocket Artillery
- Coalition Heavy Laser
- Coalition Heavy Laser
- Coalition Heavy Laser, Coalition Rocket Artillery
The Coalition Heavy Laser is a non-ethereal Energy beam with
90 degrees of tracking, 2300 range, and deals heavy Energy
damage. It also inflicts -10% Resistance to each damage type for 5 seconds.
The Coalition Rocket Artillery is an 8-bullet Heat pulse
with 1750 range that inflicts -50% Turning for 5 seconds,
and also has a 100 range AoE blast on impact.
60.0 250 100 1 488,642 32.57 2300 Can't unequip, Can't remove, Size 0 when equipped
Coalition Preventative Field Emitter 23 Temporary protection for many.
Inflicts upon the user:
+50% Speed for 5 seconds
-50% Rate of Fire for 5 seconds
-50% Shield Charge for 5 seconds
-80% Vulnerability to All for 5 seconds
+50% Electric Tempering for 5 seconds
Also pulses every second for the next 5 seconds
the following effects to all of your deployed drones within 500 range.
-50% Rate of Fire for 1 seconds
-50% Shield Charge for 1 seconds
-80% Vulnerability to All for 1 seconds
30.0 800 100 1 Can't unequip, Can't remove, Size 0 when equipped
Coalition Regenerative Field Emitter 23 Sacrifice your ship's system for your allies.
Inflicts upon the user:
+50% Speed for 5 seconds
-350,000 Shield Charge for 1 second
-13,333 Shield Charge for 5 seconds
+50% Electric Tempering for 5 seconds
Also pulses every second for the next 5 seconds
a beneficial effect to allies within 500 range.
+26,666 flat Shield Charge for 1 second
30.0 1200 100 1 Can't unequip, Can't remove, Size 0 when equipped
Combat Doctrine 23 Automated combat systems.
This superitem activates automatically when charged,
creating a cycle of effects that affect the ship.
Upon activation, initially, grants the user:
+100% Electric Tempering for 10 seconds.
After 10 seconds, the user gains:
+33% Shield Charge for 10 seconds
+50% Transference Power for 10 seconds
After another 10 seconds, the user gains:
-25% Recoil for 10 seconds
+25% Transference Efficiency for 10 seconds
30.0 1 100 1 Can't remove
Commanding Blockade 23 Defend yourself and your allies.
Activates an aura, granting to yourself
and allies within 375 range:
+33% Resistance to All Damage for 5 seconds
The aura does not affect drones or fighters.
Also inflicts upon the user:
+50% Recoil for 5 seconds
Also activates a 750 diameter envelopment
with 1,500,000 shields for 5 seconds.
45.0 250 100 1 Can't unequip, Can't remove, Size 0 when equipped
Commanding Spirit 23 Lead your allies.
Activates an aura, granting to yourself
and allies within 500 range:
+100% Projectile Speed for 5 seconds
+200% Tracking for 5 seconds
The aura does not affect drones or fighters.
30.0 200 3,900 39 Can't unequip, Can't remove, Size 0 when equipped
Core Overload 23 Overload the Celestial Core and release some of its power.
Inflicts -250,000 Shield Charge for 1 second.
Grants to the user:
    +50% Resistance to All Damage for 10 seconds
    +33% Speed for 10 seconds
    +50% Thrust for 10 seconds
    +200% Hostility for 10 seconds
    75% Resistance to Transference for 10 seconds
    +5,000 flat Energy Charge for 10 seconds
30.0 1 100 1 Can't unequip, Can't remove, Size 0 when equipped
Inferior Foundries 23 Activates the internal foundries to create three fighter buffing dronesS
Inflicts upon the user:
    -50% Speed for 5 seconds
    -50,000 flat Shield Charge for 1 second
After 5 seconds, deploys 3 Coalition Automated Platforms
that deal low damage with a Titan Laser and emit
an aura that grants:
    +66% Damage within 2000 range to fighters only
The drones last 1 minute.
For each drone, the 30 and 60 second marks of the drone's
lifetime, it will activate a Coalition Mine Blast that deals
250,000 Energy damage to enemies within 300 range and
deal a significant amount of damage to the drone itself.
When the drone reaches under 25% shields, it will activate
one last Coalition Mine Blast and destroy itself.
180.0 6.6 100 1 Can't unequip, Size 0 when equipped
Interception Order 23 Catch up and destroy.
Activates a microwarper that transports you
1,000 range in the direction your ship is facing.
1 second after the microwarp occurs, activates
a tweak that grants the user:
-80% Resistance to All Damage for 1 second
+100% Thrust for 1 second
-33% Recoil for 1 second
30.0 400 3,900 39 Can't unequip, Can't remove, Size 0 when equipped
Nanotech Enhancing Beam 23 Power up an ally.
Instantly fires a 2,500 range ethereal Transference beam
with 90 degrees of tracking with low potency.
It inflicts upon the target:
+50% Shield Charge for 5 seconds
-25% Electric Tempering for 5 seconds
+33% Damage for 5 seconds
25.0 1000 100 1 2500 -500 Can't unequip, Can't remove, Size 0 when equipped
Onslaught Prioritization 23 Switches engine power to weapon power.
Inflicts upon the user:
-80% Speed for 5 seconds
+200% Projectile Speed for 5 seconds
+Forced Thrust for 1 second
After 1 second, fires a fast Energy pulse straight
forward with no tracking. When it hits a target,
an aura is applied to the target.
The aura inflicts upon enemies of the target:
-50% Recoil for 3 seconds within 300 range
-25% Recoil for 3 seconds within 750 range
The aura does not affect drones or fighters.
45.0 200 3,900 39 88,119 9.79 1850 Can't unequip, Can't remove, Size 0 when equipped
Overwhelming Darkness 23 Concealing and protective darkness for you. Destructive darkness for others.
Activates a 500 range aura with separate effects.
Affecting yourself and allies:
+25% Resistance to Beam for 5 seconds
-80% Visibility for 5 seconds
Affecting enemies:
-15% Resistance to Beam for 5 seconds
-33% Turning for 5 seconds
30.0 200 3,900 39 Can't unequip, Can't remove, Size 0 when equipped
Rapid Repositioner 23 Redirects weapon power to engines.
Grants to allies within 500 range:
+33% Speed for 5 seconds
Also inflicts upon the user:
-33% Resistance to All Damage for 5 seconds
+100% Speed for 5 seconds
+50% Thrust for 5 seconds
-25% Damage for 10 seconds
10.0 500 3,900 39 Can't unequip, Can't remove, Size 0 when equipped
Reckless Charge 23 A tempting red button.
Inflicts upon the user:
+33% Resistance to All Damage for 5 seconds
+50% Speed for 5 seconds
+50% Thrust for 5 seconds
-33% Recoil for 5 seconds
+200% Hostility for 5 seconds
+Forced Thrust for 5 seconds
During this tweak, the ship charges forward and fires
Energy pulses forward that deal light damage and
have a very light negative knockback force.
This charge ends when the tweak effecte expire
Unleashes a blast, inflicting upon enemies within 500 range:
-33% Speed for 4 seconds
-33% Resistance to All Damage for 4 seconds
-33% Thrust for 4 seconds
-33% Turning for 4 seconds
30.0 250 100 1 188,642 25.15 600 Can't unequip, Can't remove, Size 0 when equipped
Rift Opener 23 Warp to them.
Attempts a backstab microwarp with 1,500 range,
placing you 200 distance behind your target.
After 1 second, Activates an Anti-Graviton Shield.
30.0 200 3,900 39 Can't unequip, Can't remove, Size 0 when equipped
Temporal Field Emitter 23 Turn the space around your foe into an opportunity.
Charges up for 1.5 seconds before firing a 90 degree tracking
non-ethereal Energy beam that applies an aura
to the target.
Allies of the target including the target are afflicted with:
-25% Speed within 50 range for 5 seconds
-25% Thrust within 50 range for 5 seconds
Enemies of the target are granted:
+50% Speed within 750 range for 5 seconds
+50% Turning within 750 range for 5 seconds
-33% Recoil within 750 range for 5 seconds
45.0 400 100 1 12,618 0.7 2000 Can't unequip, Can't remove, Size 0 when equipped

Damage Tweaks

Damage Tweaks
Name Tech Description / Action / Notes Charge Time Charge Elec Weight Size ZoD Category Damage DPE Range Healing Shield Use Elec/Damage Charging Source Restrictions
Delete me 0
Tiny Power Smash 2 Gather your power, by smashing things.
Grants to the user:
    After 3 seconds, +10% Damage for 1.5 seconds
20.0 125 100 1 Damage Tweak
Rapid Onslaught 12 Better finish them off.
Grants to the user:
    -33.3% Recoil for 2 seconds
20.0 200 100 1 Damage Tweak
Power Smash Z 14 Gather your power, by smashing things.
Grants to the user:
    After 3 seconds, +40% Damage for 3.75 seconds
20.0 750 100 1 Damage Tweak
Power Smash GT 18 Gather your power, by smashing things.
Grants to the user:
    After 3 seconds, +50% Damage for 6 seconds
20.0 1000 100 1 Damage Tweak
Aptitude Doughnut 19 Power up with awesomeness.
Grants to the user:
    +4,200 flat Thrust for 6 seconds
    +340,000 flat Turning for 6.5 seconds
    +400% Turning for 6.5 seconds
    +Forced Thrust for 6 seconds
    +Forced Left Turn for 6.5 seconds
    After 6.5 seconds, -26.09% Recoil for 6 seconds
20.0 50 100 1 Damage Tweak
Swifty-Spry Onslaught 19 Better finish them off.
Grants to the user:
    -57.14% Recoil for 2 seconds
    +150 flat Energy Charge for 1 second
20.0 500 100 1 Damage Tweak
Nightfury Focus Generator 21 Focus. Strike. Feast.
Grants to the user:
    Critical hit effect immunity for 3 seconds
    +100% Tracking for 6 seconds
    +30% Range for 6 seconds
    +50% Damage for 6 seconds
40.0 100 100,000 10 Damage Tweak
Nightfury Rage Generator 21 Angry Dragon, Fleeing Tiger
Grants to the user:
    +30% Speed for 6 seconds
    -25% Recoil for 6 seconds
    +25% Damage for 6 seconds
    +10% Resistance to all Damage for 6 seconds
40.0 100 100,000 10 Damage Tweak
Kalthi Railgun Protocol 22 Take on the persona of a Kalthi Sniper. Lock down a target and then massively amplify your weapon systems at the cost of mobility.
Fires a fast bullet at the target that does light
damage and inflicts upon the target it strikes with:
    -95% Speed for 10 seconds
    +Forced Thrust for 10 seconds
Knocks the user backward with no control.
After a 1 second delay, automatically brakes the user
to a standstill with 1 second of Forced Thrust and
grants the user:
    +300% Damage for 5 seconds
    +75% Recoil for 5 seconds
    -30% Tracking for 5 seconds
    +100% Projectile Velocity for 5 seconds
    -50% Turning for 5 seconds
    -100% Speed for 5 seconds
10.0 2250 52,000 0 Damage Tweak 7,849 0.34 3000 Can't remove, Requires 3 in Sniper Class

Energy Regen Tweaks

Energy Regen Tweaks
Name Tech Description / Action / Notes Charge Time Charge Elec Weight Size ZoD Category Damage DPE Range Healing Shield Use Elec/Damage Charging Source Restrictions
Delete me 0
Sacrificial Deliverance 18 Gain the most energy by sacrificing 2 cats.
Grants to the user:
    +200 flat Energy Charge for 12 seconds
Replenishes a total of 2,400 energy.
20.0 4.5 100 1 Energy Regen Tweak
Satanic Deliverance 18 Gain the most energy by sacrificing 2 cats.
Grants to the user:
    +200 flat Energy Charge for 12 seconds
Replenishes a total of 2,400 energy.
20.0 4.5 100 1 Energy Regen Tweak
Apollo's Glow 20 The power of a sun, in your hands!
Grants to the user:
    +126 flat Energy Charge for 4 minutes
    +4,000 flat Max Energy for 15 seconds
    After 15 seconds, +2,000 flat Max Energy for 15 seconds
    After 30 seconds, +1,000 flat Max Energy for 15 seconds
Replenishes a total of 30,240 energy.
20.0 4.5 100 1 Energy Regen Tweak

Envelope Devices

Envelope Devices
Name Tech Description / Action / Notes Charge Time Charge Elec Weight Size ZoD Category Damage DPE Range Healing Shield Use Elec/Damage Charging Source Restrictions
Delete me 0
Capital Selenite Envelope Device 22
Deploys a Capital Selenite Envelope
with 200000 shields. It lasts 5
seconds and cannot be damaged by
you and your allies.
15.0 933 17,000 250 Envelope Device Requires Capital Ship
Damaged Kalthi Envelope Device 22
Deploys a Damaged Kalthi Envelope
with 50000 shields. It lasts 4
seconds and cannot be damaged by
you and your allies.
15.0 133 17,000 80 Envelope Device
Selenite Envelope Device 22
Deploys a Selenite Envelope with
200000 shields. It lasts 5
seconds and cannot be damaged by
you and your allies.
15.0 400 17,000 175 Envelope Device

Shield Regen (and Bank) Tweaks

Shield Regen (and Bank) Tweaks
Name Tech Description / Action / Notes Charge Time Charge Elec Weight Size ZoD Category Damage DPE Range Healing Shield Use Elec/Damage Charging Source Restrictions
Delete me 0
Shield Warden 4 Feel healthy again.
Grants to the user:
    +160 flat Shield Charge for 10 seconds
Replenishes a total of 1,600 shields.
20.0 4.5 100 1 Shield Regen Tweak
Insto Shield Twist 2 15 Feel healthy again, what a twist!
Grants to the user:
    +9,000 flat Shield Charge for 4 seconds
Replenishes a total of 36,000 shields.
20.0 50 100 1 Shield Regen Tweak
Shield Plaster 17 Feel healthy again.
Grants to the user:
    +4,000 flat Shield Charge for 12.5 seconds
Replenishes a total of 50,000 shields.
20.0 25 100 1 Shield Regen Tweak
Insto Shield Twist 3 19 Feel healthy again, what a twist!!
Grants to the user:
    +12,000 flat Shield Charge for 5 seconds
Replenishes a total of 60,000 shields.
20.0 75 100 1 Shield Regen Tweak
Shade Shield Tweak 19 Use the forces of darkness to cover your shield.
Grants to the user:
    +10,000 flat Shield Charge for 5 seconds
    -50% Visibility for 5 seconds
Replenishes a total of 50,000 shields.
20.0 50 100 1 Shield Regen Tweak
Super Shield Service 20 Feel serviceably healthy again.
Grants to the user:
    +8,000 flat Shield Charge for 10 seconds
Replenishes a total of 80,000 shields.
20.0 250 100 1 Shield Regen Tweak

Combat Focus

Name Tech Description / Action / Notes Charge Time Charge Elec Weight Size Category Damage DPE Range Elec/Damage Charging Source Restrictions
Delete me 0
Combat Focus Defensive Device 1 Easier to focus on combat with improved defenses
Does a Combat Focus Drone
60.0 15 15,000 10 Requires 1 in Combat Focus

Berserker

Berserker
Name Tech Description / Action / Notes Charge Time Charge Elec Weight Size Category Damage DPE Range Elec/Damage Charging Source Restrictions
Delete me 0
Berserker Engagement Device 3 Get in there and grab 'em!
Increases Thrust
Increases Speed
Increases Critical Resistance
Does Engagement Warhead
30.0 66.6 5,000 15 Engagement Device 250 0.12 500 Requires 1 in Berserker Class
Shield Redistribution Device 9 From each according to his abilities, to each according to his needs...
Increases Lifesteal
Stops Incoming Healing
Increases Resistance
30.0 50 9,000 15 Shield Redistribution Device Requires 1 in Berserker Class
Reactive Hull Explosion 13 Blow up in their faces.
Increases Hostility
Does Berserker Flak Cannon x12
60.0 100 1,500 15 Reactive Hull Explosion 19,912 3.31 240 0.5 Requires 1 in Berserker Class
Enraged Engagement Device 17 Get in there and grab 'em!
Increases Thrust
Increases Speed
Increases Critical Resistance
Does Engagement Warhead
30.1 226 17,000 30 Engagement Device 350 0.05 500 Requires 1 in Berserker Class
Enraged Shield Redistribution Device 20 From each according to his abilities, to each according to his needs...
Increases Lifesteal
Stops Incoming Healing
Increases Resistance
30.2 116 20,000 30 Shield Redistribution Device Requires 1 in Berserker Class
Enraged Reactive Hull Explosion 22 Blow up in their faces.
Increases Hostility
Does Berserker Flak Cannon x12
60.2 216 5,100 30 Reactive Hull Explosion 55,350 4.25 240 0.5 Requires 1 in Berserker Class

Sniper

Sniper
Name Tech Description / Action / Notes Charge Time Charge Elec Weight Size Category Damage DPE Range Elec/Damage Charging Source Restrictions
Delete me 0
Flak Device 5 Fill space with shrapnel.
Sniper Flak Cannon x8
Flak Effect
60.0 80 1,500 15 Flak Device 3,700 0.77 440 Requires 1 in Sniper Class
Spotter Device 9 Deploy's a mobile drone with an aura.
Increases Rate of Fire
Debuffs Enemies
120.0 58.3 1,500 15 Spotter Device Requires 1 in Sniper Class
Sniper Blind Device 13 Deploy's a Drone with an aura.
Increases Damage
Increases Radar
Reduces Tracking
Reduces Visibility
300.0 23.3 3,900 15 Sniper's Blind Requires 1 in Sniper Class
Skilled Flak Device 17 Fill space with shrapnel.
Sniper Flak Cannon x8
Skilled Flak Effect
60.0 300 5,100 30 Flak Device 33,400 1.85 440 Requires 1 in Sniper Class
Skilled Spotter Device 20 Deploy's a mobile drone with an aura.
Increases Rate of Fire
Debuffs Enemies
120.0 90 5,100 30 Spotter Device Requires 1 in Sniper Class
Skilled Sniper Blind Device 22 Deploy's a Drone with an aura that increases Damage by 33%, and Radar by 200%. Tracking is reduced by 99%, and Visibility is reduced by 66%.
Increases Damage
Increases Radar
Reduces Tracking
Reduces Visibility
300.0 30 6,600 30 Sniper's Blind Requires 1 in Sniper Class

Fleet Focus

Name Tech Description / Action / Notes Charge Time Charge Elec Weight Size Category Damage DPE Range Source Restrictions
Delete me 0
Forward Operating Base Deployment Device 1 Deploy a temporary FOB to support your fleet
Forward Operating Base
45.0 20 15,000 10 Requires 1 in Fleet Focus

Fleet Commander

Fleet Commander
Name Tech Description / Action / Notes Charge Time Charge Elec Weight Size Category Damage DPE Range Source Restrictions
Delete me 0
Commander's Defensive Protocol 8 Reinforce your fighters with special command.
Grants to all allied fighters within 1,000 range:
    +25% Resistance to Damage for 10 seconds
    +80% Shield Charge for 10 seconds
30.0 333 10,000 25 Defensive Protocol Requires 1 in Flight Controller
Commander's Offensive Protocol 9 Bolster your fighters with special command.
Grants to all allied fighters within 1,000 range:
    +60% Damage for 7.5 seconds
    +25% Radar for 7.5 seconds
30.0 333 10,000 25 Offensive Protocol Requires 1 in Flight Controller
Dirty Bomb Device 9 Set them up the bomb.
Dirty Bomb
300.0 13.9 1,500 15 Dirty Bomb 180 Requires 1 in Fleet Commander Class
Commander's Flanking Protocol 10 Maneuver your fighters with special command.
Grants to all allied fighters within 1,000 range:
    +60% Speed for 5 seconds
    +30% Thrust for 5 seconds
    +Forced Thrust for 5 seconds
30.1 166 10,000 25 Flanking Protocol Requires 1 in Flight Controller
Commander's Tactical Protocol 11 Hone your fighters with special command.
Grants to all allied fighters within 1,000 range:
    +50% Range for 5 seconds
    +25% Tracking for 5 seconds
    +100% Projectile Speed for 5 seconds
30.0 250 10,000 25 Tactical Protocol Requires 1 in Flight Controller
Commander's Aggressive Protocol 12 Enrage your fighters with special command.
Grants to all allied fighters within 1,000 range:
    +100% Hostility for 3 seconds
    +100% Lifesteal for 3 seconds
    -25% Recoil for 3 seconds
30.0 333 10,000 25 Aggressive Protocol Requires 1 in Flight Controller
Captain's Defensive Protocol 14 Reinforce your fighters with great command.
Grants to all allied fighters within 2,000 range:
    +33% Resistance to Damage for 10 seconds
    +60% Shield Charge for 10 seconds
30.0 1000 100,000 50 Defensive Protocol Requires 2 in Flight Controller
Captain's Offensive Protocol 15 Bolster your fighters with great command.
Grants to all allied fighters within 2,000 range:
    +80% Damage for 7.5 seconds
    +50% Radar for 7.5 seconds
30.0 1000 100,000 50 Offensive Protocol Requires 2 in Flight Controller
Captain's Flanking Protocol 16 Maneuver your fighters with great command.
Grants to all allied fighters within 2,000 range:
    +72% Speed for 5 seconds
    +45% Thrust for 5 seconds
    +Forced Thrust for 5 seconds
30.0 500 100,000 50 Flanking Protocol Requires 2 in Flight Controller
Amplified Field Amplification Device 17 Amplifies field generators by 300% and decreasing range to a maximum of 500 for 5 seconds.
Advanced Field Projector Amplification
30.0 2666 5,100 51 Field Amplifier Requires 1 in Fleet Commander Class
Captain's Tactical Protocol 17 Hone your fighters with the greatest command.
Grants to all allied fighters within 2,000 range:
    +66% Range for 5 seconds
    +33% Tracking for 5 seconds
    +100% Projectile Speed for 5 seconds
30.0 750 100,000 50 Tactical Protocol Requires 2 in Flight Controller
Captain's Aggressive Protocol 18 Enrage your fighters with great command.
Grants to all allied fighters within 2,000 range:
    +200% Hostility for 3 seconds
    +200% Lifesteal for 3 seconds
    -33% Recoil for 3 seconds
30.0 1000 100,000 50 Aggressive Protocol Requires 2 in Flight Controller
Admiral's Aggressive Protocol 20 Enrage your fighters with the greatest command.
Grants to all allied fighters within 3,000 range:
    +300% Hostility for 3 seconds
    +300% Lifesteal for 3 seconds
    -50% Recoil for 3 seconds
30.0 3000 1,000,000 100 Aggressive Protocol Requires 3 in Flight Controller
Admiral's Defensive Protocol 20 Reinforce your fighters with the greatest command.
Grants to all allied fighters within 3,000 range:
    +50% Resistance to Damage for 10 seconds
    +80% Shield Charge for 10 seconds
30.0 3000 1,000,000 100 Defensive Protocol Requires 3 in Flight Controller
Admiral's Flanking Protocol 20 Maneuver your fighters with the greatest command.
Grants to all allied fighters within 3,000 range:
    +84% Speed for 5 seconds
    +60% Thrust for 5 seconds
    +Forced Thrust for 5 seconds
30.0 1500 1,000,000 100 Flanking Protocol Requires 3 in Flight Controller
Admiral's Offensive Protocol 20 Bolster your fighters with the greatest command.
Grants to all allied fighters within 3,000 range:
    +100% Damage for 7.5 seconds
    +100% Radar for 7.5 seconds
30.0 3000 1,000,000 100 Offensive Protocol Requires 3 in Flight Controller
Admiral's Tactical Protocol 20 Hone your fighters with the greatest command.
Grants to all allied fighters within 3,000 range:
    +75% Range for 5 seconds
    +50% Tracking for 5 seconds
    +100% Projectile Speed for 5 seconds
30.0 2250 1,000,000 100 Tactical Protocol Requires 3 in Flight Controller
Amplified Dirty Bomb Device 20 Really set them up the bomb.
Amplified Dirty Bomb
300.0 45 5,100 51 Dirty Bomb 300 Requires 1 in Fleet Commander Class

Gunner

Gunner
Name Tech Description / Action / Notes Charge Time Charge Elec Weight Size Category Damage DPE Range Source Restrictions
Delete me 0
Matter / Anti-Matter Beam Device 3 Annihilation warning
Does Matter Laser
Does Anti-Matter Laser
15.0 50 1,500 15 Matter / Anti-Matter Beam 1,860 2.48 580 Requires 1 in Gunner Class
Ion Missile Device 9 An EMP can sap their energy.
Super Ion Missile
30.0 83.3 3,900 39 Ion Missile Device Requires 1 in Gunner Class
Super Nuke 13 Stop worrying and learn to love the bomb.
Super Nuclear Missile
60.0 200 3,900 39 Super Nuke Requires 1 in Gunner Class
Supreme Matter / Anti-Matter Beam Device 17 Annihilation warning
Does Matter Laser
Does Anti-Matter Laser
15.0 300 5,100 51 Matter / Anti-Matter Beam 16,650 3.7 580 Requires 1 in Gunner Class
Supreme Ion Missile Device 20 An EMP can sap their energy.
Supreme Ion Missile
30.1 166 6,600 66 Ion Missile Device Requires 1 in Gunner Class
Supreme Super Nuke 22 Stop worrying and learn to love the bomb.
Supreme Nuclear Missile
60.0 400 6,600 66 Super Nuke Requires 1 in Gunner Class

Recon Focus

Name Tech Description / Action / Notes Charge Time Charge Elec Weight Size Category Damage DPE Range Healing Source Restrictions
Delete me 0
Recon Loot Pockets 0 Shove that loot in your pockets, while bulging your weapons out of alignment.
Gives 50 Hull Space
Disables Weapons
60.0 1 2,000 1 Recon Loot Superitem Requires 1 in Recon Focus, Requires Light Fighter
Harmonic Shield Restoration Device 1 Harmonizes the shield while out of combat to regen faster
Does a Harmonic Shield Restoration Tweak
3.0 33.3 15,000 10 Only charges out of combat, Requires 1 in Recon Focus
Recon Loot Pouch 10 Store that loot in your pouch, by throwing your weapons in the back.
Gives 100 Hull Space
Disables Weapons
60.0 1 2,000 1 Recon Loot Superitem Requires 1 in Recon Focus, Requires Light Fighter
Recon Loot Briefcase 13 Wegde that breifcase between your weapons.
Gives 150 Hull Space
Disables Weapons
60.0 1 2,000 1 Recon Loot Superitem Requires 1 in Recon Focus, Requires Light Fighter
Recon Loot Sack 17 Sack it! Including the weapons!
Gives 300 Hull Space
Disables Weapons
60.0 1 2,000 1 Recon Loot Superitem Requires 1 in Recon Focus, Requires Light Fighter
Recon Loot Backpack 20 Frontal backpack storage, shame it blocks your weapons.
Gives 400 Hull Space
Disables Weapons
60.0 1 2,000 1 Recon Loot Superitem Requires 1 in Recon Focus, Requires Light Fighter
Recon Loot Payload 22 Put loot in that duct taped payload container in front of your weapons. For the long trip back home.
Gives 600 Hull Space
Disables Weapons
60.0 1 2,000 1 Recon Loot Superitem Requires 1 in Recon Focus, Requires Light Fighter

Seer

Seer
Name Tech Description / Action / Notes Charge Time Charge Elec Weight Size Category Damage DPE Range Healing Source Restrictions
Delete me 0
Nanite Infusion Device 3 A coup de grace, of sorts. Tracks damage output to target for 5 seconds, then delivers 150% of the damage dealt again. Also gives -25% Vulnerability, +1000 Visibility for 5 seconds.
Nanite Infusion
Nanite Hardener
60.0 150 1,500 8 Nanite Infusion Device Requires 1 in Seer Class
Super Bug Device 3 Super bug your enemies, yk2?
Does a Seer Super Bug Beam
30.0 66.6 1,500 8 Super Bug Device 5,000 2.5 210 Requires 1 in Seer Class
Plague Device 9 Spread it like the bouncing plague
Plague Cloud x5
15.0 100 2,700 13 Plague Device 3,000 2 300 Requires 1 in Seer Class
Cloakpedo Mine 13 Stealthy Combo Attack. Reduces enemy rof by 25% - 50%. Heals allies for 3000.
Smoke Screen
Cloakpedo Platform
30.0 40 3,900 20 Cloakpedo Mine Requires 1 in Seer Class, Neurobound
Damage Re-Distributor Injector 15 Damage is the way to go.
Does a Damage Re-Distributor Buff
15.0 4 2,000 25 Seer Virus 240 -8 Requires 1 in Seer Class
Hidden Nanite Infusion Device 17 A coup de grace, of sorts. Tracks damage output to target for 7 seconds, then delivers 175% of the damage dealt again. Also gives -33% Vulnerability, +666 Visibility, for 7 seconds.
Hidden Nanite Infusion
Hidden Nanite Hardener
60.0 200 5,100 15 Nanite Infusion Device Requires 1 in Seer Class
Hidden Super Bug Device 17 Super bug your enemies, yk2?
Does a Hidden Seer Super Bug Beam
30.0 416 5,100 15 Super Bug Device 45,000 3.6 210 Requires 1 in Seer Class
Hidden Plague Device 20 Spread it like the bouncing plague
Plague Cloud x5
15.0 500 3,000 30 Plague Device 15,000 2 300 Requires 1 in Seer Class
Hidden Cloakpedo Mine 22 Stealthy Combo Attack. Reduces enemy rof by 25% - 50%. Heals all allies for 9,000.
Smoke Screen
Hidden Cloakpedo Platform
30.0 30 6,600 33 Cloakpedo Mine Requires 1 in Seer Class, Neurobound

Speed Demon

Speed Demon
Name Tech Description / Action / Notes Charge Time Charge Elec Weight Size Category Damage DPE Range Healing Source Restrictions
Delete me 0
Demon Tracking Device 3 Lock onto your target, give em hell like a demon. -50% range to you, -20 speed to target, +100% damage to target for 5 seconds.
Does a Speed Demon Target Tracker
30.0 100 1,500 8 Demon Tracking Device Requires 1 in Speed Demon Class
Overdrive Device 9 Turn your engines into a power source for your weapons!
Increases Energy Recharge
Lowers Electric Tempering
Forces Thrust
Lowers Speed
30.0 1 2,700 8 Overdrive Device Requires 1 in Speed Demon Class
Escort Device 13 Escort your allies! gives your allies +15 Speed for 15 seconds and gives yourself +50% Evasion for 4 seconds.
Does a Escort Tweak
37.5 0.8 3,900 8 Escort Device Requires 1 in Speed Demon Class
Quickened Demon Tracking Device 17 Lock onto your target, give em hell like a demon. -50% range to you, -30 speed to target, +100% damage to target for 7.5 seconds
Does a Quickened Speed Demon Target Tracker
30.0 200 5,100 15 Demon Tracking Device Requires 1 in Speed Demon Class
Quickened Overdrive Device 20 Turn your engines into a power source for your weapons!
Increases Energy Recharge
Lowers Electric Tempering
Forces Thrust
Lowers Speed
30.0 1 60,000 15 Overdrive Device Requires 1 in Speed Demon Class
Quickened Escort Device 22 Escort your allies! gives your allies +25 Speed for 15 seconds and gives yourself +50% Evasion for 5 seconds.
Does a Quickened Escort Tweak
30.0 1 6,600 15 Escort Device Requires 1 in Speed Demon Class

Support Focus

Name Tech Description / Action / Notes Charge Time Charge Elec Weight Size Category Damage DPE Range Shield Use Source Restrictions
Delete me 0
Support Drone Device 1 For your daily support needs
Support Drone
60.0 20 15,000 10 Requires 1 in Support Focus

Engineer

Engineer
Name Tech Description / Action / Notes Charge Time Charge Elec Weight Size Category Damage DPE Range Shield Use Source Restrictions
Delete me 0
Super Thunder Drone Device 3 Deploys a drone of electric excitement
Does a Super Thunder Drone
60.0 20 5,000 50 Thunder Drone Device Requires 1 in Engineer Class
Super Capacitor Device 9 Use spare energy to charge this super capacitor, then instaneously release it to your advantage
Does a Super Capacitor
450.0 20 9,000 90 Capacitor Device Requires 1 in Engineer Class
Repair Rejigger Drone Device 13 Repair Rejigger Drone Deployment to repair damages
Does a Repair Rejigger Deployment Drone
60.0 50 13,000 130 Repair Rejigger Drone Device Requires 1 in Engineer Class
Heavy Thunder Drone Device 17 Deploys a drone of electric excitement
Does a Heavy Thunder Drone
60.0 100 17,000 170 Thunder Drone Device Requires 1 in Engineer Class
Heavy Capacitor Device 20 Use spare energy to charge this super capacitor, then instaneously release it to your advantage
Does a Super Capacitor Mk II
300.0 46.6 20,000 150 Capacitor Device Requires 1 in Engineer Class
Heavy Repair Rejigger Drone Device 22 Repair Rejigger Drone Deployment to repair damages
Does a Heavy Repair Rejigger Deployment Drone
120.0 100 22,000 220 Repair Rejigger Drone Device Requires 1 in Engineer Class

Shield Monkey

Shield Monkey
Name Tech Description / Action / Notes Charge Time Charge Elec Weight Size Category Damage DPE Range Shield Use Source Restrictions
Delete me 0
Field Hospital 5 Large Emergency Shield Regen
Field Hospital Drone
Large Group Blocker
93.8 1.6 2,500 25 Field Hospital 150 Requires 1 in Shield Monkey Class
Shield Inversion Device 9 reverse shield polarity
Shield Inversion Vulnerability
Shield Inversion Beam
12.0 16.6 45,000 45 Shield Inversion Device 4,000 20 350 4,000 Requires 1 in Shield Monkey Class
Shield Battery 13 An extra store of shields for when needed
Shield Battery Discharge
60.2 8.3 65,000 65 Shield Battery Requires 1 in Shield Monkey Class
Large Field Hospital 17 Large Emergency Shield Regen
Large Field Hospital Drone
Large Group Blocker
90.1 22.2 17,000 170 Field Hospital 2,000 Requires 1 in Shield Monkey Class
Large Shield Inversion Device 20 reverse shield polarity
Shield Inversion Vulnerability
Large Shield Inversion Beam
12.0 41.6 200,000 200 Shield Inversion Device 30,000 60 390 30,000 Requires 1 in Shield Monkey Class
Large Shield Battery 22 An extra store of shields for when needed
Shield Battery Discharge
100.0 10 220,000 220 Shield Battery Requires 1 in Shield Monkey Class