Energies

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Revision as of 10:18, 29 June 2023 by HIII (talk | contribs) (Added some Lumination energies.)

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Energy.jpg
Almost every item or action in the game requires energy to run. Energy is provided by generators that can be found under the "Energy" tab in Trading bay at AI or player-controlled stations. To use an energy generator you need the same skill level in Electrical Engineering as the tech level of the energy.

In addition to size and weight, energy generators have a number of important stats to consider when choosing one.


  • TL is the tech level of the item
  • Name is the item name
  • Bank The maximum amount of energy available.
  • Reg/s How much energy the generator regenerates per second.
  • Vis The amount of visibility added to your ship when it is equipped.
  • Size is the size of the item
  • Fuel: Some energies require fuel to use, or produce waste. Without fuel (or room for the waste), any such energy will function at 25%. A plus sign (+) in front of an item in the fuel column indicates waste
  • Restrictions lists any restrictions on the item
  • Mods lists mods on the item
  • Description is the description of the item in-game

Data Updated to match the Feb 8 Rebalance patch

Ship Energy

TL Name Bank Reg/s Vis Size Fuel (+Waste) Fuel Time Res Source Mods Description
0 Arcadian Energy 700 105.83 1600 25 Common Damage +20% large-scale power
0 Core Power 400 107.5 0 15 Common Electric Tempering -20% expensive low-tech energy
0 Core Power+ 420 112.88 0 14 Common Electric Tempering -20% expensive low-tech energy
0 Flux Capacitor 1210 83.33 0 14 Common Shield Max +10%, Shield Recovery +10% 1 point 21 gigawatts
0 Flux Capacitor+ 1270 87.5 0 13 Common Shield Max +10%, Shield Recovery +10% 1 point 21 gigawatts
0 Gigantic Core Power 500 134.38 0 60 Mission Electric Tempering -20% expensive low-tech energy
0 Micro Core Power 360 96.75 0 8 Uncommon Electric Tempering -20% expensive low-tech energy
0 Nano Core Power 340 91.38 0 4 Medium Build Electric Tempering -20% expensive low-tech energy
0 Oversized Core Power 460 123.62 0 30 Uncommon Electric Tempering -20% expensive low-tech energy
0 Vazaha Flicker Array 1825 195.0 400 107 Enriched Nuclear Material -600 Artifact Rate of Fire +30% Anyone got a Flicker?
0 Vazaha Flicker Cluster 1200 154.17 200 29 Artifact Rate of Fire +40% Anyone got a Flicker?
0 Vazaha Flicker Pack 800 141.67 100 15 Artifact Rate of Fire +20% Anyone got a Flicker?
1 ColdFusion 420 120.0 0 10 Common no really, it works
1 ColdFusion+ 441 126.0 0 9 Common no really, it works
1 Gigantic HotFusion 1250 133.33 0 60 Mission Shield Recovery +20%, Electric Tempering -20% toastier than your average sun
1 HotFusion 1000 106.67 0 15 Common Shield Recovery +20%, Electric Tempering -20% toastier than your average sun
1 HotFusion+ 1050 112.0 0 14 Common Shield Recovery +20%, Electric Tempering -20% toastier than your average sun
1 LithiumIon Pack 10000 50.83 0 78 Common holds a bunch, but how to charge it?
1 LithiumIon Pack+ 10500 53.38 0 70 Common holds a bunch, but how to charge it?
1 Micro HotFusion 900 96.0 0 8 Uncommon Shield Recovery +20%, Electric Tempering -20% toastier than your average sun
1 Mzungu Clang 4600 155.0 600 45 Artifact Electric Tempering -5%, Range +10% How do they get all that power by just clanging?
1 Mzungu Clap 3500 158.33 300 37 Artifact Electric Tempering -5%, Range +20% How do they get all that power by just clapping?
1 Mzungu Clash 6550 147.5 1200 59 Artifact Electric Tempering -5%, Range +10% How do they get all that power by just clashing?
1 Nano HotFusion 850 90.67 0 4 Medium Build Shield Recovery +20%, Electric Tempering -20% toastier than your average sun
1 Oversized HotFusion 1150 122.67 0 30 Uncommon Shield Recovery +20%, Electric Tempering -20% toastier than your average sun
2 Bubble and Squeak 700 171.67 200 25 Mission Shield Max +30%, Rate of Fire +30% Ahab's gift to you.
2 Cadet Stamina 1300 178.33 0 32 Mission Electric Tempering -10%, Range +10% Cadet Power!
2 Faranji Energy 1 800 195.0 100 18 Artifact Damage +5%, Turning +10% Faranji Energy Specialization
2 Faranji Force 1 1500 205.83 200 24 Nuclear Waste -580 Artifact Damage +5%, Turning +10% Faranji Force Specialization
2 Faranji Power 1 2850 224.17 400 35 Enriched Nuclear Material -580 Artifact Damage +5%, Turning +10% Faranji Power Specialization
2 Freon Foundation 450 145.83 0 19 Common Range +40% powered by a thousand discarded refridgerators
2 Freon Foundation+ 472 153.12 0 17 Common Range +40% powered by a thousand discarded refridgerators
2 Gigantic Freon Foundation 562 182.29 0 76 Mission Range +40% powered by a thousand discarded refridgerators
2 Heavy Core Power 800 154.17 0 16 Drop Electric Tempering -20% This is probably dangerous.
2 Jelly's Heart 1200 231.67 100 34 Jelly's Blood 60 Drop Still beating
2 Micro Freon Foundation 405 131.25 0 10 Uncommon Range +40% powered by a thousand discarded refridgerators
2 Nano Freon Foundation 382 123.96 0 5 Medium Build Range +40% powered by a thousand discarded refridgerators
2 Oversized Freon Foundation 517 167.71 0 38 Uncommon Range +40% powered by a thousand discarded refridgerators
2 Volcom Dynamo 1300 144.17 50 14 Mission Damage +10% Small and compact energy for small and compact ships.
3 Bule BrightBank 400 172.5 0 6 Artifact light is right
3 Faranji Energy 2 1000 222.5 0 21 Artifact Damage +5%, Turning +10% Faranji Energy Specialization
3 Faranji Force 2 1800 235.0 200 28 Nuclear Waste -570 Artifact Damage +5%, Turning +10% Faranji Force Specialization
3 Faranji Power 2 3350 255.0 400 41 Enriched Nuclear Material -570 Artifact Damage +5%, Turning +10% Faranji Power Specialization
3 Gigantic Ion Bank 6250 154.17 0 192 Mission Damage +15% karmic coils of crazy capacity
3 Ginmill 3450 193.33 200 37 Space Whisky -120 Uncommon Run on "special" Space Whisky fuel.
3 Ion Bank 5000 123.33 0 48 Common Damage +15% karmic coils of crazy capacity
3 Ion Bank+ 5250 129.5 0 43 Common Damage +15% karmic coils of crazy capacity
3 Micro Ion Bank 4500 111.0 0 24 Uncommon Damage +15% karmic coils of crazy capacity
3 Nano Ion Bank 4250 104.83 0 12 Medium Build Damage +15% karmic coils of crazy capacity
3 NiCad Pack 12000 75.83 0 94 Common large-scale energy storage, but no charging
3 NiCad Pack+ 12600 79.62 0 85 Common large-scale energy storage, but no charging
3 Oversized Ion Bank 5750 141.83 0 96 Uncommon Damage +15% karmic coils of crazy capacity
3 Paximinus Mythos 1500 245.83 100 52 DG Drop Somewhat legendary
3 Prototype Blue Energy 150 200.0 100 13 DG Drop The beginnings of blue power
3 Vazaha Glint Array 4400 258.33 400 48 Enriched Nuclear Material -570 Artifact Anyone got a Glint?
3 Vazaha Glint Cluster 2700 230.0 200 34 Nuclear Waste -160 Artifact Anyone got a Glint?
3 Vazaha Glint Pack 1800 225.0 100 27 Artifact Anyone got a Glint?
3 Vulcanite Core 1500 142.5 0 14 Drop Rate of Fire +5% Very hot, do not touch.
3 Whiskey Outpost Generator 1200 200.0 100 21 Space Whisky 120 Uncommon Produce a special kind of recyclable "waste".
4 Atoms and Bits 400 257.5 0 36 Rare DG Drop Things that give you juice.
4 Cyanotic Fission 1600 165.0 0 23 Common Shield Max +25%, Turning +25% we don't understand it, but it works
4 Cyanotic Fission+ 1680 173.25 0 21 Common Shield Max +25%, Turning +25% we don't understand it, but it works
4 Gigantic Cyanotic Fission 2000 206.25 0 92 Mission Shield Max +25%, Turning +25% we don't understand it, but it works
4 Gigantic Quantum Bank 3750 239.58 200 144 Mission Electric Tempering -20% store your subatomic particles here, please
4 Oversized Cyanotic Fission 1840 189.75 0 46 Uncommon Shield Max +25%, Turning +25% we don't understand it, but it works
4 Oversized Quantum Bank 3450 220.42 200 72 Uncommon Electric Tempering -20% store your subatomic particles here, please
4 Quantum Bank 3000 191.67 200 36 Common Electric Tempering -20% store your subatomic particles here, please
4 Quantum Bank+ 3150 201.25 200 32 Common Electric Tempering -20% store your subatomic particles here, please
4 Steam Power 3500 287.5 200 174 Baobabs -240 Rare DG Drop Powered by....water?
5 Blue Energy 255 250.0 0 16 DG Drop feelin' blue
5 Faranji Energy 3 1120 279.17 0 25 Artifact Damage +5%, Turning +10% Faranji Energy Specialization
5 Faranji Force 3 2240 294.17 200 35 Nuclear Waste -550 Artifact Damage +5%, Turning +10% Faranji Force Specialization
5 Faranji Power 3 4280 319.17 400 52 Enriched Nuclear Material -550 Artifact Damage +5%, Turning +10% Faranji Power Specialization
5 Gigantic Synergy Pack 25000 82.29 0 612 Mission energy storage
5 Gigantic Tesslator 2512 312.5 0 180 Mission tess ya later
5 Heated Vulcanite Core 1750 178.33 0 18 Drop Rate of Fire +6% Very hot, do not touch.
5 Lapis Power 8000 212.5 0 113 Cap Shield Max +10%, Shield Recovery +5%, Electric Tempering -5% The power of blue crystals
5 Micro Synergy Pack 18000 59.25 0 76 Uncommon energy storage
5 Micro Tesslator 1809 225.0 0 22 Uncommon tess ya later
5 Mzungu Bang 6200 208.33 300 30 Artifact Electric Tempering -5%, Range +10% How do they get all that power from a bang?
5 Mzungu Boom 11750 282.5 1200 108 Enriched Nuclear Material -550 Artifact Electric Tempering -5%, Range +10% How do they get all that power from a boom?
5 Mzungu Burst 8100 255.83 600 78 Artifact Electric Tempering -5%, Range +10% How do they get all that power from a burst?
5 Nano Synergy Pack 17000 55.96 0 38 Medium Build energy storage
5 Nano Tesslator 1708 212.5 0 11 Medium Build tess ya later
5 Oversized Synergy Pack 23000 75.71 0 306 Uncommon energy storage
5 Oversized Tesslator 2311 287.5 0 90 Uncommon tess ya later
5 Prototype Berserker Core 2500 241.67 100 34 Requires 1 in Berserker Class Mission Damage +10% Keep the guns going.
5 Prototype Speed Demon Bank 2000 210.0 0 21 Requires 1 in Speed Demon Class Mission Electric Tempering -5% Zoom, Zoom, Zoom.
5 Synergy Pack 20000 65.83 0 153 Common energy storage
5 Synergy Pack+ 21000 69.12 0 138 Common energy storage
5 Tesslator 2010 250.0 0 45 Common tess ya later
5 Tesslator+ 2110 262.5 0 40 Common tess ya later
6 Ares Energy 2000 190.83 400 31 Common Shield Max +20%, Damage +20%, Range +20% Power the fight
6 Ares Energy+ 2100 200.38 400 28 Common Shield Max +20%, Damage +20%, Range +20% Power the fight
6 Bule LightBank 500 237.5 0 9 Artifact light is right
6 Flapping Wings 1500 199.17 0 23 Drop don't ask
6 Gigantic Joie de Vivre 1500 221.88 0 84 Mission Electric Tempering -25% Why cry about life's troubles?
6 Joie de Vivre 1200 177.5 0 21 Common Electric Tempering -25% Why cry about life's troubles?
6 Joie de Vivre+ 1260 186.38 0 19 Common Electric Tempering -25% Why cry about life's troubles?
6 Micro Joie de Vivre 1080 159.75 0 10 Uncommon Electric Tempering -25% Why cry about life's troubles?
6 Nano Joie de Vivre 1020 150.88 0 5 Medium Build Electric Tempering -25% Why cry about life's troubles?
6 Oversized Joie de Vivre 1380 204.12 0 42 Uncommon Electric Tempering -25% Why cry about life's troubles?
6 Swabbies Kitchen 1750 262.5 200 33 Space Whisky -180 Requires 1 in Piracy Drop Damage +5%, Rate of Fire +5%, Tractor Power +50% Did you clean the kitchen?
6 Vazaha Spark Array 6100 342.5 400 66 Enriched Nuclear Material -540 Artifact Anyone got a Spark?
6 Vazaha Spark Cluster 3800 302.5 200 46 Artifact Anyone got a Spark?
6 Vazaha Spark Pack 2500 310.0 100 37 Artifact Anyone got a Spark?
7 Aratta Hrdayalaghu 1000 211.67 0 15 Drop An alien heart that has beat its last beat.
7 Berserker Core 5000 270.83 100 57 Requires 1 in Berserker Class Mission Damage +15% Keep the guns going.
7 Emerald Energy 5000 258.33 100 56 Easy Build Shield Max +10%, Shield Recovery +8%, Electric Tempering -10% The power of green crystals
7 Enforcer Stamina 3000 300.0 200 40 Mission The power to last
7 Faranji Energy 4 1350 335.0 0 31 Artifact Damage +5%, Turning +10% Faranji Energy Specialization
7 Faranji Force 4 2700 353.33 200 42 Nuclear Waste -530 Artifact Damage +5%, Turning +10% Faranji Force Specialization
7 Faranji Power 4 5125 382.5 400 63 Enriched Nuclear Material -530 Artifact Damage +5%, Turning +10% Faranji Power Specialization
7 Gigantic Mobious Coil 7500 235.42 0 248 Mission Electric Tempering -10%, Damage +10%, Turning +20% 1.5 dimensional energy
7 Interceptor Energy Coil 1250 294.17 0 27 Mission A more advanced blue energy.
7 Micro Mobious Coil 5400 169.5 0 31 Uncommon Electric Tempering -10%, Damage +10%, Turning +20% 1.5 dimensional energy
7 Mobious Coil 6000 188.33 0 62 Common Electric Tempering -10%, Damage +10%, Turning +20% 1.5 dimensional energy
7 Mobious Coil+ 6300 197.75 0 56 Common Electric Tempering -10%, Damage +10%, Turning +20% 1.5 dimensional energy
7 Molten Vulcanite Core 2000 214.17 0 21 Drop Rate of Fire +7% Very hot, do not touch.
7 Nano Mobious Coil 5100 160.08 0 16 Medium Build Electric Tempering -10%, Damage +10%, Turning +20% 1.5 dimensional energy
7 Neutrino Schism 600 266.67 0 21 Common Electric Tempering -20% Sponge off the feuding neutrino's
7 Neutrino Schism+ 630 280.0 0 19 Common Electric Tempering -20% Sponge off the feuding neutrino's
7 Oversized Mobious Coil 6900 216.58 0 124 Uncommon Electric Tempering -10%, Damage +10%, Turning +20% 1.5 dimensional energy
7 Speed Demon Bank 4000 238.33 0 34 Requires 1 in Speed Demon Class Mission Electric Tempering -10% Zoom, Zoom, Zoom.
7 Subspace Enforcer's Power Core 5000 212.5 0 38 Mission Electric Tempering -10% A small and light, but durable ship energy system.
7 Undead Squeaks 900 272.5 0 23 Drop Shield Max +3%, Shield Recovery -2% Dead and still squeakin'
8 Buccaneer's Rum Keg 3500 314.17 200 54 Fine Space Whisky -180 Requires 1 in Piracy Mission Damage +10%, Rate of Fire +10%, Tractor Power +50% Hmm, rum!!!!
8 Faraday Collapse 1400 219.17 0 27 Common Damage +20%, Rate of Fire +20% From a specially protected cage
8 Faranji Energy 5 1500 362.5 0 34 Artifact Damage +5%, Turning +10% Faranji Energy Specialization
8 Faranji Force 5 3000 381.67 200 46 Nuclear Waste -520 Artifact Damage +5%, Turning +10% Faranji Force Specialization
8 Faranji Power 5 5425 415.0 400 67 Enriched Nuclear Material -520 Artifact Damage +5%, Turning +10% Faranji Power Specialization
8 Gigantic Faraday Collapse 1750 273.96 0 108 Mission Damage +20%, Rate of Fire +20% From a specially protected cage
8 Gigantic Uncoiler 5000 267.71 300 196 Mission Damage +20%, Range +25% when a double-A battery isn't enough
8 Hessonite Energy 10000 413.33 200 150 Nuclear Waste -120 Neurobound Mission Shield Max +3% The power of orange crystals
8 Infernal Battery 30000 195.0 200 252 Solar Radiation 30 Requires 1 in Piracy Mission Electric Tempering -20% The longest lasting brand of battery out there.
8 Infernal Energy 1500 290.83 0 30 Requires 1 in Piracy DG Drop Speed +20% Let the rage fuel your fire
8 Micro Faraday Collapse 1260 197.25 0 14 Uncommon Damage +20%, Rate of Fire +20% From a specially protected cage
8 Micro Uncoiler 3600 192.75 300 24 Uncommon Damage +20%, Range +25% when a double-A battery isn't enough
8 Nano Faraday Collapse 1190 186.29 0 7 Medium Build Damage +20%, Rate of Fire +20% From a specially protected cage
8 Nano Uncoiler 3400 182.04 300 12 Medium Build Damage +20%, Range +25% when a double-A battery isn't enough
8 Oversized Faraday Collapse 1610 252.04 0 54 Uncommon Damage +20%, Rate of Fire +20% From a specially protected cage
8 Oversized Uncoiler 4600 246.29 300 98 Uncommon Damage +20%, Range +25% when a double-A battery isn't enough
8 Paxian Mythos Forge 3500 375.0 100 48 Legendary Forge
8 Reanimated Alien Heart 1100 258.33 0 18 Medium Build Speed +5% A little bit of Terran ingenuity and it's as good as new... almost.
8 Uncoiler 4000 214.17 300 49 Common Damage +20%, Range +25% when a double-A battery isn't enough
8 Uncoiler+ 4200 224.88 300 44 Common Damage +20%, Range +25% when a double-A battery isn't enough
9 Bule PhotonBank 600 302.5 0 11 Artifact light is right
9 Burns Plant 1000 295.0 0 57 Common Shield Recovery +30%, Damage +10% Excellent
9 Burns Plant+ 1050 309.75 0 51 Common Shield Recovery +30%, Damage +10% Excellent
9 Lux et Veritas 4100 254.17 0 51 Uncommon Shield Max +30%, Shield Recovery +30% amen
9 Mzungu Bolt 7000 338.33 0 79 Artifact Electric Tempering -5%, Damage +10%, Range +10% How do they get all that power from a bunch of fabric?
9 Mzungu Whack 9500 343.33 600 95 Artifact Electric Tempering -5%, Range +10% How do they get all that power from a bunch of Whack?
9 Mzungu Wham 13900 399.17 1200 132 Enriched Nuclear Material -510 Artifact Electric Tempering -5%, Range +10% How do they get all that power from a bunch of Wham?
9 Simple Power 500 300.83 0 23 DG Drop Electric Tempering -25% Keep It Simple Stupid
9 Vazaha Flash Array 6800 441.67 400 77 Enriched Nuclear Material -510 Artifact Anyone got a Flash?
9 Vazaha Flash Cluster 4300 387.5 200 55 Artifact Anyone got a Flash?
9 Vazaha Flash Pack 2880 395.83 100 45 Artifact Anyone got a Flash?
9 Vazaha PureSource 1100 330.83 0 28 Artifact untainted
10 Advanced Berserker Core 7500 323.33 100 83 Requires 1 in Berserker Class Mission Damage +20% Keep the guns going.
10 Advanced Speed Demon Bank 6000 286.67 0 48 Requires 1 in Speed Demon Class Mission Electric Tempering -15% Zoom, Zoom, Zoom.
10 Blue Power 700 325.0 0 24 DG Drop feelin' blue
10 Condemned Cage 3500 367.5 200 50 Requires 1 in Piracy DG Drop Rate of Fire +20% Open the cage!
10 Constable Stamina 5000 367.5 200 59 Mission The power to last
10 Entropy Cascade 5000 262.5 800 57 Common Electric Tempering -25% just how much do you need?
10 Entropy Cascade+ 5250 275.62 800 51 Common Electric Tempering -25% just how much do you need?
10 Gigantic Entropy Cascade 6250 328.12 800 228 Mission Electric Tempering -25% just how much do you need?
10 Hot Goods 1500 275.0 0 33 Drop Damage +20%, Rate of Fire +20%, Range +25% real cheap
10 Micro Entropy Cascade 4500 236.25 800 28 Uncommon Electric Tempering -25% just how much do you need?
10 Multi Mythos Energizer 8000 425.0 1200 173 Requires 1 in Berserker Class Medium Build Electric Tempering -5% Multiple power for multiple weapons
10 Mythos Energizer 2000 360.83 500 36 Mission legendary
10 Nano Entropy Cascade 4250 223.12 800 14 Medium Build Electric Tempering -25% just how much do you need?
10 Oversized Entropy Cascade 5750 301.88 800 114 Uncommon Electric Tempering -25% just how much do you need?
10 Paxius Mythos 1000 379.17 0 30 Medium Build Even more Legendary!
11 Acolyte's Fusion Core 3000 325.0 0 31 Nuclear Waste -120 Mission Shield Recovery +5% A research-grade energybank courtesy of Lyceum.
11 Aratta Hrday'aguru 2000 278.33 0 23 Drop An alien heart that has beat its last beat.
11 Faranji Energy 6 1700 446.67 0 40 Artifact Damage +5%, Turning +10% Faranji Energy Specialization
11 Faranji Force 6 3400 471.67 200 55 Nuclear Waste -490 Artifact Damage +5%, Turning +10% Faranji Force Specialization
11 Faranji Power 6 6550 511.67 400 82 Enriched Nuclear Material -490 Artifact Damage +5%, Turning +10% Faranji Power Specialization
11 Infernal Supercollider 2000 487.5 200 110 Infernal Cell -120 Requires 1 in Piracy Rare DG Drop Damage +50% Diablo's personal generator
11 Momma's Furnace 1500 419.17 100 36 Nuclear Waste -60 Mission Uses Nuclear Waste
11 Nuclear Steam Power 4500 445.0 300 97 Baobabs -240 Rare DG Drop Shield Max +50% Powered by....nuclear water?
12 Bear Strength 12500 401.67 800 176 Drop Don't mess with bear.
12 Bule BrightPack 700 368.33 0 13 Artifact light is right
12 Doomed Box 5500 398.33 200 71 Uber Drop Rare Damage +10%, Rate of Fire +20% Will you risk it and open that box?
12 Elephant Endurance 8500 425.0 400 133 Drop An elephant never runs out of energy.
12 Ka' Qur 700 369.17 0 27 DG Drop What is this?
12 Leopard Will 1000 387.5 0 30 Drop Spotted energybank.
12 Monkey Heart 2000 448.33 200 62 Drop Primate power.
12 Restored Alien Heart 2200 333.33 0 27 Medium Build Speed +5% A little bit of Terran ingenuity and it's as good as new... almost.
12 Simple Space Troll Technical Tummy 500 466.67 50 65 Space Whisky -100 Drop Shield Recovery +10% The Tummy is where the Space Troll's power originates, even if it's mechanical
12 Tiger Blood 4000 451.67 300 85 Drop You've got it in your veins.
12 Vazaha Sparkle Array 8000 625.83 400 195 Enriched Nuclear Material -480 Artifact Anyone got a Sparkle?
12 Vazaha Sparkle Cluster 5450 470.0 200 69 Artifact Anyone got a Sparkle?
12 Vazaha Sparkle Pack 3550 480.83 100 55 Artifact Anyone got a Sparkle
13 Faranji Energy 7 1950 502.5 0 46 Artifact Damage +5%, Turning +10% Faranji Energy Specialization
13 Faranji Force 7 3900 530.83 200 63 Nuclear Waste -470 Artifact Damage +5%, Turning +10% Faranji Force Specialization
13 Faranji Power 7 7400 575.83 400 93 Enriched Nuclear Material -470 Artifact Damage +5%, Turning +10% Faranji Power Specialization
13 Gigantic HeBr Pack 37500 219.79 300 972 Mission Electric Tempering -10% big energy storage
13 HeBr Pack 30000 175.83 300 243 Common Electric Tempering -10% big energy storage
13 HeBr Pack+ 31500 184.63 300 219 Common Electric Tempering -10% big energy storage
13 Micro HeBr Pack 27000 158.25 300 122 Uncommon Electric Tempering -10% big energy storage
13 Nano HeBr Pack 25500 149.46 300 61 Medium Build Electric Tempering -10% big energy storage
13 Oversized HeBr Pack 34500 202.21 300 486 Uncommon Electric Tempering -10% big energy storage
13 Splitting Heavens 500 413.33 0 28 Drop The thunder spews forth
14 Alien Steam Power 6000 500.0 200 126 Baobabs -240 Rare DG Drop Tractor Power +50% Powered by....alien water?
14 Half Point Module 3000 360.0 200 33 Common Uses vacuum energy, as best as it can
14 Half Point Module+ 3150 378.0 200 30 Common Uses vacuum energy, as best as it can
14 Mzungu Lightning 9500 503.33 300 104 Artifact Electric Tempering -5%, Range +10% How do they get all that power from some lightning?
14 Mzungu Slam 12600 485.0 600 127 Electric Tempering -5%, Range +10% How do they get all that power from some slamming?
14 Mzungu Smash 19100 540.83 1200 181 Enriched Nuclear Material -460 Artifact Electric Tempering -5%, Range +10% How do they get all that power from some smashing?
14 Paxian Mythos Fire 7000 568.33 100 86 Vis -600 Legendary Fire
14 Primal Bear Strength 13700 492.5 800 199 Easy Build Range +4% Don't mess with bear.
14 Primal Elephant Endurance 9350 518.33 400 152 Easy Build Tractor Power +3% An elephant never runs out of energy.
14 Primal Leopard Will 1100 467.5 0 36 Easy Build Shield Recovery +3% Spotted energybank.
14 Primal Monkey Heart 2200 541.67 200 74 Easy Build Turning +10% Primate power.
14 Primal Tiger Blood 4400 546.67 300 99 Easy Build Shield Max +5% You've got it in your veins.
15 Aratta Hrdayaguruka 3000 345.83 0 32 Drop An alien heart that has beat its last beat.
15 Basil's Energy 2000 516.67 0 35 Built In Range +20% enerzhi'e rayhoon
15 Bule LightPack 800 433.33 0 16 Artifact light is right
15 CeBo Pack 25000 189.17 200 198 Common lightweight energy storage
15 CeBo Pack+ 26250 198.62 200 178 Common lightweight energy storage
15 Face Hugger's Heart 4000 540.0 100 71 Face Hugger's Acid Blood 80 Electric Tempering -25%, Damage +10% Constantly spill acid
15 Gigantic CeBo Pack 31250 236.46 200 792 Mission lightweight energy storage
15 Gigantic Ion Justice 1687 503.12 100 136 Rare DG Drop ironic, huh?
15 Ion Justice 1350 402.5 100 34 Common ironic, huh?
15 Micro CeBo Pack 22500 170.25 200 99 Uncommon lightweight energy storage
15 Micro Ion Justice 1215 362.25 100 17 ironic, huh?
15 Nano CeBo Pack 21250 160.79 200 50 Medium Build lightweight energy storage
15 Nano Ion Justice 1147 342.12 100 8 ironic, huh?
15 Oversized CeBo Pack 28750 217.54 200 396 Uncommon lightweight energy storage
15 Oversized Ion Justice 1552 462.88 100 68 DG Drop ironic, huh?
15 Vazaha Discharge Array 11250 622.5 400 121 Enriched Nuclear Material -450 Anyone got a Discharge?
15 Vazaha Discharge Cluster 5900 555.83 200 77 Artifact Anyone got a Discharge?
15 Vazaha Discharge Pack 4000 555.0 100 63 Artifact Anyone got a Discharge?
16 Faranji Energy 8 2250 586.67 0 53 Artifact Damage +5%, Turning +10% Faranji Energy Specialization
16 Gigantic Halved Antimatter 12500 393.75 0 292 Mission Damage +10% splitting the antimatter
16 Halved Antimatter 10000 315.0 0 73 Common Damage +10% splitting the antimatter
16 Halved Antimatter+ 10500 330.75 0 66 Common Damage +10% splitting the antimatter
16 Micro Halved Antimatter 9000 283.5 0 36 Uncommon Damage +10% splitting the antimatter
16 Mzungu Beteri 6500 538.33 0 60 Built In Ancient secondary energy storage device
16 Nano Halved Antimatter 8500 267.75 0 18 Medium Build Damage +10% splitting the antimatter
16 Oversized Halved Antimatter 11500 362.25 0 146 Uncommon Damage +10% splitting the antimatter
16 Panther Kitten Will 6500 375.83 0 20 Requires Light Fighter Built In Damage +25% The will to play!
16 Reinvigorated Alien Heart 3300 409.17 0 37 Medium Build Speed +5% A little bit of Terran ingenuity and it's as good as new... almost.
16 Space Troll Technical Tummy 500 606.67 50 168 Space Whisky -100 Drop Shield Recovery +20% The Tummy is where the Space Troll's power originates, even if it's mechanical
17 Faranji Force 8 4250 651.67 200 73 Nuclear Waste -430 Artifact Damage +5%, Turning +10% Faranji Force Specialization
17 Faranji Power 8 8500 707.5 400 109 Enriched Nuclear Material -430 Artifact Damage +5%, Turning +10% Faranji Power Specialization
17 Gigantic Obsidian Ionizer 4000 675.83 0 112 Rare DG Drop Dark energy
17 Gigantic Yallow 1250 697.92 0 164 Rare DG Drop bright
17 Obsidian Ionizer 3200 482.5 0 26 Rare DG Drop Dark energy
17 Oversized Obsidian Ionizer 3680 554.88 0 52 Rare DG Drop Dark energy
17 Oversized Yallow 1150 642.08 0 82 Rare DG Drop bright
17 UrQa Broken Aku' Qa 2500 410.83 0 10 What? Broken?
17 Yallow 1000 558.33 0 41 Rare DG Drop bright
18 Bule PhotonPack 900 498.33 0 18 Artifact light is right
18 Hot Little Candle 12000 480.83 1200 122 Requires Capital Ship Capture Friar's Lantern Electric Tempering -5%, Range +10% Jack was nimble, Jack was Quick...
18 Mzungu Rumble 25800 639.17 1200 239 Enriched Nuclear Material -420 Artifact Electric Tempering -5%, Range +10% How do they get all that power from rumbling?!?
18 Mzungu Strike 16500 580.0 600 164 Artifact Electric Tempering -5%, Range +10% How do they get all that power from striking?!?
18 Mzungu Thunder 14000 574.17 300 144 Artifact Electric Tempering -5%, Range +10% How do they get all that power from thunder?!?
18 Pirate's Whisky Generator 3700 732.5 2000 297 Space Whisky -60 Speed +10% Where's the whisky gone?
18 Pirate's Whisky Reservoir 35000 334.17 2000 285 Space Whisky -60 Bonnet Drop Electric Tempering -3% Store all the whisky
18 Vampyre Heart 20000 461.67 0 177 The cold, dark heart of a Vampyre
18 Vazaha Voltage Array 12000 840.0 400 280 Enriched Nuclear Material -420 Artifact Anyone got a Voltage?
18 Vazaha Voltage Cluster 6600 640.0 200 87 Artifact Anyone got a Voltage?
18 Vazaha Voltage Pack 4800 576.67 100 52 Artifact Anyone got a Voltage?
18 Warrior Energy 40000 356.67 0 160 Built In A lot of bluster up front
19 Aratta Hrday'alasa 4000 412.5 0 41 Drop An alien heart that has beat its last beat.
19 Broodmother's Squeaks 7000 610.83 1200 89 Rations -180 Uber Drop Shield Max +5%, Shield Recovery -3% Brains? Maybe. Regardless you should probably feed it.
19 Crystalline Pulsini 1500 612.5 0 36 Requires Light Fighter, Neurobound Rare DG Drop Shield Max +5%, Shield Recovery +5% Uses a mini resonating, pulsating crystal matrix
19 Faranji Energy 9 2650 670.0 0 62 Artifact Damage +5%, Turning +10% Faranji Energy Specialization
19 Fire of the Gods 4000 585.0 0 48 Promethium -300 Easy Build Untainted
19 Forge of the Gods 5000 891.67 200 182 Enriched Nuclear Material -410 Hard Build Tainted
19 Furnace of the Gods 4500 686.67 100 74 Promethium -300 Medium Build Somewhat untainted.
19 Petroleum Vitality 6000 634.17 500 83 Petroleum -600 Rare DG Drop Petroleum Technology
19 Thanar's Astral Fire 7000 800.83 300 103 Promethium -600 Requires 1 in Berserker Class Mission Chain in Berserker Halls in Lyceum Electric Tempering -10% More bang for the prom
19 Venusian Vitality 6700 576.67 500 84 DG Drop Venusian Technology
20 Aku' Qa 4500 835.83 0 128 Mission in Iq Bana Electric Tempering -7% Ok this one seems to work for real.
20 Brackish Poseidon Energy 35000 192.5 100 213 Uber Drop Shield Recovery +15% Endless energy from the deep
20 Capital Crystalline Reserve 55000 352.5 200 228 Requires Capital Ship, Neurobound Prism Missions Electric Tempering -10%, Rate of Fire +5%, Turning +15% Crystal Matrix upgraded for use with capital ships, with added glide
20 Crystalline Pulsations 3000 674.17 0 64 Neurobound Prism Missions Shield Max +5%, Shield Recovery +5% Uses a resonating, pulsating crystal matrix
20 Crystalline Reserve 40000 309.17 200 161 Rare DG Drop Electric Tempering -5% Uses a large crystal matrix to store energy
20 Damaged Hermes Energy 7000 410.83 5 58 Uber Drop Speed +3% Juice of Hermes
20 Damaged Pretender Ares Energy 3500 405.83 0 38 Uber Drop Damage +3% Energy for strife
20 Dark Infernal Battery 9000 803.33 400 173 Dark Cell -600 The fastest charging brand of battery out there
20 Faranji Force 9 5000 739.17 200 84 Nuclear Waste -400 Artifact Damage +5%, Turning +10% Faranji Force Specialization
20 Faranji Power 9 9000 936.67 400 255 Enriched Nuclear Material -400 Artifact Damage +5%, Turning +10% Faranji Power Specialization
20 Giant Space Alien Heart 7500 790.0 100 103 Face Hugger's Acid Blood 40 Constantly spill acid
20 Golagoay Vazaha Atomic Pack 19000 715.0 100 400 Requires 20 in Electrical Engineering Artifact Shield Max +15%, Shield Recovery +15%, Electric Tempering -5% Anyone got an Atom?
20 Kikale Mzungu Outburst 19000 746.67 300 290 Requires 20 in Electrical Engineering Artifact Electric Tempering -5%, Range +10% How do they get all that power from an outburst?!?
20 Lion Heart 11600 575.0 400 182 Serengeti Drop Coeur de Lion
20 Mercurian Zeal 10000 603.33 500 111 Hard Build Mercurian Technology
20 Myriad Crystalline Reserve 45000 414.17 200 190 Requires 1 in Berserker Class, Neurobound Prism Missions Electric Tempering -15% Crystal Matrix upgraded to provide uniform flow from six manifolds
20 Panther Will 3500 511.67 0 28 Requires Light Fighter Serengeti Drop The will to fight
20 Primal Lion Heart 15000 775.0 400 321 Promethium -300 Hard Build, Serengeti Drop Tractor Power +5% Coeur de Lion
20 Primal Panther Will 4500 579.17 0 34 Requires Light Fighter Hard Build, Serengeti Drop Shield Max +6% The will to fight
20 Primal Rhino Endurance 27500 545.83 800 242 Requires Freighter Hard Build, Serengeti Drop Electric Tempering -5% Should outlast about anything
20 Primal Zebra Life 9000 677.5 300 108 Requires Heavy Fighter Hard Build, Serengeti Drop Turning +6.31% The heart that bump
20 Privateer's Whisky Generator 3500 811.67 2000 322 Space Whisky -30 Speed +20% Where's the fine whisky gone?
20 Privateer's Whisky Reservoir 37000 491.67 2000 313 Space Whisky -30 Electric Tempering -7% Store all the fine whisky
20 Quantumum Zeal 8000 672.5 500 100 Quantumum -600 Rare DG Drop Quantumum Technology
20 Rejuvinated Alien Heart 4400 484.17 0 47 Medium Build Speed +5% A little bit of Terran ingenuity and it's as good as new... almost.
20 Rhino Endurance 20000 543.33 800 182 Requires Freighter Serengeti Drop Should outlast about anything
20 Shorted Zeus Energy 4000 560.83 20 129 Promethium -300 Uber Drop Electric Tempering -6% Master Energy
20 Sivar's Purpose 16000 519.17 200 163 Uber Drop Rare Rate of Fire +20%, Range +20% The destruction of all UrQa must come to pass!
20 Strontium Energy 2500 751.67 300 99 Requires 1 in Piracy Mission Damage +8% Recommissioned pirate energy.
20 Titan Energy 4000 523.33 500 92 Common Mighty energy
20 Titan Energy+ 4200 549.5 500 83 Common Mighty energy
20 Unt Faranji Energy X 3200 780.0 0 73 Requires 20 in Electrical Engineering Artifact Damage +5%, Turning +10% Ancient Faranji Energy Specialization
20 Vampyre Black Heart 4000 660.0 0 69 Distilled Life Force -60480 Uber Drop The cold, black heart of a Vampyre
20 Zebra Life 8500 589.17 300 99 Requires Heavy Fighter Serengeti Drop The heart that bump
21 Advanced Eucration Flux 16000 553.33 800 82 Promethium -300 Hard Build Speed +20% All that from flux?
21 Advanced Eucration Fusion 22000 768.33 800 433 Nuclear Waste -120 Hard Build Range -5%, Speed +10% All that from fusion?
21 Amped Jupiter Energy 5500 1029.17 20 422 Promethium -300 Neurobound Hidden Lyceum Observation Platform in Olympus Entrance, Olympus Missions Electric Tempering -8% Master Energy
21 Amped Jupiter Olympios Energy 8800 1135.0 20 1402 Promethium -300 Neurobound Hidden Lyceum Observation Platform in Olympus Entrance, Pretender Zeus Drop Electric Tempering -14% Master of all Energies
21 Amped Zeus Energy 5000 875.0 20 366 Promethium -300 Hard Build, Pretender Zeus Drop Electric Tempering -6% Master Energy
21 Amped Zeus Olympios Energy 8000 964.17 20 1224 Promethium -300 Hard Build, Pretender Zeus Drop Electric Tempering -12% Master of all Energies
21 Bloodstained Ares Energy 4200 652.5 0 54 Hard Build, Pretender Ares Drop Damage +6% Energy for super strife
21 Bloodstained Mars Energy 4600 761.67 0 62 Neurobound Hidden Lyceum Observation Platform in Olympus Entrance, Pretender Ares Drop Damage +9% Energy for super strife
21 Dark Cage 500 938.33 100 240 Hard Build Open the cage!
21 Dark Doom Battery 30000 592.5 400 260 Hard Build The longest lasting brand of battery out there.
21 Distilled Neptune Energy 33000 411.67 100 72 Neurobound Hidden Lyceum Observation Platform in Olympus Entrance, Pretender Poseidon Drop Shield Recovery +25% Endless energy from the deep
21 Distilled Poseidon Energy 30000 348.33 100 63 Hard Build, Pretender Poseidon Drop Shield Recovery +15% Endless energy from the deep
21 Energon Vigor 10000 768.33 500 124 Energon -1200 Rare DG Drop Electric Tempering -10% Energon Technology
21 Eridium Furnace 20000 522.5 0 90 Eridium Fragment 3600 Hard Build An extremely powerful Paxian artifact.
21 Eucration Flux 15000 492.5 800 76 Promethium -300 Rare DG Drop Speed +20% All that from flux?
21 Eucration Fusion 20000 713.33 800 396 Nuclear Waste -120 Rare DG Drop Range -5%, Speed +10% All that from fusion?
21 Globular Energy 3000 713.33 0 65 Energy Globule -300 Requires Light Fighter Rare DG Drop Globes within globes
21 Heavy Bloodstained Ares Energy 5000 817.5 0 133 Hard Build, Pretender Ares Drop Damage +6% Energy for super strife
21 Heavy Bloodstained Mars Energy 5500 953.33 0 154 Neurobound Hidden Lyceum Observation Platform in Olympus Entrance, Pretender Ares Drop Damage +9% Energy for super strife
21 Heavy Pretender Ares Energy 4400 730.0 0 77 Hard Build, Pretender Ares Drop Damage +3% Energy for strife
21 Heavy Pretender Mars Energy 4900 855.83 0 90 Neurobound Hidden Lyceum Observation Platform in Olympus Entrance, Pretender Ares Drop Damage +5% Energy for strife
21 Hermes Energy 7500 570.0 5 69 Pretender Hermes Drop Speed +5% Juice of Hermes
21 Hermes Quicksilver Reserve 9000 635.83 5 82 Hard Build, Pretender Hermes Drop Electric Tempering -3%, Speed +7% Extra glucose when you need it!
21 Honey Comb Matrix 30000 478.33 0 253 Honey Comb Built In A matrix of honey combs.
21 Hydra Belly 3000 635.83 10 60 DG Drop Can almost fire another shot
21 Jupiter Olympios Energy 5800 963.33 20 211 Promethium -300 Neurobound Hidden Lyceum Observation Platform in Olympus Entrance, Pretender Hermes Drop Electric Tempering -14% Master of all Energies
21 Kidd's Energy Grid 50000 236.67 300 102 Captain Kidd Drop Electric Tempering -17% For those who just don't know when to quit
21 Mercury Quicksilver Reserve 10000 745.83 5 94 Neurobound Hidden Lyceum Observation Platform in Olympus Entrance, Pretender Hermes Drop Electric Tempering -3%, Speed +10% Extra glucose when you need it!
21 Micro Xeno Energy 3000 719.17 0 103 Xeno Energy Remains -600 Rare DG Drop Damage +10% Xeno Energy for the people
21 Nanite Pretender Ares Energy 3000 564.17 0 14 Uber Drop Damage +3% Energy for strife
21 Nanite Pretender Mars Energy 3300 660.83 0 16 Neurobound Hidden Lyceum Observation Platform in Olympus Entrance, Uber Drop Damage +5% Energy for strife
21 Neptune Hippios Energy 49000 403.33 100 323 Neurobound Hidden Lyceum Observation Platform in Olympus Entrance, Pretender Poseidon Drop Shield Recovery +40% Endless energy from the deep
21 Paxian Bloodstone 35000 445.0 150 306 Artifact Electric Tempering -15%, Rate of Fire +5% Using the power of a bloodstone.
21 Paxian Bloodstone Reserve 60000 250.83 300 245 Requires Capital Ship Artifact Shield Max +5%, Electric Tempering -12%, Rate of Fire +5% Uses a large bloodstone crystal matrix to store energy.
21 Poseidon Energy 40000 339.17 100 249 Pretender Poseidon Drop Shield Recovery +15% Endless energy from the deep
21 Poseidon Hippios Energy 45000 334.17 100 288 Hard Build, Pretender Poseidon Drop Shield Recovery +30% Endless energy from the deep
21 Pretender Ares Energy 4000 560.0 0 32 Uber Drop Damage +3% Energy for strife
21 Red Photon Power Matrix 20000 853.33 0 402 Enriched Nuclear Material -390 Requires Capital Ship Uber Drop Advanced energy generation. Enriched Nuclear Material.
21 Scopic Hermes Energy 8500 680.0 5 106 Hard Build, Pretender Hermes Drop Speed +5% Juice of Hermes
21 Scopic Hermes Quicksilver Reserve 10000 783.33 5 189 Hard Build, Pretender Hermes Drop Electric Tempering -3%, Speed +7% Extra glucose when you need it!
21 Scopic Mercury Energy 9000 803.33 5 118 Neurobound Hidden Lyceum Observation Platform in Olympus Entrance, Pretender Hermes Drop Speed +7% Juice of Hermes
21 Scopic Mercury Quicksilver Reserve 11000 919.17 5 216 Neurobound Hidden Lyceum Observation Platform in Olympus Entrance, Pretender Hermes Drop Electric Tempering -3%, Speed +10% Extra glucose when you need it!
21 Singular Jupiter Energy 4400 778.33 10 61 Promethium -300 Neurobound Hidden Lyceum Observation Platform in Olympus Entrance, Pretender Zeus Drop Electric Tempering -8% Master Energy
21 Singular Zeus Energy 4000 661.67 10 53 Promethium -300 Hard Build, Pretender Zeus Drop Electric Tempering -6% Master Energy
21 Solarian Vigor 12000 634.17 500 132 Hard Build Electric Tempering -10% Solarian Technology
21 Surging Neptune Energy 46000 634.17 100 813 Neurobound Hidden Lyceum Observation Platform in Olympus Entrance, Pretender Poseidon Drop Shield Recovery +25% Endless energy from the deep
21 Surging Neptune Hippios Energy 60000 522.5 100 1058 Neurobound Hidden Lyceum Observation Platform in Olympus Entrance, Pretender Poseidon Drop Shield Recovery +40% Endless energy from the deep
21 Surging Poseidon Energy 42000 537.5 100 720 Hard Build, Pretender Poseidon Drop Shield Recovery +15% Endless energy from the deep
21 Surging Poseidon Hippios Energy 55000 434.17 100 942 Hard Build, Pretender Poseidon Drop Shield Recovery +30% Endless energy from the deep
21 Tapered Hermes Energy 7000 521.67 0 42 Hard Build, Pretender Hermes Drop Speed +5% Juice of Hermes
21 Tapered Mercury Energy 7500 669.17 0 49 Neurobound Hidden Lyceum Observation Platform in Olympus Entrance, Pretender Hermes Drop Speed +7% Juice of Hermes
21 Undead Narwhal Energy 3000 830.83 0 294 Hard Build Speed +5% Powering all that swimming
21 Zeus Energy 5000 773.33 20 170 Promethium -300 Pretender Zeus Drop Electric Tempering -6% Master Energy
21 Zeus Olympios Energy 5250 863.33 20 189 Promethium -300 Hard Build, Pretender Zeus Drop Electric Tempering -12% Master of all Energies
22 Antu Vrkka 3750 823.33 0 117 Nila Rakta 20 Shield Recovery +5% A strange energy composed of organic matter.
22 Antu Vrkkasamvita 3750 886.67 0 126 Aveksaka Plasma -300 Hard Build Shield Recovery +7.50%, Electric Tempering -6.50% An Aveksaka energy system with unusual properities.
22 Ayudhin Bala 3250 680.83 0 66 Nila Rakta 26 Shield Recovery +5% A strange energy composed of organic matter.
22 Ayudhin Balakrura 3250 890.0 0 121 Alien Husk Fragments -180 Hard Build Shield Recovery +7.50%, Damage +4% An Aveksaka energy system with unusual properities.
22 Bacteria Vat 70000 336.67 100 817 Alien Bacteria -600 Rare DG Drop A big vat of alien bacteria
22 Cara Hrday'ara 3000 890.83 0 118 Alien Husk Fragments -180 Hard Build Shield Recovery +7.50%, Rate of Fire +10% An Aveksaka energy system with unusual properities.
22 Cara Hrdaya 3000 618.33 0 60 Nila Rakta 30 Shield Recovery +5% A strange energy composed of organic matter.
22 Dark Ionizer 3000 735.0 0 73 Dark Matter -600 Rare DG Drop Electric Tempering -10%, Damage +10%, Rate of Fire +10% Very Dark energy
22 Darkened Power 3000 660.83 0 33 Neurobound AC Trade in Paxian Stronghold after Paxian R&D Damage +8%, Range +18% Slip quietly through the cosmos
22 Dhatri Jivika 3500 772.5 0 110 Nila Rakta 23 Shield Recovery +5% A strange energy composed of organic matter.
22 Dhatri Jivikadeva 3500 888.33 0 124 Aveksaka Plasma -300 Hard Build Shield Recovery +7.50%, Tractor Power +8% An Aveksaka energy system with unusual properities.
22 Essential Kalthi Power 10000 864.17 500 253 Kalthi Essence -600 Kalthi Depths Drop To keep those offenses going
22 Fission Pack 25000 958.33 0 505 Enriched Nuclear Material -390 Neurobound AC Trade in Paxian Stronghold after Paxian R&D Electric Tempering -10% All things return to dust
22 Flux Matrix 15000 627.5 800 80 Promethium -300 Neurobound AC Trade in Paxian Stronghold after Paxian R&D Speed +20% Technical wizardry knows no bounds
22 Fusion Bank 20000 857.5 800 435 Nuclear Waste -120 Neurobound AC Trade in Paxian Stronghold after Paxian R&D Rate of Fire +25%, Range -5%, Speed +10% The cosmos are at your fingertips
22 Gargantuan Ion Justice 7000 861.67 100 1042 Kalthi Depths Drop Gargantuan power
22 Gargantuan Obsidian Ionizer 8000 912.5 0 1147 Promethium -300 Kalthi Depths Drop Gargantuan power
22 Gargantuan Yallow 5000 936.67 0 937 Enriched Nuclear Material -390 Kalthi Depths Drop Gargantuan power
22 Kalthi Power 15000 849.17 500 326 Hard Build To keep those offenses going
22 Lunarian Bank 5500 747.5 50 131 Medium Build Range +10% Lunarian Technology
22 Malfunctioning Kalthi Power 15000 523.33 500 287 Uncommon To keep those offenses going
22 Mythos Furnace 10000 650.0 20 114 Quartz Crystals -300 Mission A technologically advanced Paxian energycore.
22 Resilient Generator 1000 760.0 0 57 Neurobound AC Trade in Paxian Stronghold after Paxian R&D Shield Max +15%, Shield Recovery +20% Burn with the intensity of a fledgling star
22 Retributive Dynamo 2000 780.0 100 64 Neurobound AC Trade in Paxian Stronghold after Paxian R&D Rate of Fire +15%, Turning +12% Strike fear into their hearts
22 Sahvika Vrkka 60000 316.67 200 234 Pyritic Radiation 900 Requires Capital Ship A strange energy composed of organic matter.
22 Sahvitra Hrdaya 15000 577.5 0 147 Nila Rakta 30 Subspace Drop A weakened Aveksaka energy system.
22 Selenite Bank 6500 842.5 25 153 Hard Build Range +15% Selenite Technology
22 Subhatta Hrdaya 7500 726.67 0 161 Nila Rakta 45 Range +40% A strange energy composed of organic matter.
23 Aberrant Power 4000 736.66 300 116 Ruined Sanctuary drop Shield Recovery +20% Power from unknown dimensions
23 Aberrant Vigor 5000 772.5 300 135 Ruined Sanctuary drop Shield Recovery +30% Power from unknown dimensions
23 Celestial Bank 40000 760.83 300 788 Nuclear Waste -120 Neurobound Celestial Encampment trade in Shield Max +25%, Damage +15%, Range +10% An endless flow of righteous power.
23 Celestial Nova Core 4800 1000 100 205 Dark Matter -360 Celestial Nova Core Blueprint Electric Tempering -20% Spontaneous generation of celestial energy
23 Celestial Power Core 20000 688.33 300 301 Celestial Power Core Blueprint Shield Max +20%, Range +10% The righteous do not go wanting.
23 Celestial Stellar Battery 80000 421.66 300 1338 Promethium -240 Celestial Stellar Battery Blueprint Rate of Fire +35% The heavens will provide, if allowed
23 Empyreal Blaze Furnace 10000 790 300 187 Promethium -390 Regular Empyreal AI Turning +30% Harnessed flames
23 Empyreal Collider 8600 510.83 200 83 Celestial boss drop Damage +20%, Rate of Fire +20%, Speed +5% Heavenly chaos in a tiny package
23 Empyreal Inferno Core 10000 848.33 300 203 Enriched Nuclear Material -300 Celestial boss drop Speed +20% A strange generator, apparently powered by a small star
23 Imperiled Darkened Power 3750 644.17 0 35 Neurobound Easy Build Damage +8%, Range +18% Slip quietly through the cosmos
23 Imperiled Fission Pack 31250 901.67 0 595 Enriched Nuclear Material -390 Neurobound Easy Build Electric Tempering -10% All things return to dust
23 Imperiled Flux Matrix 18750 600.0 800 94 Promethium -300 Neurobound Easy Build Speed +20% Technical wizardry knows no bounds
23 Imperiled Fusion Bank 25000 810.0 800 510 Nuclear Waste -120 Neurobound Easy Build Rate of Fire +25%, Range -5%, Speed +10% The cosmos are at your fingertips
23 Imperiled Resilient Generator 1250 750.83 0 58 Neurobound Easy Build Shield Max +15%, Shield Recovery +20% Burn with the intensity of a fledgling star
23 Imperiled Retributive Dynamo 2500 769.17 100 67 Neurobound Easy Build Rate of Fire +15%, Turning +12% Strike fear into their hearts
23 Luminous Amplificative Gyrating Generator 12200 1085 0 150 Luminous Amplificative Gyrating Generator Blueprint Range +50% We do a little generating
23 Luminous Reductive Induction Still 90300 553.33 0 1008 Enriched Nuclear Material 420 Luminous Reductive Induction Still Blueprint Shield Recovery +20%, Resistance to Damage +10% How does this even work
23 Lustrous Oscillating Refraction Chamber 35200 856.66 0 1577 Promethium 300 Lustrous Oscillating Refraction Chamber Blueprint Electric Tempering -15%, Damage +10% When the light bounces, stuff happens
23 Uplifted Charge Cluster 10000 764.16 300 547 Ruined Sanctuary drop Shield Recovery +30%, Tractor Power +20% Flickering unknown power
23 Wondrous Shifting Scintillating Dynamo 19700 789.16 0 251 Lumination boss and miniboss drop Rate of Fire +20%, Tracking +40% Bang things around a bit