Slumberchrome

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Slumberchrome
Hull Class Slumberchrome.png
Heavy Fighter
Tech
16
Hull Space
480
Speed
88
Augmenter Slots 4 Weapon Slots 3
Size 76 Weight 150,000
Visibility 20 Reflectivity 0%
Resists
B E H P R S M T
 20%  35%  -4%  35%  51%  35%  2%  0%
Soaks
B E H P R S M T
 0  0  0  0  0  0  0  0
Inbuilt Elec Skill Needed Docking Speed
50 none 10
Built in Items
none
Mods
none
Source Price Item Size
Unobtainable N/A N/A
Description
shiny
Capturable Radex-able
No Yes



The Slumberchromes are the top of the line Monochromes.

They come in three different varieties:


Although uncapturable, Fleet Commanders with Radiation Expert can make use of them as wild bots, however Roused Slumberchromes may require a capacity-boosting augmenter equipped in order to fit a controlbot. There is also a player version of the ship, the Chromatichrome, which can be bought in Blanco.

Slumberchromes have good resistances against most damage types and, like other Monochromes, boast extra resistance to beam weapons and radiation damage. As such however, they have a major weakness to heat damage.

-Spawns with ? credits

Regular Spawn: 3x Multifiring DG Spawn: 4x Multifiring DG Spawn: 4x Multifiring Rumble Mumble Spawn:
  • Level 800ish
  • Spawns with this gear:
    • ?



To meet the quality standards of the Star Sonata Wiki, this ship page may require a list of the AI's Gear, or it has a list for one version, and needs a list for another version. For a list of all articles marked with this tag check out the category.