User:Andsimo
Augmenters, also known as Augs, are semi-permanent attachments to Ships, Bases or Drones that provide bonuses and/or penalties to various attributes. An augmenter can only be equipped on a Base or Ship of equal or higher tech level than the aug. The number of augs you can equip varies depending on the object. Bases can have 4 on basic kits and up to 6 on more expensive ones. Ships can have between 1 and 6 augs equipped, depending on the type of ship.
All the augmenters equipped on a ship can be be removed and destroyed with the appropriate tech lvl of Reboot module, available in Lyceum, or they can be individually destroyed by docking in an AI base, right clicking the aug that you wish to remove, and selecting "Destroy Augmenter".
Augs, for the most part, are found by killing AI. Some augs, like combined augs, are rewards for missions and others, like Poseidon, the Earthshaker, are built from a blueprint. The rarer augmenters are named after Greek gods & goddesses, and usually offer a larger array of effects than just the common ones.
The effectiveness of augmenters can be improved with Augmenter Tweaking and Imperial Tweak.
You may wish to consult the formulae page for assistance.
See Also Augmenter Setups
Contents
- 1 Common Augmenters
- 2 Blueprint Augmenters
- 3 Uncommon & Rare Augmenters
- 4 God Augmenters
- 5 Acropolis God Augmenters
- 6 Combined Augmenters
- 7 Skill Specific Augmenters
- 8 Built-In Augmenters
- 9 The Serengeti Augmenters
- 10 Olympus Augmenters
- 11 Holiday Augmenters
- 12 Aveksakan Augmenters
- 13 Twisted Zone Augmenters
Common Augmenters
Tech | Name | Size | Bonuses | Source | Restrictions |
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Blueprint Augmenters
See Also: Augmenter Blueprints
Tech | Name | Size | Bonuses | Source | Restrictions |
---|---|---|---|---|---|
1 | Adv. Minor Defensive Augmenter | 1 | Shield Max +58%, Shield Recovery +38% | Lyceum | |
1 | Adv. Minor Invigorating Augmenter | 1 | Energy +116%, Energy Charge +38% | Lyceum | |
1 | Adv. Minor Marksman Augmenter | 1 | Range +38%, Tracking +58% | Lyceum | |
1 | Adv. Minor Monkey Augmenter | 1 | Thrust +582%, Turning +58% | Lyceum | |
1 | Adv. Minor Patrol Augmenter | 1 | Radar +582%, Visibility -65% | Lyceum | |
1 | Adv. Minor Racer Augmenter | 1 | Speed +16%, Docking Speed +400%, Thrust +90%, Turning +28% | Lyceum | |
1 | Adv. Minor Rage Augmenter | 1 | Damage +19%, Rate of Fire +38% | Lyceum | |
1 | Adv. Minor Sardine Augmenter | 1 | Weight -18%, Capacity +46% | Lyceum | |
1 | Minor Artillery Augmenter | 1 | Damage +30%, Rate of Fire -33%, Range +40%, Tracking +20%, Inertial Dampening -10% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Assassin Augmenter | 1 | Damage +10%, Speed +6%, Radar +50%, Visibility -33%, Critical Hit Strength +25% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Barrage Augmenter | 1 | Energy +100%, Rate of Fire +40%, Range +30%, Tracking -20% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Defender Augmenter | 1 | Shield Max +30%, Energy Charge +10%, Rate of Fire +15%, Turning +10%, Hostility +20%, Resistance +6% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Defensive Augmenter | 1 | Shield Max +50%, Shield Recovery +34% | Lyceum | |
1 | Minor Frenzy Augmenter | 1 | Shield Max -18%, Shield Recovery -18%, Energy +60%, Damage +25%, Rate of Fire +25%, Range -10%, Speed +10% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Harrier Augmenter | 1 | Damage +20%, Rate of Fire +20%, Range +20%, Speed +20%, Thrust +160%, Turning -33%, Visibility +100% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Hauling Augmenter | 1 | Energy +100%, Thrust +200%, Turning +60%, Capacity +30%, Inertial Dampening +100%, Tractor Power +20% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Holding Augmenter | 1 | Energy Charge +20%, Weight -10%, Capacity +40% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Insanity Augmenter | 1 | Shield Max -18%, Energy Charge +20%, Damage +20%, Rate of Fire +20%, Weight -10% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Interceptor Augmenter | 1 | Energy +40%, Damage +16%, Tracking +40%, Speed +10%, Thrust +200%, Turning +60% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Invigorating Augmenter | 1 | Energy +100%, Energy Charge +34% | Lyceum | |
1 | Minor Madness Augmenter | 1 | Shield Max -10%, Electric Tempering -10%, Rate of Fire +60%, Speed +16%, Thrust +60%, Turning +60%, Visibility +200% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Marauder Augmenter | 1 | Damage +30%, Speed +10%, Thrust +50%, Turning +50%, Capacity +5%, Visibility -33%, Resistance -18% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Marksman Augmenter | 1 | Range +34%, Tracking +50% | Lyceum | |
1 | Minor Messenger Augmenter | 1 | Shield Max +30%, Energy +30%, Speed +30%, Docking Speed +200%, Thrust +100%, Turning +60%, Weight -10% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Monkey Augmenter | 1 | Thrust +500%, Turning +50% | Lyceum | |
1 | Minor Obliteration Augmenter | 1 | Damage +10%, Rate of Fire +10%, Range +20%, Critical Hit Strength +30% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Patrol Augmenter | 1 | Radar +500%, Visibility -59% | Lyceum | |
1 | Minor Racer Augmenter | 1 | Speed +14%, Docking Speed +400%, Thrust +80%, Turning +18% | Lyceum | |
1 | Minor Rage Augmenter | 1 | Damage +17%, Rate of Fire +34% | Lyceum | |
1 | Minor Rejuvenating Augmenter | 1 | Shield Max +20%, Shield Recovery +20%, Energy Charge +20%, Resistance +2%, Transference Efficiency +40% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Reviving Augmenter | 1 | Shield Max +30%, Shield Recovery +20%, Rate of Fire +20%, Speed +4%, Transference Power +20% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Sardine Augmenter | 1 | Weight -15%, Capacity +38% | Lyceum | |
1 | Minor Scoundrel Augmenter | 1 | Shield Max +25%, Damage +20%, Rate of Fire +20%, Range -25%, Visibility -18%, Resistance +6%, Critical Hit Chance +2% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Smuggling Augmenter | 1 | Shield Max +40%, Speed +20%, Thrust +50%, Turning +40%, Capacity +20% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Stimulating Augmenter | 1 | Shield Max +20%, Shield Recovery +20%, Energy +30%, Energy Charge +20%, Range +20%, Tracking +20%, Capacity +5%, Transference Power +10%, Transference Efficiency +10% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Vanguard Augmenter | 1 | Shield Max +20%, Energy Charge +10%, Damage +10%, Speed +5%, Thrust +20%, Hostility +30%, Resistance +4% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
1 | Minor Warrior Augmenter | 1 | Shield Max +20%, Electric Tempering -8%, Damage +15%, Hostility +20%, Resistance +3% | Mission in The Acropolis or exchange in The Acropolis for 1 Enforcer Rank | |
6 | Adv. Basic Defensive Augmenter | 2 | Shield Max +83%, Shield Recovery +55% | Lyceum | |
6 | Adv. Basic Invigorating Augmenter | 2 | Energy +166%, Energy Charge +55% | Lyceum | |
6 | Adv. Basic Marksman Augmenter | 2 | Range +55%, Tracking +83% | Lyceum | |
6 | Adv. Basic Monkey Augmenter | 2 | Thrust +828%, Turning +83% | Lyceum | |
6 | Adv. Basic Patrol Augmenter | 2 | Radar +828%, Visibility -78% | Lyceum | |
6 | Adv. Basic Racer Augmenter | 2 | Speed +28%, Docking Speed +500%, Thrust +110%, Turning +32% | Lyceum | |
6 | Adv. Basic Rage Augmenter | 2 | Damage +28%, Rate of Fire +55% | Lyceum | |
6 | Adv. Basic Sardine Augmenter | 2 | Weight -26%, Capacity +62% | Lyceum | |
6 | Basic Artillery Augmenter | 2 | Damage +50%, Rate of Fire -32%, Range +40%, Tracking +40%, Critical Hit Chance +1%, Inertial Dampening -15% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Assassin Augmenter | 2 | Damage +15%, Speed +15%, Radar +100%, Visibility -33%, Critical Hit Strength +50% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Barrage Augmenter | 2 | Energy +150%, Damage +10%, Rate of Fire +60%, Range +35%, Tracking -20% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Defender Augmenter | 2 | Shield Max +40%, Energy Charge +20%, Rate of Fire +18%, Turning +20%, Hostility +30%, Resistance +14% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Defensive Augmenter | 2 | Shield Max +71%, Shield Recovery +47% | Lyceum | |
6 | Basic Frenzy Augmenter | 2 | Shield Max -18%, Shield Recovery -18%, Energy +60%, Damage +40%, Rate of Fire +40%, Range -18%, Speed +26% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Harrier Augmenter | 2 | Damage +30%, Rate of Fire +30%, Range +50%, Speed +20%, Thrust +160%, Turning -33%, Visibility +100% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Hauling Augmenter | 2 | Energy +100%, Thrust +200%, Turning +60%, Capacity +40%, Inertial Dampening +60%, Tractor Power +40% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Holding Augmenter | 2 | Energy Charge +30%, Weight -18%, Capacity +50% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Insanity Augmenter | 2 | Shield Max -18%, Energy Charge +20%, Damage +20%, Rate of Fire +40%, Weight -18% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Interceptor Augmenter | 2 | Energy +60%, Damage +28%, Tracking +40%, Speed +20%, Thrust +200%, Turning +60% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Invigorating Augmenter | 2 | Energy +142%, Energy Charge +47% | Lyceum | |
6 | Basic Madness Augmenter | 2 | Shield Max -10%, Electric Tempering -13%, Rate of Fire +80%, Speed +20%, Thrust +60%, Turning +60%, Visibility +200% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Marauder Augmenter | 2 | Damage +46%, Speed +16%, Thrust +75%, Turning +75%, Capacity +10%, Visibility -33%, Resistance -18% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Marksman Augmenter | 2 | Range +47%, Tracking +71% | Lyceum | |
6 | Basic Messenger Augmenter | 2 | Shield Max +40%, Energy +40%, Speed +60%, Docking Speed +200%, Thrust +100%, Turning +60%, Weight -18% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Monkey Augmenter | 2 | Thrust +708%, Turning +71% | Lyceum | |
6 | Basic Obliteration Augmenter | 2 | Damage +20%, Rate of Fire +20%, Range +30%, Critical Hit Strength +50% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Patrol Augmenter | 2 | Radar +708%, Visibility -73% | Lyceum | |
6 | Basic Racer Augmenter | 2 | Speed +26%, Docking Speed +500%, Thrust +100%, Turning +20% | Lyceum | |
6 | Basic Rage Augmenter | 2 | Damage +24%, Rate of Fire +47% | Lyceum | |
6 | Basic Rejuvenating Augmenter | 2 | Shield Max +30%, Shield Recovery +30%, Energy Charge +30%, Resistance +3%, Transference Efficiency +80% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Reviving Augmenter | 2 | Shield Max +40%, Shield Recovery +30%, Rate of Fire +45%, Speed +10%, Hostility -18%, Transference Power +45% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Sardine Augmenter | 2 | Weight -23%, Capacity +54% | Lyceum | |
6 | Basic Scoundrel Augmenter | 2 | Shield Max +25%, Damage +32%, Rate of Fire +32%, Range -25%, Visibility -21%, Resistance +10%, Critical Hit Chance +4% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Smuggling Augmenter | 2 | Shield Max +40%, Speed +38%, Thrust +100%, Turning +80%, Capacity +30% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Stimulating Augmenter | 2 | Shield Max +30%, Shield Recovery +30%, Energy +40%, Energy Charge +30%, Range +20%, Tracking +20%, Capacity +7%, Transference Power +20%, Transference Efficiency +20% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Vanguard Augmenter | 2 | Shield Max +30%, Energy Charge +20%, Damage +15%, Speed +5%, Thrust +20%, Hostility +30%, Resistance +10% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
6 | Basic Warrior Augmenter | 2 | Shield Max +30%, Electric Tempering -10%, Damage +35%, Hostility +20%, Resistance +5% | Mission in The Acropolis or exchange in The Acropolis for 6 Paranormal Research Diploma | |
11 | Adv. Std. Defensive Augmenter | 5 | Shield Max +100%, Shield Recovery +66% | Lyceum | |
11 | Adv. Std. Invigorating Augmenter | 5 | Energy +199%, Energy Charge +66% | Lyceum | |
11 | Adv. Std. Marksman Augmenter | 5 | Range +66%, Tracking +100% | Lyceum | |
11 | Adv. Std. Monkey Augmenter | 5 | Thrust +996%, Turning +100% | Lyceum | |
11 | Adv. Std. Patrol Augmenter | 5 | Radar +996%, Visibility -82% | Lyceum | |
11 | Adv. Std. Racer Augmenter | 5 | Speed +42%, Docking Speed +600%, Thrust +130%, Turning +34% | Lyceum | |
11 | Adv. Std. Rage Augmenter | 5 | Damage +33%, Rate of Fire +66% | Lyceum | |
11 | Adv. Std. Sardine Augmenter | 5 | Weight -33%, Capacity +76% | Lyceum | |
11 | Std. Artillery Augmenter | 5 | Damage +60%, Rate of Fire -31%, Range +60%, Tracking +60%, Critical Hit Chance +3%, Inertial Dampening -20% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Assassin Augmenter | 5 | Damage +19%, Speed +20%, Radar +100%, Visibility -40%, Critical Hit Strength +100% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Barrage Augmenter | 5 | Energy +180%, Damage +20%, Rate of Fire +80%, Range +40%, Tracking -20% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Defender Augmenter | 5 | Shield Max +80%, Energy Charge +30%, Rate of Fire +20%, Turning +30%, Hostility +40%, Resistance +18% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Defensive Augmenter | 5 | Shield Max +85%, Shield Recovery +57% | Lyceum | |
11 | Std. Frenzy Augmenter | 5 | Shield Max -18%, Shield Recovery -18%, Energy +60%, Damage +55%, Rate of Fire +55%, Range -26%, Speed +30% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Harrier Augmenter | 5 | Damage +35%, Rate of Fire +35%, Range +50%, Speed +30%, Thrust +160%, Turning -33%, Visibility +100% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Hauling Augmenter | 5 | Energy +100%, Thrust +200%, Turning +60%, Capacity +50%, Inertial Dampening +60%, Tractor Power +60% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Holding Augmenter | 5 | Energy Charge +40%, Weight -33%, Capacity +60% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Insanity Augmenter | 5 | Shield Max -18%, Energy Charge +40%, Damage +20%, Rate of Fire +60%, Weight -18% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Interceptor Augmenter | 5 | Energy +60%, Damage +34%, Tracking +50%, Speed +32%, Thrust +200%, Turning +60%, Critical Hit Chance +5% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Invigorating Augmenter | 5 | Energy +170%, Energy Charge +57% | Lyceum | |
11 | Std. Madness Augmenter | 5 | Shield Max -10%, Electric Tempering -17%, Damage +5%, Rate of Fire +125%, Speed +24%, Thrust +60%, Turning +60%, Visibility +200% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Marauder Augmenter | 5 | Damage +56%, Speed +22%, Thrust +100%, Turning +100%, Capacity +14%, Visibility -33%, Resistance -18% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Marksman Augmenter | 5 | Range +57%, Tracking +85% | Lyceum | |
11 | Std. Messenger Augmenter | 5 | Shield Max +60%, Energy +60%, Speed +70%, Docking Speed +260%, Thrust +100%, Turning +60%, Weight -26% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Monkey Augmenter | 5 | Thrust +852%, Turning +85% | Lyceum | |
11 | Std. Obliteration Augmenter | 5 | Damage +35%, Rate of Fire +35%, Range +45%, Critical Hit Strength +60% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Patrol Augmenter | 5 | Radar +852%, Visibility -79% | Lyceum | |
11 | Std. Racer Augmenter | 5 | Speed +40%, Docking Speed +600%, Thrust +120%, Turning +22% | Lyceum | |
11 | Std. Rage Augmenter | 5 | Damage +28%, Rate of Fire +57% | Lyceum | |
11 | Std. Rejuvenating Augmenter | 5 | Shield Max +40%, Shield Recovery +40%, Energy Charge +40%, Resistance +6%, Transference Efficiency +100% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Reviving Augmenter | 5 | Shield Max +50%, Shield Recovery +40%, Rate of Fire +50%, Speed +20%, Hostility -33%, Transference Power +50% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Sardine Augmenter | 5 | Weight -31%, Capacity +70% | Lyceum | |
11 | Std. Scoundrel Augmenter | 5 | Shield Max +25%, Damage +44%, Rate of Fire +44%, Range -25%, Visibility -26%, Resistance +14%, Critical Hit Chance +6% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Smuggling Augmenter | 5 | Shield Max +40%, Speed +44%, Thrust +100%, Turning +80%, Capacity +40% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Stimulating Augmenter | 5 | Shield Max +30%, Shield Recovery +40%, Energy +60%, Energy Charge +30%, Range +20%, Tracking +20%, Capacity +9%, Transference Power +28%, Transference Efficiency +28% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Vanguard Augmenter | 5 | Shield Max +30%, Energy Charge +30%, Damage +20%, Speed +10%, Thrust +20%, Hostility +30%, Resistance +16% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
11 | Std. Warrior Augmenter | 5 | Shield Max +45%, Electric Tempering -12%, Damage +50%, Hostility +20%, Resistance +7% | Mission in The Acropolis or exchange in The Acropolis for 1 Constable Rank | |
14 | Adv. Good Defensive Augmenter | 6 | Shield Max +110%, Shield Recovery +73% | Lyceum | |
14 | Adv. Good Invigorating Augmenter | 6 | Energy +220%, Energy Charge +73% | Lyceum | |
14 | Adv. Good Marksman Augmenter | 6 | Range +73%, Tracking +110% | Lyceum | |
14 | Adv. Good Monkey Augmenter | 6 | Thrust +1098%, Turning +110% | Lyceum | |
14 | Adv. Good Patrol Augmenter | 6 | Radar +1098%, Visibility -84% | Lyceum | |
14 | Adv. Good Racer Augmenter | 6 | Speed +48%, Docking Speed +700%, Thrust +150%, Turning +36% | Lyceum | |
14 | Adv. Good Rage Augmenter | 6 | Damage +37%, Rate of Fire +73% | Lyceum | |
14 | Adv. Good Sardine Augmenter | 6 | Weight -40%, Capacity +88% | Lyceum | |
14 | Good Artillery Augmenter | 6 | Damage +70%, Rate of Fire -30%, Range +70%, Tracking +70%, Critical Hit Chance +7%, Inertial Dampening -25% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Assassin Augmenter | 6 | Damage +24%, Speed +25%, Radar +200%, Visibility -40%, Critical Hit Strength +100% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Barrage Augmenter | 6 | Energy +200%, Damage +30%, Rate of Fire +90%, Range +45%, Tracking -33% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Defender Augmenter | 6 | Shield Max +80%, Energy Charge +30%, Rate of Fire +20%, Turning +40%, Hostility +80%, Resistance +22% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Defensive Augmenter | 6 | Shield Max +94%, Shield Recovery +63% | Lyceum | |
14 | Good Frenzy Augmenter | 6 | Shield Max -18%, Shield Recovery -18%, Energy +60%, Damage +65%, Rate of Fire +65%, Range -26%, Speed +32% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Harrier Augmenter | 6 | Damage +40%, Rate of Fire +40%, Range +50%, Speed +40%, Thrust +160%, Turning -33%, Visibility +100% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Hauling Augmenter | 6 | Energy +100%, Thrust +200%, Turning +60%, Capacity +60%, Inertial Dampening +60%, Tractor Power +80% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Holding Augmenter | 6 | Energy Charge +40%, Weight -33%, Capacity +80% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Insanity Augmenter | 6 | Shield Max -18%, Energy Charge +45%, Damage +25%, Rate of Fire +80%, Weight -18% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Interceptor Augmenter | 6 | Energy +60%, Damage +40%, Tracking +60%, Speed +38%, Thrust +200%, Turning +60%, Critical Hit Chance +8% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Invigorating Augmenter | 6 | Energy +188%, Energy Charge +63% | Lyceum | |
14 | Good Madness Augmenter | 6 | Shield Max -10%, Electric Tempering -20%, Damage +5%, Rate of Fire +150%, Speed +28%, Thrust +60%, Turning +60%, Visibility +200% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Marauder Augmenter | 6 | Damage +68%, Speed +26%, Thrust +100%, Turning +100%, Capacity +16%, Visibility -33%, Resistance -18% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Marksman Augmenter | 6 | Range +63%, Tracking +94% | Lyceum | |
14 | Good Messenger Augmenter | 6 | Shield Max +60%, Energy +60%, Speed +80%, Docking Speed +300%, Thrust +100%, Turning +60%, Weight -26% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Monkey Augmenter | 6 | Thrust +942%, Turning +94% | Lyceum | |
14 | Good Obliteration Augmenter | 6 | Damage +40%, Rate of Fire +40%, Range +55%, Critical Hit Strength +70% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Patrol Augmenter | 6 | Radar +942%, Visibility -81% | Lyceum | |
14 | Good Racer Augmenter | 6 | Speed +46%, Docking Speed +700%, Thrust +140%, Turning +24% | Lyceum | |
14 | Good Rage Augmenter | 6 | Damage +31%, Rate of Fire +63% | Lyceum | |
14 | Good Rejuvenating Augmenter | 6 | Shield Max +60%, Shield Recovery +60%, Energy Charge +40%, Resistance +7%, Transference Efficiency +120% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Reviving Augmenter | 6 | Shield Max +65%, Shield Recovery +40%, Rate of Fire +60%, Speed +30%, Hostility -33%, Transference Power +60% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Sardine Augmenter | 6 | Weight -37%, Capacity +82% | Lyceum | |
14 | Good Scoundrel Augmenter | 6 | Shield Max +25%, Damage +54%, Rate of Fire +54%, Range -25%, Visibility -29%, Resistance +14%, Critical Hit Chance +8% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Smuggling Augmenter | 6 | Shield Max +40%, Speed +50%, Thrust +100%, Turning +80%, Capacity +50% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Stimulating Augmenter | 6 | Shield Max +30%, Shield Recovery +60%, Energy +60%, Energy Charge +30%, Range +20%, Tracking +20%, Capacity +11%, Transference Power +32%, Transference Efficiency +32% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Vanguard Augmenter | 6 | Shield Max +40%, Energy Charge +30%, Damage +30%, Speed +14%, Thrust +40%, Hostility +30%, Resistance +16% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
14 | Good Warrior Augmenter | 6 | Shield Max +55%, Electric Tempering -14%, Damage +55%, Hostility +40%, Resistance +10% | Mission in The Acropolis or exchange in The Acropolis for 1 Honorary Mention | |
17 | Adv. Exc. Defensive Augmenter | 9 | Shield Max +122%, Shield Recovery +82% | Lyceum | |
17 | Adv. Exc. Invigorating Augmenter | 9 | Energy +245%, Energy Charge +82% | Lyceum | |
17 | Adv. Exc. Marksman Augmenter | 9 | Range +82%, Tracking +122% | Lyceum | |
17 | Adv. Exc. Monkey Augmenter | 9 | Thrust +1224%, Turning +122% | Lyceum | |
17 | Adv. Exc. Patrol Augmenter | 9 | Radar +1224%, Visibility -86% | Lyceum | |
17 | Adv. Exc. Racer Augmenter | 9 | Speed +50%, Docking Speed +1000%, Thrust +170%, Turning +38% | Lyceum | |
17 | Adv. Exc. Rage Augmenter | 9 | Damage +41%, Rate of Fire +82% | Lyceum | |
17 | Adv. Exc. Sardine Augmenter | 9 | Weight -46%, Capacity +100% | Lyceum | |
17 | Exc. Artillery Augmenter | 9 | Damage +75%, Rate of Fire -29%, Range +80%, Tracking +80%, Critical Hit Chance +10%, Inertial Dampening -25% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Assassin Augmenter | 9 | Damage +30%, Speed +27%, Radar +200%, Visibility -57%, Critical Hit Strength +100% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Barrage Augmenter | 9 | Energy +210%, Damage +40%, Rate of Fire +100%, Range +50%, Tracking -33% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Defender Augmenter | 9 | Shield Max +100%, Energy Charge +30%, Rate of Fire +30%, Turning +40%, Hostility +80%, Resistance +26% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Defensive Augmenter | 9 | Shield Max +105%, Shield Recovery +70% | Lyceum | |
17 | Exc. Frenzy Augmenter | 9 | Shield Max -18%, Shield Recovery -18%, Energy +60%, Damage +75%, Rate of Fire +75%, Range -33%, Speed +34% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Harrier Augmenter | 9 | Damage +50%, Rate of Fire +50%, Range +50%, Speed +40%, Thrust +160%, Turning -33%, Visibility +100% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Hauling Augmenter | 9 | Energy +100%, Thrust +200%, Turning +60%, Capacity +70%, Inertial Dampening +60%, Tractor Power +100% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Holding Augmenter | 9 | Energy Charge +40%, Weight -40%, Capacity +90%, Inertial Dampening -18% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Insanity Augmenter | 9 | Shield Max -18%, Energy Charge +50%, Damage +30%, Rate of Fire +100%, Weight -18% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Interceptor Augmenter | 9 | Energy +60%, Damage +40%, Tracking +70%, Speed +44%, Thrust +200%, Turning +60%, Critical Hit Chance +10% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Invigorating Augmenter | 9 | Energy +210%, Energy Charge +70% | Lyceum | |
17 | Exc. Madness Augmenter | 9 | Shield Max -15%, Electric Tempering -23%, Damage +10%, Rate of Fire +165%, Speed +32%, Thrust +60%, Turning +60%, Visibility +200% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Marauder Augmenter | 9 | Damage +78%, Speed +30%, Thrust +100%, Turning +100%, Capacity +20%, Visibility -33%, Resistance -18% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Marksman Augmenter | 9 | Range +70%, Tracking +105% | Lyceum | |
17 | Exc. Messenger Augmenter | 9 | Shield Max +80%, Energy +60%, Speed +90%, Docking Speed +360%, Thrust +100%, Turning +60%, Weight -33% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Monkey Augmenter | 9 | Thrust +1050%, Turning +105% | Lyceum | |
17 | Exc. Obliteration Augmenter | 9 | Damage +45%, Rate of Fire +45%, Range +65%, Critical Hit Strength +80% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Patrol Augmenter | 9 | Radar +1050%, Visibility -83% | Lyceum | |
17 | Exc. Racer Augmenter | 9 | Speed +48%, Docking Speed +1000%, Thrust +160%, Turning +26% | Lyceum | |
17 | Exc. Rage Augmenter | 9 | Damage +35%, Rate of Fire +70% | Lyceum | |
17 | Exc. Rejuvenating Augmenter | 9 | Shield Max +60%, Shield Recovery +60%, Energy Charge +50%, Resistance +9%, Transference Efficiency +140% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Reviving Augmenter | 9 | Shield Max +80%, Shield Recovery +40%, Rate of Fire +75%, Speed +30%, Hostility -33%, Transference Power +75% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Sardine Augmenter | 9 | Weight -44%, Capacity +94% | Lyceum | |
17 | Exc. Scoundrel Augmenter | 9 | Shield Max +25%, Damage +62%, Rate of Fire +62%, Range -25%, Visibility -32%, Resistance +16%, Critical Hit Chance +10% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Smuggling Augmenter | 9 | Shield Max +40%, Speed +56%, Thrust +100%, Turning +80%, Capacity +50%, Resistance +10% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Stimulating Augmenter | 9 | Shield Max +30%, Shield Recovery +60%, Energy +60%, Energy Charge +30%, Range +20%, Tracking +20%, Capacity +13%, Transference Power +36%, Transference Efficiency +36% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Vanguard Augmenter | 9 | Shield Max +45%, Energy Charge +30%, Damage +30%, Speed +20%, Thrust +50%, Hostility +40%, Resistance +20% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
17 | Exc. Warrior Augmenter | 9 | Shield Max +60%, Electric Tempering -16%, Damage +65%, Hostility +60%, Resistance +12% | Mission in The Acropolis or exchange in The Acropolis for 3 Honorary Mention | |
20 | Adamanturized Defensive Augmenter | 11 | Shield Max +144%, Shield Recovery +96%, Resistance +8%, Transference Power +30% | Lyceum | |
20 | Adamanturized Invigorating Augmenter | 11 | Energy +288%, Energy Charge +96%, Electric Tempering -13%, Transference Efficiency +40% | Lyceum | |
20 | Adamanturized Marksman Augmenter | 11 | Damage +60%, Range +70%, Tracking +90%, Radar +150% | Lyceum | |
20 | Adamanturized Monkey Augmenter | 11 | Speed +40%, Docking Speed +400%, Thrust +960%, Turning +150% | Lyceum | |
20 | Adamanturized Patrol Augmenter | 11 | Radar +600%, Visibility -88%, Tractor Power +200% | Lyceum | |
20 | Adamanturized Racer Augmenter | 11 | Speed +60%, Docking Speed +1200%, Thrust +200%, Turning +30% | Lyceum | |
20 | Adamanturized Rage Augmenter | 11 | Electric Tempering -21%, Damage +54%, Rate of Fire +92% | Lyceum | |
20 | Adamanturized Sardine Augmenter | 11 | Weight -55%, Capacity +130% | Lyceum | |
20 | Adv. Sup. Defensive Augmenter | 11 | Shield Max +137%, Shield Recovery +91% | Lyceum | |
20 | Adv. Sup. Invigorating Augmenter | 11 | Energy +274%, Energy Charge +91% | Lyceum | |
20 | Adv. Sup. Marksman Augmenter | 11 | Range +91%, Tracking +137% | Lyceum | |
20 | Adv. Sup. Monkey Augmenter | 11 | Thrust +1368%, Turning +137% | Lyceum | |
20 | Adv. Sup. Patrol Augmenter | 11 | Radar +1368%, Visibility -88% | Lyceum | |
20 | Adv. Sup. Racer Augmenter | 11 | Speed +52%, Docking Speed +1100%, Thrust +190%, Turning +40% | Lyceum | |
20 | Adv. Sup. Rage Augmenter | 11 | Damage +46%, Rate of Fire +92% | Lyceum | |
20 | Adv. Sup. Sardine Augmenter | 11 | Weight -52%, Capacity +112% | Lyceum | |
20 | Demented Defensive Augmenter | 11 | Shield Max +144%, Shield Recovery +96%, Transference Power +30% | Lyceum | |
20 | Demented Invigorating Augmenter | 11 | Energy +288%, Energy Charge +96%, Transference Efficiency +40% | Lyceum | |
20 | Demented Marksman Augmenter | 11 | Damage +56%, Range +60%, Tracking +90%, Radar +150% | Lyceum | |
20 | Demented Monkey Augmenter | 11 | Speed +30%, Docking Speed +300%, Thrust +960%, Turning +150% | Lyceum | |
20 | Demented Patrol Augmenter | 11 | Radar +600%, Visibility -88%, Tractor Power +120% | Lyceum | |
20 | Demented Racer Augmenter | 11 | Speed +57%, Docking Speed +1200%, Thrust +200%, Turning +30% | Lyceum | |
20 | Demented Rage Augmenter | 11 | Energy +80%, Damage +54%, Rate of Fire +92% | Lyceum | |
20 | Demented Sardine Augmenter | 11 | Weight -55%, Capacity +120% | Lyceum | |
20 | Sup. Artillery Augmenter | 11 | Damage +80%, Rate of Fire -28%, Range +90%, Tracking +90%, Critical Hit Chance +13%, Inertial Dampening -33% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Assassin Augmenter | 11 | Damage +40%, Speed +29%, Radar +200%, Visibility -71%, Critical Hit Strength +100% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Barrage Augmenter | 11 | Energy +230%, Damage +50%, Rate of Fire +100%, Range +55%, Tracking -33% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Defender Augmenter | 11 | Shield Max +100%, Energy Charge +36%, Rate of Fire +34%, Turning +40%, Hostility +100%, Resistance +30% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Defensive Augmenter | 11 | Shield Max +117%, Shield Recovery +78% | Lyceum | |
20 | Sup. Frenzy Augmenter | 11 | Shield Max -18%, Shield Recovery -18%, Energy +100%, Damage +85%, Rate of Fire +85%, Range -33%, Speed +36% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Harrier Augmenter | 11 | Damage +55%, Rate of Fire +55%, Range +50%, Speed +50%, Thrust +160%, Turning -33%, Visibility +100% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Hauling Augmenter | 11 | Energy +100%, Thrust +200%, Turning +60%, Capacity +80%, Inertial Dampening +60%, Tractor Power +120% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Holding Augmenter | 11 | Energy Charge +40%, Weight -46%, Capacity +100%, Inertial Dampening -18% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Insanity Augmenter | 11 | Shield Max -26%, Energy Charge +55%, Damage +35%, Rate of Fire +120%, Weight -18% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Interceptor Augmenter | 11 | Energy +60%, Damage +40%, Tracking +80%, Speed +50%, Thrust +200%, Turning +60%, Critical Hit Chance +20% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Invigorating Augmenter | 11 | Energy +234%, Energy Charge +78% | Lyceum | |
20 | Sup. Madness Augmenter | 11 | Shield Max -20%, Electric Tempering -26%, Damage +15%, Rate of Fire +185%, Speed +36%, Thrust +60%, Turning +60%, Visibility +200% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Marauder Augmenter | 11 | Damage +86%, Speed +40%, Thrust +100%, Turning +100%, Capacity +20%, Visibility -33%, Resistance -18% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Marksman Augmenter | 11 | Range +78%, Tracking +117% | Lyceum | |
20 | Sup. Messenger Augmenter | 11 | Shield Max +80%, Energy +60%, Speed +100%, Docking Speed +400%, Thrust +100%, Turning +60%, Weight -33% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Monkey Augmenter | 11 | Thrust +1170%, Turning +117% | Lyceum | |
20 | Sup. Obliteration Augmenter | 11 | Damage +50%, Rate of Fire +50%, Range +75%, Critical Hit Strength +90% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Patrol Augmenter | 11 | Radar +1170%, Visibility -85% | Lyceum | |
20 | Sup. Racer Augmenter | 11 | Speed +50%, Docking Speed +1100%, Thrust +180%, Turning +28% | Lyceum | |
20 | Sup. Rage Augmenter | 11 | Damage +39%, Rate of Fire +78% | Lyceum | |
20 | Sup. Rejuvenating Augmenter | 11 | Shield Max +70%, Shield Recovery +70%, Energy Charge +50%, Resistance +13%, Transference Efficiency +160% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Reviving Augmenter | 11 | Shield Max +90%, Shield Recovery +40%, Rate of Fire +90%, Speed +30%, Hostility -40%, Transference Power +90% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Sardine Augmenter | 11 | Weight -50%, Capacity +106% | Lyceum | |
20 | Sup. Scoundrel Augmenter | 11 | Shield Max +25%, Damage +70%, Rate of Fire +70%, Range -25%, Visibility -36%, Resistance +18%, Critical Hit Chance +10% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Smuggling Augmenter | 11 | Shield Max +40%, Speed +66%, Thrust +100%, Turning +80%, Capacity +55%, Resistance +10% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Stimulating Augmenter | 11 | Shield Max +40%, Shield Recovery +60%, Energy +60%, Energy Charge +40%, Range +20%, Tracking +20%, Capacity +15%, Transference Power +40%, Transference Efficiency +40% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Vanguard Augmenter | 11 | Shield Max +50%, Energy Charge +36%, Damage +35%, Speed +20%, Thrust +60%, Hostility +50%, Resistance +20% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits | |
20 | Sup. Warrior Augmenter | 11 | Shield Max +70%, Electric Tempering -18%, Damage +70%, Hostility +70%, Resistance +14% | Mission in Lyceum or exchange in The Acropolis for 1 Shard Token + 1 Billion Credits |
Uncommon & Rare Augmenters
Tech | Name | Size | Bonuses | Source | Restrictions | Description |
---|---|---|---|---|---|---|
0 | Augmenter Plug | 1 | Energy +60% | |||
0 | Blue Interceptor Augmenter | 1 | Damage +20%, Thrust +300%, Turning +60% | |||
0 | Enforcer Scout Augmenter | 1 | Shield Recovery +20%, Energy Charge +22%, Thrust +20%, Turning +20% | |||
0 | Flylet Broodship Augmenter | 1 | Shield Max +20%, Energy +40%, Rate of Fire +20%, Range +20%, Speed +10%, Visibility +100% | |||
0 | Oilheart's Augmenter | 1 | Shield Max +54%, Energy Charge +18% | |||
0 | Oilheart’s Augmenter | 1 | Shield Max +54%, Energy Charge +18% | Hostile Science mission reward | Permanent Upgrade | |
1 | Flyboy Augmenter | 1 | Shield Recovery +10%, Energy +10%, Damage +20% | |||
1 | Nexus Augmenter | 1 | Docking Speed +100%, Capacity +40% | |||
1 | Rattie Moe Augmenter | 1 | Rate of Fire +20%, Range +20%, Speed +4%, Capacity +17% | |||
1 | The Maggot Augmenter | 1 | Shield Max +44%, Damage +20% | |||
0 | Volcom Modifications | 1 | Energy +70%, Rate of Fire +20%, Speed +10%, Critical Hit Chance +20% | |||
1 | Wingship Defence Augmenter | 1 | Shield Max +40%, Shield Recovery +10%, Resistance +5% | Neurobound | ||
2 | Cadet Sniper Badge | 1 | Damage +18%, Rate of Fire -18%, Range +40%, Tracking +60% | |||
2 | Creaky's Oil Can | 1 | Damage +16%, Rate of Fire +16%, Speed +16%, Turning +16%, Radar +16% | |||
2 | Creaky’s Oil Can | 1 | Speed +16%, Turning +16%, Damage +16%, Rate Of Fire +16%, Radar +16% | Nexus Missions | Keep your ship running smoothly. | |
3 | Cadet Augmenter | 1 | Shield Recovery +20%, Energy Charge +20%, Rate of Fire +16%, Resistance +3%, Weapon Hold +40% | |||
3 | Frost Augmenter | 1 | Energy +110%, Energy Charge +40%, Visibility +30%, Weapon Hold +100% | |||
3 | Jujo'qii Augmenter | 1 | Shield Max +40%, Energy +60%, Damage +10%, Rate of Fire +20%, Capacity +5%, Hostility +20%, Resistance +3% | |||
3 | Lyceum Initiate Augmenter | 1 | Shield Recovery +20%, Energy Charge +20%, Damage +4%, Rate of Fire +20%, Turning +24% | |||
3 | Nexus Scion Augmenter | 1 | Shield Recovery +60%, Speed +10% | |||
3 | Piman's Augmenter | 1 | Capacity +57% | |||
3 | Piman’s Augmenter | 2 | Capacity +57% | Piman Missions | Permanent Upgrade | |
3 | Pyrite Augmenter | 1 | Electric Tempering -46%, Visibility +200%, Critical Hit Chance +10% | |||
3 | Slimebottle's Augmenter | 1 | Shield Max +16%, Energy Charge +40%, Turning +35% | |||
3 | Solo's Special Modifications | 1 | Shield Max +30%, Speed +10%, Thrust +40%, Capacity +30% | |||
3 | Unger's Energy Augmenter | 1 | Energy +150%, Energy Charge +20%, Electric Tempering -3%, Speed +11% | |||
3 | Zobitan Augmenter | 1 | Shield Max +60%, Shield Recovery +36% | |||
4 | Blockade Runner Augmenter | 2 | Shield Max +50%, Thrust +90%, Turning +20%, Visibility -60%, Resistance +6% | |||
4 | Rime Augmenter | 2 | Energy +50%, Capacity +40%, Visibility +30%, Drone Ops +10% | |||
4 | Tear Augmenter | 2 | Energy +140%, Damage +40%, Rate of Fire -27% | |||
5 | Barbe Bleu's Mods Augmenter | 2 | Shield Max +50%, Energy Charge +30%, Rate of Fire +30% | |||
5 | Glacial Augmenter | 2 | Electric Tempering -33%, Rate of Fire +20%, Visibility +30%, Resistance +15% | |||
5 | Inferno Augmenter | 2 | Shield Max -33%, Shield Recovery -19%, Damage +44%, Range +44%, Tracking +44% | |||
5 | Magmarar Augmenter | 2 | Energy +110%, Rate of Fire +40%, Tracking +60%, Speed +20% | |||
5 | Prefect Augmenter | 2 | Shield Recovery +20%, Energy Charge +20%, Rate of Fire +25%, Range +20%, Tracking +20%, Speed +5%, Hostility -30%, Resistance +5% | Requires 2 in Leadership | ||
5 | Tinted Augmenter | 2 | Damage +26%, Radar -67%, Visibility -76% | |||
6 | Golden Augmenter | 2 | Shield Max +40%, Electric Tempering -46%, Radar +40%, Visibility +300%, Critical Hit Chance +20% | |||
6 | Ismail Augmenter | 2 | Docking Speed +438%, Thrust +60%, Turning +40%, Capacity +40% | |||
6 | Lavrite Augmenter | 2 | Energy +180%, Drone Ops +20% | |||
6 | Opaque Augmenter | 2 | Damage +35%, Radar -86%, Visibility -86% | |||
6 | Vulcanox Augmenter | 2 | Energy +90%, Capacity +30%, Visibility +10%, Resistance +20% | |||
7 | Antulaghu Zavas | 3 | Shield Recovery +20%, Energy Charge +20%, Electric Tempering -26%, Resistance +10% | |||
7 | Ayudhinlaghu Sattva | 3 | Shield Recovery +20%, Energy Charge +20%, Damage +20%, Speed +14% | |||
7 | Calcite Augmenter | 3 | Shield Max +40%, Energy +40%, Capacity +40%, Visibility +100%, Resistance +20% | Neurobound | ||
7 | Hue Augmenter | 3 | Energy +50%, Energy Charge +40%, Visibility +100%, Resistance +20% | |||
7 | Infernal Augmenter | 3 | Shield Max -44%, Shield Recovery -33%, Damage +66%, Range +66%, Tracking +66% | |||
7 | Infernus Augmenter | 3 | Energy Charge +40%, Rate of Fire +50%, Range +40% | |||
7 | Sapphire Augmenter | 3 | Shield Max +90%, Electric Tempering -26%, Thrust +100% | |||
7 | Suqqa KoQuii Akk'oj | 3 | Damage +15%, Speed +6%, Visibility -67%, Critical Hit Chance +5%, Critical Hit Strength +70% | |||
7 | ZetaAug | 3 | Speed +25%, Docking Speed +200%, Capacity +25%, Radar +120% | |||
7 | Zombie Rat Queen's Augmenter | 3 | Energy +100%, Energy Charge +60%, Range +40%, Visibility +30% | |||
8 | Banu Qo Akk'oj | 3 | Shield Recovery +14%, Energy Charge +10%, Tractor Power +30%, Drone Ops +20% | |||
8 | Goblin Augmenter | 3 | Damage +40%, Rate of Fire -15%, Range +80%, Turning -20%, Hostility +20% | |||
8 | Sergeant's Enforcer Augmenter | 3 | Shield Max +60%, Shield Recovery +40%, Energy Charge +40%, Hostility +36% | |||
9 | KoQuii Ukuk Akk'oj | 4 | Electric Tempering -7%, Damage +25%, Range +40%, Visibility -67% | |||
9 | Rock Augmenter | 4 | Shield Max +40%, Damage +20%, Range +40%, Tracking +25%, Weight +20% | |||
9 | Rock augmenter | 5 | Shield Max +40%, Damage +20%, Weight +20%, Tracking +20%, Range +40% | Drops from Ragnarock | Solid | |
9 | Ruby Augmenter | 4 | Shield Recovery +70%, Energy +100%, Radar +200% | |||
9 | Volt Augmenter | 4 | Energy +160%, Energy Charge +60% | |||
10 | Blue Beta Augmenter | 4 | Energy +200%, Damage +20%, Radar +60%, Visibility -67% | |||
10 | Dark Augmenter | 4 | Shield Recovery +20%, Energy +50%, Turning +30%, Capacity +10%, Visibility -75%, Resistance +5%, Critical Hit Chance +20% | |||
10 | Solid Rock Augmenter | 4 | Shield Max +40%, Damage +25%, Range +45%, Tracking +30%, Weight +30%, Resistance +2% | |||
11 | Angel Augmenter | 5 | Shield Recovery +50%, Energy Charge +20%, Hostility -67%, Transference Power +80%, Transference Efficiency +40% | |||
11 | Dhatriaguru Bhava | 5 | Shield Recovery +40%, Energy Charge +30%, Range +40%, Transference Power +20%, Transference Efficiency +10%, Tractor Power +30% | |||
11 | Emerald Augmenter | 5 | Damage +40%, Turning +100%, Capacity +20% | |||
11 | Pirate's Mark | 5 | Shield Max +60%, Damage +25%, Rate of Fire +25%, Capacity +20%, Visibility -45%, Hostility +70%, Critical Hit Chance +5% | Requires 1 in Piracy | ||
12 | Gonzales Augmenter | 5 | Range +44%, Tracking +60%, Speed +100%, Docking Speed +400%, Thrust -50%, Turning -50% | |||
12 | Serenity Augmenter | 5 | Shield Max +120%, Shield Recovery +60%, Speed -23%, Resistance +20% | |||
13 | Aku KoQuii Augmenter | 6 | Shield Max +20%, Energy Charge +60%, Capacity +6%, Visibility -67%, Resistance +5% | |||
13 | Bellarmine Augmenter | 6 | Energy +180%, Energy Charge +60%, Range +24%, Thrust +200% | |||
13 | Diamond Augmenter | 6 | Range +50%, Resistance +30%, Inertial Dampening -40% | |||
13 | KoQuii' Vazuk Augmenter | 6 | Shield Max +40%, Shield Recovery +25%, Rate of Fire +80%, Visibility -67%, Critical Hit Chance +10% | |||
13 | Parsley Augmenter | 6 | Energy Charge +50%, Speed +10%, Critical Hit Chance +20%, Critical Hit Strength +60% | |||
14 | Thorn Augmenter | 6 | Energy Charge +45%, Damage +15%, Thrust +40%, Turning +80%, Tractor Power +40% | |||
15 | Blue Gamma Augmenter | 7 | Shield Max +75%, Energy +190%, Damage +60%, Rate of Fire -60%, Thrust +40%, Turning +40%, Radar +100%, Visibility -75% | |||
15 | Bouquet Augmenter | 7 | Energy +200%, Energy Charge +100%, Damage -33%, Speed +40%, Docking Speed +200%, Thrust +80%, Hostility -67% | |||
16 | Grinch's Special Augmenter | 8 | Shield Max +130%, Energy +130%, Damage +55%, Hostility +100% | |||
16 | Ishi Augmenter | 8 | Shield Max +25%, Shield Recovery +60%, Tracking +40%, Speed +40%, Thrust +100%, Turning +100%, Visibility -67% | |||
16 | Qokuji Augmenter | 8 | Shield Max +80%, Energy +100%, Damage +40%, Range +30%, Speed +11%, Visibility -67% | |||
16 | Slumber Augmenter | 8 | Shield Max +80%, Energy +120%, Thrust -10%, Turning -33%, Capacity +40%, Critical Hit Chance +15%, Critical Hit Strength +60% | |||
16 | Wyrm Augmenter | 8 | Shield Recovery +70%, Energy +100%, Energy Charge +30%, Rate of Fire +40%, Tracking +40% | |||
17 | Hibernation Augmenter | 9 | Shield Max +90%, Energy +130%, Thrust -46%, Turning -46%, Capacity +50%, Critical Hit Chance +20%, Critical Hit Strength +75% | |||
18 | Arson Augmenter | 9 | Energy Charge +60%, Electric Tempering -19%, Rate of Fire +30%, Range +35%, Tracking +100%, Speed +18%, Hostility +20%, Critical Hit Chance +20% | Requires 18 in Infinite Knowledge | ||
18 | Bunny Augmenter | 9 | Shield Recovery +34%, Energy Charge +34%, Damage +34%, Thrust +34%, Turning +34%, Resistance +34% | |||
18 | Metis Augmenter | 9 | Shield Max +100%, Damage +80%, Rate of Fire +30%, Turning +20%, Capacity -10%, Radar +300% | Requires 18 in Infinite Knowledge | ||
18 | One Dozen Roses Augmenter | 9 | Shield Max -33%, Electric Tempering -18%, Damage +90%, Tracking -26%, Speed +20%, Docking Speed -67%, Hostility +100%, Resistance +10% | |||
18 | Rose Augmenter | 9 | Shield Max -33%, Electric Tempering -10%, Damage +90%, Tracking -26%, Speed +10%, Docking Speed -67%, Hostility +100%, Resistance +7% | |||
18 | Subnavigator's Augmenter | 9 | Shield Max +40%, Shield Recovery +40%, Damage +25%, Rate of Fire +25%, Resistance +25% | |||
18 | Two Dozen Roses Augmenter | 9 | Shield Max -33%, Electric Tempering -26%, Damage +90%, Tracking -26%, Speed +30%, Docking Speed -67%, Hostility +100%, Resistance +16% | |||
18 | Vesta Augmenter | 9 | Shield Max +60%, Shield Recovery +100%, Energy +100%, Damage +40%, Range +40%, Resistance +7% | Requires 18 in Infinite Knowledge | ||
19 | Calypso Augmenter | 10 | Docking Speed +800%, Thrust +60%, Turning +30%, Weight -46%, Capacity +100% | |||
19 | Calypso+ Augmenter | 10 | Docking Speed +1000%, Thrust +66%, Turning +34%, Weight -54%, Capacity +110% | |||
19 | Green Augmenter | 10 | Energy +240%, Damage +20%, Rate of Fire +80%, Range +50%, Radar +110% | |||
19 | La Buse Augmenter | 10 | Rate of Fire +100%, Speed +35%, Capacity +20%, Hostility +100%, Critical Hit Strength +60%, Evasion +2%, Weapons Slots +3 | |||
19 | Reaver Augmenter | 10 | Damage +55%, Range +19%, Speed +19%, Thrust +55%, Capacity +19%, Hostility +80%, Resistance -14%, Critical Hit Chance +20%, Critical Hit Strength +40% | Requires 1 in Piracy, Neurobound | ||
19 | Sup. Augmenter Plug | 10 | Energy +284% | |||
19 | Wattage Augmenter | 10 | Shield Max +40%, Energy +20%, Energy Charge +20%, Electric Tempering -40%, Damage +50%, Range +50%, Visibility +100% | |||
20 | Albatross Augmenter | 11 | Shield Max +120%, Energy Charge +80%, Rate of Fire +80%, Range +40%, Tracking +60%, Visibility +80% | Requires 1 in Piracy | ||
20 | Arsonist's Augmenter | 11 | Energy Charge +60%, Electric Tempering -33%, Tracking +100%, Speed +24%, Hostility +40%, Critical Hit Chance +20%, Critical Hit Strength +40% | |||
20 | Astralogica Augmenter | 11 | Speed +40%, Capacity +60%, Visibility +200%, Hostility -40%, Resistance +20% | |||
20 | Astranomologica Augmenter | 11 | Speed +44%, Capacity +66%, Visibility +240%, Hostility -52%, Resistance +30% | |||
20 | Conclusion Augmenter | 11 | Shield Max +150%, Electric Tempering -33%, Tracking +88%, Critical Hit Chance +22%, Critical Hit Strength +44% | |||
20 | Dark Goblin Augmenter | 11 | Shield Max +60%, Energy +120%, Damage +80%, Range +10%, Turning +60%, Capacity +20%, Hostility +40% | |||
20 | Dark Inferno Augmenter | 11 | Damage +60%, Range +60%, Tracking +80%, Speed +20%, Radar +150%, Resistance +10% | |||
20 | Equalaugmenter | 11 | Shield Max +22%, Shield Recovery +22%, Energy +22%, Energy Charge +22%, Electric Tempering -20%, Range +22%, Speed +22%, Thrust +22%, Turning +22%, Visibility -20%, Resistance +22% | |||
20 | Forgone Augmenter | 11 | Shield Max +150%, Electric Tempering -26%, Tracking +80%, Critical Hit Chance +20%, Critical Hit Strength +40% | |||
20 | Greener Augmenter | 11 | Energy +250%, Damage +22%, Rate of Fire +88%, Range +55%, Radar +160% | |||
20 | Mad Scientist Augmenter | 11 | Energy +74%, Energy Charge +74%, Rate of Fire +90%, Speed +40%, Docking Speed +200%, Capacity +10% | |||
20 | Mattock Augmenter | 11 | Damage +44%, Rate of Fire +66%, Tracking -18%, Thrust +110%, Turning +66%, Resistance +30% | |||
20 | Navigator's Augmenter | 11 | Shield Max +50%, Shield Recovery +50%, Damage +30%, Rate of Fire +30%, Resistance +30% | |||
20 | Pick Augmenter | 11 | Damage +40%, Rate of Fire +60%, Tracking -20%, Thrust +100%, Turning +60%, Resistance +24% | |||
20 | Poseidon, the Earthshaker | 11 | Shield Max +130%, Shield Recovery +80%, Energy Charge +70%, Damage +20% | |||
20 | Qa Augmenter | 11 | Shield Max +80%, Energy Charge +45%, Damage +45%, Visibility -80%, Resistance +10% | |||
20 | Sivar's Augmenter | 11 | Energy +200%, Electric Tempering -33%, Damage +40%, Rate of Fire +80%, Speed +20%, Thrust +100%, Turning +50%, Critical Hit Chance -10% | |||
20 | Vulture Augmenter | 11 | Shield Max +60%, Energy +100%, Damage +50%, Rate of Fire +80%, Range -10%, Speed +35%, Visibility +100%, Hostility +40%, Resistance +15% | |||
20 | Zombie Rat Broodmother's Augmenter | 11 | Energy +100%, Energy Charge +80%, Damage +30%, Range +50%, Tracking +48%, Visibility +100%, Resistance +15% | |||
21 | Artemis Patrol Augmenter | 12 | Range +60%, Tracking +90%, Radar +800%, Visibility -86% | |||
21 | Capital Defensive Augmenter | 12 | Shield Max +100%, Shield Recovery +40%, Speed +10%, Capacity +40%, Radar +200%, Resistance +50% | Requires Capital Ship | ||
21 | Capital Offensive Augmenter | 12 | Energy Charge +60%, Electric Tempering -18%, Damage +60%, Rate of Fire +70%, Range +20% | Requires Capital Ship | ||
21 | Cerberus Augmenter | 12 | Range -40%, Tracking +100%, Speed -10%, Radar +400%, Visibility +100%, Hostility +40%, Critical Hit Chance -18%, Weapon Hold +50%, Multifiring +200 | |||
21 | Dark Thorn Augmenter | 12 | Energy Charge +80%, Damage +20%, Thrust +60%, Turning +80%, Tractor Power +60% | |||
21 | Divine Wattage Augmenter | 12 | Shield Max +40%, Energy +40%, Energy Charge +40%, Electric Tempering -46%, Damage +60%, Range +70%, Visibility +100% | |||
21 | Hawk Augmenter | 12 | Shield Max +70%, Electric Tempering -15%, Damage +90%, Tracking +30%, Speed +22%, Thrust +60%, Turning +30%, Radar +100%, Visibility +100%, Critical Hit Chance +10% | |||
21 | Hermes Patrol Augmenter | 12 | Shield Recovery +50%, Speed +40%, Docking Speed +240%, Thrust +110%, Radar +800%, Visibility -79% | |||
21 | Invigorating Aphrodite Augmenter | 12 | Energy +210%, Energy Charge +70%, Damage +40%, Docking Speed +300%, Thrust +60%, Turning +60% | |||
21 | Invigorating Dionysis Augmenter | 12 | Shield Max +100%, Energy +200%, Energy Charge +70%, Damage +28%, Docking Speed +200%, Thrust -26%, Turning -10% | |||
21 | Kidd's Modification | 12 | Shield Max +30%, Shield Recovery +50%, Rate of Fire +80%, Range +40%, Turning +40%, Resistance +40% | |||
21 | Markswoman Artemis Augmenter | 12 | Damage +20%, Rate of Fire +20%, Range +142%, Tracking +200%, Visibility -33% | |||
21 | Nightfury's Anger | 12 | Shield Max +120%, Energy +60%, Electric Tempering +24%, Damage +70%, Rate of Fire +90%, Range +40%, Speed +10%, Thrust -18%, Turning -33%, Capacity -10%, Radar -26%, Visibility +200% | |||
21 | Nightfury's Patience | 12 | Shield Recovery +100%, Electric Tempering +24%, Damage +40%, Rate of Fire +80%, Range +20%, Tracking +40%, Thrust -18%, Turning -33%, Capacity -10%, Resistance +30% | |||
21 | Racing Hermes Augmenter | 12 | Shield Recovery +50%, Speed +60%, Docking Speed +1200%, Thrust +260%, Turning +38%, Visibility -71% | |||
21 | Raging Aphrodite Augmenter | 12 | Damage +80%, Rate of Fire +82%, Docking Speed +300%, Thrust +60%, Turning +60% | |||
21 | Raging Dionysis Augmenter | 12 | Shield Max +100%, Damage +70%, Rate of Fire +80%, Docking Speed +200%, Thrust -26%, Turning -10% | |||
21 | Tarkin's Augmenter | 12 | Shield Max +100%, Energy +40%, Energy Charge +40%, Electric Tempering -18%, Damage -18%, Rate of Fire +20%, Range +40%, Thrust +40%, Turning +40%, Visibility +100%, Hostility +160%, Resistance +44%, Critical Hit Chance +10% | |||
22 | Chronos Augmenter | 13 | Energy +54%, Damage +54%, Capacity +54%, Tractor Power +54% | |||
22 | Chronos+ Augmenter | 13 | Energy +60%, Damage +60%, Capacity +60%, Tractor Power +100% | |||
22 | Cygnus Augmenter | 13 | Shield Max +110%, Shield Recovery +50%, Energy Charge +40%, Damage +60%, Rate of Fire +10%, Docking Speed +200%, Thrust -18%, Turning +40% | |||
22 | Delquadrikamdon Augmenter | 13 | Shield Max +50%, Energy Charge +30%, Damage +60%, Range +20%, Resistance +30% | |||
22 | Divine Augmenter | 13 | Docking Speed +1200%, Thrust +72%, Turning +40%, Weight -61%, Capacity +120% | |||
22 | Faded Delquadrikamdon Augmenter | 13 | Shield Max +30%, Energy Charge +50%, Damage +100%, Range +30%, Evasion +5% | |||
22 | Grand Moff Augmenter | 13 | Shield Max +175%, Energy +40%, Damage -10%, Range +50%, Thrust +150%, Hostility +200%, Resistance +50% | |||
22 | Grand Navigator's Augmenter | 13 | Shield Max +60%, Shield Recovery +60%, Damage +40%, Rate of Fire +40%, Resistance +40% | |||
22 | Grand Navigator's Defensive Augmenter | 13 | Shield Max +60%, Shield Recovery +50%, Energy Charge +50%, Speed +10%, Capacity +40%, Radar +200%, Resistance +50% | Requires Capital Ship | ||
22 | Grand Navigator's Offensive Augmenter | 13 | Shield Max +60%, Energy +100%, Electric Tempering -15%, Damage +70%, Rate of Fire +80%, Range +30%, Resistance +15% | Requires Capital Ship | ||
22 | Lunarian Augmenter | 13 | Shield Max +100%, Energy Charge +50%, Electric Tempering -18%, Damage +60%, Rate of Fire +80% | |||
22 | Ohm Augmenter | 13 | Energy +60%, Energy Charge +60%, Electric Tempering -52%, Range -18%, Visibility +400%, Resistance +50%, Inertial Dampening -57%, Weapon Hold +50% | |||
22 | Perilous Augmenter | 13 | Shield Max +130%, Energy Charge +56%, Rate of Fire +78%, Range +44%, Resistance +28% | |||
22 | Qa'ik Banu Akk'oj | 13 | Shield Max +116%, Energy Charge +32%, Capacity +14%, Resistance +38%, Drone Ops +28%, Defensive Drone Ops -6% | |||
22 | Qa'ik Urk'qii Akk'oj | 13 | Shield Recovery +58%, Damage +58%, Resistance +58%, Critical Hit Chance +18%, Critical Hit Strength +58% | |||
22 | Qa'ik Vazuk Akk'oj | 13 | Shield Max +140%, Electric Tempering +10%, Damage +60%, Rate of Fire +130%, Inertial Dampening -35% | |||
22 | Rhea Augmenter | 13 | Shield Max +64%, Electric Tempering -52%, Speed +64%, Turning +64%, Radar +64% | |||
22 | Rhea+ Augmenter | 13 | Shield Max +94%, Electric Tempering -52%, Speed +94%, Turning +94%, Radar +94% | |||
22 | Selenite Augmenter | 13 | Shield Max +140%, Electric Tempering -48%, Rate of Fire +130%, Range +70%, Tracking +60% | |||
22 | Ult. Aggravation Augmenter | 13 | Damage +56%, Hostility +100% | |||
22 | Ult. Agility Augmenter | 13 | Speed +24%, Docking Speed +350%, Thrust +160%, Turning +260% | |||
22 | Ult. Artillery Augmenter | 13 | Damage +90%, Rate of Fire -25%, Range +100%, Tracking +100%, Critical Hit Chance +15%, Inertial Dampening -33% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Assassin Augmenter | 13 | Damage +50%, Speed +33%, Radar +200%, Visibility -75%, Critical Hit Strength +100% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Barrage Augmenter | 13 | Energy +250%, Damage +60%, Rate of Fire +120%, Range +50%, Tracking -25% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Capacity Augmenter | 13 | Capacity +120% | |||
22 | Ult. Damage Augmenter | 13 | Damage +72% | |||
22 | Ult. Defender Augmenter | 13 | Shield Max +100%, Energy Charge +40%, Rate of Fire +40%, Turning +40%, Hostility +120%, Resistance +34% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Docking Augmenter | 13 | Docking Speed +1400%, Capacity +60% | |||
22 | Ult. Electric Augmenter | 13 | Energy Charge +120% | |||
22 | Ult. Energy Augmenter | 13 | Energy +500%, Energy Charge +40% | |||
22 | Ult. Fading Augmenter | 13 | Visibility -88%, Hostility -62% | |||
22 | Ult. Firing Augmenter | 13 | Electric Tempering -2%, Damage +28%, Rate of Fire +80%, Tracking +20%, Radar +20% | |||
22 | Ult. Frenzy Augmenter | 13 | Shield Max -26%, Shield Recovery -26%, Energy +100%, Damage +100%, Rate of Fire +100%, Range -40%, Speed +40% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Harrier Augmenter | 13 | Damage +60%, Rate of Fire +60%, Range +50%, Speed +60%, Thrust +160%, Turning -33%, Visibility +100% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Hauling Augmenter | 13 | Energy +100%, Thrust +200%, Turning +60%, Capacity +100%, Inertial Dampening +40%, Tractor Power +160% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Holding Augmenter | 13 | Energy Charge +40%, Weight -57%, Capacity +120%, Inertial Dampening -33% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Hostile Augmenter | 13 | Hostility +82% | |||
22 | Ult. Insanity Augmenter | 13 | Shield Max -33%, Energy Charge +60%, Damage +50%, Rate of Fire +140%, Weight -18%, Resistance -5% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Interceptor Augmenter | 13 | Energy +100%, Damage +45%, Tracking +100%, Speed +70%, Thrust +200%, Turning +60%, Critical Hit Chance +20% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Madness Augmenter | 13 | Shield Max -33%, Electric Tempering -33%, Damage +20%, Rate of Fire +200%, Speed +40%, Thrust +60%, Turning +60%, Visibility +200% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Marauder Augmenter | 13 | Damage +100%, Speed +44%, Thrust +100%, Turning +100%, Capacity +20%, Visibility -33%, Resistance -15% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Messenger Augmenter | 13 | Shield Max +80%, Energy +80%, Speed +120%, Docking Speed +600%, Thrust +100%, Turning +60%, Weight -46% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Nimbleness Augmenter | 13 | Speed +10%, Docking Speed +40%, Thrust +320%, Turning +400% | |||
22 | Ult. Obliteration Augmenter | 13 | Damage +55%, Rate of Fire +55%, Range +80%, Critical Hit Strength +100% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Radar Augmenter | 13 | Damage +20%, Tracking +20%, Radar +800% | |||
22 | Ult. Range Augmenter | 13 | Damage +14%, Range +120%, Hostility -10% | |||
22 | Ult. Recovery Augmenter | 13 | Shield Recovery +120%, Energy Charge +14% | |||
22 | Ult. Rejuvenating Augmenter | 13 | Shield Max +80%, Shield Recovery +80%, Energy Charge +50%, Resistance +15%, Transference Efficiency +200% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Resistance Augmenter | 13 | Resistance +68% | |||
22 | Ult. Reviving Augmenter | 13 | Shield Max +120%, Shield Recovery +40%, Rate of Fire +100%, Speed +30%, Hostility -57%, Transference Power +100% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Scoundrel Augmenter | 13 | Shield Max +25%, Damage +76%, Rate of Fire +76%, Range -25%, Visibility -40%, Resistance +24%, Critical Hit Chance +10% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Shield Augmenter | 13 | Shield Max +200%, Shield Recovery +28%, Resistance +10% | |||
22 | Ult. Smuggling Augmenter | 13 | Shield Max +40%, Speed +76%, Thrust +100%, Turning +80%, Capacity +60%, Resistance +10% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Speed Augmenter | 13 | Rate of Fire +58%, Speed +58%, Thrust +58% | |||
22 | Ult. Stealth Augmenter | 13 | Shield Max +70%, Visibility -91% | |||
22 | Ult. Stimulating Augmenter | 13 | Shield Max +60%, Shield Recovery +60%, Energy +60%, Energy Charge +60%, Range +30%, Tracking +30%, Capacity +15%, Transference Power +50%, Transference Efficiency +50% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Targeting Augmenter | 13 | Damage +30%, Tracking +180%, Radar +80% | |||
22 | Ult. Thrust Augmenter | 13 | Speed +14%, Thrust +1100%, Weight +40%, Tractor Power +30% | |||
22 | Ult. Traction Augmenter | 13 | Energy +70%, Energy Charge +40%, Tractor Power +80% | |||
22 | Ult. Vanguard Augmenter | 13 | Shield Max +60%, Energy Charge +40%, Damage +40%, Speed +20%, Thrust +60%, Hostility +60%, Resistance +22% | Requires 20 in Infinite Knowledge | ||
22 | Ult. Warrior Augmenter | 13 | Shield Max +80%, Electric Tempering -20%, Damage +74%, Hostility +80%, Resistance +16% | Requires 20 in Infinite Knowledge |
Ship Mastery Augmenters
These augs give the given percentage bonus to the following stats: Shield, Energy, Speed, Turning, Damage, Shield Recovery, Energy Charge, Thrust, negative Visibility, Capacity, Tracking, Docking Speed, Rate Of Fire, Radar, Tractor Strength, Range, Transference Power, Transference Efficiency, Weapon Hold, negative Electric Tempering, Drone Operations, Critical Percent, Critical Strength, and Resistance to damage.
They are the same tech as their given number, they all have the description "Make everything run a little smoother", and are dungeon drops.
Note: Due to rounding in Star Sonata, the stats displayed ingame are not 100% accurate. The first ship mastery augmenter (0) has a stat of +4%, and each aug after that gains .60% in stats per tech level.
Tech | Name | Size | Weight | Bonuses | Source | Restrictions |
---|
God Augmenters
Tech | Name | Size | Weight | Bonuses | Source | Restrictions |
---|---|---|---|---|---|---|
0 | Apollo Augmenter | 1 | Shield Recovery +30%, Energy Charge +20%, Turning +40% | DG Drops | ||
0 | Apollo+ Augmenter | 1 | Shield Recovery +34%, Energy Charge +24%, Turning +44% | Apollo+ Augmenter Blueprint | ||
0 | Hestia Augmenter | 1 | Shield Max +80%, Energy +140%, Visibility +100% | DG Drops | ||
0 | Hestia+ Augmenter | 1 | Shield Max +100%, Energy +160%, Visibility +80% | Hestia+ Augmenter Blueprint | ||
5 | Aphrodite Augmenter | 2 | Damage +32%, Docking Speed +200%, Thrust +50%, Turning +50% | DG Drops | ||
5 | Aphrodite+ Augmenter | 2 | Damage +40%, Docking Speed +300%, Thrust +60%, Turning +60% | Aphrodite+ Augmenter Blueprint | ||
5 | Artemis Augmenter | 2 | Range +68%, Tracking +77%, Visibility -33% | DG Drops | ||
5 | Artemis+ Augmenter | 2 | Range +78%, Tracking +80%, Visibility -33% | Artemis+ Augmenter Blueprint | ||
10 | Dionysis Augmenter | 4 | Shield Max +100%, Damage +37%, Docking Speed +200%, Thrust -26%, Turning -10% | DG Drops | ||
10 | Dionysis+ Augmenter | 4 | Shield Max +100%, Damage +45%, Docking Speed +200%, Thrust -26%, Turning -10% | Dionysis+ Augmenter Blueprint | ||
10 | Hermes Augmenter | 4 | Shield Recovery +40%, Speed +30%, Docking Speed +200%, Thrust +100%, Visibility -67% | DG Drops | ||
10 | Hermes+ Augmenter | 4 | Shield Recovery +50%, Speed +40%, Docking Speed +240%, Thrust +110%, Visibility -71% | Hermes+ Augmenter Blueprint | ||
13 | Hephaestus Augmenter | 6 | Energy +160%, Damage +20%, Rate of Fire -33%, Tracking +60%, Speed -26%, Capacity +108% | DG Drops | ||
13 | Hephaestus+ Augmenter | 6 | Energy +160%, Damage +30%, Rate of Fire -33%, Tracking +80%, Speed -26%, Capacity +110% | Hephaestus+ Augmenter Blueprint | ||
13 | Poseidon Augmenter | 6 | Shield Max +100%, Shield Recovery +70%, Damage +28%, Range -20% | DG Drops | ||
13 | Poseidon+ Augmenter | 6 | Shield Max +110%, Shield Recovery +100%, Damage +30%, Range -20% | Poseidon+ Augmenter Blueprint | ||
16 | Ares Augmenter | 8 | Shield Recovery +40%, Energy Charge +50%, Rate of Fire +90%, Turning +30% | DG Drops | ||
16 | Ares+ Augmenter | 8 | Shield Recovery +40%, Energy Charge +50%, Rate of Fire +120%, Turning +30% | Ares+ Augmenter Blueprint | ||
16 | Athena Augmenter | 8 | Shield Max +100%, Damage +48%, Radar +400% | DG Drops | ||
16 | Athena+ Augmenter | 8 | Shield Max +100%, Damage +72%, Radar +400% | Athena+ Augmenter Blueprint | ||
18 | Zeus- Augmenter | 9 | Energy Charge +67%, Electric Tempering -10%, Damage +60%, Range +10% | DG Drops | ||
19 | Hera Augmenter | 10 | Energy +100%, Tracking +90%, Speed +75%, Thrust +100%, Turning +60%, Capacity +25%, Radar -40% | DG Drops | ||
19 | Hera+ Augmenter | 10 | Energy +120%, Tracking +100%, Speed +80%, Thrust +110%, Turning +70%, Capacity +30%, Radar -30% | Hera+ Augmenter Blueprint | ||
19 | Zeus Augmenter | 10 | Energy Charge +72%, Damage +60%, Range +10% | DG Drops | ||
19 | Zeus+ Augmenter | 10 | Energy Charge +80%, Damage +70%, Range +40% | Zeus+ Augmenter Blueprint |
Acropolis God Augmenters
Tech | Name | Size | Weight | Bonuses | Source | Restrictions |
---|---|---|---|---|---|---|
0 | Demeter Augmenter | 1 | Shield Recovery +30%, Damage +10%, Range +20% | Mission in The Acropolis | ||
5 | Persephone Augmenter | 2 | Energy +50%, Rate of Fire +22%, Speed +10%, Thrust +100%, Turning +50%, Capacity +10%, Radar +50%, Critical Hit Chance +18% | Mission in The Acropolis | ||
10 | Hebe Augmenter | 4 | Shield Recovery +20%, Energy +200%, Rate of Fire +70%, Speed +20%, Thrust +20%, Turning +20% | Mission in The Acropolis | ||
13 | Helios Augmenter | 6 | Energy Charge +70%, Damage +40%, Rate of Fire -10%, Weapon Hold +40% | Mission in The Acropolis | ||
16 | Heracles Augmenter | 8 | Electric Tempering -12%, Damage +60%, Rate of Fire +50%, Range +33%, Hostility +66% | Mission in The Acropolis | ||
19 | Hades Augmenter | 10 | Shield Max -20%, Shield Recovery +60%, Damage +50%, Visibility -50%, Critical Hit Chance +10%, Critical Hit Strength +100% | Mission in The Acropolis |
Combined Augmenters
Tech | Name | Size | Weight | Bonuses | Source | Restrictions |
---|---|---|---|---|---|---|
0 | Minor Combined Augmenter | 1 | Shield Max +30%, Energy +50%, Rate of Fire +20%, Thrust +50%, Capacity +10%, Visibility -33% | Combined augmenter missions | ||
1 | Spacy Minor Combined Augmenter | 1 | Shield Max +30%, Energy +50%, Rate of Fire +20%, Thrust +50%, Capacity +2%, Visibility -33% | Combined augmenter missions | ||
1 | Speedy Minor Combined Augmenter | 1 | Shield Max +30%, Energy +50%, Rate of Fire +20%, Speed +10%, Thrust +50%, Capacity +10%, Visibility -33% | Combined augmenter missions | ||
5 | Basic Combined Augmenter | 2 | Shield Max +20%, Energy +30%, Damage +10%, Rate of Fire +15%, Range +30%, Tracking +30%, Docking Speed +100%, Thrust +50%, Turning +25% | Combined augmenter missions | ||
6 | Spacy Basic Combined Augmenter | 2 | Shield Max +20%, Energy +30%, Damage +10%, Rate of Fire +15%, Range +30%, Tracking +30%, Docking Speed +100%, Thrust +50%, Turning +25%, Capacity +6% | Combined augmenter missions | ||
6 | Speedy Basic Combined Augmenter | 2 | Shield Max +20%, Energy +30%, Damage +10%, Rate of Fire +15%, Range +30%, Tracking +30%, Speed +7%, Docking Speed +100%, Thrust +50%, Turning +25% | Combined augmenter missions | ||
10 | Std. Combined Augmenter | 4 | Shield Max +64%, Energy +60%, Damage +20%, Rate of Fire +25%, Speed +15%, Docking Speed +100%, Thrust +40%, Visibility -33% | Combined augmenter missions | ||
11 | Spacy Std. Combined Augmenter | 5 | Shield Max +64%, Energy +60%, Damage +20%, Rate of Fire +25%, Speed +15%, Docking Speed +100%, Thrust +40%, Capacity +8%, Visibility -33% | Combined augmenter missions | ||
11 | Speedy Std. Combined Augmenter | 5 | Shield Max +64%, Energy +60%, Damage +20%, Rate of Fire +25%, Speed +21%, Docking Speed +100%, Thrust +40%, Visibility -33% | Combined augmenter missions | ||
13 | Good Combined Augmenter | 6 | Shield Max +95%, Shield Recovery +40%, Energy +60%, Damage +35%, Rate of Fire +25%, Range -25%, Speed -10%, Capacity +15% | Combined augmenter missions | ||
14 | Spacy Good Combined Augmenter | 6 | Shield Max +95%, Shield Recovery +40%, Energy +60%, Damage +35%, Rate of Fire +25%, Range -25%, Speed -10%, Capacity +22% | Combined augmenter missions | ||
14 | Speedy Good Combined Augmenter | 6 | Shield Max +95%, Shield Recovery +40%, Energy +60%, Damage +35%, Rate of Fire +25%, Range -25%, Speed -4%, Capacity +15% | Combined augmenter missions | ||
16 | Exc. Combined Augmenter | 8 | Shield Max +50%, Shield Recovery +30%, Energy +30%, Energy Charge +40%, Damage +10%, Rate of Fire +55%, Docking Speed +50%, Turning +30%, Radar +50% | Combined augmenter missions | ||
17 | Spacy Exc. Combined Augmenter | 9 | Shield Max +50%, Shield Recovery +30%, Energy +30%, Energy Charge +40%, Damage +10%, Rate of Fire +55%, Docking Speed +50%, Turning +30%, Capacity +9%, Radar +50% | Combined augmenter missions | ||
17 | Speedy Exc. Combined Augmenter | 9 | Shield Max +50%, Shield Recovery +30%, Energy +30%, Energy Charge +40%, Damage +10%, Rate of Fire +55%, Speed +8%, Docking Speed +50%, Turning +30%, Radar +50% | Combined augmenter missions | ||
19 | Sup. Combined Augmenter | 10 | Shield Max +40%, Energy +40%, Energy Charge +30%, Damage +50%, Tracking +30%, Speed +18%, Thrust +40%, Turning +25%, Capacity +20%, Radar -50% | Combined augmenter missions | ||
20 | Spacy Sup. Combined Augmenter | 11 | Shield Max +40%, Energy +40%, Energy Charge +30%, Damage +50%, Tracking +30%, Speed +18%, Thrust +40%, Turning +25%, Capacity +26%, Radar -50% | Combined augmenter missions | ||
20 | Speedy Sup. Combined Augmenter | 11 | Shield Max +40%, Energy +40%, Energy Charge +30%, Damage +50%, Tracking +30%, Speed +24%, Thrust +40%, Turning +25%, Capacity +20%, Radar -50% | Combined augmenter missions | ||
22 | Ult. Combined Augmenter | 13 | Shield Max +40%, Energy +40%, Electric Tempering -33%, Damage +40%, Speed +40%, Turning +40%, Capacity +40%, Radar +40%, Tractor Power +40% | Combined augmenter missions |
Skill Specific Augmenters
Tech | Name | Size | Weight | Bonuses | Source | Restrictions |
---|---|---|---|---|---|---|
0 | Ship Mastery Augmenter 0 | 1 | Shield Max +4%, Shield Recovery +4%, Energy +4%, Energy Charge +4%, Electric Tempering -4%, Damage +4%, Rate of Fire +4%, Range +4%, Tracking +4%, Speed +4%, Docking Speed +4%, Thrust +4%, Turning +4%, Capacity +4%, Radar +4%, Visibility -4%, Resistance +4%, Critical Hit Chance +4%, Critical Hit Strength +4%, Transference Power +4%, Transference Efficiency +4%, Tractor Power +4%, Drone Ops +4%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
1 | Ship Mastery Augmenter 1 | 1 | Shield Max +5%, Shield Recovery +5%, Energy +5%, Energy Charge +5%, Electric Tempering -4%, Damage +5%, Rate of Fire +5%, Range +5%, Tracking +5%, Speed +5%, Docking Speed +5%, Thrust +5%, Turning +5%, Capacity +5%, Radar +5%, Visibility -4%, Resistance +5%, Critical Hit Chance +5%, Critical Hit Strength +5%, Transference Power +5%, Transference Efficiency +5%, Tractor Power +5%, Drone Ops +5%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
2 | Ship Mastery Augmenter 2 | 1 | Shield Max +5%, Shield Recovery +5%, Energy +5%, Energy Charge +5%, Electric Tempering -5%, Damage +5%, Rate of Fire +5%, Range +5%, Tracking +5%, Speed +5%, Docking Speed +5%, Thrust +5%, Turning +5%, Capacity +5%, Radar +5%, Visibility -5%, Resistance +5%, Critical Hit Chance +5%, Critical Hit Strength +5%, Transference Power +5%, Transference Efficiency +5%, Tractor Power +5%, Drone Ops +5%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
3 | Ship Mastery Augmenter 3 | 1 | Shield Max +6%, Shield Recovery +6%, Energy +6%, Energy Charge +6%, Electric Tempering -6%, Damage +6%, Rate of Fire +6%, Range +6%, Tracking +6%, Speed +6%, Docking Speed +6%, Thrust +6%, Turning +6%, Capacity +6%, Radar +6%, Visibility -6%, Resistance +6%, Critical Hit Chance +6%, Critical Hit Strength +6%, Transference Power +6%, Transference Efficiency +6%, Tractor Power +6%, Drone Ops +6%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
4 | Ship Mastery Augmenter 4 | 2 | Shield Max +6%, Shield Recovery +6%, Energy +6%, Energy Charge +6%, Electric Tempering -6%, Damage +6%, Rate of Fire +6%, Range +6%, Tracking +6%, Speed +6%, Docking Speed +6%, Thrust +6%, Turning +6%, Capacity +6%, Radar +6%, Visibility -6%, Resistance +6%, Critical Hit Chance +6%, Critical Hit Strength +6%, Transference Power +6%, Transference Efficiency +6%, Tractor Power +6%, Drone Ops +6%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
5 | Berserker Proficiency Augmenter | 2 | Shield Max +30%, Energy +40%, Electric Tempering -10%, Damage +20%, Thrust +20%, Hostility +40%, Resistance +4%, Weapon Hold +50% | Mission in The Acropolis | ||
5 | Defensive Ops Proficiency Augmenter | 2 | Shield Max +40%, Shield Recovery +30%, Energy +10%, Visibility +100%, Transference Power +15%, Transference Efficiency +25%, Defensive Drone Ops +15% | Mission in The Acropolis | ||
5 | Engineer Proficiency Augmenter | 2 | Shield Max +20%, Energy +40%, Energy Charge +30%, Inertial Dampening -10%, Tractor Power +20%, Drone Ops +2% | Mission in The Acropolis | ||
5 | Everlasting Ops Proficiency Augmenter | 2 | Shield Max +30%, Shield Recovery +20%, Energy +30%, Energy Charge +40%, Visibility +200%, Transference Power +20%, Transference Efficiency +20%, Everlasting Drone Ops +10% | Mission in The Acropolis | ||
5 | Fleet Commander Proficiency Augmenter | 2 | Shield Max +40%, Shield Recovery +20%, Energy +60%, Energy Charge +20%, Speed +4%, Turning +20%, Capacity +10%, Visibility +40%, Resistance +4% | Mission in The Acropolis | ||
5 | General Ops Proficiency Augmenter | 2 | Shield Max +20%, Energy +20%, Speed +10%, Capacity +20%, Visibility +100%, Transference Power +20%, Transference Efficiency +20%, Drone Ops +5% | Mission in The Acropolis | ||
5 | Gunner Proficiency Augmenter | 2 | Energy Charge +10%, Electric Tempering -10%, Damage +30%, Range +20%, Speed +4%, Capacity +14%, Hostility +20%, Weapon Hold +50% | Mission in The Acropolis | ||
5 | Offensive Ops Proficiency Augmenter | 2 | Shield Max +10%, Energy +40%, Energy Charge +30%, Visibility +200%, Transference Power +25%, Transference Efficiency +15%, Offensive Drone Ops +10% | Mission in The Acropolis | ||
5 | Seer Proficiency Augmenter | 2 | Damage +20%, Range +10%, Radar +100%, Visibility -46%, Critical Hit Chance +10%, Critical Hit Strength +30% | Mission in The Acropolis | ||
5 | Shield Monkey Proficiency Augmenter | 2 | Shield Max +40%, Shield Recovery +20%, Damage +15%, Capacity +10%, Hostility -10%, Transference Power +10%, Transference Efficiency +20% | Mission in The Acropolis | ||
5 | Ship Mastery Augmenter 5 | 2 | Shield Max +7%, Shield Recovery +7%, Energy +7%, Energy Charge +7%, Electric Tempering -7%, Damage +7%, Rate of Fire +7%, Range +7%, Tracking +7%, Speed +7%, Docking Speed +7%, Thrust +7%, Turning +7%, Capacity +7%, Radar +7%, Visibility -7%, Resistance +7%, Critical Hit Chance +7%, Critical Hit Strength +7%, Transference Power +7%, Transference Efficiency +7%, Tractor Power +7%, Drone Ops +7%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
5 | Sniper Proficiency Augmenter | 2 | Shield Recovery +10%, Energy Charge +10%, Damage +30%, Range +20%, Radar +20%, Visibility -33% | Mission in The Acropolis | ||
5 | Speed Demon Proficiency Augmenter | 2 | Shield Max +20%, Energy +40%, Energy Charge +10%, Electric Tempering -10%, Damage +16%, Rate of Fire +20%, Tracking +20%, Speed +10% | Mission in The Acropolis | ||
7 | Ship Mastery Augmenter 7 | 3 | Shield Max +8%, Shield Recovery +8%, Energy +8%, Energy Charge +8%, Electric Tempering -8%, Damage +8%, Rate of Fire +8%, Range +8%, Tracking +8%, Speed +8%, Docking Speed +8%, Thrust +8%, Turning +8%, Capacity +8%, Radar +8%, Visibility -8%, Resistance +8%, Critical Hit Chance +8%, Critical Hit Strength +8%, Transference Power +8%, Transference Efficiency +8%, Tractor Power +8%, Drone Ops +8%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
8 | Ship Mastery Augmenter 8 | 3 | Shield Max +9%, Shield Recovery +9%, Energy +9%, Energy Charge +9%, Electric Tempering -8%, Damage +9%, Rate of Fire +9%, Range +9%, Tracking +9%, Speed +9%, Docking Speed +9%, Thrust +9%, Turning +9%, Capacity +9%, Radar +9%, Visibility -8%, Resistance +9%, Critical Hit Chance +9%, Critical Hit Strength +9%, Transference Power +9%, Transference Efficiency +9%, Tractor Power +9%, Drone Ops +9%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
9 | Ship Mastery Augmenter 9 | 4 | Shield Max +9%, Shield Recovery +9%, Energy +9%, Energy Charge +9%, Electric Tempering -9%, Damage +9%, Rate of Fire +9%, Range +9%, Tracking +9%, Speed +9%, Docking Speed +9%, Thrust +9%, Turning +9%, Capacity +9%, Radar +9%, Visibility -9%, Resistance +9%, Critical Hit Chance +9%, Critical Hit Strength +9%, Transference Power +9%, Transference Efficiency +9%, Tractor Power +9%, Drone Ops +9%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
10 | Berserker Aptitude Augmenter | 4 | Shield Max +55%, Energy +60%, Electric Tempering -18%, Damage +20%, Thrust +30%, Hostility +40%, Resistance +6%, Weapon Hold +50% | Mission in The Acropolis | ||
10 | Defensive Ops Aptitude Augmenter | 4 | Shield Max +40%, Shield Recovery +30%, Energy +10%, Visibility +100%, Transference Power +30%, Transference Efficiency +50%, Defensive Drone Ops +30% | Mission in The Acropolis | ||
10 | Engineer Aptitude Augmenter | 4 | Shield Max +20%, Energy +40%, Energy Charge +50%, Transference Efficiency +20%, Inertial Dampening -18%, Tractor Power +20%, Drone Ops +6% | Mission in The Acropolis | ||
10 | Everlasting Ops Aptitude Augmenter | 4 | Shield Max +30%, Shield Recovery +40%, Energy +30%, Energy Charge +40%, Visibility +200%, Transference Power +40%, Transference Efficiency +40%, Everlasting Drone Ops +20% | Mission in The Acropolis | ||
10 | Fleet Commander Aptitude Augmenter | 4 | Shield Max +60%, Shield Recovery +20%, Energy +60%, Energy Charge +20%, Speed +10%, Capacity +20%, Visibility +40%, Resistance +10% | Mission in The Acropolis | ||
10 | General Ops Aptitude Augmenter | 4 | Shield Max +20%, Energy +20%, Speed +10%, Capacity +20%, Visibility +100%, Transference Power +40%, Transference Efficiency +40%, Drone Ops +10% | Mission in The Acropolis | ||
10 | Gunner Aptitude Augmenter | 4 | Energy Charge +16%, Electric Tempering -13%, Damage +30%, Range +20%, Speed +6%, Capacity +16%, Hostility +20%, Weapon Hold +50% | Mission in The Acropolis | ||
10 | Offensive Ops Aptitude Augmenter | 4 | Shield Max +10%, Energy +40%, Energy Charge +30%, Visibility +200%, Transference Power +50%, Transference Efficiency +30%, Offensive Drone Ops +20% | Mission in The Acropolis | ||
10 | Seer Aptitude Augmenter | 4 | Damage +30%, Range +10%, Radar +100%, Visibility -57%, Critical Hit Chance +10%, Critical Hit Strength +40% | Mission in The Acropolis | ||
10 | Shield Monkey Aptitude Augmenter | 4 | Shield Max +60%, Shield Recovery +30%, Energy Charge +10%, Damage +20%, Capacity +10%, Hostility -10%, Transference Power +20%, Transference Efficiency +20% | Mission in The Acropolis | ||
10 | Ship Mastery Augmenter 10 | 4 | Shield Max +10%, Shield Recovery +10%, Energy +10%, Energy Charge +10%, Electric Tempering -10%, Damage +10%, Rate of Fire +10%, Range +10%, Tracking +10%, Speed +10%, Docking Speed +10%, Thrust +10%, Turning +10%, Capacity +10%, Radar +10%, Visibility -10%, Resistance +10%, Critical Hit Chance +10%, Critical Hit Strength +10%, Transference Power +10%, Transference Efficiency +10%, Tractor Power +10%, Drone Ops +10%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
10 | Sniper Aptitude Augmenter | 4 | Shield Recovery +20%, Energy Charge +20%, Damage +40%, Range +30%, Radar +40%, Visibility -46% | Mission in The Acropolis | ||
10 | Speed Demon Aptitude Augmenter | 4 | Shield Max +20%, Energy +50%, Energy Charge +20%, Electric Tempering -10%, Damage +20%, Rate of Fire +30%, Tracking +20%, Speed +14% | Mission in The Acropolis | ||
11 | Ship Mastery Augmenter 11 | 5 | Shield Max +11%, Shield Recovery +11%, Energy +11%, Energy Charge +11%, Electric Tempering -10%, Damage +11%, Rate of Fire +11%, Range +11%, Tracking +11%, Speed +11%, Docking Speed +11%, Thrust +11%, Turning +11%, Capacity +11%, Radar +11%, Visibility -10%, Resistance +11%, Critical Hit Chance +11%, Critical Hit Strength +11%, Transference Power +11%, Transference Efficiency +11%, Tractor Power +11%, Drone Ops +11%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
12 | Ship Mastery Augmenter 12 | 5 | Shield Max +11%, Shield Recovery +11%, Energy +11%, Energy Charge +11%, Electric Tempering -11%, Damage +11%, Rate of Fire +11%, Range +11%, Tracking +11%, Speed +11%, Docking Speed +11%, Thrust +11%, Turning +11%, Capacity +11%, Radar +11%, Visibility -11%, Resistance +11%, Critical Hit Chance +11%, Critical Hit Strength +11%, Transference Power +11%, Transference Efficiency +11%, Tractor Power +11%, Drone Ops +11%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
13 | Ship Mastery Augmenter 13 | 6 | Shield Max +12%, Shield Recovery +12%, Energy +12%, Energy Charge +12%, Electric Tempering -11%, Damage +12%, Rate of Fire +12%, Range +12%, Tracking +12%, Speed +12%, Docking Speed +12%, Thrust +12%, Turning +12%, Capacity +12%, Radar +12%, Visibility -11%, Resistance +12%, Critical Hit Chance +12%, Critical Hit Strength +12%, Transference Power +12%, Transference Efficiency +12%, Tractor Power +12%, Drone Ops +12%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
14 | Ship Mastery Augmenter 14 | 6 | Shield Max +12%, Shield Recovery +12%, Energy +12%, Energy Charge +12%, Electric Tempering -12%, Damage +12%, Rate of Fire +12%, Range +12%, Tracking +12%, Speed +12%, Docking Speed +12%, Thrust +12%, Turning +12%, Capacity +12%, Radar +12%, Visibility -12%, Resistance +12%, Critical Hit Chance +12%, Critical Hit Strength +12%, Transference Power +12%, Transference Efficiency +12%, Tractor Power +12%, Drone Ops +12%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
15 | Berserker Prowess Augmenter | 7 | Shield Max +80%, Energy +100%, Electric Tempering -26%, Damage +30%, Thrust +40%, Hostility +50%, Resistance +8%, Weapon Hold +60% | Mission in The Acropolis | ||
15 | Defensive Ops Prowess Augmenter | 7 | Shield Max +80%, Shield Recovery +40%, Energy +20%, Visibility +100%, Transference Power +40%, Transference Efficiency +60%, Defensive Drone Ops +45% | Mission in The Acropolis | ||
15 | Engineer Prowess Augmenter | 7 | Shield Max +40%, Energy +50%, Energy Charge +70%, Transference Efficiency +40%, Inertial Dampening -26%, Tractor Power +30%, Drone Ops +10% | Mission in The Acropolis | ||
15 | Everlasting Ops Prowess Augmenter | 7 | Shield Max +40%, Shield Recovery +50%, Energy +30%, Energy Charge +50%, Visibility +200%, Transference Power +60%, Transference Efficiency +60%, Everlasting Drone Ops +30% | Mission in The Acropolis | ||
15 | Fleet Commander Prowess Augmenter | 7 | Shield Max +80%, Shield Recovery +40%, Energy +80%, Energy Charge +40%, Capacity +20%, Visibility +40%, Resistance +16% | Mission in The Acropolis | ||
15 | General Ops Prowess Augmenter | 7 | Shield Max +30%, Energy +40%, Speed +10%, Capacity +30%, Visibility +100%, Transference Power +50%, Transference Efficiency +50%, Drone Ops +15% | Mission in The Acropolis | ||
15 | Gunner Prowess Augmenter | 7 | Energy Charge +20%, Electric Tempering -18%, Damage +40%, Range +30%, Speed +10%, Capacity +18%, Hostility +30%, Weapon Hold +50% | Mission in The Acropolis | ||
15 | Offensive Ops Prowess Augmenter | 7 | Shield Max +20%, Energy +80%, Energy Charge +40%, Visibility +200%, Transference Power +60%, Transference Efficiency +40%, Offensive Drone Ops +30% | Mission in The Acropolis | ||
15 | Seer Prowess Augmenter | 7 | Damage +40%, Range +20%, Radar +120%, Visibility -67%, Critical Hit Chance +10%, Critical Hit Strength +50% | Mission in The Acropolis | ||
15 | Shield Monkey Prowess Augmenter | 7 | Shield Max +100%, Shield Recovery +30%, Energy Charge +15%, Damage +20%, Capacity +15%, Hostility -20%, Transference Power +30%, Transference Efficiency +30% | Mission in The Acropolis | ||
15 | Ship Mastery Augmenter 15 | 7 | Shield Max +13%, Shield Recovery +13%, Energy +13%, Energy Charge +13%, Electric Tempering -12%, Damage +13%, Rate of Fire +13%, Range +13%, Tracking +13%, Speed +13%, Docking Speed +13%, Thrust +13%, Turning +13%, Capacity +13%, Radar +13%, Visibility -12%, Resistance +13%, Critical Hit Chance +13%, Critical Hit Strength +13%, Transference Power +13%, Transference Efficiency +13%, Tractor Power +13%, Drone Ops +13%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
15 | Sniper Prowess Augmenter | 7 | Shield Recovery +30%, Energy Charge +30%, Damage +50%, Range +40%, Radar +40%, Visibility -52% | Mission in The Acropolis | ||
15 | Speed Demon Prowess Augmenter | 7 | Shield Max +30%, Energy +70%, Energy Charge +20%, Electric Tempering -18%, Damage +30%, Rate of Fire +40%, Tracking +20%, Speed +20% | Mission in The Acropolis | ||
16 | Ship Mastery Augmenter 16 | 8 | Shield Max +14%, Shield Recovery +14%, Energy +14%, Energy Charge +14%, Electric Tempering -13%, Damage +14%, Rate of Fire +14%, Range +14%, Tracking +14%, Speed +14%, Docking Speed +14%, Thrust +14%, Turning +14%, Capacity +14%, Radar +14%, Visibility -13%, Resistance +14%, Critical Hit Chance +14%, Critical Hit Strength +14%, Transference Power +14%, Transference Efficiency +14%, Tractor Power +14%, Drone Ops +14%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
17 | Ship Mastery Augmenter 17 | 9 | Shield Max +14%, Shield Recovery +14%, Energy +14%, Energy Charge +14%, Electric Tempering -13%, Damage +14%, Rate of Fire +14%, Range +14%, Tracking +14%, Speed +14%, Docking Speed +14%, Thrust +14%, Turning +14%, Capacity +14%, Radar +14%, Visibility -13%, Resistance +14%, Critical Hit Chance +14%, Critical Hit Strength +14%, Transference Power +14%, Transference Efficiency +14%, Tractor Power +14%, Drone Ops +14%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
18 | Ship Mastery Augmenter 18 | 9 | Shield Max +15%, Shield Recovery +15%, Energy +15%, Energy Charge +15%, Electric Tempering -14%, Damage +15%, Rate of Fire +15%, Range +15%, Tracking +15%, Speed +15%, Docking Speed +15%, Thrust +15%, Turning +15%, Capacity +15%, Radar +15%, Visibility -14%, Resistance +15%, Critical Hit Chance +15%, Critical Hit Strength +15%, Transference Power +15%, Transference Efficiency +15%, Tractor Power +15%, Drone Ops +15%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
19 | Ship Mastery Augmenter 19 | 10 | Shield Max +15%, Shield Recovery +15%, Energy +15%, Energy Charge +15%, Electric Tempering -14%, Damage +15%, Rate of Fire +15%, Range +15%, Tracking +15%, Speed +15%, Docking Speed +15%, Thrust +15%, Turning +15%, Capacity +15%, Radar +15%, Visibility -14%, Resistance +15%, Critical Hit Chance +15%, Critical Hit Strength +15%, Transference Power +15%, Transference Efficiency +15%, Tractor Power +15%, Drone Ops +15%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
20 | Berserker Mastery Augmenter | 11 | Shield Max +100%, Energy +120%, Electric Tempering -33%, Damage +30%, Thrust +50%, Hostility +70%, Resistance +10%, Weapon Hold +60% | Mission in The Acropolis | ||
20 | Defensive Ops Mastery Augmenter | 11 | Shield Max +120%, Shield Recovery +50%, Energy +30%, Visibility +100%, Transference Power +50%, Transference Efficiency +70%, Defensive Drone Ops +60% | Mission in The Acropolis | ||
20 | Engineer Mastery Augmenter | 11 | Shield Max +60%, Energy +60%, Energy Charge +90%, Transference Efficiency +60%, Inertial Dampening -26%, Tractor Power +40%, Drone Ops +16% | Mission in The Acropolis | ||
20 | Everlasting Ops Mastery Augmenter | 11 | Shield Max +60%, Shield Recovery +70%, Energy +60%, Energy Charge +70%, Visibility +200%, Transference Power +80%, Transference Efficiency +80%, Everlasting Drone Ops +40% | Mission in The Acropolis | ||
20 | Fleet Commander Mastery Augmenter | 11 | Shield Max +100%, Shield Recovery +60%, Energy +100%, Energy Charge +60%, Capacity +20%, Visibility +40%, Resistance +20% | Mission in The Acropolis | ||
20 | General Ops Mastery Augmenter | 11 | Shield Max +60%, Energy +60%, Speed +10%, Capacity +40%, Visibility +100%, Transference Power +60%, Transference Efficiency +60%, Drone Ops +20% | Mission in The Acropolis | ||
20 | Gunner Mastery Augmenter | 11 | Energy Charge +20%, Electric Tempering -23%, Damage +50%, Range +40%, Speed +10%, Capacity +22%, Hostility +40%, Weapon Hold +66% | Mission in The Acropolis | ||
20 | Offensive Ops Mastery Augmenter | 11 | Shield Max +30%, Energy +120%, Energy Charge +50%, Visibility +200%, Transference Power +70%, Transference Efficiency +50%, Offensive Drone Ops +40% | Mission in The Acropolis | ||
20 | Seer Mastery Augmenter | 11 | Damage +40%, Range +30%, Radar +130%, Visibility -75%, Critical Hit Chance +14%, Critical Hit Strength +60% | Mission in The Acropolis | ||
20 | Shield Monkey Mastery Augmenter | 11 | Shield Max +140%, Shield Recovery +40%, Energy Charge +20%, Damage +20%, Capacity +20%, Hostility -30%, Transference Power +50%, Transference Efficiency +30% | Mission in The Acropolis | ||
20 | Ship Mastery Augmenter 20 | 11 | Shield Max +16%, Shield Recovery +16%, Energy +16%, Energy Charge +16%, Electric Tempering -15%, Damage +16%, Rate of Fire +16%, Range +16%, Tracking +16%, Speed +16%, Docking Speed +16%, Thrust +16%, Turning +16%, Capacity +16%, Radar +16%, Visibility -15%, Resistance +16%, Critical Hit Chance +16%, Critical Hit Strength +16%, Transference Power +16%, Transference Efficiency +16%, Tractor Power +16%, Drone Ops +16%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
20 | Sniper Mastery Augmenter | 11 | Shield Recovery +40%, Energy Charge +40%, Damage +60%, Range +40%, Radar +40%, Visibility -57% | Mission in The Acropolis | ||
20 | Speed Demon Mastery Augmenter | 11 | Shield Max +40%, Energy +100%, Energy Charge +30%, Electric Tempering -18%, Damage +30%, Rate of Fire +40%, Tracking +30%, Speed +30% | Mission in The Acropolis | ||
20 | The Art of Commanding Augmenter | 11 | Shield Max +100%, Energy +110%, Energy Charge +60%, Thrust +40%, Capacity +30%, Radar +60%, Resistance +30% | Mission in The Acropolis | ||
20 | The Art of Destruction Augmenter | 11 | Shield Max +110%, Energy +120%, Electric Tempering -40%, Damage +30%, Rate of Fire +20%, Hostility +100%, Resistance +14%, Weapon Hold +60% | Mission in The Acropolis | ||
20 | The Art of Engineering Augmenter | 11 | Shield Max +60%, Energy +60%, Energy Charge +80%, Capacity +10%, Transference Power +40%, Transference Efficiency +40%, Tractor Power +40%, Drone Ops +20% | Mission in The Acropolis | ||
20 | The Art of Fast Killing Augmenter | 11 | Shield Max +60%, Energy Charge +50%, Electric Tempering -18%, Damage +40%, Rate of Fire +40%, Speed +40%, Capacity +6%, Critical Hit Chance +6%, Critical Hit Strength +20% | Mission in The Acropolis | ||
20 | The Art of Gunnery Augmenter | 11 | Energy Charge +30%, Electric Tempering -31%, Damage +60%, Range +60%, Speed +14%, Capacity +26%, Hostility +60%, Weapon Hold +100% | Mission in The Acropolis | ||
20 | The Art of Healing Augmenter | 11 | Shield Max +80%, Shield Recovery +60%, Energy Charge +40%, Rate of Fire +50%, Transference Power +40%, Transference Efficiency +40% | Mission in The Acropolis | ||
20 | The Art of Sharpshooting Augmenter | 11 | Damage +70%, Rate of Fire +20%, Range +90%, Tracking +50%, Radar +40%, Visibility -67%, Hostility -18%, Critical Hit Chance +10% | Mission in The Acropolis | ||
20 | The Art of Stealth Augmenter | 11 | Damage +60%, Speed +10%, Capacity +6%, Radar +140%, Visibility -79%, Critical Hit Chance +14%, Critical Hit Strength +80% | Mission in The Acropolis | ||
21 | Ship Mastery Augmenter 21 | 12 | Shield Max +17%, Shield Recovery +17%, Energy +17%, Energy Charge +17%, Electric Tempering -15%, Damage +17%, Rate of Fire +17%, Range +17%, Tracking +17%, Speed +17%, Docking Speed +17%, Thrust +17%, Turning +17%, Capacity +17%, Radar +17%, Visibility -15%, Resistance +17%, Critical Hit Chance +17%, Critical Hit Strength +17%, Transference Power +17%, Transference Efficiency +17%, Tractor Power +17%, Drone Ops +17%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
22 | Ship Mastery Augmenter 22 | 13 | Shield Max +17%, Shield Recovery +17%, Energy +17%, Energy Charge +17%, Electric Tempering -16%, Damage +17%, Rate of Fire +17%, Range +17%, Tracking +17%, Speed +17%, Docking Speed +17%, Thrust +17%, Turning +17%, Capacity +17%, Radar +17%, Visibility -16%, Resistance +17%, Critical Hit Chance +17%, Critical Hit Strength +17%, Transference Power +17%, Transference Efficiency +17%, Tractor Power +17%, Drone Ops +17%, Multifiring +10, Weapons Slots +1 | Mission in The Acropolis | ||
22 | Ultimate Art of Commanding Augmenter | 13 | Shield Max +100%, Energy +220%, Energy Charge +70%, Thrust +60%, Capacity +40%, Radar +80%, Resistance +36% | Mission in The Acropolis | ||
22 | Ultimate Art of Destruction Augmenter | 13 | Shield Max +140%, Energy +140%, Electric Tempering -33%, Damage +50%, Rate of Fire +30%, Hostility +130%, Resistance +20%, Weapon Hold +80% | Mission in The Acropolis | ||
22 | Ultimate Art of Engineering Augmenter | 13 | Shield Max +80%, Energy +80%, Energy Charge +90%, Capacity +10%, Resistance +10%, Transference Power +50%, Transference Efficiency +80%, Tractor Power +40%, Drone Ops +24% | Mission in The Acropolis | ||
22 | Ultimate Art of Fast Killing Augmenter | 13 | Shield Max +70%, Energy Charge +60%, Electric Tempering -33%, Damage +60%, Rate of Fire +60%, Speed +60%, Capacity +6%, Critical Hit Chance +10%, Critical Hit Strength +40% | Mission in The Acropolis | ||
22 | Ultimate Art of Gunnery Augmenter | 13 | Energy Charge +30%, Electric Tempering -46%, Damage +70%, Range +70%, Speed +20%, Capacity +40%, Hostility +70%, Weapon Hold +100% | Mission in The Acropolis | ||
22 | Ultimate Art of Healing Augmenter | 13 | Shield Max +80%, Shield Recovery +70%, Energy Charge +40%, Rate of Fire +70%, Speed +20%, Resistance +20%, Transference Power +60%, Transference Efficiency +50% | Mission in The Acropolis | ||
22 | Ultimate Art of Sharpshooting Augmenter | 13 | Energy Charge +20%, Damage +90%, Rate of Fire +20%, Range +100%, Tracking +50%, Radar +100%, Visibility -67%, Hostility -18%, Critical Hit Chance +10% | Mission in The Acropolis | ||
22 | Ultimate Art of Stealth Augmenter | 13 | Electric Tempering -10%, Damage +80%, Speed +20%, Capacity +6%, Radar +200%, Visibility -89%, Critical Hit Chance +20%, Critical Hit Strength +100% | Mission in The Acropolis |
Built-In Augmenters
None of these are still in game. This is more nostalgia then item stats.
Name | Stats | Tech | Size | Weight | Comments | Description |
---|---|---|---|---|---|---|
Constable | Tracking +30%, Radar +420%, Tractor Strength +100%, Range +20%, Hostility +30% | 10 | 1 | Built into Constable ; outdated, the aug is no longer on the ship, instead, the stats are inbuilt into the ship | ||
Blockade Runner Augmenter | Shield Max +50%, Vis -80%,Turning +20%, Thrust +100% | 4 | 2 | 250 | Built into Bule Stealth Trader; outdated, the aug is no longer on the ship, instead, the stats are inbuilt into the ship | "Permanent Upgrade" |
Terror Aug | Shield Max +60%, Energy Max +134%, Turning +30%, Speed +20%, Damage +30%, Elec +20%, Thrust +60%, Vis -100%, Tracking +20%, Radar -60% | 19 | 8 | Built into Bule Super Sidhe; outdated, the aug is no longer on the ship, instead, the stats are inbuilt into the ship |
The Serengeti Augmenters
Tech | Name | Size | Weight | Bonuses | Source | Restrictions |
---|---|---|---|---|---|---|
12 | Aspect of the Bear | 5 | Shield Max +44%, Energy Charge +44%, Damage +20%, Resistance +20% | Serengeti drop | ||
12 | Aspect of the Elephant | 5 | Shield Max +50%, Energy Charge +40%, Damage +20%, Rate of Fire +20%, Transference Efficiency +30%, Defensive Drone Ops +30% | Serengeti drop | ||
12 | Aspect of the Leopard | 5 | Shield Max +40%, Energy Charge +40%, Damage +22%, Rate of Fire +60%, Speed +10%, Hostility -33% | Serengeti drop | ||
12 | Aspect of the Monkey | 5 | Shield Max +40%, Energy Charge +40%, Electric Tempering -10%, Damage +40%, Rate of Fire +20% | Serengeti drop | ||
12 | Aspect of the Tiger | 5 | Shield Max +40%, Energy Charge +40%, Electric Tempering -5%, Damage +30%, Rate of Fire +20%, Resistance +6% | Serengeti drop | ||
14 | Aspect of the Jungle | 6 | Shield Max +75%, Shield Recovery +40%, Capacity +30%, Resistance +20% | Serengeti drop | ||
20 | Aspect of the Lion | 11 | Damage +78% | Serengeti drop | ||
20 | Aspect of the Mastodon | 11 | Energy +700% | Serengeti drop | ||
20 | Aspect of the Panther | 11 | Rate of Fire +200% | Serengeti drop | ||
20 | Aspect of the Rhino | 11 | Shield Max +233% | Serengeti drop | ||
20 | Aspect of the Zebra | 11 | Energy Charge +140% | Serengeti drop | ||
20 | Combined Aspect of the Lion | 11 | Shield Max +88%, Energy Charge +44%, Electric Tempering -5%, Damage +50%, Rate of Fire +66%, Resistance +8% | Serengeti drop | ||
20 | Combined Aspect of the Mastodon | 11 | Shield Max +88%, Energy +166%, Energy Charge +44%, Damage +31%, Rate of Fire +66%, Range +45% | Serengeti drop | ||
20 | Combined Aspect of the Panther | 11 | Shield Max +88%, Energy Charge +44%, Damage +31%, Rate of Fire +110%, Speed +12%, Hostility -33% | Serengeti drop | ||
20 | Combined Aspect of the Rhino | 11 | Shield Max +142%, Energy Charge +44%, Damage +31%, Rate of Fire +66%, Transference Power +31%, Transference Efficiency +30% | Serengeti drop | ||
20 | Combined Aspect of the Zebra | 11 | Shield Max +88%, Energy Charge +73%, Electric Tempering -10%, Damage +31%, Rate of Fire +66%, Hostility +40% | Serengeti drop | ||
20 | The Emperor's Augmenter | 11 | Shield Max +60%, Energy +40%, Energy Charge +30%, Electric Tempering -26%, Damage +28%, Rate of Fire +60%, Range +50%, Resistance +5%, Critical Hit Chance +10% | Serengeti drop |
Olympus Augmenters
These augmenters are obtained within Olympus.
General Augmenters
Tech | Name | Size | Bonuses | Source | Restrictions |
---|---|---|---|---|---|
21 | Ares' Rage Augmenter | 12 | Damage +120% | Pretender Ares drop | |
21 | Cunning of Hermes Augmenter | 12 | Damage +60%, Speed +20%, Radar +200%, Visibility -67%, Critical Hit Chance -18%, Critical Hit Strength +150% | Pretender Hermes drop | |
21 | Cunning of Hermes+ Augmenter | 12 | Damage +70%, Speed +24%, Radar +200%, Visibility -67%, Critical Hit Chance -15%, Critical Hit Strength +160% | BP Built | |
21 | Cyclops Augmenter | 12 | Energy +40%, Damage +40%, Tracking -18%, Speed -18%, Capacity +60%, Resistance +50% | Cyclop Drop | |
21 | Deimos Augmenter | 12 | Shield Max +100%, Rate of Fire +130%, Range +60%, Visibility -60% | Deimos drop | |
21 | Hephaestus' Skin Augmenter | 12 | Capacity +24%, Resistance +70% | Pretender Hephaestus Drop | |
21 | Hermes Swiftness Augmenter | 12 | Speed +150%, Visibility -18% | Pretender Hermes Drop | |
21 | Jovian Augmenter | 12 | Shield Max +50%, Shield Recovery +50%, Energy +50%, Visibility -67%, Resistance +50% | Europa drop | |
21 | Molten Fires of Hephaestus Augmenter | 12 | Shield Max +130%, Energy +250%, Rate of Fire +25%, Speed -20%, Capacity +40%, Hostility +100%, Resistance +33% | Pretender Hephaestus drop | |
21 | Molten Fires of Hephaestus+ Augmenter | 12 | Shield Max +130%, Energy +250%, Rate of Fire +55%, Speed -20%, Capacity +45%, Hostility +100%, Resistance +33% | Blueprint | |
21 | Phobos Augmenter | 12 | Shield Max +100%, Electric Tempering -20%, Damage +60%, Visibility -60% | Phobos drop | |
21 | Poseidon's Reserve Augmenter | 12 | Shield Max +200%, Energy +600% | Pretender Poseidon drop | |
21 | Poseidon's Tsunami Augmenter | 12 | Shield Max +70%, Energy +100%, Energy Charge -20%, Electric Tempering -33%, Damage +80%, Thrust +40%, Tractor Power +40% | Pretender Poseidon drop | |
21 | Poseidon's Tsunami+ Augmenter | 12 | Shield Max +100%, Energy +160%, Energy Charge -15%, Electric Tempering -33%, Damage +80%, Thrust +40%, Tractor Power +40% | Blueprint | |
21 | War Chant of Ares Augmenter | 12 | Energy Charge +45%, Damage +115%, Range +20%, Speed +20%, Resistance -25%, Critical Hit Chance +15% | Pretender Ares drop | |
21 | War Chant of Ares+ Augmenter | 12 | Energy Charge +45%, Damage +115%, Range +20%, Speed +40%, Resistance -25%, Critical Hit Chance +15% | Blueprint | |
21 | Zeus' Lightning Source Augmenter | 12 | Energy Charge +160% | Pretender Zeus drop | |
21 | Zeus' Planar Field Augmenter | 12 | Shield Recovery +50%, Energy Charge +30%, Electric Tempering +30%, Damage +60%, Range +20%, Capacity +30%, Resistance +20% | Pretender Zeus drop | |
21 | Zeus' Planar Field+ Augmenter | 12 | Shield Recovery +50%, Energy Charge +30%, Electric Tempering +30%, Damage +60%, Range +60%, Capacity +30%, Resistance +20% | BP Built |
Drone Mastery Augmenters
Tech | Name | Size | Bonuses | Source | Restrictions |
---|---|---|---|---|---|
21 | Ares Offensive Mode Augmenter | 12 | Shield Max +30%, Energy +120%, Energy Charge +60%, Damage +10%, Rate of Fire +40%, Visibility +200%, Transference Power +70%, Transference Efficiency +50%, Offensive Drone Ops +40% | Neurobound, Requires Drone Mastery 1 | |
21 | Hephaestus General Mode Augmenter | 12 | Shield Max +80%, Energy +50%, Speed +20%, Capacity +40%, Visibility +100%, Resistance +10%, Transference Power +60%, Transference Efficiency +60%, Drone Ops +20% | Neurobound, Requires Drone Mastery 1 | |
21 | Poseidon's Defensive Mode Augmenter | 12 | Shield Max +130%, Shield Recovery +60%, Energy +180%, Visibility +100%, Transference Power +50%, Transference Efficiency +70%, Tractor Power +40%, Defensive Drone Ops +60% | Neurobound, Requires Drone Mastery 1 | |
21 | Zeus Everlasting Mode Augmenter | 12 | Shield Max +80%, Shield Recovery +70%, Energy +60%, Energy Charge +70%, Visibility +200%, Transference Power +80%, Transference Efficiency +80%, Drone Ops +5%, Everlasting Drone Ops +40% | Neurobound, Requires Drone Mastery 1 |
Holiday Augmenters
Halloween Augmenters
These augmenters are obtained by AI that appear on the Halloween Event.
Tech | Name | Size | Bonuses | Source | Restrictions |
---|---|---|---|---|---|
10 | Baby Troll Augmenter | 4 | Shield Max +50%, Shield Recovery +30%, Energy +50%, Energy Charge +20%, Resistance +20% | Baby Troll drop | |
12 | Troll Augmenter | 5 | Shield Max +60%, Shield Recovery +40%, Energy +50%, Energy Charge +20%, Resistance +22% | Troll drop | |
14 | Gnarly Troll Augmenter | 6 | Shield Max +70%, Shield Recovery +50%, Energy +50%, Energy Charge +20%, Resistance +24% | Gnarly Troll drop | |
16 | Rock Troll Augmenter | 8 | Shield Max +80%, Energy +50%, Energy Charge +20%, Resistance +46% | Rock Troll drop | |
16 | Trick Troll Augmenter | 8 | Shield Max +80%, Shield Recovery +60%, Energy +50%, Energy Charge +20%, Resistance +26% | Trick Troll drop | |
18 | Vampyre Augmenter | 9 | Shield Recovery +44%, Energy Charge +28%, Damage +38%, Speed +44% | Vampyre drop | |
21 | Undead Narwhal Augmenter | 12 | Shield Max +40%, Shield Recovery +20%, Energy Charge +20%, Electric Tempering -18%, Damage +40%, Rate of Fire +20%, Range +30%, Speed +40%, Resistance +10% | Undead Narwhal Drop |
Easter Augmenters
These augmenters are obtained by AI that appear on the Easter Event.
Tech | Name | Size | Bonuses | Source | Restrictions |
---|---|---|---|---|---|
18 | Bunny Augmenter | 9 | Shield Recovery +34%, Energy Charge +34%, Damage +34%, Thrust +34%, Turning +34%, Resistance +34% | Drops from Easter Bunny | |
21 | Zombie Bunny Augmenter | 12 | Shield Recovery +46%, Damage +46%, Thrust +46%, Turning +46%, Resistance +46% | Drops from Zombie Easter Bunny |
Aveksakan Augmenters
These augmenters are obtained from the Aveksaka.
Tech | Name | Size | Bonuses | Source | Restrictions |
---|---|---|---|---|---|
7 | Antualaghu Zavas | 1 | Shield Recovery +20%, Energy Charge +20%, Electric Tempering -26%, Resistance to Damage +10% | Drops from Aveksakan AIs. | |
7 | Ayudhinalaghu Sattva | 1 | Shield Recovery +20%, Energy Charge +20%, Damage +20%, Speed +14% | Drops from Aveksakan AIs. | |
7 | Caralaghu Psu | 3 | Shield Recovery +20%, Energy Charge +20%, Rate of Fire +50%, Range +30% | Drops from Aveksakan AIs. | |
7 | Dhatrilaghu Bhava | 3 | Shield Recovery +20%, Energy Charge +20%, Range +40%, Transference Power +10%, Transference Efficiency +10%, Tractor Power +30% | Drops from Aveksakan AIs. | |
11 | Antuaguru Zavas | 5 | Shield Recovery +40%, Energy Charge +30%, Electric Tempering -33%, Resistance +10% | Drops from Aveksakan AIs. | |
11 | Ayudhinaguru Sattva | 5 | Shield Recovery +40%, Energy Charge +30%, Damage +20%, Speed +14% | Drops from Aveksakan AIs. | |
11 | Caraaguru Psu | 5 | Shield Recovery +40%, Energy Charge +30%, Rate of Fire +50%, Range +30% | Drops from Aveksakan AIs. | |
7 | Dhatrilaghu Bhava | 3 | Shield Recovery +20%, Energy Charge +20%, Range +40%, Transference Power +10%, Transference Efficiency +10%, Tractor Power +30% | Drops from Aveksakan AIs. | |
15 | Antuguruka Zavas | 7 | Shield Recovery +50%, Energy Charge +40%, Electric Tempering -40%, Resistance +10% | Drops from Aveksakan AIs. | |
15 | Ayudhinguruka Sattva | 7 | Shield Recovery +50%, Energy Charge +40%, Damage +30%, Speed +14% | Drops from Aveksakan AIs. | |
15 | Caraguruka Psu | 7 | Shield Recovery +50%, Energy Charge +40%, Rate of Fire +70%, Range +30% | Drops from Aveksakan AIs. | |
15 | Dhatriguruka Bhava | 7 | Shield Recovery +50%, Energy Charge +40%, Range +40%, Transference Power +30%, Transference Efficiency +10%, Tractor Power +30% | Drops from Aveksakan AIs. | |
19 | Antualasa Zavas | 10 | Shield Recovery +60%, Energy Charge +50%, Electric Tempering -40%, Resistance +10% | Drops from Aveksakan AIs. | |
19 | Ayudhinalasa Sattva | 10 | Shield Recovery +60%, Energy Charge +50%, Damage +30%, Speed +18% | Drops from Aveksakan AIs. | |
19 | Caraalasa Psu | 10 | Shield Recovery +60%, Energy Charge +50%, Rate of Fire +70%, Range +40% | Drops from Aveksakan AIs. | |
19 | Dhatrialasa Bhava | 10 | Shield Recovery +60%, Energy Charge +50%, Range +40%, Transference Power +40%, Transference Efficiency +10%, Tractor Power +40% | Drops from Aveksakan AIs. | |
20 | Antu Zavas | 11 | Shield Recovery +60%, Energy Charge +60%, Electric Tempering -40%, Resistance +10% | Drops from Aveksakan bosses and minis. | |
20 | Ayudhin Sattva | 11 | Shield Recovery +60%, Energy Charge +60%, Damage +30%, Speed +18% | Drops from Aveksakan bosses and minis. | |
20 | Cara Psu | 11 | Shield Recovery +60%, Energy Charge +60%, Rate of Fire +70%, Range +40% | Drops from Aveksakan bosses and minis. | |
20 | Dhatri Bhava | 11 | Shield Recovery +60%, Energy Charge +60%, Range +40%, Transference Power +50%, Transference Efficiency +10%, Tractor Power +40% | Drops from Aveksakan bosses and minis. | |
22 | Antuatiguru Zavas | 13 | Shield Recovery +80%, Energy Charge +80%, Electric Tempering -46%, Resistance +10% | Drops from Aveksakan bosses and minis. | |
22 | Ayudhinatiguru Sattva | 13 | Shield Recovery +80%, Energy Charge +80%, Damage +40%, Speed +18% | Drops from Aveksakan bosses and minis. | |
22 | Bhisaj Bhava | 13 | Shield Max +50%, Shield Recovery +80%, Energy Charge +80%, Range +40%, Speed +30%, Hostility -18%, Transference Power +60%, Transference Efficiency +60% | Bhisaj Bhava Blueprint. Spirit of the Healer. | |
22 | Caraatiguru Psu | 13 | Shield Recovery +80%, Energy Charge +80%, Rate of Fire +80%, Range +40% | Drops from Aveksakan bosses and minis. | |
22 | Dhatriatiguru Bhava | 13 | Shield Recovery +80%, Energy Charge +80%, Range +40%, Transference Power +60%, Transference Efficiency +10%, Tractor Power +40% | Drops from Aveksakan bosses and minis. | |
22 | Hantr Psu | 13 | Shield Max -26%, Range +35%, Tracking +100%, Speed +25%, Thrust +150%, Turning +100%, Visibility -86%, Critical Hit Chance +20%, Critical Hit Strength +125%, Weapon Hold +100% | Hantr Drop. | |
22 | Isvasa Sattva | 13 | Shield Recovery +80%, Energy Charge +80%, Electric Tempering -10%, Tracking -60%, Radar +200%, Visibility +200%, Multifiring +100 | Isvasa Sattva Blueprint. Spirit of the Sniper. | |
22 | Janayitri Zavas | 13 | Shield Recovery +80%, Energy Charge +80%, Range +80%, Speed +20%, Resistance +20% | Janayitri Zavas Blueprint. Spirit of the Mothership. | |
22 | Rajanicara Psu | 13 | Shield Recovery +80%, Energy Charge +80%, Damage +20%, Range +40%, Speed +18%, Visibility -67% | Rajanicara Psu Blueprint. Spirit of the Sentinel. | |
22 | Raurava Bhava | 13 | Shield Max +200%, Damage +100%, Rate of Fire -40%, Speed -10%, Resistance +20% | Raurava Drop. | |
22 | Saluna Psu | 13 | Shield Recovery +80%, Energy Charge +80%, Damage -10%, Speed +20%, Thrust +70%, Resistance +20%, Tractor Power +70% | Saluna Psu Blueprint. Spirit of the Latcher. | |
22 | Samdita Sattva | 13 | Shield Recovery +80%, Energy Charge +80%, Damage +30%, Speed +18%, Visibility -67%, Tractor Power +10% | Samdita Sattva Blueprint. Spirit of the Detainer. | |
22 | Samgrahaka Bhava | 13 | Shield Max +25%, Shield Recovery +80%, Energy Charge +80%, Capacity +30%, Resistance +14%, Defensive Drone Ops +30%, Everlasting Drone Ops +30% | Samgrahaka Bhava Blueprint. Spirit of the Builder. | |
22 | Subhatta Sattva | 13 | Shield Recovery +80%, Energy Charge +80%, Damage +40%, Speed +20%, Hostility +40%, Resistance +12% | Subhatta Sattva Blueprint. Spirit of the distinguished Warrior. | |
22 | Vacohara Psu | 13 | Shield Recovery +80%, Energy Charge +80%, Electric Tempering -26%, Rate of Fire +80%, Range +40%, Critical Hit Chance +20% | Vacohara Psu Blueprint. Spirit of the Messenger. | |
22 | Vaidya Bhava | 13 | Shield Max +100%, Shield Recovery +70%, Damage +30%, Rate of Fire +10%, Resistance +30%, Transference Power +50%, Transference Efficiency +50% | T22 drop. | |
22 | Vazi Zavas | 13 | Shield Recovery +80%, Energy Charge +80%, Capacity +80%, Resistance +10% | Vazi Zavas Blueprint. Spirit of the Controller. | |
22 | Zarkara Sattva | 13 | Damage +70%, Rate of Fire +80%, Thrust +100%, Turning +60%, Hostility +80%, Resistance +30% | Zarkara Drop. |
Twisted Zone Augmenters
These are augmenters that can be acquired from the Twisted Zone.
Tech | Name | Size | Bonuses | Source | Restrictions |
---|---|---|---|---|---|
22 | Mechanical Hound Augmenter | 13 | Shield Recovery +80%, Energy +200%, Speed +30%, Thrust +110%, Turning +65%, Resistance +14%, Transference Power +90%, Transference Efficiency +90%, Drone Ops +30% | Mechanical Hound Augmenter Blueprint | |
22 | Twisted Death Augmenter | 13 | Damage +20%, Range +50%, Speed +40%, Weight -40%, Capacity +8%, Radar +100%, Visibility -85%, Resistance -10%, Critical Hit Chance +20%, Critical Hit Strength +120%, Weapon Hold +50% | Twisted Death Augmenter Blueprint | |
22 | Twisted Tesla Augmenter | 13 | Shield Max +125%, Energy +125%, Energy Charge +60%, Capacity +16%, Transference Power +60%, Transference Efficiency +40%, Offensive Drone Ops +30%, Defensive Drone Ops +30% | Twisted Tesla Augmenter Blueprint |