Forgone
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Revision as of 19:40, 15 April 2016 by Valkyrie300 (talk | contribs)
Forgone | ||||||||||||||||||||||||
Hull Class | ||||||||||||||||||||||||
Heavy Fighter | ||||||||||||||||||||||||
Tech | ||||||||||||||||||||||||
20 | ||||||||||||||||||||||||
Hull Space | ||||||||||||||||||||||||
1,000 | ||||||||||||||||||||||||
Speed | ||||||||||||||||||||||||
111 | ||||||||||||||||||||||||
Augmenter Slots | 5 | Weapon Slots | 4 | |||||||||||||||||||||
Size | 64 | Weight | 130,000 | |||||||||||||||||||||
Visibility | 20 | Reflectivity | 89% | |||||||||||||||||||||
Resists | ||||||||||||||||||||||||
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Soaks | ||||||||||||||||||||||||
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Inbuilt Elec | Skill Needed | Docking Speed | ||||||||||||||||||||||
150 | - | - | ||||||||||||||||||||||
Built in Items | ||||||||||||||||||||||||
Mods | ||||||||||||||||||||||||
Turning +35% Damage +15% Thrust +35% Critical Hit Resistance +50% | ||||||||||||||||||||||||
Source | Price | Item Size | ||||||||||||||||||||||
Description | ||||||||||||||||||||||||
Gone but not forgotten. | ||||||||||||||||||||||||
Capturable | Radex-able | |||||||||||||||||||||||
no | no |
These otherworldly beings roam the furthest corners of the northern part of the galaxy, terrorizing the passersby with their powerful xeno energy torpedoes and long range pulse guns, while keeping enemies at bay with a holy ward tractor. Forgones possess formidable resistances to most weapon types, although their hulls are somewhat weaker to mining and surgical damage. These ships also boast a huge number of augmentor slots, which occasionally gives birth to powerful "champions" of the Forgone race.
Spawns with this gear:
Level 1100 variant: (non-MF)
- Titan Pulse Gun
- Ethereal Laser X
- Xeno Torpedo
- Xeno Shield
- Titan Engine
- Self Destructor
- Ace Pest Control
- Xeno Energy
- Titan Radar
- Holy Ward
- Random Augmenter
- Random Augmenter
- Random Augmenter
- Random Augmenter
- Random Augmenter
Level 1600 variant: (2x MF)
- Titan Pulse Gun
- Ethereal Laser U x2
- Xeno Torpedo x2
- Xeno Shield
- Titan Engine
- Self Destructor
- Energy Diffuser 3+
- Laser Diffuser 3+
- Impassable Protection 2
- Ace Pest Control
- Xeno Energy
- Titan Radar+
- Cowboy Charger
- Holy Ward
- Real Attack Overloader
- Good Electric Augmenter
- Good Firing Augmenter
- Random Augmenter
- Random Augmenter
- Random Augmenter
- Random Augmenter
- Random Augmenter
Level 2100 variant: (3x MF)
- Titan Pulse Gun x2
- Ethereal Laser U x3
- Xeno Torpedo x3
- Xeno Shield
- Titan Engine
- Self Destructor
- Energy Diffuser 3+
- Laser Diffuser 3+
- Impervious Protection
- Ace Pest Control
- Xeno Energy
- Titan Radar+
- Semi Hot Charger
- Holy Ward
- Assault Overloader
- Good Electric Augmenter
- Good Firing Augmenter
- Random Augmenter
- Random Augmenter
- Random Augmenter
- Random Augmenter
- Random Augmenter