Volcom

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Volcom
Hull Class {{{imagesize}}}
Light Fighter
Tech
1
Hull Space
65
Speed
65
Augmenter Slots 3 Weapon Slots 3
Size 34 Weight 10,000
Visibility 50 Reflectivity {{{Reflectivity}}}
Resists
B E H P R S M T
 0  0  0  0  0  0  0  0
Soaks
B E H P R S M T
0 0 0 0 0 0 0 0
Inbuilt Elec Skill Needed Docking Speed
0 None 10
Built in Items
None
Mods
Turning +35% Thrust +35% Damage +30% Critical Hit Resistance +50%
Source Price Item Size
AI Station 116,000 None
Description
'second-gen'
Capturable Radex-able
Yes Yes



The Volcom is essentially an overall improvement over the Zebucart. It has 10 more hull space and 5 less max speed. They are also common AI in w0 space, usually level 9 or less. Volcom come in two sub-types. The level three Volcom are pirates and have a chance of dropping a Pirate Crest upon death. The level 7 to 9 Volcoms are traders and have no chance of dropping a Pirate Crest. They can be identified by the engine they use: Pirate Volcom use an Eddison Furnace while the merchant Volcom have Benz. Volcom nowadays is usually used with f2p fleets because of their 1 slave slot, the 3 aug slots, and the slight damage improvement.


-Total selling price : 79,500

Gear

Regular Spawn:
  • Level 3ish
  • Spawns with this gear:
    • Pulse Gun
    • Firstline
    • Eddison Furnace
    • Hull Expansion
    • Scoop
    • Core Power
    • Arat Radar
    • Random Augmenter (3)

Roaming Spawn:
  • Level 10
  • Spawns with this gear:
    • Pulse Gun
    • Guardian
    • Benz
    • Escape Pod
    • Hull Expansion
    • Scoop
    • ColdFusion
    • Hulett Radar
    • Random Augmenter (3)